diff --git a/Assets/Bakery/_tempScene.meta b/Assets/Bakery/_tempScene.meta new file mode 100644 index 0000000..5e147da --- /dev/null +++ b/Assets/Bakery/_tempScene.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4f3f9f03e081e724aaa3c30c0a422a8e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Bakery/_tempScene.unity b/Assets/Bakery/_tempScene.unity new file mode 100644 index 0000000..a0f3ba6 --- /dev/null +++ b/Assets/Bakery/_tempScene.unity @@ -0,0 +1,1860 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 112000000, guid: b3a2c4ef8ee8d70499cff49075ca8d63, type: 2} + m_LightingSettings: {fileID: 349246597} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!850595691 &349246597 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + serializedVersion: 4 + m_GIWorkflowMode: 1 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 1 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_LightmapCompression: 3 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 256 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 1 + m_PVREnvironmentMIS: 1 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_PVRTiledBaking: 0 +--- !u!1 &1412453227 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1412453229} + - component: {fileID: 1412453228} + m_Layer: 0 + m_Name: New Game Object + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!220 &1412453228 +LightProbeGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1412453227} + m_Enabled: 1 + m_SourcePositions: + - {x: 8.287626, y: 0.41150308, z: 1} + - {x: 8.287626, y: 0.41150308, z: -2.9334636} + - {x: 8.287626, y: -1.1983027, z: 1} + - {x: 8.287626, y: -1.1983027, z: -2.9334636} + - {x: 8.287626, y: 0.41150308, z: -2.9334636} + - {x: -8.337202, y: 0.41150308, z: 1} + - {x: -8.337202, y: 0.41150308, z: -2.9334636} + - {x: -8.337202, y: -1.1983027, z: 1} + - {x: -8.337202, y: -1.1983027, z: -2.9334636} + - {x: -8.337202, y: 0.41150308, z: -2.9334636} + - {x: -5.3130846, y: 0.41150308, z: 1} + - {x: -5.3130846, y: 0.41150308, z: -2.9334636} + - {x: -5.3130846, y: -1.1983027, z: 1} + - {x: -5.3130846, y: -1.1983027, z: -2.9334636} + - {x: -5.3130846, y: 0.41150308, z: -2.9334636} + - {x: -2.2889676, y: 0.41150308, z: 1} + - {x: -2.2889676, y: 0.41150308, z: -2.9334636} + - {x: -2.2889676, y: -1.1983027, z: 1} + - {x: -2.2889676, y: -1.1983027, z: -2.9334636} + - {x: -2.2889676, y: 0.41150308, z: -2.9334636} + - {x: 0.14024043, y: 0.41150308, z: 1} + - {x: 0.14024043, y: 0.41150308, z: -2.9334636} + - {x: 0.14024043, y: -1.1983027, z: 1} + - {x: 0.14024043, y: -1.1983027, z: -2.9334636} + - {x: 0.14024043, y: 0.41150308, z: -2.9334636} + - {x: 2.5198724, y: 0.41150308, z: 1} + - {x: 2.5198724, y: 0.41150308, z: -2.9334636} + - {x: 2.5198724, y: -1.1983027, z: 1} + - {x: 2.5198724, y: -1.1983027, z: -2.9334636} + - {x: 2.5198724, y: 0.41150308, z: -2.9334636} + - {x: 4.84993, y: 0.41150308, z: 1} + - {x: 4.84993, y: 0.41150308, z: -2.9334636} + - {x: 4.84993, y: -1.1983027, z: 1} + - {x: 4.84993, y: -1.1983027, z: -2.9334636} + - {x: 4.84993, y: 0.41150308, z: -2.9334636} + - {x: 8.287626, y: 11.466883, z: 1} + - {x: 8.287626, y: 11.466883, z: -2.9334636} + - {x: 8.287626, y: 11.466883, z: -2.9334636} + - {x: -8.337202, y: 11.466883, z: 1} + - {x: -8.337202, y: 11.466883, z: -2.9334636} + - {x: -8.337202, y: 11.466883, z: -2.9334636} + - {x: -5.3130846, y: 11.466883, z: 1} + - {x: -5.3130846, y: 11.466883, z: -2.9334636} + - {x: -5.3130846, y: 11.466883, z: -2.9334636} + - {x: -2.2889676, y: 11.466883, z: 1} + - {x: -2.2889676, y: 11.466883, z: -2.9334636} + - {x: -2.2889676, y: 11.466883, z: -2.9334636} + - {x: 0.14024043, y: 11.466883, z: 1} + - {x: 0.14024043, y: 11.466883, z: -2.9334636} + - {x: 0.14024043, y: 11.466883, z: -2.9334636} + - {x: 2.5198724, y: 11.466883, z: 1} + - {x: 2.5198724, y: 11.466883, z: -2.9334636} + - {x: 2.5198724, y: 11.466883, z: -2.9334636} + - {x: 4.84993, y: 11.466883, z: 1} + - {x: 4.84993, y: 11.466883, z: -2.9334636} + - {x: 4.84993, y: 11.466883, z: -2.9334636} + - {x: 8.287626, y: 9.930035, z: 1} + - {x: 8.287626, y: 9.930035, z: -2.9334636} + - {x: 8.287626, y: 9.930035, z: -2.9334636} + - {x: -8.337202, y: 9.930035, z: 1} + - {x: -8.337202, y: 9.930035, z: -2.9334636} + - {x: -8.337202, y: 9.930035, z: -2.9334636} + - {x: -5.3130846, y: 9.930035, z: 1} + - {x: -5.3130846, y: 9.930035, z: -2.9334636} + - {x: -5.3130846, y: 9.930035, z: -2.9334636} + - {x: -2.2889676, y: 9.930035, z: 1} + - {x: -2.2889676, y: 9.930035, z: -2.9334636} + - {x: -2.2889676, y: 9.930035, z: -2.9334636} + - {x: 0.14024043, y: 9.930035, z: 1} + - {x: 0.14024043, y: 9.930035, z: -2.9334636} + - {x: 0.14024043, y: 9.930035, z: -2.9334636} + - {x: 2.5198724, y: 9.930035, z: 1} + - {x: 2.5198724, y: 9.930035, z: -2.9334636} + - {x: 2.5198724, y: 9.930035, z: -2.9334636} + - {x: 4.84993, y: 9.930035, z: 1} + - {x: 4.84993, y: 9.930035, z: -2.9334636} + - {x: 4.84993, y: 9.930035, z: -2.9334636} + - {x: 8.287626, y: 7.8974323, z: 1} + - {x: 8.287626, y: 7.8974323, z: -2.9334636} + - {x: 8.287626, y: 7.8974323, z: -2.9334636} + - {x: -8.337202, y: 7.8974323, z: 1} + - {x: -8.337202, y: 7.8974323, z: -2.9334636} + - {x: -8.337202, y: 7.8974323, z: -2.9334636} + - {x: -5.3130846, y: 7.8974323, z: 1} + - {x: -5.3130846, y: 7.8974323, z: -2.9334636} + - {x: -5.3130846, y: 7.8974323, z: -2.9334636} + - {x: -2.2889676, y: 7.8974323, z: 1} + - {x: -2.2889676, y: 7.8974323, z: -2.9334636} + - {x: -2.2889676, y: 7.8974323, z: -2.9334636} + - {x: 0.14024043, y: 7.8974323, z: 1} + - {x: 0.14024043, y: 7.8974323, z: -2.9334636} + - {x: 0.14024043, y: 7.8974323, z: -2.9334636} + - {x: 2.5198724, y: 7.8974323, z: 1} + - {x: 2.5198724, y: 7.8974323, z: -2.9334636} + - {x: 2.5198724, y: 7.8974323, z: -2.9334636} + - {x: 4.84993, y: 7.8974323, z: 1} + - {x: 4.84993, y: 7.8974323, z: -2.9334636} + - {x: 4.84993, y: 7.8974323, z: -2.9334636} + - {x: 8.287626, y: 6.0631323, z: 1} + - {x: 8.287626, y: 6.0631323, z: -2.9334636} + - {x: 8.287626, y: 6.0631323, z: -2.9334636} + - {x: -8.337202, y: 6.0631323, z: 1} + - {x: -8.337202, y: 6.0631323, z: -2.9334636} + - {x: -8.337202, y: 6.0631323, z: -2.9334636} + - {x: -5.3130846, y: 6.0631323, z: 1} + - {x: -5.3130846, y: 6.0631323, z: -2.9334636} + - {x: -5.3130846, y: 6.0631323, z: -2.9334636} + - {x: -2.2889676, y: 6.0631323, z: 1} + - {x: -2.2889676, y: 6.0631323, z: -2.9334636} + - {x: -2.2889676, y: 6.0631323, z: -2.9334636} + - {x: 0.14024043, y: 6.0631323, z: 1} + - {x: 0.14024043, y: 6.0631323, z: -2.9334636} + - {x: 0.14024043, y: 6.0631323, z: -2.9334636} + - {x: 2.5198724, y: 6.0631323, z: 1} + - {x: 2.5198724, y: 6.0631323, z: -2.9334636} + - {x: 2.5198724, y: 6.0631323, z: -2.9334636} + - {x: 4.84993, y: 6.0631323, z: 1} + - {x: 4.84993, y: 6.0631323, z: -2.9334636} + - {x: 4.84993, y: 6.0631323, z: -2.9334636} + - {x: 8.287626, y: 3.9809535, z: 1} + - {x: 8.287626, y: 3.9809535, z: -2.9334636} + - {x: 8.287626, y: 3.9809535, z: -2.9334636} + - {x: -8.337202, y: 3.9809535, z: 1} + - {x: -8.337202, y: 3.9809535, z: -2.9334636} + - {x: -8.337202, y: 3.9809535, z: -2.9334636} + - {x: -5.3130846, y: 3.9809535, z: 1} + - {x: -5.3130846, y: 3.9809535, z: -2.9334636} + - {x: -5.3130846, y: 3.9809535, z: -2.9334636} + - {x: -2.2889676, y: 3.9809535, z: 1} + - {x: -2.2889676, y: 3.9809535, z: -2.9334636} + - {x: -2.2889676, y: 3.9809535, z: -2.9334636} + - {x: 0.14024043, y: 3.9809535, z: 1} + - {x: 0.14024043, y: 3.9809535, z: -2.9334636} + - {x: 0.14024043, y: 3.9809535, z: -2.9334636} + - {x: 2.5198724, y: 3.9809535, z: 1} + - {x: 2.5198724, y: 3.9809535, z: -2.9334636} + - {x: 2.5198724, y: 3.9809535, z: -2.9334636} + - {x: 4.84993, y: 3.9809535, z: 1} + - {x: 4.84993, y: 3.9809535, z: -2.9334636} + - {x: 4.84993, y: 3.9809535, z: -2.9334636} + - {x: 8.287626, y: 2.2953794, z: 1} + - {x: 8.287626, y: 2.2953794, z: -2.9334636} + - {x: 8.287626, y: 2.2953794, z: -2.9334636} + - {x: -8.337202, y: 2.2953794, z: 1} + - {x: -8.337202, y: 2.2953794, z: -2.9334636} + - {x: -8.337202, y: 2.2953794, z: -2.9334636} + - {x: -5.3130846, y: 2.2953794, z: 1} + - {x: -5.3130846, y: 2.2953794, z: -2.9334636} + - {x: -5.3130846, y: 2.2953794, z: -2.9334636} + - {x: -2.2889676, y: 2.2953794, z: 1} + - {x: -2.2889676, y: 2.2953794, z: -2.9334636} + - {x: -2.2889676, y: 2.2953794, z: -2.9334636} + - {x: 0.14024043, y: 2.2953794, z: 1} + - {x: 0.14024043, y: 2.2953794, z: -2.9334636} + - {x: 0.14024043, y: 2.2953794, z: -2.9334636} + - {x: 2.5198724, y: 2.2953794, z: 1} + - {x: 2.5198724, y: 2.2953794, z: -2.9334636} + - {x: 2.5198724, y: 2.2953794, z: -2.9334636} + - {x: 4.84993, y: 2.2953794, z: 1} + - {x: 4.84993, y: 2.2953794, z: -2.9334636} + - {x: 4.84993, y: 2.2953794, z: -2.9334636} + - {x: 8.287626, y: 0.41150308, z: -38.9254} + - {x: 8.287626, y: -1.1983027, z: -38.9254} + - {x: 8.287626, y: 0.41150308, z: -38.9254} + - {x: -8.337202, y: 0.41150308, z: -38.9254} + - {x: -8.337202, y: -1.1983027, z: -38.9254} + - {x: -8.337202, y: 0.41150308, z: -38.9254} + - {x: -5.3130846, y: 0.41150308, z: -38.9254} + - {x: -5.3130846, y: -1.1983027, z: -38.9254} + - {x: -5.3130846, y: 0.41150308, z: -38.9254} + - {x: -2.2889676, y: 0.41150308, z: -38.9254} + - {x: -2.2889676, y: -1.1983027, z: -38.9254} + - {x: -2.2889676, y: 0.41150308, z: -38.9254} + - {x: 0.14024043, y: 0.41150308, z: -38.9254} + - {x: 0.14024043, y: -1.1983027, z: -38.9254} + - {x: 0.14024043, y: 0.41150308, z: -38.9254} + - {x: 2.5198724, y: 0.41150308, z: -38.9254} + - {x: 2.5198724, y: -1.1983027, z: -38.9254} + - {x: 2.5198724, y: 0.41150308, z: -38.9254} + - {x: 4.84993, y: 0.41150308, z: -38.9254} + - {x: 4.84993, y: -1.1983027, z: -38.9254} + - {x: 4.84993, y: 0.41150308, z: -38.9254} + - {x: 8.287626, y: 11.466883, z: -38.9254} + - {x: 8.287626, y: 11.466883, z: -38.9254} + - {x: -8.337202, y: 11.466883, z: -38.9254} + - {x: -8.337202, y: 11.466883, z: -38.9254} + - {x: -5.3130846, y: 11.466883, z: -38.9254} + - {x: -5.3130846, y: 11.466883, z: -38.9254} + - {x: -2.2889676, y: 11.466883, z: -38.9254} + - {x: -2.2889676, y: 11.466883, z: -38.9254} + - {x: 0.14024043, y: 11.466883, z: -38.9254} + - {x: 0.14024043, y: 11.466883, z: -38.9254} + - {x: 2.5198724, y: 11.466883, z: -38.9254} + - {x: 2.5198724, y: 11.466883, z: -38.9254} + - {x: 4.84993, y: 11.466883, z: -38.9254} + - {x: 4.84993, y: 11.466883, z: -38.9254} + - {x: 8.287626, y: 9.930035, z: -38.9254} + - {x: 8.287626, y: 9.930035, z: -38.9254} + - {x: -8.337202, y: 9.930035, z: -38.9254} + - {x: -8.337202, y: 9.930035, z: -38.9254} + - {x: -5.3130846, y: 9.930035, z: -38.9254} + - {x: -5.3130846, y: 9.930035, z: -38.9254} + - {x: -2.2889676, y: 9.930035, z: -38.9254} + - {x: -2.2889676, y: 9.930035, z: -38.9254} + - {x: 0.14024043, y: 9.930035, z: -38.9254} + - {x: 0.14024043, y: 9.930035, z: -38.9254} + - {x: 2.5198724, y: 9.930035, z: -38.9254} + - {x: 2.5198724, y: 9.930035, z: -38.9254} + - {x: 4.84993, y: 9.930035, z: -38.9254} + - {x: 4.84993, y: 9.930035, z: -38.9254} + - {x: 8.287626, y: 7.8974323, z: -38.9254} + - {x: 8.287626, y: 7.8974323, z: -38.9254} + - {x: -8.337202, y: 7.8974323, z: -38.9254} + - {x: -8.337202, y: 7.8974323, z: -38.9254} + - {x: -5.3130846, y: 7.8974323, z: -38.9254} + - {x: -5.3130846, y: 7.8974323, z: -38.9254} + - {x: -2.2889676, y: 7.8974323, z: -38.9254} + - {x: -2.2889676, y: 7.8974323, z: -38.9254} + - {x: 0.14024043, y: 7.8974323, z: -38.9254} + - {x: 0.14024043, y: 7.8974323, z: -38.9254} + - {x: 2.5198724, y: 7.8974323, z: -38.9254} + - {x: 2.5198724, y: 7.8974323, z: -38.9254} + - {x: 4.84993, y: 7.8974323, z: -38.9254} + - {x: 4.84993, y: 7.8974323, z: -38.9254} + - {x: 8.287626, y: 6.0631323, z: -38.9254} + - {x: 8.287626, y: 6.0631323, z: -38.9254} + - {x: -8.337202, y: 6.0631323, z: -38.9254} + - {x: -8.337202, y: 6.0631323, z: -38.9254} + - {x: -5.3130846, y: 6.0631323, z: -38.9254} + - {x: -5.3130846, y: 6.0631323, z: -38.9254} + - {x: -2.2889676, y: 6.0631323, z: -38.9254} + - {x: -2.2889676, y: 6.0631323, z: -38.9254} + - {x: 0.14024043, y: 6.0631323, z: -38.9254} + - {x: 0.14024043, y: 6.0631323, z: -38.9254} + - {x: 2.5198724, y: 6.0631323, z: -38.9254} + - {x: 2.5198724, y: 6.0631323, z: -38.9254} + - {x: 4.84993, y: 6.0631323, z: -38.9254} + - {x: 4.84993, y: 6.0631323, z: -38.9254} + - {x: 8.287626, y: 3.9809535, z: -38.9254} + - {x: 8.287626, y: 3.9809535, z: -38.9254} + - {x: -8.337202, y: 3.9809535, z: -38.9254} + - {x: -8.337202, y: 3.9809535, z: -38.9254} + - {x: -5.3130846, y: 3.9809535, z: -38.9254} + - {x: -5.3130846, y: 3.9809535, z: -38.9254} + - {x: -2.2889676, y: 3.9809535, z: -38.9254} + - {x: -2.2889676, y: 3.9809535, z: -38.9254} + - {x: 0.14024043, y: 3.9809535, z: -38.9254} + - {x: 0.14024043, y: 3.9809535, z: -38.9254} + - {x: 2.5198724, y: 3.9809535, z: -38.9254} + - {x: 2.5198724, y: 3.9809535, z: -38.9254} + - {x: 4.84993, y: 3.9809535, z: -38.9254} + - {x: 4.84993, y: 3.9809535, z: -38.9254} + - {x: 8.287626, y: 2.2953794, z: -38.9254} + - {x: 8.287626, y: 2.2953794, z: -38.9254} + - {x: -8.337202, y: 2.2953794, z: -38.9254} + - {x: -8.337202, y: 2.2953794, z: -38.9254} + - {x: -5.3130846, y: 2.2953794, z: -38.9254} + - {x: -5.3130846, y: 2.2953794, z: -38.9254} + - {x: -2.2889676, y: 2.2953794, z: -38.9254} + - {x: -2.2889676, y: 2.2953794, z: -38.9254} + - {x: 0.14024043, y: 2.2953794, z: -38.9254} + - {x: 0.14024043, y: 2.2953794, z: -38.9254} + - {x: 2.5198724, y: 2.2953794, z: -38.9254} + - {x: 2.5198724, y: 2.2953794, z: -38.9254} + - {x: 4.84993, y: 2.2953794, z: -38.9254} + - {x: 4.84993, y: 2.2953794, z: -38.9254} + - {x: 8.287626, y: 0.41150308, z: -37.43813} + - {x: 8.287626, y: -1.1983027, z: -37.43813} + - {x: 8.287626, y: 0.41150308, z: -37.43813} + - {x: -8.337202, y: 0.41150308, z: -37.43813} + - {x: -8.337202, y: -1.1983027, z: -37.43813} + - {x: -8.337202, y: 0.41150308, z: -37.43813} + - {x: -5.3130846, y: 0.41150308, z: -37.43813} + - {x: -5.3130846, y: -1.1983027, z: -37.43813} + - {x: -5.3130846, y: 0.41150308, z: -37.43813} + - {x: -2.2889676, y: 0.41150308, z: -37.43813} + - {x: -2.2889676, y: -1.1983027, z: -37.43813} + - {x: -2.2889676, y: 0.41150308, z: -37.43813} + - {x: 0.14024043, y: 0.41150308, z: -37.43813} + - {x: 0.14024043, y: -1.1983027, z: -37.43813} + - {x: 0.14024043, y: 0.41150308, z: -37.43813} + - {x: 2.5198724, y: 0.41150308, z: -37.43813} + - {x: 2.5198724, y: -1.1983027, z: -37.43813} + - {x: 2.5198724, y: 0.41150308, z: -37.43813} + - {x: 4.84993, y: 0.41150308, z: -37.43813} + - {x: 4.84993, y: -1.1983027, z: -37.43813} + - {x: 4.84993, y: 0.41150308, z: -37.43813} + - {x: 8.287626, y: 11.466883, z: -37.43813} + - {x: 8.287626, y: 11.466883, z: -37.43813} + - {x: -8.337202, y: 11.466883, z: -37.43813} + - {x: -8.337202, y: 11.466883, z: -37.43813} + - {x: -5.3130846, y: 11.466883, z: -37.43813} + - {x: -5.3130846, y: 11.466883, z: -37.43813} + - {x: -2.2889676, y: 11.466883, z: -37.43813} + - {x: -2.2889676, y: 11.466883, z: -37.43813} + - {x: 0.14024043, y: 11.466883, z: -37.43813} + - {x: 0.14024043, y: 11.466883, z: -37.43813} + - {x: 2.5198724, y: 11.466883, z: -37.43813} + - {x: 2.5198724, y: 11.466883, z: -37.43813} + - {x: 4.84993, y: 11.466883, z: -37.43813} + - {x: 4.84993, y: 11.466883, z: -37.43813} + - {x: 8.287626, y: 9.930035, z: -37.43813} + - {x: 8.287626, y: 9.930035, z: -37.43813} + - {x: -8.337202, y: 9.930035, z: -37.43813} + - {x: -8.337202, y: 9.930035, z: -37.43813} + - {x: -5.3130846, y: 9.930035, z: -37.43813} + - {x: -5.3130846, y: 9.930035, z: -37.43813} + - {x: -2.2889676, y: 9.930035, z: -37.43813} + - {x: -2.2889676, y: 9.930035, z: -37.43813} + - {x: 0.14024043, y: 9.930035, z: -37.43813} + - {x: 0.14024043, y: 9.930035, z: -37.43813} + - {x: 2.5198724, y: 9.930035, z: -37.43813} + - {x: 2.5198724, y: 9.930035, z: -37.43813} + - {x: 4.84993, y: 9.930035, z: -37.43813} + - {x: 4.84993, y: 9.930035, z: -37.43813} + - {x: 8.287626, y: 7.8974323, z: -37.43813} + - {x: 8.287626, y: 7.8974323, z: -37.43813} + - {x: -8.337202, y: 7.8974323, z: -37.43813} + - {x: -8.337202, y: 7.8974323, z: -37.43813} + - {x: -5.3130846, y: 7.8974323, z: -37.43813} + - {x: -5.3130846, y: 7.8974323, z: -37.43813} + - {x: -2.2889676, y: 7.8974323, z: -37.43813} + - {x: -2.2889676, y: 7.8974323, z: -37.43813} + - {x: 0.14024043, y: 7.8974323, z: -37.43813} + - {x: 0.14024043, y: 7.8974323, z: -37.43813} + - {x: 2.5198724, y: 7.8974323, z: -37.43813} + - {x: 2.5198724, y: 7.8974323, z: -37.43813} + - {x: 4.84993, y: 7.8974323, z: -37.43813} + - {x: 4.84993, y: 7.8974323, z: -37.43813} + - {x: 8.287626, y: 6.0631323, z: -37.43813} + - {x: 8.287626, y: 6.0631323, z: -37.43813} + - {x: -8.337202, y: 6.0631323, z: -37.43813} + - {x: -8.337202, y: 6.0631323, z: -37.43813} + - {x: -5.3130846, y: 6.0631323, z: -37.43813} + - {x: -5.3130846, y: 6.0631323, z: -37.43813} + - {x: -2.2889676, y: 6.0631323, z: -37.43813} + - {x: -2.2889676, y: 6.0631323, z: -37.43813} + - {x: 0.14024043, y: 6.0631323, z: -37.43813} + - {x: 0.14024043, y: 6.0631323, z: -37.43813} + - {x: 2.5198724, y: 6.0631323, z: -37.43813} + - {x: 2.5198724, y: 6.0631323, z: -37.43813} + - {x: 4.84993, y: 6.0631323, z: -37.43813} + - {x: 4.84993, y: 6.0631323, z: -37.43813} + - {x: 8.287626, y: 3.9809535, z: -37.43813} + - {x: 8.287626, y: 3.9809535, z: -37.43813} + - {x: -8.337202, y: 3.9809535, z: -37.43813} + - {x: -8.337202, y: 3.9809535, z: -37.43813} + - {x: -5.3130846, y: 3.9809535, z: -37.43813} + - {x: -5.3130846, y: 3.9809535, z: -37.43813} + - {x: -2.2889676, y: 3.9809535, z: -37.43813} + - {x: -2.2889676, y: 3.9809535, z: -37.43813} + - {x: 0.14024043, y: 3.9809535, z: -37.43813} + - {x: 0.14024043, y: 3.9809535, z: -37.43813} + - {x: 2.5198724, y: 3.9809535, z: -37.43813} + - {x: 2.5198724, y: 3.9809535, z: -37.43813} + - {x: 4.84993, y: 3.9809535, z: -37.43813} + - {x: 4.84993, y: 3.9809535, z: -37.43813} + - {x: 8.287626, y: 2.2953794, z: -37.43813} + - {x: 8.287626, y: 2.2953794, z: -37.43813} + - {x: -8.337202, y: 2.2953794, z: -37.43813} + - {x: -8.337202, y: 2.2953794, z: -37.43813} + - {x: -5.3130846, y: 2.2953794, z: -37.43813} + - {x: -5.3130846, y: 2.2953794, z: -37.43813} + - {x: -2.2889676, y: 2.2953794, z: -37.43813} + - {x: -2.2889676, y: 2.2953794, z: -37.43813} + - {x: 0.14024043, y: 2.2953794, z: -37.43813} + - {x: 0.14024043, y: 2.2953794, z: -37.43813} + - {x: 2.5198724, y: 2.2953794, z: -37.43813} + - {x: 2.5198724, y: 2.2953794, z: -37.43813} + - {x: 4.84993, y: 2.2953794, z: -37.43813} + - {x: 4.84993, y: 2.2953794, z: -37.43813} + - {x: 8.287626, y: 0.41150308, z: -35.40553} + - {x: 8.287626, y: -1.1983027, z: -35.40553} + - {x: 8.287626, y: 0.41150308, z: -35.40553} + - {x: -8.337202, y: 0.41150308, z: -35.40553} + - {x: -8.337202, y: -1.1983027, z: -35.40553} + - {x: -8.337202, y: 0.41150308, z: -35.40553} + - {x: -5.3130846, y: 0.41150308, z: -35.40553} + - {x: -5.3130846, y: -1.1983027, z: -35.40553} + - {x: -5.3130846, y: 0.41150308, z: -35.40553} + - {x: -2.2889676, y: 0.41150308, z: -35.40553} + - {x: -2.2889676, y: -1.1983027, z: -35.40553} + - {x: -2.2889676, y: 0.41150308, z: -35.40553} + - {x: 0.14024043, y: 0.41150308, z: -35.40553} + - {x: 0.14024043, y: -1.1983027, z: -35.40553} + - {x: 0.14024043, y: 0.41150308, z: -35.40553} + - {x: 2.5198724, y: 0.41150308, z: -35.40553} + - {x: 2.5198724, y: -1.1983027, z: -35.40553} + - {x: 2.5198724, y: 0.41150308, z: -35.40553} + - {x: 4.84993, y: 0.41150308, z: -35.40553} + - {x: 4.84993, y: -1.1983027, z: -35.40553} + - {x: 4.84993, y: 0.41150308, z: -35.40553} + - {x: 8.287626, y: 11.466883, z: -35.40553} + - {x: 8.287626, y: 11.466883, z: -35.40553} + - {x: -8.337202, y: 11.466883, z: -35.40553} + - {x: -8.337202, y: 11.466883, z: -35.40553} + - {x: -5.3130846, y: 11.466883, z: -35.40553} + - {x: -5.3130846, y: 11.466883, z: -35.40553} + - {x: -2.2889676, y: 11.466883, z: -35.40553} + - {x: -2.2889676, y: 11.466883, z: -35.40553} + - {x: 0.14024043, y: 11.466883, z: -35.40553} + - {x: 0.14024043, y: 11.466883, z: -35.40553} + - {x: 2.5198724, y: 11.466883, z: -35.40553} + - {x: 2.5198724, y: 11.466883, z: -35.40553} + - {x: 4.84993, y: 11.466883, z: -35.40553} + - {x: 4.84993, y: 11.466883, z: -35.40553} + - {x: 8.287626, y: 9.930035, z: -35.40553} + - {x: 8.287626, y: 9.930035, z: -35.40553} + - {x: -8.337202, y: 9.930035, z: -35.40553} + - {x: -8.337202, y: 9.930035, z: -35.40553} + - {x: -5.3130846, y: 9.930035, z: -35.40553} + - {x: -5.3130846, y: 9.930035, z: -35.40553} + - {x: -2.2889676, y: 9.930035, z: -35.40553} + - {x: -2.2889676, y: 9.930035, z: -35.40553} + - {x: 0.14024043, y: 9.930035, z: -35.40553} + - {x: 0.14024043, y: 9.930035, z: -35.40553} + - {x: 2.5198724, y: 9.930035, z: -35.40553} + - {x: 2.5198724, y: 9.930035, z: -35.40553} + - {x: 4.84993, y: 9.930035, z: -35.40553} + - {x: 4.84993, y: 9.930035, z: -35.40553} + - {x: 8.287626, y: 7.8974323, z: -35.40553} + - {x: 8.287626, y: 7.8974323, z: -35.40553} + - {x: -8.337202, y: 7.8974323, z: -35.40553} + - {x: -8.337202, y: 7.8974323, z: -35.40553} + - {x: -5.3130846, y: 7.8974323, z: -35.40553} + - {x: -5.3130846, y: 7.8974323, z: -35.40553} + - {x: -2.2889676, y: 7.8974323, z: -35.40553} + - {x: -2.2889676, y: 7.8974323, z: -35.40553} + - {x: 0.14024043, y: 7.8974323, z: -35.40553} + - {x: 0.14024043, y: 7.8974323, z: -35.40553} + - {x: 2.5198724, y: 7.8974323, z: -35.40553} + - {x: 2.5198724, y: 7.8974323, z: -35.40553} + - {x: 4.84993, y: 7.8974323, z: -35.40553} + - {x: 4.84993, y: 7.8974323, z: -35.40553} + - {x: 8.287626, y: 6.0631323, z: -35.40553} + - {x: 8.287626, y: 6.0631323, z: -35.40553} + - {x: -8.337202, y: 6.0631323, z: -35.40553} + - {x: -8.337202, y: 6.0631323, z: -35.40553} + - {x: -5.3130846, y: 6.0631323, z: -35.40553} + - {x: -5.3130846, y: 6.0631323, z: -35.40553} + - {x: -2.2889676, y: 6.0631323, z: -35.40553} + - {x: -2.2889676, y: 6.0631323, z: -35.40553} + - {x: 0.14024043, y: 6.0631323, z: -35.40553} + - {x: 0.14024043, y: 6.0631323, z: -35.40553} + - {x: 2.5198724, y: 6.0631323, z: -35.40553} + - {x: 2.5198724, y: 6.0631323, z: -35.40553} + - {x: 4.84993, y: 6.0631323, z: -35.40553} + - {x: 4.84993, y: 6.0631323, z: -35.40553} + - {x: 8.287626, y: 3.9809535, z: -35.40553} + - {x: 8.287626, y: 3.9809535, z: -35.40553} + - {x: -8.337202, y: 3.9809535, z: -35.40553} + - {x: -8.337202, y: 3.9809535, z: -35.40553} + - {x: -5.3130846, y: 3.9809535, z: -35.40553} + - {x: -5.3130846, y: 3.9809535, z: -35.40553} + - {x: -2.2889676, y: 3.9809535, z: -35.40553} + - {x: -2.2889676, y: 3.9809535, z: -35.40553} + - {x: 0.14024043, y: 3.9809535, z: -35.40553} + - {x: 0.14024043, y: 3.9809535, z: -35.40553} + - {x: 2.5198724, y: 3.9809535, z: -35.40553} + - {x: 2.5198724, y: 3.9809535, z: -35.40553} + - {x: 4.84993, y: 3.9809535, z: -35.40553} + - {x: 4.84993, y: 3.9809535, z: -35.40553} + - {x: 8.287626, y: 2.2953794, z: -35.40553} + - {x: 8.287626, y: 2.2953794, z: -35.40553} + - {x: -8.337202, y: 2.2953794, z: -35.40553} + - {x: -8.337202, y: 2.2953794, z: -35.40553} + - {x: -5.3130846, y: 2.2953794, z: -35.40553} + - {x: -5.3130846, y: 2.2953794, z: -35.40553} + - {x: -2.2889676, y: 2.2953794, z: -35.40553} + - {x: -2.2889676, y: 2.2953794, z: -35.40553} + - {x: 0.14024043, y: 2.2953794, z: -35.40553} + - {x: 0.14024043, y: 2.2953794, z: -35.40553} + - {x: 2.5198724, y: 2.2953794, z: -35.40553} + - {x: 2.5198724, y: 2.2953794, z: -35.40553} + - {x: 4.84993, y: 2.2953794, z: -35.40553} + - {x: 4.84993, y: 2.2953794, z: -35.40553} + - {x: 8.287626, y: 0.41150308, z: -33.12505} + - {x: 8.287626, y: -1.1983027, z: -33.12505} + - {x: 8.287626, y: 0.41150308, z: -33.12505} + - {x: -8.337202, y: 0.41150308, z: -33.12505} + - {x: -8.337202, y: -1.1983027, z: -33.12505} + - {x: -8.337202, y: 0.41150308, z: -33.12505} + - {x: -5.3130846, y: 0.41150308, z: -33.12505} + - {x: -5.3130846, y: -1.1983027, z: -33.12505} + - {x: -5.3130846, y: 0.41150308, z: -33.12505} + - {x: -2.2889676, y: 0.41150308, z: -33.12505} + - {x: -2.2889676, y: -1.1983027, z: -33.12505} + - {x: -2.2889676, y: 0.41150308, z: -33.12505} + - {x: 0.14024043, y: 0.41150308, z: -33.12505} + - {x: 0.14024043, y: -1.1983027, z: -33.12505} + - {x: 0.14024043, y: 0.41150308, z: -33.12505} + - {x: 2.5198724, y: 0.41150308, z: -33.12505} + - {x: 2.5198724, y: -1.1983027, z: -33.12505} + - {x: 2.5198724, y: 0.41150308, z: -33.12505} + - {x: 4.84993, y: 0.41150308, z: -33.12505} + - {x: 4.84993, y: -1.1983027, z: -33.12505} + - {x: 4.84993, y: 0.41150308, z: -33.12505} + - {x: 8.287626, y: 11.466883, z: -33.12505} + - {x: 8.287626, y: 11.466883, z: -33.12505} + - {x: -8.337202, y: 11.466883, z: -33.12505} + - {x: -8.337202, y: 11.466883, z: -33.12505} + - {x: -5.3130846, y: 11.466883, z: -33.12505} + - {x: -5.3130846, y: 11.466883, z: -33.12505} + - {x: -2.2889676, y: 11.466883, z: -33.12505} + - {x: -2.2889676, y: 11.466883, z: -33.12505} + - {x: 0.14024043, y: 11.466883, z: -33.12505} + - {x: 0.14024043, y: 11.466883, z: -33.12505} + - {x: 2.5198724, y: 11.466883, z: -33.12505} + - {x: 2.5198724, y: 11.466883, z: -33.12505} + - {x: 4.84993, y: 11.466883, z: -33.12505} + - {x: 4.84993, y: 11.466883, z: -33.12505} + - {x: 8.287626, y: 9.930035, z: -33.12505} + - {x: 8.287626, y: 9.930035, z: -33.12505} + - {x: -8.337202, y: 9.930035, z: -33.12505} + - {x: -8.337202, y: 9.930035, z: -33.12505} + - {x: -5.3130846, y: 9.930035, z: -33.12505} + - {x: -5.3130846, y: 9.930035, z: -33.12505} + - {x: -2.2889676, y: 9.930035, z: -33.12505} + - {x: -2.2889676, y: 9.930035, z: -33.12505} + - {x: 0.14024043, y: 9.930035, z: -33.12505} + - {x: 0.14024043, y: 9.930035, z: -33.12505} + - {x: 2.5198724, y: 9.930035, z: -33.12505} + - {x: 2.5198724, y: 9.930035, z: -33.12505} + - {x: 4.84993, y: 9.930035, z: -33.12505} + - {x: 4.84993, y: 9.930035, z: -33.12505} + - {x: 8.287626, y: 7.8974323, z: -33.12505} + - {x: 8.287626, y: 7.8974323, z: -33.12505} + - {x: -8.337202, y: 7.8974323, z: -33.12505} + - {x: -8.337202, y: 7.8974323, z: -33.12505} + - {x: -5.3130846, y: 7.8974323, z: -33.12505} + - {x: -5.3130846, y: 7.8974323, z: -33.12505} + - {x: -2.2889676, y: 7.8974323, z: -33.12505} + - {x: -2.2889676, y: 7.8974323, z: -33.12505} + - {x: 0.14024043, y: 7.8974323, z: -33.12505} + - {x: 0.14024043, y: 7.8974323, z: -33.12505} + - {x: 2.5198724, y: 7.8974323, z: -33.12505} + - {x: 2.5198724, y: 7.8974323, z: -33.12505} + - {x: 4.84993, y: 7.8974323, z: -33.12505} + - {x: 4.84993, y: 7.8974323, z: -33.12505} + - {x: 8.287626, y: 6.0631323, z: -33.12505} + - {x: 8.287626, y: 6.0631323, z: -33.12505} + - {x: -8.337202, y: 6.0631323, z: -33.12505} + - {x: -8.337202, y: 6.0631323, z: -33.12505} + - {x: -5.3130846, y: 6.0631323, z: -33.12505} + - {x: -5.3130846, y: 6.0631323, z: -33.12505} + - {x: -2.2889676, y: 6.0631323, z: -33.12505} + - {x: -2.2889676, y: 6.0631323, z: -33.12505} + - {x: 0.14024043, y: 6.0631323, z: -33.12505} + - {x: 0.14024043, y: 6.0631323, z: -33.12505} + - {x: 2.5198724, y: 6.0631323, z: -33.12505} + - {x: 2.5198724, y: 6.0631323, z: -33.12505} + - {x: 4.84993, y: 6.0631323, z: -33.12505} + - {x: 4.84993, y: 6.0631323, z: -33.12505} + - {x: 8.287626, y: 3.9809535, z: -33.12505} + - {x: 8.287626, y: 3.9809535, z: -33.12505} + - {x: -8.337202, y: 3.9809535, z: -33.12505} + - {x: -8.337202, y: 3.9809535, z: -33.12505} + - {x: -5.3130846, y: 3.9809535, z: -33.12505} + - {x: -5.3130846, y: 3.9809535, z: -33.12505} + - {x: -2.2889676, y: 3.9809535, z: -33.12505} + - {x: -2.2889676, y: 3.9809535, z: -33.12505} + - {x: 0.14024043, y: 3.9809535, z: -33.12505} + - {x: 0.14024043, y: 3.9809535, z: -33.12505} + - {x: 2.5198724, y: 3.9809535, z: -33.12505} + - {x: 2.5198724, y: 3.9809535, z: -33.12505} + - {x: 4.84993, y: 3.9809535, z: -33.12505} + - {x: 4.84993, y: 3.9809535, z: -33.12505} + - {x: 8.287626, y: 2.2953794, z: -33.12505} + - {x: 8.287626, y: 2.2953794, z: -33.12505} + - {x: -8.337202, y: 2.2953794, z: -33.12505} + - {x: -8.337202, y: 2.2953794, z: -33.12505} + - {x: -5.3130846, y: 2.2953794, z: -33.12505} + - {x: -5.3130846, y: 2.2953794, z: -33.12505} + - {x: -2.2889676, y: 2.2953794, z: -33.12505} + - {x: -2.2889676, y: 2.2953794, z: -33.12505} + - {x: 0.14024043, y: 2.2953794, z: -33.12505} + - {x: 0.14024043, y: 2.2953794, z: -33.12505} + - {x: 2.5198724, y: 2.2953794, z: -33.12505} + - {x: 2.5198724, y: 2.2953794, z: -33.12505} + - {x: 4.84993, y: 2.2953794, z: -33.12505} + - {x: 4.84993, y: 2.2953794, z: -33.12505} + - {x: 8.287626, y: 0.41150308, z: -30.993298} + - {x: 8.287626, y: -1.1983027, z: -30.993298} + - {x: 8.287626, y: 0.41150308, z: -30.993298} + - {x: -8.337202, y: 0.41150308, z: -30.993298} + - {x: -8.337202, y: -1.1983027, z: -30.993298} + - {x: -8.337202, y: 0.41150308, z: -30.993298} + - {x: -5.3130846, y: 0.41150308, z: -30.993298} + - {x: -5.3130846, y: -1.1983027, z: -30.993298} + - {x: -5.3130846, y: 0.41150308, z: -30.993298} + - {x: -2.2889676, y: 0.41150308, z: -30.993298} + - {x: -2.2889676, y: -1.1983027, z: -30.993298} + - {x: -2.2889676, y: 0.41150308, z: -30.993298} + - {x: 0.14024043, y: 0.41150308, z: -30.993298} + - {x: 0.14024043, y: -1.1983027, z: -30.993298} + - {x: 0.14024043, y: 0.41150308, z: -30.993298} + - {x: 2.5198724, y: 0.41150308, z: -30.993298} + - {x: 2.5198724, y: -1.1983027, z: -30.993298} + - {x: 2.5198724, y: 0.41150308, z: -30.993298} + - {x: 4.84993, y: 0.41150308, z: -30.993298} + - {x: 4.84993, y: -1.1983027, z: -30.993298} + - {x: 4.84993, y: 0.41150308, z: -30.993298} + - {x: 8.287626, y: 11.466883, z: -30.993298} + - {x: 8.287626, y: 11.466883, z: -30.993298} + - {x: -8.337202, y: 11.466883, z: -30.993298} + - {x: -8.337202, y: 11.466883, z: -30.993298} + - {x: -5.3130846, y: 11.466883, z: -30.993298} + - {x: -5.3130846, y: 11.466883, z: -30.993298} + - {x: -2.2889676, y: 11.466883, z: -30.993298} + - {x: -2.2889676, y: 11.466883, z: -30.993298} + - {x: 0.14024043, y: 11.466883, z: -30.993298} + - {x: 0.14024043, y: 11.466883, z: -30.993298} + - {x: 2.5198724, y: 11.466883, z: -30.993298} + - {x: 2.5198724, y: 11.466883, z: -30.993298} + - {x: 4.84993, y: 11.466883, z: -30.993298} + - {x: 4.84993, y: 11.466883, z: -30.993298} + - {x: 8.287626, y: 9.930035, z: -30.993298} + - {x: 8.287626, y: 9.930035, z: -30.993298} + - {x: -8.337202, y: 9.930035, z: -30.993298} + - {x: -8.337202, y: 9.930035, z: -30.993298} + - {x: -5.3130846, y: 9.930035, z: -30.993298} + - {x: -5.3130846, y: 9.930035, z: -30.993298} + - {x: -2.2889676, y: 9.930035, z: -30.993298} + - {x: -2.2889676, y: 9.930035, z: -30.993298} + - {x: 0.14024043, y: 9.930035, z: -30.993298} + - {x: 0.14024043, y: 9.930035, z: -30.993298} + - {x: 2.5198724, y: 9.930035, z: -30.993298} + - {x: 2.5198724, y: 9.930035, z: -30.993298} + - {x: 4.84993, y: 9.930035, z: -30.993298} + - {x: 4.84993, y: 9.930035, z: -30.993298} + - {x: 8.287626, y: 7.8974323, z: -30.993298} + - {x: 8.287626, y: 7.8974323, z: -30.993298} + - {x: -8.337202, y: 7.8974323, z: -30.993298} + - {x: -8.337202, y: 7.8974323, z: -30.993298} + - {x: -5.3130846, y: 7.8974323, z: -30.993298} + - {x: -5.3130846, y: 7.8974323, z: -30.993298} + - {x: -2.2889676, y: 7.8974323, z: -30.993298} + - {x: -2.2889676, y: 7.8974323, z: -30.993298} + - {x: 0.14024043, y: 7.8974323, z: -30.993298} + - {x: 0.14024043, y: 7.8974323, z: -30.993298} + - {x: 2.5198724, y: 7.8974323, z: -30.993298} + - {x: 2.5198724, y: 7.8974323, z: -30.993298} + - {x: 4.84993, y: 7.8974323, z: -30.993298} + - {x: 4.84993, y: 7.8974323, z: -30.993298} + - {x: 8.287626, y: 6.0631323, z: -30.993298} + - {x: 8.287626, y: 6.0631323, z: -30.993298} + - {x: -8.337202, y: 6.0631323, z: -30.993298} + - {x: -8.337202, y: 6.0631323, z: -30.993298} + - {x: -5.3130846, y: 6.0631323, z: -30.993298} + - {x: -5.3130846, y: 6.0631323, z: -30.993298} + - {x: -2.2889676, y: 6.0631323, z: -30.993298} + - {x: -2.2889676, y: 6.0631323, z: -30.993298} + - {x: 0.14024043, y: 6.0631323, z: -30.993298} + - {x: 0.14024043, y: 6.0631323, z: -30.993298} + - {x: 2.5198724, y: 6.0631323, z: -30.993298} + - {x: 2.5198724, y: 6.0631323, z: -30.993298} + - {x: 4.84993, y: 6.0631323, z: -30.993298} + - {x: 4.84993, y: 6.0631323, z: -30.993298} + - {x: 8.287626, y: 3.9809535, z: -30.993298} + - {x: 8.287626, y: 3.9809535, z: -30.993298} + - {x: -8.337202, y: 3.9809535, z: -30.993298} + - {x: -8.337202, y: 3.9809535, z: -30.993298} + - {x: -5.3130846, y: 3.9809535, z: -30.993298} + - {x: -5.3130846, y: 3.9809535, z: -30.993298} + - {x: -2.2889676, y: 3.9809535, z: -30.993298} + - {x: -2.2889676, y: 3.9809535, z: -30.993298} + - {x: 0.14024043, y: 3.9809535, z: -30.993298} + - {x: 0.14024043, y: 3.9809535, z: -30.993298} + - {x: 2.5198724, y: 3.9809535, z: -30.993298} + - {x: 2.5198724, y: 3.9809535, z: -30.993298} + - {x: 4.84993, y: 3.9809535, z: -30.993298} + - {x: 4.84993, y: 3.9809535, z: -30.993298} + - {x: 8.287626, y: 2.2953794, z: -30.993298} + - {x: 8.287626, y: 2.2953794, z: -30.993298} + - {x: -8.337202, y: 2.2953794, z: -30.993298} + - {x: -8.337202, y: 2.2953794, z: -30.993298} + - {x: -5.3130846, y: 2.2953794, z: -30.993298} + - {x: -5.3130846, y: 2.2953794, z: -30.993298} + - {x: -2.2889676, y: 2.2953794, z: -30.993298} + - {x: -2.2889676, y: 2.2953794, z: -30.993298} + - {x: 0.14024043, y: 2.2953794, z: -30.993298} + - {x: 0.14024043, y: 2.2953794, z: -30.993298} + - {x: 2.5198724, y: 2.2953794, z: -30.993298} + - {x: 2.5198724, y: 2.2953794, z: -30.993298} + - {x: 4.84993, y: 2.2953794, z: -30.993298} + - {x: 4.84993, y: 2.2953794, z: -30.993298} + - {x: 8.287626, y: 0.41150308, z: -28.712814} + - {x: 8.287626, y: -1.1983027, z: -28.712814} + - {x: 8.287626, y: 0.41150308, z: -28.712814} + - {x: -8.337202, y: 0.41150308, z: -28.712814} + - {x: -8.337202, y: -1.1983027, z: -28.712814} + - {x: -8.337202, y: 0.41150308, z: -28.712814} + - {x: -5.3130846, y: 0.41150308, z: -28.712814} + - {x: -5.3130846, y: -1.1983027, z: -28.712814} + - {x: -5.3130846, y: 0.41150308, z: -28.712814} + - {x: -2.2889676, y: 0.41150308, z: -28.712814} + - {x: -2.2889676, y: -1.1983027, z: -28.712814} + - {x: -2.2889676, y: 0.41150308, z: -28.712814} + - {x: 0.14024043, y: 0.41150308, z: -28.712814} + - {x: 0.14024043, y: -1.1983027, z: -28.712814} + - {x: 0.14024043, y: 0.41150308, z: -28.712814} + - {x: 2.5198724, y: 0.41150308, z: -28.712814} + - {x: 2.5198724, y: -1.1983027, z: -28.712814} + - {x: 2.5198724, y: 0.41150308, z: -28.712814} + - {x: 4.84993, y: 0.41150308, z: -28.712814} + - {x: 4.84993, y: -1.1983027, z: -28.712814} + - {x: 4.84993, y: 0.41150308, z: -28.712814} + - {x: 8.287626, y: 11.466883, z: -28.712814} + - {x: 8.287626, y: 11.466883, z: -28.712814} + - {x: -8.337202, y: 11.466883, z: -28.712814} + - {x: -8.337202, y: 11.466883, z: -28.712814} + - {x: -5.3130846, y: 11.466883, z: -28.712814} + - {x: -5.3130846, y: 11.466883, z: -28.712814} + - {x: -2.2889676, y: 11.466883, z: -28.712814} + - {x: -2.2889676, y: 11.466883, z: -28.712814} + - {x: 0.14024043, y: 11.466883, z: -28.712814} + - {x: 0.14024043, y: 11.466883, z: -28.712814} + - {x: 2.5198724, y: 11.466883, z: -28.712814} + - {x: 2.5198724, y: 11.466883, z: -28.712814} + - {x: 4.84993, y: 11.466883, z: -28.712814} + - {x: 4.84993, y: 11.466883, z: -28.712814} + - {x: 8.287626, y: 9.930035, z: -28.712814} + - {x: 8.287626, y: 9.930035, z: -28.712814} + - {x: -8.337202, y: 9.930035, z: -28.712814} + - {x: -8.337202, y: 9.930035, z: -28.712814} + - {x: -5.3130846, y: 9.930035, z: -28.712814} + - {x: -5.3130846, y: 9.930035, z: -28.712814} + - {x: -2.2889676, y: 9.930035, z: -28.712814} + - {x: -2.2889676, y: 9.930035, z: -28.712814} + - {x: 0.14024043, y: 9.930035, z: -28.712814} + - {x: 0.14024043, y: 9.930035, z: -28.712814} + - {x: 2.5198724, y: 9.930035, z: -28.712814} + - {x: 2.5198724, y: 9.930035, z: -28.712814} + - {x: 4.84993, y: 9.930035, z: -28.712814} + - {x: 4.84993, y: 9.930035, z: -28.712814} + - {x: 8.287626, y: 7.8974323, z: -28.712814} + - {x: 8.287626, y: 7.8974323, z: -28.712814} + - {x: -8.337202, y: 7.8974323, z: -28.712814} + - {x: -8.337202, y: 7.8974323, z: -28.712814} + - {x: -5.3130846, y: 7.8974323, z: -28.712814} + - {x: -5.3130846, y: 7.8974323, z: -28.712814} + - {x: -2.2889676, y: 7.8974323, z: -28.712814} + - {x: -2.2889676, y: 7.8974323, z: -28.712814} + - {x: 0.14024043, y: 7.8974323, z: -28.712814} + - {x: 0.14024043, y: 7.8974323, z: -28.712814} + - {x: 2.5198724, y: 7.8974323, z: -28.712814} + - {x: 2.5198724, y: 7.8974323, z: -28.712814} + - {x: 4.84993, y: 7.8974323, z: -28.712814} + - {x: 4.84993, y: 7.8974323, z: -28.712814} + - {x: 8.287626, y: 6.0631323, z: -28.712814} + - {x: 8.287626, y: 6.0631323, z: -28.712814} + - {x: -8.337202, y: 6.0631323, z: -28.712814} + - {x: -8.337202, y: 6.0631323, z: -28.712814} + - {x: -5.3130846, y: 6.0631323, z: -28.712814} + - {x: -5.3130846, y: 6.0631323, z: -28.712814} + - {x: -2.2889676, y: 6.0631323, z: -28.712814} + - {x: -2.2889676, y: 6.0631323, z: -28.712814} + - {x: 0.14024043, y: 6.0631323, z: -28.712814} + - {x: 0.14024043, y: 6.0631323, z: -28.712814} + - {x: 2.5198724, y: 6.0631323, z: -28.712814} + - {x: 2.5198724, y: 6.0631323, z: -28.712814} + - {x: 4.84993, y: 6.0631323, z: -28.712814} + - {x: 4.84993, y: 6.0631323, z: -28.712814} + - {x: 8.287626, y: 3.9809535, z: -28.712814} + - {x: 8.287626, y: 3.9809535, z: -28.712814} + - {x: -8.337202, y: 3.9809535, z: -28.712814} + - {x: -8.337202, y: 3.9809535, z: -28.712814} + - {x: -5.3130846, y: 3.9809535, z: -28.712814} + - {x: -5.3130846, y: 3.9809535, z: -28.712814} + - {x: -2.2889676, y: 3.9809535, z: -28.712814} + - {x: -2.2889676, y: 3.9809535, z: -28.712814} + - {x: 0.14024043, y: 3.9809535, z: -28.712814} + - {x: 0.14024043, y: 3.9809535, z: -28.712814} + - {x: 2.5198724, y: 3.9809535, z: -28.712814} + - {x: 2.5198724, y: 3.9809535, z: -28.712814} + - {x: 4.84993, y: 3.9809535, z: -28.712814} + - {x: 4.84993, y: 3.9809535, z: -28.712814} + - {x: 8.287626, y: 2.2953794, z: -28.712814} + - {x: 8.287626, y: 2.2953794, z: -28.712814} + - {x: -8.337202, y: 2.2953794, z: -28.712814} + - {x: -8.337202, y: 2.2953794, z: -28.712814} + - {x: -5.3130846, y: 2.2953794, z: -28.712814} + - {x: -5.3130846, y: 2.2953794, z: -28.712814} + - {x: -2.2889676, y: 2.2953794, z: -28.712814} + - {x: -2.2889676, y: 2.2953794, z: -28.712814} + - {x: 0.14024043, y: 2.2953794, z: -28.712814} + - {x: 0.14024043, y: 2.2953794, z: -28.712814} + - {x: 2.5198724, y: 2.2953794, z: -28.712814} + - {x: 2.5198724, y: 2.2953794, z: -28.712814} + - {x: 4.84993, y: 2.2953794, z: -28.712814} + - {x: 4.84993, y: 2.2953794, z: -28.712814} + - {x: 8.287626, y: 0.41150308, z: -26.48191} + - {x: 8.287626, y: -1.1983027, z: -26.48191} + - {x: 8.287626, y: 0.41150308, z: -26.48191} + - {x: -8.337202, y: 0.41150308, z: -26.48191} + - {x: -8.337202, y: -1.1983027, z: -26.48191} + - {x: -8.337202, y: 0.41150308, z: -26.48191} + - {x: -5.3130846, y: 0.41150308, z: -26.48191} + - {x: -5.3130846, y: -1.1983027, z: -26.48191} + - {x: -5.3130846, y: 0.41150308, z: -26.48191} + - {x: -2.2889676, y: 0.41150308, z: -26.48191} + - {x: -2.2889676, y: -1.1983027, z: -26.48191} + - {x: -2.2889676, y: 0.41150308, z: -26.48191} + - {x: 0.14024043, y: 0.41150308, z: -26.48191} + - {x: 0.14024043, y: -1.1983027, z: -26.48191} + - {x: 0.14024043, y: 0.41150308, z: -26.48191} + - {x: 2.5198724, y: 0.41150308, z: -26.48191} + - {x: 2.5198724, y: -1.1983027, z: -26.48191} + - {x: 2.5198724, y: 0.41150308, z: -26.48191} + - {x: 4.84993, y: 0.41150308, z: -26.48191} + - {x: 4.84993, y: -1.1983027, z: -26.48191} + - {x: 4.84993, y: 0.41150308, z: -26.48191} + - {x: 8.287626, y: 11.466883, z: -26.48191} + - {x: 8.287626, y: 11.466883, z: -26.48191} + - {x: -8.337202, y: 11.466883, z: -26.48191} + - {x: -8.337202, y: 11.466883, z: -26.48191} + - {x: -5.3130846, y: 11.466883, z: -26.48191} + - {x: -5.3130846, y: 11.466883, z: -26.48191} + - {x: -2.2889676, y: 11.466883, z: -26.48191} + - {x: -2.2889676, y: 11.466883, z: -26.48191} + - {x: 0.14024043, y: 11.466883, z: -26.48191} + - {x: 0.14024043, y: 11.466883, z: -26.48191} + - {x: 2.5198724, y: 11.466883, z: -26.48191} + - {x: 2.5198724, y: 11.466883, z: -26.48191} + - {x: 4.84993, y: 11.466883, z: -26.48191} + - {x: 4.84993, y: 11.466883, z: -26.48191} + - {x: 8.287626, y: 9.930035, z: -26.48191} + - {x: 8.287626, y: 9.930035, z: -26.48191} + - {x: -8.337202, y: 9.930035, z: -26.48191} + - {x: -8.337202, y: 9.930035, z: -26.48191} + - {x: -5.3130846, y: 9.930035, z: -26.48191} + - {x: -5.3130846, y: 9.930035, z: -26.48191} + - {x: -2.2889676, y: 9.930035, z: -26.48191} + - {x: -2.2889676, y: 9.930035, z: -26.48191} + - {x: 0.14024043, y: 9.930035, z: -26.48191} + - {x: 0.14024043, y: 9.930035, z: -26.48191} + - {x: 2.5198724, y: 9.930035, z: -26.48191} + - {x: 2.5198724, y: 9.930035, z: -26.48191} + - {x: 4.84993, y: 9.930035, z: -26.48191} + - {x: 4.84993, y: 9.930035, z: -26.48191} + - {x: 8.287626, y: 7.8974323, z: -26.48191} + - {x: 8.287626, y: 7.8974323, z: -26.48191} + - {x: -8.337202, y: 7.8974323, z: -26.48191} + - {x: -8.337202, y: 7.8974323, z: -26.48191} + - {x: -5.3130846, y: 7.8974323, z: -26.48191} + - {x: -5.3130846, y: 7.8974323, z: -26.48191} + - {x: -2.2889676, y: 7.8974323, z: -26.48191} + - {x: -2.2889676, y: 7.8974323, z: -26.48191} + - {x: 0.14024043, y: 7.8974323, z: -26.48191} + - {x: 0.14024043, y: 7.8974323, z: -26.48191} + - {x: 2.5198724, y: 7.8974323, z: -26.48191} + - {x: 2.5198724, y: 7.8974323, z: -26.48191} + - {x: 4.84993, y: 7.8974323, z: -26.48191} + - {x: 4.84993, y: 7.8974323, z: -26.48191} + - {x: 8.287626, y: 6.0631323, z: -26.48191} + - {x: 8.287626, y: 6.0631323, z: -26.48191} + - {x: -8.337202, y: 6.0631323, z: -26.48191} + - {x: -8.337202, y: 6.0631323, z: -26.48191} + - {x: -5.3130846, y: 6.0631323, z: -26.48191} + - {x: -5.3130846, y: 6.0631323, z: -26.48191} + - {x: -2.2889676, y: 6.0631323, z: -26.48191} + - {x: -2.2889676, y: 6.0631323, z: -26.48191} + - {x: 0.14024043, y: 6.0631323, z: -26.48191} + - {x: 0.14024043, y: 6.0631323, z: -26.48191} + - {x: 2.5198724, y: 6.0631323, z: -26.48191} + - {x: 2.5198724, y: 6.0631323, z: -26.48191} + - {x: 4.84993, y: 6.0631323, z: -26.48191} + - {x: 4.84993, y: 6.0631323, z: -26.48191} + - {x: 8.287626, y: 3.9809535, z: -26.48191} + - {x: 8.287626, y: 3.9809535, z: -26.48191} + - {x: -8.337202, y: 3.9809535, z: -26.48191} + - {x: -8.337202, y: 3.9809535, z: -26.48191} + - {x: -5.3130846, y: 3.9809535, z: -26.48191} + - {x: -5.3130846, y: 3.9809535, z: -26.48191} + - {x: -2.2889676, y: 3.9809535, z: -26.48191} + - {x: -2.2889676, y: 3.9809535, z: -26.48191} + - {x: 0.14024043, y: 3.9809535, z: -26.48191} + - {x: 0.14024043, y: 3.9809535, z: -26.48191} + - {x: 2.5198724, y: 3.9809535, z: -26.48191} + - {x: 2.5198724, y: 3.9809535, z: -26.48191} + - {x: 4.84993, y: 3.9809535, z: -26.48191} + - {x: 4.84993, y: 3.9809535, z: -26.48191} + - {x: 8.287626, y: 2.2953794, z: -26.48191} + - {x: 8.287626, y: 2.2953794, z: -26.48191} + - {x: -8.337202, y: 2.2953794, z: -26.48191} + - {x: -8.337202, y: 2.2953794, z: -26.48191} + - {x: -5.3130846, y: 2.2953794, z: -26.48191} + - {x: -5.3130846, y: 2.2953794, z: -26.48191} + - {x: -2.2889676, y: 2.2953794, z: -26.48191} + - {x: -2.2889676, y: 2.2953794, z: -26.48191} + - {x: 0.14024043, y: 2.2953794, z: -26.48191} + - {x: 0.14024043, y: 2.2953794, z: -26.48191} + - {x: 2.5198724, y: 2.2953794, z: -26.48191} + - {x: 2.5198724, y: 2.2953794, z: -26.48191} + - {x: 4.84993, y: 2.2953794, z: -26.48191} + - {x: 4.84993, y: 2.2953794, z: -26.48191} + - {x: 8.287626, y: 0.41150308, z: -24.598036} + - {x: 8.287626, y: -1.1983027, z: -24.598036} + - {x: 8.287626, y: 0.41150308, z: -24.598036} + - {x: -8.337202, y: 0.41150308, z: -24.598036} + - {x: -8.337202, y: -1.1983027, z: -24.598036} + - {x: -8.337202, y: 0.41150308, z: -24.598036} + - {x: -5.3130846, y: 0.41150308, z: -24.598036} + - {x: -5.3130846, y: -1.1983027, z: -24.598036} + - {x: -5.3130846, y: 0.41150308, z: -24.598036} + - {x: -2.2889676, y: 0.41150308, z: -24.598036} + - {x: -2.2889676, y: -1.1983027, z: -24.598036} + - {x: -2.2889676, y: 0.41150308, z: -24.598036} + - {x: 0.14024043, y: 0.41150308, z: -24.598036} + - {x: 0.14024043, y: -1.1983027, z: -24.598036} + - {x: 0.14024043, y: 0.41150308, z: -24.598036} + - {x: 2.5198724, y: 0.41150308, z: -24.598036} + - {x: 2.5198724, y: -1.1983027, z: -24.598036} + - {x: 2.5198724, y: 0.41150308, z: -24.598036} + - {x: 4.84993, y: 0.41150308, z: -24.598036} + - {x: 4.84993, y: -1.1983027, z: -24.598036} + - {x: 4.84993, y: 0.41150308, z: -24.598036} + - {x: 8.287626, y: 11.466883, z: -24.598036} + - {x: 8.287626, y: 11.466883, z: -24.598036} + - {x: -8.337202, y: 11.466883, z: -24.598036} + - {x: -8.337202, y: 11.466883, z: -24.598036} + - {x: -5.3130846, y: 11.466883, z: -24.598036} + - {x: -5.3130846, y: 11.466883, z: -24.598036} + - {x: -2.2889676, y: 11.466883, z: -24.598036} + - {x: -2.2889676, y: 11.466883, z: -24.598036} + - {x: 0.14024043, y: 11.466883, z: -24.598036} + - {x: 0.14024043, y: 11.466883, z: -24.598036} + - {x: 2.5198724, y: 11.466883, z: -24.598036} + - {x: 2.5198724, y: 11.466883, z: -24.598036} + - {x: 4.84993, y: 11.466883, z: -24.598036} + - {x: 4.84993, y: 11.466883, z: -24.598036} + - {x: 8.287626, y: 9.930035, z: -24.598036} + - {x: 8.287626, y: 9.930035, z: -24.598036} + - {x: -8.337202, y: 9.930035, z: -24.598036} + - {x: -8.337202, y: 9.930035, z: -24.598036} + - {x: -5.3130846, y: 9.930035, z: -24.598036} + - {x: -5.3130846, y: 9.930035, z: -24.598036} + - {x: -2.2889676, y: 9.930035, z: -24.598036} + - {x: -2.2889676, y: 9.930035, z: -24.598036} + - {x: 0.14024043, y: 9.930035, z: -24.598036} + - {x: 0.14024043, y: 9.930035, z: -24.598036} + - {x: 2.5198724, y: 9.930035, z: -24.598036} + - {x: 2.5198724, y: 9.930035, z: -24.598036} + - {x: 4.84993, y: 9.930035, z: -24.598036} + - {x: 4.84993, y: 9.930035, z: -24.598036} + - {x: 8.287626, y: 7.8974323, z: -24.598036} + - {x: 8.287626, y: 7.8974323, z: -24.598036} + - {x: -8.337202, y: 7.8974323, z: -24.598036} + - {x: -8.337202, y: 7.8974323, z: -24.598036} + - {x: -5.3130846, y: 7.8974323, z: -24.598036} + - {x: -5.3130846, y: 7.8974323, z: -24.598036} + - {x: -2.2889676, y: 7.8974323, z: -24.598036} + - {x: -2.2889676, y: 7.8974323, z: -24.598036} + - {x: 0.14024043, y: 7.8974323, z: -24.598036} + - {x: 0.14024043, y: 7.8974323, z: -24.598036} + - {x: 2.5198724, y: 7.8974323, z: -24.598036} + - {x: 2.5198724, y: 7.8974323, z: -24.598036} + - {x: 4.84993, y: 7.8974323, z: -24.598036} + - {x: 4.84993, y: 7.8974323, z: -24.598036} + - {x: 8.287626, y: 6.0631323, z: -24.598036} + - {x: 8.287626, y: 6.0631323, z: -24.598036} + - {x: -8.337202, y: 6.0631323, z: -24.598036} + - {x: -8.337202, y: 6.0631323, z: -24.598036} + - {x: -5.3130846, y: 6.0631323, z: -24.598036} + - {x: -5.3130846, y: 6.0631323, z: -24.598036} + - {x: -2.2889676, y: 6.0631323, z: -24.598036} + - {x: -2.2889676, y: 6.0631323, z: -24.598036} + - {x: 0.14024043, y: 6.0631323, z: -24.598036} + - {x: 0.14024043, y: 6.0631323, z: -24.598036} + - {x: 2.5198724, y: 6.0631323, z: -24.598036} + - {x: 2.5198724, y: 6.0631323, z: -24.598036} + - {x: 4.84993, y: 6.0631323, z: -24.598036} + - {x: 4.84993, y: 6.0631323, z: -24.598036} + - {x: 8.287626, y: 3.9809535, z: -24.598036} + - {x: 8.287626, y: 3.9809535, z: -24.598036} + - {x: -8.337202, y: 3.9809535, z: -24.598036} + - {x: -8.337202, y: 3.9809535, z: -24.598036} + - {x: -5.3130846, y: 3.9809535, z: -24.598036} + - {x: -5.3130846, y: 3.9809535, z: -24.598036} + - {x: -2.2889676, y: 3.9809535, z: -24.598036} + - {x: -2.2889676, y: 3.9809535, z: -24.598036} + - {x: 0.14024043, y: 3.9809535, z: -24.598036} + - {x: 0.14024043, y: 3.9809535, z: -24.598036} + - {x: 2.5198724, y: 3.9809535, z: -24.598036} + - {x: 2.5198724, y: 3.9809535, z: -24.598036} + - {x: 4.84993, y: 3.9809535, z: -24.598036} + - {x: 4.84993, y: 3.9809535, z: -24.598036} + - {x: 8.287626, y: 2.2953794, z: -24.598036} + - {x: 8.287626, y: 2.2953794, z: -24.598036} + - {x: -8.337202, y: 2.2953794, z: -24.598036} + - {x: -8.337202, y: 2.2953794, z: -24.598036} + - {x: -5.3130846, y: 2.2953794, z: -24.598036} + - {x: -5.3130846, y: 2.2953794, z: -24.598036} + - {x: -2.2889676, y: 2.2953794, z: -24.598036} + - {x: -2.2889676, y: 2.2953794, z: -24.598036} + - {x: 0.14024043, y: 2.2953794, z: -24.598036} + - {x: 0.14024043, y: 2.2953794, z: -24.598036} + - {x: 2.5198724, y: 2.2953794, z: -24.598036} + - {x: 2.5198724, y: 2.2953794, z: -24.598036} + - {x: 4.84993, y: 2.2953794, z: -24.598036} + - {x: 4.84993, y: 2.2953794, z: -24.598036} + - {x: 8.287626, y: 0.41150308, z: -22.466282} + - {x: 8.287626, y: -1.1983027, z: -22.466282} + - {x: 8.287626, y: 0.41150308, z: -22.466282} + - {x: -8.337202, y: 0.41150308, z: -22.466282} + - {x: -8.337202, y: -1.1983027, z: -22.466282} + - {x: -8.337202, y: 0.41150308, z: -22.466282} + - {x: -5.3130846, y: 0.41150308, z: -22.466282} + - {x: -5.3130846, y: -1.1983027, z: -22.466282} + - {x: -5.3130846, y: 0.41150308, z: -22.466282} + - {x: -2.2889676, y: 0.41150308, z: -22.466282} + - {x: -2.2889676, y: -1.1983027, z: -22.466282} + - {x: -2.2889676, y: 0.41150308, z: -22.466282} + - {x: 0.14024043, y: 0.41150308, z: -22.466282} + - {x: 0.14024043, y: -1.1983027, z: -22.466282} + - {x: 0.14024043, y: 0.41150308, z: -22.466282} + - {x: 2.5198724, y: 0.41150308, z: -22.466282} + - {x: 2.5198724, y: -1.1983027, z: -22.466282} + - {x: 2.5198724, y: 0.41150308, z: -22.466282} + - {x: 4.84993, y: 0.41150308, z: -22.466282} + - {x: 4.84993, y: -1.1983027, z: -22.466282} + - {x: 4.84993, y: 0.41150308, z: -22.466282} + - {x: 8.287626, y: 11.466883, z: -22.466282} + - {x: 8.287626, y: 11.466883, z: -22.466282} + - {x: -8.337202, y: 11.466883, z: -22.466282} + - {x: -8.337202, y: 11.466883, z: -22.466282} + - {x: -5.3130846, y: 11.466883, z: -22.466282} + - {x: -5.3130846, y: 11.466883, z: -22.466282} + - {x: -2.2889676, y: 11.466883, z: -22.466282} + - {x: -2.2889676, y: 11.466883, z: -22.466282} + - {x: 0.14024043, y: 11.466883, z: -22.466282} + - {x: 0.14024043, y: 11.466883, z: -22.466282} + - {x: 2.5198724, y: 11.466883, z: -22.466282} + - {x: 2.5198724, y: 11.466883, z: -22.466282} + - {x: 4.84993, y: 11.466883, z: -22.466282} + - {x: 4.84993, y: 11.466883, z: -22.466282} + - {x: 8.287626, y: 9.930035, z: -22.466282} + - {x: 8.287626, y: 9.930035, z: -22.466282} + - {x: -8.337202, y: 9.930035, z: -22.466282} + - {x: -8.337202, y: 9.930035, z: -22.466282} + - {x: -5.3130846, y: 9.930035, z: -22.466282} + - {x: -5.3130846, y: 9.930035, z: -22.466282} + - {x: -2.2889676, y: 9.930035, z: -22.466282} + - {x: -2.2889676, y: 9.930035, z: -22.466282} + - {x: 0.14024043, y: 9.930035, z: -22.466282} + - {x: 0.14024043, y: 9.930035, z: -22.466282} + - {x: 2.5198724, y: 9.930035, z: -22.466282} + - {x: 2.5198724, y: 9.930035, z: -22.466282} + - {x: 4.84993, y: 9.930035, z: -22.466282} + - {x: 4.84993, y: 9.930035, z: -22.466282} + - {x: 8.287626, y: 7.8974323, z: -22.466282} + - {x: 8.287626, y: 7.8974323, z: -22.466282} + - {x: -8.337202, y: 7.8974323, z: -22.466282} + - {x: -8.337202, y: 7.8974323, z: -22.466282} + - {x: -5.3130846, y: 7.8974323, z: -22.466282} + - {x: -5.3130846, y: 7.8974323, z: -22.466282} + - {x: -2.2889676, y: 7.8974323, z: -22.466282} + - {x: -2.2889676, y: 7.8974323, z: -22.466282} + - {x: 0.14024043, y: 7.8974323, z: -22.466282} + - {x: 0.14024043, y: 7.8974323, z: -22.466282} + - {x: 2.5198724, y: 7.8974323, z: -22.466282} + - {x: 2.5198724, y: 7.8974323, z: -22.466282} + - {x: 4.84993, y: 7.8974323, z: -22.466282} + - {x: 4.84993, y: 7.8974323, z: -22.466282} + - {x: 8.287626, y: 6.0631323, z: -22.466282} + - {x: 8.287626, y: 6.0631323, z: -22.466282} + - {x: -8.337202, y: 6.0631323, z: -22.466282} + - {x: -8.337202, y: 6.0631323, z: -22.466282} + - {x: -5.3130846, y: 6.0631323, z: -22.466282} + - {x: -5.3130846, y: 6.0631323, z: -22.466282} + - {x: -2.2889676, y: 6.0631323, z: -22.466282} + - {x: -2.2889676, y: 6.0631323, z: -22.466282} + - {x: 0.14024043, y: 6.0631323, z: -22.466282} + - {x: 0.14024043, y: 6.0631323, z: -22.466282} + - {x: 2.5198724, y: 6.0631323, z: -22.466282} + - {x: 2.5198724, y: 6.0631323, z: -22.466282} + - {x: 4.84993, y: 6.0631323, z: -22.466282} + - {x: 4.84993, y: 6.0631323, z: -22.466282} + - {x: 8.287626, y: 3.9809535, z: -22.466282} + - {x: 8.287626, y: 3.9809535, z: -22.466282} + - {x: -8.337202, y: 3.9809535, z: -22.466282} + - {x: -8.337202, y: 3.9809535, z: -22.466282} + - {x: -5.3130846, y: 3.9809535, z: -22.466282} + - {x: -5.3130846, y: 3.9809535, z: -22.466282} + - {x: -2.2889676, y: 3.9809535, z: -22.466282} + - {x: -2.2889676, y: 3.9809535, z: -22.466282} + - {x: 0.14024043, y: 3.9809535, z: -22.466282} + - {x: 0.14024043, y: 3.9809535, z: -22.466282} + - {x: 2.5198724, y: 3.9809535, z: -22.466282} + - {x: 2.5198724, y: 3.9809535, z: -22.466282} + - {x: 4.84993, y: 3.9809535, z: -22.466282} + - {x: 4.84993, y: 3.9809535, z: -22.466282} + - {x: 8.287626, y: 2.2953794, z: -22.466282} + - {x: 8.287626, y: 2.2953794, z: -22.466282} + - {x: -8.337202, y: 2.2953794, z: -22.466282} + - {x: -8.337202, y: 2.2953794, z: -22.466282} + - {x: -5.3130846, y: 2.2953794, z: -22.466282} + - {x: -5.3130846, y: 2.2953794, z: -22.466282} + - {x: -2.2889676, y: 2.2953794, z: -22.466282} + - {x: -2.2889676, y: 2.2953794, z: -22.466282} + - {x: 0.14024043, y: 2.2953794, z: -22.466282} + - {x: 0.14024043, y: 2.2953794, z: -22.466282} + - {x: 2.5198724, y: 2.2953794, z: -22.466282} + - {x: 2.5198724, y: 2.2953794, z: -22.466282} + - {x: 4.84993, y: 2.2953794, z: -22.466282} + - {x: 4.84993, y: 2.2953794, z: -22.466282} + - {x: 8.287626, y: 0.41150308, z: -20.384106} + - {x: 8.287626, y: -1.1983027, z: -20.384106} + - {x: 8.287626, y: 0.41150308, z: -20.384106} + - {x: -8.337202, y: 0.41150308, z: -20.384106} + - {x: -8.337202, y: -1.1983027, z: -20.384106} + - {x: -8.337202, y: 0.41150308, z: -20.384106} + - {x: -5.3130846, y: 0.41150308, z: -20.384106} + - {x: -5.3130846, y: -1.1983027, z: -20.384106} + - {x: -5.3130846, y: 0.41150308, z: -20.384106} + - {x: -2.2889676, y: 0.41150308, z: -20.384106} + - {x: -2.2889676, y: -1.1983027, z: -20.384106} + - {x: -2.2889676, y: 0.41150308, z: -20.384106} + - {x: 0.14024043, y: 0.41150308, z: -20.384106} + - {x: 0.14024043, y: -1.1983027, z: -20.384106} + - {x: 0.14024043, y: 0.41150308, z: -20.384106} + - {x: 2.5198724, y: 0.41150308, z: -20.384106} + - {x: 2.5198724, y: -1.1983027, z: -20.384106} + - {x: 2.5198724, y: 0.41150308, z: -20.384106} + - {x: 4.84993, y: 0.41150308, z: -20.384106} + - {x: 4.84993, y: -1.1983027, z: -20.384106} + - {x: 4.84993, y: 0.41150308, z: -20.384106} + - {x: 8.287626, y: 11.466883, z: -20.384106} + - {x: 8.287626, y: 11.466883, z: -20.384106} + - {x: -8.337202, y: 11.466883, z: -20.384106} + - {x: -8.337202, y: 11.466883, z: -20.384106} + - {x: -5.3130846, y: 11.466883, z: -20.384106} + - {x: -5.3130846, y: 11.466883, z: -20.384106} + - {x: -2.2889676, y: 11.466883, z: -20.384106} + - {x: -2.2889676, y: 11.466883, z: -20.384106} + - {x: 0.14024043, y: 11.466883, z: -20.384106} + - {x: 0.14024043, y: 11.466883, z: -20.384106} + - {x: 2.5198724, y: 11.466883, z: -20.384106} + - {x: 2.5198724, y: 11.466883, z: -20.384106} + - {x: 4.84993, y: 11.466883, z: -20.384106} + - {x: 4.84993, y: 11.466883, z: -20.384106} + - {x: 8.287626, y: 9.930035, z: -20.384106} + - {x: 8.287626, y: 9.930035, z: -20.384106} + - {x: -8.337202, y: 9.930035, z: -20.384106} + - {x: -8.337202, y: 9.930035, z: -20.384106} + - {x: -5.3130846, y: 9.930035, z: -20.384106} + - {x: -5.3130846, y: 9.930035, z: -20.384106} + - {x: -2.2889676, y: 9.930035, z: -20.384106} + - {x: -2.2889676, y: 9.930035, z: -20.384106} + - {x: 0.14024043, y: 9.930035, z: -20.384106} + - {x: 0.14024043, y: 9.930035, z: -20.384106} + - {x: 2.5198724, y: 9.930035, z: -20.384106} + - {x: 2.5198724, y: 9.930035, z: -20.384106} + - {x: 4.84993, y: 9.930035, z: -20.384106} + - {x: 4.84993, y: 9.930035, z: -20.384106} + - {x: 8.287626, y: 7.8974323, z: -20.384106} + - {x: 8.287626, y: 7.8974323, z: -20.384106} + - {x: -8.337202, y: 7.8974323, z: -20.384106} + - {x: -8.337202, y: 7.8974323, z: -20.384106} + - {x: -5.3130846, y: 7.8974323, z: -20.384106} + - {x: -5.3130846, y: 7.8974323, z: -20.384106} + - {x: -2.2889676, y: 7.8974323, z: -20.384106} + - {x: -2.2889676, y: 7.8974323, z: -20.384106} + - {x: 0.14024043, y: 7.8974323, z: -20.384106} + - {x: 0.14024043, y: 7.8974323, z: -20.384106} + - {x: 2.5198724, y: 7.8974323, z: -20.384106} + - {x: 2.5198724, y: 7.8974323, z: -20.384106} + - {x: 4.84993, y: 7.8974323, z: -20.384106} + - {x: 4.84993, y: 7.8974323, z: -20.384106} + - {x: 8.287626, y: 6.0631323, z: -20.384106} + - {x: 8.287626, y: 6.0631323, z: -20.384106} + - {x: -8.337202, y: 6.0631323, z: -20.384106} + - {x: -8.337202, y: 6.0631323, z: -20.384106} + - {x: -5.3130846, y: 6.0631323, z: -20.384106} + - {x: -5.3130846, y: 6.0631323, z: -20.384106} + - {x: -2.2889676, y: 6.0631323, z: -20.384106} + - {x: -2.2889676, y: 6.0631323, z: -20.384106} + - {x: 0.14024043, y: 6.0631323, z: -20.384106} + - {x: 0.14024043, y: 6.0631323, z: -20.384106} + - {x: 2.5198724, y: 6.0631323, z: -20.384106} + - {x: 2.5198724, y: 6.0631323, z: -20.384106} + - {x: 4.84993, y: 6.0631323, z: -20.384106} + - {x: 4.84993, y: 6.0631323, z: -20.384106} + - {x: 8.287626, y: 3.9809535, z: -20.384106} + - {x: 8.287626, y: 3.9809535, z: -20.384106} + - {x: -8.337202, y: 3.9809535, z: -20.384106} + - {x: -8.337202, y: 3.9809535, z: -20.384106} + - {x: -5.3130846, y: 3.9809535, z: -20.384106} + - {x: -5.3130846, y: 3.9809535, z: -20.384106} + - {x: -2.2889676, y: 3.9809535, z: -20.384106} + - {x: -2.2889676, y: 3.9809535, z: -20.384106} + - {x: 0.14024043, y: 3.9809535, z: -20.384106} + - {x: 0.14024043, y: 3.9809535, z: -20.384106} + - {x: 2.5198724, y: 3.9809535, z: -20.384106} + - {x: 2.5198724, y: 3.9809535, z: -20.384106} + - {x: 4.84993, y: 3.9809535, z: -20.384106} + - {x: 4.84993, y: 3.9809535, z: -20.384106} + - {x: 8.287626, y: 2.2953794, z: -20.384106} + - {x: 8.287626, y: 2.2953794, z: -20.384106} + - {x: -8.337202, y: 2.2953794, z: -20.384106} + - {x: -8.337202, y: 2.2953794, z: -20.384106} + - {x: -5.3130846, y: 2.2953794, z: -20.384106} + - {x: -5.3130846, y: 2.2953794, z: -20.384106} + - {x: -2.2889676, y: 2.2953794, z: -20.384106} + - {x: -2.2889676, y: 2.2953794, z: -20.384106} + - {x: 0.14024043, y: 2.2953794, z: -20.384106} + - {x: 0.14024043, y: 2.2953794, z: -20.384106} + - {x: 2.5198724, y: 2.2953794, z: -20.384106} + - {x: 2.5198724, y: 2.2953794, z: -20.384106} + - {x: 4.84993, y: 2.2953794, z: -20.384106} + - {x: 4.84993, y: 2.2953794, z: -20.384106} + - {x: 8.287626, y: 0.41150308, z: -18.59938} + - {x: 8.287626, y: -1.1983027, z: -18.59938} + - {x: 8.287626, y: 0.41150308, z: -18.59938} + - {x: -8.337202, y: 0.41150308, z: -18.59938} + - {x: -8.337202, y: -1.1983027, z: -18.59938} + - {x: -8.337202, y: 0.41150308, z: -18.59938} + - {x: -5.3130846, y: 0.41150308, z: -18.59938} + - {x: -5.3130846, y: -1.1983027, z: -18.59938} + - {x: -5.3130846, y: 0.41150308, z: -18.59938} + - {x: -2.2889676, y: 0.41150308, z: -18.59938} + - {x: -2.2889676, y: -1.1983027, z: -18.59938} + - {x: -2.2889676, y: 0.41150308, z: -18.59938} + - {x: 0.14024043, y: 0.41150308, z: -18.59938} + - {x: 0.14024043, y: -1.1983027, z: -18.59938} + - {x: 0.14024043, y: 0.41150308, z: -18.59938} + - {x: 2.5198724, y: 0.41150308, z: -18.59938} + - {x: 2.5198724, y: -1.1983027, z: -18.59938} + - {x: 2.5198724, y: 0.41150308, z: -18.59938} + - {x: 4.84993, y: 0.41150308, z: -18.59938} + - {x: 4.84993, y: -1.1983027, z: -18.59938} + - {x: 4.84993, y: 0.41150308, z: -18.59938} + - {x: 8.287626, y: 11.466883, z: -18.59938} + - {x: 8.287626, y: 11.466883, z: -18.59938} + - {x: -8.337202, y: 11.466883, z: -18.59938} + - {x: -8.337202, y: 11.466883, z: -18.59938} + - {x: -5.3130846, y: 11.466883, z: -18.59938} + - {x: -5.3130846, y: 11.466883, z: -18.59938} + - {x: -2.2889676, y: 11.466883, z: -18.59938} + - {x: -2.2889676, y: 11.466883, z: -18.59938} + - {x: 0.14024043, y: 11.466883, z: -18.59938} + - {x: 0.14024043, y: 11.466883, z: -18.59938} + - {x: 2.5198724, y: 11.466883, z: -18.59938} + - {x: 2.5198724, y: 11.466883, z: -18.59938} + - {x: 4.84993, y: 11.466883, z: -18.59938} + - {x: 4.84993, y: 11.466883, z: -18.59938} + - {x: 8.287626, y: 9.930035, z: -18.59938} + - {x: 8.287626, y: 9.930035, z: -18.59938} + - {x: -8.337202, y: 9.930035, z: -18.59938} + - {x: -8.337202, y: 9.930035, z: -18.59938} + - {x: -5.3130846, y: 9.930035, z: -18.59938} + - {x: -5.3130846, y: 9.930035, z: -18.59938} + - {x: -2.2889676, y: 9.930035, z: -18.59938} + - {x: -2.2889676, y: 9.930035, z: -18.59938} + - {x: 0.14024043, y: 9.930035, z: -18.59938} + - {x: 0.14024043, y: 9.930035, z: -18.59938} + - {x: 2.5198724, y: 9.930035, z: -18.59938} + - {x: 2.5198724, y: 9.930035, z: -18.59938} + - {x: 4.84993, y: 9.930035, z: -18.59938} + - {x: 4.84993, y: 9.930035, z: -18.59938} + - {x: 8.287626, y: 7.8974323, z: -18.59938} + - {x: 8.287626, y: 7.8974323, z: -18.59938} + - {x: -8.337202, y: 7.8974323, z: -18.59938} + - {x: -8.337202, y: 7.8974323, z: -18.59938} + - {x: -5.3130846, y: 7.8974323, z: -18.59938} + - {x: -5.3130846, y: 7.8974323, z: -18.59938} + - {x: -2.2889676, y: 7.8974323, z: -18.59938} + - {x: -2.2889676, y: 7.8974323, z: -18.59938} + - {x: 0.14024043, y: 7.8974323, z: -18.59938} + - {x: 0.14024043, y: 7.8974323, z: -18.59938} + - {x: 2.5198724, y: 7.8974323, z: -18.59938} + - {x: 2.5198724, y: 7.8974323, z: -18.59938} + - {x: 4.84993, y: 7.8974323, z: -18.59938} + - {x: 4.84993, y: 7.8974323, z: -18.59938} + - {x: 8.287626, y: 6.0631323, z: -18.59938} + - {x: 8.287626, y: 6.0631323, z: -18.59938} + - {x: -8.337202, y: 6.0631323, z: -18.59938} + - {x: -8.337202, y: 6.0631323, z: -18.59938} + - {x: -5.3130846, y: 6.0631323, z: -18.59938} + - {x: -5.3130846, y: 6.0631323, z: -18.59938} + - {x: -2.2889676, y: 6.0631323, z: -18.59938} + - {x: -2.2889676, y: 6.0631323, z: -18.59938} + - {x: 0.14024043, y: 6.0631323, z: -18.59938} + - {x: 0.14024043, y: 6.0631323, z: -18.59938} + - {x: 2.5198724, y: 6.0631323, z: -18.59938} + - {x: 2.5198724, y: 6.0631323, z: -18.59938} + - {x: 4.84993, y: 6.0631323, z: -18.59938} + - {x: 4.84993, y: 6.0631323, z: -18.59938} + - {x: 8.287626, y: 3.9809535, z: -18.59938} + - {x: 8.287626, y: 3.9809535, z: -18.59938} + - {x: -8.337202, y: 3.9809535, z: -18.59938} + - {x: -8.337202, y: 3.9809535, z: -18.59938} + - {x: -5.3130846, y: 3.9809535, z: -18.59938} + - {x: -5.3130846, y: 3.9809535, z: -18.59938} + - {x: -2.2889676, y: 3.9809535, z: -18.59938} + - {x: -2.2889676, y: 3.9809535, z: -18.59938} + - {x: 0.14024043, y: 3.9809535, z: -18.59938} + - {x: 0.14024043, y: 3.9809535, z: -18.59938} + - {x: 2.5198724, y: 3.9809535, z: -18.59938} + - {x: 2.5198724, y: 3.9809535, z: -18.59938} + - {x: 4.84993, y: 3.9809535, z: -18.59938} + - {x: 4.84993, y: 3.9809535, z: -18.59938} + - {x: 8.287626, y: 2.2953794, z: -18.59938} + - {x: 8.287626, y: 2.2953794, z: -18.59938} + - {x: -8.337202, y: 2.2953794, z: -18.59938} + - {x: -8.337202, y: 2.2953794, z: -18.59938} + - {x: -5.3130846, y: 2.2953794, z: -18.59938} + - {x: -5.3130846, y: 2.2953794, z: -18.59938} + - {x: -2.2889676, y: 2.2953794, z: -18.59938} + - {x: -2.2889676, y: 2.2953794, z: -18.59938} + - {x: 0.14024043, y: 2.2953794, z: -18.59938} + - {x: 0.14024043, y: 2.2953794, z: -18.59938} + - {x: 2.5198724, y: 2.2953794, z: -18.59938} + - {x: 2.5198724, y: 2.2953794, z: -18.59938} + - {x: 4.84993, y: 2.2953794, z: -18.59938} + - {x: 4.84993, y: 2.2953794, z: -18.59938} + - {x: 8.287626, y: 0.41150308, z: -16.120596} + - {x: 8.287626, y: -1.1983027, z: -16.120596} + - {x: 8.287626, y: 0.41150308, z: -16.120596} + - {x: -8.337202, y: 0.41150308, z: -16.120596} + - {x: -8.337202, y: -1.1983027, z: -16.120596} + - {x: -8.337202, y: 0.41150308, z: -16.120596} + - {x: -5.3130846, y: 0.41150308, z: -16.120596} + - {x: -5.3130846, y: -1.1983027, z: -16.120596} + - {x: -5.3130846, y: 0.41150308, z: -16.120596} + - {x: -2.2889676, y: 0.41150308, z: -16.120596} + - {x: -2.2889676, y: -1.1983027, z: -16.120596} + - {x: -2.2889676, y: 0.41150308, z: -16.120596} + - {x: 0.14024043, y: 0.41150308, z: -16.120596} + - {x: 0.14024043, y: -1.1983027, z: -16.120596} + - {x: 0.14024043, y: 0.41150308, z: -16.120596} + - {x: 2.5198724, y: 0.41150308, z: -16.120596} + - {x: 2.5198724, y: -1.1983027, z: -16.120596} + - {x: 2.5198724, y: 0.41150308, z: -16.120596} + - {x: 4.84993, y: 0.41150308, z: -16.120596} + - {x: 4.84993, y: -1.1983027, z: -16.120596} + - {x: 4.84993, y: 0.41150308, z: -16.120596} + - {x: 8.287626, y: 11.466883, z: -16.120596} + - {x: 8.287626, y: 11.466883, z: -16.120596} + - {x: -8.337202, y: 11.466883, z: -16.120596} + - {x: -8.337202, y: 11.466883, z: -16.120596} + - {x: -5.3130846, y: 11.466883, z: -16.120596} + - {x: -5.3130846, y: 11.466883, z: -16.120596} + - {x: -2.2889676, y: 11.466883, z: -16.120596} + - {x: -2.2889676, y: 11.466883, z: -16.120596} + - {x: 0.14024043, y: 11.466883, z: -16.120596} + - {x: 0.14024043, y: 11.466883, z: -16.120596} + - {x: 2.5198724, y: 11.466883, z: -16.120596} + - {x: 2.5198724, y: 11.466883, z: -16.120596} + - {x: 4.84993, y: 11.466883, z: -16.120596} + - {x: 4.84993, y: 11.466883, z: -16.120596} + - {x: 8.287626, y: 9.930035, z: -16.120596} + - {x: 8.287626, y: 9.930035, z: -16.120596} + - {x: -8.337202, y: 9.930035, z: -16.120596} + - {x: -8.337202, y: 9.930035, z: -16.120596} + - {x: -5.3130846, y: 9.930035, z: -16.120596} + - {x: -5.3130846, y: 9.930035, z: -16.120596} + - {x: -2.2889676, y: 9.930035, z: -16.120596} + - {x: -2.2889676, y: 9.930035, z: -16.120596} + - {x: 0.14024043, y: 9.930035, z: -16.120596} + - {x: 0.14024043, y: 9.930035, z: -16.120596} + - {x: 2.5198724, y: 9.930035, z: -16.120596} + - {x: 2.5198724, y: 9.930035, z: -16.120596} + - {x: 4.84993, y: 9.930035, z: -16.120596} + - {x: 4.84993, y: 9.930035, z: -16.120596} + - {x: 8.287626, y: 7.8974323, z: -16.120596} + - {x: 8.287626, y: 7.8974323, z: -16.120596} + - {x: -8.337202, y: 7.8974323, z: -16.120596} + - {x: -8.337202, y: 7.8974323, z: -16.120596} + - {x: -5.3130846, y: 7.8974323, z: -16.120596} + - {x: -5.3130846, y: 7.8974323, z: -16.120596} + - {x: -2.2889676, y: 7.8974323, z: -16.120596} + - {x: -2.2889676, y: 7.8974323, z: -16.120596} + - {x: 0.14024043, y: 7.8974323, z: -16.120596} + - {x: 0.14024043, y: 7.8974323, z: -16.120596} + - {x: 2.5198724, y: 7.8974323, z: -16.120596} + - {x: 2.5198724, y: 7.8974323, z: -16.120596} + - {x: 4.84993, y: 7.8974323, z: -16.120596} + - {x: 4.84993, y: 7.8974323, z: -16.120596} + - {x: 8.287626, y: 6.0631323, z: -16.120596} + - {x: 8.287626, y: 6.0631323, z: -16.120596} + - {x: -8.337202, y: 6.0631323, z: -16.120596} + - {x: -8.337202, y: 6.0631323, z: -16.120596} + - {x: -5.3130846, y: 6.0631323, z: -16.120596} + - {x: -5.3130846, y: 6.0631323, z: -16.120596} + - {x: -2.2889676, y: 6.0631323, z: -16.120596} + - {x: -2.2889676, y: 6.0631323, z: -16.120596} + - {x: 0.14024043, y: 6.0631323, z: -16.120596} + - {x: 0.14024043, y: 6.0631323, z: -16.120596} + - {x: 2.5198724, y: 6.0631323, z: -16.120596} + - {x: 2.5198724, y: 6.0631323, z: -16.120596} + - {x: 4.84993, y: 6.0631323, z: -16.120596} + - {x: 4.84993, y: 6.0631323, z: -16.120596} + - {x: 8.287626, y: 3.9809535, z: -16.120596} + - {x: 8.287626, y: 3.9809535, z: -16.120596} + - {x: -8.337202, y: 3.9809535, z: -16.120596} + - {x: -8.337202, y: 3.9809535, z: -16.120596} + - {x: -5.3130846, y: 3.9809535, z: -16.120596} + - {x: -5.3130846, y: 3.9809535, z: -16.120596} + - {x: -2.2889676, y: 3.9809535, z: -16.120596} + - {x: -2.2889676, y: 3.9809535, z: -16.120596} + - {x: 0.14024043, y: 3.9809535, z: -16.120596} + - {x: 0.14024043, y: 3.9809535, z: -16.120596} + - {x: 2.5198724, y: 3.9809535, z: -16.120596} + - {x: 2.5198724, y: 3.9809535, z: -16.120596} + - {x: 4.84993, y: 3.9809535, z: -16.120596} + - {x: 4.84993, y: 3.9809535, z: -16.120596} + - {x: 8.287626, y: 2.2953794, z: -16.120596} + - {x: 8.287626, y: 2.2953794, z: -16.120596} + - {x: -8.337202, y: 2.2953794, z: -16.120596} + - {x: -8.337202, y: 2.2953794, z: -16.120596} + - {x: -5.3130846, y: 2.2953794, z: -16.120596} + - {x: -5.3130846, y: 2.2953794, z: -16.120596} + - {x: -2.2889676, y: 2.2953794, z: -16.120596} + - {x: -2.2889676, y: 2.2953794, z: -16.120596} + - {x: 0.14024043, y: 2.2953794, z: -16.120596} + - {x: 0.14024043, y: 2.2953794, z: -16.120596} + - {x: 2.5198724, y: 2.2953794, z: -16.120596} + - {x: 2.5198724, y: 2.2953794, z: -16.120596} + - {x: 4.84993, y: 2.2953794, z: -16.120596} + - {x: 4.84993, y: 2.2953794, z: -16.120596} + - {x: 8.287626, y: 0.41150308, z: -11.510057} + - {x: 8.287626, y: -1.1983027, z: -11.510057} + - {x: 8.287626, y: 0.41150308, z: -11.510057} + - {x: -8.337202, y: 0.41150308, z: -11.510057} + - {x: -8.337202, y: -1.1983027, z: -11.510057} + - {x: -8.337202, y: 0.41150308, z: -11.510057} + - {x: -5.3130846, y: 0.41150308, z: -11.510057} + - {x: -5.3130846, y: -1.1983027, z: -11.510057} + - {x: -5.3130846, y: 0.41150308, z: -11.510057} + - {x: -2.2889676, y: 0.41150308, z: -11.510057} + - {x: -2.2889676, y: -1.1983027, z: -11.510057} + - {x: -2.2889676, y: 0.41150308, z: -11.510057} + - {x: 0.14024043, y: 0.41150308, z: -11.510057} + - {x: 0.14024043, y: -1.1983027, z: -11.510057} + - {x: 0.14024043, y: 0.41150308, z: -11.510057} + - {x: 2.5198724, y: 0.41150308, z: -11.510057} + - {x: 2.5198724, y: -1.1983027, z: -11.510057} + - {x: 2.5198724, y: 0.41150308, z: -11.510057} + - {x: 4.84993, y: 0.41150308, z: -11.510057} + - {x: 4.84993, y: -1.1983027, z: -11.510057} + - {x: 4.84993, y: 0.41150308, z: -11.510057} + - {x: 8.287626, y: 11.466883, z: -11.510057} + - {x: 8.287626, y: 11.466883, z: -11.510057} + - {x: -8.337202, y: 11.466883, z: -11.510057} + - {x: -8.337202, y: 11.466883, z: -11.510057} + - {x: -5.3130846, y: 11.466883, z: -11.510057} + - {x: -5.3130846, y: 11.466883, z: -11.510057} + - {x: -2.2889676, y: 11.466883, z: -11.510057} + - {x: -2.2889676, y: 11.466883, z: -11.510057} + - {x: 0.14024043, y: 11.466883, z: -11.510057} + - {x: 0.14024043, y: 11.466883, z: -11.510057} + - {x: 2.5198724, y: 11.466883, z: -11.510057} + - {x: 2.5198724, y: 11.466883, z: -11.510057} + - {x: 4.84993, y: 11.466883, z: -11.510057} + - {x: 4.84993, y: 11.466883, z: -11.510057} + - {x: 8.287626, y: 9.930035, z: -11.510057} + - {x: 8.287626, y: 9.930035, z: -11.510057} + - {x: -8.337202, y: 9.930035, z: -11.510057} + - {x: -8.337202, y: 9.930035, z: -11.510057} + - {x: -5.3130846, y: 9.930035, z: -11.510057} + - {x: -5.3130846, y: 9.930035, z: -11.510057} + - {x: -2.2889676, y: 9.930035, z: -11.510057} + - {x: -2.2889676, y: 9.930035, z: -11.510057} + - {x: 0.14024043, y: 9.930035, z: -11.510057} + - {x: 0.14024043, y: 9.930035, z: -11.510057} + - {x: 2.5198724, y: 9.930035, z: -11.510057} + - {x: 2.5198724, y: 9.930035, z: -11.510057} + - {x: 4.84993, y: 9.930035, z: -11.510057} + - {x: 4.84993, y: 9.930035, z: -11.510057} + - {x: 8.287626, y: 7.8974323, z: -11.510057} + - {x: 8.287626, y: 7.8974323, z: -11.510057} + - {x: -8.337202, y: 7.8974323, z: -11.510057} + - {x: -8.337202, y: 7.8974323, z: -11.510057} + - {x: -5.3130846, y: 7.8974323, z: -11.510057} + - {x: -5.3130846, y: 7.8974323, z: -11.510057} + - {x: -2.2889676, y: 7.8974323, z: -11.510057} + - {x: -2.2889676, y: 7.8974323, z: -11.510057} + - {x: 0.14024043, y: 7.8974323, z: -11.510057} + - {x: 0.14024043, y: 7.8974323, z: -11.510057} + - {x: 2.5198724, y: 7.8974323, z: -11.510057} + - {x: 2.5198724, y: 7.8974323, z: -11.510057} + - {x: 4.84993, y: 7.8974323, z: -11.510057} + - {x: 4.84993, y: 7.8974323, z: -11.510057} + - {x: 8.287626, y: 6.0631323, z: -11.510057} + - {x: 8.287626, y: 6.0631323, z: -11.510057} + - {x: -8.337202, y: 6.0631323, z: -11.510057} + - {x: -8.337202, y: 6.0631323, z: -11.510057} + - {x: -5.3130846, y: 6.0631323, z: -11.510057} + - {x: -5.3130846, y: 6.0631323, z: -11.510057} + - {x: -2.2889676, y: 6.0631323, z: -11.510057} + - {x: -2.2889676, y: 6.0631323, z: -11.510057} + - {x: 0.14024043, y: 6.0631323, z: -11.510057} + - {x: 0.14024043, y: 6.0631323, z: -11.510057} + - {x: 2.5198724, y: 6.0631323, z: -11.510057} + - {x: 2.5198724, y: 6.0631323, z: -11.510057} + - {x: 4.84993, y: 6.0631323, z: -11.510057} + - {x: 4.84993, y: 6.0631323, z: -11.510057} + - {x: 8.287626, y: 3.9809535, z: -11.510057} + - {x: 8.287626, y: 3.9809535, z: -11.510057} + - {x: -8.337202, y: 3.9809535, z: -11.510057} + - {x: -8.337202, y: 3.9809535, z: -11.510057} + - {x: -5.3130846, y: 3.9809535, z: -11.510057} + - {x: -5.3130846, y: 3.9809535, z: -11.510057} + - {x: -2.2889676, y: 3.9809535, z: -11.510057} + - {x: -2.2889676, y: 3.9809535, z: -11.510057} + - {x: 0.14024043, y: 3.9809535, z: -11.510057} + - {x: 0.14024043, y: 3.9809535, z: -11.510057} + - {x: 2.5198724, y: 3.9809535, z: -11.510057} + - {x: 2.5198724, y: 3.9809535, z: -11.510057} + - {x: 4.84993, y: 3.9809535, z: -11.510057} + - {x: 4.84993, y: 3.9809535, z: -11.510057} + - {x: 8.287626, y: 2.2953794, z: -11.510057} + - {x: 8.287626, y: 2.2953794, z: -11.510057} + - {x: -8.337202, y: 2.2953794, z: -11.510057} + - {x: -8.337202, y: 2.2953794, z: -11.510057} + - {x: -5.3130846, y: 2.2953794, z: -11.510057} + - {x: -5.3130846, y: 2.2953794, z: -11.510057} + - {x: -2.2889676, y: 2.2953794, z: -11.510057} + - {x: -2.2889676, y: 2.2953794, z: -11.510057} + - {x: 0.14024043, y: 2.2953794, z: -11.510057} + - {x: 0.14024043, y: 2.2953794, z: -11.510057} + - {x: 2.5198724, y: 2.2953794, z: -11.510057} + - {x: 2.5198724, y: 2.2953794, z: -11.510057} + - {x: 4.84993, y: 2.2953794, z: -11.510057} + - {x: 4.84993, y: 2.2953794, z: -11.510057} + - {x: 8.287626, y: 0.41150308, z: -7.0482454} + - {x: 8.287626, y: -1.1983027, z: -7.0482454} + - {x: 8.287626, y: 0.41150308, z: -7.0482454} + - {x: -8.337202, y: 0.41150308, z: -7.0482454} + - {x: -8.337202, y: -1.1983027, z: -7.0482454} + - {x: -8.337202, y: 0.41150308, z: -7.0482454} + - {x: -5.3130846, y: 0.41150308, z: -7.0482454} + - {x: -5.3130846, y: -1.1983027, z: -7.0482454} + - {x: -5.3130846, y: 0.41150308, z: -7.0482454} + - {x: -2.2889676, y: 0.41150308, z: -7.0482454} + - {x: -2.2889676, y: -1.1983027, z: -7.0482454} + - {x: -2.2889676, y: 0.41150308, z: -7.0482454} + - {x: 0.14024043, y: 0.41150308, z: -7.0482454} + - {x: 0.14024043, y: -1.1983027, z: -7.0482454} + - {x: 0.14024043, y: 0.41150308, z: -7.0482454} + - {x: 2.5198724, y: 0.41150308, z: -7.0482454} + - {x: 2.5198724, y: -1.1983027, z: -7.0482454} + - {x: 2.5198724, y: 0.41150308, z: -7.0482454} + - {x: 4.84993, y: 0.41150308, z: -7.0482454} + - {x: 4.84993, y: -1.1983027, z: -7.0482454} + - {x: 4.84993, y: 0.41150308, z: -7.0482454} + - {x: 8.287626, y: 11.466883, z: -7.0482454} + - {x: 8.287626, y: 11.466883, z: -7.0482454} + - {x: -8.337202, y: 11.466883, z: -7.0482454} + - {x: -8.337202, y: 11.466883, z: -7.0482454} + - {x: -5.3130846, y: 11.466883, z: -7.0482454} + - {x: -5.3130846, y: 11.466883, z: -7.0482454} + - {x: -2.2889676, y: 11.466883, z: -7.0482454} + - {x: -2.2889676, y: 11.466883, z: -7.0482454} + - {x: 0.14024043, y: 11.466883, z: -7.0482454} + - {x: 0.14024043, y: 11.466883, z: -7.0482454} + - {x: 2.5198724, y: 11.466883, z: -7.0482454} + - {x: 2.5198724, y: 11.466883, z: -7.0482454} + - {x: 4.84993, y: 11.466883, z: -7.0482454} + - {x: 4.84993, y: 11.466883, z: -7.0482454} + - {x: 8.287626, y: 9.930035, z: -7.0482454} + - {x: 8.287626, y: 9.930035, z: -7.0482454} + - {x: -8.337202, y: 9.930035, z: -7.0482454} + - {x: -8.337202, y: 9.930035, z: -7.0482454} + - {x: -5.3130846, y: 9.930035, z: -7.0482454} + - {x: -5.3130846, y: 9.930035, z: -7.0482454} + - {x: -2.2889676, y: 9.930035, z: -7.0482454} + - {x: -2.2889676, y: 9.930035, z: -7.0482454} + - {x: 0.14024043, y: 9.930035, z: -7.0482454} + - {x: 0.14024043, y: 9.930035, z: -7.0482454} + - {x: 2.5198724, y: 9.930035, z: -7.0482454} + - {x: 2.5198724, y: 9.930035, z: -7.0482454} + - {x: 4.84993, y: 9.930035, z: -7.0482454} + - {x: 4.84993, y: 9.930035, z: -7.0482454} + - {x: 8.287626, y: 7.8974323, z: -7.0482454} + - {x: 8.287626, y: 7.8974323, z: -7.0482454} + - {x: -8.337202, y: 7.8974323, z: -7.0482454} + - {x: -8.337202, y: 7.8974323, z: -7.0482454} + - {x: -5.3130846, y: 7.8974323, z: -7.0482454} + - {x: -5.3130846, y: 7.8974323, z: -7.0482454} + - {x: -2.2889676, y: 7.8974323, z: -7.0482454} + - {x: -2.2889676, y: 7.8974323, z: -7.0482454} + - {x: 0.14024043, y: 7.8974323, z: -7.0482454} + - {x: 0.14024043, y: 7.8974323, z: -7.0482454} + - {x: 2.5198724, y: 7.8974323, z: -7.0482454} + - {x: 2.5198724, y: 7.8974323, z: -7.0482454} + - {x: 4.84993, y: 7.8974323, z: -7.0482454} + - {x: 4.84993, y: 7.8974323, z: -7.0482454} + - {x: 8.287626, y: 6.0631323, z: -7.0482454} + - {x: 8.287626, y: 6.0631323, z: -7.0482454} + - {x: -8.337202, y: 6.0631323, z: -7.0482454} + - {x: -8.337202, y: 6.0631323, z: -7.0482454} + - {x: -5.3130846, y: 6.0631323, z: -7.0482454} + - {x: -5.3130846, y: 6.0631323, z: -7.0482454} + - {x: -2.2889676, y: 6.0631323, z: -7.0482454} + - {x: -2.2889676, y: 6.0631323, z: -7.0482454} + - {x: 0.14024043, y: 6.0631323, z: -7.0482454} + - {x: 0.14024043, y: 6.0631323, z: -7.0482454} + - {x: 2.5198724, y: 6.0631323, z: -7.0482454} + - {x: 2.5198724, y: 6.0631323, z: -7.0482454} + - {x: 4.84993, y: 6.0631323, z: -7.0482454} + - {x: 4.84993, y: 6.0631323, z: -7.0482454} + - {x: 8.287626, y: 3.9809535, z: -7.0482454} + - {x: 8.287626, y: 3.9809535, z: -7.0482454} + - {x: -8.337202, y: 3.9809535, z: -7.0482454} + - {x: -8.337202, y: 3.9809535, z: -7.0482454} + - {x: -5.3130846, y: 3.9809535, z: -7.0482454} + - {x: -5.3130846, y: 3.9809535, z: -7.0482454} + - {x: -2.2889676, y: 3.9809535, z: -7.0482454} + - {x: -2.2889676, y: 3.9809535, z: -7.0482454} + - {x: 0.14024043, y: 3.9809535, z: -7.0482454} + - {x: 0.14024043, y: 3.9809535, z: -7.0482454} + - {x: 2.5198724, y: 3.9809535, z: -7.0482454} + - {x: 2.5198724, y: 3.9809535, z: -7.0482454} + - {x: 4.84993, y: 3.9809535, z: -7.0482454} + - {x: 4.84993, y: 3.9809535, z: -7.0482454} + - {x: 8.287626, y: 2.2953794, z: -7.0482454} + - {x: 8.287626, y: 2.2953794, z: -7.0482454} + - {x: -8.337202, y: 2.2953794, z: -7.0482454} + - {x: -8.337202, y: 2.2953794, z: -7.0482454} + - {x: -5.3130846, y: 2.2953794, z: -7.0482454} + - {x: -5.3130846, y: 2.2953794, z: -7.0482454} + - {x: -2.2889676, y: 2.2953794, z: -7.0482454} + - {x: -2.2889676, y: 2.2953794, z: -7.0482454} + - {x: 0.14024043, y: 2.2953794, z: -7.0482454} + - {x: 0.14024043, y: 2.2953794, z: -7.0482454} + - {x: 2.5198724, y: 2.2953794, z: -7.0482454} + - {x: 2.5198724, y: 2.2953794, z: -7.0482454} + - {x: 4.84993, y: 2.2953794, z: -7.0482454} + - {x: 4.84993, y: 2.2953794, z: -7.0482454} + m_Dering: 1 +--- !u!4 &1412453229 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1412453227} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1.26, z: 10.12} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Bakery/_tempScene.unity.meta b/Assets/Bakery/_tempScene.unity.meta new file mode 100644 index 0000000..7723a12 --- /dev/null +++ b/Assets/Bakery/_tempScene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: c61cf05549b734f479e760bf7c8ab3c4 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Bakery/_tempScene/LightingData.asset b/Assets/Bakery/_tempScene/LightingData.asset new file mode 100644 index 0000000..c4b700e Binary files /dev/null and b/Assets/Bakery/_tempScene/LightingData.asset differ diff --git a/Assets/Bakery/_tempScene/LightingData.asset.meta b/Assets/Bakery/_tempScene/LightingData.asset.meta new file mode 100644 index 0000000..da20b41 --- /dev/null +++ b/Assets/Bakery/_tempScene/LightingData.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a0eb334e65f571e4793accfee0d12e46 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 112000000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Bakery/ftGlobalStorage.asset b/Assets/Bakery/ftGlobalStorage.asset index fa026c9..d9f3ef9 100644 --- a/Assets/Bakery/ftGlobalStorage.asset +++ b/Assets/Bakery/ftGlobalStorage.asset @@ -14,7 +14,8 @@ MonoBehaviour: m_EditorClassIdentifier: modifiedAssetPathList: - Assets/Bakery/examples/content/sponza/sponza.FBX - modifiedAssetPaddingHash: aaf8cc2e + - Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx + modifiedAssetPaddingHash: aaf8cc2ec789cebf modifiedMeshList: [] modifiedMeshPaddingList: modifiedAssets: @@ -397,6 +398,21 @@ MonoBehaviour: - sponza_381 padding: 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 unwrapper: + - meshName: + - SM_DEPO_"Aprelevka"_Constructions + - SM_DEPO_"Aprelevka"_Constructions.012 + - SM_DEPO_"Aprelevka"_Constructions.013 + - SM_DEPO_"Aprelevka"_Constructions.014 + - SM_DEPO_"Aprelevka"_Constructions.015 + - SM_DEPO_"Aprelevka"_Constructions.016 + - SM_DEPO_"Aprelevka"_Constructions.017 + - SM_DEPO_"Aprelevka"_Constructions.018 + - SM_DEPO_"Aprelevka"_EndFace + - SM_DEPO_"Aprelevka"_Floor + - SM_DEPO_"Aprelevka"_Rood + - SM_DEPO_"Aprelevka"_Wall + padding: 270000001200000012000000270000002700000027000000270000002700000008000000050000000600000004000000 + unwrapper: 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 assetList: - Assets/Bakery/examples/content/sponza/bush.FBX - Assets/Bakery/examples/content/floor_lamp.FBX @@ -426,7 +442,13 @@ MonoBehaviour: - Assets/Models/StationSherbinka/SM_Hauses_Sherbinka.fbx - Assets/Models/StationSherbinka/SM_TirrainSherbinka.fbx - Assets/Models/StationSherbinka/SM_Scherbinka.fbx - uvOverlapAssetList: 00000000ffffffff0101000000000000000000000000000001010000010100000101000001010000010100000101000001010000010100000101000001010000010100000101000000000000010100000101000001010000000000000101000000000000010100000000000001010000 + - Assets/Models/AprelevkaDepo/wheels_pair_mesh.fbx + - Assets/Models/AprelevkaDepo/door_wagon_mesh.fbx + - Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx + - Assets/Models/AprelevkaDepo/wheel_pair_single_decal_1.fbx + - Assets/Models/AprelevkaDepo/wheel_pair_single.fbx + - Assets/Models/AprelevkaDepo/wheel_pair_single_decal_2.fbx + uvOverlapAssetList: 00000000ffffffff0101000000000000000000000000000001010000010100000101000001010000010100000101000001010000010100000101000001010000010100000101000000000000010100000101000001010000000000000101000000000000010100000000000001010000000000000000000001010000000000000000000000000000 xatlasWarningShown: 0 foundCompatibleSetup: 1 gpuName: NVIDIA GeForce RTX 3070 @@ -512,5 +534,5 @@ MonoBehaviour: renderSettingsRTPVSceneView: 0 renderSettingsRTPVWidth: 640 renderSettingsRTPVHeight: 360 - modifiedMeshPaddingArray: 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 - modifiedMeshUnwrapperArray: + modifiedMeshPaddingArray: 270000001200000012000000270000002700000027000000270000002700000008000000050000000600000004000000 + modifiedMeshUnwrapperArray: 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 diff --git a/Assets/Bakery/ftLocalStorage.asset b/Assets/Bakery/ftLocalStorage.asset index f39583e..25b0e8c 100644 --- a/Assets/Bakery/ftLocalStorage.asset +++ b/Assets/Bakery/ftLocalStorage.asset @@ -14,4 +14,5 @@ MonoBehaviour: m_EditorClassIdentifier: modifiedAssetPathList: - Assets/Bakery/examples/content/sponza/sponza.FBX - modifiedAssetPaddingHash: aaf8cc2e + - Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx + modifiedAssetPaddingHash: aaf8cc2ec789cebf diff --git a/Assets/Editor/x64/Bakery/.denoiserlog.txt b/Assets/Editor/x64/Bakery/.denoiserlog.txt index ed87577..8f66ebe 100644 --- a/Assets/Editor/x64/Bakery/.denoiserlog.txt +++ b/Assets/Editor/x64/Bakery/.denoiserlog.txt @@ -4814,3 +4814,543 @@ Tiles: 1 Loading shader denoisePrepareOIDN.ptx::oxMain... Loading shader denoiseFinishOIDN.ptx::oxMain... Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-12 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2022-11-13 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done diff --git a/Assets/Editor/x64/Bakery/.ftracelog.txt b/Assets/Editor/x64/Bakery/.ftracelog.txt index ad444d1..a98c524 100644 --- a/Assets/Editor/x64/Bakery/.ftracelog.txt +++ b/Assets/Editor/x64/Bakery/.ftracelog.txt @@ -559240,3 +559240,74409 @@ Loading shader dilateHalf.ptx::oxMain... Writing... StationSherbinka_LMA1_final_HDR.lz4 Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8263 +----- +Render time: 0.256 sec +Writing... +uvpos_StationPechatnici_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8263 +----- +Render time: 0.035 sec +Writing... +uvpos_StationPechatnici_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8263 +----- +Render time: 0.034 sec +Writing... +uvpos_StationPechatnici_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 14mb, available GPU memory: 7027mb +----- +Mem stats: +Total: 89 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8265 +----- +Render time: 0.022 sec +Writing... +uvpos_StationPechatnici_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 14mb, available GPU memory: 7027mb +----- +Mem stats: +Total: 89 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8265 +----- +Render time: 0.023 sec +Writing... +uvpos_StationPechatnici_LMA4.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LM0_ao_Mask... +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 24mb, available GPU memory: 7017mb +----- +Mem stats: +Total: 99 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 20 +Scene: 8268 +----- +Render time: 0.244 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LMA1_ao_Mask... +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 24mb, available GPU memory: 7017mb +----- +Mem stats: +Total: 99 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 20 +Scene: 8268 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LMA2_ao_Mask... +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 24mb, available GPU memory: 7017mb +----- +Mem stats: +Total: 99 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 20 +Scene: 8268 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 5mb, available GPU memory: 7116mb +Used host memory: 5mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LMA3_ao_Mask... +Used host memory: 5mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 9mb, available GPU memory: 7036mb +----- +Mem stats: +Total: 80 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 5 +Scene: 8265 +----- +Render time: 0.024 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 5mb, available GPU memory: 7116mb +Used host memory: 5mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LMA4_ao_Mask... +Used host memory: 5mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 9mb, available GPU memory: 7036mb +----- +Mem stats: +Total: 80 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 5 +Scene: 8265 +----- +Render time: 0.026 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_ao_Mask.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 24mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8267 +----- +Render time: 0.292 sec + +Writing... +light_-1786324120_0_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 24mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8267 +----- +Render time: 0.051 sec + +Writing... +light_-1786324120_1_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 24mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8267 +----- +Render time: 0.064 sec + +Writing... +light_-1786324120_2_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 5mb, available GPU memory: 7116mb +Used host memory: 5mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 5mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 9mb, available GPU memory: 7034mb +----- +Mem stats: +Total: 82 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8265 +----- +Render time: 0.026 sec + +Writing... +light_-1786324120_3_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 5mb, available GPU memory: 7116mb +Used host memory: 5mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 5mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 9mb, available GPU memory: 7034mb +----- +Mem stats: +Total: 82 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8265 +----- +Render time: 0.025 sec + +Writing... +light_-1786324120_4_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LM0.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.365 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA1.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.303 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA2.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.289 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA3.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA4.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LM0.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.236 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA1.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.286 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA2.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.29 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA3.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA4.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LM0.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.236 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA1.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.285 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA2.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.289 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA3.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA4.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LM0.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.237 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA1.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.285 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA2.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6971mb +----- +Mem stats: +Total: 145 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.288 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA3.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA4.lz4 +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 36mb, available GPU memory: 7116mb +Used host memory: 36mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 36mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 60mb, available GPU memory: 6973mb +----- +Mem stats: +Total: 143 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8265 +----- +Render time: 0.237 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 36mb, available GPU memory: 7116mb +Used host memory: 36mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 36mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 60mb, available GPU memory: 6973mb +----- +Mem stats: +Total: 143 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8265 +----- +Render time: 0.284 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 36mb, available GPU memory: 7116mb +Used host memory: 36mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 36mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 60mb, available GPU memory: 6973mb +----- +Mem stats: +Total: 143 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8265 +----- +Render time: 0.289 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 33mb, available GPU memory: 7116mb +Used host memory: 33mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 33mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 39mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 3mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 33mb, available GPU memory: 7116mb +Used host memory: 33mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 33mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 39mb, available GPU memory: 7002mb +----- +Mem stats: +Total: 114 +Alphas: 1 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_final_HDR.lz4 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +1024 1024 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +1024 1024 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +1024 1024 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +512 512 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +512 512 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.084 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.082 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.083 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LM0.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.164 sec + +Writing... +light_-1618840742_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.121 sec + +Writing... +light_-1618840742_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.194 sec + +Writing... +light_-1618840742_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.99 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.159 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.753 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.013 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.193 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.77 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.992 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.16 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.757 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.988 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.165 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 142mb, available GPU memory: 7116mb +Used host memory: 142mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 142mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 238mb, available GPU memory: 6770mb +----- +Mem stats: +Total: 346 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.758 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 126mb, available GPU memory: 7116mb +Used host memory: 126mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 126mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 222mb, available GPU memory: 6784mb +----- +Mem stats: +Total: 332 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 0.996 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 126mb, available GPU memory: 7116mb +Used host memory: 126mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 126mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 222mb, available GPU memory: 6784mb +----- +Mem stats: +Total: 332 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 1.169 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 126mb, available GPU memory: 7116mb +Used host memory: 126mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 126mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 222mb, available GPU memory: 6784mb +----- +Mem stats: +Total: 332 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 96 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 0.758 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.085 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA9.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 53mb, available GPU memory: 6975mb +----- +Mem stats: +Total: 141 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8271 +----- +Render time: 0.037 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA9.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA10.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.026 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA10.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.082 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.08 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA12.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.026 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA12.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA11.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.027 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA11.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA6.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.087 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA6.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA7.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.081 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA7.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA5.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.08 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA5.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.08 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA8.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 53mb, available GPU memory: 6975mb +----- +Mem stats: +Total: 141 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8271 +----- +Render time: 0.04 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA8.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.08 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LM0.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.126 sec + +Writing... +light_-1618840742_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 17mb, available GPU memory: 7116mb +Used host memory: 17mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_9_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 17mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 33mb, available GPU memory: 6999mb +----- +Mem stats: +Total: 117 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8275 +----- +Render time: 0.042 sec + +Writing... +light_-1618840742_9_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_10_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.028 sec + +Writing... +light_-1618840742_10_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.18 sec + +Writing... +light_-1618840742_4_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.164 sec + +Writing... +light_-1618840742_3_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_12_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.026 sec + +Writing... +light_-1618840742_12_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_11_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.025 sec + +Writing... +light_-1618840742_11_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_6_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.129 sec + +Writing... +light_-1618840742_6_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_7_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.131 sec + +Writing... +light_-1618840742_7_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_5_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.142 sec + +Writing... +light_-1618840742_5_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.175 sec + +Writing... +light_-1618840742_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 17mb, available GPU memory: 7116mb +Used host memory: 17mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_8_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 17mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 33mb, available GPU memory: 6999mb +----- +Mem stats: +Total: 117 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8275 +----- +Render time: 0.038 sec + +Writing... +light_-1618840742_8_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.196 sec + +Writing... +light_-1618840742_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.819 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA9.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 300mb, available GPU memory: 7116mb +Used host memory: 300mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 300mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 324mb, available GPU memory: 6708mb +----- +Mem stats: +Total: 408 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8276 +----- +Render time: 0.917 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA10.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.281 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.383 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.521 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA12.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.184 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA11.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.25 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA6.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.487 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA7.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.29 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA5.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.968 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.264 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA8.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 300mb, available GPU memory: 7116mb +Used host memory: 300mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 300mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 324mb, available GPU memory: 6708mb +----- +Mem stats: +Total: 408 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8276 +----- +Render time: 0.892 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.84 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.586 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA9.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 300mb, available GPU memory: 7116mb +Used host memory: 300mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 300mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 324mb, available GPU memory: 6708mb +----- +Mem stats: +Total: 408 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8276 +----- +Render time: 0.912 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA10.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.284 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.372 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.499 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA12.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.183 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA11.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.249 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA6.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.462 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA7.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.295 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA5.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.959 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.258 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA8.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 300mb, available GPU memory: 7116mb +Used host memory: 300mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 300mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 324mb, available GPU memory: 6708mb +----- +Mem stats: +Total: 408 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8276 +----- +Render time: 0.893 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.837 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.605 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA9.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 300mb, available GPU memory: 7116mb +Used host memory: 300mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 300mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 324mb, available GPU memory: 6708mb +----- +Mem stats: +Total: 408 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8276 +----- +Render time: 0.918 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA10.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.287 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.374 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.503 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA12.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.178 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA11.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.253 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA6.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.477 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA7.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.286 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA5.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.97 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.262 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA8.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 300mb, available GPU memory: 7116mb +Used host memory: 300mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 300mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 324mb, available GPU memory: 6708mb +----- +Mem stats: +Total: 408 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8276 +----- +Render time: 0.891 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.847 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.611 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA9.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 300mb, available GPU memory: 7116mb +Used host memory: 300mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 300mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 324mb, available GPU memory: 6708mb +----- +Mem stats: +Total: 408 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8276 +----- +Render time: 0.919 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA10.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.282 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.382 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.516 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA12.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.183 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA11.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 294mb, available GPU memory: 7116mb +Used host memory: 294mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 294mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 300mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.25 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA6.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.48 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA7.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.285 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA5.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.957 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 3.265 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA8.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 300mb, available GPU memory: 7116mb +Used host memory: 300mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 300mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 324mb, available GPU memory: 6708mb +----- +Mem stats: +Total: 408 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8276 +----- +Render time: 0.896 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 324mb, available GPU memory: 7116mb +Used host memory: 324mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 324mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 420mb, available GPU memory: 6588mb +----- +Mem stats: +Total: 528 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 2.846 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 308mb, available GPU memory: 7116mb +Used host memory: 308mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 308mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 404mb, available GPU memory: 6602mb +----- +Mem stats: +Total: 514 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 2.605 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 296mb, available GPU memory: 7116mb +Used host memory: 296mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA9_final_HDR... +Skipping pass HDR2 +Used host memory: 296mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 320mb, available GPU memory: 6710mb +----- +Mem stats: +Total: 406 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8274 +----- +Render time: 0.919 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA9_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 293mb, available GPU memory: 7116mb +Used host memory: 293mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA10_final_HDR... +Skipping pass HDR2 +Used host memory: 293mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 299mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.278 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA10_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 308mb, available GPU memory: 7116mb +Used host memory: 308mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 308mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 404mb, available GPU memory: 6602mb +----- +Mem stats: +Total: 514 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 3.372 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 308mb, available GPU memory: 7116mb +Used host memory: 308mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 308mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 404mb, available GPU memory: 6602mb +----- +Mem stats: +Total: 514 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 3.513 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 293mb, available GPU memory: 7116mb +Used host memory: 293mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA12_final_HDR... +Skipping pass HDR2 +Used host memory: 293mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 299mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.182 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA12_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 293mb, available GPU memory: 7116mb +Used host memory: 293mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA11_final_HDR... +Skipping pass HDR2 +Used host memory: 293mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 299mb, available GPU memory: 6739mb +----- +Mem stats: +Total: 377 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 278 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.252 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA11_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 308mb, available GPU memory: 7116mb +Used host memory: 308mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA6_final_HDR... +Skipping pass HDR2 +Used host memory: 308mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 404mb, available GPU memory: 6602mb +----- +Mem stats: +Total: 514 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 4.48 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA6_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 308mb, available GPU memory: 7116mb +Used host memory: 308mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA7_final_HDR... +Skipping pass HDR2 +Used host memory: 308mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 404mb, available GPU memory: 6602mb +----- +Mem stats: +Total: 514 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 4.282 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA7_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 308mb, available GPU memory: 7116mb +Used host memory: 308mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA5_final_HDR... +Skipping pass HDR2 +Used host memory: 308mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 404mb, available GPU memory: 6602mb +----- +Mem stats: +Total: 514 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 2.97 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA5_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 308mb, available GPU memory: 7116mb +Used host memory: 308mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 308mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 404mb, available GPU memory: 6602mb +----- +Mem stats: +Total: 514 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 3.269 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 296mb, available GPU memory: 7116mb +Used host memory: 296mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA8_final_HDR... +Skipping pass HDR2 +Used host memory: 296mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 320mb, available GPU memory: 6710mb +----- +Mem stats: +Total: 406 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 278 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8274 +----- +Render time: 0.889 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA8_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 308mb, available GPU memory: 7116mb +Used host memory: 308mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 308mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 404mb, available GPU memory: 6602mb +----- +Mem stats: +Total: 514 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 278 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 2.84 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.099 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.084 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.026 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.025 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.083 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LM0.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.127 sec + +Writing... +light_-1618840742_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.165 sec + +Writing... +light_-1618840742_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.028 sec + +Writing... +light_-1618840742_3_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.026 sec + +Writing... +light_-1618840742_4_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.199 sec + +Writing... +light_-1618840742_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.452 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.086 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.114 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.801 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.46 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.085 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.113 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.817 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.457 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.114 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.82 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.462 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.054 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.802 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 1.403 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 1.054 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 115mb, available GPU memory: 7116mb +Used host memory: 115mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 115mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 121mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 115mb, available GPU memory: 7116mb +Used host memory: 115mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 115mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 121mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 0.792 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.085 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.025 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.027 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.082 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.082 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LM0.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.167 sec + +Writing... +light_-1618840742_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.028 sec + +Writing... +light_-1618840742_3_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.025 sec + +Writing... +light_-1618840742_4_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.129 sec + +Writing... +light_-1618840742_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.197 sec + +Writing... +light_-1618840742_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.042 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.053 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.407 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.777 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.054 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.409 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.781 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.049 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.419 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.783 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.043 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.113 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.418 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.777 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 115mb, available GPU memory: 7116mb +Used host memory: 115mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 115mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 121mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.109 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 115mb, available GPU memory: 7116mb +Used host memory: 115mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 115mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 121mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 1.419 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 0.787 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.081 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.025 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 23mb, available GPU memory: 7015mb +----- +Mem stats: +Total: 101 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8273 +----- +Render time: 0.026 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.083 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSlavyanskyBoulevard_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 173mb, available GPU memory: 6819mb +----- +Mem stats: +Total: 297 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8259 +----- +Render time: 0.082 sec +Writing... +uvpos_StationSlavyanskyBoulevard_LM0.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.168 sec + +Writing... +light_-1618840742_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.027 sec + +Writing... +light_-1618840742_3_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7022mb +----- +Mem stats: +Total: 94 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8273 +----- +Render time: 0.025 sec + +Writing... +light_-1618840742_4_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.128 sec + +Writing... +light_-1618840742_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1618840742_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 93mb, available GPU memory: 6915mb +----- +Mem stats: +Total: 201 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8275 +----- +Render time: 0.19 sec + +Writing... +light_-1618840742_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.006 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.114 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.054 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.363 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.758 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.011 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.108 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.375 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.763 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.029 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.361 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.764 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA1.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.013 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA3.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.109 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA4.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 116mb, available GPU memory: 7116mb +Used host memory: 116mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 116mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 122mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LMA2.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 1.387 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSlavyanskyBoulevard_LM0.lz4 +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 146mb, available GPU memory: 7116mb +Used host memory: 146mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 146mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 242mb, available GPU memory: 6766mb +----- +Mem stats: +Total: 350 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.767 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 1.012 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 115mb, available GPU memory: 7116mb +Used host memory: 115mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 115mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 121mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 115mb, available GPU memory: 7116mb +Used host memory: 115mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 115mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 121mb, available GPU memory: 6917mb +----- +Mem stats: +Total: 199 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 100 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8275 +----- +Render time: 0.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA4_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 1.376 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 10mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSlavyanskyBoulevard_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSlavyanskyBoulevard_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 130mb, available GPU memory: 7116mb +Used host memory: 130mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSlavyanskyBoulevard_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 130mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 226mb, available GPU memory: 6780mb +----- +Mem stats: +Total: 336 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 100 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8262 +----- +Render time: 0.767 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSlavyanskyBoulevard_LM0_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.086 sec +Writing... +uvpos_StationSherbinka_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.089 sec +Writing... +uvpos_StationSherbinka_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.082 sec +Writing... +uvpos_StationSherbinka_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 58mb, available GPU memory: 6969mb +----- +Mem stats: +Total: 147 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8277 +----- +Render time: 0.039 sec +Writing... +uvpos_StationSherbinka_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.081 sec +Writing... +uvpos_StationSherbinka_LMA1.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.212 sec + +Writing... +light_1566430392_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.089 sec + +Writing... +light_1566430392_3_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.074 sec + +Writing... +light_1566430392_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7116mb +Used host memory: 22mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 22mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 38mb, available GPU memory: 6993mb +----- +Mem stats: +Total: 123 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8281 +----- +Render time: 0.051 sec + +Writing... +light_1566430392_4_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.097 sec + +Writing... +light_1566430392_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.764 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.384 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.207 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 163mb, available GPU memory: 7116mb +Used host memory: 163mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 163mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 187mb, available GPU memory: 6844mb +----- +Mem stats: +Total: 272 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.493 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.313 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.743 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.383 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.209 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 163mb, available GPU memory: 7116mb +Used host memory: 163mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 163mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 187mb, available GPU memory: 6844mb +----- +Mem stats: +Total: 272 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.501 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.311 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.754 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.384 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.21 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 163mb, available GPU memory: 7116mb +Used host memory: 163mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 163mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 187mb, available GPU memory: 6844mb +----- +Mem stats: +Total: 272 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.496 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.313 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.743 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.389 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.206 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 163mb, available GPU memory: 7116mb +Used host memory: 163mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 163mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 187mb, available GPU memory: 6844mb +----- +Mem stats: +Total: 272 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.498 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.312 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 171mb, available GPU memory: 7116mb +Used host memory: 171mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 171mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 267mb, available GPU memory: 6738mb +----- +Mem stats: +Total: 378 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 0.74 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 171mb, available GPU memory: 7116mb +Used host memory: 171mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 171mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 267mb, available GPU memory: 6738mb +----- +Mem stats: +Total: 378 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 0.385 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 171mb, available GPU memory: 7116mb +Used host memory: 171mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 171mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 267mb, available GPU memory: 6738mb +----- +Mem stats: +Total: 378 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 0.204 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 159mb, available GPU memory: 7116mb +Used host memory: 159mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 159mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 183mb, available GPU memory: 6846mb +----- +Mem stats: +Total: 270 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8281 +----- +Render time: 0.498 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 171mb, available GPU memory: 7116mb +Used host memory: 171mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 171mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 267mb, available GPU memory: 6738mb +----- +Mem stats: +Total: 378 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 0.312 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.084 sec +Writing... +uvpos_StationSherbinka_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.081 sec +Writing... +uvpos_StationSherbinka_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.081 sec +Writing... +uvpos_StationSherbinka_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 58mb, available GPU memory: 6969mb +----- +Mem stats: +Total: 147 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8277 +----- +Render time: 0.04 sec +Writing... +uvpos_StationSherbinka_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.08 sec +Writing... +uvpos_StationSherbinka_LMA1.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.212 sec + +Writing... +light_1566430392_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.085 sec + +Writing... +light_1566430392_3_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.076 sec + +Writing... +light_1566430392_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7116mb +Used host memory: 22mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 22mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 38mb, available GPU memory: 6993mb +----- +Mem stats: +Total: 123 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8281 +----- +Render time: 0.051 sec + +Writing... +light_1566430392_4_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.097 sec + +Writing... +light_1566430392_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.66 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 1.21 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.515 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 163mb, available GPU memory: 7116mb +Used host memory: 163mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 163mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 187mb, available GPU memory: 6844mb +----- +Mem stats: +Total: 272 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 1.725 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.927 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.653 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 1.221 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.518 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 163mb, available GPU memory: 7116mb +Used host memory: 163mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 163mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 187mb, available GPU memory: 6844mb +----- +Mem stats: +Total: 272 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 1.731 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.933 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.662 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 1.227 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.518 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 163mb, available GPU memory: 7116mb +Used host memory: 163mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 163mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 187mb, available GPU memory: 6844mb +----- +Mem stats: +Total: 272 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 1.788 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.943 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.724 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 1.228 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.516 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 163mb, available GPU memory: 7116mb +Used host memory: 163mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 163mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 187mb, available GPU memory: 6844mb +----- +Mem stats: +Total: 272 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 1.778 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 187mb, available GPU memory: 7116mb +Used host memory: 187mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 187mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 283mb, available GPU memory: 6724mb +----- +Mem stats: +Total: 392 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.97 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 171mb, available GPU memory: 7116mb +Used host memory: 171mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 171mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 267mb, available GPU memory: 6738mb +----- +Mem stats: +Total: 378 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 2.695 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 171mb, available GPU memory: 7116mb +Used host memory: 171mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 171mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 267mb, available GPU memory: 6738mb +----- +Mem stats: +Total: 378 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 1.206 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 171mb, available GPU memory: 7116mb +Used host memory: 171mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 171mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 267mb, available GPU memory: 6738mb +----- +Mem stats: +Total: 378 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 0.51 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 159mb, available GPU memory: 7116mb +Used host memory: 159mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 159mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 183mb, available GPU memory: 6846mb +----- +Mem stats: +Total: 270 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 136 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8281 +----- +Render time: 1.713 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 171mb, available GPU memory: 7116mb +Used host memory: 171mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 171mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 267mb, available GPU memory: 6738mb +----- +Mem stats: +Total: 378 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 136 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 0.928 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.086 sec +Writing... +uvpos_StationSherbinka_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA5.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 58mb, available GPU memory: 6969mb +----- +Mem stats: +Total: 147 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8277 +----- +Render time: 0.039 sec +Writing... +uvpos_StationSherbinka_LMA5.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.083 sec +Writing... +uvpos_StationSherbinka_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.083 sec +Writing... +uvpos_StationSherbinka_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.085 sec +Writing... +uvpos_StationSherbinka_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 18mb, available GPU memory: 7116mb +Used host memory: 18mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationSherbinka_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 18mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 178mb, available GPU memory: 6813mb +----- +Mem stats: +Total: 303 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8265 +----- +Render time: 0.082 sec +Writing... +uvpos_StationSherbinka_LMA1.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.212 sec + +Writing... +light_1566430392_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7116mb +Used host memory: 22mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_5_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 22mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 38mb, available GPU memory: 6993mb +----- +Mem stats: +Total: 123 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8281 +----- +Render time: 0.039 sec + +Writing... +light_1566430392_5_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.106 sec + +Writing... +light_1566430392_3_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.077 sec + +Writing... +light_1566430392_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.112 sec + +Writing... +light_1566430392_4_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 34mb, available GPU memory: 7116mb +Used host memory: 34mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_1566430392_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 34mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 98mb, available GPU memory: 6909mb +----- +Mem stats: +Total: 207 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8281 +----- +Render time: 0.096 sec + +Writing... +light_1566430392_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.78 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA5.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 195mb, available GPU memory: 7116mb +Used host memory: 195mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 195mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 219mb, available GPU memory: 6812mb +----- +Mem stats: +Total: 304 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 168 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.388 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.355 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.536 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 4.783 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.94 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.671 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA5.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 195mb, available GPU memory: 7116mb +Used host memory: 195mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 195mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 219mb, available GPU memory: 6812mb +----- +Mem stats: +Total: 304 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 168 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.39 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.376 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.539 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 4.816 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.949 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.683 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA5.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 195mb, available GPU memory: 7116mb +Used host memory: 195mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 195mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 219mb, available GPU memory: 6812mb +----- +Mem stats: +Total: 304 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 168 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.394 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.386 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.544 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 4.829 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.95 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LM0.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.693 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA5.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 195mb, available GPU memory: 7116mb +Used host memory: 195mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 195mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 219mb, available GPU memory: 6812mb +----- +Mem stats: +Total: 304 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 168 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.396 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA3.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 2.39 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA2.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.546 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA4.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 4.84 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationSherbinka_LMA1.lz4 +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 219mb, available GPU memory: 7116mb +Used host memory: 219mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 219mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 315mb, available GPU memory: 6692mb +----- +Mem stats: +Total: 424 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8283 +----- +Render time: 0.949 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 203mb, available GPU memory: 7116mb +Used host memory: 203mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 203mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 299mb, available GPU memory: 6706mb +----- +Mem stats: +Total: 410 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 2.69 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 191mb, available GPU memory: 7116mb +Used host memory: 191mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA5_final_HDR... +Skipping pass HDR2 +Used host memory: 191mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 215mb, available GPU memory: 6814mb +----- +Mem stats: +Total: 302 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 168 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8281 +----- +Render time: 0.394 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA5_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 203mb, available GPU memory: 7116mb +Used host memory: 203mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 203mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 299mb, available GPU memory: 6706mb +----- +Mem stats: +Total: 410 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 2.389 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 203mb, available GPU memory: 7116mb +Used host memory: 203mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 203mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 299mb, available GPU memory: 6706mb +----- +Mem stats: +Total: 410 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 0.54 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 203mb, available GPU memory: 7116mb +Used host memory: 203mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 203mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 299mb, available GPU memory: 6706mb +----- +Mem stats: +Total: 410 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 4.839 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA4_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 14mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationSherbinka_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationSherbinka_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 203mb, available GPU memory: 7116mb +Used host memory: 203mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationSherbinka_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 203mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 299mb, available GPU memory: 6706mb +----- +Mem stats: +Total: 410 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 168 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8269 +----- +Render time: 0.948 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationSherbinka_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 13mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8269 +----- +Render time: 0.024 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 13mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8269 +----- +Render time: 0.024 sec +Writing... +uvpos_AprelevkaDepo_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 13mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8269 +----- +Render time: 0.025 sec +Writing... +uvpos_AprelevkaDepo_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 6mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8267 +----- +Render time: 0.02 sec +Writing... +uvpos_AprelevkaDepo_LMA3.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_756420234_0_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 8mb, available GPU memory: 7032mb +----- +Mem stats: +Total: 84 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8269 +----- +Render time: 0.387 sec + +Writing... +light_756420234_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_756420234_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 8mb, available GPU memory: 7032mb +----- +Mem stats: +Total: 84 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8269 +----- +Render time: 0.028 sec + +Writing... +light_756420234_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_756420234_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 8mb, available GPU memory: 7032mb +----- +Mem stats: +Total: 84 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8269 +----- +Render time: 0.032 sec + +Writing... +light_756420234_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_756420234_3_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_756420234_3_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.094 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.079 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA3.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 10mb, available GPU memory: 7116mb +Used host memory: 10mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 10mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 12mb, available GPU memory: 7027mb +----- +Mem stats: +Total: 89 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 6 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8272 +----- +Render time: 0.049 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.088 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA3.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 10mb, available GPU memory: 7116mb +Used host memory: 10mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 10mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 12mb, available GPU memory: 7027mb +----- +Mem stats: +Total: 89 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 6 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8272 +----- +Render time: 0.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA3.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 10mb, available GPU memory: 7116mb +Used host memory: 10mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 10mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 12mb, available GPU memory: 7027mb +----- +Mem stats: +Total: 89 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 6 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8272 +----- +Render time: 0.046 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.092 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 18mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.074 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA3.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 10mb, available GPU memory: 7116mb +Used host memory: 10mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 10mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 12mb, available GPU memory: 7027mb +----- +Mem stats: +Total: 89 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 6 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8272 +----- +Render time: 0.048 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 11mb, available GPU memory: 7116mb +Used host memory: 11mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 11mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.086 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 11mb, available GPU memory: 7116mb +Used host memory: 11mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 11mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.074 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 11mb, available GPU memory: 7116mb +Used host memory: 11mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 11mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7020mb +----- +Mem stats: +Total: 96 +Alphas: 0 +GI albedos: 1 +GI lightmaps: 6 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8271 +----- +Render time: 0.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA3_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 10mb, available GPU memory: 7116mb +Used host memory: 10mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 10mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 12mb, available GPU memory: 7027mb +----- +Mem stats: +Total: 89 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 6 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8272 +----- +Render time: 0.048 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA3_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 43mb, available GPU memory: 6985mb +----- +Mem stats: +Total: 131 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8267 +----- +Render time: 0.036 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 6mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8267 +----- +Render time: 0.021 sec +Writing... +uvpos_AprelevkaDepo_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 6mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8267 +----- +Render time: 0.02 sec +Writing... +uvpos_AprelevkaDepo_LMA1.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1376412766_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.05 sec + +Writing... +light_1376412766_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1837935353_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.05 sec + +Writing... +light_1837935353_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1874797419_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_-1874797419_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-897835781_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.053 sec + +Writing... +light_-897835781_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1512137995_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.055 sec + +Writing... +light_-1512137995_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_693818528_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.05 sec + +Writing... +light_693818528_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1360964710_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.052 sec + +Writing... +light_1360964710_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_907490667_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.056 sec + +Writing... +light_907490667_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1316259871_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.056 sec + +Writing... +light_-1316259871_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.057 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1512137995_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1512137995_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_693818528_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.023 sec + +Writing... +light_693818528_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1360964710_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.023 sec + +Writing... +light_1360964710_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_907490667_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.023 sec + +Writing... +light_907490667_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1316259871_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1316259871_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.023 sec + +Writing... +light_-1703336470_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1874797419_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-1874797419_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-897835781_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-897835781_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1512137995_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-1512137995_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_693818528_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_693818528_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1360964710_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1360964710_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_907490667_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_907490667_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1316259871_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1316259871_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-1703336470_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.214 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.195 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.028 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.023 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.199 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.027 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.021 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.201 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.028 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.021 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 6989mb +----- +Mem stats: +Total: 127 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8270 +----- +Render time: 0.201 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.027 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 43mb, available GPU memory: 6985mb +----- +Mem stats: +Total: 131 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8267 +----- +Render time: 0.035 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 6mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8267 +----- +Render time: 0.02 sec +Writing... +uvpos_AprelevkaDepo_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 6mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8267 +----- +Render time: 0.021 sec +Writing... +uvpos_AprelevkaDepo_LMA1.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1513094211_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_-1513094211_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719958094_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.046 sec + +Writing... +light_1719958094_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1298402851_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_1298402851_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1117157951_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.049 sec + +Writing... +light_-1117157951_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1303298887_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.046 sec + +Writing... +light_-1303298887_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-467548871_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.047 sec + +Writing... +light_-467548871_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_335961947_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_335961947_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1089334797_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_1089334797_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-178192537_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.052 sec + +Writing... +light_-178192537_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1154120253_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.045 sec + +Writing... +light_1154120253_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-669052518_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.046 sec + +Writing... +light_-669052518_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1106551321_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.047 sec + +Writing... +light_1106551321_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.046 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.052 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.047 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.047 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.052 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.049 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1298402851_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1298402851_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1117157951_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1117157951_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-467548871_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-467548871_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1089334797_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1089334797_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-178192537_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-178192537_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1154120253_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.023 sec + +Writing... +light_1154120253_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1769614335_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_991550678_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-894811958_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1178897278_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1703336470_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_207355848_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1513094211_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-1513094211_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1298402851_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1298402851_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1117157951_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-1117157951_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-467548871_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-467548871_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_335961947_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_335961947_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1089334797_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1089334797_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-178192537_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-178192537_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1154120253_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_1154120253_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-979138242_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_1737042247_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-1769614335_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_991550678_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-894811958_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_1178897278_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1703336470_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_207355848_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.189 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.175 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.176 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.026 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.179 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.021 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 6989mb +----- +Mem stats: +Total: 127 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8270 +----- +Render time: 0.173 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 43mb, available GPU memory: 6985mb +----- +Mem stats: +Total: 131 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8267 +----- +Render time: 0.035 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 6mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8267 +----- +Render time: 0.021 sec +Writing... +uvpos_AprelevkaDepo_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 3mb, available GPU memory: 7116mb +Used host memory: 3mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 3mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 6mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8267 +----- +Render time: 0.02 sec +Writing... +uvpos_AprelevkaDepo_LMA1.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.046 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.046 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.043 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.05 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.053 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.047 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.049 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.045 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.048 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.046 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.051 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.047 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 7mb, available GPU memory: 7116mb +Used host memory: 7mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 7mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 23mb, available GPU memory: 7009mb +----- +Mem stats: +Total: 107 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8271 +----- +Render time: 0.047 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1132513069_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_1270824352_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1719140893_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1769614335_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_806245140_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_554460192_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_991550678_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_219793269_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-894811958_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1178897278_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_-1703336470_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_2_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_207355848_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.02 sec + +Writing... +light_1132513069_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_1270824352_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.02 sec + +Writing... +light_1719140893_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_1126785658_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.023 sec + +Writing... +light_-979138242_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_1737042247_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-1769614335_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_1446294183_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_806245140_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_554460192_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_991550678_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_219793269_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-894811958_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_1178897278_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.021 sec + +Writing... +light_-1703336470_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 4mb, available GPU memory: 7116mb +Used host memory: 4mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Used host memory: 4mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 5mb, available GPU memory: 7037mb +----- +Mem stats: +Total: 79 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8269 +----- +Render time: 0.022 sec + +Writing... +light_207355848_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.192 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.026 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.178 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.175 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8272 +----- +Render time: 0.175 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.021 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 40mb, available GPU memory: 6989mb +----- +Mem stats: +Total: 127 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8270 +----- +Render time: 0.175 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 2mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 13mb, available GPU memory: 7116mb +Used host memory: 13mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 13mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 14mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 91 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8271 +----- +Render time: 0.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 54mb, available GPU memory: 6972mb +----- +Mem stats: +Total: 143 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8278 +----- +Render time: 0.043 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 17mb, available GPU memory: 7024mb +----- +Mem stats: +Total: 91 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8279 +----- +Render time: 0.024 sec +Writing... +uvpos_AprelevkaDepo_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 17mb, available GPU memory: 7024mb +----- +Mem stats: +Total: 91 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8279 +----- +Render time: 0.025 sec +Writing... +uvpos_AprelevkaDepo_LMA1.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.398 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.053 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.052 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.052 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.052 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.055 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.055 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.055 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.053 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.058 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.054 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.052 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.056 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7118mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7118mb +Used host memory: 20mb, available GPU memory: 7118mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7118mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6997mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.055 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.053 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.057 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.055 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.052 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.057 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.057 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.052 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 20mb, available GPU memory: 7116mb +Used host memory: 20mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 20mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 36mb, available GPU memory: 6995mb +----- +Mem stats: +Total: 121 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8284 +----- +Render time: 0.055 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_1132513069_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1270824352_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1719140893_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_-1769614335_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_806245140_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_554460192_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_991550678_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_219793269_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-894811958_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1178897278_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_-1703336470_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_207355848_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1132513069_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1270824352_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1719140893_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1126785658_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-979138242_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_1737042247_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-1769614335_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1446294183_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_806245140_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_554460192_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_991550678_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_219793269_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_-894811958_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1178897278_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-1703336470_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_207355848_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 33mb, available GPU memory: 7116mb +Used host memory: 33mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 33mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 57mb, available GPU memory: 6973mb +----- +Mem stats: +Total: 143 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8285 +----- +Render time: 0.362 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.029 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 33mb, available GPU memory: 7116mb +Used host memory: 33mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 33mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 57mb, available GPU memory: 6973mb +----- +Mem stats: +Total: 143 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8285 +----- +Render time: 0.234 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.029 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.026 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 33mb, available GPU memory: 7116mb +Used host memory: 33mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 33mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 57mb, available GPU memory: 6973mb +----- +Mem stats: +Total: 143 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8285 +----- +Render time: 0.237 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.028 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 33mb, available GPU memory: 7116mb +Used host memory: 33mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 33mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 57mb, available GPU memory: 6973mb +----- +Mem stats: +Total: 143 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8285 +----- +Render time: 0.237 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.03 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 53mb, available GPU memory: 6975mb +----- +Mem stats: +Total: 141 +Alphas: 1 +GI albedos: 4 +GI lightmaps: 9 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8283 +----- +Render time: 0.237 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.029 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 25mb, available GPU memory: 7116mb +Used host memory: 25mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 25mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 27mb, available GPU memory: 7011mb +----- +Mem stats: +Total: 105 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 9 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.026 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 174mb, available GPU memory: 6816mb +----- +Mem stats: +Total: 299 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8266 +----- +Render time: 0.092 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 17mb, available GPU memory: 7024mb +----- +Mem stats: +Total: 91 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8279 +----- +Render time: 0.027 sec +Writing... +uvpos_AprelevkaDepo_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 14mb, available GPU memory: 7116mb +Used host memory: 14mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 14mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 17mb, available GPU memory: 7024mb +----- +Mem stats: +Total: 91 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 2 +Scene: 8279 +----- +Render time: 0.025 sec +Writing... +uvpos_AprelevkaDepo_LMA1.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.13 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.13 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.123 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.13 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.132 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.151 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.135 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.134 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.132 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.138 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.136 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.12 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.136 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.142 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.132 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.146 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.176 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.125 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.182 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.147 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.119 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 32mb, available GPU memory: 7116mb +Used host memory: 32mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 32mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 96mb, available GPU memory: 6911mb +----- +Mem stats: +Total: 205 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8284 +----- +Render time: 0.131 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1132513069_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1270824352_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1719140893_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-1769614335_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_806245140_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_554460192_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_991550678_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_219793269_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-894811958_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.026 sec + +Writing... +light_1178897278_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-1703336470_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_2_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_207355848_2_HDR.lz4 +Done +Init... +addmul +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_1132513069_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1270824352_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1719140893_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1126785658_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-979138242_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_1737042247_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_-1769614335_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1446294183_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_806245140_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_554460192_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_991550678_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.024 sec + +Writing... +light_219793269_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-894811958_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_1178897278_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_-1703336470_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 16mb, available GPU memory: 7116mb +Used host memory: 16mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Used host memory: 16mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 17mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8282 +----- +Render time: 0.025 sec + +Writing... +light_207355848_1_HDR.lz4 +Done +Init... +addmul +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 177mb, available GPU memory: 6829mb +----- +Mem stats: +Total: 287 +Alphas: 1 +GI albedos: 16 +GI lightmaps: 33 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.79 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.03 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 177mb, available GPU memory: 6829mb +----- +Mem stats: +Total: 287 +Alphas: 1 +GI albedos: 16 +GI lightmaps: 33 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.761 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.032 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.031 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 177mb, available GPU memory: 6829mb +----- +Mem stats: +Total: 287 +Alphas: 1 +GI albedos: 16 +GI lightmaps: 33 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.794 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.03 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 177mb, available GPU memory: 6829mb +----- +Mem stats: +Total: 287 +Alphas: 1 +GI albedos: 16 +GI lightmaps: 33 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.803 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.03 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 65mb, available GPU memory: 7116mb +Used host memory: 65mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 65mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 161mb, available GPU memory: 6843mb +----- +Mem stats: +Total: 273 +Alphas: 1 +GI albedos: 16 +GI lightmaps: 33 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8271 +----- +Render time: 0.764 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 9mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 49mb, available GPU memory: 7116mb +Used host memory: 49mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 49mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 51mb, available GPU memory: 6987mb +----- +Mem stats: +Total: 129 +Alphas: 1 +GI albedos: 0 +GI lightmaps: 33 +Light data: 0 +Output: 0 +UV GBuffer: 1 +Scene: 8284 +----- +Render time: 0.029 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 17mb, available GPU memory: 7116mb +Used host memory: 17mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 17mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 657mb, available GPU memory: 6188mb +----- +Mem stats: +Total: 927 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 256 +UV GBuffer: 640 +Scene: 8219 +----- +Render time: 0.254 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 17mb, available GPU memory: 7116mb +Used host memory: 17mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 17mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 177mb, available GPU memory: 6812mb +----- +Mem stats: +Total: 303 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8267 +----- +Render time: 0.081 sec +Writing... +uvpos_AprelevkaDepo_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 17mb, available GPU memory: 7116mb +Used host memory: 17mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 17mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 177mb, available GPU memory: 6812mb +----- +Mem stats: +Total: 303 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8267 +----- +Render time: 0.082 sec +Writing... +uvpos_AprelevkaDepo_LMA1.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.419 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.406 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.377 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.412 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.406 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.455 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.428 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.447 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.425 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.458 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.429 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.4 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.45 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.443 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.408 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.466 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.435 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.388 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.453 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.464 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.398 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 83mb, available GPU memory: 7116mb +Used host memory: 83mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 83mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6571mb +----- +Mem stats: +Total: 545 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 128 +UV GBuffer: 320 +Scene: 8285 +----- +Render time: 0.413 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.066 sec + +Writing... +light_1132513069_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.066 sec + +Writing... +light_1270824352_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_1719140893_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_-1769614335_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_806245140_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_554460192_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_991550678_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_219793269_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.066 sec + +Writing... +light_-894811958_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_1178897278_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.066 sec + +Writing... +light_-1703336470_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_2_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_207355848_2_HDR.lz4 +Done +Init... +addmul +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_1132513069_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_1270824352_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_1719140893_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.066 sec + +Writing... +light_1126785658_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_-979138242_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.066 sec + +Writing... +light_1737042247_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.066 sec + +Writing... +light_-1769614335_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_1446294183_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.066 sec + +Writing... +light_806245140_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_554460192_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_991550678_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.068 sec + +Writing... +light_219793269_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_-894811958_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_1178897278_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.068 sec + +Writing... +light_-1703336470_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 35mb, available GPU memory: 7116mb +Used host memory: 35mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Used host memory: 35mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 99mb, available GPU memory: 6907mb +----- +Mem stats: +Total: 209 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8285 +----- +Render time: 0.067 sec + +Writing... +light_207355848_1_HDR.lz4 +Done +Init... +addmul +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 339mb, available GPU memory: 7116mb +Used host memory: 339mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 339mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 723mb, available GPU memory: 6187mb +----- +Mem stats: +Total: 929 +Alphas: 4 +GI albedos: 64 +GI lightmaps: 192 +Light data: 0 +Output: 128 +UV GBuffer: 448 +Scene: 8285 +----- +Render time: 9.919 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 243mb, available GPU memory: 7116mb +Used host memory: 243mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 243mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6667mb +----- +Mem stats: +Total: 449 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.123 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 243mb, available GPU memory: 7116mb +Used host memory: 243mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 243mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6667mb +----- +Mem stats: +Total: 449 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 339mb, available GPU memory: 7116mb +Used host memory: 339mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 339mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 723mb, available GPU memory: 6187mb +----- +Mem stats: +Total: 929 +Alphas: 4 +GI albedos: 64 +GI lightmaps: 192 +Light data: 0 +Output: 128 +UV GBuffer: 448 +Scene: 8285 +----- +Render time: 10.014 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 243mb, available GPU memory: 7116mb +Used host memory: 243mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 243mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6667mb +----- +Mem stats: +Total: 449 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.123 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 243mb, available GPU memory: 7116mb +Used host memory: 243mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 243mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6667mb +----- +Mem stats: +Total: 449 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 339mb, available GPU memory: 7116mb +Used host memory: 339mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 339mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 723mb, available GPU memory: 6187mb +----- +Mem stats: +Total: 929 +Alphas: 4 +GI albedos: 64 +GI lightmaps: 192 +Light data: 0 +Output: 128 +UV GBuffer: 448 +Scene: 8285 +----- +Render time: 10.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 243mb, available GPU memory: 7116mb +Used host memory: 243mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 243mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6667mb +----- +Mem stats: +Total: 449 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.123 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 243mb, available GPU memory: 7116mb +Used host memory: 243mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 243mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6667mb +----- +Mem stats: +Total: 449 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 339mb, available GPU memory: 7116mb +Used host memory: 339mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 339mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 723mb, available GPU memory: 6187mb +----- +Mem stats: +Total: 929 +Alphas: 4 +GI albedos: 64 +GI lightmaps: 192 +Light data: 0 +Output: 128 +UV GBuffer: 448 +Scene: 8285 +----- +Render time: 10.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 243mb, available GPU memory: 7116mb +Used host memory: 243mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 243mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6667mb +----- +Mem stats: +Total: 449 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.122 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 243mb, available GPU memory: 7116mb +Used host memory: 243mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 243mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 339mb, available GPU memory: 6667mb +----- +Mem stats: +Total: 449 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8285 +----- +Render time: 0.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 275mb, available GPU memory: 7116mb +Used host memory: 275mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 275mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 659mb, available GPU memory: 6249mb +----- +Mem stats: +Total: 867 +Alphas: 4 +GI albedos: 64 +GI lightmaps: 192 +Light data: 0 +Output: 128 +UV GBuffer: 448 +Scene: 8223 +----- +Render time: 10.096 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 227mb, available GPU memory: 7116mb +Used host memory: 227mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 227mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 323mb, available GPU memory: 6681mb +----- +Mem stats: +Total: 435 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8271 +----- +Render time: 0.121 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 4096 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 12mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 227mb, available GPU memory: 7116mb +Used host memory: 227mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 227mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 323mb, available GPU memory: 6681mb +----- +Mem stats: +Total: 435 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 192 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8271 +----- +Render time: 0.109 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 23mb, available GPU memory: 7116mb +Used host memory: 23mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 23mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 183mb, available GPU memory: 6803mb +----- +Mem stats: +Total: 313 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8277 +----- +Render time: 0.086 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 23mb, available GPU memory: 7116mb +Used host memory: 23mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 23mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 63mb, available GPU memory: 6959mb +----- +Mem stats: +Total: 157 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8289 +----- +Render time: 0.041 sec +Writing... +uvpos_AprelevkaDepo_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 23mb, available GPU memory: 7116mb +Used host memory: 23mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 23mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 63mb, available GPU memory: 6959mb +----- +Mem stats: +Total: 157 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8289 +----- +Render time: 0.041 sec +Writing... +uvpos_AprelevkaDepo_LMA2.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.132 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.135 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.123 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.128 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.13 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.139 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.134 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.137 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.134 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.139 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.136 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.123 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.139 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.136 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.127 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.142 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.145 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.121 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.14 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.143 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.123 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.13 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_1217878406_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1255341408_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_1132513069_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1270824352_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_607008738_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1719140893_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_1126785658_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_-979138242_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1737042247_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_-1769614335_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1446294183_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1403799733_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_806245140_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_554460192_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_1889193428_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_991550678_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_219793269_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_-894811958_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1178897278_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_-1703336470_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.04 sec + +Writing... +light_-331120839_1_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_207355848_1_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_1132513069_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.04 sec + +Writing... +light_1270824352_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1719140893_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1126785658_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_-979138242_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_1737042247_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_-1769614335_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1446294183_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_806245140_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_554460192_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_991550678_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_219793269_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_-894811958_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_1178897278_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.038 sec + +Writing... +light_-1703336470_2_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 29mb, available GPU memory: 7116mb +Used host memory: 29mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_2_HDR... +Skipping pass Mask +Used host memory: 29mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 45mb, available GPU memory: 6981mb +----- +Mem stats: +Total: 135 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8295 +----- +Render time: 0.039 sec + +Writing... +light_207355848_2_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 105mb, available GPU memory: 7116mb +Used host memory: 105mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 105mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 201mb, available GPU memory: 6801mb +----- +Mem stats: +Total: 315 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 48 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8295 +----- +Render time: 2.872 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 195 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8295 +----- +Render time: 0.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 195 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8295 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 105mb, available GPU memory: 7116mb +Used host memory: 105mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 105mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 201mb, available GPU memory: 6801mb +----- +Mem stats: +Total: 315 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 48 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8295 +----- +Render time: 2.872 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 195 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8295 +----- +Render time: 0.062 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 195 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8295 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 105mb, available GPU memory: 7116mb +Used host memory: 105mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 105mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 201mb, available GPU memory: 6801mb +----- +Mem stats: +Total: 315 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 48 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8295 +----- +Render time: 2.88 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 195 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8295 +----- +Render time: 0.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 195 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8295 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 105mb, available GPU memory: 7116mb +Used host memory: 105mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 105mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 201mb, available GPU memory: 6801mb +----- +Mem stats: +Total: 315 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 48 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8295 +----- +Render time: 2.886 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA1.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 195 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8295 +----- +Render time: 0.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LMA2.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 81mb, available GPU memory: 7116mb +Used host memory: 81mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 81mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6921mb +----- +Mem stats: +Total: 195 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8295 +----- +Render time: 0.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 89mb, available GPU memory: 7116mb +Used host memory: 89mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 89mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 185mb, available GPU memory: 6815mb +----- +Mem stats: +Total: 301 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 48 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8281 +----- +Render time: 2.885 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 77mb, available GPU memory: 7116mb +Used host memory: 77mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 77mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 101mb, available GPU memory: 6923mb +----- +Mem stats: +Total: 193 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8293 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: AprelevkaDepo_LMA2_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 77mb, available GPU memory: 7116mb +Used host memory: 77mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 77mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 101mb, available GPU memory: 6923mb +----- +Mem stats: +Total: 193 +Alphas: 4 +GI albedos: 4 +GI lightmaps: 48 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8293 +----- +Render time: 0.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LMA2_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7116mb +Used host memory: 22mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 22mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 182mb, available GPU memory: 6803mb +----- +Mem stats: +Total: 312 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8276 +----- +Render time: 0.086 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.132 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.135 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.117 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.125 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.126 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.141 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.129 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.132 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.13 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.133 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.128 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.123 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.13 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.132 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.125 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.137 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.137 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.119 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.136 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.137 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.123 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 218 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8294 +----- +Render time: 0.128 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 298 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8294 +----- +Render time: 3.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 298 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8294 +----- +Render time: 2.972 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 298 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8294 +----- +Render time: 2.981 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 298 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8294 +----- +Render time: 2.977 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6831mb +----- +Mem stats: +Total: 284 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8280 +----- +Render time: 2.981 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 23mb, available GPU memory: 7116mb +Used host memory: 23mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 23mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 183mb, available GPU memory: 6803mb +----- +Mem stats: +Total: 313 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8277 +----- +Render time: 0.085 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.133 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.136 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.121 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.129 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.129 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.136 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.129 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.134 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.131 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.134 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.129 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.124 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.131 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.135 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.128 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.137 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.132 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.118 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.136 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.137 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.123 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 41mb, available GPU memory: 7116mb +Used host memory: 41mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 41mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 105mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 4 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8295 +----- +Render time: 0.125 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 89mb, available GPU memory: 7116mb +Used host memory: 89mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 89mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 185mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 299 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8295 +----- +Render time: 2.976 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 89mb, available GPU memory: 7116mb +Used host memory: 89mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 89mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 185mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 299 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8295 +----- +Render time: 2.986 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 89mb, available GPU memory: 7116mb +Used host memory: 89mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 89mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 185mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 299 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8295 +----- +Render time: 2.982 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 89mb, available GPU memory: 7116mb +Used host memory: 89mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 89mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 185mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 299 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8295 +----- +Render time: 2.989 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 73mb, available GPU memory: 7116mb +Used host memory: 73mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 73mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 169mb, available GPU memory: 6831mb +----- +Mem stats: +Total: 285 +Alphas: 4 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8281 +----- +Render time: 2.995 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 24mb, available GPU memory: 7116mb +Used host memory: 24mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 24mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 184mb, available GPU memory: 6803mb +----- +Mem stats: +Total: 312 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8275 +----- +Render time: 0.105 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.48 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.073 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.073 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.076 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.444 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.136 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.121 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.128 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.13 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.137 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.134 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.136 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.133 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.139 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.131 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.127 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.136 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.136 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.131 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.139 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.134 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.125 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.137 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.139 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.125 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6897mb +----- +Mem stats: +Total: 219 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.128 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 90mb, available GPU memory: 7116mb +Used host memory: 90mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 90mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 186mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 299 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8293 +----- +Render time: 3.669 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 90mb, available GPU memory: 7116mb +Used host memory: 90mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 90mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 186mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 299 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8293 +----- +Render time: 3.564 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 90mb, available GPU memory: 7116mb +Used host memory: 90mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 90mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 186mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 299 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8293 +----- +Render time: 3.562 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 90mb, available GPU memory: 7116mb +Used host memory: 90mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 90mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 186mb, available GPU memory: 6817mb +----- +Mem stats: +Total: 299 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8293 +----- +Render time: 3.579 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 74mb, available GPU memory: 7116mb +Used host memory: 74mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 74mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 170mb, available GPU memory: 6703mb +----- +Mem stats: +Total: 413 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8279 +----- +Render time: 0.416 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 74mb, available GPU memory: 7116mb +Used host memory: 74mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 74mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 170mb, available GPU memory: 6831mb +----- +Mem stats: +Total: 285 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8279 +----- +Render time: 3.577 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.081 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.077 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.073 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.076 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 42mb, available GPU memory: 7116mb +Used host memory: 42mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 42mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 106mb, available GPU memory: 6769mb +----- +Mem stats: +Total: 347 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8293 +----- +Render time: 0.075 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 17mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 74mb, available GPU memory: 7116mb +Used host memory: 74mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 74mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 170mb, available GPU memory: 6703mb +----- +Mem stats: +Total: 413 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8279 +----- +Render time: 0.178 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 48mb, available GPU memory: 6983mb +----- +Mem stats: +Total: 133 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8263 +----- +Render time: 0.035 sec +Writing... +uvpos_StationPechatnici_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 48mb, available GPU memory: 6983mb +----- +Mem stats: +Total: 133 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8263 +----- +Render time: 0.036 sec +Writing... +uvpos_StationPechatnici_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 48mb, available GPU memory: 6983mb +----- +Mem stats: +Total: 133 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 16 +UV GBuffer: 40 +Scene: 8263 +----- +Render time: 0.035 sec +Writing... +uvpos_StationPechatnici_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7116mb +Used host memory: 8mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 8mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 18mb, available GPU memory: 7023mb +----- +Mem stats: +Total: 93 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8265 +----- +Render time: 0.025 sec +Writing... +uvpos_StationPechatnici_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7118mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 8mb, available GPU memory: 7118mb +Used host memory: 8mb, available GPU memory: 7118mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_StationPechatnici_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 8mb, available GPU memory: 7118mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 18mb, available GPU memory: 7025mb +----- +Mem stats: +Total: 93 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 10 +Scene: 8265 +----- +Render time: 0.024 sec +Writing... +uvpos_StationPechatnici_LMA4.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LMA1_ao_Mask... +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 28mb, available GPU memory: 7013mb +----- +Mem stats: +Total: 103 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 20 +Scene: 8268 +----- +Render time: 0.063 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LM0_ao_Mask... +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 28mb, available GPU memory: 7013mb +----- +Mem stats: +Total: 103 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 20 +Scene: 8268 +----- +Render time: 0.052 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LMA2_ao_Mask... +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 28mb, available GPU memory: 7013mb +----- +Mem stats: +Total: 103 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 1 +UV GBuffer: 20 +Scene: 8268 +----- +Render time: 0.061 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 9mb, available GPU memory: 7116mb +Used host memory: 9mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LMA3_ao_Mask... +Used host memory: 9mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 13mb, available GPU memory: 7032mb +----- +Mem stats: +Total: 84 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 5 +Scene: 8265 +----- +Render time: 0.025 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 9mb, available GPU memory: 7116mb +Used host memory: 9mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass StationPechatnici_LMA4_ao_Mask... +Used host memory: 9mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 13mb, available GPU memory: 7032mb +----- +Mem stats: +Total: 84 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 5 +Scene: 8265 +----- +Render time: 0.026 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_ao_Mask.lz4 +Done +Init... +sunprobesh +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: sunprobesh +USING HALF +Load shaders... +Loading shader lmSunProbeSH.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1786324120_5_HDR... +Skipping pass Mask +Pass light_-1786324120_5_RNM0... +Pass light_-1786324120_5_RNM1... +Pass light_-1786324120_5_RNM2... +Pass light_-1786324120_5_RNM3... +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 28mb, available GPU memory: 6975mb +----- +Mem stats: +Total: 141 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 40 +UV GBuffer: 20 +Scene: 8267 +----- +Render time: 0.274 sec + + + + + +Writing... +light_-1786324120_5_HDR.lz4 +light_-1786324120_5_RNM0.lz4 +light_-1786324120_5_RNM1.lz4 +light_-1786324120_5_RNM2.lz4 +light_-1786324120_5_RNM3.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 28mb, available GPU memory: 7007mb +----- +Mem stats: +Total: 109 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8267 +----- +Render time: 0.051 sec + +Writing... +light_-1786324120_1_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 28mb, available GPU memory: 7007mb +----- +Mem stats: +Total: 109 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8267 +----- +Render time: 0.046 sec + +Writing... +light_-1786324120_0_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 28mb, available GPU memory: 7007mb +----- +Mem stats: +Total: 109 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 8 +UV GBuffer: 20 +Scene: 8267 +----- +Render time: 0.066 sec + +Writing... +light_-1786324120_2_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 9mb, available GPU memory: 7116mb +Used host memory: 9mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 9mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 13mb, available GPU memory: 7030mb +----- +Mem stats: +Total: 86 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8265 +----- +Render time: 0.027 sec + +Writing... +light_-1786324120_3_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 9mb, available GPU memory: 7116mb +Used host memory: 9mb, available GPU memory: 7116mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1786324120_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 9mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 13mb, available GPU memory: 7030mb +----- +Mem stats: +Total: 86 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 2 +UV GBuffer: 5 +Scene: 8265 +----- +Render time: 0.025 sec + +Writing... +light_-1786324120_4_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA1.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.315 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LM0.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.246 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA2.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.296 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA3.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 38mb, available GPU memory: 7116mb +Used host memory: 38mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 38mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.062 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA4.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 38mb, available GPU memory: 7116mb +Used host memory: 38mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 38mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.063 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA1.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.302 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LM0.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.242 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA2.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.295 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA3.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 38mb, available GPU memory: 7116mb +Used host memory: 38mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 38mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.062 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA4.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 38mb, available GPU memory: 7116mb +Used host memory: 38mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 38mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA1.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.297 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LM0.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.248 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA2.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.297 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA3.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 38mb, available GPU memory: 7116mb +Used host memory: 38mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 38mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA4.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 38mb, available GPU memory: 7116mb +Used host memory: 38mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 38mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA1.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.3 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LM0.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.246 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA2.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 44mb, available GPU memory: 7116mb +Used host memory: 44mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 44mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 68mb, available GPU memory: 6967mb +----- +Mem stats: +Total: 149 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8267 +----- +Render time: 0.294 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA3.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 38mb, available GPU memory: 7116mb +Used host memory: 38mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 38mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.062 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_StationPechatnici_LMA4.lz4 +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 38mb, available GPU memory: 7116mb +Used host memory: 38mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 38mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 44mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6937mb +----- +Mem stats: +Total: 179 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 40 +UV GBuffer: 28 +Scene: 8265 +----- +Render time: 0.304 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6969mb +----- +Mem stats: +Total: 147 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8265 +----- +Render time: 0.31 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6969mb +----- +Mem stats: +Total: 147 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8265 +----- +Render time: 0.242 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6969mb +----- +Mem stats: +Total: 147 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 8 +UV GBuffer: 28 +Scene: 8265 +----- +Render time: 0.296 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 37mb, available GPU memory: 7116mb +Used host memory: 37mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 37mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 43mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 37mb, available GPU memory: 7116mb +Used host memory: 37mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass StationPechatnici_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 37mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 43mb, available GPU memory: 6998mb +----- +Mem stats: +Total: 118 +Alphas: 5 +GI albedos: 1 +GI lightmaps: 28 +Light data: 0 +Output: 2 +UV GBuffer: 7 +Scene: 8266 +----- +Render time: 0.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +StationPechatnici_LMA4_final_HDR.lz4 +Done +Init... +addsh +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +1024 1024 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +1024 1024 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +1024 1024 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +512 512 +Done +Init... +addao +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +512 512 +Done +Init... +sunprobesh +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: sunprobesh +USING HALF +Load shaders... +Loading shader lmSunProbeSH.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 12mb, available GPU memory: 7116mb +Used host memory: 12mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1786324120_5_HDR... +Skipping pass Mask +Pass light_-1786324120_5_RNM0... +Pass light_-1786324120_5_RNM1... +Pass light_-1786324120_5_RNM2... +Pass light_-1786324120_5_RNM3... +Used host memory: 12mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 28mb, available GPU memory: 6975mb +----- +Mem stats: +Total: 141 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 40 +UV GBuffer: 20 +Scene: 8267 +----- +Render time: 0.033 sec + + + + + +Writing... +light_-1786324120_5_HDR.lz4 +light_-1786324120_5_RNM0.lz4 +light_-1786324120_5_RNM1.lz4 +light_-1786324120_5_RNM2.lz4 +light_-1786324120_5_RNM3.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 7mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: StationPechatnici_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: StationPechatnici_LMA4_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 64mb, available GPU memory: 6937mb +----- +Mem stats: +Total: 179 +Alphas: 5 +GI albedos: 4 +GI lightmaps: 28 +Light data: 0 +Output: 40 +UV GBuffer: 28 +Scene: 8265 +----- +Render time: 0.062 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +addsh +Tile size: 1024 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7116mb +Used host memory: 22mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 22mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 182mb, available GPU memory: 6809mb +----- +Mem stats: +Total: 307 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8269 +----- +Render time: 0.095 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.072 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.082 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.075 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.131 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.134 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.121 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.13 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.134 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.138 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.132 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.133 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.131 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.136 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.132 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.126 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.133 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.134 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.13 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.139 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.132 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.118 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.137 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.138 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.124 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6903mb +----- +Mem stats: +Total: 213 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.125 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 87mb, available GPU memory: 7116mb +Used host memory: 87mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 87mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 183mb, available GPU memory: 6823mb +----- +Mem stats: +Total: 293 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8287 +----- +Render time: 3.444 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 87mb, available GPU memory: 7116mb +Used host memory: 87mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 87mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 183mb, available GPU memory: 6823mb +----- +Mem stats: +Total: 293 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8287 +----- +Render time: 3.442 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 87mb, available GPU memory: 7116mb +Used host memory: 87mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 87mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 183mb, available GPU memory: 6823mb +----- +Mem stats: +Total: 293 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8287 +----- +Render time: 3.439 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 87mb, available GPU memory: 7116mb +Used host memory: 87mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 87mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 183mb, available GPU memory: 6823mb +----- +Mem stats: +Total: 293 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8287 +----- +Render time: 3.452 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 71mb, available GPU memory: 7116mb +Used host memory: 71mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 71mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 167mb, available GPU memory: 6709mb +----- +Mem stats: +Total: 407 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8273 +----- +Render time: 0.168 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 71mb, available GPU memory: 7116mb +Used host memory: 71mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 71mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 167mb, available GPU memory: 6837mb +----- +Mem stats: +Total: 279 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8273 +----- +Render time: 3.456 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.077 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.076 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.075 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.072 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.072 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.072 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 39mb, available GPU memory: 7116mb +Used host memory: 39mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 39mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 103mb, available GPU memory: 6775mb +----- +Mem stats: +Total: 341 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8287 +----- +Render time: 0.074 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 71mb, available GPU memory: 7116mb +Used host memory: 71mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 71mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 167mb, available GPU memory: 6709mb +----- +Mem stats: +Total: 407 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8273 +----- +Render time: 0.176 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7118mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7118mb +Used host memory: 22mb, available GPU memory: 7118mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 22mb, available GPU memory: 7118mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 182mb, available GPU memory: 6809mb +----- +Mem stats: +Total: 309 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8272 +----- +Render time: 0.084 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.079 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.147 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.146 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.144 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.145 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.138 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.165 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.154 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.157 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.156 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.154 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.159 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.144 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.155 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.157 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.149 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.159 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.157 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.149 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.16 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.161 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.145 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.152 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6821mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.22 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6821mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.155 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6821mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.19 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6821mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.17 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6707mb +----- +Mem stats: +Total: 409 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.166 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6835mb +----- +Mem stats: +Total: 281 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.175 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7116mb +Used host memory: 22mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 22mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 182mb, available GPU memory: 6807mb +----- +Mem stats: +Total: 309 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8272 +----- +Render time: 0.103 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.077 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.076 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.079 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.084 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.088 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.076 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.149 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.148 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.141 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.152 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.14 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.155 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.153 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.171 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.152 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.157 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.167 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.14 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.151 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.407 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.151 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.158 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.154 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.145 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.156 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.159 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.136 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6901mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.159 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6821mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.569 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6821mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.315 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6821mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.336 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6821mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.271 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6707mb +----- +Mem stats: +Total: 409 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.167 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6835mb +----- +Mem stats: +Total: 281 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.251 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.084 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.076 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6773mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6707mb +----- +Mem stats: +Total: 409 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.176 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7116mb +Used host memory: 22mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 22mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 182mb, available GPU memory: 6806mb +----- +Mem stats: +Total: 309 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8272 +----- +Render time: 0.085 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.085 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.081 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.15 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.151 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.144 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.149 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.148 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.159 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.158 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.16 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.16 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.159 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.16 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.142 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.158 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.155 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.145 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.159 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.154 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.144 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.156 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.158 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.138 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.151 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6820mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.264 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6820mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.283 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6820mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.388 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6820mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.28 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6706mb +----- +Mem stats: +Total: 409 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.166 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6834mb +----- +Mem stats: +Total: 281 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.291 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 22mb, available GPU memory: 7116mb +Used host memory: 22mb, available GPU memory: 7116mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_AprelevkaDepo_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 22mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 182mb, available GPU memory: 6806mb +----- +Mem stats: +Total: 309 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 160 +Scene: 8272 +----- +Render time: 0.088 sec +Writing... +uvpos_AprelevkaDepo_LM0.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.076 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.076 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.084 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1217878406_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.147 sec + +Writing... +light_1217878406_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1255341408_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.149 sec + +Writing... +light_1255341408_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1132513069_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.14 sec + +Writing... +light_1132513069_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1270824352_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.145 sec + +Writing... +light_1270824352_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_607008738_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.138 sec + +Writing... +light_607008738_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1719140893_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.155 sec + +Writing... +light_1719140893_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1126785658_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.153 sec + +Writing... +light_1126785658_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-979138242_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.157 sec + +Writing... +light_-979138242_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1737042247_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.155 sec + +Writing... +light_1737042247_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1769614335_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.154 sec + +Writing... +light_-1769614335_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1446294183_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.156 sec + +Writing... +light_1446294183_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1403799733_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.14 sec + +Writing... +light_1403799733_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_806245140_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.154 sec + +Writing... +light_806245140_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_554460192_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.153 sec + +Writing... +light_554460192_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1889193428_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.146 sec + +Writing... +light_1889193428_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_991550678_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.157 sec + +Writing... +light_991550678_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_219793269_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.156 sec + +Writing... +light_219793269_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-894811958_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.143 sec + +Writing... +light_-894811958_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_1178897278_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.155 sec + +Writing... +light_1178897278_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-1703336470_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.159 sec + +Writing... +light_-1703336470_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_-331120839_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.136 sec + +Writing... +light_-331120839_0_HDR.lz4 +Done +Init... +arealight +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealight +USING HALF +Load shaders... +Loading shader lmAreaLight.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass light_207355848_0_HDR... +Skipping pass Mask +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6900mb +----- +Mem stats: +Total: 215 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.147 sec + +Writing... +light_207355848_0_HDR.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Loading shader addHalf.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7118mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7118mb +Used host memory: 88mb, available GPU memory: 7118mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7118mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6822mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.266 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6820mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.285 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6820mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.302 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_AprelevkaDepo_LM0.lz4 +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 88mb, available GPU memory: 7116mb +Used host memory: 88mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 88mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 184mb, available GPU memory: 6820mb +----- +Mem stats: +Total: 295 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8290 +----- +Render time: 4.307 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6706mb +----- +Mem stats: +Total: 409 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.177 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgi +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass AprelevkaDepo_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6834mb +----- +Mem stats: +Total: 281 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 32 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 4.31 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +AprelevkaDepo_LM0_final_HDR.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1217878406_1_HDR... +Skipping pass Mask +Pass light_1217878406_1_RNM0... +Pass light_1217878406_1_RNM1... +Pass light_1217878406_1_RNM2... +Pass light_1217878406_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1217878406_1_HDR.lz4 +light_1217878406_1_RNM0.lz4 +light_1217878406_1_RNM1.lz4 +light_1217878406_1_RNM2.lz4 +light_1217878406_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1255341408_1_HDR... +Skipping pass Mask +Pass light_1255341408_1_RNM0... +Pass light_1255341408_1_RNM1... +Pass light_1255341408_1_RNM2... +Pass light_1255341408_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1255341408_1_HDR.lz4 +light_1255341408_1_RNM0.lz4 +light_1255341408_1_RNM1.lz4 +light_1255341408_1_RNM2.lz4 +light_1255341408_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1132513069_1_HDR... +Skipping pass Mask +Pass light_1132513069_1_RNM0... +Pass light_1132513069_1_RNM1... +Pass light_1132513069_1_RNM2... +Pass light_1132513069_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.08 sec + + + + + +Writing... +light_1132513069_1_HDR.lz4 +light_1132513069_1_RNM0.lz4 +light_1132513069_1_RNM1.lz4 +light_1132513069_1_RNM2.lz4 +light_1132513069_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1270824352_1_HDR... +Skipping pass Mask +Pass light_1270824352_1_RNM0... +Pass light_1270824352_1_RNM1... +Pass light_1270824352_1_RNM2... +Pass light_1270824352_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.079 sec + + + + + +Writing... +light_1270824352_1_HDR.lz4 +light_1270824352_1_RNM0.lz4 +light_1270824352_1_RNM1.lz4 +light_1270824352_1_RNM2.lz4 +light_1270824352_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_607008738_1_HDR... +Skipping pass Mask +Pass light_607008738_1_RNM0... +Pass light_607008738_1_RNM1... +Pass light_607008738_1_RNM2... +Pass light_607008738_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.075 sec + + + + + +Writing... +light_607008738_1_HDR.lz4 +light_607008738_1_RNM0.lz4 +light_607008738_1_RNM1.lz4 +light_607008738_1_RNM2.lz4 +light_607008738_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1719140893_1_HDR... +Skipping pass Mask +Pass light_1719140893_1_RNM0... +Pass light_1719140893_1_RNM1... +Pass light_1719140893_1_RNM2... +Pass light_1719140893_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1719140893_1_HDR.lz4 +light_1719140893_1_RNM0.lz4 +light_1719140893_1_RNM1.lz4 +light_1719140893_1_RNM2.lz4 +light_1719140893_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1126785658_1_HDR... +Skipping pass Mask +Pass light_1126785658_1_RNM0... +Pass light_1126785658_1_RNM1... +Pass light_1126785658_1_RNM2... +Pass light_1126785658_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_1126785658_1_HDR.lz4 +light_1126785658_1_RNM0.lz4 +light_1126785658_1_RNM1.lz4 +light_1126785658_1_RNM2.lz4 +light_1126785658_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-979138242_1_HDR... +Skipping pass Mask +Pass light_-979138242_1_RNM0... +Pass light_-979138242_1_RNM1... +Pass light_-979138242_1_RNM2... +Pass light_-979138242_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-979138242_1_HDR.lz4 +light_-979138242_1_RNM0.lz4 +light_-979138242_1_RNM1.lz4 +light_-979138242_1_RNM2.lz4 +light_-979138242_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1737042247_1_HDR... +Skipping pass Mask +Pass light_1737042247_1_RNM0... +Pass light_1737042247_1_RNM1... +Pass light_1737042247_1_RNM2... +Pass light_1737042247_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.08 sec + + + + + +Writing... +light_1737042247_1_HDR.lz4 +light_1737042247_1_RNM0.lz4 +light_1737042247_1_RNM1.lz4 +light_1737042247_1_RNM2.lz4 +light_1737042247_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1769614335_1_HDR... +Skipping pass Mask +Pass light_-1769614335_1_RNM0... +Pass light_-1769614335_1_RNM1... +Pass light_-1769614335_1_RNM2... +Pass light_-1769614335_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-1769614335_1_HDR.lz4 +light_-1769614335_1_RNM0.lz4 +light_-1769614335_1_RNM1.lz4 +light_-1769614335_1_RNM2.lz4 +light_-1769614335_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1446294183_1_HDR... +Skipping pass Mask +Pass light_1446294183_1_RNM0... +Pass light_1446294183_1_RNM1... +Pass light_1446294183_1_RNM2... +Pass light_1446294183_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.086 sec + + + + + +Writing... +light_1446294183_1_HDR.lz4 +light_1446294183_1_RNM0.lz4 +light_1446294183_1_RNM1.lz4 +light_1446294183_1_RNM2.lz4 +light_1446294183_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1403799733_1_HDR... +Skipping pass Mask +Pass light_1403799733_1_RNM0... +Pass light_1403799733_1_RNM1... +Pass light_1403799733_1_RNM2... +Pass light_1403799733_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_1403799733_1_HDR.lz4 +light_1403799733_1_RNM0.lz4 +light_1403799733_1_RNM1.lz4 +light_1403799733_1_RNM2.lz4 +light_1403799733_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_806245140_1_HDR... +Skipping pass Mask +Pass light_806245140_1_RNM0... +Pass light_806245140_1_RNM1... +Pass light_806245140_1_RNM2... +Pass light_806245140_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_806245140_1_HDR.lz4 +light_806245140_1_RNM0.lz4 +light_806245140_1_RNM1.lz4 +light_806245140_1_RNM2.lz4 +light_806245140_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_554460192_1_HDR... +Skipping pass Mask +Pass light_554460192_1_RNM0... +Pass light_554460192_1_RNM1... +Pass light_554460192_1_RNM2... +Pass light_554460192_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_554460192_1_HDR.lz4 +light_554460192_1_RNM0.lz4 +light_554460192_1_RNM1.lz4 +light_554460192_1_RNM2.lz4 +light_554460192_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1889193428_1_HDR... +Skipping pass Mask +Pass light_1889193428_1_RNM0... +Pass light_1889193428_1_RNM1... +Pass light_1889193428_1_RNM2... +Pass light_1889193428_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.076 sec + + + + + +Writing... +light_1889193428_1_HDR.lz4 +light_1889193428_1_RNM0.lz4 +light_1889193428_1_RNM1.lz4 +light_1889193428_1_RNM2.lz4 +light_1889193428_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_991550678_1_HDR... +Skipping pass Mask +Pass light_991550678_1_RNM0... +Pass light_991550678_1_RNM1... +Pass light_991550678_1_RNM2... +Pass light_991550678_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.077 sec + + + + + +Writing... +light_991550678_1_HDR.lz4 +light_991550678_1_RNM0.lz4 +light_991550678_1_RNM1.lz4 +light_991550678_1_RNM2.lz4 +light_991550678_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_219793269_1_HDR... +Skipping pass Mask +Pass light_219793269_1_RNM0... +Pass light_219793269_1_RNM1... +Pass light_219793269_1_RNM2... +Pass light_219793269_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_219793269_1_HDR.lz4 +light_219793269_1_RNM0.lz4 +light_219793269_1_RNM1.lz4 +light_219793269_1_RNM2.lz4 +light_219793269_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-894811958_1_HDR... +Skipping pass Mask +Pass light_-894811958_1_RNM0... +Pass light_-894811958_1_RNM1... +Pass light_-894811958_1_RNM2... +Pass light_-894811958_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.073 sec + + + + + +Writing... +light_-894811958_1_HDR.lz4 +light_-894811958_1_RNM0.lz4 +light_-894811958_1_RNM1.lz4 +light_-894811958_1_RNM2.lz4 +light_-894811958_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_1178897278_1_HDR... +Skipping pass Mask +Pass light_1178897278_1_RNM0... +Pass light_1178897278_1_RNM1... +Pass light_1178897278_1_RNM2... +Pass light_1178897278_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.078 sec + + + + + +Writing... +light_1178897278_1_HDR.lz4 +light_1178897278_1_RNM0.lz4 +light_1178897278_1_RNM1.lz4 +light_1178897278_1_RNM2.lz4 +light_1178897278_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1703336470_1_HDR... +Skipping pass Mask +Pass light_-1703336470_1_RNM0... +Pass light_-1703336470_1_RNM1... +Pass light_-1703336470_1_RNM2... +Pass light_-1703336470_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-1703336470_1_HDR.lz4 +light_-1703336470_1_RNM0.lz4 +light_-1703336470_1_RNM1.lz4 +light_-1703336470_1_RNM2.lz4 +light_-1703336470_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-331120839_1_HDR... +Skipping pass Mask +Pass light_-331120839_1_RNM0... +Pass light_-331120839_1_RNM1... +Pass light_-331120839_1_RNM2... +Pass light_-331120839_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.074 sec + + + + + +Writing... +light_-331120839_1_HDR.lz4 +light_-331120839_1_RNM0.lz4 +light_-331120839_1_RNM1.lz4 +light_-331120839_1_RNM2.lz4 +light_-331120839_1_RNM3.lz4 +Done +Init... +arealightprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: arealightprobesh +USING HALF +Load shaders... +Loading shader lmAreaLightProbeSH.ptx::oxMain... +Loading shader lambert_arealight.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 40mb, available GPU memory: 7116mb +Used host memory: 40mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_207355848_1_HDR... +Skipping pass Mask +Pass light_207355848_1_RNM0... +Pass light_207355848_1_RNM1... +Pass light_207355848_1_RNM2... +Pass light_207355848_1_RNM3... +Used host memory: 40mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 104mb, available GPU memory: 6772mb +----- +Mem stats: +Total: 343 +Alphas: 5 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 160 +UV GBuffer: 80 +Scene: 8290 +----- +Render time: 0.077 sec + + + + + +Writing... +light_207355848_1_HDR.lz4 +light_207355848_1_RNM0.lz4 +light_207355848_1_RNM1.lz4 +light_207355848_1_RNM2.lz4 +light_207355848_1_RNM3.lz4 +Done +Init... +addmul +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addmul +USING FLOAT +Loading shader addHalfSeparateIndirect.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 16mb, available GPU memory: 7116mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: AprelevkaDepo_LM0_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 72mb, available GPU memory: 7116mb +Used host memory: 72mb, available GPU memory: 7116mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 72mb, available GPU memory: 7116mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 168mb, available GPU memory: 6706mb +----- +Mem stats: +Total: 409 +Alphas: 5 +GI albedos: 16 +GI lightmaps: 32 +Light data: 0 +Output: 160 +UV GBuffer: 112 +Scene: 8276 +----- +Render time: 0.18 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +addsh +Tile size: 2048 +Device 0: NVIDIA GeForce RTX 3070 (ON) +Used host memory: 0mb, available GPU memory: 7132mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done diff --git a/Assets/Editor/x64/Bakery/.uvgblog.txt b/Assets/Editor/x64/Bakery/.uvgblog.txt index 9ba9fbe..87fd8f1 100644 --- a/Assets/Editor/x64/Bakery/.uvgblog.txt +++ b/Assets/Editor/x64/Bakery/.uvgblog.txt @@ -14104,3 +14104,194 @@ Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSolne Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSolnechnaya_LMA2_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSolnechnaya/StationSolnechnaya_LMA2_final.hdr" 1024 [usbmuxd] Stop listen thread [usbmuxd] Listen thread exiting +2022-11-12 +Rendering UV GBuffer for StationSherbinka_LM0 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for StationSherbinka_LMA1 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for StationSherbinka_LMA2 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for StationSherbinka_LMA3 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for StationSherbinka_LMA4 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Done +Done +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LMA3.lz4" 2 0 3 0 +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LMA2.lz4" 2 0 2 0 +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LMA1.lz4" 2 0 1 0 +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LM0.lz4" 2 0 0 0 +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LMA4.lz4" 2 0 4 0 +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_3" 4 0 3 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3" 4 0 3 comp_3.bin +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_2" 4 0 2 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2" 4 0 2 comp_2.bin +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_1" 4 0 1 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1" 4 0 1 comp_1.bin +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_0" 4 0 0 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0" 4 0 0 comp_0.bin +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_4" 4 0 4 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4" 4 0 4 comp_4.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_diffuse" 4 16 3 "gi_StationSherbinka_LMA30.bin" "StationSherbinka_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_diffuse" 4 16 2 "gi_StationSherbinka_LMA20.bin" "StationSherbinka_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_diffuse" 4 16 1 "gi_StationSherbinka_LMA10.bin" "StationSherbinka_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_diffuse" 4 16 0 "gi_StationSherbinka_LM00.bin" "StationSherbinka_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_diffuse" 4 16 4 "gi_StationSherbinka_LMA40.bin" "StationSherbinka_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_diffuse" 4 16 3 "gi_StationSherbinka_LMA31.bin" "StationSherbinka_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_diffuse" 4 16 2 "gi_StationSherbinka_LMA21.bin" "StationSherbinka_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_diffuse" 4 16 1 "gi_StationSherbinka_LMA11.bin" "StationSherbinka_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_diffuse" 4 16 0 "gi_StationSherbinka_LM01.bin" "StationSherbinka_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_diffuse" 4 16 4 "gi_StationSherbinka_LMA41.bin" "StationSherbinka_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_diffuse" 4 16 3 "gi_StationSherbinka_LMA32.bin" "StationSherbinka_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_diffuse" 4 16 2 "gi_StationSherbinka_LMA22.bin" "StationSherbinka_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_diffuse" 4 16 1 "gi_StationSherbinka_LMA12.bin" "StationSherbinka_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_diffuse" 4 16 0 "gi_StationSherbinka_LM02.bin" "StationSherbinka_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_diffuse" 4 16 4 "gi_StationSherbinka_LMA42.bin" "StationSherbinka_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_diffuse" 4 16 3 "gi_StationSherbinka_LMA33.bin" "StationSherbinka_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_diffuse" 4 16 2 "gi_StationSherbinka_LMA23.bin" "StationSherbinka_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_diffuse" 4 16 1 "gi_StationSherbinka_LMA13.bin" "StationSherbinka_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_diffuse" 4 16 0 "gi_StationSherbinka_LM03.bin" "StationSherbinka_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_diffuse" 4 16 4 "gi_StationSherbinka_LMA43.bin" "StationSherbinka_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_final" 4 16 3 "gi_StationSherbinka_LMA34.bin" "StationSherbinka_LMA3_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_final" 4 16 2 "gi_StationSherbinka_LMA24.bin" "StationSherbinka_LMA2_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_final" 4 16 1 "gi_StationSherbinka_LMA14.bin" "StationSherbinka_LMA1_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_final" 4 16 0 "gi_StationSherbinka_LM04.bin" "StationSherbinka_LM0_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_final" 4 16 4 "gi_StationSherbinka_LMA44.bin" "StationSherbinka_LMA4_lights_HDR.lz4" vbTraceTex.bin +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA3_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA3_final_HDR.lz4" 2048 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "3" "StationSherbinka_LMA3_final_HDR.lz4" +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA2_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA2_final_HDR.lz4" 2048 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "2" "StationSherbinka_LMA2_final_HDR.lz4" +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA1_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA1_final_HDR.lz4" 2048 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "1" "StationSherbinka_LMA1_final_HDR.lz4" +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LM0_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LM0_final_HDR.lz4" 2048 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "0" "StationSherbinka_LM0_final_HDR.lz4" +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA4_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA4_final_HDR.lz4" 1024 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "4" "StationSherbinka_LMA4_final_HDR.lz4" +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA3_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LMA3_final.hdr" 1024 +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA2_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LMA2_final.hdr" 1024 +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA1_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LMA1_final.hdr" 1024 +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LM0_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LM0_final.hdr" 1024 +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA4_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr" 1024 +Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Loaded vertex shader: quad.vso +Loaded pixel shader: skyOutput.pso +Loaded pixel shader: cookieOutput.pso +initShaders done +initScene done +Num alphas of 256x256: 1 +Num alphas of 512x512: 1 +Num alphas of 1024x1024: 3 +Num alphas of 2048x2048: 5 +Done +Rendering UV GBuffer for StationSherbinka_LM0 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for StationSherbinka_LMA1 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for StationSherbinka_LMA2 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for StationSherbinka_LMA3 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for StationSherbinka_LMA4 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Done +Done +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LM0.lz4" 2 0 0 0 +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LMA3.lz4" 2 0 3 0 +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LMA2.lz4" 2 0 2 0 +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LMA4.lz4" 2 0 4 0 +Running ftraceRTX fixpos12 "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "uvpos_StationSherbinka_LMA1.lz4" 2 0 1 0 +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_0" 4 0 0 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0" 4 0 0 comp_0.bin +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_3" 4 0 3 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3" 4 0 3 comp_3.bin +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_2" 4 0 2 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2" 4 0 2 comp_2.bin +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_4" 4 0 4 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4" 4 0 4 comp_4.bin +Running ftraceRTX sun "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "light_1566430392_1" 4 0 1 direct0.bin +Running ftraceRTX addmul "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1" 4 0 1 comp_1.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_diffuse" 4 16 0 "gi_StationSherbinka_LM00.bin" "StationSherbinka_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_diffuse" 4 16 3 "gi_StationSherbinka_LMA30.bin" "StationSherbinka_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_diffuse" 4 16 2 "gi_StationSherbinka_LMA20.bin" "StationSherbinka_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_diffuse" 4 16 4 "gi_StationSherbinka_LMA40.bin" "StationSherbinka_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_diffuse" 4 16 1 "gi_StationSherbinka_LMA10.bin" "StationSherbinka_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_diffuse" 4 16 0 "gi_StationSherbinka_LM01.bin" "StationSherbinka_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_diffuse" 4 16 3 "gi_StationSherbinka_LMA31.bin" "StationSherbinka_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_diffuse" 4 16 2 "gi_StationSherbinka_LMA21.bin" "StationSherbinka_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_diffuse" 4 16 4 "gi_StationSherbinka_LMA41.bin" "StationSherbinka_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_diffuse" 4 16 1 "gi_StationSherbinka_LMA11.bin" "StationSherbinka_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_diffuse" 4 16 0 "gi_StationSherbinka_LM02.bin" "StationSherbinka_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_diffuse" 4 16 3 "gi_StationSherbinka_LMA32.bin" "StationSherbinka_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_diffuse" 4 16 2 "gi_StationSherbinka_LMA22.bin" "StationSherbinka_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_diffuse" 4 16 4 "gi_StationSherbinka_LMA42.bin" "StationSherbinka_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_diffuse" 4 16 1 "gi_StationSherbinka_LMA12.bin" "StationSherbinka_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_diffuse" 4 16 0 "gi_StationSherbinka_LM03.bin" "StationSherbinka_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_diffuse" 4 16 3 "gi_StationSherbinka_LMA33.bin" "StationSherbinka_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_diffuse" 4 16 2 "gi_StationSherbinka_LMA23.bin" "StationSherbinka_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_diffuse" 4 16 4 "gi_StationSherbinka_LMA43.bin" "StationSherbinka_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_diffuse" 4 16 1 "gi_StationSherbinka_LMA13.bin" "StationSherbinka_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LM0_final" 4 16 0 "gi_StationSherbinka_LM04.bin" "StationSherbinka_LM0_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA3_final" 4 16 3 "gi_StationSherbinka_LMA34.bin" "StationSherbinka_LMA3_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA2_final" 4 16 2 "gi_StationSherbinka_LMA24.bin" "StationSherbinka_LMA2_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA4_final" 4 16 4 "gi_StationSherbinka_LMA44.bin" "StationSherbinka_LMA4_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "StationSherbinka_LMA1_final" 4 16 1 "gi_StationSherbinka_LMA14.bin" "StationSherbinka_LMA1_lights_HDR.lz4" vbTraceTex.bin +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LM0_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LM0_final_HDR.lz4" 2048 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "0" "StationSherbinka_LM0_final_HDR.lz4" +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA3_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA3_final_HDR.lz4" 2048 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "3" "StationSherbinka_LMA3_final_HDR.lz4" +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA2_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA2_final_HDR.lz4" 2048 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "2" "StationSherbinka_LMA2_final_HDR.lz4" +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA4_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA4_final_HDR.lz4" 1024 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "4" "StationSherbinka_LMA4_final_HDR.lz4" +Running denoiserOIDN c "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA1_final_HDR.lz4" "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA1_final_HDR.lz4" 2048 0 +Running seamfixer "C:\Users\VLADIM~1\AppData\Local\Temp\frender" "1" "StationSherbinka_LMA1_final_HDR.lz4" +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LM0_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LM0_final.hdr" 1024 +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA3_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LMA3_final.hdr" 1024 +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA2_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LMA2_final.hdr" 1024 +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA4_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr" 1024 +Running halffloat2hdr "C:\Users\VLADIM~1\AppData\Local\Temp\frender/StationSherbinka_LMA1_final_HDR.lz4" "D:/UnityProjects/CPPK-AR/Assets/Scenes/StationSherbinka/StationSherbinka_LMA1_final.hdr" 1024 diff --git a/Assets/InputSystem.inputsettings.asset b/Assets/InputSystem.inputsettings.asset deleted file mode 100644 index f90d16a..0000000 --- a/Assets/InputSystem.inputsettings.asset +++ /dev/null @@ -1,35 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!114 &11400000 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3} - m_Name: InputSystem.inputsettings - m_EditorClassIdentifier: - m_SupportedDevices: [] - m_UpdateMode: 1 - m_MaxEventBytesPerUpdate: 5242880 - m_MaxQueuedEventsPerUpdate: 1000 - m_CompensateForScreenOrientation: 1 - m_BackgroundBehavior: 0 - m_EditorInputBehaviorInPlayMode: 0 - m_DefaultDeadzoneMin: 0.125 - m_DefaultDeadzoneMax: 0.925 - m_DefaultButtonPressPoint: 0.5 - m_ButtonReleaseThreshold: 0.75 - m_DefaultTapTime: 0.2 - m_DefaultSlowTapTime: 0.5 - m_DefaultHoldTime: 0.4 - m_TapRadius: 5 - m_MultiTapDelayTime: 0.75 - m_DisableRedundantEventsMerging: 0 - m_iOSSettings: - m_MotionUsage: - m_Enabled: 1 - m_Description: Able to use gyroscope diff --git a/Assets/Models/AprelevkaDepo.meta b/Assets/Models/AprelevkaDepo.meta new file mode 100644 index 0000000..7980cea --- /dev/null +++ b/Assets/Models/AprelevkaDepo.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 685009d8d61f76a418c543b6fef61a9f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials.meta b/Assets/Models/AprelevkaDepo/Materials.meta new file mode 100644 index 0000000..b51dbab --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d445a43da155d2a42b537a397d2fb952 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Constructions.mat b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Constructions.mat new file mode 100644 index 0000000..5d7cb2a --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Constructions.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6204650761233075549 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_DEPO__Aprelevka__Constructions + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 6 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d7ddb2b1f6fe1c94c9facab0b8e1220b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5557017d039b18c489ea578dc09c1f94, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: c3fc97a947653074e995b18687d4b1e1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: d7ddb2b1f6fe1c94c9facab0b8e1220b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8872d038dcea61147b722c02990c9eff, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.75 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/New Terrain.asset.meta b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Constructions.mat.meta similarity index 64% rename from Assets/New Terrain.asset.meta rename to Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Constructions.mat.meta index a7e40c9..c6a2081 100644 --- a/Assets/New Terrain.asset.meta +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Constructions.mat.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: d08dea781e9775344b5520d469dea771 +guid: 199db33f843d07b4f9fd92129f92e27e NativeFormatImporter: externalObjects: {} - mainObjectFileID: 15600000 + mainObjectFileID: 2100000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__EndFace.mat b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__EndFace.mat new file mode 100644 index 0000000..ebda214 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__EndFace.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_DEPO__Aprelevka__EndFace + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: a61fca3d2b1a7f447989f673c8b848ee, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ab27b9b180b8fc84c80ef3d56f733c31, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: a61fca3d2b1a7f447989f673c8b848ee, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: f6e9b744905371b44ac546208f721dff, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &2496408048217901544 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/Assets/InputSystem.inputsettings.asset.meta b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__EndFace.mat.meta similarity index 64% rename from Assets/InputSystem.inputsettings.asset.meta rename to Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__EndFace.mat.meta index 0cc5150..f0189f3 100644 --- a/Assets/InputSystem.inputsettings.asset.meta +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__EndFace.mat.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: 31cae119f440ee64ba43351a4dacc12b +guid: 11f0c8dee00f67d409684b27b7b53784 NativeFormatImporter: externalObjects: {} - mainObjectFileID: 11400000 + mainObjectFileID: 2100000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Floor.mat b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Floor.mat new file mode 100644 index 0000000..6df574d --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Floor.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_DEPO__Aprelevka__Floor + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 538f7841dcaa2f343be8ad2a00d21acf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7397f7e0741f05a43864fd3178338d76, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 538f7841dcaa2f343be8ad2a00d21acf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c891d0313d8c75d4cba642e668e08f74, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &4285330976885638216 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/Assets/New Terrain 1.asset.meta b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Floor.mat.meta similarity index 64% rename from Assets/New Terrain 1.asset.meta rename to Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Floor.mat.meta index e410568..244cdb2 100644 --- a/Assets/New Terrain 1.asset.meta +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Floor.mat.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: 3ed1177f5e8fb8b4883f9456a942b6dd +guid: ba524c5688787304caf22c3f923041d0 NativeFormatImporter: externalObjects: {} - mainObjectFileID: 15600000 + mainObjectFileID: 2100000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Roof.mat b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Roof.mat new file mode 100644 index 0000000..ae4fa6a --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Roof.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_DEPO__Aprelevka__Roof + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 3467cf66b8cd5604c8318ed1da54328e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 50fdb94fefc67e84bb840fcd49d010b6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 3467cf66b8cd5604c8318ed1da54328e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 041510c14b922584f8f50f434f749134, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &2272556113763137133 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Roof.mat.meta b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Roof.mat.meta new file mode 100644 index 0000000..b0e9535 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Roof.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c5753a74d0e16574cada89c12f470601 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Wall.mat b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Wall.mat new file mode 100644 index 0000000..40988a4 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Wall.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2409963477494263307 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_DEPO__Aprelevka__Wall + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4f5003d3a63452244afefef4dbde8d29, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: dfb6404f5f807bf47a40039aa50dec5e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4f5003d3a63452244afefef4dbde8d29, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 04fe1570cd6ab8f4495909631d0a5a48, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Wall.mat.meta b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Wall.mat.meta new file mode 100644 index 0000000..ed875bc --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/M_DEPO__Aprelevka__Wall.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 700c8e730bb4f4244ae5e56a2a84f36e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/glass.mat b/Assets/Models/AprelevkaDepo/Materials/glass.mat new file mode 100644 index 0000000..f6bc981 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/glass.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2520429497824924779 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: glass + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 3.2 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 3.2 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 0.10900003} + - _Color: {r: 1, g: 1, b: 1, a: 0.10900003} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/AprelevkaDepo/Materials/glass.mat.meta b/Assets/Models/AprelevkaDepo/Materials/glass.mat.meta new file mode 100644 index 0000000..63a036c --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/glass.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0675f7d064832a1479e4223ad417a105 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/wagon3 1.mat b/Assets/Models/AprelevkaDepo/Materials/wagon3 1.mat new file mode 100644 index 0000000..38a7cfa --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wagon3 1.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5844873780116521487 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: wagon3 1 + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 40a0e9927e86b8945bf42cf02ff327e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 40a0e9927e86b8945bf42cf02ff327e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 3.2 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/AprelevkaDepo/Materials/wagon3 1.mat.meta b/Assets/Models/AprelevkaDepo/Materials/wagon3 1.mat.meta new file mode 100644 index 0000000..15813dd --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wagon3 1.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 197abead1d3001044933639d3c7710a4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/wagon3 2.mat b/Assets/Models/AprelevkaDepo/Materials/wagon3 2.mat new file mode 100644 index 0000000..e708a18 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wagon3 2.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-39808589240981983 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: wagon3 2 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 40a0e9927e86b8945bf42cf02ff327e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 40a0e9927e86b8945bf42cf02ff327e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 3.2 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 3.2 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/AprelevkaDepo/Materials/wagon3 2.mat.meta b/Assets/Models/AprelevkaDepo/Materials/wagon3 2.mat.meta new file mode 100644 index 0000000..8f5fbb8 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wagon3 2.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bbad82f455533df44b1919647f2588ac +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/wagon3 3.mat b/Assets/Models/AprelevkaDepo/Materials/wagon3 3.mat new file mode 100644 index 0000000..0586831 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wagon3 3.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: wagon3 3 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 40a0e9927e86b8945bf42cf02ff327e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 40a0e9927e86b8945bf42cf02ff327e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 3.2 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 3.2 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &969703815816173418 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/Assets/Models/AprelevkaDepo/Materials/wagon3 3.mat.meta b/Assets/Models/AprelevkaDepo/Materials/wagon3 3.mat.meta new file mode 100644 index 0000000..3e9ba94 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wagon3 3.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fdaf495fb9f2f1d4ca475f922183ad2f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/wagon3.mat b/Assets/Models/AprelevkaDepo/Materials/wagon3.mat new file mode 100644 index 0000000..3a0767a --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wagon3.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: wagon3 + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 40a0e9927e86b8945bf42cf02ff327e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 40a0e9927e86b8945bf42cf02ff327e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 2 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 3.2 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 3.2 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &7705843687276907613 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/Assets/Models/AprelevkaDepo/Materials/wagon3.mat.meta b/Assets/Models/AprelevkaDepo/Materials/wagon3.mat.meta new file mode 100644 index 0000000..9f6fc0b --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wagon3.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 76eb64d862413964585d804c56a6d67d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Materials/wheel_pair_single_decal_2_mat.mat b/Assets/Models/AprelevkaDepo/Materials/wheel_pair_single_decal_2_mat.mat new file mode 100644 index 0000000..9ce58d7 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wheel_pair_single_decal_2_mat.mat @@ -0,0 +1,128 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1528899505791789252 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: wheel_pair_single_decal_2_mat + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9811582, g: 0.9811582, b: 0.9811582, a: 1} + - _Color: {r: 0.9811582, g: 0.9811582, b: 0.9811582, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/AprelevkaDepo/Materials/wheel_pair_single_decal_2_mat.mat.meta b/Assets/Models/AprelevkaDepo/Materials/wheel_pair_single_decal_2_mat.mat.meta new file mode 100644 index 0000000..a063bf7 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Materials/wheel_pair_single_decal_2_mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 686265b13c2d4c64481628d1a3cd9e02 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx b/Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx new file mode 100644 index 0000000..3a7ad15 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx differ diff --git a/Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx.meta b/Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx.meta new file mode 100644 index 0000000..28d59ce --- /dev/null +++ b/Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx.meta @@ -0,0 +1,132 @@ +fileFormatVersion: 2 +guid: 59b16c66ea99c9447a3c3f73145efa4c +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: M_DEPO__Aprelevka__Constructions + second: {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: M_DEPO__Aprelevka__EndFace + second: {fileID: 2100000, guid: 11f0c8dee00f67d409684b27b7b53784, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: M_DEPO__Aprelevka__Floor + second: {fileID: 2100000, guid: ba524c5688787304caf22c3f923041d0, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: M_DEPO__Aprelevka__Roof + second: {fileID: 2100000, guid: c5753a74d0e16574cada89c12f470601, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: M_DEPO__Aprelevka__Wall + second: {fileID: 2100000, guid: 700c8e730bb4f4244ae5e56a2a84f36e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: + - '#BAKERY{"meshName":["SM_DEPO_\"Aprelevka\"_Constructions","SM_DEPO_\"Aprelevka\"_Constructions.012","SM_DEPO_\"Aprelevka\"_Constructions.013","SM_DEPO_\"Aprelevka\"_Constructions.014","SM_DEPO_\"Aprelevka\"_Constructions.015","SM_DEPO_\"Aprelevka\"_Constructions.016","SM_DEPO_\"Aprelevka\"_Constructions.017","SM_DEPO_\"Aprelevka\"_Constructions.018","SM_DEPO_\"Aprelevka\"_EndFace","SM_DEPO_\"Aprelevka\"_Floor","SM_DEPO_\"Aprelevka\"_Rood","SM_DEPO_\"Aprelevka\"_Wall"],"padding":[39,18,18,39,39,39,39,39,8,5,6,4],"unwrapper":[0,0,0,0,0,0,0,0,0,0,0,0]}' + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures.meta b/Assets/Models/AprelevkaDepo/Textures.meta new file mode 100644 index 0000000..2c4892b --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2477a35fe0c089e43956f83c617a684f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions.meta b/Assets/Models/AprelevkaDepo/Textures/Constructions.meta new file mode 100644 index 0000000..5b810b5 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Constructions.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 32f708a2bd6375e4985fbd5868dca73b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_BaseMap.png b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_BaseMap.png new file mode 100644 index 0000000..36a5dd1 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_BaseMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_BaseMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_BaseMap.png.meta new file mode 100644 index 0000000..696e3b7 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_BaseMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: d7ddb2b1f6fe1c94c9facab0b8e1220b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Emissive.png b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Emissive.png new file mode 100644 index 0000000..aeabf8c Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Emissive.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Emissive.png.meta b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Emissive.png.meta new file mode 100644 index 0000000..858a9e7 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Emissive.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: c3fc97a947653074e995b18687d4b1e1 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_MaskMap.png b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_MaskMap.png new file mode 100644 index 0000000..cf75dd7 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_MaskMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_MaskMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_MaskMap.png.meta new file mode 100644 index 0000000..861b6c1 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_MaskMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 8872d038dcea61147b722c02990c9eff +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Normal.png b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Normal.png new file mode 100644 index 0000000..f68e30e Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Normal.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Normal.png.meta b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Normal.png.meta new file mode 100644 index 0000000..a1bddb4 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Constructions/T_DEPO_Apelevka_Constructions_Normal.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 5557017d039b18c489ea578dc09c1f94 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/Thumbs.db b/Assets/Models/AprelevkaDepo/Textures/Constructions/Thumbs.db new file mode 100644 index 0000000..1da5d67 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Constructions/Thumbs.db differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Constructions/Thumbs.db.meta b/Assets/Models/AprelevkaDepo/Textures/Constructions/Thumbs.db.meta new file mode 100644 index 0000000..62f9b5a --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Constructions/Thumbs.db.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 98ef916d64568344bbdaceafad2057eb +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace.meta b/Assets/Models/AprelevkaDepo/Textures/EndFace.meta new file mode 100644 index 0000000..36d88d3 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/EndFace.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eaecb98abc3614a46ab20c708166ce0f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_BaseMap.png b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_BaseMap.png new file mode 100644 index 0000000..8df68e4 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_BaseMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_BaseMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_BaseMap.png.meta new file mode 100644 index 0000000..27a1a1c --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_BaseMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: a61fca3d2b1a7f447989f673c8b848ee +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Emissive.png b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Emissive.png new file mode 100644 index 0000000..823ca17 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Emissive.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Emissive.png.meta b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Emissive.png.meta new file mode 100644 index 0000000..608c36c --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Emissive.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 8f9dc6b0fc12c1d4a90fd5ce6f3d26cb +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_MaskMap.png b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_MaskMap.png new file mode 100644 index 0000000..05b2a6b Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_MaskMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_MaskMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_MaskMap.png.meta new file mode 100644 index 0000000..084179a --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_MaskMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: f6e9b744905371b44ac546208f721dff +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Normal.png b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Normal.png new file mode 100644 index 0000000..8e48a28 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Normal.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Normal.png.meta b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Normal.png.meta new file mode 100644 index 0000000..c4d3ba7 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/EndFace/T_DEPO_Apelevka_EndFace_Normal.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: ab27b9b180b8fc84c80ef3d56f733c31 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/Thumbs.db b/Assets/Models/AprelevkaDepo/Textures/EndFace/Thumbs.db new file mode 100644 index 0000000..09c6df2 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/EndFace/Thumbs.db differ diff --git a/Assets/Models/AprelevkaDepo/Textures/EndFace/Thumbs.db.meta b/Assets/Models/AprelevkaDepo/Textures/EndFace/Thumbs.db.meta new file mode 100644 index 0000000..4224d8e --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/EndFace/Thumbs.db.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 763fcceea789e8b4ca327782fe40d8af +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor.meta b/Assets/Models/AprelevkaDepo/Textures/Floor.meta new file mode 100644 index 0000000..74f98da --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Floor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 749fa127e7f9da6438a6cc198927e9c3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_BaseMap.png b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_BaseMap.png new file mode 100644 index 0000000..3676e8f Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_BaseMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_BaseMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_BaseMap.png.meta new file mode 100644 index 0000000..eb0a74f --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_BaseMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 538f7841dcaa2f343be8ad2a00d21acf +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_MaskMap.png b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_MaskMap.png new file mode 100644 index 0000000..76539ba Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_MaskMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_MaskMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_MaskMap.png.meta new file mode 100644 index 0000000..e640049 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_MaskMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: c891d0313d8c75d4cba642e668e08f74 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_Normal.png b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_Normal.png new file mode 100644 index 0000000..6ca494d Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_Normal.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_Normal.png.meta b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_Normal.png.meta new file mode 100644 index 0000000..706420b --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Floor/T_DEPO_Apelevka_Floor_Normal.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 7397f7e0741f05a43864fd3178338d76 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor/Thumbs.db b/Assets/Models/AprelevkaDepo/Textures/Floor/Thumbs.db new file mode 100644 index 0000000..43cc36b Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Floor/Thumbs.db differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Floor/Thumbs.db.meta b/Assets/Models/AprelevkaDepo/Textures/Floor/Thumbs.db.meta new file mode 100644 index 0000000..4a6f89f --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Floor/Thumbs.db.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 073e12ec38bbb364c8fe1090ec7e6aa2 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof.meta b/Assets/Models/AprelevkaDepo/Textures/Roof.meta new file mode 100644 index 0000000..cd880e1 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Roof.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6417cbac74ab9d14ba245e2d105421a4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_BaseMap.png b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_BaseMap.png new file mode 100644 index 0000000..abbda16 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_BaseMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_BaseMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_BaseMap.png.meta new file mode 100644 index 0000000..a3de4d4 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_BaseMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 3467cf66b8cd5604c8318ed1da54328e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_MaskMap.png b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_MaskMap.png new file mode 100644 index 0000000..123aa26 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_MaskMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_MaskMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_MaskMap.png.meta new file mode 100644 index 0000000..d800c73 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_MaskMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 041510c14b922584f8f50f434f749134 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_Normal.png b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_Normal.png new file mode 100644 index 0000000..b3b61b8 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_Normal.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_Normal.png.meta b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_Normal.png.meta new file mode 100644 index 0000000..2d637c2 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Roof/T_DEPO_Apelevka_Roof_Normal.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 50fdb94fefc67e84bb840fcd49d010b6 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof/Thumbs.db b/Assets/Models/AprelevkaDepo/Textures/Roof/Thumbs.db new file mode 100644 index 0000000..6c61e55 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Roof/Thumbs.db differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Roof/Thumbs.db.meta b/Assets/Models/AprelevkaDepo/Textures/Roof/Thumbs.db.meta new file mode 100644 index 0000000..de1d612 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Roof/Thumbs.db.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a05fe31db58f560489f5d58e2945af96 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls.meta b/Assets/Models/AprelevkaDepo/Textures/Walls.meta new file mode 100644 index 0000000..acbd97b --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Walls.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e6919bb7ebb58454a9b14d81dccbbd7c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_BaseMap.png b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_BaseMap.png new file mode 100644 index 0000000..29040d7 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_BaseMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_BaseMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_BaseMap.png.meta new file mode 100644 index 0000000..c0cf253 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_BaseMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 4f5003d3a63452244afefef4dbde8d29 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 3 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Emissive.png b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Emissive.png new file mode 100644 index 0000000..ba9420a Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Emissive.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Emissive.png.meta b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Emissive.png.meta new file mode 100644 index 0000000..63a5136 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Emissive.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 1d8569c1715235d49938f7adddf2316a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_MaskMap.png b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_MaskMap.png new file mode 100644 index 0000000..ba89550 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_MaskMap.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_MaskMap.png.meta b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_MaskMap.png.meta new file mode 100644 index 0000000..bc6264e --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_MaskMap.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 04fe1570cd6ab8f4495909631d0a5a48 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Normal.png b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Normal.png new file mode 100644 index 0000000..1d7e966 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Normal.png differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Normal.png.meta b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Normal.png.meta new file mode 100644 index 0000000..659c459 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Walls/T_DEPO_Apelevka_Walls_Normal.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: dfb6404f5f807bf47a40039aa50dec5e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/Thumbs.db b/Assets/Models/AprelevkaDepo/Textures/Walls/Thumbs.db new file mode 100644 index 0000000..a604672 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/Textures/Walls/Thumbs.db differ diff --git a/Assets/Models/AprelevkaDepo/Textures/Walls/Thumbs.db.meta b/Assets/Models/AprelevkaDepo/Textures/Walls/Thumbs.db.meta new file mode 100644 index 0000000..6d69ff9 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/Textures/Walls/Thumbs.db.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 82188cea023bbef4fb7927b183ff4e1a +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/door_wagon_mesh.fbx b/Assets/Models/AprelevkaDepo/door_wagon_mesh.fbx new file mode 100644 index 0000000..1aa070b Binary files /dev/null and b/Assets/Models/AprelevkaDepo/door_wagon_mesh.fbx differ diff --git a/Assets/Models/AprelevkaDepo/door_wagon_mesh.fbx.meta b/Assets/Models/AprelevkaDepo/door_wagon_mesh.fbx.meta new file mode 100644 index 0000000..cc17e01 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/door_wagon_mesh.fbx.meta @@ -0,0 +1,116 @@ +fileFormatVersion: 2 +guid: 9847b56f823b4c74d97baa3bfab5a113 +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: glass + second: {fileID: 2100000, guid: 0675f7d064832a1479e4223ad417a105, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: wagon3 + second: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/wheel_pair_single.fbx b/Assets/Models/AprelevkaDepo/wheel_pair_single.fbx new file mode 100644 index 0000000..4f29575 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/wheel_pair_single.fbx differ diff --git a/Assets/Models/AprelevkaDepo/wheel_pair_single.fbx.meta b/Assets/Models/AprelevkaDepo/wheel_pair_single.fbx.meta new file mode 100644 index 0000000..6b3f158 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/wheel_pair_single.fbx.meta @@ -0,0 +1,111 @@ +fileFormatVersion: 2 +guid: 754cd2d8c3afeee45b918dff4f273372 +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: wagon3 + second: {fileID: 2100000, guid: bbad82f455533df44b1919647f2588ac, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_1.fbx b/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_1.fbx new file mode 100644 index 0000000..d22cd73 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_1.fbx differ diff --git a/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_1.fbx.meta b/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_1.fbx.meta new file mode 100644 index 0000000..c400e5c --- /dev/null +++ b/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_1.fbx.meta @@ -0,0 +1,111 @@ +fileFormatVersion: 2 +guid: 840938f062847894aaafe9308bdb089c +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: wagon3 + second: {fileID: 2100000, guid: fdaf495fb9f2f1d4ca475f922183ad2f, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_2.fbx b/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_2.fbx new file mode 100644 index 0000000..fddfa48 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_2.fbx differ diff --git a/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_2.fbx.meta b/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_2.fbx.meta new file mode 100644 index 0000000..bfa7969 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/wheel_pair_single_decal_2.fbx.meta @@ -0,0 +1,111 @@ +fileFormatVersion: 2 +guid: db9e189e0d6e0224883e0c6488bbc89d +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: wheel_pair_single_decal_2_mat + second: {fileID: 2100000, guid: 686265b13c2d4c64481628d1a3cd9e02, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/AprelevkaDepo/wheels_pair_mesh.fbx b/Assets/Models/AprelevkaDepo/wheels_pair_mesh.fbx new file mode 100644 index 0000000..11142f9 Binary files /dev/null and b/Assets/Models/AprelevkaDepo/wheels_pair_mesh.fbx differ diff --git a/Assets/Models/AprelevkaDepo/wheels_pair_mesh.fbx.meta b/Assets/Models/AprelevkaDepo/wheels_pair_mesh.fbx.meta new file mode 100644 index 0000000..ce8c467 --- /dev/null +++ b/Assets/Models/AprelevkaDepo/wheels_pair_mesh.fbx.meta @@ -0,0 +1,111 @@ +fileFormatVersion: 2 +guid: 14987d6c404916e43953cd6f332c478a +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: wagon3 + second: {fileID: 2100000, guid: 197abead1d3001044933639d3c7710a4, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/EP2D/Materials/glass.mat b/Assets/Models/EP2D/Materials/glass.mat index 2a0e475..7d9534d 100644 --- a/Assets/Models/EP2D/Materials/glass.mat +++ b/Assets/Models/EP2D/Materials/glass.mat @@ -95,6 +95,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 5 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 3.2 - _GlossyReflections: 1 diff --git a/Assets/Models/EP2D/Materials/wagon3.mat b/Assets/Models/EP2D/Materials/wagon3.mat index ac2cfd1..1bcf3d1 100644 --- a/Assets/Models/EP2D/Materials/wagon3.mat +++ b/Assets/Models/EP2D/Materials/wagon3.mat @@ -108,6 +108,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 5 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 3.2 - _GlossyReflections: 1 diff --git a/Assets/Models/EP2DWagon/Materials/ep2d_wagon_mat.mat b/Assets/Models/EP2DWagon/Materials/ep2d_wagon_mat.mat index 184e108..064d227 100644 --- a/Assets/Models/EP2DWagon/Materials/ep2d_wagon_mat.mat +++ b/Assets/Models/EP2DWagon/Materials/ep2d_wagon_mat.mat @@ -108,6 +108,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 5 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 3.2 - _GlossyReflections: 1 diff --git a/Assets/Models/EP2DWagon/Textures/ep2d_wagon_1_ep2d_wagon_mat_BaseMap.png.meta b/Assets/Models/EP2DWagon/Textures/ep2d_wagon_1_ep2d_wagon_mat_BaseMap.png.meta index 0c9be0f..683cdcf 100644 --- a/Assets/Models/EP2DWagon/Textures/ep2d_wagon_1_ep2d_wagon_mat_BaseMap.png.meta +++ b/Assets/Models/EP2DWagon/Textures/ep2d_wagon_1_ep2d_wagon_mat_BaseMap.png.meta @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/OutsideProps/Materials/M_StationOutsideProps_Atlas.mat b/Assets/Models/OutsideProps/Materials/M_StationOutsideProps_Atlas.mat index 940a00d..665c57f 100644 --- a/Assets/Models/OutsideProps/Materials/M_StationOutsideProps_Atlas.mat +++ b/Assets/Models/OutsideProps/Materials/M_StationOutsideProps_Atlas.mat @@ -97,7 +97,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 - - _BumpMapStrength: 1 + - _BumpMapStrength: 0 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -106,7 +106,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: -18 + - _EffectPosition: 4 - _EnvironmentReflections: 1 - _GlobalAlpha: 1 - _GlossMapScale: 1 @@ -119,7 +119,7 @@ Material: - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 0.113 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 diff --git a/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_BaseColor.png.meta b/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_BaseColor.png.meta index 1b8f017..5fe3989 100644 --- a/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_BaseColor.png.meta +++ b/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_BaseColor.png.meta @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_Emissive.png.meta b/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_Emissive.png.meta index d1dea43..23cc04a 100644 --- a/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_Emissive.png.meta +++ b/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_Emissive.png.meta @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_MetallicSmoothness.png.meta b/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_MetallicSmoothness.png.meta index b1e38e1..98d67b3 100644 --- a/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_MetallicSmoothness.png.meta +++ b/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_MetallicSmoothness.png.meta @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_Normal.png.meta b/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_Normal.png.meta index 91a1e25..454c60e 100644 --- a/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_Normal.png.meta +++ b/Assets/Models/OutsideProps/Textures/T_M_WarningLampPlatform_Normal.png.meta @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/OutsideProps/Textures/T_StationOutsideProps_Atlas_BaseColor.png.meta b/Assets/Models/OutsideProps/Textures/T_StationOutsideProps_Atlas_BaseColor.png.meta index 3a38777..0b51bd0 100644 --- a/Assets/Models/OutsideProps/Textures/T_StationOutsideProps_Atlas_BaseColor.png.meta +++ b/Assets/Models/OutsideProps/Textures/T_StationOutsideProps_Atlas_BaseColor.png.meta @@ -67,8 +67,8 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 + maxTextureSize: 1024 + resizeAlgorithm: 1 textureFormat: -1 textureCompression: 1 compressionQuality: 50 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/OutsideProps/Textures/T_StationOutsideProps_Atlas_MetallicSmoothness.png.meta b/Assets/Models/OutsideProps/Textures/T_StationOutsideProps_Atlas_MetallicSmoothness.png.meta index 2e44d6e..8552d16 100644 --- a/Assets/Models/OutsideProps/Textures/T_StationOutsideProps_Atlas_MetallicSmoothness.png.meta +++ b/Assets/Models/OutsideProps/Textures/T_StationOutsideProps_Atlas_MetallicSmoothness.png.meta @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_1_AlbedoTransparency.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_1_AlbedoTransparency.png.meta index c03d584..d7a7520 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_1_AlbedoTransparency.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_1_AlbedoTransparency.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_1_MetallicSmoothness.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_1_MetallicSmoothness.png.meta index f06223d..f0a59bb 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_1_MetallicSmoothness.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_1_MetallicSmoothness.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_1_Normal.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_1_Normal.png.meta index 87ba404..c168ea1 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_1_Normal.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_1_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_2_AlbedoTransparency.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_2_AlbedoTransparency.png.meta index 7df6da9..7fb5257 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_2_AlbedoTransparency.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_2_AlbedoTransparency.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_2_MetallicSmoothness.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_2_MetallicSmoothness.png.meta index 7e62a79..fcc535a 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_2_MetallicSmoothness.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_2_MetallicSmoothness.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_2_Normal.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_2_Normal.png.meta index 8e35a60..0b2f3d8 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_2_Normal.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_2_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_3_AlbedoTransparency.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_3_AlbedoTransparency.png.meta index 601e582..3b5a8c6 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_3_AlbedoTransparency.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_3_AlbedoTransparency.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_3_MetallicSmoothness.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_3_MetallicSmoothness.png.meta index b2b3465..8bd18e2 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_3_MetallicSmoothness.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_3_MetallicSmoothness.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_3_Normal.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_3_Normal.png.meta index 174b5e1..900dcff 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_3_Normal.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_3_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_4_AlbedoTransparency.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_4_AlbedoTransparency.png.meta index eea0a5e..f1eb5f5 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_4_AlbedoTransparency.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_4_AlbedoTransparency.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_4_MetallicSmoothness.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_4_MetallicSmoothness.png.meta index a7cc914..f8001ca 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_4_MetallicSmoothness.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_4_MetallicSmoothness.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_4_Normal.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_4_Normal.png.meta index c7862d8..f8bf959 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_4_Normal.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_4_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_5_AlbedoTransparency.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_5_AlbedoTransparency.png.meta index e48f212..e6e3a56 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_5_AlbedoTransparency.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_5_AlbedoTransparency.png.meta @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_5_MetallicSmoothness.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_5_MetallicSmoothness.png.meta index aa7cadb..f1a1a35 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_5_MetallicSmoothness.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_5_MetallicSmoothness.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_5_Normal.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_5_Normal.png.meta index 6ab78d6..e6cdcfb 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_5_Normal.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_5_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_6_Alfa.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_6_Alfa.png.meta index e66b4fa..571331b 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_6_Alfa.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_6_Alfa.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_7_Alfa.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_7_Alfa.png.meta index 673d825..1d6b165 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_7_Alfa.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_7_Alfa.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_8_Alfa.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_8_Alfa.png.meta index 6717a43..3dc40db 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_8_Alfa.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_8_Alfa.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationPechatnici/Textures/T_SM_9.png.meta b/Assets/Models/StationPechatnici/Textures/T_SM_9.png.meta index e7668c3..66ccce8 100644 --- a/Assets/Models/StationPechatnici/Textures/T_SM_9.png.meta +++ b/Assets/Models/StationPechatnici/Textures/T_SM_9.png.meta @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Models/StationShchukinskaya/Materials/M_SM_8.mat b/Assets/Models/StationShchukinskaya/Materials/M_SM_8.mat index b4f349a..2f2140b 100644 --- a/Assets/Models/StationShchukinskaya/Materials/M_SM_8.mat +++ b/Assets/Models/StationShchukinskaya/Materials/M_SM_8.mat @@ -93,7 +93,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 - _GlobalAlpha: 1 - _GlossMapScale: 1 diff --git a/Assets/Models/StationShchukinskaya/Materials/M_Terrain_StationShchukinskaya.mat b/Assets/Models/StationShchukinskaya/Materials/M_Terrain_StationShchukinskaya.mat index d80ccb4..9eddc04 100644 --- a/Assets/Models/StationShchukinskaya/Materials/M_Terrain_StationShchukinskaya.mat +++ b/Assets/Models/StationShchukinskaya/Materials/M_Terrain_StationShchukinskaya.mat @@ -64,6 +64,10 @@ Material: m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SampleTexture2D_2c9e3a51244a477f9fba758fa859f530_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SampleTexture2D_49eb34ee1477473eba08e15f95d45f89_Texture_1: m_Texture: {fileID: 2800000, guid: 74d983ae3a02e264c83124442518cdaf, type: 3} m_Scale: {x: 1, y: 1} @@ -112,11 +116,12 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 2 + - _EffectPosition: 5 - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 + - _GravelFull: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 diff --git a/Assets/Models/StationSherbinka/Material/M_Tile_2.mat b/Assets/Models/StationSherbinka/Material/M_Tile_2.mat index 22662d0..fdf2c72 100644 --- a/Assets/Models/StationSherbinka/Material/M_Tile_2.mat +++ b/Assets/Models/StationSherbinka/Material/M_Tile_2.mat @@ -84,7 +84,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 - - _BumpMapStrength: 1 + - _BumpMapStrength: 4 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 diff --git a/Assets/Models/StationSherbinka/Material/M_Tirrain.mat b/Assets/Models/StationSherbinka/Material/M_Tirrain.mat index 13ef8c3..f1f1d33 100644 --- a/Assets/Models/StationSherbinka/Material/M_Tirrain.mat +++ b/Assets/Models/StationSherbinka/Material/M_Tirrain.mat @@ -73,6 +73,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SampleTexture2D_2c9e3a51244a477f9fba758fa859f530_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SampleTexture2D_49eb34ee1477473eba08e15f95d45f89_Texture_1: m_Texture: {fileID: 2800000, guid: 74d983ae3a02e264c83124442518cdaf, type: 3} m_Scale: {x: 1, y: 1} @@ -117,6 +121,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _EffectPosition: 5 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 diff --git a/Assets/Models/StationSherbinka/Material/M_Windows.mat b/Assets/Models/StationSherbinka/Material/M_Windows.mat index 8623a51..711d1a9 100644 --- a/Assets/Models/StationSherbinka/Material/M_Windows.mat +++ b/Assets/Models/StationSherbinka/Material/M_Windows.mat @@ -93,7 +93,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 2 + - _EffectPosition: 5 - _EnvironmentReflections: 1 - _GlobalAlpha: 1 - _GlossMapScale: 0 diff --git a/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_AlbedoTransparency.png.meta b/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_AlbedoTransparency.png.meta index ec6a84b..51de2a3 100644 --- a/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_AlbedoTransparency.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_AlbedoTransparency.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_MetallicSmoothness.png.meta b/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_MetallicSmoothness.png.meta index be7a21f..4588ef6 100644 --- a/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_MetallicSmoothness.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_MetallicSmoothness.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 0 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 diff --git a/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_Normal.png.meta b/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_Normal.png.meta index 69dc599..93d87df 100644 --- a/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_Normal.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Hause/T_Hause_Normal.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 0 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_Low_AlbedoTransparency.png.meta b/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_Low_AlbedoTransparency.png.meta index e2cc8ee..13318f6 100644 --- a/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_Low_AlbedoTransparency.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_Low_AlbedoTransparency.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_MetallicSmoothness.png.meta b/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_MetallicSmoothness.png.meta index 64ce449..2dad4a5 100644 --- a/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_MetallicSmoothness.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_MetallicSmoothness.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_Normal.png.meta b/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_Normal.png.meta index 7652bc0..3f3bc69 100644 --- a/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_Normal.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Naves/T_Naves_Normal.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 0 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Perila/M_Perilla_Alpha.mat b/Assets/Models/StationSherbinka/Texture/Perila/M_Perilla_Alpha.mat index 578d7e0..4a89d54 100644 --- a/Assets/Models/StationSherbinka/Texture/Perila/M_Perilla_Alpha.mat +++ b/Assets/Models/StationSherbinka/Texture/Perila/M_Perilla_Alpha.mat @@ -93,8 +93,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 2 + - _EffectPosition: 5 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 0 - _Glossiness: 0 - _GlossyReflections: 0 diff --git a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_AO.png.meta b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_AO.png.meta index a8d664c..14c4ac3 100644 --- a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_AO.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_AO.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_Metallic.png.meta b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_Metallic.png.meta index 98a4ee6..3188154 100644 --- a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_Metallic.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_Metallic.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_R.png.meta b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_R.png.meta index 9bf1dd5..db581df 100644 --- a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_R.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_R.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_alpha.png.meta b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_alpha.png.meta index 67c2455..b8ae3d7 100644 --- a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_alpha.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_alpha.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_normal.png.meta b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_normal.png.meta index 39b529e..96ee14c 100644 --- a/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_normal.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Perila/T_Perila_normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_AO.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_AO.jpg.meta index ffa6841..36d2426 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_AO.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_AO.jpg.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Albedo.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Albedo.jpg.meta index fc80bf3..88f8807 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Albedo.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Albedo.jpg.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Displacement.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Displacement.jpg.meta index 979fd0f..fa88ea0 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Displacement.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Displacement.jpg.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Normal.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Normal.jpg.meta index 8a371ea..df9b7e7 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Normal.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Normal.jpg.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 0 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Roughness.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Roughness.jpg.meta index fb8759a..12c7e12 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Roughness.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_2/T_Tile2_Roughness.jpg.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_AO.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_AO.jpg.meta index b8ade3d..71a939b 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_AO.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_AO.jpg.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Albedo.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Albedo.jpg.meta index 3428c19..27a4955 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Albedo.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Albedo.jpg.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Displacement.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Displacement.jpg.meta index 49907cb..6cdb5f6 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Displacement.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Displacement.jpg.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Normal.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Normal.jpg.meta index 02cc234..6b9a903 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Normal.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Normal.jpg.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 diff --git a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Roughness.jpg.meta b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Roughness.jpg.meta index 7cf2739..a379e2a 100644 --- a/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Roughness.jpg.meta +++ b/Assets/Models/StationSherbinka/Texture/Tile_wall/T_Tile_Roughness.jpg.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_AlbedoTransparency.png.meta b/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_AlbedoTransparency.png.meta index 4b4c85c..d878498 100644 --- a/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_AlbedoTransparency.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_AlbedoTransparency.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_MetallicSmoothness.png.meta b/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_MetallicSmoothness.png.meta index 621cc5d..6c6a5e3 100644 --- a/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_MetallicSmoothness.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_MetallicSmoothness.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_Normal.png.meta b/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_Normal.png.meta index 62d84de..5894d3f 100644 --- a/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_Normal.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Windows/T_Windows_Normal.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 0 linearTexture: 0 fadeOut: 0 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_AlbedoTransparency.png.meta b/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_AlbedoTransparency.png.meta index e757330..a09b116 100644 --- a/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_AlbedoTransparency.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_AlbedoTransparency.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_MetallicSmoothness.png.meta b/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_MetallicSmoothness.png.meta index d645416..f51321e 100644 --- a/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_MetallicSmoothness.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_MetallicSmoothness.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 0 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 diff --git a/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_Normal.png.meta b/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_Normal.png.meta index 8591016..3a33a1f 100644 --- a/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_Normal.png.meta +++ b/Assets/Models/StationSherbinka/Texture/Zabor/T_Zabor_Normal.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 0 linearTexture: 0 fadeOut: 0 @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,6 +101,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSherbinka/Textures/T_Railways_AlbedoTransparency.png.meta b/Assets/Models/StationSherbinka/Textures/T_Railways_AlbedoTransparency.png.meta index dd62dc8..2b05cb7 100644 --- a/Assets/Models/StationSherbinka/Textures/T_Railways_AlbedoTransparency.png.meta +++ b/Assets/Models/StationSherbinka/Textures/T_Railways_AlbedoTransparency.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -34,7 +34,7 @@ TextureImporter: textureSettings: serializedVersion: 2 filterMode: 1 - aniso: 8 + aniso: 1 mipBias: 0 wrapU: 0 wrapV: 0 @@ -67,10 +67,10 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 3 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/Assets/Models/StationSherbinka/Textures/T_Railways_MetallicSmoothness.png.meta b/Assets/Models/StationSherbinka/Textures/T_Railways_MetallicSmoothness.png.meta index 75aadaf..64152f8 100644 --- a/Assets/Models/StationSherbinka/Textures/T_Railways_MetallicSmoothness.png.meta +++ b/Assets/Models/StationSherbinka/Textures/T_Railways_MetallicSmoothness.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -34,7 +34,7 @@ TextureImporter: textureSettings: serializedVersion: 2 filterMode: 1 - aniso: 8 + aniso: 1 mipBias: 0 wrapU: 0 wrapV: 0 @@ -67,10 +67,10 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 3 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/Assets/Models/StationSherbinka/Textures/T_Railways_Normal.png.meta b/Assets/Models/StationSherbinka/Textures/T_Railways_Normal.png.meta index 222ba29..e326198 100644 --- a/Assets/Models/StationSherbinka/Textures/T_Railways_Normal.png.meta +++ b/Assets/Models/StationSherbinka/Textures/T_Railways_Normal.png.meta @@ -67,10 +67,10 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 3 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/Assets/Models/StationSlavyanskyBoulevard/Materials/M_Terrain_StationSlavyanskBoulevard.mat b/Assets/Models/StationSlavyanskyBoulevard/Materials/M_Terrain_StationSlavyanskBoulevard.mat index 9f024c3..b52696d 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Materials/M_Terrain_StationSlavyanskBoulevard.mat +++ b/Assets/Models/StationSlavyanskyBoulevard/Materials/M_Terrain_StationSlavyanskBoulevard.mat @@ -60,6 +60,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SampleTexture2D_2c9e3a51244a477f9fba758fa859f530_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SampleTexture2D_49eb34ee1477473eba08e15f95d45f89_Texture_1: m_Texture: {fileID: 2800000, guid: 74d983ae3a02e264c83124442518cdaf, type: 3} m_Scale: {x: 1, y: 1} @@ -104,6 +108,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _EffectPosition: 5 - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 diff --git a/Assets/Models/StationSlavyanskyBoulevard/Materials/m_glass.mat b/Assets/Models/StationSlavyanskyBoulevard/Materials/m_glass.mat index d447e7a..a5554ca 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Materials/m_glass.mat +++ b/Assets/Models/StationSlavyanskyBoulevard/Materials/m_glass.mat @@ -81,6 +81,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Volume0: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Volume1: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Volume2: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _VolumeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -95,9 +111,23 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 + - _AlphaClip: 1 + - _BAKERY_2SIDED: 2 + - _BAKERY_2SIDEDON: 0 + - _BAKERY_BICUBIC: 0 + - _BAKERY_LMSPEC: 0 + - _BAKERY_PROBESHNONLINEAR: 0 + - _BAKERY_RNM: 0 + - _BAKERY_SH: 0 + - _BAKERY_SHNONLINEAR: 1 + - _BAKERY_VERTEXLM: 0 + - _BAKERY_VERTEXLMDIR: 0 + - _BAKERY_VERTEXLMMASK: 0 + - _BAKERY_VERTEXLMSH: 0 + - _BAKERY_VOLROTATION: 0 + - _BAKERY_VOLUME: 0 + - _Blend: 2 + - _BumpMapStrength: 0 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -106,7 +136,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 10 - - _EffectPosition: -18 + - _EffectPosition: 5 - _EnvironmentReflections: 1 - _GlobalAlpha: 0.5 - _GlossMapScale: 1 @@ -122,15 +152,17 @@ Material: - _Smoothness: 0.93 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - - _SrcBlend: 5 + - _SrcBlend: 1 - _Surface: 1 - _UVSec: 0 - _WorkflowMode: 1 - _ZWrite: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _Color: {r: 1, g: 1, b: 1, a: 0.2784314} - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _VolumeInvSize: {r: 1000001, g: 1000001, b: 1000001, a: 1} + - _VolumeMin: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Materials/m_peron.mat b/Assets/Models/StationSlavyanskyBoulevard/Materials/m_peron.mat index 6243163..6c122db 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Materials/m_peron.mat +++ b/Assets/Models/StationSlavyanskyBoulevard/Materials/m_peron.mat @@ -93,7 +93,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: -18 + - _EffectPosition: 5 - _EnvironmentReflections: 1 - _GlobalAlpha: 1 - _GlossMapScale: 1 diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_BaseMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_BaseMap.png.meta index 71ca7ad..db0cd56 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_BaseMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_BaseMap.png.meta @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_MaskMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_MaskMap.png.meta index 5148fde..18b3efd 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_MaskMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_MaskMap.png.meta @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_Normal.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_Normal.png.meta index 2661548..e998573 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_Normal.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_building_Normal.png.meta @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_BaseMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_BaseMap.png.meta index bf09366..200f0d0 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_BaseMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_BaseMap.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_MaskMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_MaskMap.png.meta index 0f3ed90..84b20b1 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_MaskMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_MaskMap.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_Normal.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_Normal.png.meta index 4be7fdd..2c30a70 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_Normal.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_metro_exit_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_BaseMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_BaseMap.png.meta index fa5cfaa..d20be4b 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_BaseMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_BaseMap.png.meta @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_MaskMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_MaskMap.png.meta index b6df33e..a1b5a7b 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_MaskMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_MaskMap.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_Normal.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_Normal.png.meta index ce4feef..0e1efd6 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_Normal.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_peron_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 1024 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_BaseMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_BaseMap.png.meta index a5593e3..750334f 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_BaseMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_BaseMap.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_MaskMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_MaskMap.png.meta index f4bf372..84f9a9c 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_MaskMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_MaskMap.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_Normal.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_Normal.png.meta index 1433f27..bf9646b 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_Normal.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pillar_peron_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_BaseMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_BaseMap.png.meta index 787f17a..a9fa028 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_BaseMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_BaseMap.png.meta @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_MaskMap.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_MaskMap.png.meta index d3b629c..7d5adfc 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_MaskMap.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_MaskMap.png.meta @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_Normal.png.meta b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_Normal.png.meta index a786374..b4ce25e 100644 --- a/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_Normal.png.meta +++ b/Assets/Models/StationSlavyanskyBoulevard/Textures/T_pipe_cover_Normal.png.meta @@ -113,6 +113,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Bench_urn_Solnechnaya.mat b/Assets/Models/StationSolnechnaya/Materials/M_Bench_urn_Solnechnaya.mat index e4f54a8..cd6e701 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Bench_urn_Solnechnaya.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Bench_urn_Solnechnaya.mat @@ -97,6 +97,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -105,8 +106,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Canopy_with_one_leg_st_Solnechniy.mat b/Assets/Models/StationSolnechnaya/Materials/M_Canopy_with_one_leg_st_Solnechniy.mat index 60774c5..cd128f8 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Canopy_with_one_leg_st_Solnechniy.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Canopy_with_one_leg_st_Solnechniy.mat @@ -84,6 +84,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -92,8 +93,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Canopy_with_two_leg_st_Solnechniy.mat b/Assets/Models/StationSolnechnaya/Materials/M_Canopy_with_two_leg_st_Solnechniy.mat index 4c02654..94121a5 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Canopy_with_two_leg_st_Solnechniy.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Canopy_with_two_leg_st_Solnechniy.mat @@ -84,6 +84,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -92,8 +93,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Concrete_grey.mat b/Assets/Models/StationSolnechnaya/Materials/M_Concrete_grey.mat index 8213999..058bdcb 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Concrete_grey.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Concrete_grey.mat @@ -84,6 +84,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -92,8 +93,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Fence_st_Solnechniy_low.mat b/Assets/Models/StationSolnechnaya/Materials/M_Fence_st_Solnechniy_low.mat index 6e86722..ffce369 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Fence_st_Solnechniy_low.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Fence_st_Solnechniy_low.mat @@ -97,6 +97,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -105,8 +106,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Overhead_crossing.mat b/Assets/Models/StationSolnechnaya/Materials/M_Overhead_crossing.mat index c95fd0c..c2b84b9 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Overhead_crossing.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Overhead_crossing.mat @@ -84,6 +84,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -92,8 +93,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Platform_asphalt_line.mat b/Assets/Models/StationSolnechnaya/Materials/M_Platform_asphalt_line.mat index 8cd4a50..be49f85 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Platform_asphalt_line.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Platform_asphalt_line.mat @@ -84,6 +84,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -92,8 +93,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: 5 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Platform_tiles.mat b/Assets/Models/StationSolnechnaya/Materials/M_Platform_tiles.mat index 337dd43..ee5f71c 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Platform_tiles.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Platform_tiles.mat @@ -97,6 +97,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -105,8 +106,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: 5 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Pyramid_building_st_Solnechniy.mat b/Assets/Models/StationSolnechnaya/Materials/M_Pyramid_building_st_Solnechniy.mat index 8bac10e..4a1f69f 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Pyramid_building_st_Solnechniy.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Pyramid_building_st_Solnechniy.mat @@ -84,6 +84,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -92,8 +93,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_RailWay.mat b/Assets/Models/StationSolnechnaya/Materials/M_RailWay.mat index 1d51c3a..56e3035 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_RailWay.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_RailWay.mat @@ -106,8 +106,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Stair_glass_Solnechnaya.mat b/Assets/Models/StationSolnechnaya/Materials/M_Stair_glass_Solnechnaya.mat index 90fa156..63e3d8c 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Stair_glass_Solnechnaya.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Stair_glass_Solnechnaya.mat @@ -97,6 +97,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BumpMapStrength: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -105,8 +106,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Terrain_Solnechniy.mat b/Assets/Models/StationSolnechnaya/Materials/M_Terrain_Solnechniy.mat index 5fb1a9b..dc2ddc4 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Terrain_Solnechniy.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Terrain_Solnechniy.mat @@ -60,6 +60,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SampleTexture2D_2c9e3a51244a477f9fba758fa859f530_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SampleTexture2D_49eb34ee1477473eba08e15f95d45f89_Texture_1: m_Texture: {fileID: 2800000, guid: 74d983ae3a02e264c83124442518cdaf, type: 3} m_Scale: {x: 1, y: 1} @@ -108,10 +112,12 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _EffectPosition: -18 - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 + - _GravelFull: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/M_Vagoni.mat b/Assets/Models/StationSolnechnaya/Materials/M_Vagoni.mat index f8c7258..a92fcc6 100644 --- a/Assets/Models/StationSolnechnaya/Materials/M_Vagoni.mat +++ b/Assets/Models/StationSolnechnaya/Materials/M_Vagoni.mat @@ -106,8 +106,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/Models/StationSolnechnaya/Materials/SM_6_Alfa.mat b/Assets/Models/StationSolnechnaya/Materials/SM_6_Alfa.mat index cad6140..fc2c3b9 100644 --- a/Assets/Models/StationSolnechnaya/Materials/SM_6_Alfa.mat +++ b/Assets/Models/StationSolnechnaya/Materials/SM_6_Alfa.mat @@ -106,8 +106,9 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EffectPosition: 4 + - _EffectPosition: -18 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Assets/New Terrain 1.asset b/Assets/New Terrain 1.asset deleted file mode 100644 index f8c7d36..0000000 Binary files a/Assets/New Terrain 1.asset and /dev/null differ diff --git a/Assets/New Terrain.asset b/Assets/New Terrain.asset deleted file mode 100644 index c492237..0000000 Binary files a/Assets/New Terrain.asset and /dev/null differ diff --git a/Assets/Prefabs/CanvasHelpTrains.prefab b/Assets/Prefabs/CanvasHelpTrains.prefab new file mode 100644 index 0000000..5d21e7f --- /dev/null +++ b/Assets/Prefabs/CanvasHelpTrains.prefab @@ -0,0 +1,835 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1127385080622969189 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3824857433044449358} + - component: {fileID: 8028896225100918347} + - component: {fileID: 3827619138188605375} + m_Layer: 5 + m_Name: HelpBase + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3824857433044449358 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1127385080622969189} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8656641242853113829} + - {fileID: 3291070490384456663} + - {fileID: 7631872570086031167} + - {fileID: 2494507414211145027} + - {fileID: 1456105188324180795} + m_Father: {fileID: 4930145012375052991} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -155.39789} + m_SizeDelta: {x: 740, y: 713.2042} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8028896225100918347 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1127385080622969189} + m_CullTransparentMesh: 1 +--- !u!114 &3827619138188605375 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1127385080622969189} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 26b7eb7820bef2247950f71eb6011de5, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 2 +--- !u!1 &1231602194966241742 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4930145012375052991} + - component: {fileID: 7726625575092880948} + - component: {fileID: 4284305579273994875} + - component: {fileID: 6217688669497761716} + - component: {fileID: 2754345857641989721} + - component: {fileID: 3832182823895005150} + m_Layer: 5 + m_Name: CanvasHelpTrains + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4930145012375052991 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231602194966241742} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1656987521521229776} + - {fileID: 3824857433044449358} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!223 &7726625575092880948 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231602194966241742} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 0 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 1 + m_TargetDisplay: 0 +--- !u!114 &4284305579273994875 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231602194966241742} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 1 + m_ReferencePixelsPerUnit: 100 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 1080, y: 1920} + m_ScreenMatchMode: 0 + m_MatchWidthOrHeight: 0.5 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 + m_PresetInfoIsWorld: 0 +--- !u!114 &6217688669497761716 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231602194966241742} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!225 &2754345857641989721 +CanvasGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231602194966241742} + m_Enabled: 1 + m_Alpha: 1 + m_Interactable: 1 + m_BlocksRaycasts: 1 + m_IgnoreParentGroups: 0 +--- !u!114 &3832182823895005150 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231602194966241742} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 61721c236a4d3b543b400668e74b0e01, type: 3} + m_Name: + m_EditorClassIdentifier: + OnHide: + m_PersistentCalls: + m_Calls: [] + duration: 0.4 +--- !u!1 &1698219585636123621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7649935303210943105} + - component: {fileID: 6674341119652785521} + - component: {fileID: 3456545105977682376} + m_Layer: 5 + m_Name: Text (Legacy) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7649935303210943105 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1698219585636123621} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3291070490384456663} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674341119652785521 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1698219585636123621} + m_CullTransparentMesh: 1 +--- !u!114 &3456545105977682376 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1698219585636123621} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0.2, b: 0.627451, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 32 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: OK +--- !u!1 &2096496078268720344 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1456105188324180795} + - component: {fileID: 2961045507733846244} + - component: {fileID: 554357125139330113} + m_Layer: 5 + m_Name: Train 3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1456105188324180795 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2096496078268720344} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.4, y: 1.4, z: 1.4} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3824857433044449358} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 120, y: -129.4} + m_SizeDelta: {x: 72, y: 72} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2961045507733846244 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2096496078268720344} + m_CullTransparentMesh: 1 +--- !u!114 &554357125139330113 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2096496078268720344} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 6153bd708f872f648a9794945d5a043a, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!1 &2269395543626361646 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3291070490384456663} + - component: {fileID: 3626557234298084001} + - component: {fileID: 1780624303491380469} + - component: {fileID: 7876548576931185889} + m_Layer: 5 + m_Name: OKButton + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3291070490384456663 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2269395543626361646} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7649935303210943105} + m_Father: {fileID: 3824857433044449358} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: 71.1} + m_SizeDelta: {x: 208, y: 98} + m_Pivot: {x: 0.5, y: 0} +--- !u!222 &3626557234298084001 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2269395543626361646} + m_CullTransparentMesh: 1 +--- !u!114 &1780624303491380469 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2269395543626361646} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.92941177, g: 0.9490196, b: 0.98039216, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 26b7eb7820bef2247950f71eb6011de5, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 8 +--- !u!114 &7876548576931185889 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2269395543626361646} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 0 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Selected + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1780624303491380469} + m_OnClick: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 3832182823895005150} + m_TargetAssemblyTypeName: UICanvas, Assembly-CSharp + m_MethodName: Hide + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 +--- !u!1 &4954894401708990385 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7631872570086031167} + - component: {fileID: 6264574082274744222} + - component: {fileID: 2590566127943127781} + m_Layer: 5 + m_Name: Train + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7631872570086031167 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4954894401708990385} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.4, y: 1.4, z: 1.4} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3824857433044449358} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: -120, y: -129.4} + m_SizeDelta: {x: 72, y: 72} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6264574082274744222 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4954894401708990385} + m_CullTransparentMesh: 1 +--- !u!114 &2590566127943127781 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4954894401708990385} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 0287920e66532b644b938c87bfc7494d, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!1 &6473996460646655797 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8656641242853113829} + - component: {fileID: 2338433017822524429} + - component: {fileID: 965216424377823022} + - component: {fileID: 3142711743065420166} + m_Layer: 5 + m_Name: HelpText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8656641242853113829 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6473996460646655797} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3824857433044449358} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: 233.1} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0} +--- !u!222 &2338433017822524429 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6473996460646655797} + m_CullTransparentMesh: 1 +--- !u!114 &965216424377823022 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6473996460646655797} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: ed0044bd1fed4954d867a06e8cbb3346, type: 3} + m_FontSize: 35 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 1 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u041D\u0430\u0436\u043C\u0438\u0442\u0435 \u043D\u0430 \u043E\u0434\u043D\u0443 + \u0438\u0437 \u0438\u043A\u043E\u043D\u043E\u043A \u043F\u043E\u0435\u0437\u0434\u043E\u0432,\n\u043D\u0430\u043F\u0440\u0430\u0432\u044C\u0442\u0435 + \u0443\u0441\u0442\u0440\u043E\u0439\u0441\u0442\u0432\u043E \u043D\u0430 \u0416/\u0414 + \u043F\u0443\u0442\u0438\n(\u0432 \u0434\u0435\u043F\u043E - \u043D\u0430 \u043C\u0435\u0441\u0442\u043E + \u043F\u0440\u043E\u0432\u0435\u0434\u0435\u043D\u0438\u044F\n\u0440\u0435\u043C\u043E\u043D\u0442\u043D\u044B\u0445 + \u0440\u0430\u0431\u043E\u0442)\n\u0438 \u043E\u0436\u0438\u0434\u0430\u0439\u0442\u0435 + \u043F\u0440\u0438\u0431\u044B\u0442\u044B\u0435 \u0432\u044B\u0431\u0440\u0430\u043D\u043D\u043E\u0433\u043E\n\u0442\u0440\u0430\u043D\u0441\u043F\u043E\u0440\u0442\u043D\u043E\u0433\u043E + \u0441\u0440\u0435\u0434\u0441\u0442\u0432\u0430" +--- !u!114 &3142711743065420166 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6473996460646655797} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 2 +--- !u!1 &6774640463329970437 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1656987521521229776} + - component: {fileID: 1898753289381097768} + - component: {fileID: 3360947016292236307} + m_Layer: 5 + m_Name: BackgroundImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1656987521521229776 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6774640463329970437} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4930145012375052991} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1898753289381097768 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6774640463329970437} + m_CullTransparentMesh: 1 +--- !u!114 &3360947016292236307 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6774640463329970437} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!1 &7426195399745592335 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2494507414211145027} + - component: {fileID: 640422688341063092} + - component: {fileID: 2573060501667366381} + m_Layer: 5 + m_Name: Train 2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2494507414211145027 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7426195399745592335} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.4, y: 1.4, z: 1.4} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3824857433044449358} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -129.4} + m_SizeDelta: {x: 72, y: 72} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &640422688341063092 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7426195399745592335} + m_CullTransparentMesh: 1 +--- !u!114 &2573060501667366381 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7426195399745592335} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 7b772191ac6a80b4db5da1038cc48be2, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 diff --git a/Assets/Prefabs/CanvasHelpTrains.prefab.meta b/Assets/Prefabs/CanvasHelpTrains.prefab.meta new file mode 100644 index 0000000..17be204 --- /dev/null +++ b/Assets/Prefabs/CanvasHelpTrains.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 1e2ac6994289a1348a5186860c544ae1 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/[LOCOMOTIVE HANDLER].prefab b/Assets/Prefabs/[LOCOMOTIVE HANDLER].prefab index 05645eb..7cc7e52 100644 --- a/Assets/Prefabs/[LOCOMOTIVE HANDLER].prefab +++ b/Assets/Prefabs/[LOCOMOTIVE HANDLER].prefab @@ -183,6 +183,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: type: 2 + useEffect: 0 --- !u!1 &5958147348918686101 GameObject: m_ObjectHideFlags: 0 @@ -282,6 +283,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: type: 0 + useEffect: 0 --- !u!1 &6377260749122220698 GameObject: m_ObjectHideFlags: 0 @@ -417,15 +419,6 @@ MonoBehaviour: - {fileID: 7947617817237685385} - {fileID: 7241138577998217478} - {fileID: 2870708440658277366} - materials: - - {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} - - {fileID: 2100000, guid: f84fc045ac445a949bfd992bf998ca03, type: 2} - - {fileID: 2100000, guid: 0298e53b929d77349b6ff668500b79bd, type: 2} - - {fileID: 2100000, guid: 1fed4b14ba77d0542bcccd71fe227c7d, type: 2} - - {fileID: 2100000, guid: 486cf7a3e566a5c479bdf59bb4576cba, type: 2} - - {fileID: 2100000, guid: c680a497a41b2d3428f4ad5c37e5e4e1, type: 2} - - {fileID: 2100000, guid: 1948425ed2cb96b408bb1bacea3dccfb, type: 2} - effectDuration: 0.2 trainSpeed: 8 pullUpPositionBefore: -200 pullUpPositionAfter: 250 @@ -612,3 +605,4 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: type: 1 + useEffect: 0 diff --git a/Assets/S_Holographic.shadergraph b/Assets/S_Holographic.shadergraph index 0c49a2d..fc63f28 100644 --- a/Assets/S_Holographic.shadergraph +++ b/Assets/S_Holographic.shadergraph @@ -957,9 +957,9 @@ "m_Position": { "serializedVersion": "2", "x": 2024.0001220703125, - "y": -329.0, + "y": -20.00001335144043, "width": 125.9998779296875, - "height": 117.99996948242188 + "height": 117.99999237060547 } }, "m_Slots": [ @@ -1013,10 +1013,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -382.99993896484377, - "y": -823.0000610351563, - "width": 147.0, - "height": 118.00006103515625 + "x": -808.0, + "y": 210.00010681152345, + "width": 146.99993896484376, + "height": 117.99986267089844 } }, "m_Slots": [ @@ -1053,10 +1053,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1232.0, - "y": -380.0000305175781, - "width": 130.0, - "height": 118.00006103515625 + "x": 1251.0001220703125, + "y": -75.00003051757813, + "width": 129.9998779296875, + "height": 118.0 } }, "m_Slots": [ @@ -1095,10 +1095,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -420.0, - "y": -667.0, - "width": 182.99998474121095, - "height": 251.0 + "x": -844.9999389648438, + "y": 365.9999084472656, + "width": 182.9998779296875, + "height": 251.00015258789063 } }, "m_Slots": [ @@ -1276,10 +1276,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 790.0, - "y": -179.0, - "width": 145.0, - "height": 118.0 + "x": 778.9998779296875, + "y": 267.9999084472656, + "width": 145.000244140625, + "height": 118.00006103515625 } }, "m_Slots": [ @@ -1314,10 +1314,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1442.9998779296875, - "y": -118.9998779296875, + "x": 1432.0001220703125, + "y": 327.9999694824219, "width": 56.0, - "height": 23.999893188476564 + "height": 23.999969482421876 } }, "m_Slots": [ @@ -1391,10 +1391,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 543.0, - "y": -68.0, - "width": 126.0, - "height": 118.0 + "x": 532.0, + "y": 379.0000915527344, + "width": 125.99993896484375, + "height": 117.99990844726563 } }, "m_Slots": [ @@ -1708,10 +1708,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1865.0001220703125, - "y": -329.0, + "x": 1865.0, + "y": -20.00001335144043, "width": 126.0, - "height": 118.00003051757813 + "height": 117.99999237060547 } }, "m_Slots": [ @@ -1751,10 +1751,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -198.00001525878907, - "y": -61.000038146972659, - "width": 206.00003051757813, - "height": 130.99996948242188 + "x": -209.00001525878907, + "y": 385.9999694824219, + "width": 205.9999542236328, + "height": 131.00015258789063 } }, "m_Slots": [ @@ -1936,10 +1936,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1091.9998779296875, - "y": -118.9998779296875, + "x": 1081.0001220703125, + "y": 327.9999694824219, "width": 56.0, - "height": 23.999893188476564 + "height": 23.999969482421876 } }, "m_Slots": [ @@ -2069,10 +2069,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 25.999969482421876, - "y": -61.000038146972659, - "width": 120.00003051757813, - "height": 148.99996948242188 + "x": 14.999984741210938, + "y": 385.9999694824219, + "width": 120.0, + "height": 149.00009155273438 } }, "m_Slots": [ @@ -2529,9 +2529,9 @@ "m_Position": { "serializedVersion": "2", "x": 1624.0001220703125, - "y": -304.9999694824219, + "y": 3.9999711513519289, "width": 128.0, - "height": 94.0 + "height": 94.00000762939453 } }, "m_Slots": [ @@ -2592,10 +2592,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 789.9999389648438, - "y": -379.9999084472656, - "width": 145.0, - "height": 117.99996948242188 + "x": 657.9999389648438, + "y": -114.00003814697266, + "width": 145.0001220703125, + "height": 118.00006866455078 } }, "m_Slots": [ @@ -2630,10 +2630,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -921.0000610351563, - "y": -327.0000305175781, - "width": 126.00006103515625, - "height": 117.99998474121094 + "x": -1346.0001220703125, + "y": 706.0000610351563, + "width": 126.0, + "height": 118.000244140625 } }, "m_Slots": [ @@ -2733,10 +2733,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1210.0, - "y": -221.0, + "x": -1635.0, + "y": 812.0000610351563, "width": 124.0, - "height": 172.99996948242188 + "height": 173.000244140625 } }, "m_Slots": [ @@ -3417,10 +3417,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -608.0, - "y": -558.0, - "width": 155.00003051757813, - "height": 142.0 + "x": -1033.0, + "y": 475.0000915527344, + "width": 155.0, + "height": 141.99996948242188 } }, "m_Slots": [ @@ -3647,10 +3647,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1.9999816417694092, - "y": 103.99996948242188, - "width": 147.99998474121095, - "height": 34.00004577636719 + "x": -12.999979972839356, + "y": 551.0, + "width": 147.99996948242188, + "height": 33.9998779296875 } }, "m_Slots": [ @@ -3682,10 +3682,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1063.0, - "y": -253.9999237060547, - "width": 136.0, - "height": 34.0 + "x": 1082.0001220703125, + "y": 50.999961853027347, + "width": 135.9998779296875, + "height": 34.00004577636719 } }, "m_Slots": [ @@ -4359,10 +4359,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1231.0, - "y": -558.0, - "width": 145.0, - "height": 129.0 + "x": -1656.0001220703125, + "y": 475.0000915527344, + "width": 145.0001220703125, + "height": 128.99990844726563 } }, "m_Slots": [ @@ -4682,10 +4682,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1853.0001220703125, - "y": -196.00003051757813, + "x": 1853.0, + "y": 113.00000762939453, "width": 138.0, - "height": 34.000030517578128 + "height": 33.999900817871097 } }, "m_Slots": [ @@ -4974,10 +4974,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1042.0, - "y": -380.0000305175781, - "width": 126.0, - "height": 118.00006103515625 + "x": 1061.0, + "y": -75.00003051757813, + "width": 126.0001220703125, + "height": 118.0 } }, "m_Slots": [ @@ -5315,10 +5315,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 293.0000305175781, - "y": -68.0, - "width": 125.99996948242188, - "height": 118.0 + "x": 281.9999694824219, + "y": 379.0000915527344, + "width": 126.00006103515625, + "height": 117.99990844726563 } }, "m_Slots": [ @@ -5764,10 +5764,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 293.0000305175781, - "y": -379.9999084472656, - "width": 126.00003051757813, - "height": 117.99996948242188 + "x": 161.0000457763672, + "y": -114.00003814697266, + "width": 125.99995422363281, + "height": 118.00006866455078 } }, "m_Slots": [ diff --git a/Assets/S_Terrain.shadergraph b/Assets/S_Terrain.shadergraph index ea193c5..fb57f51 100644 --- a/Assets/S_Terrain.shadergraph +++ b/Assets/S_Terrain.shadergraph @@ -8,6 +8,9 @@ }, { "m_Id": "c898dbed74834948a767a5b8801b1468" + }, + { + "m_Id": "5b10288072564e50a8cdfad042c8f281" } ], "m_Keywords": [], @@ -71,11 +74,209 @@ }, { "m_Id": "82423dd05ed44ebd81c9821f66d255e6" + }, + { + "m_Id": "35d00dd5b1244ffda7ec6db420dc225c" + }, + { + "m_Id": "3ea681964b9c47d584ce98737ead3b48" + }, + { + "m_Id": "cab255ce2b4d448297d31252aff5db80" + }, + { + "m_Id": "92e4e8e84c46492ba96aefc1332a29f2" + }, + { + "m_Id": "c18c3623630644118f243f5aba8ba63e" + }, + { + "m_Id": "647a0f5f777c4079a35d1cce9cdfd24e" + }, + { + "m_Id": "12fccaad3b404255ae5055a906373d4f" + }, + { + "m_Id": "06da12170e4e4f5384b0cab61a374cc1" + }, + { + "m_Id": "36a73abc93024ef0a8b221d5d745b3ae" + }, + { + "m_Id": "7010f987e716447c8ea78a25efd03563" + }, + { + "m_Id": "83ce446d87484d43845d76d349f46a2c" + }, + { + "m_Id": "bf23f80104924130b50eee267975a6d2" + }, + { + "m_Id": "b92d119b67d3438a95c6d11c1d2b4e85" + }, + { + "m_Id": "564290756ecb4361b5c76597f9089307" + }, + { + "m_Id": "c455e5e11478497fad4e8b81eff81769" + }, + { + "m_Id": "9cee1725487f48db825c55166faa310d" + }, + { + "m_Id": "2c9e3a51244a477f9fba758fa859f530" + }, + { + "m_Id": "77006b856f5749728b77f3bcede7b686" + }, + { + "m_Id": "df567a96720a40c28a9360e4c9bf25e2" + }, + { + "m_Id": "6f6a5564721942e6a40a5e123daf8ec1" + }, + { + "m_Id": "d666836bb9174c4f8af256c3d5091adb" + }, + { + "m_Id": "f087e0c213104192bdaf304d786d3ed5" + }, + { + "m_Id": "f04b07e1de8b448eb6a0cb08513c5903" + }, + { + "m_Id": "1ffa0387f0ed4922b5601208e6294b04" } ], "m_GroupDatas": [], "m_StickyNoteDatas": [], "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "06da12170e4e4f5384b0cab61a374cc1" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3ea681964b9c47d584ce98737ead3b48" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "06da12170e4e4f5384b0cab61a374cc1" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "83ce446d87484d43845d76d349f46a2c" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "12fccaad3b404255ae5055a906373d4f" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "647a0f5f777c4079a35d1cce9cdfd24e" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1ffa0387f0ed4922b5601208e6294b04" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c18c3623630644118f243f5aba8ba63e" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2c9e3a51244a477f9fba758fa859f530" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "36a73abc93024ef0a8b221d5d745b3ae" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "35d00dd5b1244ffda7ec6db420dc225c" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "564290756ecb4361b5c76597f9089307" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "36a73abc93024ef0a8b221d5d745b3ae" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "06da12170e4e4f5384b0cab61a374cc1" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "36a73abc93024ef0a8b221d5d745b3ae" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "647a0f5f777c4079a35d1cce9cdfd24e" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3ea681964b9c47d584ce98737ead3b48" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "35d00dd5b1244ffda7ec6db420dc225c" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -132,6 +333,76 @@ "m_SlotId": 2 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "564290756ecb4361b5c76597f9089307" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b92d119b67d3438a95c6d11c1d2b4e85" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "647a0f5f777c4079a35d1cce9cdfd24e" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "83ce446d87484d43845d76d349f46a2c" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6f6a5564721942e6a40a5e123daf8ec1" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2c9e3a51244a477f9fba758fa859f530" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7010f987e716447c8ea78a25efd03563" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "480d7e83adda4c06abd4544ed08db75c" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "77006b856f5749728b77f3bcede7b686" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "36a73abc93024ef0a8b221d5d745b3ae" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -146,6 +417,20 @@ "m_SlotId": 1 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "83ce446d87484d43845d76d349f46a2c" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7010f987e716447c8ea78a25efd03563" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -202,6 +487,34 @@ "m_SlotId": 2 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "92e4e8e84c46492ba96aefc1332a29f2" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c18c3623630644118f243f5aba8ba63e" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9cee1725487f48db825c55166faa310d" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f04b07e1de8b448eb6a0cb08513c5903" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -244,6 +557,104 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b92d119b67d3438a95c6d11c1d2b4e85" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9cee1725487f48db825c55166faa310d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bf23f80104924130b50eee267975a6d2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7010f987e716447c8ea78a25efd03563" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c18c3623630644118f243f5aba8ba63e" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "06da12170e4e4f5384b0cab61a374cc1" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c18c3623630644118f243f5aba8ba63e" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "12fccaad3b404255ae5055a906373d4f" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c455e5e11478497fad4e8b81eff81769" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9cee1725487f48db825c55166faa310d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "cab255ce2b4d448297d31252aff5db80" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "92e4e8e84c46492ba96aefc1332a29f2" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d666836bb9174c4f8af256c3d5091adb" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6f6a5564721942e6a40a5e123daf8ec1" + }, + "m_SlotId": 2 + } + }, { "m_OutputSlot": { "m_Node": { @@ -257,6 +668,34 @@ }, "m_SlotId": 0 } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "df567a96720a40c28a9360e4c9bf25e2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d666836bb9174c4f8af256c3d5091adb" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f087e0c213104192bdaf304d786d3ed5" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6f6a5564721942e6a40a5e123daf8ec1" + }, + "m_SlotId": 0 + } } ], "m_VertexContext": { @@ -299,6 +738,9 @@ }, { "m_Id": "f2fcf25e21cf43f5845abd522ffe0a2c" + }, + { + "m_Id": "f04b07e1de8b448eb6a0cb08513c5903" } ] }, @@ -322,6 +764,45 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "005eb6ac70ca4202b903d302fea38506", + "m_Id": 1, + "m_DisplayName": "X", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "X", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "00ed8863db8940cdb7e70a794c2e1216", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": -0.5, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -344,6 +825,74 @@ "m_Channel": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0506ecd8824e48329f8aa3d892e86265", + "m_Id": 1, + "m_DisplayName": "Scale", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Scale", + "m_StageCapability": 3, + "m_Value": 15.0, + "m_DefaultValue": 10.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.StepNode", + "m_ObjectId": "06da12170e4e4f5384b0cab61a374cc1", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Step", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1697.0938720703125, + "y": 1336.6448974609375, + "width": 145.0001220703125, + "height": 118.00006866455078 + } + }, + "m_Slots": [ + { + "m_Id": "b54f94ef80ef498e83f3b66b25ad0bf3" + }, + { + "m_Id": "44f7fd1e3ed44c219585025a880820e2" + }, + { + "m_Id": "92599771d06a4adfa644c5d8da2552d9" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0e47c2f62ba64543ad40172b6653acc6", + "m_Id": 4, + "m_DisplayName": "Smooth Delta", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smooth Delta", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -366,6 +915,96 @@ "m_Channel": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "109af3a008de4b0faf5e5bd327373395", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "12fccaad3b404255ae5055a906373d4f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1823.09375, + "y": 1829.64501953125, + "width": 125.99993896484375, + "height": 117.99990844726563 + } + }, + "m_Slots": [ + { + "m_Id": "fb010f33ea0949129568e8313166b2fb" + }, + { + "m_Id": "00ed8863db8940cdb7e70a794c2e1216" + }, + { + "m_Id": "d0713853a2024c63ab4d2f8ca9f69f47" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -384,6 +1023,31 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "15aaac9e34154727bb3db406db88c883", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", @@ -468,6 +1132,41 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1ffa0387f0ed4922b5601208e6294b04", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2363.0, + "y": 2033.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "5877743bd481470b8bb372174306eda1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "5b10288072564e50a8cdfad042c8f281" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -481,6 +1180,21 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "202f2957cac441bb9eea98258ff1691d", + "m_Id": 1, + "m_DisplayName": "Sine Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Sine Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -496,6 +1210,21 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "249d629214d840da8c2973bea0273823", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -521,6 +1250,123 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "29b24aaa84a24a1fa67c5a9cd6061a30", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "2b16e2ddff304ee9bf33fbdfe555e804", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "2c9e3a51244a477f9fba758fa859f530", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3200.09375, + "y": 1816.644775390625, + "width": 182.9998779296875, + "height": 251.00015258789063 + } + }, + "m_Slots": [ + { + "m_Id": "454938c3992d4ecf81a5688eff83f381" + }, + { + "m_Id": "29b24aaa84a24a1fa67c5a9cd6061a30" + }, + { + "m_Id": "cb74dd1a9fd3423289b41f9350bcd131" + }, + { + "m_Id": "8fd069e4b2184b42a52017b9beb77e8a" + }, + { + "m_Id": "94f9d14da2df418292504d4f7c1a8059" + }, + { + "m_Id": "a00b13643d3a4bf69d6424bd0e6b17ca" + }, + { + "m_Id": "ca86624842574e6e9bd7c7233ca5fbaf" + }, + { + "m_Id": "3b9df050ef9a4419be09618caf5ed193" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "2d07686956214a0fa810f9a5f41ae2bf", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": -0.5099999904632568, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -587,6 +1433,41 @@ "m_SerializedDescriptor": "SurfaceDescription.NormalTS" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.RedirectNodeData", + "m_ObjectId": "35d00dd5b1244ffda7ec6db420dc225c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Redirect Node", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -923.09375, + "y": 1778.6448974609375, + "width": 56.0, + "height": 23.999969482421876 + } + }, + "m_Slots": [ + { + "m_Id": "8527717c3b8949a5a7a92b6519c51aba" + }, + { + "m_Id": "74fa0d0aa4da4b8080cf3514560bf293" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -602,6 +1483,49 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "36a73abc93024ef0a8b221d5d745b3ae", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2194.09375, + "y": 1336.6448974609375, + "width": 125.99995422363281, + "height": 118.00006866455078 + } + }, + "m_Slots": [ + { + "m_Id": "b2bbb2e3181c41d687a331c1d6d46398" + }, + { + "m_Id": "85a4af72f104409b80a794b902c8d30f" + }, + { + "m_Id": "c78bf6b846a0432893ab52f778a5e6fe" + } + ], + "synonyms": [ + "subtraction", + "remove", + "minus", + "take away" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -632,6 +1556,99 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "3b9df050ef9a4419be09618caf5ed193", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3cf43054e224432fb3dde98f020806b1", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 2.0, + "y": 2.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "3defe8539e1d42e7b5086bbacf91e063", + "m_Id": 0, + "m_DisplayName": "", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.RedirectNodeData", + "m_ObjectId": "3ea681964b9c47d584ce98737ead3b48", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Redirect Node", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1274.09375, + "y": 1778.6448974609375, + "width": 56.0, + "height": 23.999969482421876 + } + }, + "m_Slots": [ + { + "m_Id": "3defe8539e1d42e7b5086bbacf91e063" + }, + { + "m_Id": "4c25e0faaa9443078ecb93c54de28bc6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -665,6 +1682,55 @@ "m_SerializedDescriptor": "VertexDescription.Normal" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "44f7fd1e3ed44c219585025a880820e2", + "m_Id": 1, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "454938c3992d4ecf81a5688eff83f381", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -756,6 +1822,54 @@ "m_SerializedDescriptor": "SurfaceDescription.Emission" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "48ddec6f374b4e95aa72373a0b21ffa1", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -871,6 +1985,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4c25e0faaa9443078ecb93c54de28bc6", + "m_Id": 1, + "m_DisplayName": "", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -917,6 +2055,30 @@ "m_Space": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "532f382bff37483e88821a53ddab57cb", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -930,6 +2092,45 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.OneMinusNode", + "m_ObjectId": "564290756ecb4361b5c76597f9089307", + "m_Group": { + "m_Id": "" + }, + "m_Name": "One Minus", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -731.09375, + "y": 1454.6448974609375, + "width": 128.0, + "height": 94.00000762939453 + } + }, + "m_Slots": [ + { + "m_Id": "5d95d7199b7747b0aa7ea9c78fb7c99c" + }, + { + "m_Id": "7bdb866e7ab445a1987208e4562c8b60" + } + ], + "synonyms": [ + "complement", + "invert", + "opposite" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -945,6 +2146,21 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5877743bd481470b8bb372174306eda1", + "m_Id": 0, + "m_DisplayName": "EffectPosition", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", @@ -975,6 +2191,33 @@ } } +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5b10288072564e50a8cdfad042c8f281", + "m_Guid": { + "m_GuidSerialized": "d097a1a1-2ed0-42cd-a1e4-c810158fe988" + }, + "m_Name": "EffectPosition", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "EffectPosition", + "m_DefaultReferenceName": "_EffectPosition", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 5.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", @@ -999,6 +2242,45 @@ "m_Space": 3 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5c8d50c69fb3413296ba2c1fb19c3c1c", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "5d95d7199b7747b0aa7ea9c78fb7c99c", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1014,6 +2296,153 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "5f34d0a8abd74634a87c96213c88cdd5", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "5f78230f81714bfcaffff15be63f640a", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "601cadb4e3954c7096998e14047c9b5b", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "63b7393c224e44daba7ac331aaf6e835", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.StepNode", + "m_ObjectId": "647a0f5f777c4079a35d1cce9cdfd24e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Step", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1576.093994140625, + "y": 1718.644775390625, + "width": 145.000244140625, + "height": 118.00006103515625 + } + }, + "m_Slots": [ + { + "m_Id": "992be24cc3fe432b93b31fce5c48369a" + }, + { + "m_Id": "f41924f5789d412085eee822fcd836b1" + }, + { + "m_Id": "6cbbbe4d498b46779bc6ea4d6cb17b0d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "664234e44ca44f998320c1d07aa4de53", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1029,6 +2458,21 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "68fe3de7cba14401b572f0968e75eaa9", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -1054,6 +2498,30 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "6cbbbe4d498b46779bc6ea4d6cb17b0d", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1069,6 +2537,92 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TilingAndOffsetNode", + "m_ObjectId": "6f6a5564721942e6a40a5e123daf8ec1", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Tiling And Offset", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3388.09375, + "y": 1925.64501953125, + "width": 155.0, + "height": 141.99996948242188 + } + }, + "m_Slots": [ + { + "m_Id": "2b16e2ddff304ee9bf33fbdfe555e804" + }, + { + "m_Id": "3cf43054e224432fb3dde98f020806b1" + }, + { + "m_Id": "ebb20f1ce6b04c93a0062d8a12502ed6" + }, + { + "m_Id": "9b81ea7616d24a5b972be19f8226f939" + } + ], + "synonyms": [ + "pan", + "scale" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7010f987e716447c8ea78a25efd03563", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1104.09375, + "y": 1375.6448974609375, + "width": 129.9998779296875, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "48ddec6f374b4e95aa72373a0b21ffa1" + }, + { + "m_Id": "ca6adb3b7eae4a14b4ad3eea36c679a6" + }, + { + "m_Id": "766c33620514474d82f03d9d7592f932" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -1094,6 +2648,54 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "74982a31eb2f447a8399ec2c347e8b11", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "74fa0d0aa4da4b8080cf3514560bf293", + "m_Id": 1, + "m_DisplayName": "", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1130,6 +2732,142 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "766c33620514474d82f03d9d7592f932", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GradientNoiseNode", + "m_ObjectId": "77006b856f5749728b77f3bcede7b686", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Gradient Noise", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3163.09375, + "y": 1660.64501953125, + "width": 146.99993896484376, + "height": 117.99986267089844 + } + }, + "m_Slots": [ + { + "m_Id": "5f34d0a8abd74634a87c96213c88cdd5" + }, + { + "m_Id": "0506ecd8824e48329f8aa3d892e86265" + }, + { + "m_Id": "68fe3de7cba14401b572f0968e75eaa9" + } + ], + "synonyms": [ + "perlin noise" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "77808731e8054f2bab723a5c24a78248", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "7856e2db198e4aabbd52457840125449", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -1178,6 +2916,45 @@ "m_Space": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7a869ab5c976427b9543cb7963a16337", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "7bdb866e7ab445a1987208e4562c8b60", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1261,6 +3038,73 @@ "m_SerializedDescriptor": "SurfaceDescription.Smoothness" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "83ce446d87484d43845d76d349f46a2c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1294.09375, + "y": 1375.6448974609375, + "width": 126.0001220703125, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "5f78230f81714bfcaffff15be63f640a" + }, + { + "m_Id": "601cadb4e3954c7096998e14047c9b5b" + }, + { + "m_Id": "77808731e8054f2bab723a5c24a78248" + } + ], + "synonyms": [ + "subtraction", + "remove", + "minus", + "take away" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "8527717c3b8949a5a7a92b6519c51aba", + "m_Id": 0, + "m_DisplayName": "", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", @@ -1274,6 +3118,45 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "85a4af72f104409b80a794b902c8d30f", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "87136c1760af42898b9dbcdddcfa48cc", + "m_Id": 2, + "m_DisplayName": "Cosine Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Cosine Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", @@ -1376,6 +3259,21 @@ "m_OutputChannel": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8fd069e4b2184b42a52017b9beb77e8a", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1420,6 +3318,106 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "92599771d06a4adfa644c5d8da2552d9", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "92e4e8e84c46492ba96aefc1332a29f2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2340.09375, + "y": 1836.6448974609375, + "width": 120.0, + "height": 149.00009155273438 + } + }, + "m_Slots": [ + { + "m_Id": "ffe08acc9e594b0e852688abbadd31fe" + }, + { + "m_Id": "b166ddbc3797475682175ade866e3db9" + }, + { + "m_Id": "f80f9752e5d54e8e82b15342b566b4a7" + }, + { + "m_Id": "664234e44ca44f998320c1d07aa4de53" + }, + { + "m_Id": "249d629214d840da8c2973bea0273823" + } + ], + "synonyms": [ + "separate" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "94f9d14da2df418292504d4f7c1a8059", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "96bd24bbd08c430587b1f1dc0effa4b4", + "m_Id": 3, + "m_DisplayName": "Delta Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Delta Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -1438,6 +3436,184 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "992be24cc3fe432b93b31fce5c48369a", + "m_Id": 0, + "m_DisplayName": "Edge", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Edge", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "9994c7ed260c4090a303b618440c2bc3", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "9b81ea7616d24a5b972be19f8226f939", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "9cee1725487f48db825c55166faa310d", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -331.09375, + "y": 1430.6448974609375, + "width": 125.9998779296875, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "109af3a008de4b0faf5e5bd327373395" + }, + { + "m_Id": "9f4369500e8b42e5894dac6d3c620817" + }, + { + "m_Id": "b85094994cee4bd4a77d1905a1d05419" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "9f4369500e8b42e5894dac6d3c620817", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "a00b13643d3a4bf69d6424bd0e6b17ca", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"0888f02bace701e4e92cb9263de65f13\",\"type\":3}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -1527,6 +3703,21 @@ "m_EnableGlobalMipBias": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a7bf04d3d1b245ef88ad9129249f7ca2", + "m_Id": 0, + "m_DisplayName": "Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1605,6 +3796,21 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b166ddbc3797475682175ade866e3db9", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -1629,6 +3835,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "b2bbb2e3181c41d687a331c1d6d46398", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.LerpNode", @@ -1674,6 +3904,78 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "b54f94ef80ef498e83f3b66b25ad0bf3", + "m_Id": 0, + "m_DisplayName": "Edge", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Edge", + "m_StageCapability": 3, + "m_Value": { + "x": 0.7699999809265137, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "b85094994cee4bd4a77d1905a1d05419", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -1698,6 +4000,49 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "b92d119b67d3438a95c6d11c1d2b4e85", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -490.09375, + "y": 1430.6448974609375, + "width": 126.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "f3eb73fb80cc43879d49696dd4b9b148" + }, + { + "m_Id": "db315c2d9452436e92e69de62d904d03" + }, + { + "m_Id": "7856e2db198e4aabbd52457840125449" + } + ], + "synonyms": [ + "subtraction", + "remove", + "minus", + "take away" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1751,9 +4096,9 @@ "m_Id": "8ea2c7ce1cef43459d9c6f910675824e" }, "m_AllowMaterialOverride": false, - "m_SurfaceType": 0, + "m_SurfaceType": 1, "m_ZTestMode": 4, - "m_ZWriteControl": 0, + "m_ZWriteControl": 1, "m_AlphaMode": 0, "m_RenderFace": 2, "m_AlphaClip": false, @@ -1763,6 +4108,91 @@ "m_SupportVFX": false } +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ColorNode", + "m_ObjectId": "bf23f80104924130b50eee267975a6d2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1273.09375, + "y": 1501.6448974609375, + "width": 135.9998779296875, + "height": 34.00004577636719 + } + }, + "m_Slots": [ + { + "m_Id": "9994c7ed260c4090a303b618440c2bc3" + } + ], + "synonyms": [ + "rgba" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Color": { + "color": { + "r": 0.0, + "g": 13.762953758239746, + "b": 63.99999237060547, + "a": 1.0 + }, + "mode": 1 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "c18c3623630644118f243f5aba8ba63e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2073.09375, + "y": 1829.64501953125, + "width": 126.00006103515625, + "height": 117.99990844726563 + } + }, + "m_Slots": [ + { + "m_Id": "63b7393c224e44daba7ac331aaf6e835" + }, + { + "m_Id": "2d07686956214a0fa810f9a5f41ae2bf" + }, + { + "m_Id": "c4fa2eafa4a8421e8a02d33d74c37fc7" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -1785,6 +4215,96 @@ "m_Channel": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1Node", + "m_ObjectId": "c455e5e11478497fad4e8b81eff81769", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Float", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -502.09375, + "y": 1563.6448974609375, + "width": 138.0, + "height": 33.999900817871097 + } + }, + "m_Slots": [ + { + "m_Id": "005eb6ac70ca4202b903d302fea38506" + }, + { + "m_Id": "7a869ab5c976427b9543cb7963a16337" + } + ], + "synonyms": [ + "Vector 1", + "1", + "v1", + "vec1", + "scalar" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Value": 0.0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "c4fa2eafa4a8421e8a02d33d74c37fc7", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "c78bf6b846a0432893ab52f778a5e6fe", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -1836,6 +4356,151 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "ca6adb3b7eae4a14b4ad3eea36c679a6", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "ca86624842574e6e9bd7c7233ca5fbaf", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionNode", + "m_ObjectId": "cab255ce2b4d448297d31252aff5db80", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2564.09375, + "y": 1836.6448974609375, + "width": 205.9999542236328, + "height": 131.00015258789063 + } + }, + "m_Slots": [ + { + "m_Id": "edab9c01c0964afb958b138a57e5cbcc" + } + ], + "synonyms": [ + "location" + ], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2, + "m_PositionSource": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cb74dd1a9fd3423289b41f9350bcd131", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "d0713853a2024c63ab4d2f8ca9f69f47", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -1869,6 +4534,47 @@ "m_SerializedDescriptor": "SurfaceDescription.BaseColor" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DivideNode", + "m_ObjectId": "d666836bb9174c4f8af256c3d5091adb", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Divide", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3701.093994140625, + "y": 2156.64501953125, + "width": 126.0, + "height": 118.000244140625 + } + }, + "m_Slots": [ + { + "m_Id": "532f382bff37483e88821a53ddab57cb" + }, + { + "m_Id": "f3058db1bc644b94b3a6f740f5ebe577" + }, + { + "m_Id": "74982a31eb2f447a8399ec2c347e8b11" + } + ], + "synonyms": [ + "division", + "divided by" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1921,6 +4627,30 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "db315c2d9452436e92e69de62d904d03", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", @@ -1977,6 +4707,50 @@ "m_EnableGlobalMipBias": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TimeNode", + "m_ObjectId": "df567a96720a40c28a9360e4c9bf25e2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Time", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3990.09375, + "y": 2262.64501953125, + "width": 124.0, + "height": 173.000244140625 + } + }, + "m_Slots": [ + { + "m_Id": "a7bf04d3d1b245ef88ad9129249f7ca2" + }, + { + "m_Id": "202f2957cac441bb9eea98258ff1691d" + }, + { + "m_Id": "87136c1760af42898b9dbcdddcfa48cc" + }, + { + "m_Id": "96bd24bbd08c430587b1f1dc0effa4b4" + }, + { + "m_Id": "0e47c2f62ba64543ad40172b6653acc6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2025,6 +4799,27 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ebb20f1ce6b04c93a0062d8a12502ed6", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2049,6 +4844,95 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "edab9c01c0964afb958b138a57e5cbcc", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f04b07e1de8b448eb6a0cb08513c5903", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "5c8d50c69fb3413296ba2c1fb19c3c1c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ScreenPositionNode", + "m_ObjectId": "f087e0c213104192bdaf304d786d3ed5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Screen Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4011.093994140625, + "y": 1925.64501953125, + "width": 145.0001220703125, + "height": 128.99990844726563 + } + }, + "m_Slots": [ + { + "m_Id": "15aaac9e34154727bb3db406db88c883" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_ScreenSpaceType": 3 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -2103,6 +4987,78 @@ "m_SerializedDescriptor": "SurfaceDescription.Occlusion" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f3058db1bc644b94b3a6f740f5ebe577", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 4.0, + "y": 2.0, + "z": 2.0, + "w": 2.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f3eb73fb80cc43879d49696dd4b9b148", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f41924f5789d412085eee822fcd836b1", + "m_Id": 1, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2118,6 +5074,21 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f80f9752e5d54e8e82b15342b566b4a7", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -2157,6 +5128,30 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "fb010f33ea0949129568e8313166b2fb", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", @@ -2189,6 +5184,9 @@ }, { "m_Id": "c898dbed74834948a767a5b8801b1468" + }, + { + "m_Id": "5b10288072564e50a8cdfad042c8f281" } ] } @@ -2217,3 +5215,27 @@ "m_Space": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "ffe08acc9e594b0e852688abbadd31fe", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + diff --git a/Assets/Scenes/AprelevkaDepo.meta b/Assets/Scenes/AprelevkaDepo.meta new file mode 100644 index 0000000..d649449 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 59b707200635cff479aa50c85ca8c6b5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo.unity b/Assets/Scenes/AprelevkaDepo.unity new file mode 100644 index 0000000..f318fa7 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo.unity @@ -0,0 +1,9894 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SubtractiveShadowColor: {r: 0, g: 0, b: 0, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 112000000, guid: b3a2c4ef8ee8d70499cff49075ca8d63, type: 2} + m_LightingSettings: {fileID: 1340103989} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1001 &5235084 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 22 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: -3.773091 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.3591386 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: 1.5655185 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: -0.02367398 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: -0.017882125 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0.797597 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: 0.60246074 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 74.131 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -183.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (8) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!4 &5235085 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + m_PrefabInstance: {fileID: 5235084} + m_PrefabAsset: {fileID: 0} +--- !u!1 &57635504 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 57635508} + - component: {fileID: 57635507} + - component: {fileID: 57635506} + - component: {fileID: 57635505} + m_Layer: 0 + m_Name: Area Light (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &57635505 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57635504} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1217878406 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &57635506 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57635504} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &57635507 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57635504} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 3.8757746} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &57635508 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57635504} + m_LocalRotation: {x: 0.7071068, y: 0.7071068, z: -0, w: 0} + m_LocalPosition: {x: -3.7050018, y: 6.5389977, z: 11.269997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 90} +--- !u!1 &123923067 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 123923068} + - component: {fileID: 123923070} + - component: {fileID: 123923069} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &123923068 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 123923067} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 7.45, y: 12.951464, z: 30.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &123923069 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 123923067} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 40 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &123923070 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 123923067} + m_Mesh: {fileID: -701823528396680143, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &145268406 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 145268407} + - component: {fileID: 145268410} + - component: {fileID: 145268409} + - component: {fileID: 145268408} + m_Layer: 0 + m_Name: Area Light (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &145268407 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 145268406} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: -13.968} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &145268408 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 145268406} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1255341408 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &145268409 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 145268406} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &145268410 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 145268406} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!1001 &152698222 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 20 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: 3.704 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.015785694 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: -1.9100777 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: 0.991984 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: -0.12636416 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -14.519 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (4) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!4 &152698223 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + m_PrefabInstance: {fileID: 152698222} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &162708113 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalPosition.x + value: 0.12000275 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.01499939 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalPosition.z + value: 3.0699997 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.8764363 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.48151788 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 57.569 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_ScaleInLightmap + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_Name + value: wheels_pair_mesh + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 14987d6c404916e43953cd6f332c478a, type: 3} +--- !u!23 &162708114 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -7511558181221131132, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + m_PrefabInstance: {fileID: 162708113} + m_PrefabAsset: {fileID: 0} +--- !u!1 &162708115 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + m_PrefabInstance: {fileID: 162708113} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &206678439 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: 3.704 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!4 &206678440 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + m_PrefabInstance: {fileID: 206678439} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &221213626 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 21 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: 3.704 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.030100107 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: -4.079856 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: 0.9846587 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: 0.17449121 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 20.098 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (5) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!1 &270442403 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 270442404} + - component: {fileID: 270442407} + - component: {fileID: 270442406} + - component: {fileID: 270442405} + m_Layer: 0 + m_Name: Area Light (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &270442404 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270442403} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 17.976} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &270442405 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270442403} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1132513069 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &270442406 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270442403} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &270442407 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270442403} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!1001 &285809368 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 19 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: 3.704 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.3591386 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: -1.4984637 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7979484 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: 0.60272586 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 74.131 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!4 &285809369 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + m_PrefabInstance: {fileID: 285809368} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &314401712 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.x + value: -7.49 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.y + value: 0.031 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.z + value: -3.108 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.w + value: 0.98854 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.z + value: 0.15095963 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 17.365 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_Name + value: door_wagon_mesh + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} +--- !u!23 &314401713 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -7511558181221131132, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + m_PrefabInstance: {fileID: 314401712} + m_PrefabAsset: {fileID: 0} +--- !u!1 &314401714 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + m_PrefabInstance: {fileID: 314401712} + m_PrefabAsset: {fileID: 0} +--- !u!1 &344811660 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 344811662} + - component: {fileID: 344811661} + m_Layer: 0 + m_Name: Reflection Probe + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!215 &344811661 +ReflectionProbe: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 344811660} + m_Enabled: 1 + serializedVersion: 2 + m_Type: 0 + m_Mode: 0 + m_RefreshMode: 0 + m_TimeSlicingMode: 0 + m_Resolution: 512 + m_UpdateFrequency: 0 + m_BoxSize: {x: 20.216873, y: 15.360381, z: 41.870003} + m_BoxOffset: {x: -0.03141594, y: 3.917563, z: 0.28819656} + m_NearClip: 0.3 + m_FarClip: 1000 + m_ShadowDistance: 100 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_IntensityMultiplier: 1 + m_BlendDistance: 1 + m_HDR: 1 + m_BoxProjection: 1 + m_RenderDynamicObjects: 0 + m_UseOcclusionCulling: 1 + m_Importance: 1 + m_CustomBakedTexture: {fileID: 0} +--- !u!4 &344811662 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 344811660} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1.75, z: -8.93} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &367847958 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 367847959} + - component: {fileID: 367847962} + - component: {fileID: 367847961} + - component: {fileID: 367847960} + m_Layer: 0 + m_Name: Area Light (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &367847959 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 367847958} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 13.99} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &367847960 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 367847958} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1270824352 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &367847961 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 367847958} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &367847962 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 367847958} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!1001 &380306953 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 152698223} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 840938f062847894aaafe9308bdb089c, type: 3} +--- !u!1001 &399228902 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 23 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: -3.6842134 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: 0.069690764 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: -0.029668218 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0.9995598 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -183.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (7) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!4 &399228903 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + m_PrefabInstance: {fileID: 399228902} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &459483144 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 206678440} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 840938f062847894aaafe9308bdb089c, type: 3} +--- !u!1 &471523180 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 471523182} + - component: {fileID: 471523181} + m_Layer: 0 + m_Name: Light Probe Group + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!220 &471523181 +LightProbeGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 471523180} + m_Enabled: 1 + m_SourcePositions: + - {x: 8.287626, y: 0.41150308, z: 1} + - {x: 8.287626, y: 0.41150308, z: -2.9334636} + - {x: 8.287626, y: -1.1983027, z: 1} + - {x: 8.287626, y: -1.1983027, z: -2.9334636} + - {x: 8.287626, y: 0.41150308, z: -2.9334636} + - {x: -8.337202, y: 0.41150308, z: 1} + - {x: -8.337202, y: 0.41150308, z: -2.9334636} + - {x: -8.337202, y: -1.1983027, z: 1} + - {x: -8.337202, y: -1.1983027, z: -2.9334636} + - {x: -8.337202, y: 0.41150308, z: -2.9334636} + - {x: -5.3130846, y: 0.41150308, z: 1} + - {x: -5.3130846, y: 0.41150308, z: -2.9334636} + - {x: -5.3130846, y: -1.1983027, z: 1} + - {x: -5.3130846, y: -1.1983027, z: -2.9334636} + - {x: -5.3130846, y: 0.41150308, z: -2.9334636} + - {x: -2.2889676, y: 0.41150308, z: 1} + - {x: -2.2889676, y: 0.41150308, z: -2.9334636} + - {x: -2.2889676, y: -1.1983027, z: 1} + - {x: -2.2889676, y: -1.1983027, z: -2.9334636} + - {x: -2.2889676, y: 0.41150308, z: -2.9334636} + - {x: 0.14024043, y: 0.41150308, z: 1} + - {x: 0.14024043, y: 0.41150308, z: -2.9334636} + - {x: 0.14024043, y: -1.1983027, z: 1} + - {x: 0.14024043, y: -1.1983027, z: -2.9334636} + - {x: 0.14024043, y: 0.41150308, z: -2.9334636} + - {x: 2.5198724, y: 0.41150308, z: 1} + - {x: 2.5198724, y: 0.41150308, z: -2.9334636} + - {x: 2.5198724, y: -1.1983027, z: 1} + - {x: 2.5198724, y: -1.1983027, z: -2.9334636} + - {x: 2.5198724, y: 0.41150308, z: -2.9334636} + - {x: 4.84993, y: 0.41150308, z: 1} + - {x: 4.84993, y: 0.41150308, z: -2.9334636} + - {x: 4.84993, y: -1.1983027, z: 1} + - {x: 4.84993, y: -1.1983027, z: -2.9334636} + - {x: 4.84993, y: 0.41150308, z: -2.9334636} + - {x: 8.287626, y: 11.466883, z: 1} + - {x: 8.287626, y: 11.466883, z: -2.9334636} + - {x: 8.287626, y: 11.466883, z: -2.9334636} + - {x: -8.337202, y: 11.466883, z: 1} + - {x: -8.337202, y: 11.466883, z: -2.9334636} + - {x: -8.337202, y: 11.466883, z: -2.9334636} + - {x: -5.3130846, y: 11.466883, z: 1} + - {x: -5.3130846, y: 11.466883, z: -2.9334636} + - {x: -5.3130846, y: 11.466883, z: -2.9334636} + - {x: -2.2889676, y: 11.466883, z: 1} + - {x: -2.2889676, y: 11.466883, z: -2.9334636} + - {x: -2.2889676, y: 11.466883, z: -2.9334636} + - {x: 0.14024043, y: 11.466883, z: 1} + - {x: 0.14024043, y: 11.466883, z: -2.9334636} + - {x: 0.14024043, y: 11.466883, z: -2.9334636} + - {x: 2.5198724, y: 11.466883, z: 1} + - {x: 2.5198724, y: 11.466883, z: -2.9334636} + - {x: 2.5198724, y: 11.466883, z: -2.9334636} + - {x: 4.84993, y: 11.466883, z: 1} + - {x: 4.84993, y: 11.466883, z: -2.9334636} + - {x: 4.84993, y: 11.466883, z: -2.9334636} + - {x: 8.287626, y: 9.930035, z: 1} + - {x: 8.287626, y: 9.930035, z: -2.9334636} + - {x: 8.287626, y: 9.930035, z: -2.9334636} + - {x: -8.337202, y: 9.930035, z: 1} + - {x: -8.337202, y: 9.930035, z: -2.9334636} + - {x: -8.337202, y: 9.930035, z: -2.9334636} + - {x: -5.3130846, y: 9.930035, z: 1} + - {x: -5.3130846, y: 9.930035, z: -2.9334636} + - {x: -5.3130846, y: 9.930035, z: -2.9334636} + - {x: -2.2889676, y: 9.930035, z: 1} + - {x: -2.2889676, y: 9.930035, z: -2.9334636} + - {x: -2.2889676, y: 9.930035, z: -2.9334636} + - {x: 0.14024043, y: 9.930035, z: 1} + - {x: 0.14024043, y: 9.930035, z: -2.9334636} + - {x: 0.14024043, y: 9.930035, z: -2.9334636} + - {x: 2.5198724, y: 9.930035, z: 1} + - {x: 2.5198724, y: 9.930035, z: -2.9334636} + - {x: 2.5198724, y: 9.930035, z: -2.9334636} + - {x: 4.84993, y: 9.930035, z: 1} + - {x: 4.84993, y: 9.930035, z: -2.9334636} + - {x: 4.84993, y: 9.930035, z: -2.9334636} + - {x: 8.287626, y: 7.8974323, z: 1} + - {x: 8.287626, y: 7.8974323, z: -2.9334636} + - {x: 8.287626, y: 7.8974323, z: -2.9334636} + - {x: -8.337202, y: 7.8974323, z: 1} + - {x: -8.337202, y: 7.8974323, z: -2.9334636} + - {x: -8.337202, y: 7.8974323, z: -2.9334636} + - {x: -5.3130846, y: 7.8974323, z: 1} + - {x: -5.3130846, y: 7.8974323, z: -2.9334636} + - {x: -5.3130846, y: 7.8974323, z: -2.9334636} + - {x: -2.2889676, y: 7.8974323, z: 1} + - {x: -2.2889676, y: 7.8974323, z: -2.9334636} + - {x: -2.2889676, y: 7.8974323, z: -2.9334636} + - {x: 0.14024043, y: 7.8974323, z: 1} + - {x: 0.14024043, y: 7.8974323, z: -2.9334636} + - {x: 0.14024043, y: 7.8974323, z: -2.9334636} + - {x: 2.5198724, y: 7.8974323, z: 1} + - {x: 2.5198724, y: 7.8974323, z: -2.9334636} + - {x: 2.5198724, y: 7.8974323, z: -2.9334636} + - {x: 4.84993, y: 7.8974323, z: 1} + - {x: 4.84993, y: 7.8974323, z: -2.9334636} + - {x: 4.84993, y: 7.8974323, z: -2.9334636} + - {x: 8.287626, y: 6.0631323, z: 1} + - {x: 8.287626, y: 6.0631323, z: -2.9334636} + - {x: 8.287626, y: 6.0631323, z: -2.9334636} + - {x: -8.337202, y: 6.0631323, z: 1} + - {x: -8.337202, y: 6.0631323, z: -2.9334636} + - {x: -8.337202, y: 6.0631323, z: -2.9334636} + - {x: -5.3130846, y: 6.0631323, z: 1} + - {x: -5.3130846, y: 6.0631323, z: -2.9334636} + - {x: -5.3130846, y: 6.0631323, z: -2.9334636} + - {x: -2.2889676, y: 6.0631323, z: 1} + - {x: -2.2889676, y: 6.0631323, z: -2.9334636} + - {x: -2.2889676, y: 6.0631323, z: -2.9334636} + - {x: 0.14024043, y: 6.0631323, z: 1} + - {x: 0.14024043, y: 6.0631323, z: -2.9334636} + - {x: 0.14024043, y: 6.0631323, z: -2.9334636} + - {x: 2.5198724, y: 6.0631323, z: 1} + - {x: 2.5198724, y: 6.0631323, z: -2.9334636} + - {x: 2.5198724, y: 6.0631323, z: -2.9334636} + - {x: 4.84993, y: 6.0631323, z: 1} + - {x: 4.84993, y: 6.0631323, z: -2.9334636} + - {x: 4.84993, y: 6.0631323, z: -2.9334636} + - {x: 8.287626, y: 3.9809535, z: 1} + - {x: 8.287626, y: 3.9809535, z: -2.9334636} + - {x: 8.287626, y: 3.9809535, z: -2.9334636} + - {x: -8.337202, y: 3.9809535, z: 1} + - {x: -8.337202, y: 3.9809535, z: -2.9334636} + - {x: -8.337202, y: 3.9809535, z: -2.9334636} + - {x: -5.3130846, y: 3.9809535, z: 1} + - {x: -5.3130846, y: 3.9809535, z: -2.9334636} + - {x: -5.3130846, y: 3.9809535, z: -2.9334636} + - {x: -2.2889676, y: 3.9809535, z: 1} + - {x: -2.2889676, y: 3.9809535, z: -2.9334636} + - {x: -2.2889676, y: 3.9809535, z: -2.9334636} + - {x: 0.14024043, y: 3.9809535, z: 1} + - {x: 0.14024043, y: 3.9809535, z: -2.9334636} + - {x: 0.14024043, y: 3.9809535, z: -2.9334636} + - {x: 2.5198724, y: 3.9809535, z: 1} + - {x: 2.5198724, y: 3.9809535, z: -2.9334636} + - {x: 2.5198724, y: 3.9809535, z: -2.9334636} + - {x: 4.84993, y: 3.9809535, z: 1} + - {x: 4.84993, y: 3.9809535, z: -2.9334636} + - {x: 4.84993, y: 3.9809535, z: -2.9334636} + - {x: 8.287626, y: 2.2953794, z: 1} + - {x: 8.287626, y: 2.2953794, z: -2.9334636} + - {x: 8.287626, y: 2.2953794, z: -2.9334636} + - {x: -8.337202, y: 2.2953794, z: 1} + - {x: -8.337202, y: 2.2953794, z: -2.9334636} + - {x: -8.337202, y: 2.2953794, z: -2.9334636} + - {x: -5.3130846, y: 2.2953794, z: 1} + - {x: -5.3130846, y: 2.2953794, z: -2.9334636} + - {x: -5.3130846, y: 2.2953794, z: -2.9334636} + - {x: -2.2889676, y: 2.2953794, z: 1} + - {x: -2.2889676, y: 2.2953794, z: -2.9334636} + - {x: -2.2889676, y: 2.2953794, z: -2.9334636} + - {x: 0.14024043, y: 2.2953794, z: 1} + - {x: 0.14024043, y: 2.2953794, z: -2.9334636} + - {x: 0.14024043, y: 2.2953794, z: -2.9334636} + - {x: 2.5198724, y: 2.2953794, z: 1} + - {x: 2.5198724, y: 2.2953794, z: -2.9334636} + - {x: 2.5198724, y: 2.2953794, z: -2.9334636} + - {x: 4.84993, y: 2.2953794, z: 1} + - {x: 4.84993, y: 2.2953794, z: -2.9334636} + - {x: 4.84993, y: 2.2953794, z: -2.9334636} + - {x: 8.287626, y: 0.41150308, z: -38.9254} + - {x: 8.287626, y: -1.1983027, z: -38.9254} + - {x: 8.287626, y: 0.41150308, z: -38.9254} + - {x: -8.337202, y: 0.41150308, z: -38.9254} + - {x: -8.337202, y: -1.1983027, z: -38.9254} + - {x: -8.337202, y: 0.41150308, z: -38.9254} + - {x: -5.3130846, y: 0.41150308, z: -38.9254} + - {x: -5.3130846, y: -1.1983027, z: -38.9254} + - {x: -5.3130846, y: 0.41150308, z: -38.9254} + - {x: -2.2889676, y: 0.41150308, z: -38.9254} + - {x: -2.2889676, y: -1.1983027, z: -38.9254} + - {x: -2.2889676, y: 0.41150308, z: -38.9254} + - {x: 0.14024043, y: 0.41150308, z: -38.9254} + - {x: 0.14024043, y: -1.1983027, z: -38.9254} + - {x: 0.14024043, y: 0.41150308, z: -38.9254} + - {x: 2.5198724, y: 0.41150308, z: -38.9254} + - {x: 2.5198724, y: -1.1983027, z: -38.9254} + - {x: 2.5198724, y: 0.41150308, z: -38.9254} + - {x: 4.84993, y: 0.41150308, z: -38.9254} + - {x: 4.84993, y: -1.1983027, z: -38.9254} + - {x: 4.84993, y: 0.41150308, z: -38.9254} + - {x: 8.287626, y: 11.466883, z: -38.9254} + - {x: 8.287626, y: 11.466883, z: -38.9254} + - {x: -8.337202, y: 11.466883, z: -38.9254} + - {x: -8.337202, y: 11.466883, z: -38.9254} + - {x: -5.3130846, y: 11.466883, z: -38.9254} + - {x: -5.3130846, y: 11.466883, z: -38.9254} + - {x: -2.2889676, y: 11.466883, z: -38.9254} + - {x: -2.2889676, y: 11.466883, z: -38.9254} + - {x: 0.14024043, y: 11.466883, z: -38.9254} + - {x: 0.14024043, y: 11.466883, z: -38.9254} + - {x: 2.5198724, y: 11.466883, z: -38.9254} + - {x: 2.5198724, y: 11.466883, z: -38.9254} + - {x: 4.84993, y: 11.466883, z: -38.9254} + - {x: 4.84993, y: 11.466883, z: -38.9254} + - {x: 8.287626, y: 9.930035, z: -38.9254} + - {x: 8.287626, y: 9.930035, z: -38.9254} + - {x: -8.337202, y: 9.930035, z: -38.9254} + - {x: -8.337202, y: 9.930035, z: -38.9254} + - {x: -5.3130846, y: 9.930035, z: -38.9254} + - {x: -5.3130846, y: 9.930035, z: -38.9254} + - {x: -2.2889676, y: 9.930035, z: -38.9254} + - {x: -2.2889676, y: 9.930035, z: -38.9254} + - {x: 0.14024043, y: 9.930035, z: -38.9254} + - {x: 0.14024043, y: 9.930035, z: -38.9254} + - {x: 2.5198724, y: 9.930035, z: -38.9254} + - {x: 2.5198724, y: 9.930035, z: -38.9254} + - {x: 4.84993, y: 9.930035, z: -38.9254} + - {x: 4.84993, y: 9.930035, z: -38.9254} + - {x: 8.287626, y: 7.8974323, z: -38.9254} + - {x: 8.287626, y: 7.8974323, z: -38.9254} + - {x: -8.337202, y: 7.8974323, z: -38.9254} + - {x: -8.337202, y: 7.8974323, z: -38.9254} + - {x: -5.3130846, y: 7.8974323, z: -38.9254} + - {x: -5.3130846, y: 7.8974323, z: -38.9254} + - {x: -2.2889676, y: 7.8974323, z: -38.9254} + - {x: -2.2889676, y: 7.8974323, z: -38.9254} + - {x: 0.14024043, y: 7.8974323, z: -38.9254} + - {x: 0.14024043, y: 7.8974323, z: -38.9254} + - {x: 2.5198724, y: 7.8974323, z: -38.9254} + - {x: 2.5198724, y: 7.8974323, z: -38.9254} + - {x: 4.84993, y: 7.8974323, z: -38.9254} + - {x: 4.84993, y: 7.8974323, z: -38.9254} + - {x: 8.287626, y: 6.0631323, z: -38.9254} + - {x: 8.287626, y: 6.0631323, z: -38.9254} + - {x: -8.337202, y: 6.0631323, z: -38.9254} + - {x: -8.337202, y: 6.0631323, z: -38.9254} + - {x: -5.3130846, y: 6.0631323, z: -38.9254} + - {x: -5.3130846, y: 6.0631323, z: -38.9254} + - {x: -2.2889676, y: 6.0631323, z: -38.9254} + - {x: -2.2889676, y: 6.0631323, z: -38.9254} + - {x: 0.14024043, y: 6.0631323, z: -38.9254} + - {x: 0.14024043, y: 6.0631323, z: -38.9254} + - {x: 2.5198724, y: 6.0631323, z: -38.9254} + - {x: 2.5198724, y: 6.0631323, z: -38.9254} + - {x: 4.84993, y: 6.0631323, z: -38.9254} + - {x: 4.84993, y: 6.0631323, z: -38.9254} + - {x: 8.287626, y: 3.9809535, z: -38.9254} + - {x: 8.287626, y: 3.9809535, z: -38.9254} + - {x: -8.337202, y: 3.9809535, z: -38.9254} + - {x: -8.337202, y: 3.9809535, z: -38.9254} + - {x: -5.3130846, y: 3.9809535, z: -38.9254} + - {x: -5.3130846, y: 3.9809535, z: -38.9254} + - {x: -2.2889676, y: 3.9809535, z: -38.9254} + - {x: -2.2889676, y: 3.9809535, z: -38.9254} + - {x: 0.14024043, y: 3.9809535, z: -38.9254} + - {x: 0.14024043, y: 3.9809535, z: -38.9254} + - {x: 2.5198724, y: 3.9809535, z: -38.9254} + - {x: 2.5198724, y: 3.9809535, z: -38.9254} + - {x: 4.84993, y: 3.9809535, z: -38.9254} + - {x: 4.84993, y: 3.9809535, z: -38.9254} + - {x: 8.287626, y: 2.2953794, z: -38.9254} + - {x: 8.287626, y: 2.2953794, z: -38.9254} + - {x: -8.337202, y: 2.2953794, z: -38.9254} + - {x: -8.337202, y: 2.2953794, z: -38.9254} + - {x: -5.3130846, y: 2.2953794, z: -38.9254} + - {x: -5.3130846, y: 2.2953794, z: -38.9254} + - {x: -2.2889676, y: 2.2953794, z: -38.9254} + - {x: -2.2889676, y: 2.2953794, z: -38.9254} + - {x: 0.14024043, y: 2.2953794, z: -38.9254} + - {x: 0.14024043, y: 2.2953794, z: -38.9254} + - {x: 2.5198724, y: 2.2953794, z: -38.9254} + - {x: 2.5198724, y: 2.2953794, z: -38.9254} + - {x: 4.84993, y: 2.2953794, z: -38.9254} + - {x: 4.84993, y: 2.2953794, z: -38.9254} + - {x: 8.287626, y: 0.41150308, z: -37.43813} + - {x: 8.287626, y: -1.1983027, z: -37.43813} + - {x: 8.287626, y: 0.41150308, z: -37.43813} + - {x: -8.337202, y: 0.41150308, z: -37.43813} + - {x: -8.337202, y: -1.1983027, z: -37.43813} + - {x: -8.337202, y: 0.41150308, z: -37.43813} + - {x: -5.3130846, y: 0.41150308, z: -37.43813} + - {x: -5.3130846, y: -1.1983027, z: -37.43813} + - {x: -5.3130846, y: 0.41150308, z: -37.43813} + - {x: -2.2889676, y: 0.41150308, z: -37.43813} + - {x: -2.2889676, y: -1.1983027, z: -37.43813} + - {x: -2.2889676, y: 0.41150308, z: -37.43813} + - {x: 0.14024043, y: 0.41150308, z: -37.43813} + - {x: 0.14024043, y: -1.1983027, z: -37.43813} + - {x: 0.14024043, y: 0.41150308, z: -37.43813} + - {x: 2.5198724, y: 0.41150308, z: -37.43813} + - {x: 2.5198724, y: -1.1983027, z: -37.43813} + - {x: 2.5198724, y: 0.41150308, z: -37.43813} + - {x: 4.84993, y: 0.41150308, z: -37.43813} + - {x: 4.84993, y: -1.1983027, z: -37.43813} + - {x: 4.84993, y: 0.41150308, z: -37.43813} + - {x: 8.287626, y: 11.466883, z: -37.43813} + - {x: 8.287626, y: 11.466883, z: -37.43813} + - {x: -8.337202, y: 11.466883, z: -37.43813} + - {x: -8.337202, y: 11.466883, z: -37.43813} + - {x: -5.3130846, y: 11.466883, z: -37.43813} + - {x: -5.3130846, y: 11.466883, z: -37.43813} + - {x: -2.2889676, y: 11.466883, z: -37.43813} + - {x: -2.2889676, y: 11.466883, z: -37.43813} + - {x: 0.14024043, y: 11.466883, z: -37.43813} + - {x: 0.14024043, y: 11.466883, z: -37.43813} + - {x: 2.5198724, y: 11.466883, z: -37.43813} + - {x: 2.5198724, y: 11.466883, z: -37.43813} + - {x: 4.84993, y: 11.466883, z: -37.43813} + - {x: 4.84993, y: 11.466883, z: -37.43813} + - {x: 8.287626, y: 9.930035, z: -37.43813} + - {x: 8.287626, y: 9.930035, z: -37.43813} + - {x: -8.337202, y: 9.930035, z: -37.43813} + - {x: -8.337202, y: 9.930035, z: -37.43813} + - {x: -5.3130846, y: 9.930035, z: -37.43813} + - {x: -5.3130846, y: 9.930035, z: -37.43813} + - {x: -2.2889676, y: 9.930035, z: -37.43813} + - {x: -2.2889676, y: 9.930035, z: -37.43813} + - {x: 0.14024043, y: 9.930035, z: -37.43813} + - {x: 0.14024043, y: 9.930035, z: -37.43813} + - {x: 2.5198724, y: 9.930035, z: -37.43813} + - {x: 2.5198724, y: 9.930035, z: -37.43813} + - {x: 4.84993, y: 9.930035, z: -37.43813} + - {x: 4.84993, y: 9.930035, z: -37.43813} + - {x: 8.287626, y: 7.8974323, z: -37.43813} + - {x: 8.287626, y: 7.8974323, z: -37.43813} + - {x: -8.337202, y: 7.8974323, z: -37.43813} + - {x: -8.337202, y: 7.8974323, z: -37.43813} + - {x: -5.3130846, y: 7.8974323, z: -37.43813} + - {x: -5.3130846, y: 7.8974323, z: -37.43813} + - {x: -2.2889676, y: 7.8974323, z: -37.43813} + - {x: -2.2889676, y: 7.8974323, z: -37.43813} + - {x: 0.14024043, y: 7.8974323, z: -37.43813} + - {x: 0.14024043, y: 7.8974323, z: -37.43813} + - {x: 2.5198724, y: 7.8974323, z: -37.43813} + - {x: 2.5198724, y: 7.8974323, z: -37.43813} + - {x: 4.84993, y: 7.8974323, z: -37.43813} + - {x: 4.84993, y: 7.8974323, z: -37.43813} + - {x: 8.287626, y: 6.0631323, z: -37.43813} + - {x: 8.287626, y: 6.0631323, z: -37.43813} + - {x: -8.337202, y: 6.0631323, z: -37.43813} + - {x: -8.337202, y: 6.0631323, z: -37.43813} + - {x: -5.3130846, y: 6.0631323, z: -37.43813} + - {x: -5.3130846, y: 6.0631323, z: -37.43813} + - {x: -2.2889676, y: 6.0631323, z: -37.43813} + - {x: -2.2889676, y: 6.0631323, z: -37.43813} + - {x: 0.14024043, y: 6.0631323, z: -37.43813} + - {x: 0.14024043, y: 6.0631323, z: -37.43813} + - {x: 2.5198724, y: 6.0631323, z: -37.43813} + - {x: 2.5198724, y: 6.0631323, z: -37.43813} + - {x: 4.84993, y: 6.0631323, z: -37.43813} + - {x: 4.84993, y: 6.0631323, z: -37.43813} + - {x: 8.287626, y: 3.9809535, z: -37.43813} + - {x: 8.287626, y: 3.9809535, z: -37.43813} + - {x: -8.337202, y: 3.9809535, z: -37.43813} + - {x: -8.337202, y: 3.9809535, z: -37.43813} + - {x: -5.3130846, y: 3.9809535, z: -37.43813} + - {x: -5.3130846, y: 3.9809535, z: -37.43813} + - {x: -2.2889676, y: 3.9809535, z: -37.43813} + - {x: -2.2889676, y: 3.9809535, z: -37.43813} + - {x: 0.14024043, y: 3.9809535, z: -37.43813} + - {x: 0.14024043, y: 3.9809535, z: -37.43813} + - {x: 2.5198724, y: 3.9809535, z: -37.43813} + - {x: 2.5198724, y: 3.9809535, z: -37.43813} + - {x: 4.84993, y: 3.9809535, z: -37.43813} + - {x: 4.84993, y: 3.9809535, z: -37.43813} + - {x: 8.287626, y: 2.2953794, z: -37.43813} + - {x: 8.287626, y: 2.2953794, z: -37.43813} + - {x: -8.337202, y: 2.2953794, z: -37.43813} + - {x: -8.337202, y: 2.2953794, z: -37.43813} + - {x: -5.3130846, y: 2.2953794, z: -37.43813} + - {x: -5.3130846, y: 2.2953794, z: -37.43813} + - {x: -2.2889676, y: 2.2953794, z: -37.43813} + - {x: -2.2889676, y: 2.2953794, z: -37.43813} + - {x: 0.14024043, y: 2.2953794, z: -37.43813} + - {x: 0.14024043, y: 2.2953794, z: -37.43813} + - {x: 2.5198724, y: 2.2953794, z: -37.43813} + - {x: 2.5198724, y: 2.2953794, z: -37.43813} + - {x: 4.84993, y: 2.2953794, z: -37.43813} + - {x: 4.84993, y: 2.2953794, z: -37.43813} + - {x: 8.287626, y: 0.41150308, z: -35.40553} + - {x: 8.287626, y: -1.1983027, z: -35.40553} + - {x: 8.287626, y: 0.41150308, z: -35.40553} + - {x: -8.337202, y: 0.41150308, z: -35.40553} + - {x: -8.337202, y: -1.1983027, z: -35.40553} + - {x: -8.337202, y: 0.41150308, z: -35.40553} + - {x: -5.3130846, y: 0.41150308, z: -35.40553} + - {x: -5.3130846, y: -1.1983027, z: -35.40553} + - {x: -5.3130846, y: 0.41150308, z: -35.40553} + - {x: -2.2889676, y: 0.41150308, z: -35.40553} + - {x: -2.2889676, y: -1.1983027, z: -35.40553} + - {x: -2.2889676, y: 0.41150308, z: -35.40553} + - {x: 0.14024043, y: 0.41150308, z: -35.40553} + - {x: 0.14024043, y: -1.1983027, z: -35.40553} + - {x: 0.14024043, y: 0.41150308, z: -35.40553} + - {x: 2.5198724, y: 0.41150308, z: -35.40553} + - {x: 2.5198724, y: -1.1983027, z: -35.40553} + - {x: 2.5198724, y: 0.41150308, z: -35.40553} + - {x: 4.84993, y: 0.41150308, z: -35.40553} + - {x: 4.84993, y: -1.1983027, z: -35.40553} + - {x: 4.84993, y: 0.41150308, z: -35.40553} + - {x: 8.287626, y: 11.466883, z: -35.40553} + - {x: 8.287626, y: 11.466883, z: -35.40553} + - {x: -8.337202, y: 11.466883, z: -35.40553} + - {x: -8.337202, y: 11.466883, z: -35.40553} + - {x: -5.3130846, y: 11.466883, z: -35.40553} + - {x: -5.3130846, y: 11.466883, z: -35.40553} + - {x: -2.2889676, y: 11.466883, z: -35.40553} + - {x: -2.2889676, y: 11.466883, z: -35.40553} + - {x: 0.14024043, y: 11.466883, z: -35.40553} + - {x: 0.14024043, y: 11.466883, z: -35.40553} + - {x: 2.5198724, y: 11.466883, z: -35.40553} + - {x: 2.5198724, y: 11.466883, z: -35.40553} + - {x: 4.84993, y: 11.466883, z: -35.40553} + - {x: 4.84993, y: 11.466883, z: -35.40553} + - {x: 8.287626, y: 9.930035, z: -35.40553} + - {x: 8.287626, y: 9.930035, z: -35.40553} + - {x: -8.337202, y: 9.930035, z: -35.40553} + - {x: -8.337202, y: 9.930035, z: -35.40553} + - {x: -5.3130846, y: 9.930035, z: -35.40553} + - {x: -5.3130846, y: 9.930035, z: -35.40553} + - {x: -2.2889676, y: 9.930035, z: -35.40553} + - {x: -2.2889676, y: 9.930035, z: -35.40553} + - {x: 0.14024043, y: 9.930035, z: -35.40553} + - {x: 0.14024043, y: 9.930035, z: -35.40553} + - {x: 2.5198724, y: 9.930035, z: -35.40553} + - {x: 2.5198724, y: 9.930035, z: -35.40553} + - {x: 4.84993, y: 9.930035, z: -35.40553} + - {x: 4.84993, y: 9.930035, z: -35.40553} + - {x: 8.287626, y: 7.8974323, z: -35.40553} + - {x: 8.287626, y: 7.8974323, z: -35.40553} + - {x: -8.337202, y: 7.8974323, z: -35.40553} + - {x: -8.337202, y: 7.8974323, z: -35.40553} + - {x: -5.3130846, y: 7.8974323, z: -35.40553} + - {x: -5.3130846, y: 7.8974323, z: -35.40553} + - {x: -2.2889676, y: 7.8974323, z: -35.40553} + - {x: -2.2889676, y: 7.8974323, z: -35.40553} + - {x: 0.14024043, y: 7.8974323, z: -35.40553} + - {x: 0.14024043, y: 7.8974323, z: -35.40553} + - {x: 2.5198724, y: 7.8974323, z: -35.40553} + - {x: 2.5198724, y: 7.8974323, z: -35.40553} + - {x: 4.84993, y: 7.8974323, z: -35.40553} + - {x: 4.84993, y: 7.8974323, z: -35.40553} + - {x: 8.287626, y: 6.0631323, z: -35.40553} + - {x: 8.287626, y: 6.0631323, z: -35.40553} + - {x: -8.337202, y: 6.0631323, z: -35.40553} + - {x: -8.337202, y: 6.0631323, z: -35.40553} + - {x: -5.3130846, y: 6.0631323, z: -35.40553} + - {x: -5.3130846, y: 6.0631323, z: -35.40553} + - {x: -2.2889676, y: 6.0631323, z: -35.40553} + - {x: -2.2889676, y: 6.0631323, z: -35.40553} + - {x: 0.14024043, y: 6.0631323, z: -35.40553} + - {x: 0.14024043, y: 6.0631323, z: -35.40553} + - {x: 2.5198724, y: 6.0631323, z: -35.40553} + - {x: 2.5198724, y: 6.0631323, z: -35.40553} + - {x: 4.84993, y: 6.0631323, z: -35.40553} + - {x: 4.84993, y: 6.0631323, z: -35.40553} + - {x: 8.287626, y: 3.9809535, z: -35.40553} + - {x: 8.287626, y: 3.9809535, z: -35.40553} + - {x: -8.337202, y: 3.9809535, z: -35.40553} + - {x: -8.337202, y: 3.9809535, z: -35.40553} + - {x: -5.3130846, y: 3.9809535, z: -35.40553} + - {x: -5.3130846, y: 3.9809535, z: -35.40553} + - {x: -2.2889676, y: 3.9809535, z: -35.40553} + - {x: -2.2889676, y: 3.9809535, z: -35.40553} + - {x: 0.14024043, y: 3.9809535, z: -35.40553} + - {x: 0.14024043, y: 3.9809535, z: -35.40553} + - {x: 2.5198724, y: 3.9809535, z: -35.40553} + - {x: 2.5198724, y: 3.9809535, z: -35.40553} + - {x: 4.84993, y: 3.9809535, z: -35.40553} + - {x: 4.84993, y: 3.9809535, z: -35.40553} + - {x: 8.287626, y: 2.2953794, z: -35.40553} + - {x: 8.287626, y: 2.2953794, z: -35.40553} + - {x: -8.337202, y: 2.2953794, z: -35.40553} + - {x: -8.337202, y: 2.2953794, z: -35.40553} + - {x: -5.3130846, y: 2.2953794, z: -35.40553} + - {x: -5.3130846, y: 2.2953794, z: -35.40553} + - {x: -2.2889676, y: 2.2953794, z: -35.40553} + - {x: -2.2889676, y: 2.2953794, z: -35.40553} + - {x: 0.14024043, y: 2.2953794, z: -35.40553} + - {x: 0.14024043, y: 2.2953794, z: -35.40553} + - {x: 2.5198724, y: 2.2953794, z: -35.40553} + - {x: 2.5198724, y: 2.2953794, z: -35.40553} + - {x: 4.84993, y: 2.2953794, z: -35.40553} + - {x: 4.84993, y: 2.2953794, z: -35.40553} + - {x: 8.287626, y: 0.41150308, z: -33.12505} + - {x: 8.287626, y: -1.1983027, z: -33.12505} + - {x: 8.287626, y: 0.41150308, z: -33.12505} + - {x: -8.337202, y: 0.41150308, z: -33.12505} + - {x: -8.337202, y: -1.1983027, z: -33.12505} + - {x: -8.337202, y: 0.41150308, z: -33.12505} + - {x: -5.3130846, y: 0.41150308, z: -33.12505} + - {x: -5.3130846, y: -1.1983027, z: -33.12505} + - {x: -5.3130846, y: 0.41150308, z: -33.12505} + - {x: -2.2889676, y: 0.41150308, z: -33.12505} + - {x: -2.2889676, y: -1.1983027, z: -33.12505} + - {x: -2.2889676, y: 0.41150308, z: -33.12505} + - {x: 0.14024043, y: 0.41150308, z: -33.12505} + - {x: 0.14024043, y: -1.1983027, z: -33.12505} + - {x: 0.14024043, y: 0.41150308, z: -33.12505} + - {x: 2.5198724, y: 0.41150308, z: -33.12505} + - {x: 2.5198724, y: -1.1983027, z: -33.12505} + - {x: 2.5198724, y: 0.41150308, z: -33.12505} + - {x: 4.84993, y: 0.41150308, z: -33.12505} + - {x: 4.84993, y: -1.1983027, z: -33.12505} + - {x: 4.84993, y: 0.41150308, z: -33.12505} + - {x: 8.287626, y: 11.466883, z: -33.12505} + - {x: 8.287626, y: 11.466883, z: -33.12505} + - {x: -8.337202, y: 11.466883, z: -33.12505} + - {x: -8.337202, y: 11.466883, z: -33.12505} + - {x: -5.3130846, y: 11.466883, z: -33.12505} + - {x: -5.3130846, y: 11.466883, z: -33.12505} + - {x: -2.2889676, y: 11.466883, z: -33.12505} + - {x: -2.2889676, y: 11.466883, z: -33.12505} + - {x: 0.14024043, y: 11.466883, z: -33.12505} + - {x: 0.14024043, y: 11.466883, z: -33.12505} + - {x: 2.5198724, y: 11.466883, z: -33.12505} + - {x: 2.5198724, y: 11.466883, z: -33.12505} + - {x: 4.84993, y: 11.466883, z: -33.12505} + - {x: 4.84993, y: 11.466883, z: -33.12505} + - {x: 8.287626, y: 9.930035, z: -33.12505} + - {x: 8.287626, y: 9.930035, z: -33.12505} + - {x: -8.337202, y: 9.930035, z: -33.12505} + - {x: -8.337202, y: 9.930035, z: -33.12505} + - {x: -5.3130846, y: 9.930035, z: -33.12505} + - {x: -5.3130846, y: 9.930035, z: -33.12505} + - {x: -2.2889676, y: 9.930035, z: -33.12505} + - {x: -2.2889676, y: 9.930035, z: -33.12505} + - {x: 0.14024043, y: 9.930035, z: -33.12505} + - {x: 0.14024043, y: 9.930035, z: -33.12505} + - {x: 2.5198724, y: 9.930035, z: -33.12505} + - {x: 2.5198724, y: 9.930035, z: -33.12505} + - {x: 4.84993, y: 9.930035, z: -33.12505} + - {x: 4.84993, y: 9.930035, z: -33.12505} + - {x: 8.287626, y: 7.8974323, z: -33.12505} + - {x: 8.287626, y: 7.8974323, z: -33.12505} + - {x: -8.337202, y: 7.8974323, z: -33.12505} + - {x: -8.337202, y: 7.8974323, z: -33.12505} + - {x: -5.3130846, y: 7.8974323, z: -33.12505} + - {x: -5.3130846, y: 7.8974323, z: -33.12505} + - {x: -2.2889676, y: 7.8974323, z: -33.12505} + - {x: -2.2889676, y: 7.8974323, z: -33.12505} + - {x: 0.14024043, y: 7.8974323, z: -33.12505} + - {x: 0.14024043, y: 7.8974323, z: -33.12505} + - {x: 2.5198724, y: 7.8974323, z: -33.12505} + - {x: 2.5198724, y: 7.8974323, z: -33.12505} + - {x: 4.84993, y: 7.8974323, z: -33.12505} + - {x: 4.84993, y: 7.8974323, z: -33.12505} + - {x: 8.287626, y: 6.0631323, z: -33.12505} + - {x: 8.287626, y: 6.0631323, z: -33.12505} + - {x: -8.337202, y: 6.0631323, z: -33.12505} + - {x: -8.337202, y: 6.0631323, z: -33.12505} + - {x: -5.3130846, y: 6.0631323, z: -33.12505} + - {x: -5.3130846, y: 6.0631323, z: -33.12505} + - {x: -2.2889676, y: 6.0631323, z: -33.12505} + - {x: -2.2889676, y: 6.0631323, z: -33.12505} + - {x: 0.14024043, y: 6.0631323, z: -33.12505} + - {x: 0.14024043, y: 6.0631323, z: -33.12505} + - {x: 2.5198724, y: 6.0631323, z: -33.12505} + - {x: 2.5198724, y: 6.0631323, z: -33.12505} + - {x: 4.84993, y: 6.0631323, z: -33.12505} + - {x: 4.84993, y: 6.0631323, z: -33.12505} + - {x: 8.287626, y: 3.9809535, z: -33.12505} + - {x: 8.287626, y: 3.9809535, z: -33.12505} + - {x: -8.337202, y: 3.9809535, z: -33.12505} + - {x: -8.337202, y: 3.9809535, z: -33.12505} + - {x: -5.3130846, y: 3.9809535, z: -33.12505} + - {x: -5.3130846, y: 3.9809535, z: -33.12505} + - {x: -2.2889676, y: 3.9809535, z: -33.12505} + - {x: -2.2889676, y: 3.9809535, z: -33.12505} + - {x: 0.14024043, y: 3.9809535, z: -33.12505} + - {x: 0.14024043, y: 3.9809535, z: -33.12505} + - {x: 2.5198724, y: 3.9809535, z: -33.12505} + - {x: 2.5198724, y: 3.9809535, z: -33.12505} + - {x: 4.84993, y: 3.9809535, z: -33.12505} + - {x: 4.84993, y: 3.9809535, z: -33.12505} + - {x: 8.287626, y: 2.2953794, z: -33.12505} + - {x: 8.287626, y: 2.2953794, z: -33.12505} + - {x: -8.337202, y: 2.2953794, z: -33.12505} + - {x: -8.337202, y: 2.2953794, z: -33.12505} + - {x: -5.3130846, y: 2.2953794, z: -33.12505} + - {x: -5.3130846, y: 2.2953794, z: -33.12505} + - {x: -2.2889676, y: 2.2953794, z: -33.12505} + - {x: -2.2889676, y: 2.2953794, z: -33.12505} + - {x: 0.14024043, y: 2.2953794, z: -33.12505} + - {x: 0.14024043, y: 2.2953794, z: -33.12505} + - {x: 2.5198724, y: 2.2953794, z: -33.12505} + - {x: 2.5198724, y: 2.2953794, z: -33.12505} + - {x: 4.84993, y: 2.2953794, z: -33.12505} + - {x: 4.84993, y: 2.2953794, z: -33.12505} + - {x: 8.287626, y: 0.41150308, z: -30.993298} + - {x: 8.287626, y: -1.1983027, z: -30.993298} + - {x: 8.287626, y: 0.41150308, z: -30.993298} + - {x: -8.337202, y: 0.41150308, z: -30.993298} + - {x: -8.337202, y: -1.1983027, z: -30.993298} + - {x: -8.337202, y: 0.41150308, z: -30.993298} + - {x: -5.3130846, y: 0.41150308, z: -30.993298} + - {x: -5.3130846, y: -1.1983027, z: -30.993298} + - {x: -5.3130846, y: 0.41150308, z: -30.993298} + - {x: -2.2889676, y: 0.41150308, z: -30.993298} + - {x: -2.2889676, y: -1.1983027, z: -30.993298} + - {x: -2.2889676, y: 0.41150308, z: -30.993298} + - {x: 0.14024043, y: 0.41150308, z: -30.993298} + - {x: 0.14024043, y: -1.1983027, z: -30.993298} + - {x: 0.14024043, y: 0.41150308, z: -30.993298} + - {x: 2.5198724, y: 0.41150308, z: -30.993298} + - {x: 2.5198724, y: -1.1983027, z: -30.993298} + - {x: 2.5198724, y: 0.41150308, z: -30.993298} + - {x: 4.84993, y: 0.41150308, z: -30.993298} + - {x: 4.84993, y: -1.1983027, z: -30.993298} + - {x: 4.84993, y: 0.41150308, z: -30.993298} + - {x: 8.287626, y: 11.466883, z: -30.993298} + - {x: 8.287626, y: 11.466883, z: -30.993298} + - {x: -8.337202, y: 11.466883, z: -30.993298} + - {x: -8.337202, y: 11.466883, z: -30.993298} + - {x: -5.3130846, y: 11.466883, z: -30.993298} + - {x: -5.3130846, y: 11.466883, z: -30.993298} + - {x: -2.2889676, y: 11.466883, z: -30.993298} + - {x: -2.2889676, y: 11.466883, z: -30.993298} + - {x: 0.14024043, y: 11.466883, z: -30.993298} + - {x: 0.14024043, y: 11.466883, z: -30.993298} + - {x: 2.5198724, y: 11.466883, z: -30.993298} + - {x: 2.5198724, y: 11.466883, z: -30.993298} + - {x: 4.84993, y: 11.466883, z: -30.993298} + - {x: 4.84993, y: 11.466883, z: -30.993298} + - {x: 8.287626, y: 9.930035, z: -30.993298} + - {x: 8.287626, y: 9.930035, z: -30.993298} + - {x: -8.337202, y: 9.930035, z: -30.993298} + - {x: -8.337202, y: 9.930035, z: -30.993298} + - {x: -5.3130846, y: 9.930035, z: -30.993298} + - {x: -5.3130846, y: 9.930035, z: -30.993298} + - {x: -2.2889676, y: 9.930035, z: -30.993298} + - {x: -2.2889676, y: 9.930035, z: -30.993298} + - {x: 0.14024043, y: 9.930035, z: -30.993298} + - {x: 0.14024043, y: 9.930035, z: -30.993298} + - {x: 2.5198724, y: 9.930035, z: -30.993298} + - {x: 2.5198724, y: 9.930035, z: -30.993298} + - {x: 4.84993, y: 9.930035, z: -30.993298} + - {x: 4.84993, y: 9.930035, z: -30.993298} + - {x: 8.287626, y: 7.8974323, z: -30.993298} + - {x: 8.287626, y: 7.8974323, z: -30.993298} + - {x: -8.337202, y: 7.8974323, z: -30.993298} + - {x: -8.337202, y: 7.8974323, z: -30.993298} + - {x: -5.3130846, y: 7.8974323, z: -30.993298} + - {x: -5.3130846, y: 7.8974323, z: -30.993298} + - {x: -2.2889676, y: 7.8974323, z: -30.993298} + - {x: -2.2889676, y: 7.8974323, z: -30.993298} + - {x: 0.14024043, y: 7.8974323, z: -30.993298} + - {x: 0.14024043, y: 7.8974323, z: -30.993298} + - {x: 2.5198724, y: 7.8974323, z: -30.993298} + - {x: 2.5198724, y: 7.8974323, z: -30.993298} + - {x: 4.84993, y: 7.8974323, z: -30.993298} + - {x: 4.84993, y: 7.8974323, z: -30.993298} + - {x: 8.287626, y: 6.0631323, z: -30.993298} + - {x: 8.287626, y: 6.0631323, z: -30.993298} + - {x: -8.337202, y: 6.0631323, z: -30.993298} + - {x: -8.337202, y: 6.0631323, z: -30.993298} + - {x: -5.3130846, y: 6.0631323, z: -30.993298} + - {x: -5.3130846, y: 6.0631323, z: -30.993298} + - {x: -2.2889676, y: 6.0631323, z: -30.993298} + - {x: -2.2889676, y: 6.0631323, z: -30.993298} + - {x: 0.14024043, y: 6.0631323, z: -30.993298} + - {x: 0.14024043, y: 6.0631323, z: -30.993298} + - {x: 2.5198724, y: 6.0631323, z: -30.993298} + - {x: 2.5198724, y: 6.0631323, z: -30.993298} + - {x: 4.84993, y: 6.0631323, z: -30.993298} + - {x: 4.84993, y: 6.0631323, z: -30.993298} + - {x: 8.287626, y: 3.9809535, z: -30.993298} + - {x: 8.287626, y: 3.9809535, z: -30.993298} + - {x: -8.337202, y: 3.9809535, z: -30.993298} + - {x: -8.337202, y: 3.9809535, z: -30.993298} + - {x: -5.3130846, y: 3.9809535, z: -30.993298} + - {x: -5.3130846, y: 3.9809535, z: -30.993298} + - {x: -2.2889676, y: 3.9809535, z: -30.993298} + - {x: -2.2889676, y: 3.9809535, z: -30.993298} + - {x: 0.14024043, y: 3.9809535, z: -30.993298} + - {x: 0.14024043, y: 3.9809535, z: -30.993298} + - {x: 2.5198724, y: 3.9809535, z: -30.993298} + - {x: 2.5198724, y: 3.9809535, z: -30.993298} + - {x: 4.84993, y: 3.9809535, z: -30.993298} + - {x: 4.84993, y: 3.9809535, z: -30.993298} + - {x: 8.287626, y: 2.2953794, z: -30.993298} + - {x: 8.287626, y: 2.2953794, z: -30.993298} + - {x: -8.337202, y: 2.2953794, z: -30.993298} + - {x: -8.337202, y: 2.2953794, z: -30.993298} + - {x: -5.3130846, y: 2.2953794, z: -30.993298} + - {x: -5.3130846, y: 2.2953794, z: -30.993298} + - {x: -2.2889676, y: 2.2953794, z: -30.993298} + - {x: -2.2889676, y: 2.2953794, z: -30.993298} + - {x: 0.14024043, y: 2.2953794, z: -30.993298} + - {x: 0.14024043, y: 2.2953794, z: -30.993298} + - {x: 2.5198724, y: 2.2953794, z: -30.993298} + - {x: 2.5198724, y: 2.2953794, z: -30.993298} + - {x: 4.84993, y: 2.2953794, z: -30.993298} + - {x: 4.84993, y: 2.2953794, z: -30.993298} + - {x: 8.287626, y: 0.41150308, z: -28.712814} + - {x: 8.287626, y: -1.1983027, z: -28.712814} + - {x: 8.287626, y: 0.41150308, z: -28.712814} + - {x: -8.337202, y: 0.41150308, z: -28.712814} + - {x: -8.337202, y: -1.1983027, z: -28.712814} + - {x: -8.337202, y: 0.41150308, z: -28.712814} + - {x: -5.3130846, y: 0.41150308, z: -28.712814} + - {x: -5.3130846, y: -1.1983027, z: -28.712814} + - {x: -5.3130846, y: 0.41150308, z: -28.712814} + - {x: -2.2889676, y: 0.41150308, z: -28.712814} + - {x: -2.2889676, y: -1.1983027, z: -28.712814} + - {x: -2.2889676, y: 0.41150308, z: -28.712814} + - {x: 0.14024043, y: 0.41150308, z: -28.712814} + - {x: 0.14024043, y: -1.1983027, z: -28.712814} + - {x: 0.14024043, y: 0.41150308, z: -28.712814} + - {x: 2.5198724, y: 0.41150308, z: -28.712814} + - {x: 2.5198724, y: -1.1983027, z: -28.712814} + - {x: 2.5198724, y: 0.41150308, z: -28.712814} + - {x: 4.84993, y: 0.41150308, z: -28.712814} + - {x: 4.84993, y: -1.1983027, z: -28.712814} + - {x: 4.84993, y: 0.41150308, z: -28.712814} + - {x: 8.287626, y: 11.466883, z: -28.712814} + - {x: 8.287626, y: 11.466883, z: -28.712814} + - {x: -8.337202, y: 11.466883, z: -28.712814} + - {x: -8.337202, y: 11.466883, z: -28.712814} + - {x: -5.3130846, y: 11.466883, z: -28.712814} + - {x: -5.3130846, y: 11.466883, z: -28.712814} + - {x: -2.2889676, y: 11.466883, z: -28.712814} + - {x: -2.2889676, y: 11.466883, z: -28.712814} + - {x: 0.14024043, y: 11.466883, z: -28.712814} + - {x: 0.14024043, y: 11.466883, z: -28.712814} + - {x: 2.5198724, y: 11.466883, z: -28.712814} + - {x: 2.5198724, y: 11.466883, z: -28.712814} + - {x: 4.84993, y: 11.466883, z: -28.712814} + - {x: 4.84993, y: 11.466883, z: -28.712814} + - {x: 8.287626, y: 9.930035, z: -28.712814} + - {x: 8.287626, y: 9.930035, z: -28.712814} + - {x: -8.337202, y: 9.930035, z: -28.712814} + - {x: -8.337202, y: 9.930035, z: -28.712814} + - {x: -5.3130846, y: 9.930035, z: -28.712814} + - {x: -5.3130846, y: 9.930035, z: -28.712814} + - {x: -2.2889676, y: 9.930035, z: -28.712814} + - {x: -2.2889676, y: 9.930035, z: -28.712814} + - {x: 0.14024043, y: 9.930035, z: -28.712814} + - {x: 0.14024043, y: 9.930035, z: -28.712814} + - {x: 2.5198724, y: 9.930035, z: -28.712814} + - {x: 2.5198724, y: 9.930035, z: -28.712814} + - {x: 4.84993, y: 9.930035, z: -28.712814} + - {x: 4.84993, y: 9.930035, z: -28.712814} + - {x: 8.287626, y: 7.8974323, z: -28.712814} + - {x: 8.287626, y: 7.8974323, z: -28.712814} + - {x: -8.337202, y: 7.8974323, z: -28.712814} + - {x: -8.337202, y: 7.8974323, z: -28.712814} + - {x: -5.3130846, y: 7.8974323, z: -28.712814} + - {x: -5.3130846, y: 7.8974323, z: -28.712814} + - {x: -2.2889676, y: 7.8974323, z: -28.712814} + - {x: -2.2889676, y: 7.8974323, z: -28.712814} + - {x: 0.14024043, y: 7.8974323, z: -28.712814} + - {x: 0.14024043, y: 7.8974323, z: -28.712814} + - {x: 2.5198724, y: 7.8974323, z: -28.712814} + - {x: 2.5198724, y: 7.8974323, z: -28.712814} + - {x: 4.84993, y: 7.8974323, z: -28.712814} + - {x: 4.84993, y: 7.8974323, z: -28.712814} + - {x: 8.287626, y: 6.0631323, z: -28.712814} + - {x: 8.287626, y: 6.0631323, z: -28.712814} + - {x: -8.337202, y: 6.0631323, z: -28.712814} + - {x: -8.337202, y: 6.0631323, z: -28.712814} + - {x: -5.3130846, y: 6.0631323, z: -28.712814} + - {x: -5.3130846, y: 6.0631323, z: -28.712814} + - {x: -2.2889676, y: 6.0631323, z: -28.712814} + - {x: -2.2889676, y: 6.0631323, z: -28.712814} + - {x: 0.14024043, y: 6.0631323, z: -28.712814} + - {x: 0.14024043, y: 6.0631323, z: -28.712814} + - {x: 2.5198724, y: 6.0631323, z: -28.712814} + - {x: 2.5198724, y: 6.0631323, z: -28.712814} + - {x: 4.84993, y: 6.0631323, z: -28.712814} + - {x: 4.84993, y: 6.0631323, z: -28.712814} + - {x: 8.287626, y: 3.9809535, z: -28.712814} + - {x: 8.287626, y: 3.9809535, z: -28.712814} + - {x: -8.337202, y: 3.9809535, z: -28.712814} + - {x: -8.337202, y: 3.9809535, z: -28.712814} + - {x: -5.3130846, y: 3.9809535, z: -28.712814} + - {x: -5.3130846, y: 3.9809535, z: -28.712814} + - {x: -2.2889676, y: 3.9809535, z: -28.712814} + - {x: -2.2889676, y: 3.9809535, z: -28.712814} + - {x: 0.14024043, y: 3.9809535, z: -28.712814} + - {x: 0.14024043, y: 3.9809535, z: -28.712814} + - {x: 2.5198724, y: 3.9809535, z: -28.712814} + - {x: 2.5198724, y: 3.9809535, z: -28.712814} + - {x: 4.84993, y: 3.9809535, z: -28.712814} + - {x: 4.84993, y: 3.9809535, z: -28.712814} + - {x: 8.287626, y: 2.2953794, z: -28.712814} + - {x: 8.287626, y: 2.2953794, z: -28.712814} + - {x: -8.337202, y: 2.2953794, z: -28.712814} + - {x: -8.337202, y: 2.2953794, z: -28.712814} + - {x: -5.3130846, y: 2.2953794, z: -28.712814} + - {x: -5.3130846, y: 2.2953794, z: -28.712814} + - {x: -2.2889676, y: 2.2953794, z: -28.712814} + - {x: -2.2889676, y: 2.2953794, z: -28.712814} + - {x: 0.14024043, y: 2.2953794, z: -28.712814} + - {x: 0.14024043, y: 2.2953794, z: -28.712814} + - {x: 2.5198724, y: 2.2953794, z: -28.712814} + - {x: 2.5198724, y: 2.2953794, z: -28.712814} + - {x: 4.84993, y: 2.2953794, z: -28.712814} + - {x: 4.84993, y: 2.2953794, z: -28.712814} + - {x: 8.287626, y: 0.41150308, z: -26.48191} + - {x: 8.287626, y: -1.1983027, z: -26.48191} + - {x: 8.287626, y: 0.41150308, z: -26.48191} + - {x: -8.337202, y: 0.41150308, z: -26.48191} + - {x: -8.337202, y: -1.1983027, z: -26.48191} + - {x: -8.337202, y: 0.41150308, z: -26.48191} + - {x: -5.3130846, y: 0.41150308, z: -26.48191} + - {x: -5.3130846, y: -1.1983027, z: -26.48191} + - {x: -5.3130846, y: 0.41150308, z: -26.48191} + - {x: -2.2889676, y: 0.41150308, z: -26.48191} + - {x: -2.2889676, y: -1.1983027, z: -26.48191} + - {x: -2.2889676, y: 0.41150308, z: -26.48191} + - {x: 0.14024043, y: 0.41150308, z: -26.48191} + - {x: 0.14024043, y: -1.1983027, z: -26.48191} + - {x: 0.14024043, y: 0.41150308, z: -26.48191} + - {x: 2.5198724, y: 0.41150308, z: -26.48191} + - {x: 2.5198724, y: -1.1983027, z: -26.48191} + - {x: 2.5198724, y: 0.41150308, z: -26.48191} + - {x: 4.84993, y: 0.41150308, z: -26.48191} + - {x: 4.84993, y: -1.1983027, z: -26.48191} + - {x: 4.84993, y: 0.41150308, z: -26.48191} + - {x: 8.287626, y: 11.466883, z: -26.48191} + - {x: 8.287626, y: 11.466883, z: -26.48191} + - {x: -8.337202, y: 11.466883, z: -26.48191} + - {x: -8.337202, y: 11.466883, z: -26.48191} + - {x: -5.3130846, y: 11.466883, z: -26.48191} + - {x: -5.3130846, y: 11.466883, z: -26.48191} + - {x: -2.2889676, y: 11.466883, z: -26.48191} + - {x: -2.2889676, y: 11.466883, z: -26.48191} + - {x: 0.14024043, y: 11.466883, z: -26.48191} + - {x: 0.14024043, y: 11.466883, z: -26.48191} + - {x: 2.5198724, y: 11.466883, z: -26.48191} + - {x: 2.5198724, y: 11.466883, z: -26.48191} + - {x: 4.84993, y: 11.466883, z: -26.48191} + - {x: 4.84993, y: 11.466883, z: -26.48191} + - {x: 8.287626, y: 9.930035, z: -26.48191} + - {x: 8.287626, y: 9.930035, z: -26.48191} + - {x: -8.337202, y: 9.930035, z: -26.48191} + - {x: -8.337202, y: 9.930035, z: -26.48191} + - {x: -5.3130846, y: 9.930035, z: -26.48191} + - {x: -5.3130846, y: 9.930035, z: -26.48191} + - {x: -2.2889676, y: 9.930035, z: -26.48191} + - {x: -2.2889676, y: 9.930035, z: -26.48191} + - {x: 0.14024043, y: 9.930035, z: -26.48191} + - {x: 0.14024043, y: 9.930035, z: -26.48191} + - {x: 2.5198724, y: 9.930035, z: -26.48191} + - {x: 2.5198724, y: 9.930035, z: -26.48191} + - {x: 4.84993, y: 9.930035, z: -26.48191} + - {x: 4.84993, y: 9.930035, z: -26.48191} + - {x: 8.287626, y: 7.8974323, z: -26.48191} + - {x: 8.287626, y: 7.8974323, z: -26.48191} + - {x: -8.337202, y: 7.8974323, z: -26.48191} + - {x: -8.337202, y: 7.8974323, z: -26.48191} + - {x: -5.3130846, y: 7.8974323, z: -26.48191} + - {x: -5.3130846, y: 7.8974323, z: -26.48191} + - {x: -2.2889676, y: 7.8974323, z: -26.48191} + - {x: -2.2889676, y: 7.8974323, z: -26.48191} + - {x: 0.14024043, y: 7.8974323, z: -26.48191} + - {x: 0.14024043, y: 7.8974323, z: -26.48191} + - {x: 2.5198724, y: 7.8974323, z: -26.48191} + - {x: 2.5198724, y: 7.8974323, z: -26.48191} + - {x: 4.84993, y: 7.8974323, z: -26.48191} + - {x: 4.84993, y: 7.8974323, z: -26.48191} + - {x: 8.287626, y: 6.0631323, z: -26.48191} + - {x: 8.287626, y: 6.0631323, z: -26.48191} + - {x: -8.337202, y: 6.0631323, z: -26.48191} + - {x: -8.337202, y: 6.0631323, z: -26.48191} + - {x: -5.3130846, y: 6.0631323, z: -26.48191} + - {x: -5.3130846, y: 6.0631323, z: -26.48191} + - {x: -2.2889676, y: 6.0631323, z: -26.48191} + - {x: -2.2889676, y: 6.0631323, z: -26.48191} + - {x: 0.14024043, y: 6.0631323, z: -26.48191} + - {x: 0.14024043, y: 6.0631323, z: -26.48191} + - {x: 2.5198724, y: 6.0631323, z: -26.48191} + - {x: 2.5198724, y: 6.0631323, z: -26.48191} + - {x: 4.84993, y: 6.0631323, z: -26.48191} + - {x: 4.84993, y: 6.0631323, z: -26.48191} + - {x: 8.287626, y: 3.9809535, z: -26.48191} + - {x: 8.287626, y: 3.9809535, z: -26.48191} + - {x: -8.337202, y: 3.9809535, z: -26.48191} + - {x: -8.337202, y: 3.9809535, z: -26.48191} + - {x: -5.3130846, y: 3.9809535, z: -26.48191} + - {x: -5.3130846, y: 3.9809535, z: -26.48191} + - {x: -2.2889676, y: 3.9809535, z: -26.48191} + - {x: -2.2889676, y: 3.9809535, z: -26.48191} + - {x: 0.14024043, y: 3.9809535, z: -26.48191} + - {x: 0.14024043, y: 3.9809535, z: -26.48191} + - {x: 2.5198724, y: 3.9809535, z: -26.48191} + - {x: 2.5198724, y: 3.9809535, z: -26.48191} + - {x: 4.84993, y: 3.9809535, z: -26.48191} + - {x: 4.84993, y: 3.9809535, z: -26.48191} + - {x: 8.287626, y: 2.2953794, z: -26.48191} + - {x: 8.287626, y: 2.2953794, z: -26.48191} + - {x: -8.337202, y: 2.2953794, z: -26.48191} + - {x: -8.337202, y: 2.2953794, z: -26.48191} + - {x: -5.3130846, y: 2.2953794, z: -26.48191} + - {x: -5.3130846, y: 2.2953794, z: -26.48191} + - {x: -2.2889676, y: 2.2953794, z: -26.48191} + - {x: -2.2889676, y: 2.2953794, z: -26.48191} + - {x: 0.14024043, y: 2.2953794, z: -26.48191} + - {x: 0.14024043, y: 2.2953794, z: -26.48191} + - {x: 2.5198724, y: 2.2953794, z: -26.48191} + - {x: 2.5198724, y: 2.2953794, z: -26.48191} + - {x: 4.84993, y: 2.2953794, z: -26.48191} + - {x: 4.84993, y: 2.2953794, z: -26.48191} + - {x: 8.287626, y: 0.41150308, z: -24.598036} + - {x: 8.287626, y: -1.1983027, z: -24.598036} + - {x: 8.287626, y: 0.41150308, z: -24.598036} + - {x: -8.337202, y: 0.41150308, z: -24.598036} + - {x: -8.337202, y: -1.1983027, z: -24.598036} + - {x: -8.337202, y: 0.41150308, z: -24.598036} + - {x: -5.3130846, y: 0.41150308, z: -24.598036} + - {x: -5.3130846, y: -1.1983027, z: -24.598036} + - {x: -5.3130846, y: 0.41150308, z: -24.598036} + - {x: -2.2889676, y: 0.41150308, z: -24.598036} + - {x: -2.2889676, y: -1.1983027, z: -24.598036} + - {x: -2.2889676, y: 0.41150308, z: -24.598036} + - {x: 0.14024043, y: 0.41150308, z: -24.598036} + - {x: 0.14024043, y: -1.1983027, z: -24.598036} + - {x: 0.14024043, y: 0.41150308, z: -24.598036} + - {x: 2.5198724, y: 0.41150308, z: -24.598036} + - {x: 2.5198724, y: -1.1983027, z: -24.598036} + - {x: 2.5198724, y: 0.41150308, z: -24.598036} + - {x: 4.84993, y: 0.41150308, z: -24.598036} + - {x: 4.84993, y: -1.1983027, z: -24.598036} + - {x: 4.84993, y: 0.41150308, z: -24.598036} + - {x: 8.287626, y: 11.466883, z: -24.598036} + - {x: 8.287626, y: 11.466883, z: -24.598036} + - {x: -8.337202, y: 11.466883, z: -24.598036} + - {x: -8.337202, y: 11.466883, z: -24.598036} + - {x: -5.3130846, y: 11.466883, z: -24.598036} + - {x: -5.3130846, y: 11.466883, z: -24.598036} + - {x: -2.2889676, y: 11.466883, z: -24.598036} + - {x: -2.2889676, y: 11.466883, z: -24.598036} + - {x: 0.14024043, y: 11.466883, z: -24.598036} + - {x: 0.14024043, y: 11.466883, z: -24.598036} + - {x: 2.5198724, y: 11.466883, z: -24.598036} + - {x: 2.5198724, y: 11.466883, z: -24.598036} + - {x: 4.84993, y: 11.466883, z: -24.598036} + - {x: 4.84993, y: 11.466883, z: -24.598036} + - {x: 8.287626, y: 9.930035, z: -24.598036} + - {x: 8.287626, y: 9.930035, z: -24.598036} + - {x: -8.337202, y: 9.930035, z: -24.598036} + - {x: -8.337202, y: 9.930035, z: -24.598036} + - {x: -5.3130846, y: 9.930035, z: -24.598036} + - {x: -5.3130846, y: 9.930035, z: -24.598036} + - {x: -2.2889676, y: 9.930035, z: -24.598036} + - {x: -2.2889676, y: 9.930035, z: -24.598036} + - {x: 0.14024043, y: 9.930035, z: -24.598036} + - {x: 0.14024043, y: 9.930035, z: -24.598036} + - {x: 2.5198724, y: 9.930035, z: -24.598036} + - {x: 2.5198724, y: 9.930035, z: -24.598036} + - {x: 4.84993, y: 9.930035, z: -24.598036} + - {x: 4.84993, y: 9.930035, z: -24.598036} + - {x: 8.287626, y: 7.8974323, z: -24.598036} + - {x: 8.287626, y: 7.8974323, z: -24.598036} + - {x: -8.337202, y: 7.8974323, z: -24.598036} + - {x: -8.337202, y: 7.8974323, z: -24.598036} + - {x: -5.3130846, y: 7.8974323, z: -24.598036} + - {x: -5.3130846, y: 7.8974323, z: -24.598036} + - {x: -2.2889676, y: 7.8974323, z: -24.598036} + - {x: -2.2889676, y: 7.8974323, z: -24.598036} + - {x: 0.14024043, y: 7.8974323, z: -24.598036} + - {x: 0.14024043, y: 7.8974323, z: -24.598036} + - {x: 2.5198724, y: 7.8974323, z: -24.598036} + - {x: 2.5198724, y: 7.8974323, z: -24.598036} + - {x: 4.84993, y: 7.8974323, z: -24.598036} + - {x: 4.84993, y: 7.8974323, z: -24.598036} + - {x: 8.287626, y: 6.0631323, z: -24.598036} + - {x: 8.287626, y: 6.0631323, z: -24.598036} + - {x: -8.337202, y: 6.0631323, z: -24.598036} + - {x: -8.337202, y: 6.0631323, z: -24.598036} + - {x: -5.3130846, y: 6.0631323, z: -24.598036} + - {x: -5.3130846, y: 6.0631323, z: -24.598036} + - {x: -2.2889676, y: 6.0631323, z: -24.598036} + - {x: -2.2889676, y: 6.0631323, z: -24.598036} + - {x: 0.14024043, y: 6.0631323, z: -24.598036} + - {x: 0.14024043, y: 6.0631323, z: -24.598036} + - {x: 2.5198724, y: 6.0631323, z: -24.598036} + - {x: 2.5198724, y: 6.0631323, z: -24.598036} + - {x: 4.84993, y: 6.0631323, z: -24.598036} + - {x: 4.84993, y: 6.0631323, z: -24.598036} + - {x: 8.287626, y: 3.9809535, z: -24.598036} + - {x: 8.287626, y: 3.9809535, z: -24.598036} + - {x: -8.337202, y: 3.9809535, z: -24.598036} + - {x: -8.337202, y: 3.9809535, z: -24.598036} + - {x: -5.3130846, y: 3.9809535, z: -24.598036} + - {x: -5.3130846, y: 3.9809535, z: -24.598036} + - {x: -2.2889676, y: 3.9809535, z: -24.598036} + - {x: -2.2889676, y: 3.9809535, z: -24.598036} + - {x: 0.14024043, y: 3.9809535, z: -24.598036} + - {x: 0.14024043, y: 3.9809535, z: -24.598036} + - {x: 2.5198724, y: 3.9809535, z: -24.598036} + - {x: 2.5198724, y: 3.9809535, z: -24.598036} + - {x: 4.84993, y: 3.9809535, z: -24.598036} + - {x: 4.84993, y: 3.9809535, z: -24.598036} + - {x: 8.287626, y: 2.2953794, z: -24.598036} + - {x: 8.287626, y: 2.2953794, z: -24.598036} + - {x: -8.337202, y: 2.2953794, z: -24.598036} + - {x: -8.337202, y: 2.2953794, z: -24.598036} + - {x: -5.3130846, y: 2.2953794, z: -24.598036} + - {x: -5.3130846, y: 2.2953794, z: -24.598036} + - {x: -2.2889676, y: 2.2953794, z: -24.598036} + - {x: -2.2889676, y: 2.2953794, z: -24.598036} + - {x: 0.14024043, y: 2.2953794, z: -24.598036} + - {x: 0.14024043, y: 2.2953794, z: -24.598036} + - {x: 2.5198724, y: 2.2953794, z: -24.598036} + - {x: 2.5198724, y: 2.2953794, z: -24.598036} + - {x: 4.84993, y: 2.2953794, z: -24.598036} + - {x: 4.84993, y: 2.2953794, z: -24.598036} + - {x: 8.287626, y: 0.41150308, z: -22.466282} + - {x: 8.287626, y: -1.1983027, z: -22.466282} + - {x: 8.287626, y: 0.41150308, z: -22.466282} + - {x: -8.337202, y: 0.41150308, z: -22.466282} + - {x: -8.337202, y: -1.1983027, z: -22.466282} + - {x: -8.337202, y: 0.41150308, z: -22.466282} + - {x: -5.3130846, y: 0.41150308, z: -22.466282} + - {x: -5.3130846, y: -1.1983027, z: -22.466282} + - {x: -5.3130846, y: 0.41150308, z: -22.466282} + - {x: -2.2889676, y: 0.41150308, z: -22.466282} + - {x: -2.2889676, y: -1.1983027, z: -22.466282} + - {x: -2.2889676, y: 0.41150308, z: -22.466282} + - {x: 0.14024043, y: 0.41150308, z: -22.466282} + - {x: 0.14024043, y: -1.1983027, z: -22.466282} + - {x: 0.14024043, y: 0.41150308, z: -22.466282} + - {x: 2.5198724, y: 0.41150308, z: -22.466282} + - {x: 2.5198724, y: -1.1983027, z: -22.466282} + - {x: 2.5198724, y: 0.41150308, z: -22.466282} + - {x: 4.84993, y: 0.41150308, z: -22.466282} + - {x: 4.84993, y: -1.1983027, z: -22.466282} + - {x: 4.84993, y: 0.41150308, z: -22.466282} + - {x: 8.287626, y: 11.466883, z: -22.466282} + - {x: 8.287626, y: 11.466883, z: -22.466282} + - {x: -8.337202, y: 11.466883, z: -22.466282} + - {x: -8.337202, y: 11.466883, z: -22.466282} + - {x: -5.3130846, y: 11.466883, z: -22.466282} + - {x: -5.3130846, y: 11.466883, z: -22.466282} + - {x: -2.2889676, y: 11.466883, z: -22.466282} + - {x: -2.2889676, y: 11.466883, z: -22.466282} + - {x: 0.14024043, y: 11.466883, z: -22.466282} + - {x: 0.14024043, y: 11.466883, z: -22.466282} + - {x: 2.5198724, y: 11.466883, z: -22.466282} + - {x: 2.5198724, y: 11.466883, z: -22.466282} + - {x: 4.84993, y: 11.466883, z: -22.466282} + - {x: 4.84993, y: 11.466883, z: -22.466282} + - {x: 8.287626, y: 9.930035, z: -22.466282} + - {x: 8.287626, y: 9.930035, z: -22.466282} + - {x: -8.337202, y: 9.930035, z: -22.466282} + - {x: -8.337202, y: 9.930035, z: -22.466282} + - {x: -5.3130846, y: 9.930035, z: -22.466282} + - {x: -5.3130846, y: 9.930035, z: -22.466282} + - {x: -2.2889676, y: 9.930035, z: -22.466282} + - {x: -2.2889676, y: 9.930035, z: -22.466282} + - {x: 0.14024043, y: 9.930035, z: -22.466282} + - {x: 0.14024043, y: 9.930035, z: -22.466282} + - {x: 2.5198724, y: 9.930035, z: -22.466282} + - {x: 2.5198724, y: 9.930035, z: -22.466282} + - {x: 4.84993, y: 9.930035, z: -22.466282} + - {x: 4.84993, y: 9.930035, z: -22.466282} + - {x: 8.287626, y: 7.8974323, z: -22.466282} + - {x: 8.287626, y: 7.8974323, z: -22.466282} + - {x: -8.337202, y: 7.8974323, z: -22.466282} + - {x: -8.337202, y: 7.8974323, z: -22.466282} + - {x: -5.3130846, y: 7.8974323, z: -22.466282} + - {x: -5.3130846, y: 7.8974323, z: -22.466282} + - {x: -2.2889676, y: 7.8974323, z: -22.466282} + - {x: -2.2889676, y: 7.8974323, z: -22.466282} + - {x: 0.14024043, y: 7.8974323, z: -22.466282} + - {x: 0.14024043, y: 7.8974323, z: -22.466282} + - {x: 2.5198724, y: 7.8974323, z: -22.466282} + - {x: 2.5198724, y: 7.8974323, z: -22.466282} + - {x: 4.84993, y: 7.8974323, z: -22.466282} + - {x: 4.84993, y: 7.8974323, z: -22.466282} + - {x: 8.287626, y: 6.0631323, z: -22.466282} + - {x: 8.287626, y: 6.0631323, z: -22.466282} + - {x: -8.337202, y: 6.0631323, z: -22.466282} + - {x: -8.337202, y: 6.0631323, z: -22.466282} + - {x: -5.3130846, y: 6.0631323, z: -22.466282} + - {x: -5.3130846, y: 6.0631323, z: -22.466282} + - {x: -2.2889676, y: 6.0631323, z: -22.466282} + - {x: -2.2889676, y: 6.0631323, z: -22.466282} + - {x: 0.14024043, y: 6.0631323, z: -22.466282} + - {x: 0.14024043, y: 6.0631323, z: -22.466282} + - {x: 2.5198724, y: 6.0631323, z: -22.466282} + - {x: 2.5198724, y: 6.0631323, z: -22.466282} + - {x: 4.84993, y: 6.0631323, z: -22.466282} + - {x: 4.84993, y: 6.0631323, z: -22.466282} + - {x: 8.287626, y: 3.9809535, z: -22.466282} + - {x: 8.287626, y: 3.9809535, z: -22.466282} + - {x: -8.337202, y: 3.9809535, z: -22.466282} + - {x: -8.337202, y: 3.9809535, z: -22.466282} + - {x: -5.3130846, y: 3.9809535, z: -22.466282} + - {x: -5.3130846, y: 3.9809535, z: -22.466282} + - {x: -2.2889676, y: 3.9809535, z: -22.466282} + - {x: -2.2889676, y: 3.9809535, z: -22.466282} + - {x: 0.14024043, y: 3.9809535, z: -22.466282} + - {x: 0.14024043, y: 3.9809535, z: -22.466282} + - {x: 2.5198724, y: 3.9809535, z: -22.466282} + - {x: 2.5198724, y: 3.9809535, z: -22.466282} + - {x: 4.84993, y: 3.9809535, z: -22.466282} + - {x: 4.84993, y: 3.9809535, z: -22.466282} + - {x: 8.287626, y: 2.2953794, z: -22.466282} + - {x: 8.287626, y: 2.2953794, z: -22.466282} + - {x: -8.337202, y: 2.2953794, z: -22.466282} + - {x: -8.337202, y: 2.2953794, z: -22.466282} + - {x: -5.3130846, y: 2.2953794, z: -22.466282} + - {x: -5.3130846, y: 2.2953794, z: -22.466282} + - {x: -2.2889676, y: 2.2953794, z: -22.466282} + - {x: -2.2889676, y: 2.2953794, z: -22.466282} + - {x: 0.14024043, y: 2.2953794, z: -22.466282} + - {x: 0.14024043, y: 2.2953794, z: -22.466282} + - {x: 2.5198724, y: 2.2953794, z: -22.466282} + - {x: 2.5198724, y: 2.2953794, z: -22.466282} + - {x: 4.84993, y: 2.2953794, z: -22.466282} + - {x: 4.84993, y: 2.2953794, z: -22.466282} + - {x: 8.287626, y: 0.41150308, z: -20.384106} + - {x: 8.287626, y: -1.1983027, z: -20.384106} + - {x: 8.287626, y: 0.41150308, z: -20.384106} + - {x: -8.337202, y: 0.41150308, z: -20.384106} + - {x: -8.337202, y: -1.1983027, z: -20.384106} + - {x: -8.337202, y: 0.41150308, z: -20.384106} + - {x: -5.3130846, y: 0.41150308, z: -20.384106} + - {x: -5.3130846, y: -1.1983027, z: -20.384106} + - {x: -5.3130846, y: 0.41150308, z: -20.384106} + - {x: -2.2889676, y: 0.41150308, z: -20.384106} + - {x: -2.2889676, y: -1.1983027, z: -20.384106} + - {x: -2.2889676, y: 0.41150308, z: -20.384106} + - {x: 0.14024043, y: 0.41150308, z: -20.384106} + - {x: 0.14024043, y: -1.1983027, z: -20.384106} + - {x: 0.14024043, y: 0.41150308, z: -20.384106} + - {x: 2.5198724, y: 0.41150308, z: -20.384106} + - {x: 2.5198724, y: -1.1983027, z: -20.384106} + - {x: 2.5198724, y: 0.41150308, z: -20.384106} + - {x: 4.84993, y: 0.41150308, z: -20.384106} + - {x: 4.84993, y: -1.1983027, z: -20.384106} + - {x: 4.84993, y: 0.41150308, z: -20.384106} + - {x: 8.287626, y: 11.466883, z: -20.384106} + - {x: 8.287626, y: 11.466883, z: -20.384106} + - {x: -8.337202, y: 11.466883, z: -20.384106} + - {x: -8.337202, y: 11.466883, z: -20.384106} + - {x: -5.3130846, y: 11.466883, z: -20.384106} + - {x: -5.3130846, y: 11.466883, z: -20.384106} + - {x: -2.2889676, y: 11.466883, z: -20.384106} + - {x: -2.2889676, y: 11.466883, z: -20.384106} + - {x: 0.14024043, y: 11.466883, z: -20.384106} + - {x: 0.14024043, y: 11.466883, z: -20.384106} + - {x: 2.5198724, y: 11.466883, z: -20.384106} + - {x: 2.5198724, y: 11.466883, z: -20.384106} + - {x: 4.84993, y: 11.466883, z: -20.384106} + - {x: 4.84993, y: 11.466883, z: -20.384106} + - {x: 8.287626, y: 9.930035, z: -20.384106} + - {x: 8.287626, y: 9.930035, z: -20.384106} + - {x: -8.337202, y: 9.930035, z: -20.384106} + - {x: -8.337202, y: 9.930035, z: -20.384106} + - {x: -5.3130846, y: 9.930035, z: -20.384106} + - {x: -5.3130846, y: 9.930035, z: -20.384106} + - {x: -2.2889676, y: 9.930035, z: -20.384106} + - {x: -2.2889676, y: 9.930035, z: -20.384106} + - {x: 0.14024043, y: 9.930035, z: -20.384106} + - {x: 0.14024043, y: 9.930035, z: -20.384106} + - {x: 2.5198724, y: 9.930035, z: -20.384106} + - {x: 2.5198724, y: 9.930035, z: -20.384106} + - {x: 4.84993, y: 9.930035, z: -20.384106} + - {x: 4.84993, y: 9.930035, z: -20.384106} + - {x: 8.287626, y: 7.8974323, z: -20.384106} + - {x: 8.287626, y: 7.8974323, z: -20.384106} + - {x: -8.337202, y: 7.8974323, z: -20.384106} + - {x: -8.337202, y: 7.8974323, z: -20.384106} + - {x: -5.3130846, y: 7.8974323, z: -20.384106} + - {x: -5.3130846, y: 7.8974323, z: -20.384106} + - {x: -2.2889676, y: 7.8974323, z: -20.384106} + - {x: -2.2889676, y: 7.8974323, z: -20.384106} + - {x: 0.14024043, y: 7.8974323, z: -20.384106} + - {x: 0.14024043, y: 7.8974323, z: -20.384106} + - {x: 2.5198724, y: 7.8974323, z: -20.384106} + - {x: 2.5198724, y: 7.8974323, z: -20.384106} + - {x: 4.84993, y: 7.8974323, z: -20.384106} + - {x: 4.84993, y: 7.8974323, z: -20.384106} + - {x: 8.287626, y: 6.0631323, z: -20.384106} + - {x: 8.287626, y: 6.0631323, z: -20.384106} + - {x: -8.337202, y: 6.0631323, z: -20.384106} + - {x: -8.337202, y: 6.0631323, z: -20.384106} + - {x: -5.3130846, y: 6.0631323, z: -20.384106} + - {x: -5.3130846, y: 6.0631323, z: -20.384106} + - {x: -2.2889676, y: 6.0631323, z: -20.384106} + - {x: -2.2889676, y: 6.0631323, z: -20.384106} + - {x: 0.14024043, y: 6.0631323, z: -20.384106} + - {x: 0.14024043, y: 6.0631323, z: -20.384106} + - {x: 2.5198724, y: 6.0631323, z: -20.384106} + - {x: 2.5198724, y: 6.0631323, z: -20.384106} + - {x: 4.84993, y: 6.0631323, z: -20.384106} + - {x: 4.84993, y: 6.0631323, z: -20.384106} + - {x: 8.287626, y: 3.9809535, z: -20.384106} + - {x: 8.287626, y: 3.9809535, z: -20.384106} + - {x: -8.337202, y: 3.9809535, z: -20.384106} + - {x: -8.337202, y: 3.9809535, z: -20.384106} + - {x: -5.3130846, y: 3.9809535, z: -20.384106} + - {x: -5.3130846, y: 3.9809535, z: -20.384106} + - {x: -2.2889676, y: 3.9809535, z: -20.384106} + - {x: -2.2889676, y: 3.9809535, z: -20.384106} + - {x: 0.14024043, y: 3.9809535, z: -20.384106} + - {x: 0.14024043, y: 3.9809535, z: -20.384106} + - {x: 2.5198724, y: 3.9809535, z: -20.384106} + - {x: 2.5198724, y: 3.9809535, z: -20.384106} + - {x: 4.84993, y: 3.9809535, z: -20.384106} + - {x: 4.84993, y: 3.9809535, z: -20.384106} + - {x: 8.287626, y: 2.2953794, z: -20.384106} + - {x: 8.287626, y: 2.2953794, z: -20.384106} + - {x: -8.337202, y: 2.2953794, z: -20.384106} + - {x: -8.337202, y: 2.2953794, z: -20.384106} + - {x: -5.3130846, y: 2.2953794, z: -20.384106} + - {x: -5.3130846, y: 2.2953794, z: -20.384106} + - {x: -2.2889676, y: 2.2953794, z: -20.384106} + - {x: -2.2889676, y: 2.2953794, z: -20.384106} + - {x: 0.14024043, y: 2.2953794, z: -20.384106} + - {x: 0.14024043, y: 2.2953794, z: -20.384106} + - {x: 2.5198724, y: 2.2953794, z: -20.384106} + - {x: 2.5198724, y: 2.2953794, z: -20.384106} + - {x: 4.84993, y: 2.2953794, z: -20.384106} + - {x: 4.84993, y: 2.2953794, z: -20.384106} + - {x: 8.287626, y: 0.41150308, z: -18.59938} + - {x: 8.287626, y: -1.1983027, z: -18.59938} + - {x: 8.287626, y: 0.41150308, z: -18.59938} + - {x: -8.337202, y: 0.41150308, z: -18.59938} + - {x: -8.337202, y: -1.1983027, z: -18.59938} + - {x: -8.337202, y: 0.41150308, z: -18.59938} + - {x: -5.3130846, y: 0.41150308, z: -18.59938} + - {x: -5.3130846, y: -1.1983027, z: -18.59938} + - {x: -5.3130846, y: 0.41150308, z: -18.59938} + - {x: -2.2889676, y: 0.41150308, z: -18.59938} + - {x: -2.2889676, y: -1.1983027, z: -18.59938} + - {x: -2.2889676, y: 0.41150308, z: -18.59938} + - {x: 0.14024043, y: 0.41150308, z: -18.59938} + - {x: 0.14024043, y: -1.1983027, z: -18.59938} + - {x: 0.14024043, y: 0.41150308, z: -18.59938} + - {x: 2.5198724, y: 0.41150308, z: -18.59938} + - {x: 2.5198724, y: -1.1983027, z: -18.59938} + - {x: 2.5198724, y: 0.41150308, z: -18.59938} + - {x: 4.84993, y: 0.41150308, z: -18.59938} + - {x: 4.84993, y: -1.1983027, z: -18.59938} + - {x: 4.84993, y: 0.41150308, z: -18.59938} + - {x: 8.287626, y: 11.466883, z: -18.59938} + - {x: 8.287626, y: 11.466883, z: -18.59938} + - {x: -8.337202, y: 11.466883, z: -18.59938} + - {x: -8.337202, y: 11.466883, z: -18.59938} + - {x: -5.3130846, y: 11.466883, z: -18.59938} + - {x: -5.3130846, y: 11.466883, z: -18.59938} + - {x: -2.2889676, y: 11.466883, z: -18.59938} + - {x: -2.2889676, y: 11.466883, z: -18.59938} + - {x: 0.14024043, y: 11.466883, z: -18.59938} + - {x: 0.14024043, y: 11.466883, z: -18.59938} + - {x: 2.5198724, y: 11.466883, z: -18.59938} + - {x: 2.5198724, y: 11.466883, z: -18.59938} + - {x: 4.84993, y: 11.466883, z: -18.59938} + - {x: 4.84993, y: 11.466883, z: -18.59938} + - {x: 8.287626, y: 9.930035, z: -18.59938} + - {x: 8.287626, y: 9.930035, z: -18.59938} + - {x: -8.337202, y: 9.930035, z: -18.59938} + - {x: -8.337202, y: 9.930035, z: -18.59938} + - {x: -5.3130846, y: 9.930035, z: -18.59938} + - {x: -5.3130846, y: 9.930035, z: -18.59938} + - {x: -2.2889676, y: 9.930035, z: -18.59938} + - {x: -2.2889676, y: 9.930035, z: -18.59938} + - {x: 0.14024043, y: 9.930035, z: -18.59938} + - {x: 0.14024043, y: 9.930035, z: -18.59938} + - {x: 2.5198724, y: 9.930035, z: -18.59938} + - {x: 2.5198724, y: 9.930035, z: -18.59938} + - {x: 4.84993, y: 9.930035, z: -18.59938} + - {x: 4.84993, y: 9.930035, z: -18.59938} + - {x: 8.287626, y: 7.8974323, z: -18.59938} + - {x: 8.287626, y: 7.8974323, z: -18.59938} + - {x: -8.337202, y: 7.8974323, z: -18.59938} + - {x: -8.337202, y: 7.8974323, z: -18.59938} + - {x: -5.3130846, y: 7.8974323, z: -18.59938} + - {x: -5.3130846, y: 7.8974323, z: -18.59938} + - {x: -2.2889676, y: 7.8974323, z: -18.59938} + - {x: -2.2889676, y: 7.8974323, z: -18.59938} + - {x: 0.14024043, y: 7.8974323, z: -18.59938} + - {x: 0.14024043, y: 7.8974323, z: -18.59938} + - {x: 2.5198724, y: 7.8974323, z: -18.59938} + - {x: 2.5198724, y: 7.8974323, z: -18.59938} + - {x: 4.84993, y: 7.8974323, z: -18.59938} + - {x: 4.84993, y: 7.8974323, z: -18.59938} + - {x: 8.287626, y: 6.0631323, z: -18.59938} + - {x: 8.287626, y: 6.0631323, z: -18.59938} + - {x: -8.337202, y: 6.0631323, z: -18.59938} + - {x: -8.337202, y: 6.0631323, z: -18.59938} + - {x: -5.3130846, y: 6.0631323, z: -18.59938} + - {x: -5.3130846, y: 6.0631323, z: -18.59938} + - {x: -2.2889676, y: 6.0631323, z: -18.59938} + - {x: -2.2889676, y: 6.0631323, z: -18.59938} + - {x: 0.14024043, y: 6.0631323, z: -18.59938} + - {x: 0.14024043, y: 6.0631323, z: -18.59938} + - {x: 2.5198724, y: 6.0631323, z: -18.59938} + - {x: 2.5198724, y: 6.0631323, z: -18.59938} + - {x: 4.84993, y: 6.0631323, z: -18.59938} + - {x: 4.84993, y: 6.0631323, z: -18.59938} + - {x: 8.287626, y: 3.9809535, z: -18.59938} + - {x: 8.287626, y: 3.9809535, z: -18.59938} + - {x: -8.337202, y: 3.9809535, z: -18.59938} + - {x: -8.337202, y: 3.9809535, z: -18.59938} + - {x: -5.3130846, y: 3.9809535, z: -18.59938} + - {x: -5.3130846, y: 3.9809535, z: -18.59938} + - {x: -2.2889676, y: 3.9809535, z: -18.59938} + - {x: -2.2889676, y: 3.9809535, z: -18.59938} + - {x: 0.14024043, y: 3.9809535, z: -18.59938} + - {x: 0.14024043, y: 3.9809535, z: -18.59938} + - {x: 2.5198724, y: 3.9809535, z: -18.59938} + - {x: 2.5198724, y: 3.9809535, z: -18.59938} + - {x: 4.84993, y: 3.9809535, z: -18.59938} + - {x: 4.84993, y: 3.9809535, z: -18.59938} + - {x: 8.287626, y: 2.2953794, z: -18.59938} + - {x: 8.287626, y: 2.2953794, z: -18.59938} + - {x: -8.337202, y: 2.2953794, z: -18.59938} + - {x: -8.337202, y: 2.2953794, z: -18.59938} + - {x: -5.3130846, y: 2.2953794, z: -18.59938} + - {x: -5.3130846, y: 2.2953794, z: -18.59938} + - {x: -2.2889676, y: 2.2953794, z: -18.59938} + - {x: -2.2889676, y: 2.2953794, z: -18.59938} + - {x: 0.14024043, y: 2.2953794, z: -18.59938} + - {x: 0.14024043, y: 2.2953794, z: -18.59938} + - {x: 2.5198724, y: 2.2953794, z: -18.59938} + - {x: 2.5198724, y: 2.2953794, z: -18.59938} + - {x: 4.84993, y: 2.2953794, z: -18.59938} + - {x: 4.84993, y: 2.2953794, z: -18.59938} + - {x: 8.287626, y: 0.41150308, z: -16.120596} + - {x: 8.287626, y: -1.1983027, z: -16.120596} + - {x: 8.287626, y: 0.41150308, z: -16.120596} + - {x: -8.337202, y: 0.41150308, z: -16.120596} + - {x: -8.337202, y: -1.1983027, z: -16.120596} + - {x: -8.337202, y: 0.41150308, z: -16.120596} + - {x: -5.3130846, y: 0.41150308, z: -16.120596} + - {x: -5.3130846, y: -1.1983027, z: -16.120596} + - {x: -5.3130846, y: 0.41150308, z: -16.120596} + - {x: -2.2889676, y: 0.41150308, z: -16.120596} + - {x: -2.2889676, y: -1.1983027, z: -16.120596} + - {x: -2.2889676, y: 0.41150308, z: -16.120596} + - {x: 0.14024043, y: 0.41150308, z: -16.120596} + - {x: 0.14024043, y: -1.1983027, z: -16.120596} + - {x: 0.14024043, y: 0.41150308, z: -16.120596} + - {x: 2.5198724, y: 0.41150308, z: -16.120596} + - {x: 2.5198724, y: -1.1983027, z: -16.120596} + - {x: 2.5198724, y: 0.41150308, z: -16.120596} + - {x: 4.84993, y: 0.41150308, z: -16.120596} + - {x: 4.84993, y: -1.1983027, z: -16.120596} + - {x: 4.84993, y: 0.41150308, z: -16.120596} + - {x: 8.287626, y: 11.466883, z: -16.120596} + - {x: 8.287626, y: 11.466883, z: -16.120596} + - {x: -8.337202, y: 11.466883, z: -16.120596} + - {x: -8.337202, y: 11.466883, z: -16.120596} + - {x: -5.3130846, y: 11.466883, z: -16.120596} + - {x: -5.3130846, y: 11.466883, z: -16.120596} + - {x: -2.2889676, y: 11.466883, z: -16.120596} + - {x: -2.2889676, y: 11.466883, z: -16.120596} + - {x: 0.14024043, y: 11.466883, z: -16.120596} + - {x: 0.14024043, y: 11.466883, z: -16.120596} + - {x: 2.5198724, y: 11.466883, z: -16.120596} + - {x: 2.5198724, y: 11.466883, z: -16.120596} + - {x: 4.84993, y: 11.466883, z: -16.120596} + - {x: 4.84993, y: 11.466883, z: -16.120596} + - {x: 8.287626, y: 9.930035, z: -16.120596} + - {x: 8.287626, y: 9.930035, z: -16.120596} + - {x: -8.337202, y: 9.930035, z: -16.120596} + - {x: -8.337202, y: 9.930035, z: -16.120596} + - {x: -5.3130846, y: 9.930035, z: -16.120596} + - {x: -5.3130846, y: 9.930035, z: -16.120596} + - {x: -2.2889676, y: 9.930035, z: -16.120596} + - {x: -2.2889676, y: 9.930035, z: -16.120596} + - {x: 0.14024043, y: 9.930035, z: -16.120596} + - {x: 0.14024043, y: 9.930035, z: -16.120596} + - {x: 2.5198724, y: 9.930035, z: -16.120596} + - {x: 2.5198724, y: 9.930035, z: -16.120596} + - {x: 4.84993, y: 9.930035, z: -16.120596} + - {x: 4.84993, y: 9.930035, z: -16.120596} + - {x: 8.287626, y: 7.8974323, z: -16.120596} + - {x: 8.287626, y: 7.8974323, z: -16.120596} + - {x: -8.337202, y: 7.8974323, z: -16.120596} + - {x: -8.337202, y: 7.8974323, z: -16.120596} + - {x: -5.3130846, y: 7.8974323, z: -16.120596} + - {x: -5.3130846, y: 7.8974323, z: -16.120596} + - {x: -2.2889676, y: 7.8974323, z: -16.120596} + - {x: -2.2889676, y: 7.8974323, z: -16.120596} + - {x: 0.14024043, y: 7.8974323, z: -16.120596} + - {x: 0.14024043, y: 7.8974323, z: -16.120596} + - {x: 2.5198724, y: 7.8974323, z: -16.120596} + - {x: 2.5198724, y: 7.8974323, z: -16.120596} + - {x: 4.84993, y: 7.8974323, z: -16.120596} + - {x: 4.84993, y: 7.8974323, z: -16.120596} + - {x: 8.287626, y: 6.0631323, z: -16.120596} + - {x: 8.287626, y: 6.0631323, z: -16.120596} + - {x: -8.337202, y: 6.0631323, z: -16.120596} + - {x: -8.337202, y: 6.0631323, z: -16.120596} + - {x: -5.3130846, y: 6.0631323, z: -16.120596} + - {x: -5.3130846, y: 6.0631323, z: -16.120596} + - {x: -2.2889676, y: 6.0631323, z: -16.120596} + - {x: -2.2889676, y: 6.0631323, z: -16.120596} + - {x: 0.14024043, y: 6.0631323, z: -16.120596} + - {x: 0.14024043, y: 6.0631323, z: -16.120596} + - {x: 2.5198724, y: 6.0631323, z: -16.120596} + - {x: 2.5198724, y: 6.0631323, z: -16.120596} + - {x: 4.84993, y: 6.0631323, z: -16.120596} + - {x: 4.84993, y: 6.0631323, z: -16.120596} + - {x: 8.287626, y: 3.9809535, z: -16.120596} + - {x: 8.287626, y: 3.9809535, z: -16.120596} + - {x: -8.337202, y: 3.9809535, z: -16.120596} + - {x: -8.337202, y: 3.9809535, z: -16.120596} + - {x: -5.3130846, y: 3.9809535, z: -16.120596} + - {x: -5.3130846, y: 3.9809535, z: -16.120596} + - {x: -2.2889676, y: 3.9809535, z: -16.120596} + - {x: -2.2889676, y: 3.9809535, z: -16.120596} + - {x: 0.14024043, y: 3.9809535, z: -16.120596} + - {x: 0.14024043, y: 3.9809535, z: -16.120596} + - {x: 2.5198724, y: 3.9809535, z: -16.120596} + - {x: 2.5198724, y: 3.9809535, z: -16.120596} + - {x: 4.84993, y: 3.9809535, z: -16.120596} + - {x: 4.84993, y: 3.9809535, z: -16.120596} + - {x: 8.287626, y: 2.2953794, z: -16.120596} + - {x: 8.287626, y: 2.2953794, z: -16.120596} + - {x: -8.337202, y: 2.2953794, z: -16.120596} + - {x: -8.337202, y: 2.2953794, z: -16.120596} + - {x: -5.3130846, y: 2.2953794, z: -16.120596} + - {x: -5.3130846, y: 2.2953794, z: -16.120596} + - {x: -2.2889676, y: 2.2953794, z: -16.120596} + - {x: -2.2889676, y: 2.2953794, z: -16.120596} + - {x: 0.14024043, y: 2.2953794, z: -16.120596} + - {x: 0.14024043, y: 2.2953794, z: -16.120596} + - {x: 2.5198724, y: 2.2953794, z: -16.120596} + - {x: 2.5198724, y: 2.2953794, z: -16.120596} + - {x: 4.84993, y: 2.2953794, z: -16.120596} + - {x: 4.84993, y: 2.2953794, z: -16.120596} + - {x: 8.287626, y: 0.41150308, z: -11.510057} + - {x: 8.287626, y: -1.1983027, z: -11.510057} + - {x: 8.287626, y: 0.41150308, z: -11.510057} + - {x: -8.337202, y: 0.41150308, z: -11.510057} + - {x: -8.337202, y: -1.1983027, z: -11.510057} + - {x: -8.337202, y: 0.41150308, z: -11.510057} + - {x: -5.3130846, y: 0.41150308, z: -11.510057} + - {x: -5.3130846, y: -1.1983027, z: -11.510057} + - {x: -5.3130846, y: 0.41150308, z: -11.510057} + - {x: -2.2889676, y: 0.41150308, z: -11.510057} + - {x: -2.2889676, y: -1.1983027, z: -11.510057} + - {x: -2.2889676, y: 0.41150308, z: -11.510057} + - {x: 0.14024043, y: 0.41150308, z: -11.510057} + - {x: 0.14024043, y: -1.1983027, z: -11.510057} + - {x: 0.14024043, y: 0.41150308, z: -11.510057} + - {x: 2.5198724, y: 0.41150308, z: -11.510057} + - {x: 2.5198724, y: -1.1983027, z: -11.510057} + - {x: 2.5198724, y: 0.41150308, z: -11.510057} + - {x: 4.84993, y: 0.41150308, z: -11.510057} + - {x: 4.84993, y: -1.1983027, z: -11.510057} + - {x: 4.84993, y: 0.41150308, z: -11.510057} + - {x: 8.287626, y: 11.466883, z: -11.510057} + - {x: 8.287626, y: 11.466883, z: -11.510057} + - {x: -8.337202, y: 11.466883, z: -11.510057} + - {x: -8.337202, y: 11.466883, z: -11.510057} + - {x: -5.3130846, y: 11.466883, z: -11.510057} + - {x: -5.3130846, y: 11.466883, z: -11.510057} + - {x: -2.2889676, y: 11.466883, z: -11.510057} + - {x: -2.2889676, y: 11.466883, z: -11.510057} + - {x: 0.14024043, y: 11.466883, z: -11.510057} + - {x: 0.14024043, y: 11.466883, z: -11.510057} + - {x: 2.5198724, y: 11.466883, z: -11.510057} + - {x: 2.5198724, y: 11.466883, z: -11.510057} + - {x: 4.84993, y: 11.466883, z: -11.510057} + - {x: 4.84993, y: 11.466883, z: -11.510057} + - {x: 8.287626, y: 9.930035, z: -11.510057} + - {x: 8.287626, y: 9.930035, z: -11.510057} + - {x: -8.337202, y: 9.930035, z: -11.510057} + - {x: -8.337202, y: 9.930035, z: -11.510057} + - {x: -5.3130846, y: 9.930035, z: -11.510057} + - {x: -5.3130846, y: 9.930035, z: -11.510057} + - {x: -2.2889676, y: 9.930035, z: -11.510057} + - {x: -2.2889676, y: 9.930035, z: -11.510057} + - {x: 0.14024043, y: 9.930035, z: -11.510057} + - {x: 0.14024043, y: 9.930035, z: -11.510057} + - {x: 2.5198724, y: 9.930035, z: -11.510057} + - {x: 2.5198724, y: 9.930035, z: -11.510057} + - {x: 4.84993, y: 9.930035, z: -11.510057} + - {x: 4.84993, y: 9.930035, z: -11.510057} + - {x: 8.287626, y: 7.8974323, z: -11.510057} + - {x: 8.287626, y: 7.8974323, z: -11.510057} + - {x: -8.337202, y: 7.8974323, z: -11.510057} + - {x: -8.337202, y: 7.8974323, z: -11.510057} + - {x: -5.3130846, y: 7.8974323, z: -11.510057} + - {x: -5.3130846, y: 7.8974323, z: -11.510057} + - {x: -2.2889676, y: 7.8974323, z: -11.510057} + - {x: -2.2889676, y: 7.8974323, z: -11.510057} + - {x: 0.14024043, y: 7.8974323, z: -11.510057} + - {x: 0.14024043, y: 7.8974323, z: -11.510057} + - {x: 2.5198724, y: 7.8974323, z: -11.510057} + - {x: 2.5198724, y: 7.8974323, z: -11.510057} + - {x: 4.84993, y: 7.8974323, z: -11.510057} + - {x: 4.84993, y: 7.8974323, z: -11.510057} + - {x: 8.287626, y: 6.0631323, z: -11.510057} + - {x: 8.287626, y: 6.0631323, z: -11.510057} + - {x: -8.337202, y: 6.0631323, z: -11.510057} + - {x: -8.337202, y: 6.0631323, z: -11.510057} + - {x: -5.3130846, y: 6.0631323, z: -11.510057} + - {x: -5.3130846, y: 6.0631323, z: -11.510057} + - {x: -2.2889676, y: 6.0631323, z: -11.510057} + - {x: -2.2889676, y: 6.0631323, z: -11.510057} + - {x: 0.14024043, y: 6.0631323, z: -11.510057} + - {x: 0.14024043, y: 6.0631323, z: -11.510057} + - {x: 2.5198724, y: 6.0631323, z: -11.510057} + - {x: 2.5198724, y: 6.0631323, z: -11.510057} + - {x: 4.84993, y: 6.0631323, z: -11.510057} + - {x: 4.84993, y: 6.0631323, z: -11.510057} + - {x: 8.287626, y: 3.9809535, z: -11.510057} + - {x: 8.287626, y: 3.9809535, z: -11.510057} + - {x: -8.337202, y: 3.9809535, z: -11.510057} + - {x: -8.337202, y: 3.9809535, z: -11.510057} + - {x: -5.3130846, y: 3.9809535, z: -11.510057} + - {x: -5.3130846, y: 3.9809535, z: -11.510057} + - {x: -2.2889676, y: 3.9809535, z: -11.510057} + - {x: -2.2889676, y: 3.9809535, z: -11.510057} + - {x: 0.14024043, y: 3.9809535, z: -11.510057} + - {x: 0.14024043, y: 3.9809535, z: -11.510057} + - {x: 2.5198724, y: 3.9809535, z: -11.510057} + - {x: 2.5198724, y: 3.9809535, z: -11.510057} + - {x: 4.84993, y: 3.9809535, z: -11.510057} + - {x: 4.84993, y: 3.9809535, z: -11.510057} + - {x: 8.287626, y: 2.2953794, z: -11.510057} + - {x: 8.287626, y: 2.2953794, z: -11.510057} + - {x: -8.337202, y: 2.2953794, z: -11.510057} + - {x: -8.337202, y: 2.2953794, z: -11.510057} + - {x: -5.3130846, y: 2.2953794, z: -11.510057} + - {x: -5.3130846, y: 2.2953794, z: -11.510057} + - {x: -2.2889676, y: 2.2953794, z: -11.510057} + - {x: -2.2889676, y: 2.2953794, z: -11.510057} + - {x: 0.14024043, y: 2.2953794, z: -11.510057} + - {x: 0.14024043, y: 2.2953794, z: -11.510057} + - {x: 2.5198724, y: 2.2953794, z: -11.510057} + - {x: 2.5198724, y: 2.2953794, z: -11.510057} + - {x: 4.84993, y: 2.2953794, z: -11.510057} + - {x: 4.84993, y: 2.2953794, z: -11.510057} + - {x: 8.287626, y: 0.41150308, z: -7.0482454} + - {x: 8.287626, y: -1.1983027, z: -7.0482454} + - {x: 8.287626, y: 0.41150308, z: -7.0482454} + - {x: -8.337202, y: 0.41150308, z: -7.0482454} + - {x: -8.337202, y: -1.1983027, z: -7.0482454} + - {x: -8.337202, y: 0.41150308, z: -7.0482454} + - {x: -5.3130846, y: 0.41150308, z: -7.0482454} + - {x: -5.3130846, y: -1.1983027, z: -7.0482454} + - {x: -5.3130846, y: 0.41150308, z: -7.0482454} + - {x: -2.2889676, y: 0.41150308, z: -7.0482454} + - {x: -2.2889676, y: -1.1983027, z: -7.0482454} + - {x: -2.2889676, y: 0.41150308, z: -7.0482454} + - {x: 0.14024043, y: 0.41150308, z: -7.0482454} + - {x: 0.14024043, y: -1.1983027, z: -7.0482454} + - {x: 0.14024043, y: 0.41150308, z: -7.0482454} + - {x: 2.5198724, y: 0.41150308, z: -7.0482454} + - {x: 2.5198724, y: -1.1983027, z: -7.0482454} + - {x: 2.5198724, y: 0.41150308, z: -7.0482454} + - {x: 4.84993, y: 0.41150308, z: -7.0482454} + - {x: 4.84993, y: -1.1983027, z: -7.0482454} + - {x: 4.84993, y: 0.41150308, z: -7.0482454} + - {x: 8.287626, y: 11.466883, z: -7.0482454} + - {x: 8.287626, y: 11.466883, z: -7.0482454} + - {x: -8.337202, y: 11.466883, z: -7.0482454} + - {x: -8.337202, y: 11.466883, z: -7.0482454} + - {x: -5.3130846, y: 11.466883, z: -7.0482454} + - {x: -5.3130846, y: 11.466883, z: -7.0482454} + - {x: -2.2889676, y: 11.466883, z: -7.0482454} + - {x: -2.2889676, y: 11.466883, z: -7.0482454} + - {x: 0.14024043, y: 11.466883, z: -7.0482454} + - {x: 0.14024043, y: 11.466883, z: -7.0482454} + - {x: 2.5198724, y: 11.466883, z: -7.0482454} + - {x: 2.5198724, y: 11.466883, z: -7.0482454} + - {x: 4.84993, y: 11.466883, z: -7.0482454} + - {x: 4.84993, y: 11.466883, z: -7.0482454} + - {x: 8.287626, y: 9.930035, z: -7.0482454} + - {x: 8.287626, y: 9.930035, z: -7.0482454} + - {x: -8.337202, y: 9.930035, z: -7.0482454} + - {x: -8.337202, y: 9.930035, z: -7.0482454} + - {x: -5.3130846, y: 9.930035, z: -7.0482454} + - {x: -5.3130846, y: 9.930035, z: -7.0482454} + - {x: -2.2889676, y: 9.930035, z: -7.0482454} + - {x: -2.2889676, y: 9.930035, z: -7.0482454} + - {x: 0.14024043, y: 9.930035, z: -7.0482454} + - {x: 0.14024043, y: 9.930035, z: -7.0482454} + - {x: 2.5198724, y: 9.930035, z: -7.0482454} + - {x: 2.5198724, y: 9.930035, z: -7.0482454} + - {x: 4.84993, y: 9.930035, z: -7.0482454} + - {x: 4.84993, y: 9.930035, z: -7.0482454} + - {x: 8.287626, y: 7.8974323, z: -7.0482454} + - {x: 8.287626, y: 7.8974323, z: -7.0482454} + - {x: -8.337202, y: 7.8974323, z: -7.0482454} + - {x: -8.337202, y: 7.8974323, z: -7.0482454} + - {x: -5.3130846, y: 7.8974323, z: -7.0482454} + - {x: -5.3130846, y: 7.8974323, z: -7.0482454} + - {x: -2.2889676, y: 7.8974323, z: -7.0482454} + - {x: -2.2889676, y: 7.8974323, z: -7.0482454} + - {x: 0.14024043, y: 7.8974323, z: -7.0482454} + - {x: 0.14024043, y: 7.8974323, z: -7.0482454} + - {x: 2.5198724, y: 7.8974323, z: -7.0482454} + - {x: 2.5198724, y: 7.8974323, z: -7.0482454} + - {x: 4.84993, y: 7.8974323, z: -7.0482454} + - {x: 4.84993, y: 7.8974323, z: -7.0482454} + - {x: 8.287626, y: 6.0631323, z: -7.0482454} + - {x: 8.287626, y: 6.0631323, z: -7.0482454} + - {x: -8.337202, y: 6.0631323, z: -7.0482454} + - {x: -8.337202, y: 6.0631323, z: -7.0482454} + - {x: -5.3130846, y: 6.0631323, z: -7.0482454} + - {x: -5.3130846, y: 6.0631323, z: -7.0482454} + - {x: -2.2889676, y: 6.0631323, z: -7.0482454} + - {x: -2.2889676, y: 6.0631323, z: -7.0482454} + - {x: 0.14024043, y: 6.0631323, z: -7.0482454} + - {x: 0.14024043, y: 6.0631323, z: -7.0482454} + - {x: 2.5198724, y: 6.0631323, z: -7.0482454} + - {x: 2.5198724, y: 6.0631323, z: -7.0482454} + - {x: 4.84993, y: 6.0631323, z: -7.0482454} + - {x: 4.84993, y: 6.0631323, z: -7.0482454} + - {x: 8.287626, y: 3.9809535, z: -7.0482454} + - {x: 8.287626, y: 3.9809535, z: -7.0482454} + - {x: -8.337202, y: 3.9809535, z: -7.0482454} + - {x: -8.337202, y: 3.9809535, z: -7.0482454} + - {x: -5.3130846, y: 3.9809535, z: -7.0482454} + - {x: -5.3130846, y: 3.9809535, z: -7.0482454} + - {x: -2.2889676, y: 3.9809535, z: -7.0482454} + - {x: -2.2889676, y: 3.9809535, z: -7.0482454} + - {x: 0.14024043, y: 3.9809535, z: -7.0482454} + - {x: 0.14024043, y: 3.9809535, z: -7.0482454} + - {x: 2.5198724, y: 3.9809535, z: -7.0482454} + - {x: 2.5198724, y: 3.9809535, z: -7.0482454} + - {x: 4.84993, y: 3.9809535, z: -7.0482454} + - {x: 4.84993, y: 3.9809535, z: -7.0482454} + - {x: 8.287626, y: 2.2953794, z: -7.0482454} + - {x: 8.287626, y: 2.2953794, z: -7.0482454} + - {x: -8.337202, y: 2.2953794, z: -7.0482454} + - {x: -8.337202, y: 2.2953794, z: -7.0482454} + - {x: -5.3130846, y: 2.2953794, z: -7.0482454} + - {x: -5.3130846, y: 2.2953794, z: -7.0482454} + - {x: -2.2889676, y: 2.2953794, z: -7.0482454} + - {x: -2.2889676, y: 2.2953794, z: -7.0482454} + - {x: 0.14024043, y: 2.2953794, z: -7.0482454} + - {x: 0.14024043, y: 2.2953794, z: -7.0482454} + - {x: 2.5198724, y: 2.2953794, z: -7.0482454} + - {x: 2.5198724, y: 2.2953794, z: -7.0482454} + - {x: 4.84993, y: 2.2953794, z: -7.0482454} + - {x: 4.84993, y: 2.2953794, z: -7.0482454} + m_Dering: 1 +--- !u!4 &471523182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 471523180} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1.26, z: 10.12} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &498360851 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_RootOrder + value: 28 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.x + value: -0.73101515 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.y + value: 0.031000018 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.z + value: -14.444 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.w + value: 0.760837 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.x + value: -0.09638127 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.y + value: -0.6311404 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.z + value: 0.11618724 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -79.354 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 17.365 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_Name + value: door_wagon_mesh (2) + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} +--- !u!1 &498360852 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + m_PrefabInstance: {fileID: 498360851} + m_PrefabAsset: {fileID: 0} +--- !u!23 &498360853 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -7511558181221131132, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + m_PrefabInstance: {fileID: 498360851} + m_PrefabAsset: {fileID: 0} +--- !u!1 &498812504 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 498812508} + - component: {fileID: 498812507} + - component: {fileID: 498812506} + - component: {fileID: 498812505} + m_Layer: 0 + m_Name: Area Light (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &498812505 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 498812504} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 607008738 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &498812506 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 498812504} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &498812507 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 498812504} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &498812508 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 498812504} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 17.976} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1001 &542871114 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 26 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: 0.163 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.015785694 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: -3.811 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: 0.991984 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: -0.12636416 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -14.519 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (10) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!4 &542871115 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + m_PrefabInstance: {fileID: 542871114} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &544349565 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 24 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: -3.6487446 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.7073946 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: -0.5272408 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: -0.015823474 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: -0.025096603 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0.5331075 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: 0.84552723 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 115.537 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -183.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (6) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!1 &546116073 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 546116074} + - component: {fileID: 546116076} + - component: {fileID: 546116075} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.014 (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &546116074 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546116073} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 7.45, y: 12.951464, z: 30.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &546116075 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546116073} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &546116076 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546116073} + m_Mesh: {fileID: -4414767383614438405, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &546525968 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 546525969} + - component: {fileID: 546525972} + - component: {fileID: 546525971} + - component: {fileID: 546525970} + m_Layer: 0 + m_Name: Area Light (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &546525969 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546525968} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 6.029} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &546525970 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546525968} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1719140893 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &546525971 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546525968} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &546525972 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 546525968} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!114 &575339430 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: AprelevkaDepo_LM0 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 0 + sortingID: 1 + isImplicit: 1 + area: 9531.186 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!1001 &660213326 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 206678440} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} +--- !u!1001 &669176215 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 5235085} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} +--- !u!1 &712408971 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 712408972} + - component: {fileID: 712408975} + - component: {fileID: 712408974} + - component: {fileID: 712408973} + m_Layer: 0 + m_Name: Area Light (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &712408972 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 712408971} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 4.52, z: -5.96} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &712408973 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 712408971} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1126785658 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &712408974 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 712408971} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &712408975 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 712408971} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 6.9137826, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!1 &728860452 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 728860453} + - component: {fileID: 728860455} + - component: {fileID: 728860454} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.017 (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &728860453 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 728860452} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 7.45, y: 12.951464, z: 30.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &728860454 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 728860452} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &728860455 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 728860452} + m_Mesh: {fileID: -3764091017359462561, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &802975203 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 802975207} + - component: {fileID: 802975206} + - component: {fileID: 802975205} + - component: {fileID: 802975204} + m_Layer: 0 + m_Name: Area Light (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &802975204 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802975203} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: -979138242 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &802975205 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802975203} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &802975206 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802975203} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &802975207 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802975203} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 6.029} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1 &809683818 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 809683822} + - component: {fileID: 809683821} + - component: {fileID: 809683820} + - component: {fileID: 809683819} + m_Layer: 0 + m_Name: Area Light (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &809683819 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 809683818} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1737042247 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &809683820 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 809683818} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &809683821 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 809683818} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &809683822 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 809683818} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 10.008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1 &829136628 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 829136632} + - component: {fileID: 829136631} + - component: {fileID: 829136630} + - component: {fileID: 829136629} + m_Layer: 0 + m_Name: Area Light (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &829136629 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 829136628} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: -1769614335 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &829136630 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 829136628} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &829136631 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 829136628} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &829136632 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 829136628} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: -9.99} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1 &848910176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 848910177} + - component: {fileID: 848910180} + - component: {fileID: 848910179} + - component: {fileID: 848910178} + m_Layer: 0 + m_Name: Area Light (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &848910177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 848910176} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: -9.99} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &848910178 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 848910176} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1446294183 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &848910179 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 848910176} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &848910180 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 848910176} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!1001 &866648134 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 399228903} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} +--- !u!1 &877888649 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 877888650} + - component: {fileID: 877888652} + - component: {fileID: 877888651} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.014 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &877888650 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877888649} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 7.43, y: 0, z: -1.78} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &877888651 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877888649} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &877888652 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 877888649} + m_Mesh: {fileID: -4414767383614438405, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &900905352 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 900905353} + - component: {fileID: 900905355} + - component: {fileID: 900905354} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.015 (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &900905353 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 900905352} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 7.45, y: 12.951464, z: 30.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &900905354 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 900905352} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &900905355 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 900905352} + m_Mesh: {fileID: -8826542112518600568, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &911924712 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 911924713} + - component: {fileID: 911924716} + - component: {fileID: 911924715} + - component: {fileID: 911924714} + m_Layer: 0 + m_Name: Area Light (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &911924713 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911924712} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: -17.992} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &911924714 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911924712} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1403799733 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &911924715 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911924712} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &911924716 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911924712} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!1 &923522793 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 923522794} + - component: {fileID: 923522796} + - component: {fileID: 923522795} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.016 (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &923522794 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 923522793} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 7.45, y: 12.951464, z: 30.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &923522795 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 923522793} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &923522796 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 923522793} + m_Mesh: {fileID: -1906876210218925555, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &931832600 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 931832601} + - component: {fileID: 931832603} + - component: {fileID: 931832602} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.018 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &931832601 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 931832600} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 7.43, y: -0, z: -1.78} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &931832602 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 931832600} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &931832603 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 931832600} + m_Mesh: {fileID: 2757280941120652334, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &933522829 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 933522830} + m_Layer: 0 + m_Name: FrontAreaLights + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &933522830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933522829} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -8.93} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2057799127} + - {fileID: 1253892940} + - {fileID: 829136632} + - {fileID: 2098481092} + - {fileID: 1529601624} + - {fileID: 1746036682} + - {fileID: 802975207} + - {fileID: 809683822} + - {fileID: 1241468594} + - {fileID: 498812508} + m_Father: {fileID: 0} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &956361116 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 956361117} + - component: {fileID: 956361120} + - component: {fileID: 956361119} + - component: {fileID: 956361118} + m_Layer: 0 + m_Name: Area Light (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &956361117 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956361116} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 10.008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &956361118 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956361116} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 806245140 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &956361119 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956361116} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &956361120 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 956361116} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!114 &1044122411 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: probes + m_EditorClassIdentifier: + resolution: 1024 + bitmask: 1 + id: 1 + sortingID: 0 + isImplicit: 1 + area: 0 + totalVertexCount: 896 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 1 + mode: 2 + renderMode: 1000 + renderDirMode: 5 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!1 &1142170406 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1142170407} + - component: {fileID: 1142170410} + - component: {fileID: 1142170409} + - component: {fileID: 1142170408} + m_Layer: 0 + m_Name: Area Light (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1142170407 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142170406} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 4.52, z: 1.978} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &1142170408 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142170406} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 554460192 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &1142170409 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142170406} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &1142170410 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1142170406} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 6.9137826, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!1001 &1201276900 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 18 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: 3.704 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.059225827 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: 1.9043876 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: 0.9695839 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: 0.24475911 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 28.335 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!4 &1201276901 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + m_PrefabInstance: {fileID: 1201276900} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1203362834 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -9206268441575108512, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8771374142561529446, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalPosition.z + value: -8.93 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8020415106380061159, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: -7930300175319459520, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -7930300175319459520, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: -6707595534970802214, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: -5318698883477750296, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -4172016270835031619, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: -4148301698938616665, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -2111872173051402565, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_ScaleInLightmap + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_Name + value: SM_DEPO_Aprelevka + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 957991287657789644, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1327259677641431048, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2904069746555276890, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3171920463608575259, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 3435454272179855527, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 3449278768225936605, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4531935868421815656, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 5474018772150134064, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6461334720455832359, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6784466977633650507, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6866004318225092055, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 7980345257017227960, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8875120719326649454, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 8881647683390117958, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8901837349325375138, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!23 &1203362835 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -2111872173051402565, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362847 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 5757452019376020464, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362848 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -5202048582896714367, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362849 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -1425340199148620969, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362850 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 8676113440502539140, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362851 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 7867485963508173658, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362852 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 7204138383768428864, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362853 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 3429643200827543823, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362854 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -4108951355097036378, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362855 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -3236470798514802089, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362856 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 7331181233314477305, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1203362857 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -2399063383084930838, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362858 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 4531935868421815656, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362870 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 8901837349325375138, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362871 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -8020415106380061159, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362872 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6866004318225092055, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362873 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 3435454272179855527, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362874 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -6707595534970802214, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362875 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -4172016270835031619, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362876 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6461334720455832359, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362877 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6784466977633650507, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362878 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 8875120719326649454, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362879 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 3171920463608575259, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1203362880 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -7930300175319459520, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1219052114 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} + m_PrefabInstance: {fileID: 1203362834} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1241468590 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1241468594} + - component: {fileID: 1241468593} + - component: {fileID: 1241468592} + - component: {fileID: 1241468591} + m_Layer: 0 + m_Name: Area Light (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1241468591 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241468590} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1889193428 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &1241468592 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241468590} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &1241468593 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241468590} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1241468594 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241468590} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 13.99} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1 &1253892936 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1253892940} + - component: {fileID: 1253892939} + - component: {fileID: 1253892938} + - component: {fileID: 1253892937} + m_Layer: 0 + m_Name: Area Light (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1253892937 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1253892936} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 991550678 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &1253892938 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1253892936} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &1253892939 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1253892936} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1253892940 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1253892936} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: -5.986} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1 &1317079897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1317079900} + - component: {fileID: 1317079899} + - component: {fileID: 1317079898} + m_Layer: 0 + m_Name: EventSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1317079898 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1317079897} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 + m_HorizontalAxis: Horizontal + m_VerticalAxis: Vertical + m_SubmitButton: Submit + m_CancelButton: Cancel + m_InputActionsPerSecond: 10 + m_RepeatDelay: 0.5 + m_ForceModuleActive: 0 +--- !u!114 &1317079899 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1317079897} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FirstSelected: {fileID: 0} + m_sendNavigationEvents: 1 + m_DragThreshold: 10 +--- !u!4 &1317079900 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1317079897} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!850595691 &1340103989 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + serializedVersion: 4 + m_GIWorkflowMode: 1 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 1 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_LightmapCompression: 3 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 256 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 1 + m_PVREnvironmentMIS: 1 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_PVRTiledBaking: 0 +--- !u!1001 &1371332864 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 542871115} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 840938f062847894aaafe9308bdb089c, type: 3} +--- !u!1 &1372991976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1372991977} + - component: {fileID: 1372991979} + - component: {fileID: 1372991978} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.017 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1372991977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1372991976} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 7.43, y: 0, z: -1.78} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1372991978 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1372991976} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1372991979 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1372991976} + m_Mesh: {fileID: -3764091017359462561, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1001 &1382939042 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_RootOrder + value: 13 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalPosition.z + value: -8.93 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328094, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: m_Name + value: '[SCENE HANDLER]' + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: endPositionValue + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: startPositionValue + value: -18 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.size + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Mode + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: {fileID: 8888947531408592202} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_CallState + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName + value: SetActive + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName + value: UnityEngine.GameObject, UnityEngine + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_BoolArgument + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName + value: UnityEngine.Object, UnityEngine + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} +--- !u!1 &1406132710 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1406132711} + m_Layer: 0 + m_Name: BackAreaLights + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1406132711 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1406132710} + m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} + m_LocalPosition: {x: 0, y: 0, z: -8.93} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1475436295} + - {fileID: 848910177} + - {fileID: 145268407} + - {fileID: 911924713} + - {fileID: 1142170407} + - {fileID: 546525969} + - {fileID: 956361117} + - {fileID: 367847959} + - {fileID: 270442404} + - {fileID: 712408972} + m_Father: {fileID: 0} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!1001 &1413177117 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 5235085} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 840938f062847894aaafe9308bdb089c, type: 3} +--- !u!1 &1416276634 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1416276635} + - component: {fileID: 1416276637} + - component: {fileID: 1416276636} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1416276635 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1416276634} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 7.43, y: 0, z: -1.78} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1416276636 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1416276634} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1416276637 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1416276634} + m_Mesh: {fileID: -701823528396680143, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &1445162806 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1445162807} + - component: {fileID: 1445162809} + - component: {fileID: 1445162808} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.015 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1445162807 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1445162806} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 7.43, y: 0, z: -1.78} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1445162808 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1445162806} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1445162809 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1445162806} + m_Mesh: {fileID: -8826542112518600568, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1001 &1472030490 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1201276901} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} +--- !u!1 &1475436294 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1475436295} + - component: {fileID: 1475436298} + - component: {fileID: 1475436297} + - component: {fileID: 1475436296} + m_Layer: 0 + m_Name: Area Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1475436295 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475436294} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 5.242, z: -1.971} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1406132711} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!114 &1475436296 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475436294} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 219793269 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &1475436297 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475436294} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &1475436298 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475436294} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 5.4430447, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!1 &1529601620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1529601624} + - component: {fileID: 1529601623} + - component: {fileID: 1529601622} + - component: {fileID: 1529601621} + m_Layer: 0 + m_Name: Area Light (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1529601621 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1529601620} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: -894811958 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &1529601622 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1529601620} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &1529601623 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1529601620} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1529601624 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1529601620} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: -17.992} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1001 &1537963349 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_RootOrder + value: 27 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.x + value: -7.501543 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.y + value: 0.031000018 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalPosition.z + value: -2.0961332 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.w + value: 0.9814877 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.x + value: 0.017999688 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.y + value: 0.1178687 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalRotation.z + value: 0.1498826 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 13.696 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 17.365 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_Name + value: door_wagon_mesh (1) + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} +--- !u!1 &1537963350 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + m_PrefabInstance: {fileID: 1537963349} + m_PrefabAsset: {fileID: 0} +--- !u!23 &1537963351 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -7511558181221131132, guid: 9847b56f823b4c74d97baa3bfab5a113, type: 3} + m_PrefabInstance: {fileID: 1537963349} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1546117485 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 25 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: 0.509 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.015785694 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: -4.903 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: 0.991984 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: -0.12636416 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -14.519 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (9) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!4 &1546117486 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + m_PrefabInstance: {fileID: 1546117485} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1608303716 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 285809369} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 840938f062847894aaafe9308bdb089c, type: 3} +--- !u!1001 &1631562318 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_RootOrder + value: 12 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalScale.x + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalScale.z + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalPosition.x + value: 0.22000122 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.01499939 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalPosition.z + value: -21.599998 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.60847926 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.79356986 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 105.041 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_ScaleInLightmap + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_Name + value: wheels_pair_mesh (1) + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 14987d6c404916e43953cd6f332c478a, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 14987d6c404916e43953cd6f332c478a, type: 3} +--- !u!1001 &1678702821 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1546117486} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} +--- !u!1 &1746036678 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1746036682} + - component: {fileID: 1746036681} + - component: {fileID: 1746036680} + - component: {fileID: 1746036679} + m_Layer: 0 + m_Name: Area Light (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1746036679 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746036678} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 1178897278 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &1746036680 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746036678} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &1746036681 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746036678} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1746036682 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746036678} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: 1.978} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1001 &1789245912 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1546117486} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 840938f062847894aaafe9308bdb089c, type: 3} +--- !u!1001 &1831363034 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1869512676988420391, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2870708440658277366, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: useEffect + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5958147348918686101, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6377260749122220698, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_RootOrder + value: 14 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalPosition.x + value: 2.7399979 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalPosition.y + value: 0.70000076 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalPosition.z + value: -17.030006 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272007, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_Name + value: '[LOCOMOTIVE HANDLER]' + objectReference: {fileID: 0} + - target: {fileID: 6804656066916660088, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7241138577998217478, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: useEffect + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7947617817237685385, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: useEffect + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} +--- !u!1 &1869833955 +GameObject: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1869833957} + - component: {fileID: 1869833956} + m_Layer: 0 + m_Name: '!ftraceLightmaps' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1869833956 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1869833955} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7fa80e7116296f4eb4f49ec1544ee22, type: 3} + m_Name: + m_EditorClassIdentifier: + renderSettingsBounces: 5 + renderSettingsGISamples: 64 + renderSettingsGIBackFaceWeight: 0 + renderSettingsTileSize: 2048 + renderSettingsPriority: 2 + renderSettingsTexelsPerUnit: 16 + renderSettingsForceRefresh: 1 + renderSettingsForceRebuildGeometry: 1 + renderSettingsPerformRendering: 1 + renderSettingsUserRenderMode: 0 + renderSettingsDistanceShadowmask: 0 + renderSettingsSettingsMode: 1 + renderSettingsFixSeams: 1 + renderSettingsDenoise: 1 + renderSettingsDenoise2x: 0 + renderSettingsEncode: 1 + renderSettingsEncodeMode: 0 + renderSettingsOverwriteWarning: 0 + renderSettingsAutoAtlas: 1 + renderSettingsUnwrapUVs: 1 + renderSettingsForceDisableUnwrapUVs: 0 + renderSettingsMaxAutoResolution: 2048 + renderSettingsMinAutoResolution: 1024 + renderSettingsUnloadScenes: 1 + renderSettingsAdjustSamples: 1 + renderSettingsGILODMode: 2 + renderSettingsGILODModeEnabled: 0 + renderSettingsCheckOverlaps: 0 + renderSettingsSkipOutOfBoundsUVs: 1 + renderSettingsHackEmissiveBoost: 1 + renderSettingsHackIndirectBoost: 1 + renderSettingsTempPath: + renderSettingsOutPath: Scenes/AprelevkaDepo + renderSettingsUseScenePath: 1 + renderSettingsHackAOIntensity: 0 + renderSettingsHackAOSamples: 16 + renderSettingsHackAORadius: 1 + renderSettingsShowAOSettings: 0 + renderSettingsShowTasks: 1 + renderSettingsShowTasks2: 0 + renderSettingsShowPaths: 1 + renderSettingsShowNet: 1 + renderSettingsOcclusionProbes: 0 + renderSettingsTexelsPerMap: 0 + renderSettingsTexelsColor: 1 + renderSettingsTexelsMask: 1 + renderSettingsTexelsDir: 1 + renderSettingsShowDirWarning: 1 + renderSettingsRenderDirMode: 0 + renderSettingsShowCheckerSettings: 1 + renderSettingsSamplesWarning: 1 + renderSettingsPrefabWarning: 1 + renderSettingsSplitByScene: 0 + renderSettingsUVPaddingMax: 0 + renderSettingsPostPacking: 1 + renderSettingsHoleFilling: 0 + renderSettingsBeepOnFinish: 0 + renderSettingsExportTerrainAsHeightmap: 1 + renderSettingsRTXMode: 1 + renderSettingsLightProbeMode: 1 + renderSettingsClientMode: 0 + renderSettingsServerAddress: 127.0.0.1 + renderSettingsUnwrapper: 0 + renderSettingsDenoiserType: 100 + renderSettingsExportTerrainTrees: 0 + renderSettingsShowPerf: 1 + renderSettingsSampleDiv: 1 + renderSettingsAtlasPacker: 0 + renderSettingsBatchPoints: 1 + renderSettingsCompressVolumes: 0 + renderSettingsSector: {fileID: 0} + renderSettingsRTPVExport: 1 + renderSettingsRTPVSceneView: 0 + renderSettingsRTPVWidth: 640 + renderSettingsRTPVHeight: 360 + lastBakeTime: 59 + enlightenWarningShown: 0 + enlightenWarningShown2: 0 + lightUIDs: 8659974860fdd24a2dc78043a03dbf4be2372e241d0278667a6229433e89a3c54729896701d48596a7b23456b548ac5314530e3020640c21d4cd9a70d6dc193b75c7190dca40aaca7e8b4446ea25799a397f43ecc8ff5b0c + lights: + - tform: + e00: -0.00000011920929 + e01: 1.0000001 + e02: 0 + e03: -3.7050018 + e10: 1.0000001 + e11: -0.00000011920929 + e12: 0 + e13: 6.5389977 + e20: 0 + e21: 0 + e22: -1.0000002 + e23: 11.269997 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: -1 + e22: 0 + e23: 5.038 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: -1 + e22: 0 + e23: -26.906 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: -1 + e22: 0 + e23: -22.92 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: 9.046 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: -1 + e22: 0 + e23: -14.959 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 4.52 + e20: 0 + e21: -1 + e22: 0 + e23: -2.9700003 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: -2.9010005 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: 1.0780001 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: -18.92 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: -1 + e22: 0 + e23: 1.0599995 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: -1 + e22: 0 + e23: 9.062 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: -1 + e22: 0 + e23: -18.938 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 4.52 + e20: 0 + e21: -1 + e22: 0 + e23: -10.908 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: 5.0599995 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: -14.916 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: -1 + e03: 8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 5.242 + e20: 0 + e21: -1 + e22: 0 + e23: -6.9590006 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: -26.922 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: -6.952 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: -10.901 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: -0.00000011920929 + e01: 1.0000001 + e02: 0 + e03: 3.709999 + e10: 1.0000001 + e11: -0.00000011920929 + e12: 0 + e13: 6.539997 + e20: 0 + e21: 0 + e22: -1.0000002 + e23: 11.269997 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + - tform: + e00: 0 + e01: 0 + e02: 1 + e03: -8.253 + e10: 1 + e11: 0 + e12: 0 + e13: 6.539 + e20: 0 + e21: 1 + e22: 0 + e23: -22.898 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + range: 32.91179 + radius: 0 + samples: 256 + samples2: 0 + bitmask: 0 + bakeToIndirect: 1 + selfShadow: 0 + realisticFalloff: 0 + projMode: 0 + cookie: {fileID: 0} + angle: 30 + implicitGroups: + - {fileID: 1044122411} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + - {fileID: 575339430} + implicitGroupedObjects: + - {fileID: 0} + - {fileID: 123923067} + - {fileID: 162708115} + - {fileID: 314401714} + - {fileID: 498360852} + - {fileID: 546116073} + - {fileID: 728860452} + - {fileID: 877888649} + - {fileID: 900905352} + - {fileID: 923522793} + - {fileID: 931832600} + - {fileID: 1203362858} + - {fileID: 1203362870} + - {fileID: 1203362871} + - {fileID: 1203362872} + - {fileID: 1203362873} + - {fileID: 1203362874} + - {fileID: 1203362875} + - {fileID: 1203362876} + - {fileID: 1203362877} + - {fileID: 1203362878} + - {fileID: 1203362879} + - {fileID: 1203362880} + - {fileID: 1372991976} + - {fileID: 1416276634} + - {fileID: 1445162806} + - {fileID: 1537963350} + - {fileID: 1900846291} + - {fileID: 1928066382} + - {fileID: 2123362984} + bounds: + - m_Center: {x: 0, y: 5.747874, z: -4.047497} + m_Extent: {x: 8.650195, y: 7.357827, z: 25.558067} + - m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 5000, y: 5000, z: 5000} + hasEmissive: 01 + uvBuffOffsets: + uvBuffLengths: + uvSrcBuff: [] + uvDestBuff: [] + lmrIndicesOffsets: + lmrIndicesLengths: + lmrIndicesBuff: + lmGroupLODResFlags: + lmGroupMinLOD: + lmGroupLODMatrix: + serverGetFileList: [] + lightmapHasColor: 0101 + lightmapHasMask: 0000 + lightmapHasDir: 0000 + lightmapHasRNM: 0001 + modifiedAssetPathList: + - Assets/Models/AprelevkaDepo/SM_DEPO_Aprelevka.fbx + modifiedAssets: + - meshName: + - SM_DEPO_"Aprelevka"_Constructions + - SM_DEPO_"Aprelevka"_Constructions.012 + - SM_DEPO_"Aprelevka"_Constructions.013 + - SM_DEPO_"Aprelevka"_Constructions.014 + - SM_DEPO_"Aprelevka"_Constructions.015 + - SM_DEPO_"Aprelevka"_Constructions.016 + - SM_DEPO_"Aprelevka"_Constructions.017 + - SM_DEPO_"Aprelevka"_Constructions.018 + - SM_DEPO_"Aprelevka"_EndFace + - SM_DEPO_"Aprelevka"_Floor + - SM_DEPO_"Aprelevka"_Rood + - SM_DEPO_"Aprelevka"_Wall + padding: 270000001200000012000000270000002700000027000000270000002700000008000000050000000600000004000000 + unwrapper: 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 + maps: [] + masks: [] + dirMaps: [] + rnmMaps0: [] + rnmMaps1: [] + rnmMaps2: [] + mapsMode: + bakedRenderers: + - {fileID: 123923069} + - {fileID: 162708114} + - {fileID: 314401713} + - {fileID: 498360853} + - {fileID: 546116075} + - {fileID: 728860454} + - {fileID: 877888651} + - {fileID: 900905354} + - {fileID: 923522795} + - {fileID: 931832602} + - {fileID: 1203362835} + - {fileID: 1203362847} + - {fileID: 1203362848} + - {fileID: 1203362849} + - {fileID: 1203362850} + - {fileID: 1203362851} + - {fileID: 1203362852} + - {fileID: 1203362853} + - {fileID: 1203362854} + - {fileID: 1203362855} + - {fileID: 1203362856} + - {fileID: 1203362857} + - {fileID: 1372991978} + - {fileID: 1416276636} + - {fileID: 1445162808} + - {fileID: 1537963351} + - {fileID: 1900846293} + - {fileID: 1928066384} + - {fileID: 2123362983} + bakedIDs: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 + bakedScaleOffset: + - {x: 0.00024201538, y: 0.0002421832, z: 0.5079751, w: 0.40679568} + - {x: 0.07466439, y: 0.07466244, z: 0.86233187, w: 0.21875483} + - {x: 0.022030137, y: 0.021774812, z: 0.4572402, w: 0.4066455} + - {x: 0.022030137, y: 0.021774812, z: 0.43259352, w: 0.4066455} + - {x: -0.0026048378, y: -0.0026088161, z: 0.4333705, w: 0.4301387} + - {x: -0.0026034627, y: -0.002614616, z: 0.43337044, w: 0.43064454} + - {x: 0.05058623, y: 0.050582252, z: 0.8609886, w: 0.34438336} + - {x: -0.0025081958, y: -0.0025077218, z: 0.43276566, w: 0.42953372} + - {x: -0.0025039806, y: -0.00250279, z: 0.43276566, w: 0.43003944} + - {x: 0.05070574, y: 0.05069458, z: 0.63344455, w: 0.35430214} + - {x: 0.04857185, y: 0.048572022, z: 0.7366806, w: 0.3562329} + - {x: 0.106898956, y: 0.10689891, z: 0.8629152, w: 0.0014803659} + - {x: 0.10692107, y: 0.10692042, z: 0.8629152, w: 0.11040928} + - {x: 0.050586242, y: 0.050582267, z: 0.8609886, w: 0.29382062} + - {x: 0.048631497, y: 0.04863197, z: 0.9393737, w: 0.21933813} + - {x: 0.048549656, y: 0.048550848, z: 0.43276566, w: 0.3562329} + - {x: 0.05070575, y: 0.050694592, z: 0.5827023, w: 0.35430214} + - {x: 0.05070572, y: 0.05069457, z: 0.7853122, w: 0.35430214} + - {x: 0.24500543, y: 0.2450013, z: 0.27395844, w: 0.7236291} + - {x: 0.4286033, y: 0.42797193, z: 0.43276566, w: 0.0014803659} + - {x: 0.7031715, y: 0.6990305, z: -0.0026397796, w: 0.428474} + - {x: 0.42913172, y: 0.42913038, z: 0.0014803659, w: 0.0014803659} + - {x: 0.050705753, y: 0.050694596, z: 0.48139727, w: 0.35430214} + - {x: 0.04857185, y: 0.048572022, z: 0.68611795, w: 0.3562329} + - {x: 0.048631478, y: 0.04863195, z: 0.913542, w: 0.2957471} + - {x: 0.022030136, y: 0.02177481, z: 0.48315632, w: 0.40662557} + - {x: -0.002603453, y: -0.002614606, z: 0.43337044, w: 0.4296333} + - {x: 0.048549652, y: 0.048550844, z: 0.5340707, w: 0.3562329} + - {x: 0.2729598, y: 0.2729765, z: 0.0014803659, w: 0.7255432} + bakedVertexOffset: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff + bakedVertexColorMesh: + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + nonBakedRenderers: [] + bakedLights: [] + bakedLightChannels: + bakedRenderersTerrain: [] + bakedIDsTerrain: + bakedScaleOffsetTerrain: [] + assetList: [] + uvOverlapAssetList: + idremap: 00000000 + usesRealtimeGI: 0 + emptyDirectionTex: {fileID: 0} + anyVolumes: 0 + compressedVolumes: 0 + sectors: + - name: $G + maps: + - {fileID: 2800000, guid: af813fbe9e3c8444184bae7f3b74d7b4, type: 3} + masks: [] + dirMaps: [] + rnmMaps0: [] + rnmMaps1: [] + rnmMaps2: [] + mapsMode: + bakedRenderers: + - {fileID: 123923069} + - {fileID: 162708114} + - {fileID: 314401713} + - {fileID: 498360853} + - {fileID: 546116075} + - {fileID: 728860454} + - {fileID: 877888651} + - {fileID: 900905354} + - {fileID: 923522795} + - {fileID: 931832602} + - {fileID: 1203362835} + - {fileID: 1203362847} + - {fileID: 1203362848} + - {fileID: 1203362849} + - {fileID: 1203362850} + - {fileID: 1203362851} + - {fileID: 1203362852} + - {fileID: 1203362853} + - {fileID: 1203362854} + - {fileID: 1203362855} + - {fileID: 1203362856} + - {fileID: 1203362857} + - {fileID: 1372991978} + - {fileID: 1416276636} + - {fileID: 1445162808} + - {fileID: 1537963351} + - {fileID: 1900846293} + - {fileID: 1928066384} + - {fileID: 2123362983} + bakedRenderersTerrain: [] + bakedIDs: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 + bakedIDsTerrain: + bakedScaleOffset: + - {x: 0.00024201538, y: 0.0002421832, z: 0.5079751, w: 0.40679568} + - {x: 0.07466439, y: 0.07466244, z: 0.86233187, w: 0.21875483} + - {x: 0.022030137, y: 0.021774812, z: 0.4572402, w: 0.4066455} + - {x: 0.022030137, y: 0.021774812, z: 0.43259352, w: 0.4066455} + - {x: -0.0026048378, y: -0.0026088161, z: 0.4333705, w: 0.4301387} + - {x: -0.0026034627, y: -0.002614616, z: 0.43337044, w: 0.43064454} + - {x: 0.05058623, y: 0.050582252, z: 0.8609886, w: 0.34438336} + - {x: -0.0025081958, y: -0.0025077218, z: 0.43276566, w: 0.42953372} + - {x: -0.0025039806, y: -0.00250279, z: 0.43276566, w: 0.43003944} + - {x: 0.05070574, y: 0.05069458, z: 0.63344455, w: 0.35430214} + - {x: 0.04857185, y: 0.048572022, z: 0.7366806, w: 0.3562329} + - {x: 0.106898956, y: 0.10689891, z: 0.8629152, w: 0.0014803659} + - {x: 0.10692107, y: 0.10692042, z: 0.8629152, w: 0.11040928} + - {x: 0.050586242, y: 0.050582267, z: 0.8609886, w: 0.29382062} + - {x: 0.048631497, y: 0.04863197, z: 0.9393737, w: 0.21933813} + - {x: 0.048549656, y: 0.048550848, z: 0.43276566, w: 0.3562329} + - {x: 0.05070575, y: 0.050694592, z: 0.5827023, w: 0.35430214} + - {x: 0.05070572, y: 0.05069457, z: 0.7853122, w: 0.35430214} + - {x: 0.24500543, y: 0.2450013, z: 0.27395844, w: 0.7236291} + - {x: 0.4286033, y: 0.42797193, z: 0.43276566, w: 0.0014803659} + - {x: 0.7031715, y: 0.6990305, z: -0.0026397796, w: 0.428474} + - {x: 0.42913172, y: 0.42913038, z: 0.0014803659, w: 0.0014803659} + - {x: 0.050705753, y: 0.050694596, z: 0.48139727, w: 0.35430214} + - {x: 0.04857185, y: 0.048572022, z: 0.68611795, w: 0.3562329} + - {x: 0.048631478, y: 0.04863195, z: 0.913542, w: 0.2957471} + - {x: 0.022030136, y: 0.02177481, z: 0.48315632, w: 0.40662557} + - {x: -0.002603453, y: -0.002614606, z: 0.43337044, w: 0.4296333} + - {x: 0.048549652, y: 0.048550844, z: 0.5340707, w: 0.3562329} + - {x: 0.2729598, y: 0.2729765, z: 0.0014803659, w: 0.7255432} + bakedScaleOffsetTerrain: [] + bakedVertexColorMesh: + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + nonBakedRenderers: [] +--- !u!4 &1869833957 +Transform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1869833955} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1900846291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1900846292} + - component: {fileID: 1900846294} + - component: {fileID: 1900846293} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.018 (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1900846292 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900846291} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 7.45, y: 12.951464, z: 30.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1900846293 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900846291} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1900846294 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1900846291} + m_Mesh: {fileID: 2757280941120652334, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1 &1928066382 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1928066383} + - component: {fileID: 1928066385} + - component: {fileID: 1928066384} + m_Layer: 0 + m_Name: SM_DEPO_"Aprelevka"_Constructions.016 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1928066383 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928066382} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 7.43, y: 0, z: -1.78} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1219052114} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1928066384 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928066382} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 199db33f843d07b4f9fd92129f92e27e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1928066385 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928066382} + m_Mesh: {fileID: -1906876210218925555, guid: 59b16c66ea99c9447a3c3f73145efa4c, type: 3} +--- !u!1001 &1954813074 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 399228903} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 840938f062847894aaafe9308bdb089c, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 840938f062847894aaafe9308bdb089c, type: 3} +--- !u!1 &2057799123 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2057799127} + - component: {fileID: 2057799126} + - component: {fileID: 2057799125} + - component: {fileID: 2057799124} + m_Layer: 0 + m_Name: Area Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &2057799124 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2057799123} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: -1703336470 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &2057799125 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2057799123} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &2057799126 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2057799123} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &2057799127 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2057799123} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: -1.971} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1 &2067077345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2067077349} + - component: {fileID: 2067077348} + - component: {fileID: 2067077347} + - component: {fileID: 2067077346} + m_Layer: 0 + m_Name: Area Light (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &2067077346 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2067077345} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: -331120839 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &2067077347 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2067077345} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &2067077348 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2067077345} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 3.8757746} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &2067077349 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2067077345} + m_LocalRotation: {x: 0.7071068, y: 0.7071068, z: -0, w: 0} + m_LocalPosition: {x: 3.709999, y: 6.539997, z: 11.269997} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 90} +--- !u!1 &2098481088 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2098481092} + - component: {fileID: 2098481091} + - component: {fileID: 2098481090} + - component: {fileID: 2098481089} + m_Layer: 0 + m_Name: Area Light (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &2098481089 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098481088} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3} + m_Name: + m_EditorClassIdentifier: + UID: 207355848 + color: {r: 1, g: 1, b: 1, a: 1} + intensity: 3 + texture: {fileID: 0} + cutoff: 32.91179 + samples: 256 + samples2: 0 + bitmask: 1 + selfShadow: 0 + bakeToIndirect: 1 + indirectIntensity: 3 + lmid: -2 +--- !u!114 &2098481090 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098481088} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} +--- !u!108 &2098481091 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098481088} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 3 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 3 + m_Range: 20 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 2 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 2.9980347, y: 2.4667172} + m_BounceIntensity: 3 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &2098481092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2098481088} + m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -8.253, y: 6.539, z: -13.968} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 933522830} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} +--- !u!1001 &2123362982 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_RootOrder + value: 7 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalPosition.x + value: -3.4970016 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalPosition.y + value: 1.1430016 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalPosition.z + value: -14.340599 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_ScaleInLightmap + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_Name + value: ep2d_wagon + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} +--- !u!23 &2123362983 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -7511558181221131132, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + m_PrefabInstance: {fileID: 2123362982} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2123362984 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 6028a2bd9d842cd42a03c89181edf724, type: 3} + m_PrefabInstance: {fileID: 2123362982} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2128352407 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_RootOrder + value: 17 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.x + value: 3.704 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.y + value: 0.7073946 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalPosition.z + value: 0.5979859 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.w + value: 0.5333419 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.x + value: 0.8458998 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 115.537 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ae63975a33b59b74cbc7cc22bfa7d00d, type: 2} + - target: {fileID: 919132149155446097, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} + propertyPath: m_Name + value: wheel_pair_single (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 754cd2d8c3afeee45b918dff4f273372, type: 3} +--- !u!1001 &2140923724 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 152698223} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} +--- !u!1001 &2145254740 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 285809369} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} + propertyPath: m_Name + value: wheel_pair_single_decal_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: db9e189e0d6e0224883e0c6488bbc89d, type: 3} +--- !u!1001 &8888947531408592201 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Name + value: CanvasHelpTrains + objectReference: {fileID: 0} + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 587 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 247 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} +--- !u!1 &8888947531408592202 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + m_PrefabInstance: {fileID: 8888947531408592201} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Scenes/AprelevkaDepo.unity.meta b/Assets/Scenes/AprelevkaDepo.unity.meta new file mode 100644 index 0000000..f6ac096 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 331f56c5d51b2214e99ae17a621b08f7 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_copy.asset b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_copy.asset new file mode 100644 index 0000000..1c54a97 Binary files /dev/null and b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_copy.asset differ diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_copy.asset.meta b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_copy.asset.meta new file mode 100644 index 0000000..fa56888 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_copy.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1c56a962799ca0d4ab4eb9f43632263f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_probes.asset b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_probes.asset new file mode 100644 index 0000000..c4b700e Binary files /dev/null and b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_probes.asset differ diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_probes.asset.meta b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_probes.asset.meta new file mode 100644 index 0000000..88b8d62 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_371857150_probes.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b3a2c4ef8ee8d70499cff49075ca8d63 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 112000002 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LM0_final.hdr b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LM0_final.hdr new file mode 100644 index 0000000..81aacd1 Binary files /dev/null and b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LM0_final.hdr differ diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LM0_final.hdr.meta b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LM0_final.hdr.meta new file mode 100644 index 0000000..d57f2cc --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LM0_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: af813fbe9e3c8444184bae7f3b74d7b4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA1_final.hdr b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA1_final.hdr new file mode 100644 index 0000000..2c8f03e Binary files /dev/null and b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA1_final.hdr differ diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA1_final.hdr.meta b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA1_final.hdr.meta new file mode 100644 index 0000000..8e25215 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA1_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: a0bbf4916001c644fae6e3e21a34fd18 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA2_final.hdr b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA2_final.hdr new file mode 100644 index 0000000..8ce36b2 Binary files /dev/null and b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA2_final.hdr differ diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA2_final.hdr.meta b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA2_final.hdr.meta new file mode 100644 index 0000000..159c3e7 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA2_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 1a07cbaa541b86247aca187ee1eb4568 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA3_final.hdr b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA3_final.hdr new file mode 100644 index 0000000..2f12be4 Binary files /dev/null and b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA3_final.hdr differ diff --git a/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA3_final.hdr.meta b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA3_final.hdr.meta new file mode 100644 index 0000000..4bc943d --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo/AprelevkaDepo_LMA3_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 90aee24b5dff4b249bd34480b3e165b9 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo/ReflectionProbe-0.exr b/Assets/Scenes/AprelevkaDepo/ReflectionProbe-0.exr new file mode 100644 index 0000000..9b4f158 Binary files /dev/null and b/Assets/Scenes/AprelevkaDepo/ReflectionProbe-0.exr differ diff --git a/Assets/Scenes/AprelevkaDepo/ReflectionProbe-0.exr.meta b/Assets/Scenes/AprelevkaDepo/ReflectionProbe-0.exr.meta new file mode 100644 index 0000000..7ec0361 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo/ReflectionProbe-0.exr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 35696bca53dd58d42900f02a337eb7ba +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 1 + seamlessCubemap: 1 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: 0 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 2 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 100 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/AprelevkaDepo/ReflectionProbe-10.exr b/Assets/Scenes/AprelevkaDepo/ReflectionProbe-10.exr new file mode 100644 index 0000000..0a3cbab Binary files /dev/null and b/Assets/Scenes/AprelevkaDepo/ReflectionProbe-10.exr differ diff --git a/Assets/Scenes/AprelevkaDepo/ReflectionProbe-10.exr.meta b/Assets/Scenes/AprelevkaDepo/ReflectionProbe-10.exr.meta new file mode 100644 index 0000000..e5446f1 --- /dev/null +++ b/Assets/Scenes/AprelevkaDepo/ReflectionProbe-10.exr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: f21e036bde68fdb4fa97ae5254672433 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 1 + seamlessCubemap: 1 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: 0 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 2 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 100 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Logo.unity b/Assets/Scenes/Logo.unity index a2c651a..4c5de54 100644 --- a/Assets/Scenes/Logo.unity +++ b/Assets/Scenes/Logo.unity @@ -123,6 +123,293 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &1787942 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1787943} + - component: {fileID: 1787946} + - component: {fileID: 1787945} + - component: {fileID: 1787944} + m_Layer: 5 + m_Name: 1 Text (14) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1787943 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787942} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: -480.69995} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1787944 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787942} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1787945 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787942} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u041C\u043E\u0431\u0438\u043B\u044C\u043D\u044B\u0435 \u043F\u0440\u0438\u043B\u043E\u0436\u0435\u043D\u0438\u044F" +--- !u!222 &1787946 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787942} + m_CullTransparentMesh: 1 +--- !u!1 &36565236 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 36565237} + - component: {fileID: 36565240} + - component: {fileID: 36565239} + - component: {fileID: 36565238} + m_Layer: 5 + m_Name: 1 Text (12) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &36565237 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 36565236} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: -316.69995} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &36565238 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 36565236} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &36565239 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 36565236} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u041F\u0440\u0435\u0437\u0435\u043D\u0442\u0430\u0446\u0438\u0438 \u0441 + \u0431\u0435\u0441\u043A\u043E\u043D\u0442\u0430\u043A\u0442\u043D\u044B\u043C + \u0443\u043F\u0440\u0430\u0432\u043B\u0435\u043D\u0438\u0435\u043C" +--- !u!222 &36565240 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 36565236} + m_CullTransparentMesh: 1 +--- !u!1 &55669711 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 55669712} + - component: {fileID: 55669715} + - component: {fileID: 55669714} + - component: {fileID: 55669713} + m_Layer: 5 + m_Name: InformationText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &55669712 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 55669711} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 263846488} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 200, y: 0} + m_SizeDelta: {x: 732.03046, y: 128} + m_Pivot: {x: 0, y: 0.5} +--- !u!114 &55669713 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 55669711} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 0 +--- !u!114 &55669714 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 55669711} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 0 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 61 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 6 + m_MaxSize: 72 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 0 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u0420\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A \u043F\u0440\u0438\u043B\u043E\u0436\u0435\u043D\u0438\u044F" +--- !u!222 &55669715 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 55669711} + m_CullTransparentMesh: 1 --- !u!1 &77396891 GameObject: m_ObjectHideFlags: 0 @@ -157,6 +444,7 @@ RectTransform: m_Children: - {fileID: 945728331} - {fileID: 1267533525} + - {fileID: 769162902} m_Father: {fileID: 1542940258} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -243,6 +531,481 @@ CanvasGroup: m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 +--- !u!1 &78096919 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 78096920} + - component: {fileID: 78096923} + - component: {fileID: 78096922} + - component: {fileID: 78096921} + m_Layer: 5 + m_Name: 1 Text (17) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &78096920 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 78096919} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 474, y: -963.69995} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &78096921 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 78096919} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &78096922 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 78096919} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: graff.tech +--- !u!222 &78096923 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 78096919} + m_CullTransparentMesh: 1 +--- !u!1 &92229528 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 92229529} + - component: {fileID: 92229531} + - component: {fileID: 92229530} + m_Layer: 5 + m_Name: 2 Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &92229529 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 92229528} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 72, y: 271} + m_SizeDelta: {x: 144, y: 144} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &92229530 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 92229528} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 282a1cc705aec4b42a70343440e9d2dd, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &92229531 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 92229528} + m_CullTransparentMesh: 1 +--- !u!1 &100688700 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 100688701} + - component: {fileID: 100688703} + - component: {fileID: 100688702} + m_Layer: 5 + m_Name: 2 Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &100688701 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100688700} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 72, y: 427.30005} + m_SizeDelta: {x: 144, y: 144} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &100688702 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100688700} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 071ac98282d821248831649da413ee71, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &100688703 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100688700} + m_CullTransparentMesh: 1 +--- !u!1 &100831735 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 100831736} + - component: {fileID: 100831739} + - component: {fileID: 100831738} + - component: {fileID: 100831737} + m_Layer: 5 + m_Name: 1 H1Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &100831736 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100831735} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 306.75, y: 1014.30005} + m_SizeDelta: {x: 613.5, y: 72.59806} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &100831737 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100831735} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &100831738 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100831735} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.4745098, g: 0.56078434, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 22e07bc5e64463e4f940b74598f58250, type: 3} + m_FontSize: 62 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 6 + m_MaxSize: 62 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u041C\u044B \u0441\u043E\u0437\u0434\u0430\u0451\u043C" +--- !u!222 &100831739 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100831735} + m_CullTransparentMesh: 1 +--- !u!1 &108099038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 108099039} + - component: {fileID: 108099042} + - component: {fileID: 108099041} + - component: {fileID: 108099040} + m_Layer: 5 + m_Name: 1 Text (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &108099039 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 108099038} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: -145} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &108099040 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 108099038} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &108099041 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 108099038} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u0414\u043E\u043F\u043E\u043B\u043D\u0435\u043D\u043D\u0430\u044F \u0440\u0435\u0430\u043B\u044C\u043D\u043E\u0441\u0442\u044C" +--- !u!222 &108099042 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 108099038} + m_CullTransparentMesh: 1 +--- !u!1 &136502731 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 136502732} + m_Layer: 5 + m_Name: Frame + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &136502732 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 136502731} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1346858281} + - {fileID: 348099269} + m_Father: {fileID: 945728331} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -84} + m_SizeDelta: {x: -18, y: -168} + m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &138244354 GameObject: m_ObjectHideFlags: 0 @@ -276,10 +1039,10 @@ RectTransform: m_Father: {fileID: 1305065058} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -380.91, y: -2923} - m_SizeDelta: {x: -762, y: 96} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 52, y: -1182} + m_SizeDelta: {x: 96, y: 96} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &138244356 MonoBehaviour: @@ -352,10 +1115,10 @@ RectTransform: m_Father: {fileID: 1305065058} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -380.91, y: -2640} - m_SizeDelta: {x: -762, y: 96} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 51.999992, y: -899} + m_SizeDelta: {x: 96, y: 96} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &144854015 MonoBehaviour: @@ -563,6 +1326,82 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197959658} m_CullTransparentMesh: 1 +--- !u!1 &199190678 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 199190679} + - component: {fileID: 199190681} + - component: {fileID: 199190680} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &199190679 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199190678} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 610954659} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 72, y: 72} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &199190680 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199190678} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0.2, b: 0.627451, a: 1} + m_RaycastTarget: 0 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: a7d2c7968d129754eb39a85e58ac65b7, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &199190681 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199190678} + m_CullTransparentMesh: 1 --- !u!1 &215223437 GameObject: m_ObjectHideFlags: 0 @@ -707,6 +1546,139 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &263846487 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 263846488} + m_Layer: 5 + m_Name: TopFrame + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &263846488 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 263846487} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 55669712} + - {fileID: 610954659} + m_Father: {fileID: 769162902} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -38, y: -128} + m_SizeDelta: {x: -44, y: 128} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &293562794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 293562795} + - component: {fileID: 293562798} + - component: {fileID: 293562797} + - component: {fileID: 293562796} + m_Layer: 5 + m_Name: 1 Text (13) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &293562795 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 293562794} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: -424.3999} + m_SizeDelta: {x: 704, y: 52.431934} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &293562796 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 293562794} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &293562797 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 293562794} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Mobile +--- !u!222 &293562798 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 293562794} + m_CullTransparentMesh: 1 --- !u!1 &296862405 GameObject: m_ObjectHideFlags: 0 @@ -744,7 +1716,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0.50427246, y: -1161.84} - m_SizeDelta: {x: 0, y: 763.679} + m_SizeDelta: {x: 0, y: 633.99524} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &296862407 MonoBehaviour: @@ -830,6 +1802,82 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 296862405} m_CullTransparentMesh: 1 +--- !u!1 &319216313 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 319216314} + - component: {fileID: 319216316} + - component: {fileID: 319216315} + m_Layer: 5 + m_Name: 2 Image (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &319216314 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 319216313} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 72, y: 110} + m_SizeDelta: {x: 144, y: 144} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &319216315 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 319216313} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 2ddc73a00ef7338479997df3a2336f29, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &319216316 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 319216313} + m_CullTransparentMesh: 1 --- !u!1 &348099268 GameObject: m_ObjectHideFlags: 0 @@ -863,14 +1911,14 @@ RectTransform: m_Children: - {fileID: 577345278} - {fileID: 1374821244} - m_Father: {fileID: 945728331} - m_RootOrder: 3 + m_Father: {fileID: 136502732} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.0042553, y: -138.99994} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: -0.0042428034, y: -1248} m_SizeDelta: {x: 835, y: 440} - m_Pivot: {x: 0.5, y: 0.5} + m_Pivot: {x: 0.5, y: 0} --- !u!114 &348099270 MonoBehaviour: m_ObjectHideFlags: 0 @@ -925,7 +1973,31 @@ MonoBehaviour: - eventID: 4 callback: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 1542940260} + m_TargetAssemblyTypeName: UIAbout, Assembly-CSharp + m_MethodName: ShowAboutGRAFF + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + - m_Target: {fileID: 945728333} + m_TargetAssemblyTypeName: UICanvas, Assembly-CSharp + m_MethodName: Hide + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 --- !u!1 &391066468 GameObject: m_ObjectHideFlags: 0 @@ -1124,7 +2196,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 66.29199, y: -3248.3499} - m_SizeDelta: {x: -131.42, y: 49.650955} + m_SizeDelta: {x: -131.42, y: 49.2056} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &434732331 MonoBehaviour: @@ -1182,6 +2254,102 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434732329} m_CullTransparentMesh: 1 +--- !u!1 &446778612 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 446778613} + - component: {fileID: 446778616} + - component: {fileID: 446778615} + - component: {fileID: 446778614} + m_Layer: 5 + m_Name: 1 Text (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &446778613 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446778612} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: 174} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &446778614 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446778612} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &446778615 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446778612} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u0422\u0435\u0445\u043D\u043E\u043B\u043E\u0433\u0438\u0438 \u0443\u0434\u0430\u043B\u0435\u043D\u043D\u043E\u0439 + \u0434\u0435\u043C\u043E\u043D\u0441\u0442\u0440\u0430\u0446\u0438\u0438" +--- !u!222 &446778616 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446778612} + m_CullTransparentMesh: 1 --- !u!1 &456067193 GameObject: m_ObjectHideFlags: 0 @@ -1209,16 +2377,16 @@ RectTransform: m_GameObject: {fileID: 456067193} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 2.29, y: 2.29, z: 2.29} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1305065058} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 1, y: 1} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 2, y: 342} + m_SizeDelta: {x: 396, y: 163} m_Pivot: {x: 0.5, y: 1} --- !u!114 &456067195 MonoBehaviour: @@ -1367,10 +2535,10 @@ RectTransform: m_Father: {fileID: 1305065058} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -380.91, y: -3249.9998} - m_SizeDelta: {x: -762, y: 96} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 51.999992, y: -1508.9998} + m_SizeDelta: {x: 96, y: 96} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &488508256 MonoBehaviour: @@ -1517,14 +2685,14 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1267533525} - m_RootOrder: 1 + m_Father: {fileID: 2144516335} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 1, y: 1} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -837.8, y: -165} - m_SizeDelta: {x: 702.9945, y: 128} - m_Pivot: {x: 0, y: 1} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 200, y: 0} + m_SizeDelta: {x: 707.80365, y: 128} + m_Pivot: {x: 0, y: 0.5} --- !u!114 &518068858 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1582,6 +2750,101 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518068856} m_CullTransparentMesh: 1 +--- !u!1 &537501340 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 537501341} + - component: {fileID: 537501344} + - component: {fileID: 537501343} + - component: {fileID: 537501342} + m_Layer: 5 + m_Name: 1 Text (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &537501341 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 537501340} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: 330.30005} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &537501342 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 537501340} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &537501343 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 537501340} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "3D \u0433\u0440\u0430\u0444\u0438\u043A\u0430 \u0434\u043B\u044F \u043F\u0440\u0435\u0437\u0435\u043D\u0442\u0430\u0446\u0438\u0439" +--- !u!222 &537501344 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 537501340} + m_CullTransparentMesh: 1 --- !u!1 &548205272 GameObject: m_ObjectHideFlags: 0 @@ -1628,13 +2891,13 @@ MonoBehaviour: m_BestFit: 0 m_MinSize: 7 m_MaxSize: 72 - m_Alignment: 0 + m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 0 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: "\u0421\u0442\u0430\u043D\u0446\u0438\u044F \u041F\u0435\u0447\u0430\u0442\u043D\u0438\u043A\u0438" + m_Text: "\u0421\u0442\u0430\u043D\u0446\u0438\u044F \u0421\u043E\u043B\u043D\u0435\u0447\u043D\u0430\u044F" --- !u!114 &548205274 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1674,7 +2937,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 568.79694, y: -325.09} + m_AnchoredPosition: {x: 581, y: -244} m_SizeDelta: {x: 724, y: 256} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &570493072 @@ -1921,6 +3184,286 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 605317161} m_CullTransparentMesh: 1 +--- !u!1 &610314784 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 610314785} + - component: {fileID: 610314788} + - component: {fileID: 610314787} + - component: {fileID: 610314786} + m_Layer: 5 + m_Name: 1 Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &610314785 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 610314784} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 1, y: 0.5} + m_AnchoredPosition: {x: 0, y: 889.30005} + m_SizeDelta: {x: 0, y: 104.86387} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &610314786 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 610314784} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &610314787 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 610314784} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u2022 \u0418\u043D\u0442\u0435\u0440\u0430\u043A\u0442\u0438\u0432\u043D\u044B\u0435 + \u0442\u0440\u0435\u043D\u0430\u0436\u0435\u0440\u044B\n\u0438 \u043E\u0431\u0440\u0430\u0437\u043E\u0432\u0430\u0442\u0435\u043B\u044C\u043D\u044B\u0435 + \u0441\u0438\u0441\u0442\u0435\u043C\u044B." +--- !u!222 &610314788 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 610314784} + m_CullTransparentMesh: 1 +--- !u!1 &610954658 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 610954659} + - component: {fileID: 610954662} + - component: {fileID: 610954661} + - component: {fileID: 610954660} + m_Layer: 5 + m_Name: BackButton + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &610954659 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 610954658} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 199190679} + m_Father: {fileID: 263846488} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 152.29999, y: 0} + m_SizeDelta: {x: 128, y: 128} + m_Pivot: {x: 1, y: 0.5} +--- !u!114 &610954660 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 610954658} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Delegates: + - eventID: 4 + callback: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 769162903} + m_TargetAssemblyTypeName: UICanvas, Assembly-CSharp + m_MethodName: Hide + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 +--- !u!114 &610954661 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 610954658} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 26b7eb7820bef2247950f71eb6011de5, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 4 +--- !u!222 &610954662 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 610954658} + m_CullTransparentMesh: 1 +--- !u!1 &612840047 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 612840048} + - component: {fileID: 612840050} + - component: {fileID: 612840049} + m_Layer: 5 + m_Name: Logo + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &612840048 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 612840047} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 91.496, y: 1714.3} + m_SizeDelta: {x: 184, y: 300} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &612840049 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 612840047} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 9c893a81fdbd6e24682b98af9d1d8354, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &612840050 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 612840047} + m_CullTransparentMesh: 1 --- !u!1 &616666419 GameObject: m_ObjectHideFlags: 0 @@ -2050,7 +3593,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 66.29199, y: -2638.35} - m_SizeDelta: {x: -131.42, y: 49.650955} + m_SizeDelta: {x: -131.42, y: 49.2056} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &672636141 MonoBehaviour: @@ -2108,6 +3651,276 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 672636139} m_CullTransparentMesh: 1 +--- !u!1 &769162901 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 769162902} + - component: {fileID: 769162904} + - component: {fileID: 769162903} + m_Layer: 5 + m_Name: AboutGRAFF + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &769162902 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 769162901} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 263846488} + - {fileID: 1106041737} + m_Father: {fileID: 77396892} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &769162903 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 769162901} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 61721c236a4d3b543b400668e74b0e01, type: 3} + m_Name: + m_EditorClassIdentifier: + OnHide: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 945728330} + m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine + m_MethodName: SetActive + m_Mode: 6 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 1 + m_CallState: 2 + duration: 0.6 +--- !u!225 &769162904 +CanvasGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 769162901} + m_Enabled: 1 + m_Alpha: 1 + m_Interactable: 1 + m_BlocksRaycasts: 1 + m_IgnoreParentGroups: 0 +--- !u!1 &793083153 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 793083154} + - component: {fileID: 793083157} + - component: {fileID: 793083156} + - component: {fileID: 793083155} + m_Layer: 5 + m_Name: LogoH1Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &793083154 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 793083153} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 550.75, y: 1636.06} + m_SizeDelta: {x: 613.5, y: 72.59806} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &793083155 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 793083153} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &793083156 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 793083153} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.4745098, g: 0.56078434, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 22e07bc5e64463e4f940b74598f58250, type: 3} + m_FontSize: 62 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 6 + m_MaxSize: 62 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: GRAFF Interactive +--- !u!222 &793083157 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 793083153} + m_CullTransparentMesh: 1 +--- !u!1 &819966085 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 819966086} + - component: {fileID: 819966089} + - component: {fileID: 819966088} + - component: {fileID: 819966087} + m_Layer: 5 + m_Name: 1 Text (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &819966086 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 819966085} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: 386.6001} + m_SizeDelta: {x: 704, y: 52.431934} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &819966087 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 819966085} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &819966088 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 819966085} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Touch-Screen +--- !u!222 &819966089 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 819966085} + m_CullTransparentMesh: 1 --- !u!1 &820587603 GameObject: m_ObjectHideFlags: 0 @@ -2197,6 +4010,82 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 840, y: 342} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &846578281 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 846578282} + - component: {fileID: 846578284} + - component: {fileID: 846578283} + m_Layer: 5 + m_Name: 2 Image (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &846578282 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846578281} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 72, y: -219.69995} + m_SizeDelta: {x: 144, y: 144} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &846578283 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846578281} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 6c74642b7944b394495ca9e80fbd1bda, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &846578284 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846578281} + m_CullTransparentMesh: 1 --- !u!1 &849269842 GameObject: m_ObjectHideFlags: 0 @@ -2333,6 +4222,179 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} +--- !u!1 &906065093 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 906065094} + - component: {fileID: 906065097} + - component: {fileID: 906065096} + - component: {fileID: 906065095} + m_Layer: 5 + m_Name: LogoH2Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &906065094 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 906065093} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 482.034, y: 1546.6001} + m_SizeDelta: {x: 476.068, y: 84.69774} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &906065095 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 906065093} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &906065096 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 906065093} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.4745098, g: 0.56078434, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: a1d0a1fb23b37554abaed61b540d2d63, type: 3} + m_FontSize: 38 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 46 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u0422\u0435\u0445\u043D\u043E\u043B\u043E\u0433\u0438\u0438 \u0440\u0430\u0441\u0448\u0438\u0440\u0435\u043D\u043D\u043E\u0439 + \u0440\u0435\u0430\u043B\u044C\u043D\u043E\u0441\u0442\u0438 \u0434\u043B\u044F + \u0431\u0438\u0437\u043D\u0435\u0441\u0430" +--- !u!222 &906065097 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 906065093} + m_CullTransparentMesh: 1 +--- !u!1 &914021223 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 914021224} + - component: {fileID: 914021226} + - component: {fileID: 914021225} + m_Layer: 5 + m_Name: 2 Image (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &914021224 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 914021223} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 58, y: -750.69995} + m_SizeDelta: {x: 72, y: 72} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &914021225 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 914021223} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.827451, g: 0.45882353, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: c44a10fd97da3df4287bba214aa9f074, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &914021226 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 914021223} + m_CullTransparentMesh: 1 --- !u!1 &945728330 GameObject: m_ObjectHideFlags: 0 @@ -2350,7 +4412,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &945728331 RectTransform: m_ObjectHideFlags: 0 @@ -2365,8 +4427,7 @@ RectTransform: m_Children: - {fileID: 1868162422} - {fileID: 1838629974} - - {fileID: 1346858281} - - {fileID: 348099269} + - {fileID: 136502732} m_Father: {fileID: 77396892} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -2440,7 +4501,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -0.50427246, y: -580} - m_SizeDelta: {x: 0, y: 248.25479} + m_SizeDelta: {x: 0, y: 196.8224} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1094566326 MonoBehaviour: @@ -2505,6 +4566,209 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094566324} m_CullTransparentMesh: 1 +--- !u!1 &1103132115 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1103132116} + - component: {fileID: 1103132119} + - component: {fileID: 1103132118} + - component: {fileID: 1103132117} + m_Layer: 5 + m_Name: 1 Text (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1103132116 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1103132115} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: 13} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1103132117 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1103132115} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1103132118 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1103132115} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u0412\u0438\u0440\u0442\u0443\u0430\u043B\u044C\u043D\u0430\u044F \u0440\u0435\u0430\u043B\u044C\u043D\u043E\u0441\u0442\u044C" +--- !u!222 &1103132119 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1103132115} + m_CullTransparentMesh: 1 +--- !u!1 &1106041736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1106041737} + - component: {fileID: 1106041740} + - component: {fileID: 1106041739} + - component: {fileID: 1106041738} + m_Layer: 5 + m_Name: Scroll View + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1106041737 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1106041736} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1924088354} + m_Father: {fileID: 769162902} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -172.26501} + m_SizeDelta: {x: 0, y: -344.52997} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1106041738 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1106041736} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Content: {fileID: 1764162708} + m_Horizontal: 0 + m_Vertical: 1 + m_MovementType: 1 + m_Elasticity: 0.1 + m_Inertia: 1 + m_DecelerationRate: 0.135 + m_ScrollSensitivity: 1 + m_Viewport: {fileID: 1924088354} + m_HorizontalScrollbar: {fileID: 0} + m_VerticalScrollbar: {fileID: 0} + m_HorizontalScrollbarVisibility: 2 + m_VerticalScrollbarVisibility: 2 + m_HorizontalScrollbarSpacing: -3 + m_VerticalScrollbarSpacing: -3 + m_OnValueChanged: + m_PersistentCalls: + m_Calls: [] +--- !u!114 &1106041739 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1106041736} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1106041740 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1106041736} + m_CullTransparentMesh: 1 --- !u!1 &1126232597 GameObject: m_ObjectHideFlags: 0 @@ -2537,14 +4801,14 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 505142652} - m_Father: {fileID: 1267533525} - m_RootOrder: 0 + m_Father: {fileID: 2144516335} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 152.29999, y: -165.00006} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 152.29999, y: 0} m_SizeDelta: {x: 128, y: 128} - m_Pivot: {x: 1, y: 1} + m_Pivot: {x: 1, y: 0.5} --- !u!114 &1126232600 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2649,7 +4913,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 1, y: -3064} - m_SizeDelta: {x: 0, y: 134.76688} + m_SizeDelta: {x: 0, y: 88.948586} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1136775674 MonoBehaviour: @@ -2748,7 +5012,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 66.292, y: -1655.56} - m_SizeDelta: {x: -131.42, y: 99.30191} + m_SizeDelta: {x: -131.42, y: 49.2056} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1161061381 MonoBehaviour: @@ -2844,7 +5108,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 66.29199, y: -2167.35} - m_SizeDelta: {x: -131.42, y: 49.650955} + m_SizeDelta: {x: -131.42, y: 49.2056} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1201457626 MonoBehaviour: @@ -2988,7 +5252,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 1, y: -1906} - m_SizeDelta: {x: 0, y: 314.45605} + m_SizeDelta: {x: 0, y: 270.6308} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1228615543 MonoBehaviour: @@ -3161,8 +5425,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 1126232598} - - {fileID: 518068857} + - {fileID: 2144516335} - {fileID: 2104404333} m_Father: {fileID: 77396892} m_RootOrder: 1 @@ -3212,6 +5475,101 @@ MonoBehaviour: m_BoolArgument: 1 m_CallState: 2 duration: 0.6 +--- !u!1 &1276258224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1276258225} + - component: {fileID: 1276258228} + - component: {fileID: 1276258227} + - component: {fileID: 1276258226} + m_Layer: 5 + m_Name: 1 Text (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1276258225 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1276258224} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: 69.30005} + m_SizeDelta: {x: 704, y: 52.431934} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1276258226 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1276258224} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1276258227 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1276258224} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: VR +--- !u!222 &1276258228 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1276258224} + m_CullTransparentMesh: 1 --- !u!1 &1305065057 GameObject: m_ObjectHideFlags: 0 @@ -3261,10 +5619,10 @@ RectTransform: m_Father: {fileID: 1383195384} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -429, y: 856.96} - m_SizeDelta: {x: 858, y: 3482} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 3482} m_Pivot: {x: 0, y: 1} --- !u!1 &1313353076 GameObject: @@ -3299,10 +5657,10 @@ RectTransform: m_Father: {fileID: 1305065058} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -380.91, y: -2169} - m_SizeDelta: {x: -762, y: 96} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 51.999992, y: -428} + m_SizeDelta: {x: 96, y: 96} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1313353078 MonoBehaviour: @@ -3342,6 +5700,101 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313353076} m_CullTransparentMesh: 1 +--- !u!1 &1325790785 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1325790786} + - component: {fileID: 1325790789} + - component: {fileID: 1325790788} + - component: {fileID: 1325790787} + m_Layer: 5 + m_Name: 1 Text (15) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1325790786 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325790785} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 474, y: -786.69995} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1325790787 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325790785} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1325790788 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325790785} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: +7 (800) 770 00 67 +--- !u!222 &1325790789 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325790785} + m_CullTransparentMesh: 1 --- !u!1 &1346858280 GameObject: m_ObjectHideFlags: 0 @@ -3375,14 +5828,14 @@ RectTransform: m_Children: - {fileID: 1506500835} - {fileID: 1487216770} - m_Father: {fileID: 945728331} - m_RootOrder: 2 + m_Father: {fileID: 136502732} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.0042553, y: 349} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -300.44} m_SizeDelta: {x: 835, y: 440} - m_Pivot: {x: 0.5, y: 0.5} + m_Pivot: {x: 0.5, y: 1} --- !u!114 &1346858282 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3462,6 +5915,82 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 +--- !u!1 &1360335476 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1360335477} + - component: {fileID: 1360335479} + - component: {fileID: 1360335478} + m_Layer: 5 + m_Name: 2 Image (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1360335477 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360335476} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 58, y: -927.69995} + m_SizeDelta: {x: 72, y: 72} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &1360335478 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360335476} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.827451, g: 0.45882353, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 3b73cf35b29afec4596d4c3c5de70c00, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1360335479 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1360335476} + m_CullTransparentMesh: 1 --- !u!1 &1374821243 GameObject: m_ObjectHideFlags: 0 @@ -3499,7 +6028,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 50, y: 50} - m_SizeDelta: {x: 697.4777, y: 128} + m_SizeDelta: {x: 689.6816, y: 128} m_Pivot: {x: 0, y: 0} --- !u!114 &1374821245 MonoBehaviour: @@ -3794,6 +6323,295 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383195383} m_CullTransparentMesh: 1 +--- !u!1 &1384918923 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1384918924} + - component: {fileID: 1384918927} + - component: {fileID: 1384918926} + - component: {fileID: 1384918925} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1384918924 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1384918923} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -0.50427246, y: -507.69998} + m_SizeDelta: {x: 0, y: 157.2958} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1384918925 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1384918923} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1384918926 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1384918923} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u041C\u044B \u043F\u043E\u043C\u043E\u0433\u0430\u0435\u043C \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u044F\u043C + \u044D\u0444\u0444\u0435\u043A\u0442\u043D\u043E \u0434\u0435\u043C\u043E\u043D\u0441\u0442\u0440\u0438\u0440\u043E\u0432\u0430\u0442\u044C + \u0441\u0432\u043E\u0439 \u043F\u0440\u043E\u0434\u0443\u043A\u0442 \u0438 \u044D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u043E + \u043A\u043E\u043C\u043C\u0443\u043D\u0438\u0446\u0438\u0440\u043E\u0432\u0430\u0442\u044C + \u0441 \u043A\u043B\u0438\u0435\u043D\u0442\u0430\u043C\u0438." +--- !u!222 &1384918927 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1384918923} + m_CullTransparentMesh: 1 +--- !u!1 &1406626174 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1406626175} + - component: {fileID: 1406626178} + - component: {fileID: 1406626177} + - component: {fileID: 1406626176} + m_Layer: 5 + m_Name: 1 Text (16) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1406626175 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1406626174} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 474, y: -880.69995} + m_SizeDelta: {x: 704, y: 38.315643} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1406626176 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1406626174} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1406626177 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1406626174} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 0.69803923} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 34 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: info@graff.tech +--- !u!222 &1406626178 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1406626174} + m_CullTransparentMesh: 1 +--- !u!1 &1485687966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1485687967} + - component: {fileID: 1485687970} + - component: {fileID: 1485687969} + - component: {fileID: 1485687968} + m_Layer: 5 + m_Name: 1 Text (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1485687967 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1485687966} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: 230.30005} + m_SizeDelta: {x: 704, y: 52.431934} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1485687968 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1485687966} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1485687969 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1485687966} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: WEB +--- !u!222 &1485687970 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1485687966} + m_CullTransparentMesh: 1 --- !u!1 &1487216769 GameObject: m_ObjectHideFlags: 0 @@ -3831,7 +6649,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 50, y: 50} - m_SizeDelta: {x: 665.9533, y: 128} + m_SizeDelta: {x: 661.44904, y: 128} m_Pivot: {x: 0, y: 0} --- !u!114 &1487216771 MonoBehaviour: @@ -3890,6 +6708,101 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487216769} m_CullTransparentMesh: 1 +--- !u!1 &1487782639 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1487782640} + - component: {fileID: 1487782643} + - component: {fileID: 1487782642} + - component: {fileID: 1487782641} + m_Layer: 5 + m_Name: 1 Text (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1487782640 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1487782639} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: -260.3999} + m_SizeDelta: {x: 704, y: 52.431934} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1487782641 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1487782639} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1487782642 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1487782639} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Intel Real Sence +--- !u!222 &1487782643 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1487782639} + m_CullTransparentMesh: 1 --- !u!1 &1506500834 GameObject: m_ObjectHideFlags: 0 @@ -4003,7 +6916,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 66.29199, y: -2921.35} - m_SizeDelta: {x: -131.42, y: 99.30191} + m_SizeDelta: {x: -131.42, y: 49.2056} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1525632837 MonoBehaviour: @@ -4198,7 +7111,274 @@ MonoBehaviour: infoButton: {fileID: 0} menu: {fileID: 945728333} aboutCPPK: {fileID: 1267533527} - aboutGRAFF: {fileID: 0} + aboutGRAFF: {fileID: 769162903} +--- !u!1 &1572508295 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1572508296} + - component: {fileID: 1572508298} + - component: {fileID: 1572508297} + m_Layer: 5 + m_Name: 2 Image (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1572508296 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1572508295} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 72, y: -48} + m_SizeDelta: {x: 144, y: 144} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &1572508297 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1572508295} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 02e4965d70731e7488c25bedf063da5a, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1572508298 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1572508295} + m_CullTransparentMesh: 1 +--- !u!1 &1586419791 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1586419792} + - component: {fileID: 1586419795} + - component: {fileID: 1586419794} + - component: {fileID: 1586419793} + m_Layer: 5 + m_Name: 2 H1Text (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1586419792 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586419791} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 428.99997, y: -650.69995} + m_SizeDelta: {x: 858, y: 72.59806} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1586419793 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586419791} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1586419794 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586419791} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.4745098, g: 0.56078434, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 22e07bc5e64463e4f940b74598f58250, type: 3} + m_FontSize: 62 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 6 + m_MaxSize: 62 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u041A\u043E\u043D\u0442\u0430\u043A\u0442\u044B" +--- !u!222 &1586419795 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586419791} + m_CullTransparentMesh: 1 +--- !u!1 &1623141760 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1623141761} + - component: {fileID: 1623141764} + - component: {fileID: 1623141763} + - component: {fileID: 1623141762} + m_Layer: 5 + m_Name: 1 Text (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1623141761 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1623141760} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 1, y: 0.5} + m_AnchoredPosition: {x: 0, y: 745.30005} + m_SizeDelta: {x: 0, y: 104.86387} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1623141762 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1623141760} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1623141763 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1623141760} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u2022 3D \u043A\u043E\u043D\u0444\u0438\u0433\u0443\u0440\u0430\u0442\u043E\u0440\u044B\n\u043E\u0431\u043E\u0440\u0443\u0434\u043E\u0432\u0430\u043D\u0438\u044F + \u0438 \u0442\u0435\u0445\u043D\u0438\u043A\u0438." +--- !u!222 &1623141764 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1623141760} + m_CullTransparentMesh: 1 --- !u!1 &1631479942 GameObject: m_ObjectHideFlags: 1 @@ -4260,7 +7440,7 @@ MonoBehaviour: renderSettingsHackEmissiveBoost: 1 renderSettingsHackIndirectBoost: 1 renderSettingsTempPath: - renderSettingsOutPath: + renderSettingsOutPath: BakeryLightmaps renderSettingsUseScenePath: 0 renderSettingsHackAOIntensity: 0 renderSettingsHackAOSamples: 16 @@ -4479,10 +7659,10 @@ RectTransform: m_Father: {fileID: 1305065058} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -380.91, y: -1657.21} - m_SizeDelta: {x: -762, y: 96} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 51.999992, y: 83.79004} + m_SizeDelta: {x: 96, y: 96} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1690810230 MonoBehaviour: @@ -4559,7 +7739,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -157.51376, y: -2757} - m_SizeDelta: {x: -317.0275, y: 89.84459} + m_SizeDelta: {x: -317.0275, y: 88.948586} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1695866786 MonoBehaviour: @@ -4619,6 +7799,247 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695866784} m_CullTransparentMesh: 1 +--- !u!1 &1764162707 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1764162708} + m_Layer: 5 + m_Name: Content + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1764162708 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1764162707} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 612840048} + - {fileID: 793083154} + - {fileID: 906065094} + - {fileID: 1384918924} + - {fileID: 100831736} + - {fileID: 610314785} + - {fileID: 1623141761} + - {fileID: 1895510709} + - {fileID: 2038231020} + - {fileID: 100688701} + - {fileID: 819966086} + - {fileID: 537501341} + - {fileID: 92229529} + - {fileID: 1485687967} + - {fileID: 446778613} + - {fileID: 319216314} + - {fileID: 1276258225} + - {fileID: 1103132116} + - {fileID: 1572508296} + - {fileID: 1798741941} + - {fileID: 108099039} + - {fileID: 846578282} + - {fileID: 1487782640} + - {fileID: 36565237} + - {fileID: 1790693737} + - {fileID: 293562795} + - {fileID: 1787943} + - {fileID: 1586419792} + - {fileID: 914021224} + - {fileID: 1325790786} + - {fileID: 1984634254} + - {fileID: 1406626175} + - {fileID: 1360335477} + - {fileID: 78096920} + m_Father: {fileID: 1924088354} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 3482} + m_Pivot: {x: 0, y: 1} +--- !u!1 &1790693736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1790693737} + - component: {fileID: 1790693739} + - component: {fileID: 1790693738} + m_Layer: 5 + m_Name: 2 Image (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1790693737 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790693736} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 72, y: -383.69995} + m_SizeDelta: {x: 144, y: 144} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &1790693738 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790693736} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: fc8bb294d00777b41964688d2e207a9c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1790693739 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790693736} + m_CullTransparentMesh: 1 +--- !u!1 &1798741940 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1798741941} + - component: {fileID: 1798741944} + - component: {fileID: 1798741943} + - component: {fileID: 1798741942} + m_Layer: 5 + m_Name: 1 Text (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1798741941 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1798741940} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 526.2, y: -88.69995} + m_SizeDelta: {x: 704, y: 52.431934} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1798741942 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1798741940} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1798741943 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1798741940} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: AR +--- !u!222 &1798741944 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1798741940} + m_CullTransparentMesh: 1 --- !u!1 &1838629973 GameObject: m_ObjectHideFlags: 0 @@ -4763,7 +8184,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 72, y: -165} - m_SizeDelta: {x: 441.34183, y: 128} + m_SizeDelta: {x: 433.57178, y: 128} m_Pivot: {x: 0, y: 1} --- !u!114 &1868162423 MonoBehaviour: @@ -4821,6 +8242,102 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868162421} m_CullTransparentMesh: 1 +--- !u!1 &1895510708 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1895510709} + - component: {fileID: 1895510712} + - component: {fileID: 1895510711} + - component: {fileID: 1895510710} + m_Layer: 5 + m_Name: 1 Text (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1895510709 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895510708} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 1, y: 0.5} + m_AnchoredPosition: {x: 0, y: 627.30005} + m_SizeDelta: {x: 0, y: 52.431934} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1895510710 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895510708} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &1895510711 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895510708} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.1882353, g: 0.23529412, b: 0.33333334, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 2bfbca21721154045bfb736e1d8627fb, type: 3} + m_FontSize: 46 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 49 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u2022 3D \u043A\u043E\u043D\u0442\u0435\u043D\u0442 + \u0434\u043B\u044F \u043F\u0440\u0435\u0437\u0435\u043D\u0442\u0430\u0446\u0438\u0439." +--- !u!222 &1895510712 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895510708} + m_CullTransparentMesh: 1 --- !u!1 &1913639296 GameObject: m_ObjectHideFlags: 0 @@ -4858,7 +8375,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 1, y: -2417.79} - m_SizeDelta: {x: 0, y: 359.37836} + m_SizeDelta: {x: 0, y: 361.47192} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1913639298 MonoBehaviour: @@ -4924,6 +8441,268 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913639296} m_CullTransparentMesh: 1 +--- !u!1 &1924088353 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1924088354} + - component: {fileID: 1924088357} + - component: {fileID: 1924088356} + - component: {fileID: 1924088355} + m_Layer: 5 + m_Name: Viewport + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1924088354 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1924088353} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1764162708} + m_Father: {fileID: 1106041737} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 60, y: 0} + m_SizeDelta: {x: -120, y: -60} + m_Pivot: {x: 0, y: 1} +--- !u!114 &1924088355 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1924088353} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_ShowMaskGraphic: 0 +--- !u!114 &1924088356 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1924088353} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1924088357 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1924088353} + m_CullTransparentMesh: 1 +--- !u!1 &1984634253 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1984634254} + - component: {fileID: 1984634256} + - component: {fileID: 1984634255} + m_Layer: 5 + m_Name: 2 Image (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1984634254 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1984634253} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 58, y: -844.69995} + m_SizeDelta: {x: 72, y: 72} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &1984634255 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1984634253} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.827451, g: 0.45882353, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: d26b0580ed972dc4eb23e94678002713, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1984634256 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1984634253} + m_CullTransparentMesh: 1 +--- !u!1 &2038231019 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2038231020} + - component: {fileID: 2038231023} + - component: {fileID: 2038231022} + - component: {fileID: 2038231021} + m_Layer: 5 + m_Name: 2 H1Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2038231020 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2038231019} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1764162708} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 428.99997, y: 499.30005} + m_SizeDelta: {x: 858, y: 72.59806} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2038231021 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2038231019} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &2038231022 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2038231019} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.4745098, g: 0.56078434, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 12800000, guid: 22e07bc5e64463e4f940b74598f58250, type: 3} + m_FontSize: 62 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 6 + m_MaxSize: 62 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u043C \u0442\u0435\u0445\u043D\u043E\u043B\u043E\u0433\u0438\u0438" +--- !u!222 &2038231023 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2038231019} + m_CullTransparentMesh: 1 --- !u!1 &2065725928 GameObject: m_ObjectHideFlags: 0 @@ -5092,7 +8871,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 1, y: -3391} - m_SizeDelta: {x: 0, y: 89.84459} + m_SizeDelta: {x: 0, y: 88.948586} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2092740964 MonoBehaviour: @@ -5314,7 +9093,7 @@ RectTransform: m_Children: - {fileID: 1383195384} m_Father: {fileID: 1267533525} - m_RootOrder: 2 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -5465,3 +9244,41 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112922669} m_CullTransparentMesh: 1 +--- !u!1 &2144516334 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2144516335} + m_Layer: 5 + m_Name: TopFrame + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2144516335 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144516334} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 518068857} + - {fileID: 1126232598} + m_Father: {fileID: 1267533525} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -38, y: -128} + m_SizeDelta: {x: -44, y: 128} + m_Pivot: {x: 0.5, y: 0.5} diff --git a/Assets/Scenes/StationPechatnici.unity b/Assets/Scenes/StationPechatnici.unity index 90b45c7..cc4a668 100644 --- a/Assets/Scenes/StationPechatnici.unity +++ b/Assets/Scenes/StationPechatnici.unity @@ -8,8 +8,8 @@ OcclusionCullingSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} + m_SceneGUID: 4673b932605c35649a4fe32e73982ce8 + m_OcclusionCullingData: {fileID: 36300000, guid: e46312d8ea3f0684ba82c82dfceb2e55, type: 2} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 8900000, guid: 2b31251678f61b34aaf2a2e3a4ec4b8f, type: 3} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.4678028, g: 0.62128484, b: 0.861514, a: 1} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,7 +97,7 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 112000002, guid: bdc154bbf7c043a4e902b3ec502d235f, type: 2} + m_LightingDataAsset: {fileID: 112000000, guid: bdc154bbf7c043a4e902b3ec502d235f, type: 2} m_LightingSettings: {fileID: 832232899} --- !u!196 &4 NavMeshSettings: @@ -123,6 +123,47 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!114 &4969064 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationPechatnici_LMA1 + m_EditorClassIdentifier: + resolution: 1024 + bitmask: 1 + id: 1 + sortingID: 2 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!21 &20626414 Material: serializedVersion: 8 @@ -222,6 +263,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -425,6 +467,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -549,6 +592,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -673,6 +717,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -793,6 +838,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -913,6 +959,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -938,6 +985,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &139930099 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 139930100} + - component: {fileID: 139930102} + - component: {fileID: 139930101} + m_Layer: 0 + m_Name: SM_InfoTable_Arc_Exit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &139930100 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 139930099} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -4.973, y: 0, z: 11.834} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &139930101 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 139930099} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &139930102 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 139930099} + m_Mesh: {fileID: 5662522906971404169, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &144356828 Material: serializedVersion: 8 @@ -1033,6 +1163,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -1240,6 +1371,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -1265,6 +1397,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &202951023 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 202951024} + - component: {fileID: 202951026} + - component: {fileID: 202951025} + m_Layer: 0 + m_Name: SM_Trash40 (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &202951024 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 202951023} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.84, y: 0, z: -19.2} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &202951025 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 202951023} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &202951026 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 202951023} + m_Mesh: {fileID: -4576009640831035537, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &218248287 Material: serializedVersion: 8 @@ -1364,6 +1579,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -1483,7 +1699,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 59.975, y: -37.917, z: -28.688} --- !u!114 &227770567 MonoBehaviour: @@ -1627,6 +1843,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -1751,6 +1968,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -1871,6 +2089,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -1991,6 +2210,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -2111,6 +2331,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -2231,6 +2452,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -2351,6 +2573,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -2376,6 +2599,171 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!114 &368406031 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: probes + m_EditorClassIdentifier: + resolution: 512 + bitmask: 1 + id: 5 + sortingID: 0 + isImplicit: 1 + area: 0 + totalVertexCount: 272 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 1 + mode: 2 + renderMode: 1000 + renderDirMode: 5 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!114 &399527785 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationPechatnici_LMA3 + m_EditorClassIdentifier: + resolution: 512 + bitmask: 1 + id: 3 + sortingID: 4 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!1 &401649059 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 401649060} + - component: {fileID: 401649062} + - component: {fileID: 401649061} + m_Layer: 0 + m_Name: SM_CivilHelpDesk (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &401649060 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401649059} + m_LocalRotation: {x: -0.49991274, y: 0.50008726, z: 0.49991274, w: 0.50008726} + m_LocalPosition: {x: -1.989, y: 0, z: 7.966} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: -89.98, y: 90, z: 0} +--- !u!23 &401649061 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401649059} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &401649062 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 401649059} + m_Mesh: {fileID: -6868877749306711964, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!1 &454540088 GameObject: m_ObjectHideFlags: 0 @@ -2406,7 +2794,7 @@ ReflectionProbe: m_Mode: 0 m_RefreshMode: 0 m_TimeSlicingMode: 0 - m_Resolution: 512 + m_Resolution: 128 m_UpdateFrequency: 0 m_BoxSize: {x: 172.2535, y: 23.911007, z: 39.490513} m_BoxOffset: {x: 0.8447037, y: 6.9555035, z: -6.015032} @@ -2439,7 +2827,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &474119588 Material: @@ -2536,6 +2924,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -2561,6 +2950,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &477531862 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 477531863} + - component: {fileID: 477531865} + - component: {fileID: 477531864} + m_Layer: 0 + m_Name: SM_Trash40 (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &477531863 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 477531862} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.84, y: 0, z: 5.94} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &477531864 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 477531862} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &477531865 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 477531862} + m_Mesh: {fileID: -4576009640831035537, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &481060506 Material: serializedVersion: 8 @@ -2656,6 +3128,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -2780,6 +3253,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -2900,6 +3374,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -3024,6 +3499,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -3144,6 +3620,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -3169,7 +3646,173 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] ---- !u!114 &627636574 +--- !u!1 &578996348 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 578996349} + - component: {fileID: 578996351} + - component: {fileID: 578996350} + m_Layer: 0 + m_Name: SM_CivilHelpDesk + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &578996349 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 578996348} + m_LocalRotation: {x: -0.49991274, y: 0.50008726, z: 0.49991274, w: 0.50008726} + m_LocalPosition: {x: -1.99, y: 0, z: -25.1} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: -89.98, y: 90, z: 0} +--- !u!23 &578996350 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 578996348} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &578996351 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 578996348} + m_Mesh: {fileID: -6868877749306711964, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!1 &589857950 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 589857951} + - component: {fileID: 589857953} + - component: {fileID: 589857952} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &589857951 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 589857950} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: 0, z: 9.839} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &589857952 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 589857950} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &589857953 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 589857950} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!114 &629164074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -3179,14 +3822,14 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationPechatnici_LMA4 + m_Name: StationPechatnici_LM0 m_EditorClassIdentifier: - resolution: 512 + resolution: 1024 bitmask: 1 - id: 4 - sortingID: -1 + id: 0 + sortingID: 1 isImplicit: 1 - area: 0 + area: 40163.637 totalVertexCount: 0 vertexCounter: 0 sceneLodLevel: -1 @@ -3305,6 +3948,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -3429,6 +4073,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -3454,6 +4099,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &671310860 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 671310861} + - component: {fileID: 671310863} + - component: {fileID: 671310862} + m_Layer: 0 + m_Name: SM_CivilHelpDesk (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &671310861 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 671310860} + m_LocalRotation: {x: -0.49991274, y: 0.50008726, z: 0.49991274, w: 0.50008726} + m_LocalPosition: {x: -1.989, y: 0, z: 4.387} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: -89.98, y: 90, z: 0} +--- !u!23 &671310862 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 671310860} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &671310863 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 671310860} + m_Mesh: {fileID: -6868877749306711964, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &687589645 Material: serializedVersion: 8 @@ -3549,6 +4277,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -3669,6 +4398,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -3789,6 +4519,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -3814,47 +4545,6 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] ---- !u!114 &704133287 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationPechatnici_LMA2 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 2 - sortingID: -1 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 --- !u!21 &704926945 Material: serializedVersion: 8 @@ -3950,6 +4640,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -4070,6 +4761,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -4194,6 +4886,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -4219,6 +4912,172 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &761209407 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 761209408} + - component: {fileID: 761209410} + - component: {fileID: 761209409} + m_Layer: 0 + m_Name: SM_Trash40 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &761209408 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 761209407} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.83, y: -0, z: -10.09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &761209409 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 761209407} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &761209410 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 761209407} + m_Mesh: {fileID: -4576009640831035537, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!1 &805527434 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 805527435} + - component: {fileID: 805527437} + - component: {fileID: 805527436} + m_Layer: 0 + m_Name: SM_Trash40 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &805527435 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 805527434} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.84, y: 0, z: -26.97} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &805527436 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 805527434} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &805527437 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 805527434} + m_Mesh: {fileID: -4576009640831035537, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!850595691 &832232899 LightingSettings: m_ObjectHideFlags: 0 @@ -4380,6 +5239,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -4405,6 +5265,47 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!114 &880736386 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationPechatnici_LMA2 + m_EditorClassIdentifier: + resolution: 1024 + bitmask: 1 + id: 2 + sortingID: 3 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!21 &888790436 Material: serializedVersion: 8 @@ -4500,6 +5401,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -4624,6 +5526,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -4748,6 +5651,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -4868,6 +5772,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -4988,6 +5893,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -5108,6 +6014,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -5228,6 +6135,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -5253,6 +6161,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &1073159485 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1073159486} + - component: {fileID: 1073159488} + - component: {fileID: 1073159487} + m_Layer: 0 + m_Name: SM_CivilHelpDesk (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1073159486 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073159485} + m_LocalRotation: {x: -0.49991274, y: 0.50008726, z: 0.49991274, w: 0.50008726} + m_LocalPosition: {x: -1.99, y: 0, z: -28.68} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: -89.98, y: 90, z: 0} +--- !u!23 &1073159487 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073159485} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1073159488 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073159485} + m_Mesh: {fileID: -6868877749306711964, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &1098535198 Material: serializedVersion: 8 @@ -5352,6 +6343,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -5472,6 +6464,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -5497,47 +6490,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] ---- !u!114 &1105679544 -MonoBehaviour: +--- !u!1 &1131035576 +GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1131035577} + - component: {fileID: 1131035579} + - component: {fileID: 1131035578} + m_Layer: 0 + m_Name: SM_CivilHelpDesk (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1131035577 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1131035576} + m_LocalRotation: {x: -0.49991274, y: 0.50008726, z: 0.49991274, w: 0.50008726} + m_LocalPosition: {x: -1.989, y: 0, z: -3.539} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: -89.98, y: 90, z: 0} +--- !u!23 &1131035578 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1131035576} m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationPechatnici_LMA3 - m_EditorClassIdentifier: - resolution: 512 - bitmask: 1 - id: 3 - sortingID: -1 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1131035579 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1131035576} + m_Mesh: {fileID: -6868877749306711964, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &1141968805 Material: serializedVersion: 8 @@ -5637,6 +6672,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -5662,6 +6698,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &1144878249 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1144878250} + - component: {fileID: 1144878252} + - component: {fileID: 1144878251} + m_Layer: 0 + m_Name: SM_CivilHelpDesk (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1144878250 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144878249} + m_LocalRotation: {x: -0.49991274, y: 0.50008726, z: 0.49991274, w: 0.50008726} + m_LocalPosition: {x: -1.99, y: 0, z: -17.18} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: -89.98, y: 90, z: 0} +--- !u!23 &1144878251 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144878249} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1144878252 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1144878249} + m_Mesh: {fileID: -6868877749306711964, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &1172429692 Material: serializedVersion: 8 @@ -5757,6 +6876,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -5782,6 +6902,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &1173866691 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1173866692} + - component: {fileID: 1173866694} + - component: {fileID: 1173866693} + m_Layer: 0 + m_Name: SM_Trash40 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1173866692 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1173866691} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.83, y: -0, z: -10.09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1173866693 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1173866691} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1173866694 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1173866691} + m_Mesh: {fileID: -4576009640831035537, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &1205439905 Material: serializedVersion: 8 @@ -5877,6 +7080,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -6001,6 +7205,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -6026,6 +7231,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &1247609937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1247609938} + - component: {fileID: 1247609940} + - component: {fileID: 1247609939} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1247609938 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1247609937} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: -14.02} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1247609939 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1247609937} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1247609940 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1247609937} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!1001 &1248385053 PrefabInstance: m_ObjectHideFlags: 0 @@ -6035,7 +7323,7 @@ PrefabInstance: m_Modifications: - target: {fileID: -8679921383154817045, guid: bf6ff96ab8417344b877372aae602840, type: 3} propertyPath: m_RootOrder - value: 1 + value: 3 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: bf6ff96ab8417344b877372aae602840, type: 3} propertyPath: m_LocalPosition.x @@ -6186,6 +7474,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -6258,7 +7547,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 4 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &1264284071 Material: @@ -6355,6 +7644,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -6380,47 +7670,6 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] ---- !u!114 &1270388431 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationPechatnici_LMA1 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 1 - sortingID: -1 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 --- !u!21 &1271567442 Material: serializedVersion: 8 @@ -6520,6 +7769,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -6640,6 +7890,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -6764,6 +8015,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -6789,6 +8041,172 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &1396918534 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1396918535} + - component: {fileID: 1396918537} + - component: {fileID: 1396918536} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1396918535 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1396918534} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: -22.16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1396918536 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1396918534} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1396918537 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1396918534} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!1 &1410164799 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1410164800} + - component: {fileID: 1410164802} + - component: {fileID: 1410164801} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1410164800 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1410164799} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: 2.05} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1410164801 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1410164799} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1410164802 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1410164799} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &1426084892 Material: serializedVersion: 8 @@ -6884,6 +8302,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -7004,6 +8423,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -7124,6 +8544,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -7244,6 +8665,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -7269,6 +8691,172 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &1481783117 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1481783118} + - component: {fileID: 1481783120} + - component: {fileID: 1481783119} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1481783118 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481783117} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: -22.16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1481783119 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481783117} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1481783120 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481783117} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!1 &1484276057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1484276058} + - component: {fileID: 1484276060} + - component: {fileID: 1484276059} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1484276058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1484276057} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: -5.82} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1484276059 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1484276057} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1484276060 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1484276057} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &1494731367 Material: serializedVersion: 8 @@ -7364,6 +8952,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -7389,6 +8978,336 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &1510447727 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1510447729} + - component: {fileID: 1510447728} + m_Layer: 0 + m_Name: Light Probe Group + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!220 &1510447728 +LightProbeGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510447727} + m_Enabled: 1 + m_SourcePositions: + - {x: 36.986656, y: 0.9280405, z: 1.8940291} + - {x: 36.986656, y: 0.9280405, z: -1} + - {x: 36.986656, y: -1.5367174, z: 1.8940291} + - {x: 36.986656, y: -1.5367174, z: -1} + - {x: 26.778467, y: 0.9280405, z: 1.8940291} + - {x: 26.778467, y: 0.9280405, z: -1} + - {x: 26.778467, y: -1.5367174, z: 1.8940291} + - {x: 26.778467, y: -1.5367174, z: -1} + - {x: 36.986656, y: 6.2134132, z: 1.8940291} + - {x: 36.986656, y: 6.2134132, z: -1} + - {x: 26.778467, y: 6.2134132, z: 1.8940291} + - {x: 26.778467, y: 6.2134132, z: -1} + - {x: 36.986656, y: 4.0871143, z: 1.8940291} + - {x: 36.986656, y: 4.0871143, z: -1} + - {x: 26.778467, y: 4.0871143, z: 1.8940291} + - {x: 26.778467, y: 4.0871143, z: -1} + - {x: 36.986656, y: 0.9280405, z: 7.6046605} + - {x: 36.986656, y: -1.5367174, z: 7.6046605} + - {x: 26.778467, y: 0.9280405, z: 7.6046605} + - {x: 26.778467, y: -1.5367174, z: 7.6046605} + - {x: 36.986656, y: 6.2134132, z: 7.6046605} + - {x: 26.778467, y: 6.2134132, z: 7.6046605} + - {x: 36.986656, y: 4.0871143, z: 7.6046605} + - {x: 26.778467, y: 4.0871143, z: 7.6046605} + - {x: 36.986656, y: 0.9280405, z: 4.9923506} + - {x: 36.986656, y: -1.5367174, z: 4.9923506} + - {x: 26.778467, y: 0.9280405, z: 4.9923506} + - {x: 26.778467, y: -1.5367174, z: 4.9923506} + - {x: 36.986656, y: 6.2134132, z: 4.9923506} + - {x: 26.778467, y: 6.2134132, z: 4.9923506} + - {x: 36.986656, y: 4.0871143, z: 4.9923506} + - {x: 26.778467, y: 4.0871143, z: 4.9923506} + - {x: -101.609505, y: 0.9280405, z: 1.8940291} + - {x: -101.609505, y: 0.9280405, z: -1} + - {x: -101.609505, y: -1.5367174, z: 1.8940291} + - {x: -101.609505, y: -1.5367174, z: -1} + - {x: -101.609505, y: 6.2134132, z: 1.8940291} + - {x: -101.609505, y: 6.2134132, z: -1} + - {x: -101.609505, y: 4.0871143, z: 1.8940291} + - {x: -101.609505, y: 4.0871143, z: -1} + - {x: -101.609505, y: 0.9280405, z: 7.6046605} + - {x: -101.609505, y: -1.5367174, z: 7.6046605} + - {x: -101.609505, y: 6.2134132, z: 7.6046605} + - {x: -101.609505, y: 4.0871143, z: 7.6046605} + - {x: -101.609505, y: 0.9280405, z: 4.9923506} + - {x: -101.609505, y: -1.5367174, z: 4.9923506} + - {x: -101.609505, y: 6.2134132, z: 4.9923506} + - {x: -101.609505, y: 4.0871143, z: 4.9923506} + - {x: -88.51214, y: 0.9280405, z: 1.8940291} + - {x: -88.51214, y: 0.9280405, z: -1} + - {x: -88.51214, y: -1.5367174, z: 1.8940291} + - {x: -88.51214, y: -1.5367174, z: -1} + - {x: -88.51214, y: 6.2134132, z: 1.8940291} + - {x: -88.51214, y: 6.2134132, z: -1} + - {x: -88.51214, y: 4.0871143, z: 1.8940291} + - {x: -88.51214, y: 4.0871143, z: -1} + - {x: -88.51214, y: 0.9280405, z: 7.6046605} + - {x: -88.51214, y: -1.5367174, z: 7.6046605} + - {x: -88.51214, y: 6.2134132, z: 7.6046605} + - {x: -88.51214, y: 4.0871143, z: 7.6046605} + - {x: -88.51214, y: 0.9280405, z: 4.9923506} + - {x: -88.51214, y: -1.5367174, z: 4.9923506} + - {x: -88.51214, y: 6.2134132, z: 4.9923506} + - {x: -88.51214, y: 4.0871143, z: 4.9923506} + - {x: -88.51214, y: 0.9280405, z: 1.8940291} + - {x: -88.51214, y: 0.9280405, z: -1} + - {x: -88.51214, y: -1.5367174, z: 1.8940291} + - {x: -88.51214, y: -1.5367174, z: -1} + - {x: -88.51214, y: 6.2134132, z: 1.8940291} + - {x: -88.51214, y: 6.2134132, z: -1} + - {x: -88.51214, y: 4.0871143, z: 1.8940291} + - {x: -88.51214, y: 4.0871143, z: -1} + - {x: -88.51214, y: 0.9280405, z: 7.6046605} + - {x: -88.51214, y: -1.5367174, z: 7.6046605} + - {x: -88.51214, y: 6.2134132, z: 7.6046605} + - {x: -88.51214, y: 4.0871143, z: 7.6046605} + - {x: -88.51214, y: 0.9280405, z: 4.9923506} + - {x: -88.51214, y: -1.5367174, z: 4.9923506} + - {x: -88.51214, y: 6.2134132, z: 4.9923506} + - {x: -88.51214, y: 4.0871143, z: 4.9923506} + - {x: -72.351585, y: 0.9280405, z: 1.8940291} + - {x: -72.351585, y: 0.9280405, z: -1} + - {x: -72.351585, y: -1.5367174, z: 1.8940291} + - {x: -72.351585, y: -1.5367174, z: -1} + - {x: -72.351585, y: 6.2134132, z: 1.8940291} + - {x: -72.351585, y: 6.2134132, z: -1} + - {x: -72.351585, y: 4.0871143, z: 1.8940291} + - {x: -72.351585, y: 4.0871143, z: -1} + - {x: -72.351585, y: 0.9280405, z: 7.6046605} + - {x: -72.351585, y: -1.5367174, z: 7.6046605} + - {x: -72.351585, y: 6.2134132, z: 7.6046605} + - {x: -72.351585, y: 4.0871143, z: 7.6046605} + - {x: -72.351585, y: 0.9280405, z: 4.9923506} + - {x: -72.351585, y: -1.5367174, z: 4.9923506} + - {x: -72.351585, y: 6.2134132, z: 4.9923506} + - {x: -72.351585, y: 4.0871143, z: 4.9923506} + - {x: -55.197937, y: 0.9280405, z: 1.8940291} + - {x: -55.197937, y: 0.9280405, z: -1} + - {x: -55.197937, y: -1.5367174, z: 1.8940291} + - {x: -55.197937, y: -1.5367174, z: -1} + - {x: -55.197937, y: 6.2134132, z: 1.8940291} + - {x: -55.197937, y: 6.2134132, z: -1} + - {x: -55.197937, y: 4.0871143, z: 1.8940291} + - {x: -55.197937, y: 4.0871143, z: -1} + - {x: -55.197937, y: 0.9280405, z: 7.6046605} + - {x: -55.197937, y: -1.5367174, z: 7.6046605} + - {x: -55.197937, y: 6.2134132, z: 7.6046605} + - {x: -55.197937, y: 4.0871143, z: 7.6046605} + - {x: -55.197937, y: 0.9280405, z: 4.9923506} + - {x: -55.197937, y: -1.5367174, z: 4.9923506} + - {x: -55.197937, y: 6.2134132, z: 4.9923506} + - {x: -55.197937, y: 4.0871143, z: 4.9923506} + - {x: -26.036728, y: 0.9280405, z: 1.8940291} + - {x: -26.036728, y: 0.9280405, z: -1} + - {x: -26.036728, y: -1.5367174, z: 1.8940291} + - {x: -26.036728, y: -1.5367174, z: -1} + - {x: -26.036728, y: 6.2134132, z: 1.8940291} + - {x: -26.036728, y: 6.2134132, z: -1} + - {x: -26.036728, y: 4.0871143, z: 1.8940291} + - {x: -26.036728, y: 4.0871143, z: -1} + - {x: -26.036728, y: 0.9280405, z: 7.6046605} + - {x: -26.036728, y: -1.5367174, z: 7.6046605} + - {x: -26.036728, y: 6.2134132, z: 7.6046605} + - {x: -26.036728, y: 4.0871143, z: 7.6046605} + - {x: -26.036728, y: 0.9280405, z: 4.9923506} + - {x: -26.036728, y: -1.5367174, z: 4.9923506} + - {x: -26.036728, y: 6.2134132, z: 4.9923506} + - {x: -26.036728, y: 4.0871143, z: 4.9923506} + - {x: -21.432327, y: 0.9280405, z: 1.8940291} + - {x: -21.432327, y: 0.9280405, z: -1} + - {x: -21.432327, y: -1.5367174, z: 1.8940291} + - {x: -21.432327, y: -1.5367174, z: -1} + - {x: -21.432327, y: 6.2134132, z: 1.8940291} + - {x: -21.432327, y: 6.2134132, z: -1} + - {x: -21.432327, y: 4.0871143, z: 1.8940291} + - {x: -21.432327, y: 4.0871143, z: -1} + - {x: -21.432327, y: 0.9280405, z: 7.6046605} + - {x: -21.432327, y: -1.5367174, z: 7.6046605} + - {x: -21.432327, y: 6.2134132, z: 7.6046605} + - {x: -21.432327, y: 4.0871143, z: 7.6046605} + - {x: -21.432327, y: 0.9280405, z: 4.9923506} + - {x: -21.432327, y: -1.5367174, z: 4.9923506} + - {x: -21.432327, y: 6.2134132, z: 4.9923506} + - {x: -21.432327, y: 4.0871143, z: 4.9923506} + - {x: -16.737644, y: 0.9280405, z: 1.8940291} + - {x: -16.737644, y: 0.9280405, z: -1} + - {x: -16.737644, y: -1.5367174, z: 1.8940291} + - {x: -16.737644, y: -1.5367174, z: -1} + - {x: -16.737644, y: 6.2134132, z: 1.8940291} + - {x: -16.737644, y: 6.2134132, z: -1} + - {x: -16.737644, y: 4.0871143, z: 1.8940291} + - {x: -16.737644, y: 4.0871143, z: -1} + - {x: -16.737644, y: 0.9280405, z: 7.6046605} + - {x: -16.737644, y: -1.5367174, z: 7.6046605} + - {x: -16.737644, y: 6.2134132, z: 7.6046605} + - {x: -16.737644, y: 4.0871143, z: 7.6046605} + - {x: -16.737644, y: 0.9280405, z: 4.9923506} + - {x: -16.737644, y: -1.5367174, z: 4.9923506} + - {x: -16.737644, y: 6.2134132, z: 4.9923506} + - {x: -16.737644, y: 4.0871143, z: 4.9923506} + - {x: -12.674937, y: 0.9280405, z: 1.8940291} + - {x: -12.674937, y: 0.9280405, z: -1} + - {x: -12.674937, y: -1.5367174, z: 1.8940291} + - {x: -12.674937, y: -1.5367174, z: -1} + - {x: -12.674937, y: 6.2134132, z: 1.8940291} + - {x: -12.674937, y: 6.2134132, z: -1} + - {x: -12.674937, y: 4.0871143, z: 1.8940291} + - {x: -12.674937, y: 4.0871143, z: -1} + - {x: -12.674937, y: 0.9280405, z: 7.6046605} + - {x: -12.674937, y: -1.5367174, z: 7.6046605} + - {x: -12.674937, y: 6.2134132, z: 7.6046605} + - {x: -12.674937, y: 4.0871143, z: 7.6046605} + - {x: -12.674937, y: 0.9280405, z: 4.9923506} + - {x: -12.674937, y: -1.5367174, z: 4.9923506} + - {x: -12.674937, y: 6.2134132, z: 4.9923506} + - {x: -12.674937, y: 4.0871143, z: 4.9923506} + - {x: -8.521949, y: 0.9280405, z: 1.8940291} + - {x: -8.521949, y: 0.9280405, z: -1} + - {x: -8.521949, y: -1.5367174, z: 1.8940291} + - {x: -8.521949, y: -1.5367174, z: -1} + - {x: -8.521949, y: 6.2134132, z: 1.8940291} + - {x: -8.521949, y: 6.2134132, z: -1} + - {x: -8.521949, y: 4.0871143, z: 1.8940291} + - {x: -8.521949, y: 4.0871143, z: -1} + - {x: -8.521949, y: 0.9280405, z: 7.6046605} + - {x: -8.521949, y: -1.5367174, z: 7.6046605} + - {x: -8.521949, y: 6.2134132, z: 7.6046605} + - {x: -8.521949, y: 4.0871143, z: 7.6046605} + - {x: -8.521949, y: 0.9280405, z: 4.9923506} + - {x: -8.521949, y: -1.5367174, z: 4.9923506} + - {x: -8.521949, y: 6.2134132, z: 4.9923506} + - {x: -8.521949, y: 4.0871143, z: 4.9923506} + - {x: -3.8272667, y: 0.9280405, z: 1.8940291} + - {x: -3.8272667, y: 0.9280405, z: -1} + - {x: -3.8272667, y: -1.5367174, z: 1.8940291} + - {x: -3.8272667, y: -1.5367174, z: -1} + - {x: -3.8272667, y: 6.2134132, z: 1.8940291} + - {x: -3.8272667, y: 6.2134132, z: -1} + - {x: -3.8272667, y: 4.0871143, z: 1.8940291} + - {x: -3.8272667, y: 4.0871143, z: -1} + - {x: -3.8272667, y: 0.9280405, z: 7.6046605} + - {x: -3.8272667, y: -1.5367174, z: 7.6046605} + - {x: -3.8272667, y: 6.2134132, z: 7.6046605} + - {x: -3.8272667, y: 4.0871143, z: 7.6046605} + - {x: -3.8272667, y: 0.9280405, z: 4.9923506} + - {x: -3.8272667, y: -1.5367174, z: 4.9923506} + - {x: -3.8272667, y: 6.2134132, z: 4.9923506} + - {x: -3.8272667, y: 4.0871143, z: 4.9923506} + - {x: 0.23544121, y: 0.9280405, z: 1.8940291} + - {x: 0.23544121, y: 0.9280405, z: -1} + - {x: 0.23544121, y: -1.5367174, z: 1.8940291} + - {x: 0.23544121, y: -1.5367174, z: -1} + - {x: 0.23544121, y: 6.2134132, z: 1.8940291} + - {x: 0.23544121, y: 6.2134132, z: -1} + - {x: 0.23544121, y: 4.0871143, z: 1.8940291} + - {x: 0.23544121, y: 4.0871143, z: -1} + - {x: 0.23544121, y: 0.9280405, z: 7.6046605} + - {x: 0.23544121, y: -1.5367174, z: 7.6046605} + - {x: 0.23544121, y: 6.2134132, z: 7.6046605} + - {x: 0.23544121, y: 4.0871143, z: 7.6046605} + - {x: 0.23544121, y: 0.9280405, z: 4.9923506} + - {x: 0.23544121, y: -1.5367174, z: 4.9923506} + - {x: 0.23544121, y: 6.2134132, z: 4.9923506} + - {x: 0.23544121, y: 4.0871143, z: 4.9923506} + - {x: 4.1175823, y: 0.9280405, z: 1.8940291} + - {x: 4.1175823, y: 0.9280405, z: -1} + - {x: 4.1175823, y: -1.5367174, z: 1.8940291} + - {x: 4.1175823, y: -1.5367174, z: -1} + - {x: 4.1175823, y: 6.2134132, z: 1.8940291} + - {x: 4.1175823, y: 6.2134132, z: -1} + - {x: 4.1175823, y: 4.0871143, z: 1.8940291} + - {x: 4.1175823, y: 4.0871143, z: -1} + - {x: 4.1175823, y: 0.9280405, z: 7.6046605} + - {x: 4.1175823, y: -1.5367174, z: 7.6046605} + - {x: 4.1175823, y: 6.2134132, z: 7.6046605} + - {x: 4.1175823, y: 4.0871143, z: 7.6046605} + - {x: 4.1175823, y: 0.9280405, z: 4.9923506} + - {x: 4.1175823, y: -1.5367174, z: 4.9923506} + - {x: 4.1175823, y: 6.2134132, z: 4.9923506} + - {x: 4.1175823, y: 4.0871143, z: 4.9923506} + - {x: 7.909443, y: 0.9280405, z: 1.8940291} + - {x: 7.909443, y: 0.9280405, z: -1} + - {x: 7.909443, y: -1.5367174, z: 1.8940291} + - {x: 7.909443, y: -1.5367174, z: -1} + - {x: 7.909443, y: 6.2134132, z: 1.8940291} + - {x: 7.909443, y: 6.2134132, z: -1} + - {x: 7.909443, y: 4.0871143, z: 1.8940291} + - {x: 7.909443, y: 4.0871143, z: -1} + - {x: 7.909443, y: 0.9280405, z: 7.6046605} + - {x: 7.909443, y: -1.5367174, z: 7.6046605} + - {x: 7.909443, y: 6.2134132, z: 7.6046605} + - {x: 7.909443, y: 4.0871143, z: 7.6046605} + - {x: 7.909443, y: 0.9280405, z: 4.9923506} + - {x: 7.909443, y: -1.5367174, z: 4.9923506} + - {x: 7.909443, y: 6.2134132, z: 4.9923506} + - {x: 7.909443, y: 4.0871143, z: 4.9923506} + - {x: 12.152718, y: 0.9280405, z: 1.8940291} + - {x: 12.152718, y: 0.9280405, z: -1} + - {x: 12.152718, y: -1.5367174, z: 1.8940291} + - {x: 12.152718, y: -1.5367174, z: -1} + - {x: 12.152718, y: 6.2134132, z: 1.8940291} + - {x: 12.152718, y: 6.2134132, z: -1} + - {x: 12.152718, y: 4.0871143, z: 1.8940291} + - {x: 12.152718, y: 4.0871143, z: -1} + - {x: 12.152718, y: 0.9280405, z: 7.6046605} + - {x: 12.152718, y: -1.5367174, z: 7.6046605} + - {x: 12.152718, y: 6.2134132, z: 7.6046605} + - {x: 12.152718, y: 4.0871143, z: 7.6046605} + - {x: 12.152718, y: 0.9280405, z: 4.9923506} + - {x: 12.152718, y: -1.5367174, z: 4.9923506} + - {x: 12.152718, y: 6.2134132, z: 4.9923506} + - {x: 12.152718, y: 4.0871143, z: 4.9923506} + - {x: 15.493168, y: 0.9280405, z: 1.8940291} + - {x: 15.493168, y: 0.9280405, z: -1} + - {x: 15.493168, y: -1.5367174, z: 1.8940291} + - {x: 15.493168, y: -1.5367174, z: -1} + - {x: 15.493168, y: 6.2134132, z: 1.8940291} + - {x: 15.493168, y: 6.2134132, z: -1} + - {x: 15.493168, y: 4.0871143, z: 1.8940291} + - {x: 15.493168, y: 4.0871143, z: -1} + - {x: 15.493168, y: 0.9280405, z: 7.6046605} + - {x: 15.493168, y: -1.5367174, z: 7.6046605} + - {x: 15.493168, y: 6.2134132, z: 7.6046605} + - {x: 15.493168, y: 4.0871143, z: 7.6046605} + - {x: 15.493168, y: 0.9280405, z: 4.9923506} + - {x: 15.493168, y: -1.5367174, z: 4.9923506} + - {x: 15.493168, y: 6.2134132, z: 4.9923506} + - {x: 15.493168, y: 4.0871143, z: 4.9923506} + m_Dering: 1 +--- !u!4 &1510447729 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510447727} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -7.07} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &1523670422 Material: serializedVersion: 8 @@ -7484,6 +9403,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -7575,7 +9495,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 8 + m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &1575640334 Material: @@ -7672,6 +9592,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -7792,6 +9713,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -7912,6 +9834,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -8036,6 +9959,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -8156,6 +10080,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -8280,6 +10205,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -8404,6 +10330,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -8429,47 +10356,172 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] ---- !u!114 &1810464612 -MonoBehaviour: +--- !u!1 &1796455774 +GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1796455775} + - component: {fileID: 1796455777} + - component: {fileID: 1796455776} + m_Layer: 0 + m_Name: SM_InfoTable_StationPechatniki + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1796455775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1796455774} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 0.56, y: 3.381, z: -0.06} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1796455776 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1796455774} m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationPechatnici_LM0 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 0 - sortingID: -1 - isImplicit: 1 - area: 39702.82 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1796455777 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1796455774} + m_Mesh: {fileID: 6934501567673054504, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!1 &1807883581 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1807883582} + - component: {fileID: 1807883584} + - component: {fileID: 1807883583} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1807883582 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1807883581} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: -30.39} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1807883583 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1807883581} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1807883584 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1807883581} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!1 &1811868827 GameObject: m_ObjectHideFlags: 1 @@ -8574,7 +10626,7 @@ MonoBehaviour: renderSettingsRTPVSceneView: 0 renderSettingsRTPVWidth: 640 renderSettingsRTPVHeight: 360 - lastBakeTime: 33 + lastBakeTime: 2 enlightenWarningShown: 0 enlightenWarningShown2: 0 lightUIDs: 68db8695 @@ -8610,82 +10662,141 @@ MonoBehaviour: cookie: {fileID: 0} angle: 30 implicitGroups: - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 1105679544} - - {fileID: 704133287} - - {fileID: 704133287} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 704133287} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 704133287} - - {fileID: 1270388431} - - {fileID: 704133287} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1810464612} - - {fileID: 1810464612} - - {fileID: 1810464612} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1810464612} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1810464612} - - {fileID: 1270388431} - - {fileID: 1810464612} - - {fileID: 1810464612} - - {fileID: 1270388431} - - {fileID: 1810464612} - - {fileID: 1810464612} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1270388431} - - {fileID: 1105679544} - - {fileID: 1105679544} - - {fileID: 1105679544} - - {fileID: 627636574} - - {fileID: 1810464612} - - {fileID: 627636574} - - {fileID: 704133287} - - {fileID: 1810464612} - - {fileID: 1810464612} - - {fileID: 704133287} + - {fileID: 368406031} + - {fileID: 4969064} + - {fileID: 629164074} + - {fileID: 4969064} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 399527785} + - {fileID: 880736386} + - {fileID: 880736386} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 880736386} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 880736386} + - {fileID: 4969064} + - {fileID: 880736386} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 629164074} + - {fileID: 4969064} + - {fileID: 629164074} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 4969064} + - {fileID: 399527785} + - {fileID: 399527785} + - {fileID: 1919611026} + - {fileID: 399527785} + - {fileID: 629164074} + - {fileID: 1919611026} + - {fileID: 880736386} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 880736386} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} + - {fileID: 629164074} implicitGroupedObjects: + - {fileID: 0} - {fileID: 35407633} + - {fileID: 139930099} - {fileID: 152508781} + - {fileID: 202951023} + - {fileID: 401649059} + - {fileID: 477531862} + - {fileID: 578996348} + - {fileID: 589857950} + - {fileID: 671310860} + - {fileID: 761209407} + - {fileID: 805527434} + - {fileID: 1073159485} + - {fileID: 1131035576} + - {fileID: 1144878249} + - {fileID: 1173866691} + - {fileID: 1247609937} + - {fileID: 1396918534} + - {fileID: 1410164799} + - {fileID: 1481783117} + - {fileID: 1484276057} + - {fileID: 1796455774} + - {fileID: 1807883581} + - {fileID: 1978595357} + - {fileID: 2029005690} + - {fileID: 2042704589} + - {fileID: 2079134653} + - {fileID: 2088040443} - {fileID: 2115126743} - {fileID: 2115126744} - {fileID: 2115126745} @@ -8757,6 +10868,13 @@ MonoBehaviour: - {fileID: 2115126811} - {fileID: 2115126812} - {fileID: 2115126813} + - {fileID: 2133533714} + - {fileID: 75742455389578130} + - {fileID: 412126346644423680} + - {fileID: 784226877382846844} + - {fileID: 2808768730502494031} + - {fileID: 3395509324419597296} + - {fileID: 8755237329699786413} bounds: - m_Center: {x: 20.0372, y: 8.239153, z: -7.645153} m_Extent: {x: 122.31767, y: 9.763023, z: 15.91474} @@ -8764,10 +10882,12 @@ MonoBehaviour: m_Extent: {x: 144.9, y: 3.251936, z: 14.924087} - m_Center: {x: 35.168854, y: 1.7299999, z: -7.5402107} m_Extent: {x: 107.24707, y: 3.2500014, z: 14.924088} - - m_Center: {x: 28.69925, y: 2.927134, z: -7.645153} - m_Extent: {x: 113.716675, y: 4.447134, z: 15.91474} - - m_Center: {x: 22.982067, y: 3.3571293, z: -7.645153} - m_Extent: {x: 78.54383, y: 4.0171385, z: 15.91474} + - m_Center: {x: 58.113102, y: 2.927134, z: -7.645153} + m_Extent: {x: 84.302826, y: 4.447134, z: 15.91474} + - m_Center: {x: -70.03952, y: 3.3571293, z: -7.645153} + m_Extent: {x: 14.977907, y: 4.0171385, z: 15.91474} + - m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 5000, y: 5000, z: 5000} hasEmissive: 0101010101 uvBuffOffsets: uvBuffLengths: @@ -8780,10 +10900,10 @@ MonoBehaviour: lmGroupMinLOD: lmGroupLODMatrix: serverGetFileList: [] - lightmapHasColor: 0101010101 - lightmapHasMask: 0000000000 - lightmapHasDir: 0000000000 - lightmapHasRNM: 0000000000 + lightmapHasColor: 010101010101 + lightmapHasMask: 000000000000 + lightmapHasDir: 000000000000 + lightmapHasRNM: 000000000001 modifiedAssetPathList: [] modifiedAssets: [] maps: @@ -8800,7 +10920,32 @@ MonoBehaviour: mapsMode: bakedRenderers: - {fileID: 35407635} + - {fileID: 139930101} - {fileID: 152508783} + - {fileID: 202951025} + - {fileID: 401649061} + - {fileID: 477531864} + - {fileID: 578996350} + - {fileID: 589857952} + - {fileID: 671310862} + - {fileID: 761209409} + - {fileID: 805527436} + - {fileID: 1073159487} + - {fileID: 1131035578} + - {fileID: 1144878251} + - {fileID: 1173866693} + - {fileID: 1247609939} + - {fileID: 1396918536} + - {fileID: 1410164801} + - {fileID: 1481783119} + - {fileID: 1484276059} + - {fileID: 1796455776} + - {fileID: 1807883583} + - {fileID: 1978595359} + - {fileID: 2029005692} + - {fileID: 2042704591} + - {fileID: 2079134655} + - {fileID: 2088040445} - {fileID: 2115126671} - {fileID: 2115126672} - {fileID: 2115126673} @@ -8872,82 +11017,121 @@ MonoBehaviour: - {fileID: 2115126739} - {fileID: 2115126740} - {fileID: 2115126741} - bakedIDs: 01000000010000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000030000000200000002000000010000000100000001000000010000000100000001000000010000000200000001000000010000000200000001000000020000000100000001000000010000000000000000000000000000000100000001000000000000000100000001000000010000000000000001000000000000000000000001000000000000000000000001000000010000000100000003000000030000000300000004000000000000000400000002000000000000000000000002000000 + - {fileID: 2133533716} + - {fileID: 2765427450760575419} + - {fileID: 4391902059548871534} + - {fileID: 437607982158934163} + - {fileID: 2934208414704513630} + - {fileID: 5772984932355066713} + - {fileID: 8174268088941557392} + bakedIDs: 010000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000003000000020000000200000001000000010000000100000001000000010000000100000002000000010000000100000001000000020000000100000002000000010000000100000001000000000000000000000000000000010000000100000000000000000000000100000001000000000000000100000000000000010000000100000000000000000000000100000001000000010000000300000003000000040000000300000000000000040000000200000000000000000000000200000000000000000000000000000000000000000000000000000000000000 bakedScaleOffset: - - {x: 0.195793, y: 0.1957442, z: 0.40211013, w: 0.20060219} + - {x: 0.195793, y: 0.1957442, z: 0.6021101, w: 0.20060219} + - {x: 0.035864335, y: 0.04675668, z: 0.4053394, w: 0.92165005} - {x: 0.195793, y: 0.1957442, z: 0.20211014, w: 0.20060219} - - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.6739376} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.67393756} - - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.5117013} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.18722858} - - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.18722858} - - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.18722858} - - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.18722858} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.34946492} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.5117013} - - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.83617395} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.8361739} - - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.34946492} - - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.34946492} - - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.8361739} + - {x: 0.013566411, y: 0.013655513, z: 0.09496993, w: 0.9772843} + - {x: 0.02125048, y: 0.024367714, z: 0.4247155, w: 0.8923195} + - {x: 0.013566467, y: 0.013655571, z: 0.03951726, w: 0.9772843} + - {x: 0.021250512, y: 0.024367744, z: 0.43164676, w: 0.6697801} + - {x: 0.038192973, y: 0.03783125, z: 0.4053071, w: 0.85155594} + - {x: 0.021250494, y: 0.024367725, z: 0.43164676, w: 0.79228795} + - {x: 0.013566462, y: 0.013655567, z: 0.058001485, w: 0.9772843} + - {x: 0.013566473, y: 0.013655577, z: 0.021033032, w: 0.9772843} + - {x: 0.021250512, y: 0.024367744, z: 0.43164676, w: 0.6289441} + - {x: 0.021250486, y: 0.02436772, z: 0.43164676, w: 0.82162434} + - {x: 0.02125051, y: 0.024367742, z: 0.43164676, w: 0.75145197} + - {x: 0.013566479, y: 0.013655583, z: 0.002548796, w: 0.9772843} + - {x: 0.038192995, y: 0.03783127, z: 0.38835868, w: 0.7106884} + - {x: 0.038193006, y: 0.037831284, z: 0.38835868, w: 0.5065084} + - {x: 0.03819298, y: 0.037831254, z: 0.30492398, w: 0.96172076} + - {x: 0.038192995, y: 0.03783127, z: 0.38835868, w: 0.66985244} + - {x: 0.038193002, y: 0.037831277, z: 0.38835868, w: 0.5881805} + - {x: 0.02440913, y: 0.027347736, z: 0.43128428, w: 0.54687625} + - {x: 0.038192995, y: 0.03783127, z: 0.38835868, w: 0.6290165} + - {x: 0.038192973, y: 0.03783125, z: 0.34822285, w: 0.96172076} + - {x: 0.030309834, y: 0.032205556, z: 0.43174428, w: 0.5065728} + - {x: 0.03819304, y: 0.037831318, z: 0.38835868, w: 0.4656724} + - {x: 0.038192984, y: 0.037831258, z: 0.38835868, w: 0.79236037} + - {x: 0.038193006, y: 0.037831284, z: 0.38835868, w: 0.54734445} - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.67393756} - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.5117013} - - {x: 0.19624908, y: 0.19481571, z: 0.0018752305, w: 0.34946495} - - {x: 0.19624908, y: 0.19481571, z: 0.0018752305, w: 0.18722858} - - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.67393756} + - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.5117013} - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.8361739} + - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.67393756} - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.67393756} - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.5117013} - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.34946492} + - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.34946492} + - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.34946492} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.8361739} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.67393756} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.5117013} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.34946492} + - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.18722858} + - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.18722858} + - {x: 0.19624908, y: 0.19481571, z: 0.0018752305, w: 0.34946495} + - {x: 0.19624908, y: 0.19481571, z: 0.0018752305, w: 0.18722858} + - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.8361739} + - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.18722858} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.18722858} + - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.6739376} + - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.83617395} - {x: 0.3884936, y: 0.38709673, z: 0.00065437733, w: 0.0006637903} - - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.5117013} + - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.5117013} - {x: 0.19624901, y: 0.19481564, z: 0.80187523, w: 0.8361739} - - {x: 0.19253327, y: 0.19248888, z: 0.59528184, w: 0.3990545} - - {x: 0.19253327, y: 0.19248888, z: 0.7919008, w: 0.3990545} - {x: 0.19253327, y: 0.19248888, z: 0.39866275, w: 0.3990545} - {x: 0.19253327, y: 0.19248888, z: 0.20204361, w: 0.7896205} - - {x: 0.19253333, y: 0.19248895, z: 0.20204361, w: 0.3990545} - - {x: 0.1925332, y: 0.1924888, z: 0.5952817, w: 0.78962034} - - {x: 0.1925332, y: 0.1924888, z: 0.7919007, w: 0.78962034} - - {x: 0.18273452, y: 0.1826924, z: 0.0019395965, w: 0.001939857} - - {x: 0.19253322, y: 0.19248885, z: 0.5952817, w: 0.5943374} + - {x: 0.19253327, y: 0.19248888, z: 0.59528184, w: 0.3990545} + - {x: 0.19253327, y: 0.19248888, z: 0.7919008, w: 0.3990545} - {x: 0.19253333, y: 0.19248895, z: 0.80204356, w: 0.2005492} + - {x: 0.1925332, y: 0.1924888, z: 0.5952817, w: 0.78962034} - {x: 0.18273452, y: 0.1826924, z: 0.37516433, w: 0.001939857} - - {x: 0.19253331, y: 0.19248894, z: 0.20204361, w: 0.59433746} + - {x: 0.1925332, y: 0.1924888, z: 0.7919007, w: 0.78962034} + - {x: 0.19253322, y: 0.19248885, z: 0.5952817, w: 0.5943374} + - {x: 0.19253333, y: 0.19248895, z: 0.20204361, w: 0.3990545} - {x: 0.18273452, y: 0.1826924, z: 0.18855196, w: 0.001939857} + - {x: 0.19253331, y: 0.19248894, z: 0.20204361, w: 0.59433746} + - {x: 0.18273452, y: 0.1826924, z: 0.0019395965, w: 0.001939857} - {x: 0.19253321, y: 0.19248883, z: 0.79190075, w: 0.5943374} - {x: 0.19253325, y: 0.19248886, z: 0.39866275, w: 0.78962034} - {x: 0.19253325, y: 0.19248886, z: 0.39866275, w: 0.5943374} - - {x: 0.3943885, y: 0.39438975, z: 0.4754012, w: 0.0007477653} - - {x: 0.39438853, y: 0.39438978, z: 0.00074772607, w: 0.4758658} - - {x: 0.47417644, y: 0.4741824, z: 0.00046945282, w: 0.00046867275} - - {x: 0.19579303, y: 0.19574425, z: 0.20211014, w: 0.0020968574} + - {x: 0.38442543, y: 0.38442665, z: 0.46339157, w: 0.0007288752} + - {x: 0.38442546, y: 0.38442668, z: 0.000728837, w: 0.46384448} + - {x: 0.46219775, y: 0.4622036, z: 0.00045759347, w: 0.0004568331} - {x: 0.19579303, y: 0.19574425, z: 0.0021101376, w: 0.20060219} - - {x: 0.18412323, y: 0.18407734, z: 0.47663787, w: 0.7712041} - - {x: 0.19579303, y: 0.19574425, z: 0.0021101376, w: 0.0020968574} + - {x: 0.19579303, y: 0.19574425, z: 0.80211014, w: 0.0020968574} + - {x: 0.1794719, y: 0.17942716, z: 0.46459702, w: 0.7517219} + - {x: 0.1794719, y: 0.17942716, z: 0.6479252, w: 0.5697638} - {x: 0.19579303, y: 0.19574425, z: 0.60211015, w: 0.0020968574} - {x: 0.195793, y: 0.1957442, z: 0.0021101376, w: 0.7961182} - - {x: 0.18412326, y: 0.18407737, z: 0.47663787, w: 0.3978563} + - {x: 0.17947192, y: 0.17942719, z: 0.46459702, w: 0.3878056} - {x: 0.19579303, y: 0.19574425, z: 0.40211016, w: 0.0020968574} - - {x: 0.18412323, y: 0.18407734, z: 0.6647173, w: 0.77120405} - - {x: 0.18412323, y: 0.18407734, z: 0.6647173, w: 0.5845302} + - {x: 0.1794719, y: 0.17942716, z: 0.6479252, w: 0.75172186} + - {x: 0.19579303, y: 0.19574425, z: 0.0021101376, w: 0.0020968574} - {x: 0.19579303, y: 0.19574425, z: 0.0021101376, w: 0.39910752} - - {x: 0.18412326, y: 0.18407737, z: 0.47663787, w: 0.5845302} - - {x: 0.18412326, y: 0.18407737, z: 0.6647173, w: 0.3978563} + - {x: 0.17947192, y: 0.17942719, z: 0.46459702, w: 0.5697638} + - {x: 0.17947192, y: 0.17942719, z: 0.6479252, w: 0.3878056} - {x: 0.195793, y: 0.1957442, z: 0.0021101376, w: 0.59761286} - - {x: 0.19579303, y: 0.19574425, z: 0.80211014, w: 0.0020968574} - - {x: 0.195793, y: 0.1957442, z: 0.6021101, w: 0.20060219} + - {x: 0.19579303, y: 0.19574425, z: 0.20211014, w: 0.0020968574} + - {x: 0.195793, y: 0.1957442, z: 0.40211013, w: 0.20060219} - {x: 0.6117041, y: 0.603272, z: -0.0007514183, w: 0.3154973} - {x: 0.6117043, y: 0.60327214, z: 0.38905182, w: -0.00070391444} - - {x: 0.61170405, y: 0.6032719, z: -0.0007514179, w: 0.5692432} - {x: 1.0024706, y: 0.9886518, z: -0.0012314358, w: -0.0011535842} - - {x: 0.30792218, y: 0.2993489, z: 0.0011437464, w: 0.8721965} + - {x: 0.61170405, y: 0.6032719, z: -0.0007514179, w: 0.5692432} + - {x: 0.30014345, y: 0.29178673, z: 0.0011148531, w: 0.85016304} - {x: 1.00247, y: 0.98865145, z: -0.0012314329, w: 0.41468918} - {x: 0.18950413, y: 0.18928161, z: 0.5613989, w: -0.0009805186} - - {x: 0.11220437, y: 0.11282386, z: 0.8665438, w: -0.0004303079} - - {x: 0.11220438, y: 0.11282387, z: 0.30629328, w: 0.8705722} + - {x: 0.10936986, y: 0.1099737, z: 0.8446531, w: -0.00041943742} + - {x: 0.10936987, y: 0.10997371, z: 0.29855567, w: 0.84857976} - {x: 0.18950397, y: 0.18928146, z: 0.7529164, w: -0.0009805151} - bakedVertexOffset: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff + - {x: 0.02125051, y: 0.024367742, z: 0.43164676, w: 0.71061605} + - {x: 0.021250486, y: 0.02436772, z: 0.4052963, w: 0.8923195} + - {x: 0.013566459, y: 0.013655562, z: 0.07648571, w: 0.9772843} + - {x: 0.03819299, y: 0.037831265, z: 0.38835868, w: 0.7515244} + - {x: 0.024409126, y: 0.027347732, z: 0.43128428, w: 0.5877123} + - {x: 0.03030991, y: 0.03220563, z: 0.43174434, w: 0.46573675} + - {x: 0.035863925, y: 0.04675627, z: 0.42369667, w: 0.9216501} + bakedVertexOffset: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff bakedVertexColorMesh: - {fileID: 0} - {fileID: 0} @@ -9022,6 +11206,38 @@ MonoBehaviour: - {fileID: 0} - {fileID: 0} - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} nonBakedRenderers: [] bakedLights: - {fileID: 227770565} @@ -9052,7 +11268,32 @@ MonoBehaviour: mapsMode: bakedRenderers: - {fileID: 35407635} + - {fileID: 139930101} - {fileID: 152508783} + - {fileID: 202951025} + - {fileID: 401649061} + - {fileID: 477531864} + - {fileID: 578996350} + - {fileID: 589857952} + - {fileID: 671310862} + - {fileID: 761209409} + - {fileID: 805527436} + - {fileID: 1073159487} + - {fileID: 1131035578} + - {fileID: 1144878251} + - {fileID: 1173866693} + - {fileID: 1247609939} + - {fileID: 1396918536} + - {fileID: 1410164801} + - {fileID: 1481783119} + - {fileID: 1484276059} + - {fileID: 1796455776} + - {fileID: 1807883583} + - {fileID: 1978595359} + - {fileID: 2029005692} + - {fileID: 2042704591} + - {fileID: 2079134655} + - {fileID: 2088040445} - {fileID: 2115126671} - {fileID: 2115126672} - {fileID: 2115126673} @@ -9124,83 +11365,122 @@ MonoBehaviour: - {fileID: 2115126739} - {fileID: 2115126740} - {fileID: 2115126741} + - {fileID: 2133533716} + - {fileID: 2765427450760575419} + - {fileID: 4391902059548871534} + - {fileID: 437607982158934163} + - {fileID: 2934208414704513630} + - {fileID: 5772984932355066713} + - {fileID: 8174268088941557392} bakedRenderersTerrain: [] - bakedIDs: 01000000010000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000030000000200000002000000010000000100000001000000010000000100000001000000010000000200000001000000010000000200000001000000020000000100000001000000010000000000000000000000000000000000000001000000000000000100000001000000010000000000000001000000000000000100000001000000000000000000000001000000010000000100000003000000030000000300000004000000000000000400000002000000000000000000000002000000 + bakedIDs: 010000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000003000000020000000200000001000000010000000100000001000000010000000100000002000000010000000100000001000000020000000100000002000000010000000100000001000000000000000000000000000000010000000100000000000000000000000100000001000000000000000100000000000000010000000100000000000000000000000100000001000000010000000300000003000000040000000300000000000000040000000200000000000000000000000200000000000000000000000000000000000000000000000000000000000000 bakedIDsTerrain: bakedScaleOffset: - - {x: 0.195793, y: 0.1957442, z: 0.40211013, w: 0.20060219} - - {x: 0.195793, y: 0.1957442, z: 0.20211013, w: 0.20060219} - - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.6739376} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.67393756} - - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.5117013} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.18722859} - - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.18722859} - - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.18722859} - - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.18722859} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.34946495} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.5117013} - - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.83617395} - - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.8361739} - - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.34946495} - - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.34946495} - - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.8361739} + - {x: 0.195793, y: 0.1957442, z: 0.6021101, w: 0.20060219} + - {x: 0.035864335, y: 0.04675668, z: 0.4053394, w: 0.92165005} + - {x: 0.195793, y: 0.1957442, z: 0.20211014, w: 0.20060219} + - {x: 0.013566411, y: 0.013655513, z: 0.09496993, w: 0.9772843} + - {x: 0.02125048, y: 0.024367714, z: 0.4247155, w: 0.8923195} + - {x: 0.013566467, y: 0.013655571, z: 0.03951726, w: 0.9772843} + - {x: 0.021250512, y: 0.024367744, z: 0.43164676, w: 0.6697801} + - {x: 0.038192973, y: 0.03783125, z: 0.4053071, w: 0.85155594} + - {x: 0.021250494, y: 0.024367725, z: 0.43164676, w: 0.79228795} + - {x: 0.013566462, y: 0.013655567, z: 0.058001485, w: 0.9772843} + - {x: 0.013566473, y: 0.013655577, z: 0.021033032, w: 0.9772843} + - {x: 0.021250512, y: 0.024367744, z: 0.43164676, w: 0.6289441} + - {x: 0.021250486, y: 0.02436772, z: 0.43164676, w: 0.82162434} + - {x: 0.02125051, y: 0.024367742, z: 0.43164676, w: 0.75145197} + - {x: 0.013566479, y: 0.013655583, z: 0.002548796, w: 0.9772843} + - {x: 0.038192995, y: 0.03783127, z: 0.38835868, w: 0.7106884} + - {x: 0.038193006, y: 0.037831284, z: 0.38835868, w: 0.5065084} + - {x: 0.03819298, y: 0.037831254, z: 0.30492398, w: 0.96172076} + - {x: 0.038192995, y: 0.03783127, z: 0.38835868, w: 0.66985244} + - {x: 0.038193002, y: 0.037831277, z: 0.38835868, w: 0.5881805} + - {x: 0.02440913, y: 0.027347736, z: 0.43128428, w: 0.54687625} + - {x: 0.038192995, y: 0.03783127, z: 0.38835868, w: 0.6290165} + - {x: 0.038192973, y: 0.03783125, z: 0.34822285, w: 0.96172076} + - {x: 0.030309834, y: 0.032205556, z: 0.43174428, w: 0.5065728} + - {x: 0.03819304, y: 0.037831318, z: 0.38835868, w: 0.4656724} + - {x: 0.038192984, y: 0.037831258, z: 0.38835868, w: 0.79236037} + - {x: 0.038193006, y: 0.037831284, z: 0.38835868, w: 0.54734445} - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.67393756} - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.5117013} - - {x: 0.19624908, y: 0.19481571, z: 0.0018752305, w: 0.34946495} - - {x: 0.19624908, y: 0.19481571, z: 0.0018752305, w: 0.18722859} - - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.67393756} + - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.5117013} - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.8361739} + - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.67393756} - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.67393756} - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.5117013} - - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.34946495} + - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.34946492} + - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.34946492} + - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.34946492} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.8361739} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.67393756} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.5117013} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.34946492} + - {x: 0.19624907, y: 0.1948157, z: 0.80187523, w: 0.18722858} + - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.18722858} + - {x: 0.19624908, y: 0.19481571, z: 0.0018752305, w: 0.34946495} + - {x: 0.19624908, y: 0.19481571, z: 0.0018752305, w: 0.18722858} + - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.8361739} + - {x: 0.19624907, y: 0.1948157, z: 0.40187523, w: 0.18722858} + - {x: 0.19624907, y: 0.1948157, z: 0.20187525, w: 0.18722858} + - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.6739376} + - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.83617395} - {x: 0.3884936, y: 0.38709673, z: 0.00065437733, w: 0.0006637903} - - {x: 0.19624907, y: 0.1948157, z: 0.6018752, w: 0.5117013} + - {x: 0.19624907, y: 0.1948157, z: 0.0018752305, w: 0.5117013} - {x: 0.19624901, y: 0.19481564, z: 0.80187523, w: 0.8361739} - - {x: 0.19253327, y: 0.19248888, z: 0.39866272, w: 0.5943374} - - {x: 0.19253327, y: 0.19248888, z: 0.39866272, w: 0.78962034} + - {x: 0.19253327, y: 0.19248888, z: 0.39866275, w: 0.3990545} + - {x: 0.19253327, y: 0.19248888, z: 0.20204361, w: 0.7896205} + - {x: 0.19253327, y: 0.19248888, z: 0.59528184, w: 0.3990545} - {x: 0.19253327, y: 0.19248888, z: 0.7919008, w: 0.3990545} - - {x: 0.19253327, y: 0.19248888, z: 0.5952817, w: 0.3990545} - - {x: 0.19253333, y: 0.19248895, z: 0.2020436, w: 0.3990545} - - {x: 0.19253321, y: 0.19248883, z: 0.5952817, w: 0.78962034} - - {x: 0.19253321, y: 0.19248883, z: 0.79190075, w: 0.78962034} - - {x: 0.18273453, y: 0.18269242, z: 0.0019395964, w: 0.0019398569} - - {x: 0.19253322, y: 0.19248885, z: 0.5952817, w: 0.5943374} - {x: 0.19253333, y: 0.19248895, z: 0.80204356, w: 0.2005492} - - {x: 0.18273453, y: 0.18269242, z: 0.18855198, w: 0.0019398569} - - {x: 0.19253331, y: 0.19248894, z: 0.2020436, w: 0.59433746} - - {x: 0.18273452, y: 0.1826924, z: 0.37516436, w: 0.001939857} - - {x: 0.19253322, y: 0.19248885, z: 0.79190075, w: 0.5943374} - - {x: 0.19253327, y: 0.19248888, z: 0.39866272, w: 0.3990545} - - {x: 0.19253327, y: 0.19248888, z: 0.2020436, w: 0.7896205} - - {x: 0.3943885, y: 0.39438975, z: 0.4754012, w: 0.0007477653} - - {x: 0.39438853, y: 0.39438978, z: 0.00074772607, w: 0.4758658} - - {x: 0.47417644, y: 0.4741824, z: 0.00046945282, w: 0.00046867275} - - {x: 0.18412323, y: 0.18407734, z: 0.6647173, w: 0.5845302} - - {x: 0.19579302, y: 0.19574423, z: 0.0021101376, w: 0.3991075} - - {x: 0.18412323, y: 0.18407734, z: 0.47663787, w: 0.7712041} + - {x: 0.1925332, y: 0.1924888, z: 0.5952817, w: 0.78962034} + - {x: 0.18273452, y: 0.1826924, z: 0.37516433, w: 0.001939857} + - {x: 0.1925332, y: 0.1924888, z: 0.7919007, w: 0.78962034} + - {x: 0.19253322, y: 0.19248885, z: 0.5952817, w: 0.5943374} + - {x: 0.19253333, y: 0.19248895, z: 0.20204361, w: 0.3990545} + - {x: 0.18273452, y: 0.1826924, z: 0.18855196, w: 0.001939857} + - {x: 0.19253331, y: 0.19248894, z: 0.20204361, w: 0.59433746} + - {x: 0.18273452, y: 0.1826924, z: 0.0019395965, w: 0.001939857} + - {x: 0.19253321, y: 0.19248883, z: 0.79190075, w: 0.5943374} + - {x: 0.19253325, y: 0.19248886, z: 0.39866275, w: 0.78962034} + - {x: 0.19253325, y: 0.19248886, z: 0.39866275, w: 0.5943374} + - {x: 0.38442543, y: 0.38442665, z: 0.46339157, w: 0.0007288752} + - {x: 0.38442546, y: 0.38442668, z: 0.000728837, w: 0.46384448} + - {x: 0.46219775, y: 0.4622036, z: 0.00045759347, w: 0.0004568331} + - {x: 0.19579303, y: 0.19574425, z: 0.0021101376, w: 0.20060219} + - {x: 0.19579303, y: 0.19574425, z: 0.80211014, w: 0.0020968574} + - {x: 0.1794719, y: 0.17942716, z: 0.46459702, w: 0.7517219} + - {x: 0.1794719, y: 0.17942716, z: 0.6479252, w: 0.5697638} - {x: 0.19579303, y: 0.19574425, z: 0.60211015, w: 0.0020968574} - - {x: 0.19579302, y: 0.19574423, z: 0.0021101376, w: 0.20060219} - - {x: 0.195793, y: 0.1957442, z: 0.0021101376, w: 0.79611814} - - {x: 0.18412326, y: 0.18407737, z: 0.47663787, w: 0.3978563} - - {x: 0.19579302, y: 0.19574423, z: 0.80211014, w: 0.0020968574} - - {x: 0.18412323, y: 0.18407734, z: 0.6647173, w: 0.77120405} + - {x: 0.195793, y: 0.1957442, z: 0.0021101376, w: 0.7961182} + - {x: 0.17947192, y: 0.17942719, z: 0.46459702, w: 0.3878056} - {x: 0.19579303, y: 0.19574425, z: 0.40211016, w: 0.0020968574} + - {x: 0.1794719, y: 0.17942716, z: 0.6479252, w: 0.75172186} - {x: 0.19579303, y: 0.19574425, z: 0.0021101376, w: 0.0020968574} - - {x: 0.18412326, y: 0.18407737, z: 0.47663787, w: 0.5845302} - - {x: 0.18412326, y: 0.18407737, z: 0.6647173, w: 0.3978563} - - {x: 0.195793, y: 0.1957442, z: 0.0021101376, w: 0.5976128} + - {x: 0.19579303, y: 0.19574425, z: 0.0021101376, w: 0.39910752} + - {x: 0.17947192, y: 0.17942719, z: 0.46459702, w: 0.5697638} + - {x: 0.17947192, y: 0.17942719, z: 0.6479252, w: 0.3878056} + - {x: 0.195793, y: 0.1957442, z: 0.0021101376, w: 0.59761286} - {x: 0.19579303, y: 0.19574425, z: 0.20211014, w: 0.0020968574} - - {x: 0.195793, y: 0.1957442, z: 0.6021101, w: 0.20060219} + - {x: 0.195793, y: 0.1957442, z: 0.40211013, w: 0.20060219} - {x: 0.6117041, y: 0.603272, z: -0.0007514183, w: 0.3154973} - {x: 0.6117043, y: 0.60327214, z: 0.38905182, w: -0.00070391444} - - {x: 0.61170405, y: 0.6032719, z: -0.0007514179, w: 0.5692432} - {x: 1.0024706, y: 0.9886518, z: -0.0012314358, w: -0.0011535842} - - {x: 0.30792218, y: 0.2993489, z: 0.0011437464, w: 0.8721965} + - {x: 0.61170405, y: 0.6032719, z: -0.0007514179, w: 0.5692432} + - {x: 0.30014345, y: 0.29178673, z: 0.0011148531, w: 0.85016304} - {x: 1.00247, y: 0.98865145, z: -0.0012314329, w: 0.41468918} - - {x: 0.18950413, y: 0.18928161, z: 0.561399, w: -0.0009805186} - - {x: 0.11220437, y: 0.11282386, z: 0.8665438, w: -0.0004303079} - - {x: 0.11220438, y: 0.11282387, z: 0.30629328, w: 0.8705722} - - {x: 0.18950397, y: 0.18928146, z: 0.75291646, w: -0.0009805151} + - {x: 0.18950413, y: 0.18928161, z: 0.5613989, w: -0.0009805186} + - {x: 0.10936986, y: 0.1099737, z: 0.8446531, w: -0.00041943742} + - {x: 0.10936987, y: 0.10997371, z: 0.29855567, w: 0.84857976} + - {x: 0.18950397, y: 0.18928146, z: 0.7529164, w: -0.0009805151} + - {x: 0.02125051, y: 0.024367742, z: 0.43164676, w: 0.71061605} + - {x: 0.021250486, y: 0.02436772, z: 0.4052963, w: 0.8923195} + - {x: 0.013566459, y: 0.013655562, z: 0.07648571, w: 0.9772843} + - {x: 0.03819299, y: 0.037831265, z: 0.38835868, w: 0.7515244} + - {x: 0.024409126, y: 0.027347732, z: 0.43128428, w: 0.5877123} + - {x: 0.03030991, y: 0.03220563, z: 0.43174434, w: 0.46573675} + - {x: 0.035863925, y: 0.04675627, z: 0.42369667, w: 0.9216501} bakedScaleOffsetTerrain: [] bakedVertexColorMesh: - {fileID: 0} @@ -9276,6 +11556,38 @@ MonoBehaviour: - {fileID: 0} - {fileID: 0} - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} nonBakedRenderers: [] --- !u!4 &1811868829 Transform: @@ -9290,7 +11602,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 3 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &1817329251 Material: @@ -9391,6 +11703,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -9511,6 +11824,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -9635,6 +11949,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -9755,6 +12070,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -9875,6 +12191,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -9900,6 +12217,47 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!114 &1919611026 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationPechatnici_LMA4 + m_EditorClassIdentifier: + resolution: 512 + bitmask: 1 + id: 4 + sortingID: 5 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!21 &1940622781 Material: serializedVersion: 8 @@ -9999,6 +12357,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -10123,6 +12482,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -10248,6 +12608,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -10273,6 +12634,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &1978595357 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1978595358} + - component: {fileID: 1978595360} + - component: {fileID: 1978595359} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &1978595358 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1978595357} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: -30.39} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1978595359 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1978595357} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1978595360 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1978595357} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &1978613254 Material: serializedVersion: 8 @@ -10368,6 +12812,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -10393,6 +12838,120 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1001 &2014823643 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Name + value: CanvasHelpTrains + objectReference: {fileID: 0} + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_RootOrder + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 587 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 247 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} +--- !u!1 &2014823644 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + m_PrefabInstance: {fileID: 2014823643} + m_PrefabAsset: {fileID: 0} --- !u!21 &2017679683 Material: serializedVersion: 8 @@ -10488,6 +13047,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -10612,6 +13172,7 @@ Material: - _DstBlend: 0 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -10637,6 +13198,302 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &2029005690 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2029005691} + - component: {fileID: 2029005693} + - component: {fileID: 2029005692} + m_Layer: 0 + m_Name: SM_InfoTable_Arc_Exit.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &2029005691 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2029005690} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.23, y: 0, z: -19.79} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2029005692 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2029005690} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2029005693 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2029005690} + m_Mesh: {fileID: 1376410437016602892, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!1 &2042704589 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2042704590} + - component: {fileID: 2042704592} + - component: {fileID: 2042704591} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &2042704590 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042704589} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: 0, z: 9.839} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2042704591 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042704589} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2042704592 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2042704589} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!1 &2075656892 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2075656893} + m_Layer: 0 + m_Name: SM_StationOutsideProps (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &2075656893 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2075656892} + m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -20.86, y: 0, z: -15.39} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1410164800} + - {fileID: 578996349} + - {fileID: 139930100} + - {fileID: 2029005691} + - {fileID: 1796455775} + - {fileID: 805527435} + - {fileID: 2042704590} + - {fileID: 2079134654} + - {fileID: 2088040444} + - {fileID: 1396918535} + - {fileID: 1978595358} + - {fileID: 1073159486} + - {fileID: 1144878250} + - {fileID: 2133533715} + - {fileID: 202951024} + - {fileID: 1173866692} + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} +--- !u!1 &2079134653 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2079134654} + - component: {fileID: 2079134656} + - component: {fileID: 2079134655} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &2079134654 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2079134653} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: -5.82} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2079134655 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2079134653} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2079134656 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2079134653} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!21 &2085290469 Material: serializedVersion: 8 @@ -10732,6 +13589,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -10757,6 +13615,89 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &2088040443 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2088040444} + - component: {fileID: 2088040446} + - component: {fileID: 2088040445} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &2088040444 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2088040443} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: -14.02} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2088040445 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2088040443} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2088040446 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2088040443} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!1001 &2115126670 PrefabInstance: m_ObjectHideFlags: 0 @@ -12199,6 +15140,7 @@ Material: - _DstBlend: 10 - _EffectPosition: 4 - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -12224,6 +15166,486 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] +--- !u!1 &2133533714 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2133533715} + - component: {fileID: 2133533717} + - component: {fileID: 2133533716} + m_Layer: 0 + m_Name: SM_CivilHelpDesk (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &2133533715 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2133533714} + m_LocalRotation: {x: -0.49991274, y: 0.50008726, z: 0.49991274, w: 0.50008726} + m_LocalPosition: {x: -1.99, y: 0, z: -20.75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2075656893} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: -89.98, y: 90, z: 0} +--- !u!23 &2133533716 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2133533714} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2133533717 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2133533714} + m_Mesh: {fileID: -6868877749306711964, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!1 &75742455389578130 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8026684510338466541} + - component: {fileID: 2305798812369010575} + - component: {fileID: 2765427450760575419} + m_Layer: 0 + m_Name: SM_CivilHelpDesk + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!1 &117313035832870910 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 786748094542191940} + m_Layer: 0 + m_Name: SM_StationOutsideProps + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!1 &412126346644423680 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8774556483887904296} + - component: {fileID: 7804850352064307670} + - component: {fileID: 4391902059548871534} + m_Layer: 0 + m_Name: SM_Trash40 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!23 &437607982158934163 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 784226877382846844} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &784226877382846844 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2051966799605713937} + - component: {fileID: 2864987776265236145} + - component: {fileID: 437607982158934163} + m_Layer: 0 + m_Name: SM_BenchMediumDouble170 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &786748094542191940 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 117313035832870910} + m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2051966799605713937} + - {fileID: 8026684510338466541} + - {fileID: 1032104200164425346} + - {fileID: 1611009996583575914} + - {fileID: 4156148185192877161} + - {fileID: 8774556483887904296} + - {fileID: 589857951} + - {fileID: 1484276058} + - {fileID: 1247609938} + - {fileID: 1481783118} + - {fileID: 1807883582} + - {fileID: 1131035577} + - {fileID: 401649060} + - {fileID: 671310861} + - {fileID: 477531863} + - {fileID: 761209408} + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!4 &1032104200164425346 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8755237329699786413} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -4.973, y: 0, z: 11.834} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1611009996583575914 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3395509324419597296} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.232, y: 0, z: 5.347} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2051966799605713937 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 784226877382846844} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -2.12, y: -0, z: 2.05} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2285257913119552274 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3395509324419597296} + m_Mesh: {fileID: 1376410437016602892, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!33 &2305798812369010575 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 75742455389578130} + m_Mesh: {fileID: -6868877749306711964, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!23 &2765427450760575419 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 75742455389578130} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &2808768730502494031 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4156148185192877161} + - component: {fileID: 6997017394709609377} + - component: {fileID: 2934208414704513630} + m_Layer: 0 + m_Name: SM_InfoTable_StationPechatniki + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!33 &2864987776265236145 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 784226877382846844} + m_Mesh: {fileID: 4790885413317791830, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!23 &2934208414704513630 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2808768730502494031} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &3395509324419597296 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1611009996583575914} + - component: {fileID: 2285257913119552274} + - component: {fileID: 5772984932355066713} + m_Layer: 0 + m_Name: SM_InfoTable_Arc_Exit.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &4156148185192877161 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2808768730502494031} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 0.56, y: 3.381, z: -0.06} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &4391902059548871534 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412126346644423680} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &4621517500516960504 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8755237329699786413} + m_Mesh: {fileID: 5662522906971404169, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} --- !u!1001 &5740317253429780582 PrefabInstance: m_ObjectHideFlags: 0 @@ -12233,7 +15655,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} propertyPath: m_RootOrder - value: 6 + value: 8 objectReference: {fileID: 0} - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} propertyPath: m_LocalPosition.x @@ -12293,7 +15715,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.size - value: 0 + value: 1 objectReference: {fileID: 0} - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Mode @@ -12302,7 +15724,7 @@ PrefabInstance: - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: - objectReference: {fileID: 0} + objectReference: {fileID: 2014823644} - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_CallState value: 2 @@ -12325,6 +15747,48 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} +--- !u!23 &5772984932355066713 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3395509324419597296} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1001 &6804656065756340011 PrefabInstance: m_ObjectHideFlags: 0 @@ -12334,7 +15798,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_RootOrder - value: 7 + value: 9 objectReference: {fileID: 0} - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_LocalPosition.x @@ -12382,3 +15846,109 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} +--- !u!33 &6997017394709609377 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2808768730502494031} + m_Mesh: {fileID: 6934501567673054504, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!33 &7804850352064307670 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412126346644423680} + m_Mesh: {fileID: -4576009640831035537, guid: 9065526f37bac254ca28ecc16aeb2dbb, type: 3} +--- !u!4 &8026684510338466541 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 75742455389578130} + m_LocalRotation: {x: -0.49991274, y: 0.50008726, z: 0.49991274, w: 0.50008726} + m_LocalPosition: {x: -1.989, y: 0, z: 0.04} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: -89.98, y: 90, z: 0} +--- !u!23 &8174268088941557392 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8755237329699786413} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a75d9bad140cf074097326825d54d394, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &8755237329699786413 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1032104200164425346} + - component: {fileID: 4621517500516960504} + - component: {fileID: 8174268088941557392} + m_Layer: 0 + m_Name: SM_InfoTable_Arc_Exit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!4 &8774556483887904296 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412126346644423680} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.835, y: 0, z: -1.829} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 786748094542191940} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/StationPechatnici/OcclusionCullingData.asset b/Assets/Scenes/StationPechatnici/OcclusionCullingData.asset new file mode 100644 index 0000000..fc1b723 --- /dev/null +++ b/Assets/Scenes/StationPechatnici/OcclusionCullingData.asset @@ -0,0 +1,228 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!363 &36300000 +OcclusionCullingData: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OcclusionCullingData + m_PVSData: 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 + m_Scenes: + - indexRenderers: 0 + sizeRenderers: 105 + indexPortals: 0 + sizePortals: 0 + scene: 4673b932605c35649a4fe32e73982ce8 + m_StaticRenderers: + - targetObject: 35407635 + targetPrefab: 0 + - targetObject: 139930101 + targetPrefab: 0 + - targetObject: 152508783 + targetPrefab: 0 + - targetObject: 202951025 + targetPrefab: 0 + - targetObject: 401649061 + targetPrefab: 0 + - targetObject: 477531864 + targetPrefab: 0 + - targetObject: 578996350 + targetPrefab: 0 + - targetObject: 589857952 + targetPrefab: 0 + - targetObject: 671310862 + targetPrefab: 0 + - targetObject: 761209409 + targetPrefab: 0 + - targetObject: 805527436 + targetPrefab: 0 + - targetObject: 1073159487 + targetPrefab: 0 + - targetObject: 1131035578 + targetPrefab: 0 + - targetObject: 1144878251 + targetPrefab: 0 + - targetObject: 1173866693 + targetPrefab: 0 + - targetObject: 1247609939 + targetPrefab: 0 + - targetObject: 1396918536 + targetPrefab: 0 + - targetObject: 1410164801 + targetPrefab: 0 + - targetObject: 1481783119 + targetPrefab: 0 + - targetObject: 1484276059 + targetPrefab: 0 + - targetObject: 1796455776 + targetPrefab: 0 + - targetObject: 1807883583 + targetPrefab: 0 + - targetObject: 1978595359 + targetPrefab: 0 + - targetObject: 2029005692 + targetPrefab: 0 + - targetObject: 2042704591 + targetPrefab: 0 + - targetObject: 2079134655 + targetPrefab: 0 + - targetObject: 2088040445 + targetPrefab: 0 + - targetObject: 4948090054125359044 + targetPrefab: 2115126670 + - targetObject: 6122945478378670178 + targetPrefab: 2115126670 + - targetObject: 821922985642039779 + targetPrefab: 2115126670 + - targetObject: -7203517294359665707 + targetPrefab: 2115126670 + - targetObject: 581440472989147067 + targetPrefab: 2115126670 + - targetObject: -9204901068465911094 + targetPrefab: 2115126670 + - targetObject: 6116287428228443042 + targetPrefab: 2115126670 + - targetObject: 4980745358792513121 + targetPrefab: 2115126670 + - targetObject: -2853655078480109436 + targetPrefab: 2115126670 + - targetObject: 60901877337376678 + targetPrefab: 2115126670 + - targetObject: 5601405372397459955 + targetPrefab: 2115126670 + - targetObject: -3690062968966712985 + targetPrefab: 2115126670 + - targetObject: 533145938378557230 + targetPrefab: 2115126670 + - targetObject: 602189048063724412 + targetPrefab: 2115126670 + - targetObject: 5604491474354252339 + targetPrefab: 2115126670 + - targetObject: 7796190669775927713 + targetPrefab: 2115126670 + - targetObject: 2834115001576390308 + targetPrefab: 2115126670 + - targetObject: -8209826368578364896 + targetPrefab: 2115126670 + - targetObject: -8704853101302684670 + targetPrefab: 2115126670 + - targetObject: 9139148179037958558 + targetPrefab: 2115126670 + - targetObject: 5169555802134976974 + targetPrefab: 2115126670 + - targetObject: -7525886420031898903 + targetPrefab: 2115126670 + - targetObject: 3428272967190831253 + targetPrefab: 2115126670 + - targetObject: -8456654328898745264 + targetPrefab: 2115126670 + - targetObject: -6725749665867181563 + targetPrefab: 2115126670 + - targetObject: 1170486624142262843 + targetPrefab: 2115126670 + - targetObject: 6260919945226462847 + targetPrefab: 2115126670 + - targetObject: -5419125981671237849 + targetPrefab: 2115126670 + - targetObject: -3889878550848852 + targetPrefab: 2115126670 + - targetObject: 1653678368830312751 + targetPrefab: 2115126670 + - targetObject: 896221139475830289 + targetPrefab: 2115126670 + - targetObject: -8411286134929738057 + targetPrefab: 2115126670 + - targetObject: -5033555292814884427 + targetPrefab: 2115126670 + - targetObject: 4043312086725701561 + targetPrefab: 2115126670 + - targetObject: -6143470885131254330 + targetPrefab: 2115126670 + - targetObject: -1698958168982464698 + targetPrefab: 2115126670 + - targetObject: 7851693405733722803 + targetPrefab: 2115126670 + - targetObject: -2915228110562929719 + targetPrefab: 2115126670 + - targetObject: -2421907908520048762 + targetPrefab: 2115126670 + - targetObject: -2467430153106819262 + targetPrefab: 2115126670 + - targetObject: -6460877572943977598 + targetPrefab: 2115126670 + - targetObject: -53467151399794639 + targetPrefab: 2115126670 + - targetObject: -3743311799229074279 + targetPrefab: 2115126670 + - targetObject: 2772863437971664678 + targetPrefab: 2115126670 + - targetObject: -6350351890645422898 + targetPrefab: 2115126670 + - targetObject: 1975685899497801157 + targetPrefab: 2115126670 + - targetObject: 7150341501237683601 + targetPrefab: 2115126670 + - targetObject: -3067930862720927307 + targetPrefab: 2115126670 + - targetObject: 634447480050036293 + targetPrefab: 2115126670 + - targetObject: 6961070087083463328 + targetPrefab: 2115126670 + - targetObject: -5563485466750712674 + targetPrefab: 2115126670 + - targetObject: -8911201562336779097 + targetPrefab: 2115126670 + - targetObject: -6898533963532826765 + targetPrefab: 2115126670 + - targetObject: 7407185134772292403 + targetPrefab: 2115126670 + - targetObject: 2242028294509882457 + targetPrefab: 2115126670 + - targetObject: -4978712109754690443 + targetPrefab: 2115126670 + - targetObject: -1284288811184259850 + targetPrefab: 2115126670 + - targetObject: 3880378120557278401 + targetPrefab: 2115126670 + - targetObject: 5201402993797784285 + targetPrefab: 2115126670 + - targetObject: -292244317558248211 + targetPrefab: 2115126670 + - targetObject: 4760071382402217370 + targetPrefab: 2115126670 + - targetObject: -1337558390586776063 + targetPrefab: 2115126670 + - targetObject: -2753201744923841162 + targetPrefab: 2115126670 + - targetObject: -1042366438839306959 + targetPrefab: 2115126670 + - targetObject: 8334759403179727293 + targetPrefab: 2115126670 + - targetObject: 7917328438330978326 + targetPrefab: 2115126670 + - targetObject: -8062966206429305826 + targetPrefab: 2115126670 + - targetObject: -8058711588090122467 + targetPrefab: 2115126670 + - targetObject: 1403868851266037982 + targetPrefab: 2115126670 + - targetObject: -7871545969909711267 + targetPrefab: 2115126670 + - targetObject: 235072845184440545 + targetPrefab: 2115126670 + - targetObject: 2133533716 + targetPrefab: 0 + - targetObject: 437607982158934163 + targetPrefab: 0 + - targetObject: 2765427450760575419 + targetPrefab: 0 + - targetObject: 2934208414704513630 + targetPrefab: 0 + - targetObject: 4391902059548871534 + targetPrefab: 0 + - targetObject: 5772984932355066713 + targetPrefab: 0 + - targetObject: 8174268088941557392 + targetPrefab: 0 + m_Portals: [] diff --git a/Assets/Scenes/StationPechatnici/OcclusionCullingData.asset.meta b/Assets/Scenes/StationPechatnici/OcclusionCullingData.asset.meta new file mode 100644 index 0000000..dc3e735 --- /dev/null +++ b/Assets/Scenes/StationPechatnici/OcclusionCullingData.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e46312d8ea3f0684ba82c82dfceb2e55 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 36300000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationPechatnici/ReflectionProbe-0.exr b/Assets/Scenes/StationPechatnici/ReflectionProbe-0.exr new file mode 100644 index 0000000..a5828de Binary files /dev/null and b/Assets/Scenes/StationPechatnici/ReflectionProbe-0.exr differ diff --git a/Assets/Scenes/StationPechatnici/ReflectionProbe-0.exr.meta b/Assets/Scenes/StationPechatnici/ReflectionProbe-0.exr.meta new file mode 100644 index 0000000..c9741dd --- /dev/null +++ b/Assets/Scenes/StationPechatnici/ReflectionProbe-0.exr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 6bc234715a3fadc4f91cb5132e535c89 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 1 + seamlessCubemap: 1 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: 0 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 2 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 100 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationPechatnici/ReflectionProbe-10.exr b/Assets/Scenes/StationPechatnici/ReflectionProbe-10.exr index 698d743..c39b1e5 100644 Binary files a/Assets/Scenes/StationPechatnici/ReflectionProbe-10.exr and b/Assets/Scenes/StationPechatnici/ReflectionProbe-10.exr differ diff --git a/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_copy.asset b/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_copy.asset new file mode 100644 index 0000000..dcff1e7 Binary files /dev/null and b/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_copy.asset differ diff --git a/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_copy.asset.meta b/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_copy.asset.meta new file mode 100644 index 0000000..df9a68b --- /dev/null +++ b/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_copy.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 93d59b19d6fe72044b81aeb5fc845d71 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_probes.asset b/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_probes.asset index 48f4722..916f629 100644 Binary files a/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_probes.asset and b/Assets/Scenes/StationPechatnici/StationPechatnici_371857150_probes.asset differ diff --git a/Assets/Scenes/StationPechatnici/StationPechatnici_LM0_final.hdr b/Assets/Scenes/StationPechatnici/StationPechatnici_LM0_final.hdr index 4967fab..f1336bd 100644 Binary files a/Assets/Scenes/StationPechatnici/StationPechatnici_LM0_final.hdr and b/Assets/Scenes/StationPechatnici/StationPechatnici_LM0_final.hdr differ diff --git a/Assets/Scenes/StationPechatnici/StationPechatnici_LMA1_final.hdr b/Assets/Scenes/StationPechatnici/StationPechatnici_LMA1_final.hdr index 090b8e4..a51900a 100644 Binary files a/Assets/Scenes/StationPechatnici/StationPechatnici_LMA1_final.hdr and b/Assets/Scenes/StationPechatnici/StationPechatnici_LMA1_final.hdr differ diff --git a/Assets/Scenes/StationPechatnici/StationPechatnici_LMA2_final.hdr b/Assets/Scenes/StationPechatnici/StationPechatnici_LMA2_final.hdr index b93f1ee..7853796 100644 Binary files a/Assets/Scenes/StationPechatnici/StationPechatnici_LMA2_final.hdr and b/Assets/Scenes/StationPechatnici/StationPechatnici_LMA2_final.hdr differ diff --git a/Assets/Scenes/StationPechatnici/StationPechatnici_LMA3_final.hdr b/Assets/Scenes/StationPechatnici/StationPechatnici_LMA3_final.hdr index 16c618e..e58f847 100644 Binary files a/Assets/Scenes/StationPechatnici/StationPechatnici_LMA3_final.hdr and b/Assets/Scenes/StationPechatnici/StationPechatnici_LMA3_final.hdr differ diff --git a/Assets/Scenes/StationPechatnici/StationPechatnici_LMA4_final.hdr b/Assets/Scenes/StationPechatnici/StationPechatnici_LMA4_final.hdr index a1d6bf9..e4d335f 100644 Binary files a/Assets/Scenes/StationPechatnici/StationPechatnici_LMA4_final.hdr and b/Assets/Scenes/StationPechatnici/StationPechatnici_LMA4_final.hdr differ diff --git a/Assets/Scenes/StationShchukinskaya.unity b/Assets/Scenes/StationShchukinskaya.unity index 17231f2..e81e3f3 100644 --- a/Assets/Scenes/StationShchukinskaya.unity +++ b/Assets/Scenes/StationShchukinskaya.unity @@ -8,8 +8,8 @@ OcclusionCullingSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} + m_SceneGUID: a7c615e59348f8a4295cbc44ca8bc4b2 + m_OcclusionCullingData: {fileID: 36300000, guid: 54136e4b3cc4d9a43b6ceb7092d5f774, type: 2} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.4678028, g: 0.62128484, b: 0.861514, a: 1} + m_IndirectSpecularColor: {r: 0.4706417, g: 0.6250053, b: 0.86552364, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -123,6 +123,490 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!21 &5132 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1304510 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &9104980 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &22139259 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &29141388 PrefabInstance: m_ObjectHideFlags: 0 @@ -178,6 +662,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1138593002} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &29141389 stripped @@ -185,6 +673,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 29141388} m_PrefabAsset: {fileID: 0} +--- !u!21 &31800002 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &37780704 PrefabInstance: m_ObjectHideFlags: 0 @@ -302,6 +911,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1521875465} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &41671433 stripped @@ -426,6 +1039,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1595929714} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &58721043 stripped @@ -433,6 +1050,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 58721042} m_PrefabAsset: {fileID: 0} +--- !u!21 &63212137 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &65292409 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &72216194 PrefabInstance: m_ObjectHideFlags: 0 @@ -495,6 +1354,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 72216194} m_PrefabAsset: {fileID: 0} +--- !u!21 &77084086 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &78411424 PrefabInstance: m_ObjectHideFlags: 0 @@ -612,6 +1592,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1113862642} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &78964259 stripped @@ -801,6 +1785,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1662755214} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &86500893 stripped @@ -808,6 +1796,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 86500892} m_PrefabAsset: {fileID: 0} +--- !u!21 &87756540 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &95868714 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &105758789 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &109737881 PrefabInstance: m_ObjectHideFlags: 0 @@ -997,6 +2348,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 113571381} m_PrefabAsset: {fileID: 0} +--- !u!21 &116631804 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &119818482 PrefabInstance: m_ObjectHideFlags: 0 @@ -1176,6 +2648,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 212549813} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &128165890 stripped @@ -1183,6 +2659,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 128165889} m_PrefabAsset: {fileID: 0} +--- !u!21 &139002514 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &141620968 PrefabInstance: m_ObjectHideFlags: 0 @@ -1190,6 +2787,18 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: -9111420540334164585, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2058891865} + - target: {fileID: -8816961373386217984, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1863213542} + - target: {fileID: -8764159931078219197, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1516456768} - target: {fileID: -8679921383154817045, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_RootOrder value: 4 @@ -1234,14 +2843,30 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: -8672873787346469671, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 851765941} + - target: {fileID: -8288351323440530821, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1712223667} - target: {fileID: -7925505166843123689, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7879284456922614108, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 383021443} - target: {fileID: -7347233776933626557, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7271020660035366368, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 105758789} - target: {fileID: -7256586528372857166, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -1254,10 +2879,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6505999629016800910, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1450204618} - target: {fileID: -6388037433441730969, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6370218738288953770, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 340561110} - target: {fileID: -6333919835320012712, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -1266,10 +2899,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6023829207493110820, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1342705703} - target: {fileID: -5270218989027339642, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4600844834692035590, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 368620203} - target: {fileID: -3981324862773061812, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -1278,18 +2919,46 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3795633728672744407, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2107112744} + - target: {fileID: -2961316780981507459, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2109155046} - target: {fileID: -2345047498265073928, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2284889691999883807, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 77084086} + - target: {fileID: -2209297232825862033, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 188508006} + - target: {fileID: -1916987756753213631, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 5132} - target: {fileID: -1856595110916062743, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1253633397198392142, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 721057158} - target: {fileID: -1214853006100157668, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1131264906252157769, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1672319199} - target: {fileID: -765303887448400835, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -1298,6 +2967,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -250699014506663462, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1041671230} - target: {fileID: -15933476723384994, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -1322,6 +2995,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1321440099705271240, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 867380337} + - target: {fileID: 1341468651463623225, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1289797579} - target: {fileID: 1502373526905146484, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -1330,6 +3011,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1887746526618243784, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 306836966} - target: {fileID: 1929922807526605241, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_IsActive value: 0 @@ -1354,10 +3039,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3941762422411267682, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1339575823} + - target: {fileID: 5092004135918451708, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 438089232} - target: {fileID: 5385633530175694273, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6138358214466227597, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 365520859} + - target: {fileID: 7095098004933063360, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2009356982} - target: {fileID: 7239702393493712195, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -1374,6 +3075,10 @@ PrefabInstance: propertyPath: m_ScaleInLightmap value: 0.5 objectReference: {fileID: 0} + - target: {fileID: 7475291579209984718, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 87756540} - target: {fileID: 8789789772387485870, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -1682,6 +3387,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 163001920} m_PrefabAsset: {fileID: 0} +--- !u!21 &174566487 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &178094541 PrefabInstance: m_ObjectHideFlags: 0 @@ -1744,6 +3570,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 178094541} m_PrefabAsset: {fileID: 0} +--- !u!21 &188508006 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &188931765 PrefabInstance: m_ObjectHideFlags: 0 @@ -1861,6 +3808,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1984329351} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &201596707 stripped @@ -1923,6 +3874,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1455037875} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &203915612 stripped @@ -1930,6 +3885,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 203915611} m_PrefabAsset: {fileID: 0} +--- !u!21 &212549813 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &215577322 PrefabInstance: m_ObjectHideFlags: 0 @@ -2054,6 +4130,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 229807773} m_PrefabAsset: {fileID: 0} +--- !u!21 &230015947 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &235665391 PrefabInstance: m_ObjectHideFlags: 0 @@ -2302,6 +4499,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 255085345} m_PrefabAsset: {fileID: 0} +--- !u!21 &258797427 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &261971661 PrefabInstance: m_ObjectHideFlags: 0 @@ -2357,6 +4675,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (2) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1502360679} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!1 &261971662 stripped @@ -2610,6 +4932,127 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &269559214 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &270095771 PrefabInstance: m_ObjectHideFlags: 0 @@ -2796,6 +5239,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 295379399} m_PrefabAsset: {fileID: 0} +--- !u!21 &298006672 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &298136015 PrefabInstance: m_ObjectHideFlags: 0 @@ -2858,6 +5422,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 298136015} m_PrefabAsset: {fileID: 0} +--- !u!21 &298764322 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &306836966 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.2 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &310866114 PrefabInstance: m_ObjectHideFlags: 0 @@ -2975,6 +5781,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1897077737} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &314976490 stripped @@ -3078,6 +5888,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1305874084} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &326462895 stripped @@ -3095,6 +5909,127 @@ GameObject: m_CorrespondingSourceObject: {fileID: 4819068962288537527, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} m_PrefabInstance: {fileID: 326462894} m_PrefabAsset: {fileID: 0} +--- !u!21 &334211499 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &340453490 GameObject: m_ObjectHideFlags: 0 @@ -3128,6 +6063,369 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &340561110 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &365520859 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &368620203 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!114 &377040416 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3169,6 +6467,248 @@ MonoBehaviour: fixPos3D: 0 voxelSize: {x: 1, y: 1, z: 1} passedFilter: 0 +--- !u!21 &379207369 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &383021443 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_SM_8 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f0d60338004a8e74d8a4ef1ac1ccf07d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &398038017 PrefabInstance: m_ObjectHideFlags: 0 @@ -3220,6 +6760,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 438077912} - target: {fileID: 8010391836703722054, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} propertyPath: m_Name value: SM_InfoTable_Route @@ -3241,6 +6785,127 @@ GameObject: m_CorrespondingSourceObject: {fileID: 8010391836703722054, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} m_PrefabInstance: {fileID: 398038017} m_PrefabAsset: {fileID: 0} +--- !u!21 &399507696 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &411865777 PrefabInstance: m_ObjectHideFlags: 0 @@ -3296,6 +6961,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 116631804} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &411865778 stripped @@ -3303,6 +6972,853 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 411865777} m_PrefabAsset: {fileID: 0} +--- !u!21 &413042820 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &413091987 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &422184875 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &429397136 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &438077912 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &438089232 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.2 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &438846296 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &439484132 PrefabInstance: m_ObjectHideFlags: 0 @@ -3478,6 +7994,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 5464702375219453140, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1605899120} - target: {fileID: 6625863728952652294, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} propertyPath: m_Name value: SM_InfoTable_WarningJump @@ -3678,6 +8198,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1474207396} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &472471269 stripped @@ -4370,6 +8894,127 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &485993499 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &503185064 PrefabInstance: m_ObjectHideFlags: 0 @@ -4425,6 +9070,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 95868714} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &503185065 stripped @@ -4487,6 +9136,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1772927179} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &505373775 stripped @@ -4549,6 +9202,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1417166516} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &506795790 stripped @@ -4673,6 +9330,10 @@ PrefabInstance: propertyPath: m_Name value: SM_CivilHelpDesk (2) objectReference: {fileID: 0} + - target: {fileID: 8401180257986690596, guid: 97335a2b5dcd24c47a188e7a8347fc0d, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1134707152} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 97335a2b5dcd24c47a188e7a8347fc0d, type: 3} --- !u!4 &531680007 stripped @@ -4876,6 +9537,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 539548013} m_PrefabAsset: {fileID: 0} +--- !u!21 &541880789 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &544578156 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &551873049 PrefabInstance: m_ObjectHideFlags: 0 @@ -5055,6 +9958,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1566087517} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &565901720 stripped @@ -5186,6 +10093,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 577707855} m_PrefabAsset: {fileID: 0} +--- !u!21 &585532685 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &587644016 GameObject: m_ObjectHideFlags: 0 @@ -5302,6 +10330,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 541880789} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 @@ -5378,6 +10410,10 @@ PrefabInstance: propertyPath: m_Name value: SM_CivilHelpDesk objectReference: {fileID: 0} + - target: {fileID: 8401180257986690596, guid: 97335a2b5dcd24c47a188e7a8347fc0d, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 926272506} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 97335a2b5dcd24c47a188e7a8347fc0d, type: 3} --- !u!4 &596558766 stripped @@ -5450,6 +10486,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 733538766} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &618983586 stripped @@ -5512,6 +10552,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 982279496} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &619247313 stripped @@ -5739,6 +10783,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1304510} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &637637997 stripped @@ -5801,6 +10849,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1769427456} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &637813884 stripped @@ -6056,6 +11108,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 695934252} m_PrefabAsset: {fileID: 0} +--- !u!21 &713579299 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &713652993 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &715397320 GameObject: m_ObjectHideFlags: 0 @@ -6121,6 +11415,248 @@ ReflectionProbe: m_UseOcclusionCulling: 1 m_Importance: 7 m_CustomBakedTexture: {fileID: 0} +--- !u!21 &721057158 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_SM_8 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f0d60338004a8e74d8a4ef1ac1ccf07d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &733538766 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &740994636 PrefabInstance: m_ObjectHideFlags: 0 @@ -6176,6 +11712,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 22139259} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &740994637 stripped @@ -6245,6 +11785,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 744034899} m_PrefabAsset: {fileID: 0} +--- !u!21 &744070302 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!114 &756446464 MonoBehaviour: m_ObjectHideFlags: 0 @@ -6341,6 +12002,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 298764322} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &758391064 stripped @@ -6589,6 +12254,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 379207369} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &780706529 stripped @@ -6658,6 +12327,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 790578371} m_PrefabAsset: {fileID: 0} +--- !u!21 &790872139 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &793456991 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &801476885 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &802283855 PrefabInstance: m_ObjectHideFlags: 0 @@ -6713,6 +12745,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 438846296} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &802283856 stripped @@ -6968,6 +13004,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 850678673} m_PrefabAsset: {fileID: 0} +--- !u!21 &851765941 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_SM_8 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f0d60338004a8e74d8a4ef1ac1ccf07d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &857072420 PrefabInstance: m_ObjectHideFlags: 0 @@ -7030,6 +13187,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 857072420} m_PrefabAsset: {fileID: 0} +--- !u!21 &861455450 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &865100737 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &867380337 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_SM_8 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f0d60338004a8e74d8a4ef1ac1ccf07d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &877249722 PrefabInstance: m_ObjectHideFlags: 0 @@ -7092,6 +13612,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 877249722} m_PrefabAsset: {fileID: 0} +--- !u!21 &878070086 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &882369294 PrefabInstance: m_ObjectHideFlags: 0 @@ -7269,7 +13910,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 15ff5d0e592df3f43be8c62c690a307b, type: 2} + - {fileID: 1866268409} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -7361,6 +14002,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 893917646} m_PrefabAsset: {fileID: 0} +--- !u!21 &911615366 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &919424392 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &926272506 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &935759911 PrefabInstance: m_ObjectHideFlags: 0 @@ -7478,6 +14482,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 485993499} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &935802208 stripped @@ -7540,6 +14548,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 6436057445998118481, guid: 628e1e1ace26bc9469d388be57093a6d, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1681790774} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 628e1e1ace26bc9469d388be57093a6d, type: 3} --- !u!1 &948560944 stripped @@ -7670,6 +14682,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -180 objectReference: {fileID: 0} + - target: {fileID: 5464702375219453140, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 174566487} - target: {fileID: 6625863728952652294, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} propertyPath: m_Name value: SM_InfoTable_WarningJump (1) @@ -7877,6 +14893,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 973433922} m_PrefabAsset: {fileID: 0} +--- !u!21 &982279496 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &995553705 PrefabInstance: m_ObjectHideFlags: 0 @@ -7932,6 +15069,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1182454539} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &995553706 stripped @@ -8056,6 +15197,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (1) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1554591688} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!1 &1014527546 stripped @@ -8190,6 +15335,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1566342490} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1032235983 stripped @@ -8259,6 +15408,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1041670455} m_PrefabAsset: {fileID: 0} +--- !u!21 &1041671230 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.2 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1050519452 PrefabInstance: m_ObjectHideFlags: 0 @@ -8314,6 +15584,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2101390052} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1050519453 stripped @@ -8404,6 +15678,10 @@ PrefabInstance: propertyPath: m_Name value: SM_TimeWatch objectReference: {fileID: 0} + - target: {fileID: 5909547613483582434, guid: e7d5a0d105428104793c88e156cb4e78, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1123273550} - target: {fileID: 5987363468730763038, guid: e7d5a0d105428104793c88e156cb4e78, type: 3} propertyPath: m_RootOrder value: 13 @@ -8520,6 +15798,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1702031349} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1088379115 stripped @@ -8589,6 +15871,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1094329146} m_PrefabAsset: {fileID: 0} +--- !u!21 &1098668936 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1098678407 PrefabInstance: m_ObjectHideFlags: 0 @@ -8651,6 +16054,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1098678407} m_PrefabAsset: {fileID: 0} +--- !u!21 &1113862642 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1116056521 PrefabInstance: m_ObjectHideFlags: 0 @@ -8775,6 +16299,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1118634583} m_PrefabAsset: {fileID: 0} +--- !u!21 &1123273550 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1133232542 PrefabInstance: m_ObjectHideFlags: 0 @@ -8837,6 +16482,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1133232542} m_PrefabAsset: {fileID: 0} +--- !u!21 &1134707152 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1138593002 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1161313352 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1161665518 PrefabInstance: m_ObjectHideFlags: 0 @@ -8892,6 +16900,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 793456991} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1161665519 stripped @@ -9029,6 +17041,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1170193909} m_PrefabAsset: {fileID: 0} +--- !u!21 &1177380132 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1181013577 PrefabInstance: m_ObjectHideFlags: 0 @@ -9091,6 +17224,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1181013577} m_PrefabAsset: {fileID: 0} +--- !u!21 &1181320160 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1182454539 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1197538156 PrefabInstance: m_ObjectHideFlags: 0 @@ -9404,6 +17779,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1243807075} m_PrefabAsset: {fileID: 0} +--- !u!21 &1256685727 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1266721046 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1274282159 PrefabInstance: m_ObjectHideFlags: 0 @@ -9562,6 +18179,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 334211499} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1279484381 stripped @@ -9624,6 +18245,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1266721046} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1284509313 stripped @@ -9631,6 +18256,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 1284509312} m_PrefabAsset: {fileID: 0} +--- !u!21 &1289797579 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_SM_8 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f0d60338004a8e74d8a4ef1ac1ccf07d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1299026262 PrefabInstance: m_ObjectHideFlags: 0 @@ -9686,6 +18432,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 298006672} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1299026263 stripped @@ -9744,6 +18494,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1161313352} - target: {fileID: 8010391836703722054, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} propertyPath: m_Name value: SM_InfoTable_Route (1) @@ -9765,6 +18519,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 3151256870317536256, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} m_PrefabInstance: {fileID: 1305557548} m_PrefabAsset: {fileID: 0} +--- !u!21 &1305874084 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1308027690 PrefabInstance: m_ObjectHideFlags: 0 @@ -9906,6 +18781,38 @@ PrefabInstance: propertyPath: disableOnStart.Array.data[1] value: objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.size + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Mode + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: {fileID: 1406952533} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_CallState + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName + value: SetActive + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName + value: UnityEngine.GameObject, UnityEngine + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_BoolArgument + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName + value: UnityEngine.Object, UnityEngine + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} --- !u!23 &1331265968 stripped @@ -9989,6 +18896,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 65292409} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (2) @@ -10010,6 +18921,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1334038736} m_PrefabAsset: {fileID: 0} +--- !u!21 &1335852475 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!114 &1338060404 MonoBehaviour: m_ObjectHideFlags: 0 @@ -10051,6 +19083,248 @@ MonoBehaviour: fixPos3D: 0 voxelSize: {x: 1, y: 1, z: 1} passedFilter: 0 +--- !u!21 &1339575823 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.2 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1342705703 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1342880424 PrefabInstance: m_ObjectHideFlags: 0 @@ -10230,6 +19504,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 429397136} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1350678139 stripped @@ -10244,6 +19522,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: -9173697072903034906, guid: 63c78546b6041534dadc23ccd317603a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1635358038} - target: {fileID: -8679921383154817045, guid: 63c78546b6041534dadc23ccd317603a, type: 3} propertyPath: m_RootOrder value: 2 @@ -10308,6 +19590,10 @@ PrefabInstance: propertyPath: m_LocalPosition.z value: -1.1e-14 objectReference: {fileID: 0} + - target: {fileID: -5826200391307380797, guid: 63c78546b6041534dadc23ccd317603a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 861455450} - target: {fileID: -4945120042490009048, guid: 63c78546b6041534dadc23ccd317603a, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10316,6 +19602,10 @@ PrefabInstance: propertyPath: m_ScaleInLightmap value: 0.02 objectReference: {fileID: 0} + - target: {fileID: -3738228839962820176, guid: 63c78546b6041534dadc23ccd317603a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1993077855} - target: {fileID: -580246169578018012, guid: 63c78546b6041534dadc23ccd317603a, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10324,6 +19614,10 @@ PrefabInstance: propertyPath: m_ScaleInLightmap value: 0.02 objectReference: {fileID: 0} + - target: {fileID: 156331391552380242, guid: 63c78546b6041534dadc23ccd317603a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 911615366} - target: {fileID: 919132149155446097, guid: 63c78546b6041534dadc23ccd317603a, type: 3} propertyPath: m_Name value: SM_StationShchukinskaya_Environment @@ -10352,6 +19646,10 @@ PrefabInstance: propertyPath: m_ScaleInLightmap value: 0.01 objectReference: {fileID: 0} + - target: {fileID: 2366435524855877269, guid: 63c78546b6041534dadc23ccd317603a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 63212137} - target: {fileID: 2975709377321578864, guid: 63c78546b6041534dadc23ccd317603a, type: 3} propertyPath: m_CastShadows value: 0 @@ -10360,6 +19658,10 @@ PrefabInstance: propertyPath: m_ScaleInLightmap value: 0.03 objectReference: {fileID: 0} + - target: {fileID: 2975709377321578864, guid: 63c78546b6041534dadc23ccd317603a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 801476885} - target: {fileID: 3306967185407543894, guid: 63c78546b6041534dadc23ccd317603a, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10368,6 +19670,10 @@ PrefabInstance: propertyPath: m_ScaleInLightmap value: 0.03 objectReference: {fileID: 0} + - target: {fileID: 3833690785154914150, guid: 63c78546b6041534dadc23ccd317603a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 9104980} - target: {fileID: 4081948186435724191, guid: 63c78546b6041534dadc23ccd317603a, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10388,6 +19694,10 @@ PrefabInstance: propertyPath: m_ScaleInLightmap value: 0.1 objectReference: {fileID: 0} + - target: {fileID: 7384984234870639741, guid: 63c78546b6041534dadc23ccd317603a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 139002514} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 63c78546b6041534dadc23ccd317603a, type: 3} --- !u!1001 &1354131289 @@ -10712,6 +20022,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 790872139} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1365990079 stripped @@ -10897,6 +20211,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 269559214} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1386158846 stripped @@ -11152,6 +20470,241 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1403465932} m_PrefabAsset: {fileID: 0} +--- !u!1001 &1406952532 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Name + value: CanvasHelpTrains + objectReference: {fileID: 0} + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_RootOrder + value: 13 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 587 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 247 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} +--- !u!1 &1406952533 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + m_PrefabInstance: {fileID: 1406952532} + m_PrefabAsset: {fileID: 0} +--- !u!21 &1411737025 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1414551886 PrefabInstance: m_ObjectHideFlags: 0 @@ -11159,6 +20712,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 488689140805738744} m_Modifications: + - target: {fileID: 1399745749343394306, guid: f3ba055c43d34b74fa053d823ca44bbc, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1181320160} - target: {fileID: 5497777250844966977, guid: f3ba055c43d34b74fa053d823ca44bbc, type: 3} propertyPath: m_Name value: SM_InfoTable_WayNumber_1 @@ -11229,6 +20786,127 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: ef7a796bf836e504ba9cc801fa94b0a8, type: 3} m_PrefabInstance: {fileID: 141620968} m_PrefabAsset: {fileID: 0} +--- !u!21 &1417166516 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1443634179 PrefabInstance: m_ObjectHideFlags: 0 @@ -11353,6 +21031,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1449270714} m_PrefabAsset: {fileID: 0} +--- !u!21 &1450204618 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1450500552 PrefabInstance: m_ObjectHideFlags: 0 @@ -11531,6 +21330,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 878070086} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (1) @@ -11552,6 +21355,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1454482352} m_PrefabAsset: {fileID: 0} +--- !u!21 &1455037875 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1457582339 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1465389773 PrefabInstance: m_ObjectHideFlags: 0 @@ -11614,6 +21659,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1465389773} m_PrefabAsset: {fileID: 0} +--- !u!21 &1474207396 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1479313646 PrefabInstance: m_ObjectHideFlags: 0 @@ -11855,6 +22021,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7161111124982537613, guid: 5d1e9c9d3d418e34c8a106dffefc01a1, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1411737025} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5d1e9c9d3d418e34c8a106dffefc01a1, type: 3} --- !u!4 &1493917808 stripped @@ -11934,6 +22104,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1497042160} m_PrefabAsset: {fileID: 0} +--- !u!21 &1502360679 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1513120912 PrefabInstance: m_ObjectHideFlags: 0 @@ -11996,6 +22287,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1513120912} m_PrefabAsset: {fileID: 0} +--- !u!21 &1516456768 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.2 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1517640200 PrefabInstance: m_ObjectHideFlags: 0 @@ -12199,6 +22611,127 @@ Transform: m_Father: {fileID: 340453491} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1521875465 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1530032594 PrefabInstance: m_ObjectHideFlags: 0 @@ -12447,6 +22980,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1542303658} m_PrefabAsset: {fileID: 0} +--- !u!21 &1554591688 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1564641153 PrefabInstance: m_ObjectHideFlags: 0 @@ -12502,6 +23156,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 31800002} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1564641154 stripped @@ -12571,6 +23229,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1564694621} m_PrefabAsset: {fileID: 0} +--- !u!21 &1566087517 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1566342490 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1595868470 PrefabInstance: m_ObjectHideFlags: 0 @@ -12633,6 +23533,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1595868470} m_PrefabAsset: {fileID: 0} +--- !u!21 &1595929714 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1605899120 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1607536455 PrefabInstance: m_ObjectHideFlags: 0 @@ -12881,6 +24023,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1632957475} m_PrefabAsset: {fileID: 0} +--- !u!21 &1635358038 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1643078179 GameObject: m_ObjectHideFlags: 0 @@ -13042,6 +24305,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1655253033} m_PrefabAsset: {fileID: 0} +--- !u!21 &1662755214 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1672319199 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1679902820 PrefabInstance: m_ObjectHideFlags: 0 @@ -13097,6 +24602,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -180 objectReference: {fileID: 0} + - target: {fileID: 8936753643575758897, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 585532685} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} --- !u!4 &1679902821 stripped @@ -13114,6 +24623,127 @@ GameObject: m_CorrespondingSourceObject: {fileID: 8112516105208512391, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} m_PrefabInstance: {fileID: 1679902820} m_PrefabAsset: {fileID: 0} +--- !u!21 &1681790774 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1688816317 PrefabInstance: m_ObjectHideFlags: 0 @@ -13176,6 +24806,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1688816317} m_PrefabAsset: {fileID: 0} +--- !u!21 &1702031349 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1705238067 PrefabInstance: m_ObjectHideFlags: 0 @@ -13238,6 +24989,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1705238067} m_PrefabAsset: {fileID: 0} +--- !u!21 &1712223667 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_SM_8 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f0d60338004a8e74d8a4ef1ac1ccf07d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1735212374 PrefabInstance: m_ObjectHideFlags: 0 @@ -13355,6 +25227,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 413091987} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1750888269 stripped @@ -13479,6 +25355,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1335852475} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1755300177 stripped @@ -13610,6 +25490,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1760678510} m_PrefabAsset: {fileID: 0} +--- !u!21 &1769427456 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1772247295 PrefabInstance: m_ObjectHideFlags: 0 @@ -13672,6 +25673,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1772247295} m_PrefabAsset: {fileID: 0} +--- !u!21 &1772927179 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!114 &1801602198 MonoBehaviour: m_ObjectHideFlags: 0 @@ -14147,6 +26269,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1852641674} m_PrefabAsset: {fileID: 0} +--- !u!21 &1856602881 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1860703710 PrefabInstance: m_ObjectHideFlags: 0 @@ -14202,6 +26445,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 230015947} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1860703711 stripped @@ -14209,6 +26456,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 1860703710} m_PrefabAsset: {fileID: 0} +--- !u!21 &1863213542 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1864821507 PrefabInstance: m_ObjectHideFlags: 0 @@ -14264,6 +26632,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 919424392} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1864821508 stripped @@ -14271,6 +26643,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 1864821507} m_PrefabAsset: {fileID: 0} +--- !u!21 &1866268409 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.2 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1874421908 PrefabInstance: m_ObjectHideFlags: 0 @@ -14326,6 +26819,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 744070302} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1874421909 stripped @@ -14388,6 +26885,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 6436057445998118481, guid: 628e1e1ace26bc9469d388be57093a6d, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 544578156} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 628e1e1ace26bc9469d388be57093a6d, type: 3} --- !u!4 &1878743906 stripped @@ -14405,6 +26906,127 @@ GameObject: m_CorrespondingSourceObject: {fileID: 637631861596361115, guid: 628e1e1ace26bc9469d388be57093a6d, type: 3} m_PrefabInstance: {fileID: 1878743905} m_PrefabAsset: {fileID: 0} +--- !u!21 &1897077737 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1900518385 PrefabInstance: m_ObjectHideFlags: 0 @@ -14770,6 +27392,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 413042820} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1935267546 stripped @@ -14839,6 +27465,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1944234309} m_PrefabAsset: {fileID: 0} +--- !u!21 &1945623839 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1955107848 PrefabInstance: m_ObjectHideFlags: 0 @@ -15018,6 +27765,10 @@ PrefabInstance: propertyPath: m_Name value: SM_CivilHelpDesk (1) objectReference: {fileID: 0} + - target: {fileID: 8401180257986690596, guid: 97335a2b5dcd24c47a188e7a8347fc0d, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1457582339} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 97335a2b5dcd24c47a188e7a8347fc0d, type: 3} --- !u!4 &1967443303 stripped @@ -15090,6 +27841,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 422184875} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1970232925 stripped @@ -15214,6 +27969,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1945623839} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &1974068309 stripped @@ -15221,6 +27980,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 933690593071758855, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} m_PrefabInstance: {fileID: 1974068308} m_PrefabAsset: {fileID: 0} +--- !u!21 &1984329351 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1993077855 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1994844090 GameObject: m_ObjectHideFlags: 0 @@ -15325,6 +28326,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -359.999 objectReference: {fileID: 0} + - target: {fileID: 8936753643575758897, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 258797427} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} --- !u!1 &1995070324 stripped @@ -15521,6 +28526,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2008923687} m_PrefabAsset: {fileID: 0} +--- !u!21 &2009356982 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.2 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2017278257 PrefabInstance: m_ObjectHideFlags: 0 @@ -15576,6 +28702,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7161111124982537613, guid: 5d1e9c9d3d418e34c8a106dffefc01a1, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 713652993} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5d1e9c9d3d418e34c8a106dffefc01a1, type: 3} --- !u!4 &2017278258 stripped @@ -15841,6 +28971,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2052048423} m_PrefabAsset: {fileID: 0} +--- !u!21 &2058891865 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_01 (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c296508c452fac5458903c79f0ae1d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 255485c0de195c44d858814bf888802d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44efd166538f2b846a6e18e57a980105, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.19294116, g: 0.29770723, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2059204204 PrefabInstance: m_ObjectHideFlags: 0 @@ -15914,6 +29165,10 @@ PrefabInstance: propertyPath: m_Name value: SM_TimeWatch (1) objectReference: {fileID: 0} + - target: {fileID: 5909547613483582434, guid: e7d5a0d105428104793c88e156cb4e78, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1177380132} - target: {fileID: 5987363468730763038, guid: e7d5a0d105428104793c88e156cb4e78, type: 3} propertyPath: m_RootOrder value: 12 @@ -16222,6 +29477,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 713579299} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &2076584126 stripped @@ -16284,6 +29543,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1256685727} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &2079596264 stripped @@ -16415,6 +29678,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2094279676} m_PrefabAsset: {fileID: 0} +--- !u!21 &2101390052 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_WarningLampPlatform (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8af2ba233e4dd6f4caf9523bf5a9f0e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98578e6e5fe1d8640bcba2e82f3b3958, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2102107950 PrefabInstance: m_ObjectHideFlags: 0 @@ -16470,6 +29854,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 865100737} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} --- !u!4 &2102107951 stripped @@ -16539,6 +29927,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2104344449} m_PrefabAsset: {fileID: 0} +--- !u!21 &2107112744 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.2 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2109155046 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2135118520 PrefabInstance: m_ObjectHideFlags: 0 @@ -16594,6 +30224,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 90 objectReference: {fileID: 0} + - target: {fileID: 5959316344465115034, guid: 6648fbc9da8193349a1c0826115716c2, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1098668936} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 6648fbc9da8193349a1c0826115716c2, type: 3} --- !u!4 &2135118521 stripped @@ -16618,6 +30252,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 488689140805738744} m_Modifications: + - target: {fileID: 6117777397521406549, guid: 39cdfe7d1eea8cf489b0d98be1c5323e, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 399507696} - target: {fileID: 6829331237682957986, guid: 39cdfe7d1eea8cf489b0d98be1c5323e, type: 3} propertyPath: m_Name value: SM_InfoTable_WayNumber_2 @@ -16798,5 +30436,9 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2071108793339839848, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1856602881} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 52b528d26d0d0db49a196d08b4c3038a, type: 3} diff --git a/Assets/Scenes/StationShchukinskaya/OcclusionCullingData.asset b/Assets/Scenes/StationShchukinskaya/OcclusionCullingData.asset new file mode 100644 index 0000000..9746aa0 --- /dev/null +++ b/Assets/Scenes/StationShchukinskaya/OcclusionCullingData.asset @@ -0,0 +1,130 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!363 &36300000 +OcclusionCullingData: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OcclusionCullingData + m_PVSData: 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 + m_Scenes: + - indexRenderers: 0 + sizeRenderers: 56 + indexPortals: 0 + sizePortals: 0 + scene: a7c615e59348f8a4295cbc44ca8bc4b2 + m_StaticRenderers: + - targetObject: 7475291579209984718 + targetPrefab: 141620968 + - targetObject: -6370218738288953770 + targetPrefab: 141620968 + - targetObject: -2209297232825862033 + targetPrefab: 141620968 + - targetObject: -4600844834692035590 + targetPrefab: 141620968 + - targetObject: -6505999629016800910 + targetPrefab: 141620968 + - targetObject: -9111420540334164585 + targetPrefab: 141620968 + - targetObject: -1131264906252157769 + targetPrefab: 141620968 + - targetObject: -6023829207493110820 + targetPrefab: 141620968 + - targetObject: -2284889691999883807 + targetPrefab: 141620968 + - targetObject: 6138358214466227597 + targetPrefab: 141620968 + - targetObject: 8911432537687195865 + targetPrefab: 261971661 + - targetObject: 8911432537687195865 + targetPrefab: 326462894 + - targetObject: 7339244041646167169 + targetPrefab: 398038017 + - targetObject: 5464702375219453140 + targetPrefab: 458464554 + - targetObject: 8401180257986690596 + targetPrefab: 531680006 + - targetObject: 6225695676975199765 + targetPrefab: 588828197 + - targetObject: 8401180257986690596 + targetPrefab: 596558765 + - targetObject: 889050991 + targetPrefab: 0 + - targetObject: 6436057445998118481 + targetPrefab: 948560943 + - targetObject: 5464702375219453140 + targetPrefab: 951668747 + - targetObject: 8911432537687195865 + targetPrefab: 1014527545 + - targetObject: -8816961373386217984 + targetPrefab: 141620968 + - targetObject: 5909547613483582434 + targetPrefab: 1079590974 + - targetObject: 7339244041646167169 + targetPrefab: 1305557548 + - targetObject: -2961316780981507459 + targetPrefab: 141620968 + - targetObject: -7271020660035366368 + targetPrefab: 141620968 + - targetObject: -1916987756753213631 + targetPrefab: 141620968 + - targetObject: 6225695676975199765 + targetPrefab: 1334038736 + - targetObject: 1399745749343394306 + targetPrefab: 1414551886 + - targetObject: 6225695676975199765 + targetPrefab: 1454482352 + - targetObject: 7161111124982537613 + targetPrefab: 1493917807 + - targetObject: 8936753643575758897 + targetPrefab: 1679902820 + - targetObject: 6436057445998118481 + targetPrefab: 1878743905 + - targetObject: 8401180257986690596 + targetPrefab: 1967443302 + - targetObject: 8936753643575758897 + targetPrefab: 1995070323 + - targetObject: 7171391344396266401 + targetPrefab: 2004700535 + - targetObject: -8588257432807069054 + targetPrefab: 2004700535 + - targetObject: 4736149629584118578 + targetPrefab: 2004700535 + - targetObject: -1140290688086584166 + targetPrefab: 2004700535 + - targetObject: 7161111124982537613 + targetPrefab: 2017278257 + - targetObject: 5909547613483582434 + targetPrefab: 2071570593 + - targetObject: -7879284456922614108 + targetPrefab: 141620968 + - targetObject: 1341468651463623225 + targetPrefab: 141620968 + - targetObject: 1321440099705271240 + targetPrefab: 141620968 + - targetObject: -1253633397198392142 + targetPrefab: 141620968 + - targetObject: -8672873787346469671 + targetPrefab: 141620968 + - targetObject: -8288351323440530821 + targetPrefab: 141620968 + - targetObject: -8764159931078219197 + targetPrefab: 141620968 + - targetObject: -3795633728672744407 + targetPrefab: 141620968 + - targetObject: 3941762422411267682 + targetPrefab: 141620968 + - targetObject: 1887746526618243784 + targetPrefab: 141620968 + - targetObject: 5092004135918451708 + targetPrefab: 141620968 + - targetObject: -250699014506663462 + targetPrefab: 141620968 + - targetObject: 7095098004933063360 + targetPrefab: 141620968 + - targetObject: 5959316344465115034 + targetPrefab: 2135118520 + - targetObject: 6117777397521406549 + targetPrefab: 2144691772 + m_Portals: [] diff --git a/Assets/Scenes/StationShchukinskaya/OcclusionCullingData.asset.meta b/Assets/Scenes/StationShchukinskaya/OcclusionCullingData.asset.meta new file mode 100644 index 0000000..4b00cd4 --- /dev/null +++ b/Assets/Scenes/StationShchukinskaya/OcclusionCullingData.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 54136e4b3cc4d9a43b6ceb7092d5f774 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 36300000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSherbinka.unity b/Assets/Scenes/StationSherbinka.unity index 1263f36..c793d80 100644 --- a/Assets/Scenes/StationSherbinka.unity +++ b/Assets/Scenes/StationSherbinka.unity @@ -8,8 +8,8 @@ OcclusionCullingSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} + m_SceneGUID: 0da12debb53c5f74ebcc4e6cbbe1d3a8 + m_OcclusionCullingData: {fileID: 36300000, guid: 054ac08612b013344aec3cd2e2eb2fbb, type: 2} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.4678028, g: 0.62128484, b: 0.861514, a: 1} + m_IndirectSpecularColor: {r: 0.4706417, g: 0.6250053, b: 0.86552364, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -123,14 +123,297 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} ---- !u!21 &4615791 +--- !u!114 &6402686 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSherbinka_LMA3 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 3 + sortingID: 3 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!21 &11686734 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &29714001 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &36421186 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -298,7 +581,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1318570443} + objectReference: {fileID: 476590192} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (21) @@ -320,135 +603,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 44596100} m_PrefabAsset: {fileID: 0} ---- !u!21 &52353682 +--- !u!21 &117243730 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &129469606 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -616,7 +778,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 713129341} + objectReference: {fileID: 743758964} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (34) @@ -638,55 +800,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 161409408} m_PrefabAsset: {fileID: 0} ---- !u!114 &175950655 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationSherbinka_LM0 - m_EditorClassIdentifier: - resolution: 2048 - bitmask: 1 - id: 0 - sortingID: 0 - isImplicit: 1 - area: 1172765.2 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 ---- !u!21 &185315705 +--- !u!21 &181817110 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -800,194 +921,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!114 &214054333 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationSherbinka_LMA3 - m_EditorClassIdentifier: - resolution: 2048 - bitmask: 1 - id: 3 - sortingID: 3 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 ---- !u!1001 &229253389 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 503199125} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_RootOrder - value: 3 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalPosition.x - value: -17.08 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalPosition.y - value: -2.07 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalPosition.z - value: -6.42 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalRotation.y - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8143710011712545758, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 696688259} - - target: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 331640160} - - target: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[1] - value: - objectReference: {fileID: 2100000, guid: b2607b8f1eca1d1418ac1725a14e2d72, type: 2} - - target: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[2] - value: - objectReference: {fileID: 2100000, guid: 531203f18c746b642b39e7ec2c1da237, type: 2} - - target: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[3] - value: - objectReference: {fileID: 2100000, guid: 4125c441945854b4b8d2395adaf25b94, type: 2} - - target: {fileID: -208595431880416365, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_StaticEditorFlags - value: 2147483647 - objectReference: {fileID: 0} - - target: {fileID: 281855664364225751, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_StaticEditorFlags - value: 2147483647 - objectReference: {fileID: 0} - - target: {fileID: 919132149155446097, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Name - value: SM_Scherbinka - objectReference: {fileID: 0} - - target: {fileID: 919132149155446097, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_StaticEditorFlags - value: 2147483647 - objectReference: {fileID: 0} - - target: {fileID: 5233112405309087440, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_StaticEditorFlags - value: 2147483647 - objectReference: {fileID: 0} - - target: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[1] - value: - objectReference: {fileID: 2100000, guid: 059cec01085445b48b5a6ab7509cb3a9, type: 2} - - target: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[2] - value: - objectReference: {fileID: 2100000, guid: 126addd0c4cecaf43a33c18874a72a6e, type: 2} - - target: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[3] - value: - objectReference: {fileID: -3055634504502654858, guid: a2635bc8f028960439942111ea143115, type: 3} - - target: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} - propertyPath: m_Materials.Array.data[4] - value: - objectReference: {fileID: 2100000, guid: eac42a8975b26c24fa355a2534fbdcda, type: 2} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a2635bc8f028960439942111ea143115, type: 3} ---- !u!23 &229253390 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} - m_PrefabInstance: {fileID: 229253389} - m_PrefabAsset: {fileID: 0} ---- !u!23 &229253391 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} - m_PrefabInstance: {fileID: 229253389} - m_PrefabAsset: {fileID: 0} ---- !u!23 &229253392 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -8143710011712545758, guid: a2635bc8f028960439942111ea143115, type: 3} - m_PrefabInstance: {fileID: 229253389} - m_PrefabAsset: {fileID: 0} ---- !u!1 &229253393 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 5233112405309087440, guid: a2635bc8f028960439942111ea143115, type: 3} - m_PrefabInstance: {fileID: 229253389} - m_PrefabAsset: {fileID: 0} ---- !u!1 &229253394 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: -208595431880416365, guid: a2635bc8f028960439942111ea143115, type: 3} - m_PrefabInstance: {fileID: 229253389} - m_PrefabAsset: {fileID: 0} ---- !u!1 &229253395 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 281855664364225751, guid: a2635bc8f028960439942111ea143115, type: 3} - m_PrefabInstance: {fileID: 229253389} - m_PrefabAsset: {fileID: 0} ---- !u!21 &249831477 +--- !u!21 &204219819 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -1101,155 +1042,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!1001 &253618618 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 2123594024} - m_Modifications: - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_RootOrder - value: 17 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.x - value: 18.68 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.y - value: 1.75 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.z - value: 74.23 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.w - value: 0.00000017508864 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.x - value: -0.00000036644616 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.y - value: -0.70710677 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.z - value: -0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: -90 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: -180 - objectReference: {fileID: 0} - - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 1106550978} - - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_Name - value: SM_BenchMediumDouble170 (10) - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} ---- !u!23 &253618619 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 253618618} - m_PrefabAsset: {fileID: 0} ---- !u!1 &253618620 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 253618618} - m_PrefabAsset: {fileID: 0} ---- !u!4 &253618621 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 253618618} - m_PrefabAsset: {fileID: 0} ---- !u!1 &261835266 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 261835268} - - component: {fileID: 261835267} - m_Layer: 0 - m_Name: Reflection Probe - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!215 &261835267 -ReflectionProbe: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 261835266} - m_Enabled: 1 - serializedVersion: 2 - m_Type: 0 - m_Mode: 0 - m_RefreshMode: 0 - m_TimeSlicingMode: 0 - m_Resolution: 128 - m_UpdateFrequency: 0 - m_BoxSize: {x: 111.52951, y: 30.463423, z: 213.82355} - m_BoxOffset: {x: -5.46407, y: 7.436641, z: 0.8262024} - m_NearClip: 0.3 - m_FarClip: 1000 - m_ShadowDistance: 100 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_IntensityMultiplier: 1 - m_BlendDistance: 0 - m_HDR: 1 - m_BoxProjection: 1 - m_RenderDynamicObjects: 0 - m_UseOcclusionCulling: 1 - m_Importance: 1 - m_CustomBakedTexture: {fileID: 0} ---- !u!4 &261835268 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 261835266} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &286783754 +--- !u!21 &216263430 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -1363,90 +1163,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!1001 &293461744 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 2123594024} - m_Modifications: - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_RootOrder - value: 46 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.x - value: 18.68 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.y - value: 1.75 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.z - value: 23.64 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.w - value: 0.00000017508864 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.x - value: -0.00000036644616 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.y - value: -0.70710677 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.z - value: -0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: -90 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: -180 - objectReference: {fileID: 0} - - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 2008341256} - - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_Name - value: SM_BenchMediumDouble170 (37) - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} ---- !u!23 &293461745 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 293461744} - m_PrefabAsset: {fileID: 0} ---- !u!1 &293461746 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 293461744} - m_PrefabAsset: {fileID: 0} ---- !u!4 &293461747 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 293461744} - m_PrefabAsset: {fileID: 0} ---- !u!21 &300718070 +--- !u!21 &228275845 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Material (Instance) + m_Name: Material (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -1560,6 +1284,362 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] +--- !u!1001 &229253389 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 503199125} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalPosition.x + value: -17.08 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalPosition.y + value: -2.07 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalPosition.z + value: -6.42 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8143710011712545758, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 520497381} + - target: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 792516672} + - target: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[1] + value: + objectReference: {fileID: 2100000, guid: b2607b8f1eca1d1418ac1725a14e2d72, type: 2} + - target: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[2] + value: + objectReference: {fileID: 2100000, guid: 531203f18c746b642b39e7ec2c1da237, type: 2} + - target: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[3] + value: + objectReference: {fileID: 2100000, guid: 4125c441945854b4b8d2395adaf25b94, type: 2} + - target: {fileID: -208595431880416365, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 281855664364225751, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Name + value: SM_Scherbinka + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 5233112405309087440, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[1] + value: + objectReference: {fileID: 2100000, guid: 059cec01085445b48b5a6ab7509cb3a9, type: 2} + - target: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[2] + value: + objectReference: {fileID: 2100000, guid: 126addd0c4cecaf43a33c18874a72a6e, type: 2} + - target: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[3] + value: + objectReference: {fileID: -3055634504502654858, guid: a2635bc8f028960439942111ea143115, type: 3} + - target: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} + propertyPath: m_Materials.Array.data[4] + value: + objectReference: {fileID: 2100000, guid: eac42a8975b26c24fa355a2534fbdcda, type: 2} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a2635bc8f028960439942111ea143115, type: 3} +--- !u!23 &229253390 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 8442510506162454399, guid: a2635bc8f028960439942111ea143115, type: 3} + m_PrefabInstance: {fileID: 229253389} + m_PrefabAsset: {fileID: 0} +--- !u!23 &229253391 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -1120989108687609925, guid: a2635bc8f028960439942111ea143115, type: 3} + m_PrefabInstance: {fileID: 229253389} + m_PrefabAsset: {fileID: 0} +--- !u!23 &229253392 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -8143710011712545758, guid: a2635bc8f028960439942111ea143115, type: 3} + m_PrefabInstance: {fileID: 229253389} + m_PrefabAsset: {fileID: 0} +--- !u!1 &229253393 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 5233112405309087440, guid: a2635bc8f028960439942111ea143115, type: 3} + m_PrefabInstance: {fileID: 229253389} + m_PrefabAsset: {fileID: 0} +--- !u!1 &229253394 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -208595431880416365, guid: a2635bc8f028960439942111ea143115, type: 3} + m_PrefabInstance: {fileID: 229253389} + m_PrefabAsset: {fileID: 0} +--- !u!1 &229253395 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 281855664364225751, guid: a2635bc8f028960439942111ea143115, type: 3} + m_PrefabInstance: {fileID: 229253389} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &253618618 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2123594024} + m_Modifications: + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_RootOrder + value: 17 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.x + value: 18.68 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.y + value: 1.75 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.z + value: 74.23 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.00000017508864 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.00000036644616 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.70710677 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: -180 + objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 181817110} + - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Name + value: SM_BenchMediumDouble170 (10) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} +--- !u!23 &253618619 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 253618618} + m_PrefabAsset: {fileID: 0} +--- !u!1 &253618620 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 253618618} + m_PrefabAsset: {fileID: 0} +--- !u!4 &253618621 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 253618618} + m_PrefabAsset: {fileID: 0} +--- !u!1 &261835266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 261835268} + - component: {fileID: 261835267} + m_Layer: 0 + m_Name: Reflection Probe + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!215 &261835267 +ReflectionProbe: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261835266} + m_Enabled: 1 + serializedVersion: 2 + m_Type: 0 + m_Mode: 0 + m_RefreshMode: 0 + m_TimeSlicingMode: 0 + m_Resolution: 128 + m_UpdateFrequency: 0 + m_BoxSize: {x: 111.52951, y: 30.463423, z: 213.82355} + m_BoxOffset: {x: -5.46407, y: 7.436641, z: 0.8262024} + m_NearClip: 0.3 + m_FarClip: 1000 + m_ShadowDistance: 100 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_IntensityMultiplier: 1 + m_BlendDistance: 0 + m_HDR: 1 + m_BoxProjection: 1 + m_RenderDynamicObjects: 0 + m_UseOcclusionCulling: 1 + m_Importance: 1 + m_CustomBakedTexture: {fileID: 0} +--- !u!4 &261835268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261835266} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &293461744 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2123594024} + m_Modifications: + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_RootOrder + value: 46 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.x + value: 18.68 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.y + value: 1.75 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.z + value: 23.64 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.00000017508864 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.00000036644616 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.70710677 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: -180 + objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1171577858} + - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Name + value: SM_BenchMediumDouble170 (37) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} +--- !u!23 &293461745 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 293461744} + m_PrefabAsset: {fileID: 0} +--- !u!1 &293461746 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 293461744} + m_PrefabAsset: {fileID: 0} +--- !u!4 &293461747 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 293461744} + m_PrefabAsset: {fileID: 0} --- !u!1001 &315946009 PrefabInstance: m_ObjectHideFlags: 0 @@ -1678,125 +1758,6 @@ GameObject: m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 75efb36621e60774da7086dadc2b9d96, type: 3} m_PrefabInstance: {fileID: 315946009} m_PrefabAsset: {fileID: 0} ---- !u!21 &331640160 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_Hause (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: cd8d7e11fc965324eb5d1e5737a1789c, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 2800000, guid: 3ffbceb3b2f4ac14e9caac94cb6fd50d, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: a7489ed803b116b468b934b027578c68, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 0 - - _Glossiness: 0 - - _GlossyReflections: 0 - - _Metallic: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.005 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.5 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] --- !u!1001 &343316415 PrefabInstance: m_ObjectHideFlags: 0 @@ -1851,7 +1812,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1592096182} + objectReference: {fileID: 1648831883} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (7) @@ -1873,6 +1834,47 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 343316415} m_PrefabAsset: {fileID: 0} +--- !u!114 &346112617 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSherbinka_LMA4 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 4 + sortingID: 4 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!1001 &361593723 PrefabInstance: m_ObjectHideFlags: 0 @@ -1931,7 +1933,7 @@ PrefabInstance: - target: {fileID: 8936753643575758897, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 643307051} + objectReference: {fileID: 204219819} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} --- !u!23 &361593724 stripped @@ -2003,7 +2005,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1057859382} + objectReference: {fileID: 1223390536} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (9) @@ -2025,6 +2027,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 369043140} m_PrefabAsset: {fileID: 0} +--- !u!21 &369448393 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!850595691 &372718851 LightingSettings: m_ObjectHideFlags: 0 @@ -2087,369 +2210,6 @@ LightingSettings: m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_PVRTiledBaking: 0 ---- !u!21 &383284751 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &388127526 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &391629867 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] --- !u!1001 &411245942 PrefabInstance: m_ObjectHideFlags: 0 @@ -2504,7 +2264,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1367054836} + objectReference: {fileID: 1329537991} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (41) @@ -2526,6 +2286,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 411245942} m_PrefabAsset: {fileID: 0} +--- !u!21 &417955603 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &418115104 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &425961104 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &439395575 PrefabInstance: m_ObjectHideFlags: 0 @@ -2580,7 +2703,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1792750075} + objectReference: {fileID: 1807455581} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (38) @@ -2602,6 +2725,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 439395575} m_PrefabAsset: {fileID: 0} +--- !u!21 &443828056 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &448432731 PrefabInstance: m_ObjectHideFlags: 0 @@ -2656,7 +2900,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1890238560} + objectReference: {fileID: 820360827} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (23) @@ -2678,6 +2922,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 448432731} m_PrefabAsset: {fileID: 0} +--- !u!21 &476590192 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &481860609 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &494279945 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &498266895 PrefabInstance: m_ObjectHideFlags: 0 @@ -2732,7 +3339,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 755292600} + objectReference: {fileID: 1865688182} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (14) @@ -2897,6 +3504,127 @@ MonoBehaviour: cloudShadowOffsetX: 0 cloudShadowOffsetY: 0 UID: 1566430392 +--- !u!21 &500592285 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &503199124 PrefabInstance: m_ObjectHideFlags: 0 @@ -2906,7 +3634,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} propertyPath: m_RootOrder - value: 1 + value: 2 objectReference: {fileID: 0} - target: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} propertyPath: m_LocalPosition.x @@ -2964,6 +3692,38 @@ PrefabInstance: propertyPath: startPositionValue value: -18 objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.size + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Mode + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: {fileID: 1198877668} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_CallState + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName + value: SetActive + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName + value: UnityEngine.GameObject, UnityEngine + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_BoolArgument + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName + value: UnityEngine.Object, UnityEngine + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} --- !u!4 &503199125 stripped @@ -2971,14 +3731,55 @@ Transform: m_CorrespondingSourceObject: {fileID: 5740317252693328092, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} m_PrefabInstance: {fileID: 503199124} m_PrefabAsset: {fileID: 0} ---- !u!21 &536696945 +--- !u!114 &515516986 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSherbinka_LMA2 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 2 + sortingID: 2 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!21 &516890859 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -3092,18 +3893,18 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &602387208 +--- !u!21 &520497381 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_Naves (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] - m_LightmapFlags: 4 + m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -3113,11 +3914,11 @@ Material: serializedVersion: 3 m_TexEnvs: - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Texture: {fileID: 2800000, guid: bba9f02bf079c964899ca941c5620112, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 9a79267de1482924ea0140a2864b1a6c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: @@ -3137,11 +3938,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Texture: {fileID: 2800000, guid: ad593c124d1d0ed4b82f798791e47ef5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: @@ -3188,22 +3989,20 @@ Material: - _EffectPosition: 5 - _EnvironmentReflections: 1 - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 - _Metallic: 1 - - _Mode: 0 - _OcclusionStrength: 1 - - _Parallax: 0.02 + - _Parallax: 0.005 - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 0.113 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Surface: 0 - - _UVSec: 0 - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: @@ -3213,14 +4012,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &609349048 +--- !u!21 &550359470 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -3388,7 +4187,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1079812200} + objectReference: {fileID: 1101867104} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (1) @@ -3410,256 +4209,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 612301770} m_PrefabAsset: {fileID: 0} ---- !u!21 &643307051 +--- !u!21 &676863804 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &669551271 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &680123236 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -3831,7 +4388,7 @@ PrefabInstance: - target: {fileID: 8936753643575758897, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1420965505} + objectReference: {fileID: 783957197} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} --- !u!23 &689161780 stripped @@ -3849,367 +4406,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 8657957221724387298, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} m_PrefabInstance: {fileID: 689161779} m_PrefabAsset: {fileID: 0} ---- !u!21 &694707455 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &696688259 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_Naves (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 0 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: bba9f02bf079c964899ca941c5620112, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 2800000, guid: 9a79267de1482924ea0140a2864b1a6c, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: ad593c124d1d0ed4b82f798791e47ef5, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 0 - - _Glossiness: 0 - - _GlossyReflections: 0 - - _Metallic: 1 - - _OcclusionStrength: 1 - - _Parallax: 0.005 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 1 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &713129341 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] --- !u!1001 &721724052 PrefabInstance: m_ObjectHideFlags: 0 @@ -4264,7 +4460,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1110183190} + objectReference: {fileID: 369448393} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (29) @@ -4286,14 +4482,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 721724052} m_PrefabAsset: {fileID: 0} ---- !u!21 &743121077 +--- !u!21 &743758964 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -4407,14 +4603,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &755292600 +--- !u!21 &753454740 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -4528,14 +4724,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &834467246 +--- !u!21 &764779909 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -4649,248 +4845,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!1001 &835765795 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 2123594024} - m_Modifications: - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_RootOrder - value: 25 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.x - value: -10.24 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.y - value: 1.75 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.z - value: 104.71 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.w - value: 0.00000017508864 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.x - value: -0.00000036644616 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.y - value: -0.70710677 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.z - value: -0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: -90 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: -180 - objectReference: {fileID: 0} - - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 1641917860} - - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_Name - value: SM_BenchMediumDouble170 (22) - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} ---- !u!23 &835765796 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 835765795} - m_PrefabAsset: {fileID: 0} ---- !u!1 &835765797 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 835765795} - m_PrefabAsset: {fileID: 0} ---- !u!4 &835765798 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 835765795} - m_PrefabAsset: {fileID: 0} ---- !u!114 &868663245 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationSherbinka_LMA1 - m_EditorClassIdentifier: - resolution: 2048 - bitmask: 1 - id: 1 - sortingID: 1 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 ---- !u!1001 &916922874 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 2123594024} - m_Modifications: - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_RootOrder - value: 10 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.x - value: 2.43 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.y - value: 1.75 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalPosition.z - value: 72.28 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.w - value: 0.00000017508864 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.x - value: -0.00000036644616 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.y - value: -0.70710677 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalRotation.z - value: -0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: -90 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: -180 - objectReference: {fileID: 0} - - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 1448752304} - - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - propertyPath: m_Name - value: SM_BenchMediumDouble170 (4) - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} ---- !u!23 &916922875 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 916922874} - m_PrefabAsset: {fileID: 0} ---- !u!1 &916922876 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 916922874} - m_PrefabAsset: {fileID: 0} ---- !u!4 &916922877 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} - m_PrefabInstance: {fileID: 916922874} - m_PrefabAsset: {fileID: 0} ---- !u!114 &974038708 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationSherbinka_LMA4 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 4 - sortingID: 4 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 ---- !u!21 &989016218 +--- !u!21 &783957197 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -5004,6 +4966,398 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] +--- !u!21 &792516672 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Hause (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: cd8d7e11fc965324eb5d1e5737a1789c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 3ffbceb3b2f4ac14e9caac94cb6fd50d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: a7489ed803b116b468b934b027578c68, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &820360827 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!1001 &835765795 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2123594024} + m_Modifications: + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_RootOrder + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.x + value: -10.24 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.y + value: 1.75 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.z + value: 104.71 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.00000017508864 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.00000036644616 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.70710677 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: -180 + objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 500592285} + - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Name + value: SM_BenchMediumDouble170 (22) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} +--- !u!23 &835765796 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 835765795} + m_PrefabAsset: {fileID: 0} +--- !u!1 &835765797 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 835765795} + m_PrefabAsset: {fileID: 0} +--- !u!4 &835765798 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 835765795} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &916922874 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2123594024} + m_Modifications: + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_RootOrder + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.x + value: 2.43 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.y + value: 1.75 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalPosition.z + value: 72.28 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.00000017508864 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.00000036644616 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.70710677 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: -180 + objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 443828056} + - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Name + value: SM_BenchMediumDouble170 (4) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} +--- !u!23 &916922875 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 916922874} + m_PrefabAsset: {fileID: 0} +--- !u!1 &916922876 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 916922874} + m_PrefabAsset: {fileID: 0} +--- !u!4 &916922877 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + m_PrefabInstance: {fileID: 916922874} + m_PrefabAsset: {fileID: 0} --- !u!1001 &1016805915 PrefabInstance: m_ObjectHideFlags: 0 @@ -5058,7 +5412,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1253472349} + objectReference: {fileID: 1150279086} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (11) @@ -5134,7 +5488,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1667754683} + objectReference: {fileID: 481860609} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (27) @@ -5156,14 +5510,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1040034429} m_PrefabAsset: {fileID: 0} ---- !u!21 &1057859382 +--- !u!21 &1052516161 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -5277,14 +5631,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &1079812200 +--- !u!21 &1069590961 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -5398,14 +5752,135 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &1085909089 +--- !u!21 &1090788072 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1101867104 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -5573,7 +6048,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1194000864} + objectReference: {fileID: 216263430} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (36) @@ -5595,14 +6070,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1103717032} m_PrefabAsset: {fileID: 0} ---- !u!21 &1106550978 +--- !u!21 &1110373763 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -5716,14 +6191,135 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &1110183190 +--- !u!21 &1131302897 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1150279086 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -5891,7 +6487,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1305042765} + objectReference: {fileID: 1131302897} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (20) @@ -5913,6 +6509,74 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1157275921} m_PrefabAsset: {fileID: 0} +--- !u!1 &1169832168 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1169832171} + - component: {fileID: 1169832170} + - component: {fileID: 1169832169} + m_Layer: 0 + m_Name: EventSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1169832169 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1169832168} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 + m_HorizontalAxis: Horizontal + m_VerticalAxis: Vertical + m_SubmitButton: Submit + m_CancelButton: Cancel + m_InputActionsPerSecond: 10 + m_RepeatDelay: 0.5 + m_ForceModuleActive: 0 +--- !u!114 &1169832170 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1169832168} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FirstSelected: {fileID: 0} + m_sendNavigationEvents: 1 + m_DragThreshold: 10 +--- !u!4 &1169832171 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1169832168} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1170823162 PrefabInstance: m_ObjectHideFlags: 0 @@ -5967,7 +6631,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1376398077} + objectReference: {fileID: 36421186} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (24) @@ -5989,6 +6653,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1170823162} m_PrefabAsset: {fileID: 0} +--- !u!21 &1171577858 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1172906031 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1179603980 PrefabInstance: m_ObjectHideFlags: 0 @@ -6043,7 +6949,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 286783754} + objectReference: {fileID: 550359470} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 @@ -6065,248 +6971,120 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1179603980} m_PrefabAsset: {fileID: 0} ---- !u!21 &1193603943 -Material: - serializedVersion: 8 +--- !u!1001 &1198877667 +PrefabInstance: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Name + value: CanvasHelpTrains + objectReference: {fileID: 0} + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 587 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 247 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} +--- !u!1 &1198877668 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + m_PrefabInstance: {fileID: 1198877667} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &1194000864 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] --- !u!1 &1205591678 GameObject: m_ObjectHideFlags: 1 @@ -6337,11 +7115,11 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: renderSettingsBounces: 5 - renderSettingsGISamples: 32 + renderSettingsGISamples: 64 renderSettingsGIBackFaceWeight: 0 renderSettingsTileSize: 2048 renderSettingsPriority: 2 - renderSettingsTexelsPerUnit: 8 + renderSettingsTexelsPerUnit: 14 renderSettingsForceRefresh: 1 renderSettingsForceRebuildGeometry: 1 renderSettingsPerformRendering: 1 @@ -6358,7 +7136,7 @@ MonoBehaviour: renderSettingsUnwrapUVs: 1 renderSettingsForceDisableUnwrapUVs: 0 renderSettingsMaxAutoResolution: 2048 - renderSettingsMinAutoResolution: 256 + renderSettingsMinAutoResolution: 1024 renderSettingsUnloadScenes: 1 renderSettingsAdjustSamples: 1 renderSettingsGILODMode: 2 @@ -6411,7 +7189,7 @@ MonoBehaviour: renderSettingsRTPVSceneView: 0 renderSettingsRTPVWidth: 640 renderSettingsRTPVHeight: 360 - lastBakeTime: 50 + lastBakeTime: 115 enlightenWarningShown: 0 enlightenWarningShown2: 0 lightUIDs: b8d45d5d @@ -6447,59 +7225,59 @@ MonoBehaviour: cookie: {fileID: 0} angle: 30 implicitGroups: - - {fileID: 175950655} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 1792260831} - - {fileID: 974038708} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 1792260831} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 1792260831} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 1792260831} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 1792260831} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 868663245} - - {fileID: 1792260831} - - {fileID: 214054333} - - {fileID: 1792260831} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} - - {fileID: 214054333} + - {fileID: 1442722453} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 6402686} + - {fileID: 515516986} + - {fileID: 346112617} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 346112617} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 346112617} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 346112617} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 346112617} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1618305447} + - {fileID: 346112617} + - {fileID: 1272087436} + - {fileID: 346112617} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} + - {fileID: 1272087436} implicitGroupedObjects: - {fileID: 315946014} - {fileID: 44596102} @@ -6559,13 +7337,15 @@ MonoBehaviour: m_Extent: {x: 300, y: 0.000035762787, z: 300.00003} - m_Center: {x: -27.339705, y: 23.35282, z: 187.2804} m_Extent: {x: 304.6998, y: 25.293474, z: 630.9823} - - m_Center: {x: -11.06638, y: 1.015934, z: -37.810486} + - m_Center: {x: -11.066378, y: 1.015934, z: -37.81048} m_Extent: {x: 36.269764, y: 5.24551, z: 300.00003} - - m_Center: {x: -21.397202, y: 7.8733635, z: 9.781837} - m_Extent: {x: 46.553482, y: 9.869362, z: 81.09816} - - m_Center: {x: -12.895992, y: 2.7927969, z: -31.178362} + - m_Center: {x: -21.397202, y: 7.8733635, z: -31.428251} + m_Extent: {x: 46.553482, y: 9.869362, z: 39.888073} + - m_Center: {x: -12.895992, y: 2.7927969, z: -31.17836} m_Extent: {x: 17.132315, y: 3.1301064, z: 135.96939} - hasEmissive: 0101010101 + - m_Center: {x: -12.86, y: 0.15976274, z: 40.785} + m_Extent: {x: 15.1559725, y: 0.4797632, z: 50.095} + hasEmissive: 010101010101 uvBuffOffsets: uvBuffLengths: uvSrcBuff: [] @@ -6577,10 +7357,10 @@ MonoBehaviour: lmGroupMinLOD: lmGroupLODMatrix: serverGetFileList: [] - lightmapHasColor: 0101010101 - lightmapHasMask: 0000000000 - lightmapHasDir: 0000000000 - lightmapHasRNM: 0000000000 + lightmapHasColor: 010101010101 + lightmapHasMask: 000000000000 + lightmapHasDir: 000000000000 + lightmapHasRNM: 000000000000 modifiedAssetPathList: [] modifiedAssets: [] maps: @@ -6589,6 +7369,7 @@ MonoBehaviour: - {fileID: 2800000, guid: 7603d317e57c6804cab899ecf12288ac, type: 3} - {fileID: 2800000, guid: b50cf88e8b7ae2447b8a4a6bc0da81e0, type: 3} - {fileID: 2800000, guid: b0e3ce35df0c42949b30d44d664b2b6c, type: 3} + - {fileID: 2800000, guid: a1de25685c5133d469fe1d3cd9a71506, type: 3} masks: [] dirMaps: [] rnmMaps0: [] @@ -6652,64 +7433,64 @@ MonoBehaviour: - {fileID: 1959194789} - {fileID: 1967277715} - {fileID: 2047743856} - bakedIDs: 0000000000000000000000000000000003000000030000000300000002000000040000000300000003000000030000000200000003000000030000000300000003000000030000000300000002000000030000000300000003000000030000000300000003000000030000000300000003000000020000000300000003000000030000000200000003000000030000000300000003000000030000000300000003000000010000000200000003000000020000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000 + bakedIDs: 0000000000000000000000000000000005000000050000000300000002000000040000000500000005000000050000000400000005000000050000000500000005000000050000000500000004000000050000000500000005000000050000000500000005000000050000000500000005000000040000000500000005000000050000000400000005000000050000000500000005000000050000000500000005000000010000000400000005000000040000000500000005000000050000000500000005000000050000000500000005000000050000000500000005000000 bakedScaleOffset: - {x: 0.9970703, y: 0.9970703, z: 0.0014648438, w: 0.0014648438} - {x: 0.9970703, y: 0.9970703, z: 0.0014648438, w: 0.0014648438} - {x: 0.9970703, y: 0.9970703, z: 0.0014648438, w: 0.0014648438} - {x: 0.9970703, y: 0.9970703, z: 0.0014648438, w: 0.0014648438} - - {x: 0.019337965, y: 0.019154817, z: 0.71629024, w: 0.021970814} - - {x: 0.019337965, y: 0.019154817, z: 0.9135991, w: 0.021970814} - - {x: 0.6557965, y: 0.65578073, z: -0.003282058, w: -0.0032818653} - - {x: 0.9933519, y: 0.99335307, z: -0.00635829, w: -0.0063536223} - - {x: 0.9995667, y: 0.99921507, z: 0.00039338204, w: 0.00039374034} - - {x: 0.01933796, y: 0.01915481, z: 0.84782934, w: 0.042647026} - - {x: 0.01933801, y: 0.01915486, z: 0.97936946, w: 0.0012945635} - - {x: 0.019338027, y: 0.019154876, z: 0.8478298, w: 0.0012945634} - - {x: 0.0021890183, y: 0.002203402, z: 0.0013187033, w: 0.9916398} - - {x: 0.019338034, y: 0.019154882, z: 0.7601368, w: 0.0012945633} - - {x: 0.019338047, y: 0.019154897, z: 0.65052044, w: 0.0012945632} - - {x: 0.019338006, y: 0.019154856, z: 0.67244375, w: 0.021970814} - - {x: 0.019337965, y: 0.019154817, z: 0.95744544, w: 0.021970814} - - {x: 0.019338034, y: 0.019154882, z: 0.78206, w: 0.0012945633} - - {x: 0.019338027, y: 0.019154876, z: 0.89167637, w: 0.0012945634} - - {x: 0.0021890183, y: 0.002203402, z: 0.0013187033, w: 0.9964788} - - {x: 0.019337961, y: 0.019154813, z: 0.6724437, w: 0.042647026} - - {x: 0.019337965, y: 0.019154817, z: 0.8916759, w: 0.021970814} - - {x: 0.019337961, y: 0.019154813, z: 0.8039829, w: 0.042647026} - - {x: 0.01933796, y: 0.01915481, z: 0.82590616, w: 0.042647026} - - {x: 0.019337961, y: 0.019154813, z: 0.7382133, w: 0.042647026} - - {x: 0.01933801, y: 0.01915486, z: 0.9574462, w: 0.0012945635} - - {x: 0.019337965, y: 0.019154817, z: 0.9793687, w: 0.021970814} - - {x: 0.019337961, y: 0.019154813, z: 0.76013654, w: 0.042647026} - - {x: 0.019338027, y: 0.019154876, z: 0.86975306, w: 0.0012945634} - - {x: 0.0021890183, y: 0.002203402, z: 0.006137241, w: 0.98196113} - - {x: 0.019337961, y: 0.019154813, z: 0.7820597, w: 0.042647026} - - {x: 0.019337961, y: 0.019154813, z: 0.7162901, w: 0.042647026} - - {x: 0.019338027, y: 0.019154876, z: 0.9135996, w: 0.0012945634} - - {x: 0.0021892472, y: 0.0022038412, z: 0.006137155, w: 0.9868001} - - {x: 0.019337965, y: 0.019154817, z: 0.84782946, w: 0.021970814} - - {x: 0.019337965, y: 0.019154817, z: 0.80398303, w: 0.021970814} - - {x: 0.019337965, y: 0.019154817, z: 0.7382134, w: 0.021970814} - - {x: 0.019338034, y: 0.019154882, z: 0.71629024, w: 0.0012945633} - - {x: 0.019338038, y: 0.019154886, z: 0.6724437, w: 0.0012945633} - - {x: 0.019337965, y: 0.019154817, z: 0.69436705, w: 0.021970814} - - {x: 0.019338034, y: 0.019154882, z: 0.694367, w: 0.0012945633} + - {x: 0.07429885, y: 0.07411807, z: 0.00071916333, w: 0.50072145} + - {x: 0.07429885, y: 0.07411807, z: 0.22792879, w: 0.07214979} + - {x: 1.0117955, y: 1.0170918, z: -0.005894205, w: -0.005932605} + - {x: 1.0134453, y: 1.013021, z: -0.0065173926, w: -0.0065092808} + - {x: 0.9822434, y: 0.9822444, z: 0.00041242232, w: 0.0004124029} + - {x: 0.07429883, y: 0.074118055, z: 0.07645582, w: 0.35786375} + - {x: 0.074299, y: 0.07411823, z: 0.0007191618, w: 0.2150071} + - {x: 0.07429905, y: 0.07411828, z: 0.6823495, w: 0.0007210346} + - {x: 0.006379382, y: 0.0063937614, z: 0.009467297, w: 0.98410285} + - {x: 0.074299075, y: 0.0741183, z: 0.37940276, w: 0.00072103436} + - {x: 0.07429912, y: 0.07411835, z: 0.0007191606, w: 0.00072103384} + - {x: 0.074298985, y: 0.074118204, z: 0.00071916194, w: 0.35786435} + - {x: 0.07429885, y: 0.07411807, z: 0.37940174, w: 0.07214979} + - {x: 0.074299075, y: 0.0741183, z: 0.4551395, w: 0.00072103436} + - {x: 0.07429905, y: 0.07411828, z: 0.83382285, w: 0.0007210346} + - {x: 0.006379382, y: 0.0063937614, z: 0.009467297, w: 0.9925689} + - {x: 0.07429884, y: 0.07411806, z: 0.6066112, w: 0.07214979} + - {x: 0.07429885, y: 0.07411807, z: 0.1521923, w: 0.07214979} + - {x: 0.07429884, y: 0.07411806, z: 0.07645582, w: 0.21500677} + - {x: 0.07429883, y: 0.074118055, z: 0.07645582, w: 0.28643528} + - {x: 0.07429884, y: 0.07411806, z: 0.83382064, w: 0.07214979} + - {x: 0.074299, y: 0.07411823, z: 0.0007191618, w: 0.14357847} + - {x: 0.07429885, y: 0.07411807, z: 0.45513824, w: 0.07214979} + - {x: 0.07429884, y: 0.07411806, z: 0.9095571, w: 0.07214979} + - {x: 0.07429905, y: 0.07411828, z: 0.7580862, w: 0.0007210346} + - {x: 0.006379382, y: 0.0063937614, z: 0.017897576, w: 0.98410285} + - {x: 0.07429884, y: 0.07411806, z: 0.07645582, w: 0.14357829} + - {x: 0.07429884, y: 0.07411806, z: 0.7580842, w: 0.07214979} + - {x: 0.07429905, y: 0.07411828, z: 0.9095595, w: 0.0007210346} + - {x: 0.0063800565, y: 0.006394647, z: 0.017897326, w: 0.9925688} + - {x: 0.07429885, y: 0.07411807, z: 0.00071916333, w: 0.9292925} + - {x: 0.07429885, y: 0.07411807, z: 0.00071916333, w: 0.7864355} + - {x: 0.07429885, y: 0.07411807, z: 0.00071916333, w: 0.57214993} + - {x: 0.074299075, y: 0.0741183, z: 0.22792934, w: 0.00072103436} + - {x: 0.07429909, y: 0.07411832, z: 0.076455906, w: 0.0007210342} + - {x: 0.07429885, y: 0.07411807, z: 0.00071916333, w: 0.42929298} + - {x: 0.074299075, y: 0.0741183, z: 0.15219264, w: 0.00072103436} - {x: 0.99987423, y: 1.0130398, z: 0.0014648438, w: 0.0014648438} - - {x: 0.0021892807, y: 0.002203875, z: 0.001318615, w: 0.98680043} - - {x: 0.019338017, y: 0.019154869, z: 0.93552285, w: 0.0012945634} - - {x: 0.0021892816, y: 0.0022038762, z: 0.0013186149, w: 0.9819611} - - {x: 0.019338006, y: 0.019154856, z: 0.6505205, w: 0.021970814} - - {x: 0.019337961, y: 0.019154813, z: 0.69436693, w: 0.042647026} - - {x: 0.019337965, y: 0.019154817, z: 0.76013666, w: 0.021970814} - - {x: 0.019337961, y: 0.019154813, z: 0.6505205, w: 0.042647026} - - {x: 0.019337965, y: 0.019154817, z: 0.8259063, w: 0.021970814} - - {x: 0.019337965, y: 0.019154817, z: 0.78205985, w: 0.021970814} - - {x: 0.019338034, y: 0.019154882, z: 0.7382135, w: 0.0012945633} - - {x: 0.019338027, y: 0.019154876, z: 0.8259066, w: 0.0012945634} - - {x: 0.019338027, y: 0.019154876, z: 0.8039833, w: 0.0012945634} - - {x: 0.019337965, y: 0.019154817, z: 0.93552226, w: 0.021970814} - - {x: 0.019337965, y: 0.019154817, z: 0.86975265, w: 0.021970814} + - {x: 0.006380116, y: 0.006394706, z: 0.001036721, w: 0.9925693} + - {x: 0.07429902, y: 0.07411826, z: 0.0007191616, w: 0.07214979} + - {x: 0.006380117, y: 0.0063947076, z: 0.0010367209, w: 0.9841027} + - {x: 0.074298985, y: 0.074118204, z: 0.00071916194, w: 0.28643575} + - {x: 0.07429884, y: 0.07411806, z: 0.68234766, w: 0.07214979} + - {x: 0.07429885, y: 0.07411807, z: 0.00071916333, w: 0.64357847} + - {x: 0.07429884, y: 0.07411806, z: 0.5308747, w: 0.07214979} + - {x: 0.07429885, y: 0.07411807, z: 0.00071916333, w: 0.857864} + - {x: 0.07429885, y: 0.07411807, z: 0.00071916333, w: 0.71500695} + - {x: 0.074299075, y: 0.0741183, z: 0.30366606, w: 0.00072103436} + - {x: 0.07429905, y: 0.07411828, z: 0.60661286, w: 0.0007210346} + - {x: 0.07429905, y: 0.07411828, z: 0.5308762, w: 0.0007210346} + - {x: 0.07429885, y: 0.07411807, z: 0.30366525, w: 0.07214979} + - {x: 0.07429885, y: 0.07411807, z: 0.07645582, w: 0.07214979} bakedVertexOffset: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff bakedVertexColorMesh: - {fileID: 0} @@ -6777,7 +7558,7 @@ MonoBehaviour: bakedScaleOffsetTerrain: [] assetList: [] uvOverlapAssetList: - idremap: 0000000001000000020000000300000004000000 + idremap: 000000000100000002000000030000000400000005000000 usesRealtimeGI: 0 emptyDirectionTex: {fileID: 0} anyVolumes: 0 @@ -6797,122 +7578,122 @@ MonoBehaviour: rnmMaps2: [] mapsMode: bakedRenderers: - - {fileID: 2047743856} - - {fileID: 1967277715} - - {fileID: 1959194789} - - {fileID: 1909992649} - - {fileID: 1870925395} - - {fileID: 1865569685} - - {fileID: 1854884088} - - {fileID: 1854395836} - - {fileID: 1845220869} - - {fileID: 1836646813} - - {fileID: 1830823449} - - {fileID: 1752973874} - - {fileID: 1735836983} - - {fileID: 1733615478} - - {fileID: 1716575024} - - {fileID: 1679594241} - - {fileID: 1674715842} - - {fileID: 1663113565} - - {fileID: 1637647926} - - {fileID: 1594504069} - - {fileID: 1465267082} - - {fileID: 1440728010} - - {fileID: 1393203067} - - {fileID: 1321751683} - - {fileID: 1313188748} - - {fileID: 1272400919} - - {fileID: 1209768593} - - {fileID: 1179603981} - - {fileID: 1170823163} - - {fileID: 1157275922} - - {fileID: 1103717033} - - {fileID: 1040034430} - - {fileID: 1016805916} - - {fileID: 916922875} - - {fileID: 835765796} - - {fileID: 721724053} - - {fileID: 689161780} - - {fileID: 612301771} - - {fileID: 498266896} - - {fileID: 448432732} - - {fileID: 439395576} - - {fileID: 411245943} - - {fileID: 369043141} - - {fileID: 361593724} - - {fileID: 343316416} - {fileID: 315946013} - {fileID: 315946012} - {fileID: 315946011} - {fileID: 315946010} - - {fileID: 293461745} - - {fileID: 253618619} - - {fileID: 229253392} - - {fileID: 229253391} - - {fileID: 229253390} - - {fileID: 161409409} - {fileID: 44596101} + - {fileID: 161409409} + - {fileID: 229253390} + - {fileID: 229253391} + - {fileID: 229253392} + - {fileID: 253618619} + - {fileID: 293461745} + - {fileID: 343316416} + - {fileID: 361593724} + - {fileID: 369043141} + - {fileID: 411245943} + - {fileID: 439395576} + - {fileID: 448432732} + - {fileID: 498266896} + - {fileID: 612301771} + - {fileID: 689161780} + - {fileID: 721724053} + - {fileID: 835765796} + - {fileID: 916922875} + - {fileID: 1016805916} + - {fileID: 1040034430} + - {fileID: 1103717033} + - {fileID: 1157275922} + - {fileID: 1170823163} + - {fileID: 1179603981} + - {fileID: 1209768593} + - {fileID: 1272400919} + - {fileID: 1313188748} + - {fileID: 1321751683} + - {fileID: 1393203067} + - {fileID: 1440728010} + - {fileID: 1465267082} + - {fileID: 1594504069} + - {fileID: 1637647926} + - {fileID: 1663113565} + - {fileID: 1674715842} + - {fileID: 1679594241} + - {fileID: 1716575024} + - {fileID: 1733615478} + - {fileID: 1735836983} + - {fileID: 1752973874} + - {fileID: 1830823449} + - {fileID: 1836646813} + - {fileID: 1845220869} + - {fileID: 1854395836} + - {fileID: 1854884088} + - {fileID: 1865569685} + - {fileID: 1870925395} + - {fileID: 1909992649} + - {fileID: 1959194789} + - {fileID: 1967277715} + - {fileID: 2047743856} bakedRenderersTerrain: [] - bakedIDs: 0300000003000000030000000300000003000000030000000300000003000000030000000300000003000000020000000300000002000000010000000300000003000000030000000300000003000000030000000300000002000000030000000300000003000000020000000300000003000000030000000300000003000000030000000300000003000000030000000200000003000000030000000300000003000000030000000300000002000000030000000000000000000000000000000000000003000000030000000400000002000000030000000300000003000000 + bakedIDs: 0000000000000000000000000000000003000000030000000300000002000000040000000300000003000000030000000200000003000000030000000300000003000000030000000300000002000000030000000300000003000000030000000300000003000000030000000300000003000000020000000300000003000000030000000200000003000000030000000300000003000000030000000300000003000000010000000200000003000000020000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000 bakedIDsTerrain: bakedScaleOffset: - - {x: 0.019337965, y: 0.019154817, z: 0.80398303, w: 0.021970795} - - {x: 0.019337965, y: 0.019154817, z: 0.78205985, w: 0.021970795} - - {x: 0.019338027, y: 0.019154876, z: 0.694367, w: 0.0012945634} - - {x: 0.019338027, y: 0.019154876, z: 0.71629024, w: 0.0012945634} - - {x: 0.019338025, y: 0.019154875, z: 0.8478298, w: 0.0012945634} - - {x: 0.019337965, y: 0.019154817, z: 0.76013666, w: 0.021970795} - - {x: 0.019337965, y: 0.019154817, z: 0.71629024, w: 0.021970795} - - {x: 0.019337958, y: 0.019154808, z: 0.95744544, w: 0.021970797} - - {x: 0.019337958, y: 0.019154808, z: 0.7820597, w: 0.042647008} - - {x: 0.019337958, y: 0.019154808, z: 0.69436693, w: 0.042647008} - - {x: 0.019338006, y: 0.019154856, z: 0.6505205, w: 0.021970795} - - {x: 0.0021892807, y: 0.002203875, z: 0.001318615, w: 0.98680043} - - {x: 0.019338027, y: 0.019154876, z: 0.7601368, w: 0.0012945634} - - {x: 0.0021892807, y: 0.002203875, z: 0.001318615, w: 0.9819611} - - {x: 0.99987423, y: 1.0130398, z: 0.0014648438, w: 0.0014648438} - - {x: 0.019338025, y: 0.019154875, z: 0.86975306, w: 0.0012945634} - - {x: 0.01933796, y: 0.01915481, z: 0.8916759, w: 0.021970797} - - {x: 0.019338027, y: 0.019154876, z: 0.6724437, w: 0.0012945634} - - {x: 0.019338025, y: 0.019154875, z: 0.8039833, w: 0.0012945634} - - {x: 0.01933796, y: 0.01915481, z: 0.9135991, w: 0.021970797} - - {x: 0.019337965, y: 0.019154817, z: 0.69436705, w: 0.021970795} - - {x: 0.019337958, y: 0.019154808, z: 0.8039829, w: 0.042647008} - - {x: 0.0021892476, y: 0.0022038417, z: 0.006137154, w: 0.9868001} - - {x: 0.019338021, y: 0.019154873, z: 0.93552285, w: 0.0012945634} - - {x: 0.019337958, y: 0.019154808, z: 0.7162901, w: 0.042647008} - - {x: 0.019337958, y: 0.019154808, z: 0.6724437, w: 0.042647008} - - {x: 0.0021890183, y: 0.002203402, z: 0.00613724, w: 0.98196113} - - {x: 0.019338021, y: 0.019154873, z: 0.89167637, w: 0.0012945634} - - {x: 0.019337958, y: 0.019154808, z: 0.6505205, w: 0.042647008} - - {x: 0.019337958, y: 0.019154808, z: 0.76013654, w: 0.042647008} - - {x: 0.01933801, y: 0.01915486, z: 0.9574462, w: 0.0012945635} - - {x: 0.019337958, y: 0.019154808, z: 0.7382133, w: 0.042647008} - - {x: 0.01933796, y: 0.01915481, z: 0.84782946, w: 0.021970797} - - {x: 0.019337958, y: 0.019154808, z: 0.93552226, w: 0.021970797} - - {x: 0.019337958, y: 0.019154808, z: 0.84782934, w: 0.042647008} - - {x: 0.019337958, y: 0.019154808, z: 0.9793687, w: 0.021970797} - - {x: 0.0021890183, y: 0.002203402, z: 0.0013187033, w: 0.9964788} - - {x: 0.019338021, y: 0.019154873, z: 0.9135996, w: 0.0012945634} - - {x: 0.019338025, y: 0.019154875, z: 0.8259066, w: 0.0012945634} - - {x: 0.019337958, y: 0.019154808, z: 0.82590616, w: 0.042647008} - - {x: 0.019338006, y: 0.019154856, z: 0.67244375, w: 0.021970795} - - {x: 0.019338027, y: 0.019154876, z: 0.78206, w: 0.0012945634} - - {x: 0.019338027, y: 0.019154876, z: 0.65052044, w: 0.0012945634} - - {x: 0.0021890183, y: 0.002203402, z: 0.0013187033, w: 0.9916398} - - {x: 0.019338027, y: 0.019154876, z: 0.7382135, w: 0.0012945634} - {x: 0.9970703, y: 0.9970703, z: 0.0014648438, w: 0.0014648438} - {x: 0.9970703, y: 0.9970703, z: 0.0014648438, w: 0.0014648438} - {x: 0.9970703, y: 0.9970703, z: 0.0014648438, w: 0.0014648438} - {x: 0.9970703, y: 0.9970703, z: 0.0014648438, w: 0.0014648438} - - {x: 0.01933801, y: 0.01915486, z: 0.97936946, w: 0.0012945635} - - {x: 0.01933796, y: 0.01915481, z: 0.8259063, w: 0.021970797} - - {x: 0.9995667, y: 0.99921507, z: 0.00039338204, w: 0.00039374034} - - {x: 0.9933519, y: 0.99335307, z: -0.00635829, w: -0.0063536223} + - {x: 0.019337965, y: 0.019154817, z: 0.71629024, w: 0.021970814} + - {x: 0.019337965, y: 0.019154817, z: 0.9135991, w: 0.021970814} - {x: 0.6557965, y: 0.65578073, z: -0.003282058, w: -0.0032818653} - - {x: 0.019337965, y: 0.019154817, z: 0.7382134, w: 0.021970795} - - {x: 0.01933796, y: 0.01915481, z: 0.86975265, w: 0.021970797} + - {x: 0.9933519, y: 0.99335307, z: -0.00635829, w: -0.0063536223} + - {x: 0.9995667, y: 0.99921507, z: 0.00039338204, w: 0.00039374034} + - {x: 0.01933796, y: 0.01915481, z: 0.84782934, w: 0.042647026} + - {x: 0.01933801, y: 0.01915486, z: 0.97936946, w: 0.0012945635} + - {x: 0.019338027, y: 0.019154876, z: 0.8478298, w: 0.0012945634} + - {x: 0.0021890183, y: 0.002203402, z: 0.0013187033, w: 0.9916398} + - {x: 0.019338034, y: 0.019154882, z: 0.7601368, w: 0.0012945633} + - {x: 0.019338047, y: 0.019154897, z: 0.65052044, w: 0.0012945632} + - {x: 0.019338006, y: 0.019154856, z: 0.67244375, w: 0.021970814} + - {x: 0.019337965, y: 0.019154817, z: 0.95744544, w: 0.021970814} + - {x: 0.019338034, y: 0.019154882, z: 0.78206, w: 0.0012945633} + - {x: 0.019338027, y: 0.019154876, z: 0.89167637, w: 0.0012945634} + - {x: 0.0021890183, y: 0.002203402, z: 0.0013187033, w: 0.9964788} + - {x: 0.019337961, y: 0.019154813, z: 0.6724437, w: 0.042647026} + - {x: 0.019337965, y: 0.019154817, z: 0.8916759, w: 0.021970814} + - {x: 0.019337961, y: 0.019154813, z: 0.8039829, w: 0.042647026} + - {x: 0.01933796, y: 0.01915481, z: 0.82590616, w: 0.042647026} + - {x: 0.019337961, y: 0.019154813, z: 0.7382133, w: 0.042647026} + - {x: 0.01933801, y: 0.01915486, z: 0.9574462, w: 0.0012945635} + - {x: 0.019337965, y: 0.019154817, z: 0.9793687, w: 0.021970814} + - {x: 0.019337961, y: 0.019154813, z: 0.76013654, w: 0.042647026} + - {x: 0.019338027, y: 0.019154876, z: 0.86975306, w: 0.0012945634} + - {x: 0.0021890183, y: 0.002203402, z: 0.006137241, w: 0.98196113} + - {x: 0.019337961, y: 0.019154813, z: 0.7820597, w: 0.042647026} + - {x: 0.019337961, y: 0.019154813, z: 0.7162901, w: 0.042647026} + - {x: 0.019338027, y: 0.019154876, z: 0.9135996, w: 0.0012945634} + - {x: 0.0021892472, y: 0.0022038412, z: 0.006137155, w: 0.9868001} + - {x: 0.019337965, y: 0.019154817, z: 0.84782946, w: 0.021970814} + - {x: 0.019337965, y: 0.019154817, z: 0.80398303, w: 0.021970814} + - {x: 0.019337965, y: 0.019154817, z: 0.7382134, w: 0.021970814} + - {x: 0.019338034, y: 0.019154882, z: 0.71629024, w: 0.0012945633} + - {x: 0.019338038, y: 0.019154886, z: 0.6724437, w: 0.0012945633} + - {x: 0.019337965, y: 0.019154817, z: 0.69436705, w: 0.021970814} + - {x: 0.019338034, y: 0.019154882, z: 0.694367, w: 0.0012945633} + - {x: 0.99987423, y: 1.0130398, z: 0.0014648438, w: 0.0014648438} + - {x: 0.0021892807, y: 0.002203875, z: 0.001318615, w: 0.98680043} + - {x: 0.019338017, y: 0.019154869, z: 0.93552285, w: 0.0012945634} + - {x: 0.0021892816, y: 0.0022038762, z: 0.0013186149, w: 0.9819611} + - {x: 0.019338006, y: 0.019154856, z: 0.6505205, w: 0.021970814} + - {x: 0.019337961, y: 0.019154813, z: 0.69436693, w: 0.042647026} + - {x: 0.019337965, y: 0.019154817, z: 0.76013666, w: 0.021970814} + - {x: 0.019337961, y: 0.019154813, z: 0.6505205, w: 0.042647026} + - {x: 0.019337965, y: 0.019154817, z: 0.8259063, w: 0.021970814} + - {x: 0.019337965, y: 0.019154817, z: 0.78205985, w: 0.021970814} + - {x: 0.019338034, y: 0.019154882, z: 0.7382135, w: 0.0012945633} + - {x: 0.019338027, y: 0.019154876, z: 0.8259066, w: 0.0012945634} + - {x: 0.019338027, y: 0.019154876, z: 0.8039833, w: 0.0012945634} + - {x: 0.019337965, y: 0.019154817, z: 0.93552226, w: 0.021970814} + - {x: 0.019337965, y: 0.019154817, z: 0.86975265, w: 0.021970814} bakedScaleOffsetTerrain: [] bakedVertexColorMesh: - {fileID: 0} @@ -6985,7 +7766,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1209768592 PrefabInstance: @@ -7045,7 +7826,7 @@ PrefabInstance: - target: {fileID: 8936753643575758897, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1506113400} + objectReference: {fileID: 417955603} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} --- !u!23 &1209768593 stripped @@ -7063,14 +7844,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 8657957221724387298, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} m_PrefabInstance: {fileID: 1209768592} m_PrefabAsset: {fileID: 0} ---- !u!21 &1253472349 +--- !u!21 &1223390536 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -7184,6 +7965,168 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] +--- !u!21 &1271759278 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &1272087436 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSherbinka_LMA5 + m_EditorClassIdentifier: + resolution: 1024 + bitmask: 1 + id: 5 + sortingID: 5 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!1001 &1272400918 PrefabInstance: m_ObjectHideFlags: 0 @@ -7238,7 +8181,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1894567243} + objectReference: {fileID: 1052516161} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (25) @@ -7260,127 +8203,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1272400918} m_PrefabAsset: {fileID: 0} ---- !u!21 &1305042765 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] --- !u!1001 &1313188747 PrefabInstance: m_ObjectHideFlags: 0 @@ -7435,7 +8257,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1972288891} + objectReference: {fileID: 1271759278} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (5) @@ -7457,127 +8279,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1313188747} m_PrefabAsset: {fileID: 0} ---- !u!21 &1318570443 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] --- !u!1001 &1321751682 PrefabInstance: m_ObjectHideFlags: 0 @@ -7632,7 +8333,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1085909089} + objectReference: {fileID: 1724519910} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (2) @@ -7654,135 +8355,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1321751682} m_PrefabAsset: {fileID: 0} ---- !u!21 &1367054836 +--- !u!21 &1329537991 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &1376398077 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -7950,7 +8530,7 @@ PrefabInstance: - target: {fileID: 5464702375219453140, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1193603943} + objectReference: {fileID: 2036070794} - target: {fileID: 6625863728952652294, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} propertyPath: m_Name value: SM_InfoTable_WarningJump (3) @@ -7972,127 +8552,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 2970621385911639064, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} m_PrefabInstance: {fileID: 1393203066} m_PrefabAsset: {fileID: 0} ---- !u!21 &1420965505 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] --- !u!1001 &1440728009 PrefabInstance: m_ObjectHideFlags: 0 @@ -8147,7 +8606,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1540970472} + objectReference: {fileID: 494279945} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (19) @@ -8169,127 +8628,47 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1440728009} m_PrefabAsset: {fileID: 0} ---- !u!21 &1448752304 -Material: - serializedVersion: 8 +--- !u!114 &1442722453 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSherbinka_LM0 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 0 + sortingID: 0 + isImplicit: 1 + area: 1172765.2 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!1001 &1465267081 PrefabInstance: m_ObjectHideFlags: 0 @@ -8344,7 +8723,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1646014153} + objectReference: {fileID: 2023310848} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (30) @@ -8366,14 +8745,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1465267081} m_PrefabAsset: {fileID: 0} ---- !u!21 &1506113400 +--- !u!21 &1486876352 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -8487,14 +8866,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &1540970472 +--- !u!21 &1521181330 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -8608,14 +8987,135 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &1592096182 +--- !u!21 &1523676984 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1559444905 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -8783,7 +9283,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 129469606} + objectReference: {fileID: 1559444905} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (17) @@ -8805,6 +9305,47 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1594504068} m_PrefabAsset: {fileID: 0} +--- !u!114 &1618305447 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSherbinka_LMA1 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 1 + sortingID: 1 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!1001 &1637647925 PrefabInstance: m_ObjectHideFlags: 0 @@ -8859,7 +9400,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 388127526} + objectReference: {fileID: 11686734} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (12) @@ -8881,135 +9422,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1637647925} m_PrefabAsset: {fileID: 0} ---- !u!21 &1641917860 +--- !u!21 &1648831883 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &1646014153 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -9177,7 +9597,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 185315705} + objectReference: {fileID: 1920926252} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (15) @@ -9199,248 +9619,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1663113564} m_PrefabAsset: {fileID: 0} ---- !u!21 &1667754683 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &1671115495 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] --- !u!1001 &1674715841 PrefabInstance: m_ObjectHideFlags: 0 @@ -9495,7 +9673,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2006899215} + objectReference: {fileID: 29714001} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (16) @@ -9571,7 +9749,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 602387208} + objectReference: {fileID: 1090788072} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (3) @@ -9647,7 +9825,7 @@ PrefabInstance: - target: {fileID: -7511558181221131132, guid: a4ff7dd4667c4804096abc106ab759b4, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 300718070} + objectReference: {fileID: 228275845} - target: {fileID: 919132149155446097, guid: a4ff7dd4667c4804096abc106ab759b4, type: 3} propertyPath: m_Name value: SM_Hauses_Sherbinka @@ -9668,6 +9846,127 @@ GameObject: m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: a4ff7dd4667c4804096abc106ab759b4, type: 3} m_PrefabInstance: {fileID: 1716575023} m_PrefabAsset: {fileID: 0} +--- !u!21 &1724519910 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1733615477 PrefabInstance: m_ObjectHideFlags: 0 @@ -9722,7 +10021,7 @@ PrefabInstance: - target: {fileID: 5464702375219453140, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1908966303} + objectReference: {fileID: 117243730} - target: {fileID: 6625863728952652294, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} propertyPath: m_Name value: SM_InfoTable_WarningJump (2) @@ -9798,7 +10097,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 4615791} + objectReference: {fileID: 753454740} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (40) @@ -9874,7 +10173,7 @@ PrefabInstance: - target: {fileID: 5464702375219453140, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 1671115495} + objectReference: {fileID: 1938760515} - target: {fileID: 6625863728952652294, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} propertyPath: m_Name value: SM_InfoTable_WarningJump (1) @@ -9896,55 +10195,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 2970621385911639064, guid: 98f57b0acd336664bb2563c9422dc8f5, type: 3} m_PrefabInstance: {fileID: 1752973873} m_PrefabAsset: {fileID: 0} ---- !u!114 &1792260831 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationSherbinka_LMA2 - m_EditorClassIdentifier: - resolution: 2048 - bitmask: 1 - id: 2 - sortingID: 2 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 ---- !u!21 &1792750075 +--- !u!21 &1807455581 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -10112,7 +10370,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 536696945} + objectReference: {fileID: 1069590961} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (39) @@ -10188,7 +10446,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 680123236} + objectReference: {fileID: 1898642303} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (28) @@ -10264,7 +10522,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 249831477} + objectReference: {fileID: 1521181330} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (18) @@ -10340,7 +10598,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 383284751} + objectReference: {fileID: 418115104} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (26) @@ -10416,7 +10674,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 52353682} + objectReference: {fileID: 425961104} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (35) @@ -10492,7 +10750,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 694707455} + objectReference: {fileID: 516890859} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (33) @@ -10514,6 +10772,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1865569684} m_PrefabAsset: {fileID: 0} +--- !u!21 &1865688182 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1870925394 PrefabInstance: m_ObjectHideFlags: 0 @@ -10568,7 +10947,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 743121077} + objectReference: {fileID: 1172906031} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (13) @@ -10590,256 +10969,14 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1870925394} m_PrefabAsset: {fileID: 0} ---- !u!21 &1890238560 +--- !u!21 &1898642303 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &1894567243 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &1908966303 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -11007,7 +11144,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 669551271} + objectReference: {fileID: 1486876352} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (6) @@ -11029,6 +11166,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1909992648} m_PrefabAsset: {fileID: 0} +--- !u!21 &1920926252 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1938760515 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.113 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1959194788 PrefabInstance: m_ObjectHideFlags: 0 @@ -11083,7 +11462,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 989016218} + objectReference: {fileID: 1523676984} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (8) @@ -11159,7 +11538,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 391629867} + objectReference: {fileID: 1110373763} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (31) @@ -11181,14 +11560,75 @@ Transform: m_CorrespondingSourceObject: {fileID: 5480498053043128983, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1967277714} m_PrefabAsset: {fileID: 0} ---- !u!21 &1972288891 +--- !u!1001 &2003286697 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 5958147348918686101, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalPosition.x + value: -3.064 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalPosition.y + value: -1.851 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalRotation.w + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalRotation.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 180 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272007, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: m_Name + value: '[LOCOMOTIVE HANDLER]' + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} +--- !u!21 &2023310848 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -11302,135 +11742,14 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!21 &2006899215 +--- !u!21 &2036070794 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) - m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: - m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _BumpMapStrength: 1 - - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _EffectPosition: 5 - - _EnvironmentReflections: 1 - - _GlobalAlpha: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _QueueControl: 0 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _Smoothness: 0.113 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] ---- !u!21 &2008341256 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) + m_Name: M_StationOutsideProps_Atlas (Instance) (Instance) (Instance) m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] @@ -11598,7 +11917,7 @@ PrefabInstance: - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 609349048} + objectReference: {fileID: 676863804} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (32) @@ -11658,7 +11977,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 834467246} + - {fileID: 764779909} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Scenes/StationSherbinka/OcclusionCullingData.asset b/Assets/Scenes/StationSherbinka/OcclusionCullingData.asset new file mode 100644 index 0000000..f598119 --- /dev/null +++ b/Assets/Scenes/StationSherbinka/OcclusionCullingData.asset @@ -0,0 +1,130 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!363 &36300000 +OcclusionCullingData: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OcclusionCullingData + m_PVSData: 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 + m_Scenes: + - indexRenderers: 0 + sizeRenderers: 56 + indexPortals: 0 + sizePortals: 0 + scene: 0da12debb53c5f74ebcc4e6cbbe1d3a8 + m_StaticRenderers: + - targetObject: 6225695676975199765 + targetPrefab: 44596100 + - targetObject: 6225695676975199765 + targetPrefab: 161409408 + - targetObject: 8442510506162454399 + targetPrefab: 229253389 + - targetObject: -1120989108687609925 + targetPrefab: 229253389 + - targetObject: -8143710011712545758 + targetPrefab: 229253389 + - targetObject: 6225695676975199765 + targetPrefab: 253618618 + - targetObject: 6225695676975199765 + targetPrefab: 293461744 + - targetObject: 7887389054490525368 + targetPrefab: 315946009 + - targetObject: -2773356369405924394 + targetPrefab: 315946009 + - targetObject: 6945559815390865175 + targetPrefab: 315946009 + - targetObject: -5347502015161360314 + targetPrefab: 315946009 + - targetObject: 6225695676975199765 + targetPrefab: 343316415 + - targetObject: 8936753643575758897 + targetPrefab: 361593723 + - targetObject: 6225695676975199765 + targetPrefab: 369043140 + - targetObject: 6225695676975199765 + targetPrefab: 411245942 + - targetObject: 6225695676975199765 + targetPrefab: 439395575 + - targetObject: 6225695676975199765 + targetPrefab: 448432731 + - targetObject: 6225695676975199765 + targetPrefab: 498266895 + - targetObject: 6225695676975199765 + targetPrefab: 612301770 + - targetObject: 8936753643575758897 + targetPrefab: 689161779 + - targetObject: 6225695676975199765 + targetPrefab: 721724052 + - targetObject: 6225695676975199765 + targetPrefab: 835765795 + - targetObject: 6225695676975199765 + targetPrefab: 916922874 + - targetObject: 6225695676975199765 + targetPrefab: 1016805915 + - targetObject: 6225695676975199765 + targetPrefab: 1040034429 + - targetObject: 6225695676975199765 + targetPrefab: 1103717032 + - targetObject: 6225695676975199765 + targetPrefab: 1157275921 + - targetObject: 6225695676975199765 + targetPrefab: 1170823162 + - targetObject: 6225695676975199765 + targetPrefab: 1179603980 + - targetObject: 8936753643575758897 + targetPrefab: 1209768592 + - targetObject: 6225695676975199765 + targetPrefab: 1272400918 + - targetObject: 6225695676975199765 + targetPrefab: 1313188747 + - targetObject: 6225695676975199765 + targetPrefab: 1321751682 + - targetObject: 5464702375219453140 + targetPrefab: 1393203066 + - targetObject: 6225695676975199765 + targetPrefab: 1440728009 + - targetObject: 6225695676975199765 + targetPrefab: 1465267081 + - targetObject: 6225695676975199765 + targetPrefab: 1594504068 + - targetObject: 6225695676975199765 + targetPrefab: 1637647925 + - targetObject: 6225695676975199765 + targetPrefab: 1663113564 + - targetObject: 6225695676975199765 + targetPrefab: 1674715841 + - targetObject: 6225695676975199765 + targetPrefab: 1679594240 + - targetObject: -7511558181221131132 + targetPrefab: 1716575023 + - targetObject: 5464702375219453140 + targetPrefab: 1733615477 + - targetObject: 6225695676975199765 + targetPrefab: 1735836982 + - targetObject: 5464702375219453140 + targetPrefab: 1752973873 + - targetObject: 6225695676975199765 + targetPrefab: 1830823448 + - targetObject: 6225695676975199765 + targetPrefab: 1836646812 + - targetObject: 6225695676975199765 + targetPrefab: 1845220868 + - targetObject: 6225695676975199765 + targetPrefab: 1854395835 + - targetObject: 6225695676975199765 + targetPrefab: 1854884087 + - targetObject: 6225695676975199765 + targetPrefab: 1865569684 + - targetObject: 6225695676975199765 + targetPrefab: 1870925394 + - targetObject: 6225695676975199765 + targetPrefab: 1909992648 + - targetObject: 6225695676975199765 + targetPrefab: 1959194788 + - targetObject: 6225695676975199765 + targetPrefab: 1967277714 + - targetObject: 6225695676975199765 + targetPrefab: 2047743855 + m_Portals: [] diff --git a/Assets/Scenes/StationSherbinka/OcclusionCullingData.asset.meta b/Assets/Scenes/StationSherbinka/OcclusionCullingData.asset.meta new file mode 100644 index 0000000..134c568 --- /dev/null +++ b/Assets/Scenes/StationSherbinka/OcclusionCullingData.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 054ac08612b013344aec3cd2e2eb2fbb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 36300000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSherbinka/ReflectionProbe-10.exr b/Assets/Scenes/StationSherbinka/ReflectionProbe-10.exr index 939527b..6804344 100644 Binary files a/Assets/Scenes/StationSherbinka/ReflectionProbe-10.exr and b/Assets/Scenes/StationSherbinka/ReflectionProbe-10.exr differ diff --git a/Assets/Scenes/StationSherbinka/StationSherbinka_LM0_final.hdr b/Assets/Scenes/StationSherbinka/StationSherbinka_LM0_final.hdr index d432a17..5609030 100644 Binary files a/Assets/Scenes/StationSherbinka/StationSherbinka_LM0_final.hdr and b/Assets/Scenes/StationSherbinka/StationSherbinka_LM0_final.hdr differ diff --git a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA1_final.hdr b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA1_final.hdr index b1701a4..6e42870 100644 Binary files a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA1_final.hdr and b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA1_final.hdr differ diff --git a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA2_final.hdr b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA2_final.hdr index a857bf2..c668f19 100644 Binary files a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA2_final.hdr and b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA2_final.hdr differ diff --git a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA3_final.hdr b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA3_final.hdr index 83749b4..655c150 100644 Binary files a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA3_final.hdr and b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA3_final.hdr differ diff --git a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr index f08f071..8160682 100644 Binary files a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr and b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr differ diff --git a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr.meta b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr.meta index 795f930..20a69aa 100644 --- a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr.meta +++ b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA4_final.hdr.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 + maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 diff --git a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA5_final.hdr b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA5_final.hdr new file mode 100644 index 0000000..4367794 Binary files /dev/null and b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA5_final.hdr differ diff --git a/Assets/Scenes/StationSherbinka/StationSherbinka_LMA5_final.hdr.meta b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA5_final.hdr.meta new file mode 100644 index 0000000..2578b96 --- /dev/null +++ b/Assets/Scenes/StationSherbinka/StationSherbinka_LMA5_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: a1de25685c5133d469fe1d3cd9a71506 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard.unity b/Assets/Scenes/StationSlavyanskyBoulevard.unity index 6dcc23c..dcc8027 100644 --- a/Assets/Scenes/StationSlavyanskyBoulevard.unity +++ b/Assets/Scenes/StationSlavyanskyBoulevard.unity @@ -8,8 +8,8 @@ OcclusionCullingSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} + m_SceneGUID: 9c6eb3bb38ad6d64788a86339ccc50ac + m_OcclusionCullingData: {fileID: 36300000, guid: 8a750019272e29e4cac2f2017837f3ba, type: 2} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.4678028, g: 0.62128484, b: 0.861514, a: 1} + m_IndirectSpecularColor: {r: 0.4706417, g: 0.6250053, b: 0.86552364, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,7 +97,7 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 112000002, guid: 9f5fa1eede442fd40839511476215f14, type: 2} + m_LightingDataAsset: {fileID: 112000002, guid: 2a486496b8095464fb874b35429f11ec, type: 2} m_LightingSettings: {fileID: 25813672} --- !u!196 &4 NavMeshSettings: @@ -123,6 +123,974 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!21 &2983230 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &7091105 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &12614939 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &17016665 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &17410970 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &17747030 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &21285132 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &22865241 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!850595691 &25813672 LightingSettings: m_ObjectHideFlags: 0 @@ -185,6 +1153,490 @@ LightingSettings: m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_PVRTiledBaking: 0 +--- !u!21 &32351358 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &34096795 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &34166030 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &38072657 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &38741435 PrefabInstance: m_ObjectHideFlags: 0 @@ -236,6 +1688,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 853010413} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (2) @@ -257,6 +1713,773 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 38741435} m_PrefabAsset: {fileID: 0} +--- !u!21 &40993064 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &44602021 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &46372034 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &47050959 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &47579035 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &48027966 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &48125953 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSlavyanskyBoulevard_LMA2 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 2 + sortingID: -1 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!1 &49388441 GameObject: m_ObjectHideFlags: 0 @@ -310,7 +2533,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1359286316} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -340,6 +2563,1337 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 49388441} m_Mesh: {fileID: -5600947844415082420, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &53826041 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &54618221 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &58166646 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &61951493 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &63410626 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &64650711 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &67939917 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &70828460 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &72489985 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &75249582 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &78758015 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &79749342 PrefabInstance: m_ObjectHideFlags: 0 @@ -347,6 +3901,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 1919792871} m_Modifications: + - target: {fileID: 1195932378319674559, guid: 7a58b366aa878894ca6d3e2a260e0ea7, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 70828460} - target: {fileID: 4039188552337843476, guid: 7a58b366aa878894ca6d3e2a260e0ea7, type: 3} propertyPath: m_Name value: SM_InfoTable_Arc_SlavyanskiyBulvar @@ -412,6 +3970,611 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 1195932378319674559, guid: 7a58b366aa878894ca6d3e2a260e0ea7, type: 3} m_PrefabInstance: {fileID: 79749342} m_PrefabAsset: {fileID: 0} +--- !u!21 &81879506 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &81901546 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &87600483 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &88007701 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &98145805 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &99626801 PrefabInstance: m_ObjectHideFlags: 0 @@ -463,6 +4626,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1990051859} - target: {fileID: 8010391836703722054, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} propertyPath: m_Name value: SM_InfoTable_Route @@ -484,6 +4651,127 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} m_PrefabInstance: {fileID: 99626801} m_PrefabAsset: {fileID: 0} +--- !u!21 &102977269 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &103165462 PrefabInstance: m_ObjectHideFlags: 0 @@ -539,6 +4827,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2091181337} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &103165463 stripped @@ -556,6 +4848,1095 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} m_PrefabInstance: {fileID: 103165462} m_PrefabAsset: {fileID: 0} +--- !u!21 &104908429 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &105488618 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &108919652 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &116847523 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &128329459 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &129469765 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &131469014 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &134544200 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &137134476 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &137154460 PrefabInstance: m_ObjectHideFlags: 0 @@ -615,6 +5996,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 832250989} - target: {fileID: 8010391836703722054, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} propertyPath: m_Name value: SM_InfoTable_Route (4) @@ -701,6 +6086,974 @@ ReflectionProbe: m_UseOcclusionCulling: 1 m_Importance: 10 m_CustomBakedTexture: {fileID: 0} +--- !u!21 &138417258 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &144904479 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &148867393 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &152172024 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &158124078 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &168958330 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &169922248 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &173642961 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &179469866 PrefabInstance: m_ObjectHideFlags: 0 @@ -712,6 +7065,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_WayNumber_2_SlavyanskiyBulvar (1) objectReference: {fileID: 0} + - target: {fileID: 3389396241835110624, guid: 1091c8b679609b44c9444a5d55ffe51d, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 301895715} - target: {fileID: 5003923179918979494, guid: 1091c8b679609b44c9444a5d55ffe51d, type: 3} propertyPath: m_RootOrder value: 1 @@ -785,6 +7142,1983 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 3389396241835110624, guid: 1091c8b679609b44c9444a5d55ffe51d, type: 3} m_PrefabInstance: {fileID: 179469866} m_PrefabAsset: {fileID: 0} +--- !u!21 &187165481 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &191184228 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &194307556 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &197723132 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &205819688 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &209637679 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &212685839 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &213128892 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &218178879 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &219610802 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &220164480 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &222292046 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &229836733 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &236998717 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &250476840 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &256634316 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &263150836 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSlavyanskyBoulevard_LM0 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 0 + sortingID: -1 + isImplicit: 1 + area: 209175.22 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 --- !u!1001 &264478334 PrefabInstance: m_ObjectHideFlags: 0 @@ -840,6 +9174,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (7) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 222292046} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &264478335 stripped @@ -857,6 +9195,490 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} m_PrefabInstance: {fileID: 264478334} m_PrefabAsset: {fileID: 0} +--- !u!21 &267033739 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &267814068 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &269333651 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &274157006 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &278918528 PrefabInstance: m_ObjectHideFlags: 0 @@ -908,6 +9730,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 550719424} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (4) @@ -936,6 +9762,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 1919792871} m_Modifications: + - target: {fileID: 2711128551855343721, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1818586885} - target: {fileID: 3274065800147972180, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} propertyPath: m_Name value: SM_InfoTable_Arc_Exit (2) @@ -1001,6 +9831,248 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 2711128551855343721, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} m_PrefabInstance: {fileID: 283980132} m_PrefabAsset: {fileID: 0} +--- !u!21 &284549444 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &293023506 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &295548862 PrefabInstance: m_ObjectHideFlags: 0 @@ -1056,6 +10128,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (6) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1945815733} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &295548863 stripped @@ -1073,6 +10149,3878 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} m_PrefabInstance: {fileID: 295548862} m_PrefabAsset: {fileID: 0} +--- !u!21 &297089242 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &299927778 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &300506316 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &301895715 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &304768066 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &305376192 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &308742532 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &315433684 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &316452994 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &321784249 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &324450675 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &325032377 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &330753581 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &336584257 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &338612699 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &344570560 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &349882296 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &350113303 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &357305673 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &357681993 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &361158640 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &373602701 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &379974497 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &381136941 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &384176549 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &386165489 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &394844026 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &396545143 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &397700771 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &397886749 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &407448132 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &425748216 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_building (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 41e073ff4634bff469e19551999576e9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b0d81aefab2425d47a40d03d98728f07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: f524ad480664ef24da56c4991287524f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.46962988, b: 0.46962988, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &433235813 GameObject: m_ObjectHideFlags: 0 @@ -1126,7 +14074,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 2126449045} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -1156,6 +14104,248 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 433235813} m_Mesh: {fileID: 2747121467785868688, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &442261153 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &447182871 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &450498994 GameObject: m_ObjectHideFlags: 0 @@ -1209,7 +14399,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1476969113} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -1239,6 +14429,1216 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 450498994} m_Mesh: {fileID: -9040436032379397264, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &453033133 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &453077646 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &457561604 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &459706851 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &460177358 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &462331858 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &462434843 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &463247809 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &476197420 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &480752024 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &483002797 PrefabInstance: m_ObjectHideFlags: 0 @@ -1290,6 +15690,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1243293440} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 @@ -1311,47 +15715,369 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 483002797} m_PrefabAsset: {fileID: 0} ---- !u!114 &491261146 -MonoBehaviour: +--- !u!21 &483517436 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationSlavyanskyBoulevard_LMA1 - m_EditorClassIdentifier: - resolution: 2048 - bitmask: 1 - id: 1 - sortingID: -1 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &485272692 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &490957807 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &492869481 PrefabInstance: m_ObjectHideFlags: 0 @@ -1413,6 +16139,611 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} +--- !u!21 &494674359 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &498236853 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &498518695 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &499363237 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_building (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 41e073ff4634bff469e19551999576e9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b0d81aefab2425d47a40d03d98728f07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: f524ad480664ef24da56c4991287524f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.46962988, b: 0.46962988, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &500135969 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &502329914 PrefabInstance: m_ObjectHideFlags: 0 @@ -1472,6 +16803,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1506455293} - target: {fileID: 8010391836703722054, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} propertyPath: m_Name value: SM_InfoTable_Route (1) @@ -1493,6 +16828,490 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} m_PrefabInstance: {fileID: 502329914} m_PrefabAsset: {fileID: 0} +--- !u!21 &505859052 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &510040817 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &511368778 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &524206533 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &538231811 GameObject: m_ObjectHideFlags: 0 @@ -1546,7 +17365,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1893273285} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -1576,6 +17395,1942 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538231811} m_Mesh: {fileID: -4090768236641670246, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &538672799 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &541359441 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &543163043 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &549059999 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &550719424 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &553514469 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &554555457 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &556526063 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &562884001 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &565604486 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &573256886 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &584761400 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &585738614 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &586305670 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &586526560 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &591643470 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &592519229 GameObject: m_ObjectHideFlags: 0 @@ -1614,7 +19369,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 4125c441945854b4b8d2395adaf25b94, type: 2} + - {fileID: 1548643181} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -1659,6 +19414,611 @@ Transform: m_Father: {fileID: 1918526433} m_RootOrder: 483 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &602282863 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &606491412 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &607291258 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &607691207 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &609103708 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &611307302 PrefabInstance: m_ObjectHideFlags: 0 @@ -1710,6 +20070,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1256567723} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (6) @@ -1731,6 +20095,4645 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 611307302} m_PrefabAsset: {fileID: 0} +--- !u!114 &616127718 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSlavyanskyBoulevard_LMA1 + m_EditorClassIdentifier: + resolution: 2048 + bitmask: 1 + id: 1 + sortingID: -1 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!21 &616978911 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &619983657 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &628031678 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &628254940 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &629860070 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &630816098 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &634790620 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &639775876 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &641344942 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &645326277 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &652253577 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &656759181 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &669250034 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &669929151 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &670313342 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &673927144 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &674396375 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &680927952 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &682278357 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &688824481 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &691240937 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &692339549 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &694146183 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &697129371 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &697201326 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &699853067 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &700478157 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &702399390 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &703275393 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &706033952 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &714016674 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &715337300 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &715501771 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &720894941 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &721773720 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &722793766 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &723475000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &724002399 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &724439139 PrefabInstance: m_ObjectHideFlags: 0 @@ -1738,6 +24741,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 1919792871} m_Modifications: + - target: {fileID: 2711128551855343721, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1981973783} - target: {fileID: 3274065800147972180, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} propertyPath: m_Name value: SM_InfoTable_Arc_Exit @@ -1803,6 +24810,2305 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 2711128551855343721, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} m_PrefabInstance: {fileID: 724439139} m_PrefabAsset: {fileID: 0} +--- !u!21 &725576437 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &725909527 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &728781793 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &732294613 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &740671244 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &751947675 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &761217558 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &764269428 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &766240214 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &766923778 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &768732782 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &772051189 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &777119556 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &780550056 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &781379204 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &791424540 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &799503588 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &800730546 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &806183121 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &807604974 PrefabInstance: m_ObjectHideFlags: 0 @@ -1858,6 +27164,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (2) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2071422532} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &807604975 stripped @@ -1930,6 +27240,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_Arc_Exit.001 (1) objectReference: {fileID: 0} + - target: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 702399390} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} --- !u!4 &811942497 stripped @@ -1947,6 +27261,611 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} m_PrefabInstance: {fileID: 811942496} m_PrefabAsset: {fileID: 0} +--- !u!21 &813145921 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &817975214 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &823654938 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &825537013 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &829085319 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &829144158 GameObject: m_ObjectHideFlags: 0 @@ -2065,7 +27984,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 2065412444} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -2095,6 +28014,1700 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 831168112} m_Mesh: {fileID: 7430240978378305808, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &832250989 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &838672486 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &843456444 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &843647981 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &846602846 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &848280018 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &849317465 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &853010413 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &859501982 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &859910485 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &869114808 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &869254091 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &869626873 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &870363669 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &872001210 PrefabInstance: m_ObjectHideFlags: 0 @@ -2154,6 +29767,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1347194112} - target: {fileID: 8010391836703722054, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} propertyPath: m_Name value: SM_InfoTable_Route (5) @@ -2175,6 +29792,853 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 7339244041646167169, guid: e49284861f50ec34da5d2ab7aabd7c8f, type: 3} m_PrefabInstance: {fileID: 872001210} m_PrefabAsset: {fileID: 0} +--- !u!21 &872980203 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &873196566 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &888599274 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &888743470 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &890107742 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &891653568 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &892049662 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &897451164 GameObject: m_ObjectHideFlags: 0 @@ -2240,6 +30704,490 @@ ReflectionProbe: m_UseOcclusionCulling: 1 m_Importance: 10 m_CustomBakedTexture: {fileID: 0} +--- !u!21 &901981959 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &905400802 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &911149482 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &932374575 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &933029327 GameObject: m_ObjectHideFlags: 0 @@ -2305,6 +31253,490 @@ ReflectionProbe: m_UseOcclusionCulling: 1 m_Importance: 10 m_CustomBakedTexture: {fileID: 0} +--- !u!21 &943237391 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &943993771 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &953362815 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &956459257 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &958383345 GameObject: m_ObjectHideFlags: 0 @@ -2358,7 +31790,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 505859052} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -2388,6 +31820,1821 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958383345} m_Mesh: {fileID: 4766839011261478087, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &960215097 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &962952371 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &963659746 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &965556574 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &969289273 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &970897416 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &971943350 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &975543295 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &979289129 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &980619854 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &988290909 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &990870234 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1003656182 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1004638759 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1005307524 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1011995109 PrefabInstance: m_ObjectHideFlags: 0 @@ -2443,6 +33690,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (4) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 98145805} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &1011995110 stripped @@ -2460,6 +33711,127 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} m_PrefabInstance: {fileID: 1011995109} m_PrefabAsset: {fileID: 0} +--- !u!21 &1013480374 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1021943384 GameObject: m_ObjectHideFlags: 0 @@ -2498,7 +33870,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 4125c441945854b4b8d2395adaf25b94, type: 2} + - {fileID: 194307556} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -2543,47 +33915,2668 @@ Transform: m_Father: {fileID: 1918526433} m_RootOrder: 480 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1045725519 -MonoBehaviour: +--- !u!21 &1026168894 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationSlavyanskyBoulevard_LMA2 - m_EditorClassIdentifier: - resolution: 2048 - bitmask: 1 - id: 2 - sortingID: -1 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1032281288 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1034001982 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1045496134 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1048903042 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1049305461 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1053118919 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1057449802 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1057811917 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1058875595 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1059239180 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1069333248 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1069484108 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1076814465 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1084166972 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1090020632 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1091516551 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1094244356 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1095986020 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1100924359 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1101526997 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1106416577 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1115137116 PrefabInstance: m_ObjectHideFlags: 0 @@ -2591,6 +36584,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 1919792871} m_Modifications: + - target: {fileID: 1195932378319674559, guid: 7a58b366aa878894ca6d3e2a260e0ea7, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 565604486} - target: {fileID: 4039188552337843476, guid: 7a58b366aa878894ca6d3e2a260e0ea7, type: 3} propertyPath: m_Name value: SM_InfoTable_Arc_SlavyanskiyBulvar (1) @@ -2656,6 +36653,1216 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 1195932378319674559, guid: 7a58b366aa878894ca6d3e2a260e0ea7, type: 3} m_PrefabInstance: {fileID: 1115137116} m_PrefabAsset: {fileID: 0} +--- !u!21 &1132206184 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1138407568 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1147447449 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1153052394 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1153079483 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1159987697 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1160309794 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1178899675 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1181565289 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1183293172 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1185900254 GameObject: m_ObjectHideFlags: 0 @@ -2705,47 +37912,611 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1199780905 -MonoBehaviour: +--- !u!21 &1192248811 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: StationSlavyanskyBoulevard_LM0 - m_EditorClassIdentifier: - resolution: 2048 - bitmask: 1 - id: 0 - sortingID: -1 - isImplicit: 1 - area: 196838.66 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - sssScale: 1 - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} - passedFilter: 0 + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1193122774 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1196217449 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1202041935 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1205659530 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1206361319 GameObject: m_ObjectHideFlags: 0 @@ -2784,7 +38555,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 7b88a93577c14144ab1b69d09171e44a, type: 2} + - {fileID: 407448132} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -2829,6 +38600,127 @@ Transform: m_Father: {fileID: 1918526433} m_RootOrder: 479 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1208368898 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1217076995 PrefabInstance: m_ObjectHideFlags: 0 @@ -2884,6 +38776,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_Arc_Exit.001 objectReference: {fileID: 0} + - target: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 394844026} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} --- !u!4 &1217076996 stripped @@ -2952,6 +38848,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 173642961} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (7) @@ -2973,6 +38873,248 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1221689521} m_PrefabAsset: {fileID: 0} +--- !u!21 &1229286477 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1231648038 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1231957742 GameObject: m_ObjectHideFlags: 0 @@ -3026,7 +39168,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1267572709} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -3056,6 +39198,1095 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231957742} m_Mesh: {fileID: -2033130913799637947, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1232448139 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1232640902 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1236865037 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1237234070 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1239502833 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1242056319 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1243080969 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1243254908 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1243293440 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1245259347 GameObject: m_ObjectHideFlags: 0 @@ -3109,7 +40340,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1972508997} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -3139,6 +40370,853 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1245259347} m_Mesh: {fileID: 5213194670372845558, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1247427102 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1248923184 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1254190670 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1256567723 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1263879103 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1267572709 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1268069720 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1269367671 GameObject: m_ObjectHideFlags: 0 @@ -3192,7 +41270,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 299927778} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -3222,6 +41300,127 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269367671} m_Mesh: {fileID: 8208042798117107521, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1271566178 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1274858282 PrefabInstance: m_ObjectHideFlags: 0 @@ -3277,6 +41476,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (1) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 607691207} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &1274858283 stripped @@ -3294,6 +41497,248 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} m_PrefabInstance: {fileID: 1274858282} m_PrefabAsset: {fileID: 0} +--- !u!21 &1277844009 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1279305345 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1281934633 GameObject: m_ObjectHideFlags: 0 @@ -3359,6 +41804,369 @@ ReflectionProbe: m_UseOcclusionCulling: 1 m_Importance: 10 m_CustomBakedTexture: {fileID: 0} +--- !u!21 &1284776982 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1292914564 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1298025622 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1298757712 GameObject: m_ObjectHideFlags: 0 @@ -3412,7 +42220,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 990870234} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -3442,6 +42250,248 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1298757712} m_Mesh: {fileID: -6753374657393140821, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1304519091 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1310356354 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1312443546 GameObject: m_ObjectHideFlags: 0 @@ -3480,7 +42530,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 4125c441945854b4b8d2395adaf25b94, type: 2} + - {fileID: 2108186923} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -3525,6 +42575,127 @@ Transform: m_Father: {fileID: 1918526433} m_RootOrder: 485 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1315548284 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1318557216 PrefabInstance: m_ObjectHideFlags: 0 @@ -3580,6 +42751,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (3) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 697201326} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &1318557217 stripped @@ -3597,6 +42772,248 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} m_PrefabInstance: {fileID: 1318557216} m_PrefabAsset: {fileID: 0} +--- !u!21 &1319930033 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1320820252 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1321405493 PrefabInstance: m_ObjectHideFlags: 0 @@ -3652,6 +43069,14 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_StationExit objectReference: {fileID: 0} + - target: {fileID: 5972455559390145325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 9165081572404509325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1690150466} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} --- !u!4 &1321405494 stripped @@ -3659,16 +43084,2588 @@ Transform: m_CorrespondingSourceObject: {fileID: 2185089362454899878, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} m_PrefabInstance: {fileID: 1321405493} m_PrefabAsset: {fileID: 0} ---- !u!1 &1321405495 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 5972455559390145325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} - m_PrefabInstance: {fileID: 1321405493} +--- !u!21 &1323168265 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} ---- !u!23 &1321405496 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 9165081572404509325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} - m_PrefabInstance: {fileID: 1321405493} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1328564885 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1330079417 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1336499984 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1337046859 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1341328790 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1346858215 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1347156972 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1347194112 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &1359274702 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSlavyanskyBoulevard_LMA3 + m_EditorClassIdentifier: + resolution: 512 + bitmask: 1 + id: 3 + sortingID: -1 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!21 &1359286316 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1369452491 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1374419104 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1390318947 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1393313399 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1393375233 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1393461718 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1395222526 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1395438794 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1399559470 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1402232461 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1405690375 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1410956164 GameObject: m_ObjectHideFlags: 0 @@ -3722,7 +45719,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 859501982} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -3752,6 +45749,2898 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410956164} m_Mesh: {fileID: -7790134998526634436, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1412783580 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1413391868 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1424025570 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1424051194 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1426317661 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1428263572 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1428899615 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &1436882261 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} + m_Name: StationSlavyanskyBoulevard_LMA4 + m_EditorClassIdentifier: + resolution: 512 + bitmask: 1 + id: 4 + sortingID: -1 + isImplicit: 1 + area: 0 + totalVertexCount: 0 + vertexCounter: 0 + sceneLodLevel: -1 + sceneName: + containsTerrains: 0 + probes: 0 + mode: 1 + renderMode: 1000 + renderDirMode: 1000 + atlasPacker: 1000 + computeSSS: 0 + sssSamples: 16 + sssDensity: 10 + sssColor: {r: 1, g: 1, b: 1, a: 1} + sssScale: 1 + fakeShadowBias: 0 + transparentSelfShadow: 0 + flipNormal: 0 + parentName: + overridePath: + fixPos3D: 0 + voxelSize: {x: 1, y: 1, z: 1} + passedFilter: 0 +--- !u!21 &1438421409 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1440607809 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1448762227 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!1 &1455408456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1455408459} + - component: {fileID: 1455408458} + - component: {fileID: 1455408457} + m_Layer: 0 + m_Name: EventSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1455408457 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1455408456} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 + m_HorizontalAxis: Horizontal + m_VerticalAxis: Vertical + m_SubmitButton: Submit + m_CancelButton: Cancel + m_InputActionsPerSecond: 10 + m_RepeatDelay: 0.5 + m_ForceModuleActive: 0 +--- !u!114 &1455408458 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1455408456} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FirstSelected: {fileID: 0} + m_sendNavigationEvents: 1 + m_DragThreshold: 10 +--- !u!4 &1455408459 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1455408456} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1460685422 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1465620726 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1466246719 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1467676983 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1476969113 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1483797156 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1491108010 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1491668588 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1493338353 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1494722501 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1498133108 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1506455293 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1508560970 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1510536714 PrefabInstance: m_ObjectHideFlags: 0 @@ -3763,6 +48652,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_WayNumber_1_SlavyanskiyBulvar (1) objectReference: {fileID: 0} + - target: {fileID: 5372334545145018084, guid: 430fd43bcc3fefb4496bdef4703ae962, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 697129371} - target: {fileID: 7568850412297907669, guid: 430fd43bcc3fefb4496bdef4703ae962, type: 3} propertyPath: m_RootOrder value: 0 @@ -3885,7 +48778,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 956459257} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -3993,7 +48886,7 @@ MonoBehaviour: renderSettingsTexelsDir: 1 renderSettingsShowDirWarning: 1 renderSettingsRenderDirMode: 0 - renderSettingsShowCheckerSettings: 0 + renderSettingsShowCheckerSettings: 1 renderSettingsSamplesWarning: 1 renderSettingsPrefabWarning: 1 renderSettingsSplitByScene: 0 @@ -4019,7 +48912,7 @@ MonoBehaviour: renderSettingsRTPVSceneView: 0 renderSettingsRTPVWidth: 640 renderSettingsRTPVHeight: 360 - lastBakeTime: 47 + lastBakeTime: 63 enlightenWarningShown: 0 enlightenWarningShown2: 0 lightUIDs: 5a73829f @@ -4055,466 +48948,476 @@ MonoBehaviour: cookie: {fileID: 0} angle: 30 implicitGroups: - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1199780905} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 491261146} - - {fileID: 1045725519} - - {fileID: 1045725519} - - {fileID: 1045725519} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 1436882261} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 1436882261} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 1436882261} + - {fileID: 1436882261} + - {fileID: 48125953} + - {fileID: 1436882261} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 616127718} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 263150836} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 1436882261} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 48125953} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 616127718} + - {fileID: 1359274702} + - {fileID: 1359274702} + - {fileID: 1359274702} implicitGroupedObjects: - {fileID: 38741437} - {fileID: 49388441} @@ -4552,7 +49455,6 @@ MonoBehaviour: - {fileID: 1298757712} - {fileID: 1312443546} - {fileID: 1318557218} - - {fileID: 1321405495} - {fileID: 1410956164} - {fileID: 1510536716} - {fileID: 1513274547} @@ -4564,7 +49466,6 @@ MonoBehaviour: - {fileID: 1705413919} - {fileID: 1729851692} - {fileID: 1733679259} - - {fileID: 1800297965} - {fileID: 1805401176} - {fileID: 1838411390} - {fileID: 1861777011} @@ -4967,6 +49868,18 @@ MonoBehaviour: - {fileID: 1970683469} - {fileID: 1971591072} - {fileID: 1996042536} + - {fileID: 2021584456} + - {fileID: 2021584457} + - {fileID: 2021584458} + - {fileID: 2021584459} + - {fileID: 2021584460} + - {fileID: 2021584461} + - {fileID: 2021584462} + - {fileID: 2021584463} + - {fileID: 2021584464} + - {fileID: 2021584465} + - {fileID: 2021584466} + - {fileID: 2021584467} - {fileID: 2022656341} - {fileID: 2027573565} - {fileID: 2041425490} @@ -4981,9 +49894,13 @@ MonoBehaviour: m_Extent: {x: 320, y: 0, z: 40} - m_Center: {x: 36.30484, y: 6.5241084, z: -11.150679} m_Extent: {x: 322.0111, y: 9.312557, z: 28.821493} - - m_Center: {x: 28.368103, y: 6.5241075, z: -7.857193} - m_Extent: {x: 167.9849, y: 9.312556, z: 25.701286} - hasEmissive: 010101 + - m_Center: {x: 28.368103, y: 6.5241084, z: -7.857193} + m_Extent: {x: 167.9849, y: 9.312557, z: 25.701286} + - m_Center: {x: 35.262794, y: 1.463908, z: -7.858099} + m_Extent: {x: 154.04839, y: 2.8698149, z: 25.70038} + - m_Center: {x: -66.68053, y: 1.463908, z: -7.8650436} + m_Extent: {x: 48.89409, y: 2.8698149, z: 25.693436} + hasEmissive: 0101010101 uvBuffOffsets: uvBuffLengths: uvSrcBuff: [] @@ -4995,16 +49912,18 @@ MonoBehaviour: lmGroupMinLOD: lmGroupLODMatrix: serverGetFileList: [] - lightmapHasColor: 010101 - lightmapHasMask: 000000 - lightmapHasDir: 000000 - lightmapHasRNM: 000000 + lightmapHasColor: 0101010101 + lightmapHasMask: 0000000000 + lightmapHasDir: 0000000000 + lightmapHasRNM: 0000000000 modifiedAssetPathList: [] modifiedAssets: [] maps: - {fileID: 2800000, guid: 940e722cb3fb7064bbfd0c69dd8c0726, type: 3} - {fileID: 2800000, guid: 5e95513055c09a349a8d4ffe085fbff9, type: 3} - {fileID: 2800000, guid: 9ca8608ba9611b84abe5f18ab9c8fea1, type: 3} + - {fileID: 2800000, guid: 3b91e1eda2274cd438db3a8d32120c20, type: 3} + - {fileID: 2800000, guid: 316f834572ec4a54291582c773cef654, type: 3} masks: [] dirMaps: [] rnmMaps0: [] @@ -5048,7 +49967,6 @@ MonoBehaviour: - {fileID: 1298757714} - {fileID: 1312443547} - {fileID: 1318557219} - - {fileID: 1321405496} - {fileID: 1410956166} - {fileID: 1510536717} - {fileID: 1513274549} @@ -5060,7 +49978,6 @@ MonoBehaviour: - {fileID: 1705413920} - {fileID: 1729851693} - {fileID: 1733679261} - - {fileID: 1800297966} - {fileID: 1805401178} - {fileID: 1838411391} - {fileID: 1861777012} @@ -5463,6 +50380,18 @@ MonoBehaviour: - {fileID: 1970683471} - {fileID: 1971591074} - {fileID: 1996042538} + - {fileID: 2021584444} + - {fileID: 2021584445} + - {fileID: 2021584446} + - {fileID: 2021584447} + - {fileID: 2021584448} + - {fileID: 2021584449} + - {fileID: 2021584450} + - {fileID: 2021584451} + - {fileID: 2021584452} + - {fileID: 2021584453} + - {fileID: 2021584454} + - {fileID: 2021584455} - {fileID: 2022656343} - {fileID: 2027573567} - {fileID: 2041425491} @@ -5472,136 +50401,134 @@ MonoBehaviour: - {fileID: 2126360159} - {fileID: 2130124176} - {fileID: 2145871270} - bakedIDs: 01000000020000000100000001000000010000000100000001000000010000000100000001000000010000000200000002000000010000000100000002000000010000000100000001000000010000000100000002000000010000000200000001000000010000000100000001000000010000000200000002000000020000000100000002000000010000000100000001000000020000000100000002000000020000000100000002000000010000000100000001000000010000000200000001000000020000000100000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000200000001000000010000000100000001000000010000000100000001000000020000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000001000000010000000100000001000000020000000200000001000000020000000200000002000000010000000200000002000000020000000200000002000000010000000100000002000000010000000200000002000000020000000200000002000000020000000200000002000000020000000100000002000000020000000200000002000000020000000200000002000000010000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000010000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000010000000100000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000002000000010000000100000002000000020000000200000002000000010000000100000002000000020000000200000002000000020000000200000002000000020000000100000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000000000000020000000200000002000000020000000200000002000000020000000200000001000000010000000100000001000000020000000200000002000000 + bakedIDs: 0100000003000000010000000100000001000000010000000100000001000000010000000100000001000000030000000300000001000000010000000300000001000000010000000100000001000000010000000300000001000000030000000100000001000000010000000100000001000000030000000300000003000000010000000400000001000000010000000300000001000000030000000300000001000000030000000100000001000000010000000100000003000000030000000100000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000200000001000000010000000100000001000000010000000100000001000000020000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000100000002000000010000000100000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000001000000010000000100000001000000010000000200000002000000020000000200000002000000020000000200000002000000010000000200000002000000010000000100000002000000010000000200000002000000020000000200000002000000020000000200000002000000020000000100000002000000020000000100000002000000020000000200000002000000020000000100000002000000020000000200000002000000020000000200000003000000020000000200000002000000030000000200000002000000020000000200000002000000030000000300000002000000020000000200000002000000020000000300000002000000020000000200000002000000020000000300000002000000030000000300000002000000020000000200000003000000020000000300000004000000020000000300000003000000030000000200000003000000040000000400000002000000040000000300000002000000010000000200000002000000020000000200000002000000020000000200000002000000030000000200000002000000020000000300000002000000030000000200000002000000020000000300000003000000020000000200000003000000030000000200000002000000030000000200000001000000010000000100000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000200000002000000010000000100000002000000010000000200000002000000010000000100000002000000020000000100000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000000000000030000000300000003000000040000000200000003000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000030000000300000001000000010000000100000001000000030000000300000003000000 bakedScaleOffset: - {x: 0.019047532, y: 0.018867133, z: 0.51546156, w: 0.9790695} - - {x: 0.04081475, y: 0.039041135, z: 0.55595976, w: 0.8299894} + - {x: 0.17243557, y: 0.170661, z: 0.16875549, w: 0.42759144} - {x: 0.020776251, y: 0.024774496, z: 0.19485402, w: 0.6562173} - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.42474067} - {x: 0.0067658415, y: 0.0068102796, z: 0.19502237, w: 0.51248604} - - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.41708773} + - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.40943477} - {x: 0.0044731097, y: 0.0058506555, z: 0.2070087, w: 0.22177786} - {x: 0.0067658126, y: 0.0068102498, z: 0.19526055, w: 0.7164934} - - {x: 0.019047553, y: 0.018867154, z: 0.3151424, w: 0.97853637} + - {x: 0.019047553, y: 0.018867154, z: 0.3151424, w: 0.9581707} - {x: 0.017886044, y: 0.023318252, z: 0.19527872, w: 0.8100217} - {x: 0.006765818, y: 0.0068102567, z: 0.19526055, w: 0.7017114} - - {x: 0.040814742, y: 0.039041128, z: 0.55595976, w: 0.96391505} - - {x: 0.040814742, y: 0.039041128, z: 0.59843266, w: 0.58892316} + - {x: 0.17243554, y: 0.17066099, z: 0.16875549, w: 0.8563817} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.6419866} - {x: 0.01904754, y: 0.018867142, z: 0.4938676, w: 0.9790695} - - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.40943477} - - {x: 0.04081477, y: 0.039041158, z: 0.85078484, w: 0.5353529} - - {x: 0.33718932, y: 0.33539158, z: 0.54041654, w: 0.2043419} + - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.40178183} + - {x: 0.17243564, y: 0.17066109, z: 0.1687555, w: -0.0011989924} + - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.2043419} - {x: 0.019047547, y: 0.01886715, z: 0.44449317, w: 0.97853637} - {x: 0.01788607, y: 0.02331828, z: 0.19527872, w: 0.7842312} - {x: 0.0067658285, y: 0.0068102665, z: 0.19526055, w: 0.69236124} - {x: 0.01511609, y: 0.01606152, z: 0.1931003, w: 0.6026987} - - {x: 0.040814742, y: 0.039041128, z: 0.64090556, w: 0.58892316} - - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.40178183} - - {x: 0.040814742, y: 0.039041128, z: 0.68337846, w: 0.58892316} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.534789} + - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.41708773} + - {x: 0.17243554, y: 0.17066099, z: 0.5087197, w: 0.32039386} - {x: 0.0067658126, y: 0.0068102498, z: 0.19526055, w: 0.72584355} - - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.619026} + - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.41168398} - {x: 0.020776289, y: 0.02477453, z: 0.19264837, w: 0.620817} - {x: 0.015116098, y: 0.016061528, z: 0.19506778, w: 0.49384734} - - {x: 0.019047553, y: 0.018867154, z: 0.44449317, w: 0.9581707} - - {x: 0.04081474, y: 0.039041124, z: 0.9357305, w: 0.58892316} - - {x: 0.04081474, y: 0.039041124, z: 0.59843266, w: 0.6960637} - - {x: 0.040814742, y: 0.039041128, z: 0.72585136, w: 0.58892316} + - {x: 0.019047553, y: 0.018867154, z: 0.3151424, w: 0.97853637} + - {x: 0.17243552, y: 0.17066096, z: 0.67870176, w: 0.42759144} + - {x: 0.17243552, y: 0.17066096, z: 0.67870176, w: 0.534789} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.74918413} - {x: 0.0067658355, y: 0.0068102735, z: 0.2042408, w: 0.51248604} - - {x: 0.040814713, y: 0.0390411, z: 0.59843266, w: 0.93712986} - - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.2043419} + - {x: 0.20288663, y: 0.20079869, z: 0.7985567, w: -0.0014107241} + - {x: 0.33718932, y: 0.33539158, z: 0.54041654, w: 0.2043419} - {x: 0.0067658126, y: 0.0068102498, z: 0.19526055, w: 0.7351937} - - {x: 0.006495344, y: 0.006688043, z: 0.2044736, w: 0.6212532} - - {x: 0.040814754, y: 0.03904114, z: 0.55595976, w: 0.6960637} + - {x: 0.17243558, y: 0.17066102, z: 0.16875549, w: 0.21319623} - {x: 0.004473147, y: 0.0058508078, z: 0.20700882, w: 0.21364196} - - {x: 0.040814754, y: 0.03904114, z: 0.55595976, w: 0.7764191} - - {x: 0.040814742, y: 0.039041128, z: 0.76832426, w: 0.58892316} + - {x: 0.17243558, y: 0.17066102, z: 0.3387376, w: 0.21319623} + - {x: 0.17243554, y: 0.17066099, z: 0.6787018, w: 0.32039386} - {x: 0.015116124, y: 0.016061554, z: 0.19506778, w: 0.4751714} - - {x: 0.040814742, y: 0.039041128, z: 0.81079715, w: 0.58892316} - - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.41168398} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.42759144} + - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.619026} - {x: 0.019047542, y: 0.018867144, z: 0.47227368, w: 0.9790695} - {x: 0.0067658345, y: 0.0068102726, z: 0.19526055, w: 0.6830111} - {x: 0.0044731093, y: 0.005850654, z: 0.2070087, w: 0.23804912} - - {x: 0.04081473, y: 0.039041117, z: 0.59843266, w: 0.80320424} - - {x: 0.0064953417, y: 0.006688041, z: 0.2044736, w: 0.63031256} - - {x: 0.040814765, y: 0.03904115, z: 0.68337846, w: 0.562138} - - {x: 0.019047553, y: 0.018867154, z: 0.3151424, w: 0.9581707} + - {x: 0.17243548, y: 0.17066093, z: 0.67870176, w: 0.85638165} + - {x: 0.17243563, y: 0.17066106, z: -0.0012267195, w: 0.32039392} + - {x: 0.019047553, y: 0.018867154, z: 0.44449317, w: 0.9581707} - {x: 0.01788629, y: 0.0233185, z: 0.1952788, w: 0.74451} - - {x: 0.099872485, y: 0.095985636, z: 0.7425748, w: 0.20186448} - - {x: 0.099872485, y: 0.095985636, z: 0.2441493, w: 0.24551834} - - {x: 0.09987234, y: 0.095985495, z: 0.3438344, w: 0.24551836} - - {x: 0.099872194, y: 0.095985346, z: 0.44351932, w: 0.24551836} - - {x: 0.099872485, y: 0.095985636, z: 0.84225994, w: 0.20186448} - - {x: 0.099872194, y: 0.095985346, z: 0.5432041, w: 0.24551836} - - {x: 0.09987249, y: 0.09598564, z: 0.2441493, w: 0.20186448} - - {x: 0.099871896, y: 0.09598505, z: 0.64288896, w: 0.24551836} - - {x: 0.09987249, y: 0.09598564, z: 0.3438344, w: 0.20186448} - - {x: 0.09987249, y: 0.09598564, z: 0.44351947, w: 0.20186448} - - {x: 0.09987249, y: 0.09598564, z: 0.54320455, w: 0.20186448} - - {x: 0.099871896, y: 0.09598505, z: 0.7425735, w: 0.24551836} - - {x: 0.09987249, y: 0.09598564, z: 0.6428897, w: 0.20186448} - - {x: 0.052991774, y: 0.05228092, z: 0.8799664, w: 0.8423902} - - {x: 0.052943747, y: 0.05228092, z: 0.9321309, w: 0.7148628} + - {x: 0.09975933, y: 0.09587688, z: 0.32606545, w: 0.5319319} + - {x: 0.09975933, y: 0.09587688, z: 0.32606545, w: 0.5755363} + - {x: 0.09975919, y: 0.09587674, z: 0.32606545, w: 0.6627451} + - {x: 0.09975904, y: 0.09587659, z: 0.32606545, w: 0.7499538} + - {x: 0.09975933, y: 0.09587688, z: 0.32606545, w: 0.61914074} + - {x: 0.09975904, y: 0.09587659, z: 0.32606545, w: 0.7063495} + - {x: 0.09975934, y: 0.09587689, z: 0.32606545, w: 0.48832744} + - {x: 0.099758744, y: 0.09587629, z: 0.32606545, w: 0.7935581} + - {x: 0.09975934, y: 0.09587689, z: 0.32606545, w: 0.44472304} + - {x: 0.09975934, y: 0.09587689, z: 0.82412654, w: 0.32695746} + - {x: 0.09975934, y: 0.09587689, z: 0.7245544, w: 0.32695746} + - {x: 0.099758744, y: 0.09587629, z: 0.32606545, w: 0.83716226} + - {x: 0.09975934, y: 0.09587689, z: 0.32606545, w: 0.4011186} + - {x: 0.052991774, y: 0.05228092, z: 0.8799664, w: 0.7148628} - {x: 0.052943747, y: 0.05228092, z: 0.9321309, w: 0.7979146} - - {x: 0.05299541, y: 0.052331932, z: 0.7775028, w: 0.08071686} + - {x: 0.052943747, y: 0.05228092, z: 0.9321309, w: 0.8423902} + - {x: 0.052935366, y: 0.052272636, z: 0.9031548, w: 0.08062541} - {x: 0.05923536, y: 0.058572534, z: 0.9320325, w: 0.5427616} - {x: 0.05923536, y: 0.058572534, z: 0.9320326, w: 0.46470955} - - {x: 0.059235528, y: 0.0585727, z: 0.9320326, w: 0.4152343} - - {x: 0.059235528, y: 0.0585727, z: 0.4715402, w: 0.92886925} - {x: 0.059235528, y: 0.0585727, z: 0.4715402, w: 0.87939394} + - {x: 0.059235528, y: 0.0585727, z: 0.4715402, w: 0.92886925} + - {x: 0.059235528, y: 0.0585727, z: 0.9320326, w: 0.4152343} - {x: 0.059235875, y: 0.058573045, z: 0.4715402, w: 0.8299184} - {x: 0.05294407, y: 0.052281242, z: 0.9321309, w: 0.5923351} - - {x: 0.05299525, y: 0.05233177, z: 0.8707315, w: 0.08071668} + - {x: 0.052935205, y: 0.05227248, z: 0.7598355, w: 0.20787573} - {x: 0.05294375, y: 0.052280925, z: 0.9321309, w: 0.67038727} - - {x: 0.04944596, y: 0.04853243, z: 0.39744115, w: 0.28991365} - - {x: 0.049446113, y: 0.048532583, z: 0.34660658, w: 0.28991365} - - {x: 0.049445953, y: 0.048532426, z: 0.44827554, w: 0.28991365} - - {x: 0.049445953, y: 0.048532426, z: 0.5499443, w: 0.28991365} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.7976081} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.8366614} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.9538214} - - {x: 0.049446117, y: 0.04853259, z: 0.29577205, w: 0.28991365} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.4851814} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.7195014} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.68044806} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.64139473} - - {x: 0.04944581, y: 0.04853228, z: 0.7024472, w: 0.28991365} - - {x: 0.04944581, y: 0.04853228, z: 0.7532814, w: 0.28991365} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.60234135} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.9147681} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.7585547} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.5242347} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.6413918} - - {x: 0.04944581, y: 0.04853228, z: 0.85494983, w: 0.28991365} - - {x: 0.04944581, y: 0.04853228, z: 0.9057841, w: 0.28991365} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.328967} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.3680201} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.4070732} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.44612628} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.4851794} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.5242325} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.5632856} - - {x: 0.04944581, y: 0.04853228, z: 0.29577205, w: 0.6023387} - - {x: 0.049445953, y: 0.048532426, z: 0.4991099, w: 0.28991365} - - {x: 0.049446423, y: 0.048532892, z: 0.94273293, w: 0.20260593} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.8757147} - - {x: 0.04944642, y: 0.04853289, z: 0.24493721, w: 0.36802074} - - {x: 0.04944642, y: 0.04853289, z: 0.24493721, w: 0.3289672} - - {x: 0.04944642, y: 0.04853289, z: 0.24493721, w: 0.44612783} - - {x: 0.04944642, y: 0.04853289, z: 0.24493721, w: 0.28991365} - - {x: 0.04944582, y: 0.04853229, z: 0.60077864, w: 0.28991365} - - {x: 0.04944582, y: 0.04853229, z: 0.65161294, w: 0.28991365} + - {x: 0.04938994, y: 0.048477445, z: 0.42642462, w: 0.71393216} + - {x: 0.04939009, y: 0.048477594, z: 0.42642462, w: 0.674923} + - {x: 0.049389932, y: 0.04847744, z: 0.42642462, w: 0.7919501} + - {x: 0.049389932, y: 0.04847744, z: 0.42642462, w: 0.75294113} + - {x: 0.049390092, y: 0.0484776, z: 0.5787563, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.6295332, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.5969048} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.6359139} + - {x: 0.049390092, y: 0.0484776, z: 0.731087, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.7818639, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.8326409, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.8834178, w: 0.40185922} + - {x: 0.04938979, y: 0.048477296, z: 0.5787548, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.6295314, w: 0.44086853} + - {x: 0.049390092, y: 0.0484776, z: 0.9341947, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.44086853} + - {x: 0.049390092, y: 0.0484776, z: 0.68031013, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.47987762} + - {x: 0.04938979, y: 0.048477296, z: 0.8834145, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.9341911, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.47720158, w: 0.47987738} + - {x: 0.04938979, y: 0.048477296, z: 0.42642462, w: 0.94798577} + - {x: 0.04938979, y: 0.048477296, z: 0.47720158, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.8326379, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.78186125, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.73108464, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.68030804, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.5279782, w: 0.47987738} + - {x: 0.04938979, y: 0.048477296, z: 0.5279782, w: 0.44086853} + - {x: 0.049389932, y: 0.04847744, z: 0.42642462, w: 0.8309591} - {x: 0.04939808, y: 0.048485443, z: 0.21299236, w: 0.9576034} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.5578957} + - {x: 0.049390394, y: 0.0484779, z: 0.32685247, w: 0.95952564} + - {x: 0.049390394, y: 0.0484779, z: 0.32685247, w: 0.881507} + - {x: 0.049390394, y: 0.0484779, z: 0.32685247, w: 0.9205163} + - {x: 0.049390394, y: 0.0484779, z: 0.051470652, w: 0.96012217} + - {x: 0.0493898, y: 0.048477303, z: 0.42642462, w: 0.86996806} + - {x: 0.0493898, y: 0.048477303, z: 0.42642462, w: 0.9089769} + - {x: 0.04939808, y: 0.048485443, z: 0.2637775, w: 0.9576034} + - {x: 0.049390398, y: 0.048477903, z: 0.0006934186, w: 0.96012217} - {x: 0.04939808, y: 0.048485443, z: 0.39312828, w: 0.9576034} - {x: 0.04939808, y: 0.048485443, z: 0.34234315, w: 0.9576034} - - {x: 0.04939808, y: 0.048485443, z: 0.2637775, w: 0.9576034} - - {x: 0.04944642, y: 0.04853289, z: 0.9447155, w: 0.2462598} - - {x: 0.04944642, y: 0.04853289, z: 0.24493721, w: 0.4070743} - - {x: 0.04944642, y: 0.04853289, z: 0.8430459, w: 0.2462598} - - {x: 0.04944642, y: 0.04853289, z: 0.8938807, w: 0.2462598} - - {x: 0.04944581, y: 0.04853228, z: 0.80411565, w: 0.28991365} - - {x: 0.049446117, y: 0.04853259, z: 0.24493721, w: 0.56328803} - - {x: 0.09320765, y: 0.09270989, z: 0.8701032, w: 0.000018213434} - - {x: 0.09320787, y: 0.092710115, z: 0.7768744, w: 0.000018209932} + - {x: 0.049390394, y: 0.0484779, z: 0.5279791, w: 0.40185922} + - {x: 0.049390394, y: 0.0484779, z: 0.42642462, w: 0.40185922} + - {x: 0.049390394, y: 0.0484779, z: 0.47720188, w: 0.40185922} + - {x: 0.049390394, y: 0.0484779, z: 0.92448574, w: 0.32769808} + - {x: 0.04938979, y: 0.048477296, z: 0.5787548, w: 0.47987738} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.5188866} + - {x: 0.093102045, y: 0.09260485, z: 0.000010424053, w: 0.87945586} + - {x: 0.09310227, y: 0.09260508, z: 0.9025272, w: 0.0000181893} - {x: 0.063698396, y: 0.06345119, z: 0.12982085, w: 0.7834691} - {x: 0.063698485, y: 0.063451275, z: 0.12982085, w: 0.7156974} - {x: 0.063698485, y: 0.063451275, z: 0.12982085, w: 0.65594167} @@ -5610,331 +50537,343 @@ MonoBehaviour: - {x: 0.20940341, y: 0.2091156, z: -0.0018065566, w: 0.21069746} - {x: 0.07432926, y: 0.07426805, z: 0.12965475, w: 0.40071785} - {x: 0.07432926, y: 0.07426805, z: 0.12965475, w: 0.5282453} - - {x: 0.046243683, y: 0.04545359, z: 0.4325418, w: 0.36859426} - - {x: 0.046243683, y: 0.04545359, z: 0.3848096, w: 0.36859426} - {x: 0.046198472, y: 0.045409154, z: 0.93223625, w: 0.8869731} - - {x: 0.046243683, y: 0.04545359, z: 0.71893483, w: 0.36859426} - - {x: 0.046243683, y: 0.04545359, z: 0.8143992, w: 0.36859426} - - {x: 0.046243683, y: 0.04545359, z: 0.766667, w: 0.36859426} + - {x: 0.046191286, y: 0.04540209, z: 0.37767965, w: 0.88155514} + - {x: 0.046191286, y: 0.04540209, z: 0.62958145, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.6772595, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.7249376, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.77261573, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.8202938, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.8679719, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.63926, w: 0.5584686} - {x: 0.046198472, y: 0.045409154, z: 0.93223625, w: 0.7594457} - - {x: 0.046243683, y: 0.04545359, z: 0.67120266, w: 0.36859426} - - {x: 0.046243683, y: 0.04545359, z: 0.6234705, w: 0.36859426} - - {x: 0.046243683, y: 0.04545359, z: 0.5757383, w: 0.36859426} - - {x: 0.046243683, y: 0.04545359, z: 0.52800614, w: 0.36859426} - - {x: 0.046243683, y: 0.04545359, z: 0.48027396, w: 0.36859426} - - {x: 0.088234685, y: 0.08765407, z: 0.5435272, w: 0.9248892} - - {x: 0.088234685, y: 0.08765407, z: 0.6728779, w: 0.9248892} - - {x: 0.08832103, y: 0.08773985, z: 0.10001309, w: 0.43585923} + - {x: 0.046191286, y: 0.04540209, z: 0.5915819, w: 0.5584686} + - {x: 0.046191286, y: 0.04540209, z: 0.91565, w: 0.47992542} - {x: 0.088234685, y: 0.08765407, z: 0.8022287, w: 0.9248892} - - {x: 0.08832098, y: 0.08773979, z: 0.10001309, w: 0.6585952} - - {x: 0.08832098, y: 0.08773979, z: 0.37692848, w: 0.12774801} - - {x: 0.08832098, y: 0.08773979, z: 0.28843394, w: 0.12774801} - - {x: 0.08832098, y: 0.08773979, z: 0.46542302, w: 0.12774801} - - {x: 0.08832098, y: 0.08773979, z: 0.10001309, w: 0.88133115} - - {x: 0.08832098, y: 0.08773979, z: 0.10001309, w: 0.8070858} - - {x: 0.08832098, y: 0.08773979, z: 0.19993939, w: 0.12774801} - - {x: 0.08832098, y: 0.08773979, z: 0.10001309, w: 0.51010454} - - {x: 0.08832098, y: 0.08773979, z: 0.10001309, w: 0.5843499} + - {x: 0.088234685, y: 0.08765407, z: 0.6728779, w: 0.9248892} + - {x: 0.08822096, y: 0.087640435, z: 0.2264327, w: 0.55512846} + - {x: 0.088234685, y: 0.08765407, z: 0.5435272, w: 0.9248892} + - {x: 0.08822091, y: 0.087640375, z: 0.6798229, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.32624573, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.7776121} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.85177326} + - {x: 0.08822091, y: 0.087640375, z: 0.41464, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.59142864, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.5030343, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.6292897} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.70345086} - {x: 0.063452624, y: 0.06287201, z: 0.12982471, w: 0.47434717} - - {x: 0.08832098, y: 0.08773979, z: 0.10001309, w: 0.7328405} - - {x: 0.08832093, y: 0.08773975, z: 0.5539176, w: 0.12774801} - - {x: 0.08832103, y: 0.08773985, z: 0.10001309, w: 0.2873685} - - {x: 0.08832093, y: 0.08773975, z: 0.64241207, w: 0.12774801} - - {x: 0.08832093, y: 0.08773975, z: 0.7309066, w: 0.12774801} - - {x: 0.08832103, y: 0.08773985, z: 0.0000867894, w: 0.92585045} - - {x: 0.08832093, y: 0.08773975, z: 0.81940114, w: 0.12774801} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.9259345} + - {x: 0.088220865, y: 0.08764034, z: 0.76821727, w: 0.25292498} - {x: 0.088234685, y: 0.08765407, z: 0.89063674, w: 0.9248892} + - {x: 0.088220865, y: 0.08764034, z: 0.8566115, w: 0.25292498} + - {x: 0.088220865, y: 0.08764034, z: 0.32624573, w: 0.32708618} + - {x: 0.08822096, y: 0.087640435, z: 0.2264327, w: 0.3326448} + - {x: 0.088220865, y: 0.08764034, z: 0.41463998, w: 0.32708618} + - {x: 0.08822096, y: 0.087640435, z: 0.2264327, w: 0.40680602} - {x: 0.06142168, y: 0.06084106, z: 0.12985644, w: 0.6019063} - - {x: 0.08832103, y: 0.08773985, z: 0.10001309, w: 0.36161387} - - {x: 0.043296598, y: 0.04161865, z: 0.46825463, w: 0.53971153} - - {x: 0.040814783, y: 0.039041173, z: 0.5134868, w: 0.8567745} - - {x: 0.04081478, y: 0.039041165, z: 0.68089324, w: 0.5353529} - - {x: 0.04081478, y: 0.03904117, z: 0.5134868, w: 0.9371299} - - {x: 0.04081478, y: 0.03904117, z: 0.5134868, w: 0.96391505} - - {x: 0.04081477, y: 0.039041158, z: 0.89325774, w: 0.5353529} - - {x: 0.040814802, y: 0.03904119, z: 0.92330444, w: 0.50856775} - - {x: 0.040814802, y: 0.03904119, z: 0.8808315, w: 0.50856775} - - {x: 0.040814802, y: 0.03904119, z: 0.8383585, w: 0.50856775} - - {x: 0.04081476, y: 0.039041147, z: 0.765839, w: 0.562138} - - {x: 0.040814817, y: 0.039041203, z: 0.46829343, w: 0.81178665} - - {x: 0.040814776, y: 0.03904116, z: 0.76583904, w: 0.5353529} - - {x: 0.040814783, y: 0.039041173, z: 0.5134868, w: 0.8299894} - - {x: 0.040814776, y: 0.03904116, z: 0.72336614, w: 0.5353529} - - {x: 0.040814817, y: 0.039041203, z: 0.46829343, w: 0.8385718} - - {x: 0.04081476, y: 0.039041147, z: 0.8083119, w: 0.562138} - - {x: 0.04081474, y: 0.039041128, z: 0.8932576, w: 0.58892316} - - {x: 0.040814828, y: 0.039041214, z: 0.46829343, w: 0.73143107} - - {x: 0.04081478, y: 0.039041165, z: 0.63842034, w: 0.5353529} - - {x: 0.0408148, y: 0.039041188, z: 0.5134868, w: 0.6157083} - - {x: 0.04081478, y: 0.039041165, z: 0.5959474, w: 0.5353529} - - {x: 0.040814813, y: 0.0390412, z: 0.635935, w: 0.50856775} - - {x: 0.04081477, y: 0.039041158, z: 0.64090556, w: 0.562138} - - {x: 0.0408148, y: 0.039041188, z: 0.5134868, w: 0.6424934} - - {x: 0.040814783, y: 0.039041173, z: 0.5134868, w: 0.7764191} - - {x: 0.040814828, y: 0.039041214, z: 0.46829343, w: 0.78500146} - - {x: 0.040814795, y: 0.03904118, z: 0.5134868, w: 0.66927856} - - {x: 0.040814783, y: 0.039041173, z: 0.5134868, w: 0.9103448} - - {x: 0.04081477, y: 0.039041158, z: 0.59843266, w: 0.562138} - - {x: 0.040814813, y: 0.0390412, z: 0.59346205, w: 0.50856775} - - {x: 0.04081477, y: 0.039041158, z: 0.55595976, w: 0.562138} - - {x: 0.04081477, y: 0.039041158, z: 0.93573064, w: 0.5353529} - - {x: 0.040814783, y: 0.039041173, z: 0.5134868, w: 0.88355964} - - {x: 0.040814828, y: 0.039041214, z: 0.46829343, w: 0.7046459} - - {x: 0.040814795, y: 0.03904118, z: 0.5134868, w: 0.6960637} - - {x: 0.040814772, y: 0.03904116, z: 0.80831194, w: 0.5353529} - - {x: 0.0408148, y: 0.039041188, z: 0.5134868, w: 0.5353529} - - {x: 0.04081473, y: 0.039041117, z: 0.59843266, w: 0.8299894} - - {x: 0.04081473, y: 0.039041117, z: 0.59843266, w: 0.88355964} - - {x: 0.0408148, y: 0.039041188, z: 0.5134868, w: 0.562138} - - {x: 0.04081474, y: 0.039041124, z: 0.59843266, w: 0.66927856} - - {x: 0.040814757, y: 0.039041147, z: 0.9332453, w: 0.562138} - - {x: 0.040814757, y: 0.039041147, z: 0.55595976, w: 0.58892316} - - {x: 0.04081483, y: 0.039041217, z: 0.46829343, w: 0.6778607} - - {x: 0.04081474, y: 0.039041124, z: 0.59843266, w: 0.6424934} - - {x: 0.04081473, y: 0.039041117, z: 0.59843266, w: 0.7764191} - - {x: 0.04081473, y: 0.039041117, z: 0.59843266, w: 0.8567745} - - {x: 0.04081488, y: 0.039041266, z: 0.46829343, w: 0.6242903} - - {x: 0.04081467, y: 0.03904106, z: 0.64090556, w: 0.6157083} - - {x: 0.040814757, y: 0.039041147, z: 0.8907724, w: 0.562138} - - {x: 0.043296654, y: 0.041618705, z: 0.9529896, w: 0.17286035} + - {x: 0.08822096, y: 0.087640435, z: 0.2264327, w: 0.48096728} + - {x: 0.043247543, y: 0.041571498, z: 0.1721487, w: 0.9711232} + - {x: 0.04076854, y: 0.03899694, z: 0.8417802, w: 0.9001986} + - {x: 0.040768538, y: 0.03899693, z: 0.9266298, w: 0.9001986} + - {x: 0.040768538, y: 0.038996935, z: 0.88420504, w: 0.8734438} + - {x: 0.040768538, y: 0.038996935, z: 0.9266298, w: 0.8734438} + - {x: 0.17243564, y: 0.17066109, z: 0.3387377, w: -0.0011989924} + - {x: 0.04076856, y: 0.038996957, z: 0.7993553, w: 0.8199342} + - {x: 0.04076856, y: 0.038996957, z: 0.92662984, w: 0.7931794} + - {x: 0.04076856, y: 0.038996957, z: 0.88420504, w: 0.7931794} + - {x: 0.17243561, y: 0.17066106, z: -0.0012267192, w: 0.42759156} + - {x: 0.040768575, y: 0.03899697, z: 0.93998146, w: 0.7352759} + - {x: 0.040768534, y: 0.038996927, z: 0.9266298, w: 0.9269534} + - {x: 0.04076854, y: 0.03899694, z: 0.8417802, w: 0.9269534} + - {x: 0.040768534, y: 0.038996927, z: 0.9266298, w: 0.9537081} + - {x: 0.040768575, y: 0.03899697, z: 0.759413, w: 0.7664246} + - {x: 0.17243561, y: 0.17066106, z: -0.0012267192, w: 0.5347892} + - {x: 0.17243552, y: 0.17066097, z: 0.5087197, w: 0.42759144} + - {x: 0.040768586, y: 0.03899698, z: 0.8250483, w: 0.37145066} + - {x: 0.040768538, y: 0.03899693, z: 0.88420504, w: 0.9001986} + - {x: 0.040768556, y: 0.038996954, z: 0.7993553, w: 0.9269534} + - {x: 0.040768538, y: 0.03899693, z: 0.88420504, w: 0.9269534} + - {x: 0.04076857, y: 0.038996965, z: 0.8417802, w: 0.7931794} + - {x: 0.17243564, y: 0.17066109, z: -0.0012267198, w: 0.21319626} + - {x: 0.040768556, y: 0.038996954, z: 0.7993553, w: 0.9537081} + - {x: 0.04076854, y: 0.03899694, z: 0.92166483, w: 0.846689} + - {x: 0.040768586, y: 0.03899698, z: 0.72547615, w: 0.37145066} + - {x: 0.040768553, y: 0.038996946, z: 0.88420504, w: 0.8199342} + - {x: 0.04076854, y: 0.03899694, z: 0.8417802, w: 0.8734438} + - {x: 0.17243564, y: 0.17066109, z: -0.0012267198, w: 0.10599865} + - {x: 0.04076857, y: 0.038996965, z: 0.7993553, w: 0.7931794} + - {x: 0.17243564, y: 0.17066109, z: 0.6787021, w: -0.0011989924} + - {x: 0.17243564, y: 0.17066109, z: 0.5087199, w: -0.0011989924} + - {x: 0.04076854, y: 0.03899694, z: 0.8417802, w: 0.9537081} + - {x: 0.040768586, y: 0.03899698, z: 0.8674731, w: 0.37145066} + - {x: 0.040768553, y: 0.038996946, z: 0.8417802, w: 0.8199342} + - {x: 0.17243566, y: 0.1706611, z: -0.00122672, w: -0.0011989926} + - {x: 0.040768556, y: 0.038996954, z: 0.7993553, w: 0.8734438} + - {x: 0.17243548, y: 0.17066093, z: 0.67870176, w: 0.74918413} + - {x: 0.20288672, y: 0.20079878, z: -0.0014433495, w: -0.0014107255} + - {x: 0.040768556, y: 0.038996954, z: 0.7993553, w: 0.9001986} + - {x: 0.17243552, y: 0.17066096, z: 0.5087197, w: 0.6419866} + - {x: 0.1724356, y: 0.17066105, z: 0.33873764, w: 0.10599865} + - {x: 0.1724356, y: 0.17066105, z: -0.001226719, w: 0.8563821} + - {x: 0.04076859, y: 0.038996983, z: 0.6811361, w: 0.37218764} + - {x: 0.17243552, y: 0.17066096, z: 0.5087197, w: 0.74918413} + - {x: 0.20288672, y: 0.20079878, z: 0.19855666, w: -0.0014107255} + - {x: 0.20288672, y: 0.20079878, z: 0.39855668, w: -0.0014107255} + - {x: 0.04076864, y: 0.03899703, z: 0.59245586, w: 0.37218764} + - {x: 0.20288645, y: 0.20079851, z: -0.0014433452, w: 0.12471736} + - {x: 0.1724356, y: 0.17066105, z: 0.16875549, w: 0.10599865} + - {x: 0.0432476, y: 0.041571554, z: 0.12732232, w: 0.97112316} - {x: 0.03977836, y: 0.03822606, z: 0.9323366, w: 0.51450264} - - {x: 0.039817274, y: 0.03826346, z: 0.46830902, w: 0.59751725} - - {x: 0.039817173, y: 0.03826336, z: 0.51350236, w: 0.80321646} - - {x: 0.039817184, y: 0.038263366, z: 0.51350236, w: 0.72286105} - - {x: 0.039817203, y: 0.038263384, z: 0.46830902, w: 0.8921542} - - {x: 0.03981717, y: 0.038263354, z: 0.5559753, w: 0.53536505} - - {x: 0.039817173, y: 0.03826336, z: 0.51350236, w: 0.7496462} - - {x: 0.039817203, y: 0.038263384, z: 0.46830902, w: 0.9457245} - - {x: 0.03981719, y: 0.038263373, z: 0.51350236, w: 0.5889354} - - {x: 0.03981715, y: 0.038263336, z: 0.85080034, w: 0.5621502} - - {x: 0.039817274, y: 0.03826346, z: 0.9086535, w: 0.17291278} - - {x: 0.039817203, y: 0.038263384, z: 0.55349, w: 0.5085799} - - {x: 0.039817203, y: 0.038263384, z: 0.46830902, w: 0.9725096} - - {x: 0.039817147, y: 0.03826333, z: 0.5559753, w: 0.6157205} - - {x: 0.039817214, y: 0.0382634, z: 0.46830902, w: 0.7582284} - - {x: 0.039817136, y: 0.038263317, z: 0.8532856, w: 0.5889354} - - {x: 0.039817195, y: 0.03826338, z: 0.79838645, w: 0.5085799} - - {x: 0.039817203, y: 0.038263384, z: 0.46830902, w: 0.91893935} - - {x: 0.039817195, y: 0.03826338, z: 0.75839883, w: 0.5085799} - - {x: 0.03981713, y: 0.03826331, z: 0.5984482, w: 0.7496462} - - {x: 0.03981715, y: 0.038263336, z: 0.7258669, w: 0.5621502} - - {x: 0.039817203, y: 0.038263384, z: 0.46830902, w: 0.8653691} - - {x: 0.03981722, y: 0.038263407, z: 0.46830902, w: 0.65108764} - - {x: 0.03981713, y: 0.03826331, z: 0.5984482, w: 0.72286105} - - {x: 0.03981711, y: 0.038263295, z: 0.5984482, w: 0.910357} - - {x: 0.039817195, y: 0.03826338, z: 0.7184112, w: 0.5085799} - - {x: 0.039817203, y: 0.038263384, z: 0.6784235, w: 0.5085799} - - {x: 0.039817147, y: 0.03826333, z: 0.5559753, w: 0.64250565} - - {x: 0.039817203, y: 0.038263384, z: 0.51350236, w: 0.5085799} - - {x: 0.119254395, y: 0.11852333, z: 0.87418413, w: 0.095017284} - - {x: 0.11925439, y: 0.11852332, z: 0.87418413, w: 0.30235934} + - {x: 0.03977216, y: 0.038220108, z: 0.54813135, w: 0.37219977} + - {x: 0.03977206, y: 0.038220007, z: 0.84179574, w: 0.84670115} + - {x: 0.03977207, y: 0.038220014, z: 0.9266454, w: 0.81994635} + - {x: 0.03977209, y: 0.038220033, z: 0.8018534, w: 0.76643676} + - {x: 0.039772056, y: 0.038220003, z: 0.8842206, w: 0.9537203} + - {x: 0.03977206, y: 0.038220007, z: 0.88173807, w: 0.84670115} + - {x: 0.03977209, y: 0.038220033, z: 0.75942856, w: 0.84670115} + - {x: 0.03977208, y: 0.038220022, z: 0.7993709, w: 0.84670115} + - {x: 0.16881563, y: 0.16726099, z: -0.001170157, w: 0.74923754} + - {x: 0.03977216, y: 0.038220108, z: 0.5037913, w: 0.37219977} + - {x: 0.03977209, y: 0.038220033, z: 0.84179574, w: 0.76643676} + - {x: 0.03977209, y: 0.038220033, z: 0.88173807, w: 0.76643676} + - {x: 0.16881561, y: 0.16726096, z: 0.8387942, w: 0.10605177} + - {x: 0.0397721, y: 0.038220048, z: 0.7679165, w: 0.3714628} + - {x: 0.16881555, y: 0.16726092, z: 0.33879414, w: 0.8564349} + - {x: 0.039772082, y: 0.03822003, z: 0.75942856, w: 0.90021074} + - {x: 0.03977209, y: 0.038220033, z: 0.9216804, w: 0.76643676} + - {x: 0.039772082, y: 0.03822003, z: 0.75942856, w: 0.9537203} + - {x: 0.16881552, y: 0.16726089, z: 0.50877625, w: 0.8564349} + - {x: 0.16881563, y: 0.16726099, z: -0.001170157, w: 0.6420399} + - {x: 0.03977209, y: 0.038220033, z: 0.75942856, w: 0.81994635} + - {x: 0.03977211, y: 0.038220055, z: 0.6368115, w: 0.37219977} + - {x: 0.16881552, y: 0.16726089, z: 0.6787583, w: 0.6420397} + - {x: 0.16881546, y: 0.16726083, z: 0.83879393, w: 0.6420397} + - {x: 0.039772082, y: 0.03822003, z: 0.75942856, w: 0.92696553} + - {x: 0.03977209, y: 0.038220033, z: 0.75942856, w: 0.87345594} + - {x: 0.16881561, y: 0.16726096, z: 0.50877637, w: 0.10605177} + - {x: 0.03977209, y: 0.038220033, z: 0.75942856, w: 0.79319155} - {x: 0.119254395, y: 0.11852333, z: 0.87418413, w: 0.2069555} + - {x: 0.11925439, y: 0.11852332, z: 0.87418413, w: 0.30235934} + - {x: 0.119254395, y: 0.11852333, z: 0.87418413, w: 0.095017284} - {x: 0.1192544, y: 0.11852334, z: 0.87418413, w: -0.00038655568} - - {x: 0.03504484, y: 0.03520087, z: 0.3468313, w: 0.95556283} - - {x: 0.03504484, y: 0.03520087, z: 0.3849846, w: 0.7279187} - - {x: 0.03504502, y: 0.03520105, z: 0.3468313, w: 0.8814937} - - {x: 0.03504484, y: 0.03520087, z: 0.3849846, w: 0.8019876} - - {x: 0.03504487, y: 0.0352009, z: 0.3468313, w: 0.9185283} - - {x: 0.03504484, y: 0.03520087, z: 0.3849846, w: 0.76495314} - - {x: 0.03504513, y: 0.035201162, z: 0.3468313, w: 0.84445894} - - {x: 0.035044834, y: 0.035200864, z: 0.3849846, w: 0.83902204} - - {x: 0.035044834, y: 0.035200864, z: 0.3849846, w: 0.8760565} - - {x: 0.03504513, y: 0.035201162, z: 0.3468313, w: 0.8074242} - - {x: 0.03504513, y: 0.035201162, z: 0.3468313, w: 0.77038944} - - {x: 0.03504454, y: 0.03520057, z: 0.3849846, w: 0.91309094} - - {x: 0.03504513, y: 0.035201162, z: 0.3468313, w: 0.7333547} - - {x: 0.02768496, y: 0.026420603, z: 0.4495519, w: 0.44677833} - - {x: 0.037585255, y: 0.03724945, z: 0.8952835, w: 0.40657786} - - {x: 0.037585244, y: 0.037249435, z: 0.537832, w: 0.4419949} - - {x: 0.03758525, y: 0.037249446, z: 0.49848774, w: 0.4419949} - - {x: 0.037585225, y: 0.03724942, z: 0.57717633, w: 0.4419949} - - {x: 0.03758519, y: 0.037249386, z: 0.7738978, w: 0.4419949} - - {x: 0.03758533, y: 0.03724952, z: 0.6985616, w: 0.40657786} - - {x: 0.0375852, y: 0.037249394, z: 0.7345535, w: 0.4419949} - - {x: 0.037585206, y: 0.037249397, z: 0.6952092, w: 0.4419949} - - {x: 0.03758525, y: 0.037249446, z: 0.93462783, w: 0.40657786} - - {x: 0.03758535, y: 0.037249546, z: 0.6198728, w: 0.40657786} - - {x: 0.03758535, y: 0.037249546, z: 0.54118395, w: 0.40657786} - - {x: 0.03758537, y: 0.037249565, z: 0.5018395, w: 0.40657786} - - {x: 0.037585426, y: 0.03724962, z: 0.46249506, w: 0.40657786} - - {x: 0.037585273, y: 0.037249472, z: 0.81659484, w: 0.40657786} - - {x: 0.037585206, y: 0.037249397, z: 0.6558649, w: 0.4419949} - - {x: 0.037585262, y: 0.037249457, z: 0.8559392, w: 0.40657786} - - {x: 0.03758515, y: 0.037249345, z: 0.813242, w: 0.4419949} - - {x: 0.037585326, y: 0.037249517, z: 0.73790604, w: 0.40657786} - - {x: 0.037585214, y: 0.037249405, z: 0.6165206, w: 0.4419949} - - {x: 0.03758545, y: 0.03724964, z: 0.42315054, w: 0.40657786} - - {x: 0.037585285, y: 0.037249476, z: 0.77725047, w: 0.40657786} - - {x: 0.037585337, y: 0.03724953, z: 0.6592172, w: 0.40657786} - - {x: 0.03758535, y: 0.037249546, z: 0.5805284, w: 0.40657786} - - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.5273673} + - {x: 0.035005137, y: 0.03516099, z: 0.629919, w: 0.9148316} + - {x: 0.035005137, y: 0.03516099, z: 0.629919, w: 0.95182407} + - {x: 0.035005316, y: 0.035161167, z: 0.59175664, w: 0.9227149} + - {x: 0.035005137, y: 0.03516099, z: 0.6692187, w: 0.6671948} + - {x: 0.035005167, y: 0.03516102, z: 0.59175664, w: 0.95970756} + - {x: 0.035005137, y: 0.03516099, z: 0.7043985, w: 0.6671948} + - {x: 0.035005424, y: 0.035161283, z: 0.59175664, w: 0.8857221} + - {x: 0.03500513, y: 0.03516098, z: 0.7747582, w: 0.6671948} + - {x: 0.03500513, y: 0.03516098, z: 0.73957837, w: 0.6671948} + - {x: 0.035005424, y: 0.035161283, z: 0.59175664, w: 0.8487293} + - {x: 0.035005424, y: 0.035161283, z: 0.59175664, w: 0.8117365} + - {x: 0.035004836, y: 0.035160687, z: 0.80993813, w: 0.6671948} + - {x: 0.035005424, y: 0.035161283, z: 0.59175664, w: 0.77474374} + - {x: 0.027653594, y: 0.026390668, z: 0.81344986, w: 0.636564} + - {x: 0.03754267, y: 0.037207246, z: 0.74777865, w: 0.631786} + - {x: 0.03754266, y: 0.03720723, z: 0.94092965, w: 0.631786} + - {x: 0.037542667, y: 0.037207242, z: 0.90163, w: 0.631786} + - {x: 0.03754264, y: 0.037207216, z: 0.62987936, w: 0.6671628} + - {x: 0.037542608, y: 0.037207182, z: 0.62987936, w: 0.84404624} + - {x: 0.037542745, y: 0.037207317, z: 0.9049784, w: 0.5964091} + - {x: 0.037542615, y: 0.03720719, z: 0.62987936, w: 0.8086695} + - {x: 0.037542623, y: 0.037207194, z: 0.62987936, w: 0.77329284} + - {x: 0.037542667, y: 0.037207242, z: 0.86233026, w: 0.631786} + - {x: 0.037542768, y: 0.037207343, z: 0.8263787, w: 0.5964091} + - {x: 0.037542768, y: 0.037207343, z: 0.78707886, w: 0.5964091} + - {x: 0.037542786, y: 0.03720736, z: 0.70847917, w: 0.5964091} + - {x: 0.037542842, y: 0.037207417, z: 0.66917926, w: 0.5964091} + - {x: 0.03754269, y: 0.03720727, z: 0.6691791, w: 0.631786} + - {x: 0.037542623, y: 0.037207194, z: 0.62987936, w: 0.7379161} + - {x: 0.03754268, y: 0.037207253, z: 0.70847887, w: 0.631786} + - {x: 0.037542567, y: 0.03720714, z: 0.62987936, w: 0.8794229} + - {x: 0.03754274, y: 0.037207313, z: 0.94427824, w: 0.5964091} + - {x: 0.03754263, y: 0.0372072, z: 0.62987936, w: 0.70253944} + - {x: 0.037542865, y: 0.037207436, z: 0.62987936, w: 0.5964091} + - {x: 0.0375427, y: 0.037207272, z: 0.62987936, w: 0.631786} + - {x: 0.037542753, y: 0.037207328, z: 0.86567855, w: 0.5964091} + - {x: 0.037542768, y: 0.037207343, z: 0.747779, w: 0.5964091} - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.39983997} - - {x: 0.13049811, y: 0.13045485, z: 0.21172518, w: 0.8287952} + - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.5273673} - {x: 0.13049811, y: 0.13045485, z: 0.5428668, w: 0.41411114} - {x: 0.13049811, y: 0.13045485, z: 0.34107593, w: 0.8287952} + - {x: 0.13049811, y: 0.13045485, z: 0.21172518, w: 0.8287952} - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.78242207} - {x: 0.1304981, y: 0.13045484, z: 0.8015684, w: 0.41411114} - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.6548947} - {x: 0.1304981, y: 0.13045484, z: 0.6722176, w: 0.41411114} - - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.54163843} + - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.54163843} - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.6691658} - {x: 0.083222516, y: 0.083179235, z: 0.00016501974, w: 0.9106878} - {x: 0.0832225, y: 0.08317922, z: 0.08371757, w: 0.9106878} - - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.7966931} - - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.7966931} + - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.54163843} - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.6691658} - - {x: 0.13062575, y: 0.13058245, z: 0.64681244, w: -0.00057354535} - - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.6691658} - - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.7966931} - - {x: 0.13062577, y: 0.13058247, z: 0.1289031, w: -0.0005735456} - - {x: 0.13062578, y: 0.13058248, z: -0.00057422236, w: -0.0005735458} - - {x: 0.13062577, y: 0.13058247, z: 0.38785776, w: -0.0005735456} - - {x: 0.13062575, y: 0.13058245, z: 0.5173351, w: -0.00057354535} + - {x: 0.13047779, y: 0.13043453, z: -0.0005735718, w: -0.000572896} + - {x: 0.13047776, y: 0.1304345, z: 0.6460796, w: -0.0005728955} - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.54163843} - - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.54163843} - - {x: 0.13062577, y: 0.13058247, z: 0.25838044, w: -0.0005735456} - - {x: 0.042795356, y: 0.042795446, z: 0.90860695, w: 0.12845027} - - {x: 0.04279537, y: 0.042795457, z: 0.9251636, w: 0.08086568} - - {x: 0.042795353, y: 0.042795442, z: 0.20065072, w: 0.24708728} - - {x: 0.042795364, y: 0.042795453, z: 0.10072443, w: 0.95627874} - - {x: 0.042795353, y: 0.042795442, z: 0.20065072, w: 0.33587065} - - {x: 0.042795353, y: 0.042795442, z: 0.20065072, w: 0.20269558} - - {x: 0.04279535, y: 0.04279544, z: 0.20065072, w: 0.38026237} + - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.7966931} + - {x: 0.13047777, y: 0.13043451, z: 0.2580877, w: -0.00057289575} + - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.7966931} + - {x: 0.13047777, y: 0.13043451, z: 0.38741833, w: -0.00057289575} + - {x: 0.13047776, y: 0.1304345, z: 0.51674896, w: -0.0005728955} + - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.6691658} + - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.7966931} + - {x: 0.13047777, y: 0.13043451, z: 0.12875706, w: -0.00057289575} + - {x: 0.042746868, y: 0.042746957, z: 0.948488, w: 0.20802456} - {x: 0.042753533, y: 0.04275362, z: 0.16790244, w: 0.9556681} + - {x: 0.042746864, y: 0.042746954, z: 0.636765, w: 0.32778764} + - {x: 0.042746875, y: 0.042746965, z: 0.8598077, w: 0.20802456} + - {x: 0.042746864, y: 0.042746954, z: 0.5924249, w: 0.32778764} + - {x: 0.042746864, y: 0.042746954, z: 0.5037448, w: 0.32778764} + - {x: 0.04274686, y: 0.04274695, z: 0.6811051, w: 0.32778764} + - {x: 0.042746883, y: 0.04274697, z: 0.8142059, w: 0.20802456} - {x: 0.04275354, y: 0.042753626, z: 0.16790244, w: 0.9113198} - - {x: 0.042795353, y: 0.042795442, z: 0.20065072, w: 0.29147896} - - {x: 0.042795364, y: 0.042795453, z: 0.14511484, w: 0.95627874} - - {x: 0.042795356, y: 0.042795446, z: 0.9529974, w: 0.12845027} - - {x: 0.03477928, y: 0.034700815, z: 0.34683546, w: 0.5905586} - - {x: 0.034779295, y: 0.03470083, z: 0.34683546, w: 0.4477546} - - {x: 0.034779284, y: 0.03470082, z: 0.34683546, w: 0.51915663} - - {x: 0.034779288, y: 0.034700822, z: 0.34683546, w: 0.4834556} - - {x: 0.03477927, y: 0.034700807, z: 0.34683546, w: 0.6976615} - - {x: 0.03477928, y: 0.034700815, z: 0.34683546, w: 0.66196054} - - {x: 0.034779284, y: 0.03470082, z: 0.34683546, w: 0.5548576} - - {x: 0.034779295, y: 0.03470083, z: 0.9568475, w: 0.29012978} - - {x: 0.034779295, y: 0.03470083, z: 0.96424466, w: 0.036625594} - - {x: 0.034779295, y: 0.03470083, z: 0.96424466, w: 0.000924605} - - {x: 0.03477928, y: 0.034700815, z: 0.34683546, w: 0.62625957} + - {x: 0.042746864, y: 0.042746954, z: 0.54808486, w: 0.32778764} + - {x: 0.042746875, y: 0.042746965, z: 0.90414786, w: 0.20802456} + - {x: 0.042746868, y: 0.042746957, z: 0.94571626, w: 0.25362644} + - {x: 0.034739874, y: 0.034661498, z: 0.55365074, w: 0.9228235} + - {x: 0.03473989, y: 0.034661513, z: 0.55365074, w: 0.70886034} + - {x: 0.034739878, y: 0.0346615, z: 0.55365074, w: 0.7801814} + - {x: 0.03473988, y: 0.034661505, z: 0.55365074, w: 0.74452084} + - {x: 0.034739863, y: 0.03466149, z: 0.55365074, w: 0.95848405} + - {x: 0.034739874, y: 0.034661498, z: 0.55365074, w: 0.8515024} + - {x: 0.034739878, y: 0.0346615, z: 0.55365074, w: 0.8158419} + - {x: 0.03473989, y: 0.034661513, z: 0.55365074, w: 0.6731998} + - {x: 0.03473989, y: 0.034661513, z: 0.55365074, w: 0.63753927} + - {x: 0.03473989, y: 0.034661513, z: 0.963507, w: 0.48009327} + - {x: 0.034739874, y: 0.034661498, z: 0.55365074, w: 0.887163} - {x: 0.034745295, y: 0.034666903, z: 0.7621218, w: 0.965092} - - {x: 0.03771448, y: 0.03782765, z: 0.53755623, w: 0.32913426} - - {x: 0.03771448, y: 0.03782765, z: 0.5757095, w: 0.32913426} - - {x: 0.037714493, y: 0.037827656, z: 0.34678957, w: 0.32913426} - - {x: 0.037714504, y: 0.037827667, z: 0.29595533, w: 0.68061215} - - {x: 0.037714504, y: 0.037827667, z: 0.29595533, w: 0.7596046} - - {x: 0.037714463, y: 0.03782763, z: 0.88093585, w: 0.32913426} - - {x: 0.03771447, y: 0.037827637, z: 0.766476, w: 0.32913426} - - {x: 0.037714507, y: 0.03782767, z: 0.2007301, w: 0.8591073} - - {x: 0.037714466, y: 0.037827633, z: 0.84278256, w: 0.32913426} - - {x: 0.03771452, y: 0.037827685, z: 0.2007301, w: 0.6222958} - - {x: 0.03771452, y: 0.037827685, z: 0.2007301, w: 0.58271664} - - {x: 0.037714463, y: 0.03782763, z: 0.91908914, w: 0.32913426} - - {x: 0.03771452, y: 0.037827685, z: 0.2007301, w: 0.5431375} + - {x: 0.03767175, y: 0.037784792, z: 0.5154948, w: 0.9527706} + - {x: 0.03767175, y: 0.037784792, z: 0.55360496, w: 0.5190533} + - {x: 0.03767176, y: 0.0377848, z: 0.5154948, w: 0.7555962} + - {x: 0.03767177, y: 0.03778481, z: 0.47738466, w: 0.9135681} + - {x: 0.03767177, y: 0.03778481, z: 0.5154948, w: 0.5190533} + - {x: 0.03767173, y: 0.037784774, z: 0.85848546, w: 0.5190533} + - {x: 0.037671737, y: 0.03778478, z: 0.7441553, w: 0.5190533} + - {x: 0.037671775, y: 0.037784815, z: 0.47738466, w: 0.8344994} + - {x: 0.037671734, y: 0.037784778, z: 0.82037544, w: 0.5190533} + - {x: 0.037671786, y: 0.03778483, z: 0.47738466, w: 0.5190533} + - {x: 0.037671786, y: 0.03778483, z: 0.47738466, w: 0.5585876} + - {x: 0.03767173, y: 0.037784774, z: 0.9347056, w: 0.5190533} + - {x: 0.037671786, y: 0.03778483, z: 0.37781277, w: 0.96021783} - {x: 0.037677698, y: 0.037790757, z: 0.63272524, w: 0.92566836} - - {x: 0.037714526, y: 0.037827693, z: 0.2007301, w: 0.5035583} - - {x: 0.037714496, y: 0.03782766, z: 0.29595533, w: 0.7991837} - - {x: 0.037714478, y: 0.037827644, z: 0.6520161, w: 0.32913426} - - {x: 0.037714507, y: 0.03782767, z: 0.2007301, w: 0.93809974} - - {x: 0.037714515, y: 0.03782768, z: 0.2007301, w: 0.74070156} - - {x: 0.03771448, y: 0.03782765, z: 0.46124956, w: 0.32913426} - - {x: 0.037714448, y: 0.037827615, z: 0.34678957, w: 0.3687134} - - {x: 0.03771453, y: 0.037827697, z: 0.8320145, w: 0.080943495} - - {x: 0.037556406, y: 0.037656404, z: 0.4230987, w: 0.32913694} - - {x: 0.037556402, y: 0.0376564, z: 0.49940535, w: 0.32913694} - - {x: 0.03755641, y: 0.037656408, z: 0.3849454, w: 0.32913694} - - {x: 0.037556414, y: 0.03765641, z: 0.2959578, w: 0.83876556} - - {x: 0.037556414, y: 0.03765641, z: 0.2959578, w: 0.87817883} - - {x: 0.037556387, y: 0.037656385, z: 0.8046317, w: 0.32913694} - - {x: 0.03755639, y: 0.03765639, z: 0.7283251, w: 0.32913694} - - {x: 0.03755642, y: 0.03765642, z: 0.2959578, w: 0.720194} - - {x: 0.0375564, y: 0.037656397, z: 0.61386526, w: 0.32913694} - - {x: 0.037556432, y: 0.03765643, z: 0.20073257, w: 0.81969666} - - {x: 0.03755644, y: 0.03765644, z: 0.20073257, w: 0.70129097} - - {x: 0.037556384, y: 0.03765638, z: 0.95724493, w: 0.32913694} - - {x: 0.03755644, y: 0.03765644, z: 0.20073257, w: 0.66187763} + - {x: 0.037671793, y: 0.037784837, z: 0.37781277, w: 0.92068344} + - {x: 0.037671763, y: 0.037784804, z: 0.5154948, w: 0.5979562} + - {x: 0.037671745, y: 0.03778479, z: 0.62982506, w: 0.5190533} + - {x: 0.037671775, y: 0.037784815, z: 0.47738466, w: 0.87403375} + - {x: 0.037671782, y: 0.037784826, z: 0.47738466, w: 0.6768592} + - {x: 0.03767175, y: 0.037784792, z: 0.5154948, w: 0.91323626} + - {x: 0.037671715, y: 0.03778476, z: 0.55360496, w: 0.5585876} + - {x: 0.037671797, y: 0.03778484, z: 0.95760477, w: 0.080851786} + - {x: 0.037513856, y: 0.03761374, z: 0.51549727, w: 0.8345018} + - {x: 0.037513852, y: 0.037613735, z: 0.51549727, w: 0.8738704} + - {x: 0.03751386, y: 0.037613742, z: 0.51549727, w: 0.79513323} + - {x: 0.037513863, y: 0.037613746, z: 0.51549727, w: 0.5585903} + - {x: 0.037513863, y: 0.037613746, z: 0.51549727, w: 0.6374932} + - {x: 0.037513837, y: 0.03761372, z: 0.7822678, w: 0.51905596} + - {x: 0.03751384, y: 0.037613723, z: 0.70604765, w: 0.51905596} + - {x: 0.03751387, y: 0.037613753, z: 0.47738713, w: 0.95310503} + - {x: 0.03751385, y: 0.03761373, z: 0.5917175, w: 0.51905596} + - {x: 0.037513882, y: 0.037613764, z: 0.47738713, w: 0.7163962} + - {x: 0.03751389, y: 0.037613776, z: 0.47738713, w: 0.5981246} + - {x: 0.037513833, y: 0.037613716, z: 0.896598, w: 0.51905596} + - {x: 0.03751389, y: 0.037613776, z: 0.47738713, w: 0.63749325} - {x: 0.037519764, y: 0.03761967, z: 0.7620784, w: 0.92567104} - - {x: 0.03755643, y: 0.037656426, z: 0.20073257, w: 0.89868915} - - {x: 0.037556447, y: 0.03765645, z: 0.20073257, w: 0.46414766} - - {x: 0.03755641, y: 0.037656408, z: 0.2959578, w: 0.95700526} - - {x: 0.03755641, y: 0.037656408, z: 0.2959578, w: 0.91759205} - - {x: 0.037556395, y: 0.037656393, z: 0.69017184, w: 0.32913694} - - {x: 0.037556432, y: 0.03765643, z: 0.20073257, w: 0.7802834} - - {x: 0.03755645, y: 0.037656453, z: 0.20073257, w: 0.42473435} - - {x: 0.03755636, y: 0.037656363, z: 0.34679207, w: 0.40829524} + - {x: 0.03751388, y: 0.03761376, z: 0.47738713, w: 0.7951335} + - {x: 0.037513897, y: 0.037613783, z: 0.9597026, w: 0.16775358} + - {x: 0.03751386, y: 0.037613742, z: 0.51549727, w: 0.71623033} + - {x: 0.03751386, y: 0.037613742, z: 0.51549727, w: 0.67686176} + - {x: 0.037513845, y: 0.037613727, z: 0.6679376, w: 0.51905596} + - {x: 0.037513882, y: 0.037613764, z: 0.47738713, w: 0.75576484} + - {x: 0.0375139, y: 0.037613787, z: 0.9597026, w: 0.12838493} + - {x: 0.03751381, y: 0.037613697, z: 0.5536074, w: 0.59812456} - {x: 0.036374282, y: 0.036162037, z: 0.63274556, w: 0.96523434} - - {x: 0.036409847, y: 0.036197398, z: 0.38496327, w: 0.44229525} - - {x: 0.03640984, y: 0.036197387, z: 0.38496327, w: 0.5493982} - - {x: 0.036409844, y: 0.036197394, z: 0.38496327, w: 0.5136972} - - {x: 0.036409825, y: 0.036197376, z: 0.38496327, w: 0.69220215} - - {x: 0.036409836, y: 0.036197383, z: 0.38496327, w: 0.6565012} - - {x: 0.03640984, y: 0.036197387, z: 0.38496327, w: 0.58509916} - - {x: 0.036409847, y: 0.036197398, z: 0.38496327, w: 0.40659428} - - {x: 0.036409844, y: 0.036197394, z: 0.38496327, w: 0.47799626} - - {x: 0.036409847, y: 0.036197398, z: 0.95282245, w: 0.3687389} - - {x: 0.036409836, y: 0.036197383, z: 0.38496327, w: 0.62080014} - - {x: 0.03640986, y: 0.036197405, z: 0.9146168, w: 0.3687389} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.8458587} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.5266177} - - {x: 0.10012147, y: 0.0993582, z: 0.09982871, w: 0.12756647} - - {x: 0.10012147, y: 0.0993582, z: 0.09982871, w: 0.2073767} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.12756647} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.20737672} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.36699718} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.28718695} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.7660485} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.44680744} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.60642797} - - {x: 0.10012148, y: 0.09935822, z: -0.00009759277, w: 0.6862382} - - {x: 0.05099169, y: 0.049631264, z: 0.8620572, w: 0.368529} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.85154146} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.8827255} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.91390944} - - {x: 0.043622967, y: 0.042262536, z: 0.852492, w: 0.44191656} - - {x: 0.043622963, y: 0.04226253, z: 0.42305622, w: 0.6644375} - - {x: 0.043622952, y: 0.042262524, z: 0.55863625, w: 0.47733346} - - {x: 0.043622937, y: 0.04226251, z: 0.6942162, w: 0.47733346} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.82035744} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.72680545} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.7891734} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.75798947} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.69562143} - - {x: 0.043622963, y: 0.04226253, z: 0.42305622, w: 0.60206944} - - {x: 0.043622952, y: 0.042262524, z: 0.51344293, w: 0.47733346} + - {x: 0.036368597, y: 0.036156386, z: 0.8156888, w: 0.55861306} + - {x: 0.03636859, y: 0.036156375, z: 0.59173536, w: 0.59642553} + - {x: 0.036368594, y: 0.036156382, z: 0.93017584, w: 0.55861306} + - {x: 0.036368575, y: 0.036156364, z: 0.59173536, w: 0.7390676} + - {x: 0.036368586, y: 0.03615637, z: 0.59173536, w: 0.6677466} + - {x: 0.03636859, y: 0.036156375, z: 0.59173536, w: 0.63208604} + - {x: 0.036368597, y: 0.036156386, z: 0.85385114, w: 0.55861306} + - {x: 0.036368594, y: 0.036156382, z: 0.8920135, w: 0.55861306} + - {x: 0.036368597, y: 0.036156386, z: 0.7775264, w: 0.55861306} + - {x: 0.036368586, y: 0.03615637, z: 0.59173536, w: 0.7034071} + - {x: 0.03636861, y: 0.036156394, z: 0.739364, w: 0.55861306} + - {x: 0.10000805, y: 0.09924565, z: 0.85891306, w: 0.12742195} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.7310626} + - {x: 0.10000803, y: 0.09924563, z: 0.2262485, w: 0.2527436} + - {x: 0.10000803, y: 0.09924563, z: 0.12643541, w: 0.8905022} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.57162297} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.65134275} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.81078243} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.33246344} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.2527436} + - {x: 0.10000805, y: 0.09924565, z: 0.75909996, w: 0.12742195} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.4919031} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.41218325} + - {x: 0.05093392, y: 0.04957503, z: 0.68686396, w: 0.5584034} + - {x: 0.043573532, y: 0.042214643, z: 0.8947957, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.714227, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.66908485, w: 0.9532664} + - {x: 0.043573543, y: 0.04221465, z: 0.92457664, w: 0.36680526} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.85982037} + - {x: 0.04357353, y: 0.04221464, z: 0.714227, w: 0.797523} + - {x: 0.043573514, y: 0.042214625, z: 0.714227, w: 0.89096904} + - {x: 0.043573532, y: 0.042214643, z: 0.84965354, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.66908485, w: 0.9221177} + - {x: 0.043573532, y: 0.042214643, z: 0.7593692, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.80451137, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.66908485, w: 0.89096904} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.76637435} + - {x: 0.04357353, y: 0.04221464, z: 0.714227, w: 0.76637435} - {x: 0.043580327, y: 0.042221226, z: 0.9322772, w: 0.636968} - - {x: 0.043622963, y: 0.04226253, z: 0.42305622, w: 0.47733346} - - {x: 0.043622945, y: 0.042262517, z: 0.6490229, w: 0.47733346} - - {x: 0.043622956, y: 0.042262528, z: 0.46824956, w: 0.47733346} - - {x: 0.043622963, y: 0.04226253, z: 0.42305622, w: 0.53970146} - - {x: 0.043622945, y: 0.042262517, z: 0.60382956, w: 0.47733346} - - {x: 0.043622956, y: 0.042262528, z: 0.42305622, w: 0.94509345} - - {x: 0.043622963, y: 0.04226253, z: 0.9428787, w: 0.44191656} - - {x: 0.043622922, y: 0.042262495, z: 0.87498945, w: 0.47733346} - - {x: 0.043622963, y: 0.042262536, z: 0.89768535, w: 0.44191656} - - {x: 0.043622963, y: 0.04226253, z: 0.42305622, w: 0.50851744} - - {x: 0.043622922, y: 0.042262495, z: 0.92018276, w: 0.47733346} - - {x: 0.04362293, y: 0.042262502, z: 0.7394095, w: 0.47733346} - - {x: 0.043622963, y: 0.04226253, z: 0.42305622, w: 0.5708854} - - {x: 0.043622922, y: 0.042262495, z: 0.46824956, w: 0.50851744} - - {x: 0.04362293, y: 0.042262502, z: 0.7846028, w: 0.47733346} - - {x: 0.043622963, y: 0.04226253, z: 0.42305622, w: 0.63325346} - - {x: 0.043622922, y: 0.042262495, z: 0.82979614, w: 0.47733346} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.704077} + - {x: 0.04357352, y: 0.042214632, z: 0.714227, w: 0.85982037} + - {x: 0.043573532, y: 0.042214643, z: 0.9399379, w: 0.704077} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.8286717} + - {x: 0.04357352, y: 0.042214632, z: 0.714227, w: 0.8286717} + - {x: 0.043573532, y: 0.042214643, z: 0.714227, w: 0.7352257} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.797523} + - {x: 0.0435735, y: 0.04221461, z: 0.8496534, w: 0.7352257} + - {x: 0.04357354, y: 0.04221465, z: 0.84498376, w: 0.6670845} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.7352257} + - {x: 0.0435735, y: 0.04221461, z: 0.89479554, w: 0.7352257} + - {x: 0.043573506, y: 0.042214617, z: 0.714227, w: 0.9532664} + - {x: 0.04357354, y: 0.042214647, z: 0.9352681, w: 0.6670845} + - {x: 0.0435735, y: 0.04221461, z: 0.8045113, w: 0.7352257} + - {x: 0.043573506, y: 0.042214617, z: 0.714227, w: 0.9221177} + - {x: 0.04357354, y: 0.042214647, z: 0.89012593, w: 0.6670845} + - {x: 0.0435735, y: 0.04221461, z: 0.7593692, w: 0.7352257} - {x: 1.0832415, y: 1.0300128, z: -0.015855636, w: -0.015004636} - - {x: 0.040814742, y: 0.039041128, z: 0.55595976, w: 0.88355964} - - {x: 0.040814754, y: 0.039041143, z: 0.55595976, w: 0.66927856} - - {x: 0.04081474, y: 0.039041124, z: 0.59843266, w: 0.6157083} - - {x: 0.040814713, y: 0.0390411, z: 0.59843266, w: 0.96391493} - - {x: 0.043296583, y: 0.041618634, z: 0.46825463, w: 0.5685882} - - {x: 0.040814742, y: 0.039041128, z: 0.55595976, w: 0.8567745} - - {x: 0.040814754, y: 0.03904114, z: 0.55595976, w: 0.72284883} - - {x: 0.04081475, y: 0.039041135, z: 0.55595976, w: 0.80320424} + - {x: 0.17243554, y: 0.17066099, z: 0.16875549, w: 0.534789} + - {x: 0.17243558, y: 0.17066103, z: 0.6687555, w: 0.10599865} + - {x: 0.17243552, y: 0.17066096, z: 0.5087197, w: 0.534789} + - {x: 0.20288663, y: 0.20079869, z: 0.59855676, w: -0.0014107241} + - {x: 0.04324753, y: 0.041571483, z: 0.94570845, w: 0.29798618} + - {x: 0.17243554, y: 0.17066099, z: 0.16875549, w: 0.6419866} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.50294465} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.2523012} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.3776229} + - {x: 0.12758979, y: 0.12756057, z: 0.77545536, w: -0.0005279903} + - {x: 0.12758976, y: 0.12756054, z: 0.6321361, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.62826633} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.753588} + - {x: 0.12758979, y: 0.12756057, z: 0.25253737, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: 0.12600446, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: 0.5056032, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: 0.37907028, w: 0.12697951} + - {x: 0.17243558, y: 0.17066102, z: 0.5087198, w: 0.21319623} + - {x: 0.17243557, y: 0.170661, z: 0.16875549, w: 0.32039386} - {x: 0.0044731465, y: 0.005850807, z: 0.20700882, w: 0.22991322} - {x: 0.019047529, y: 0.01886713, z: 0.9727148, w: 0.5149096} - {x: 0.33718932, y: 0.33539158, z: 0.54041654, w: -0.0030001504} - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: -0.0030001504} - - {x: 0.040814754, y: 0.03904114, z: 0.55595976, w: 0.74963397} - - {x: 0.040814742, y: 0.039041128, z: 0.55595976, w: 0.9371299} - - {x: 0.040814742, y: 0.039041128, z: 0.55595976, w: 0.9103448} - bakedVertexOffset: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff + - {x: 0.17243558, y: 0.17066102, z: 0.67870194, w: 0.21319623} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.32039386} + - {x: 0.17243554, y: 0.17066099, z: 0.16875549, w: 0.74918413} + bakedVertexOffset: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff bakedVertexColorMesh: - {fileID: 0} - {fileID: 0} @@ -6396,6 +51335,16 @@ MonoBehaviour: - {fileID: 0} - {fileID: 0} - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} nonBakedRenderers: [] bakedLights: - {fileID: 1886535544} @@ -6405,7 +51354,7 @@ MonoBehaviour: bakedScaleOffsetTerrain: [] assetList: [] uvOverlapAssetList: - idremap: 000000000100000002000000 + idremap: 0000000001000000020000000300000004000000 usesRealtimeGI: 0 emptyDirectionTex: {fileID: 0} anyVolumes: 0 @@ -6417,6 +51366,7 @@ MonoBehaviour: - {fileID: 2800000, guid: 5e95513055c09a349a8d4ffe085fbff9, type: 3} - {fileID: 2800000, guid: 9ca8608ba9611b84abe5f18ab9c8fea1, type: 3} - {fileID: 2800000, guid: 3b91e1eda2274cd438db3a8d32120c20, type: 3} + - {fileID: 2800000, guid: 316f834572ec4a54291582c773cef654, type: 3} masks: [] dirMaps: [] rnmMaps0: [] @@ -6460,7 +51410,6 @@ MonoBehaviour: - {fileID: 1298757714} - {fileID: 1312443547} - {fileID: 1318557219} - - {fileID: 1321405496} - {fileID: 1410956166} - {fileID: 1510536717} - {fileID: 1513274549} @@ -6472,7 +51421,6 @@ MonoBehaviour: - {fileID: 1705413920} - {fileID: 1729851693} - {fileID: 1733679261} - - {fileID: 1800297966} - {fileID: 1805401178} - {fileID: 1838411391} - {fileID: 1861777012} @@ -6502,28 +51450,6 @@ MonoBehaviour: - {fileID: 1918526469} - {fileID: 1918526470} - {fileID: 1918526471} - - {fileID: 1918526498} - - {fileID: 1918526499} - - {fileID: 1918526500} - - {fileID: 1918526501} - - {fileID: 1918526502} - - {fileID: 1918526503} - - {fileID: 1918526504} - - {fileID: 1918526505} - - {fileID: 1918526506} - - {fileID: 1918526507} - - {fileID: 1918526508} - - {fileID: 1918526509} - - {fileID: 1918526510} - - {fileID: 1918526511} - - {fileID: 1918526512} - - {fileID: 1918526513} - - {fileID: 1918526514} - - {fileID: 1918526515} - - {fileID: 1918526516} - - {fileID: 1918526517} - - {fileID: 1918526518} - - {fileID: 1918526519} - {fileID: 1918526520} - {fileID: 1918526521} - {fileID: 1918526522} @@ -6897,6 +51823,18 @@ MonoBehaviour: - {fileID: 1970683471} - {fileID: 1971591074} - {fileID: 1996042538} + - {fileID: 2021584444} + - {fileID: 2021584445} + - {fileID: 2021584446} + - {fileID: 2021584447} + - {fileID: 2021584448} + - {fileID: 2021584449} + - {fileID: 2021584450} + - {fileID: 2021584451} + - {fileID: 2021584452} + - {fileID: 2021584453} + - {fileID: 2021584454} + - {fileID: 2021584455} - {fileID: 2022656343} - {fileID: 2027573567} - {fileID: 2041425491} @@ -6907,491 +51845,479 @@ MonoBehaviour: - {fileID: 2130124176} - {fileID: 2145871270} bakedRenderersTerrain: [] - bakedIDs: 0100000003000000010000000100000001000000010000000100000001000000010000000100000001000000030000000300000001000000010000000300000001000000010000000100000001000000010000000300000001000000030000000100000001000000010000000100000001000000030000000300000003000000010000000300000001000000010000000100000003000000010000000300000003000000010000000300000001000000010000000100000001000000030000000100000003000000010000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000010000000100000001000000020000000100000001000000010000000100000001000000010000000100000002000000010000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000001000000010000000100000001000000020000000200000002000000020000000200000002000000010000000200000001000000020000000200000002000000020000000100000001000000010000000200000002000000020000000200000002000000020000000200000002000000020000000100000002000000020000000100000002000000020000000200000002000000020000000100000002000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000010000000200000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000001000000010000000100000001000000030000000300000003000000030000000300000003000000030000000300000003000000030000000200000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000300000003000000030000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000002000000010000000100000002000000020000000200000002000000010000000100000002000000020000000100000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000030000000300000002000000020000000200000002000000030000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000030000000300000003000000020000000300000003000000030000000300000003000000030000000300000003000000030000000300000001000000030000000300000003000000030000000300000003000000030000000300000002000000030000000300000003000000030000000300000003000000030000000300000000000000030000000300000003000000030000000300000003000000030000000300000001000000010000000100000001000000030000000300000003000000 + bakedIDs: 0100000003000000010000000100000001000000010000000100000001000000010000000100000001000000030000000300000001000000010000000300000001000000010000000100000001000000010000000300000001000000030000000100000001000000010000000100000001000000030000000300000003000000010000000400000001000000010000000300000001000000030000000300000001000000030000000100000001000000010000000100000003000000030000000100000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000200000001000000010000000100000001000000010000000100000001000000020000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000100000002000000010000000100000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000001000000010000000100000001000000010000000200000002000000020000000200000002000000020000000200000002000000010000000200000002000000010000000100000002000000010000000200000002000000020000000200000002000000020000000200000002000000020000000100000002000000020000000100000002000000020000000200000002000000020000000100000002000000020000000200000002000000020000000200000003000000020000000200000002000000030000000200000002000000020000000200000002000000030000000300000002000000020000000200000002000000020000000300000002000000020000000200000002000000020000000300000002000000030000000300000002000000020000000200000003000000020000000300000004000000020000000300000003000000030000000200000003000000040000000400000002000000040000000300000002000000010000000200000002000000020000000200000002000000020000000200000002000000030000000200000002000000020000000300000002000000030000000200000002000000020000000300000003000000020000000200000003000000030000000200000002000000030000000200000001000000010000000100000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000200000002000000010000000100000002000000010000000200000002000000010000000100000002000000020000000100000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000100000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000001000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000000000000030000000300000003000000040000000200000003000000020000000200000002000000020000000200000002000000020000000200000002000000020000000200000002000000030000000300000001000000010000000100000001000000030000000300000003000000 bakedIDsTerrain: bakedScaleOffset: - {x: 0.019047532, y: 0.018867133, z: 0.51546156, w: 0.9790695} - - {x: 0.08473756, y: 0.082962275, z: 0.91511756, w: 0.49358985} + - {x: 0.17243557, y: 0.170661, z: 0.16875549, w: 0.42759144} - {x: 0.020776251, y: 0.024774496, z: 0.19485402, w: 0.6562173} - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.42474067} - {x: 0.0067658415, y: 0.0068102796, z: 0.19502237, w: 0.51248604} - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.40943477} - - {x: 0.0044731097, y: 0.0058506555, z: 0.2070087, w: 0.21364209} + - {x: 0.0044731097, y: 0.0058506555, z: 0.2070087, w: 0.22177786} - {x: 0.0067658126, y: 0.0068102498, z: 0.19526055, w: 0.7164934} - {x: 0.019047553, y: 0.018867154, z: 0.3151424, w: 0.9581707} - {x: 0.017886044, y: 0.023318252, z: 0.19527872, w: 0.8100217} - {x: 0.006765818, y: 0.0068102567, z: 0.19526055, w: 0.7017114} - - {x: 0.08473755, y: 0.08296227, z: 0.49496338, w: 0.7080728} - - {x: 0.08473755, y: 0.08296227, z: 0.49496338, w: 0.7616935} + - {x: 0.17243554, y: 0.17066099, z: 0.16875549, w: 0.8563817} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.6419866} - {x: 0.01904754, y: 0.018867142, z: 0.4938676, w: 0.9790695} - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.40178183} - - {x: 0.08473761, y: 0.08296232, z: 0.40993744, w: 0.43996906} - - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.619026} + - {x: 0.17243564, y: 0.17066109, z: 0.1687555, w: -0.0011989924} + - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.2043419} - {x: 0.019047547, y: 0.01886715, z: 0.44449317, w: 0.97853637} - {x: 0.01788607, y: 0.02331828, z: 0.19527872, w: 0.7842312} - {x: 0.0067658285, y: 0.0068102665, z: 0.19526055, w: 0.69236124} - {x: 0.01511609, y: 0.01606152, z: 0.1931003, w: 0.6026987} - - {x: 0.08473755, y: 0.08296227, z: 0.49496338, w: 0.60083133} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.534789} - {x: 0.0045364015, y: 0.004915158, z: 0.2056643, w: 0.41708773} - - {x: 0.08473755, y: 0.08296227, z: 0.8350669, w: 0.5472106} - - {x: 0.0067658126, y: 0.0068102498, z: 0.19526055, w: 0.7351937} + - {x: 0.17243554, y: 0.17066099, z: 0.5087197, w: 0.32039386} + - {x: 0.0067658126, y: 0.0068102498, z: 0.19526055, w: 0.72584355} - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.41168398} - {x: 0.020776289, y: 0.02477453, z: 0.19264837, w: 0.620817} - {x: 0.015116098, y: 0.016061528, z: 0.19506778, w: 0.49384734} - - {x: 0.019047553, y: 0.018867154, z: 0.44449317, w: 0.9581707} - - {x: 0.08473754, y: 0.08296225, z: 0.6650151, w: 0.6008313} - - {x: 0.08473754, y: 0.08296225, z: 0.750041, w: 0.6008313} - - {x: 0.08473755, y: 0.08296227, z: 0.49496338, w: 0.9225557} + - {x: 0.019047553, y: 0.018867154, z: 0.3151424, w: 0.97853637} + - {x: 0.17243552, y: 0.17066096, z: 0.67870176, w: 0.42759144} + - {x: 0.17243552, y: 0.17066096, z: 0.67870176, w: 0.534789} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.74918413} - {x: 0.0067658355, y: 0.0068102735, z: 0.2042408, w: 0.51248604} - - {x: 0.08473749, y: 0.0829622, z: 0.6650151, w: 0.7080728} - - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.2043419} - - {x: 0.0067658126, y: 0.0068102498, z: 0.19526055, w: 0.72584355} - - {x: 0.006495344, y: 0.006688043, z: 0.2044736, w: 0.6212532} - - {x: 0.08473757, y: 0.08296228, z: 0.575014, w: 0.49358985} - - {x: 0.004473147, y: 0.0058508078, z: 0.20700882, w: 0.22177747} - - {x: 0.08473757, y: 0.08296228, z: 0.8300917, w: 0.49358985} - - {x: 0.08473755, y: 0.08296227, z: 0.57998925, w: 0.5472106} - - {x: 0.015116124, y: 0.016061554, z: 0.19506778, w: 0.4751714} - - {x: 0.08473755, y: 0.08296227, z: 0.6650151, w: 0.5472106} + - {x: 0.20288663, y: 0.20079869, z: 0.7985567, w: -0.0014107241} - {x: 0.33718932, y: 0.33539158, z: 0.54041654, w: 0.2043419} + - {x: 0.0067658126, y: 0.0068102498, z: 0.19526055, w: 0.7351937} + - {x: 0.17243558, y: 0.17066102, z: 0.16875549, w: 0.21319623} + - {x: 0.004473147, y: 0.0058508078, z: 0.20700882, w: 0.21364196} + - {x: 0.17243558, y: 0.17066102, z: 0.3387376, w: 0.21319623} + - {x: 0.17243554, y: 0.17066099, z: 0.6787018, w: 0.32039386} + - {x: 0.015116124, y: 0.016061554, z: 0.19506778, w: 0.4751714} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.42759144} + - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: 0.619026} - {x: 0.019047542, y: 0.018867144, z: 0.47227368, w: 0.9790695} - {x: 0.0067658345, y: 0.0068102726, z: 0.19526055, w: 0.6830111} - {x: 0.0044731093, y: 0.005850654, z: 0.2070087, w: 0.23804912} - - {x: 0.084737524, y: 0.08296224, z: 0.75004095, w: 0.654452} - - {x: 0.0064953417, y: 0.006688041, z: 0.2044736, w: 0.63031256} - - {x: 0.0847376, y: 0.082962304, z: 0.40993744, w: 0.49358985} - - {x: 0.019047553, y: 0.018867154, z: 0.3151424, w: 0.97853637} + - {x: 0.17243548, y: 0.17066093, z: 0.67870176, w: 0.85638165} + - {x: 0.17243563, y: 0.17066106, z: -0.0012267195, w: 0.32039392} + - {x: 0.019047553, y: 0.018867154, z: 0.44449317, w: 0.9581707} - {x: 0.01788629, y: 0.0233185, z: 0.1952788, w: 0.74451} - - {x: 0.099768996, y: 0.09588617, z: 0.79591405, w: 0.51513195} - - {x: 0.099768996, y: 0.09588617, z: 0.6963322, w: 0.51513195} - - {x: 0.099768855, y: 0.09588603, z: 0.8954959, w: 0.51513195} - - {x: 0.099768706, y: 0.09588588, z: 0.4971687, w: 0.6023491} - - {x: 0.099768996, y: 0.09588617, z: 0.5967505, w: 0.51513195} - - {x: 0.099768706, y: 0.09588588, z: 0.4971687, w: 0.55874056} - - {x: 0.099769, y: 0.09588618, z: 0.5415131, w: 0.4707862} - - {x: 0.09976841, y: 0.09588558, z: 0.4971687, w: 0.64595765} - - {x: 0.099769, y: 0.09588618, z: 0.84025854, w: 0.4707862} - - {x: 0.099769, y: 0.09588618, z: 0.4971687, w: 0.51513195} - - {x: 0.099769, y: 0.09588618, z: 0.6410949, w: 0.4707862} - - {x: 0.09976841, y: 0.09588558, z: 0.4971687, w: 0.689566} - - {x: 0.099769, y: 0.09588618, z: 0.74067676, w: 0.4707862} + - {x: 0.09975933, y: 0.09587688, z: 0.32606545, w: 0.5319319} + - {x: 0.09975933, y: 0.09587688, z: 0.32606545, w: 0.5755363} + - {x: 0.09975919, y: 0.09587674, z: 0.32606545, w: 0.6627451} + - {x: 0.09975904, y: 0.09587659, z: 0.32606545, w: 0.7499538} + - {x: 0.09975933, y: 0.09587688, z: 0.32606545, w: 0.61914074} + - {x: 0.09975904, y: 0.09587659, z: 0.32606545, w: 0.7063495} + - {x: 0.09975934, y: 0.09587689, z: 0.32606545, w: 0.48832744} + - {x: 0.099758744, y: 0.09587629, z: 0.32606545, w: 0.7935581} + - {x: 0.09975934, y: 0.09587689, z: 0.32606545, w: 0.44472304} + - {x: 0.09975934, y: 0.09587689, z: 0.82412654, w: 0.32695746} + - {x: 0.09975934, y: 0.09587689, z: 0.7245544, w: 0.32695746} + - {x: 0.099758744, y: 0.09587629, z: 0.32606545, w: 0.83716226} + - {x: 0.09975934, y: 0.09587689, z: 0.32606545, w: 0.4011186} - {x: 0.052991774, y: 0.05228092, z: 0.8799664, w: 0.7148628} - {x: 0.052943747, y: 0.05228092, z: 0.9321309, w: 0.7979146} - {x: 0.052943747, y: 0.05228092, z: 0.9321309, w: 0.8423902} - - {x: 0.052940495, y: 0.052277703, z: 0.93121547, w: 0.00064844644} - - {x: 0.05923536, y: 0.058572534, z: 0.9320326, w: 0.46470955} + - {x: 0.052935366, y: 0.052272636, z: 0.9031548, w: 0.08062541} - {x: 0.05923536, y: 0.058572534, z: 0.9320325, w: 0.5427616} + - {x: 0.05923536, y: 0.058572534, z: 0.9320326, w: 0.46470955} - {x: 0.059235528, y: 0.0585727, z: 0.4715402, w: 0.87939394} - {x: 0.059235528, y: 0.0585727, z: 0.4715402, w: 0.92886925} - {x: 0.059235528, y: 0.0585727, z: 0.9320326, w: 0.4152343} - {x: 0.059235875, y: 0.058573045, z: 0.4715402, w: 0.8299184} - {x: 0.05294407, y: 0.052281242, z: 0.9321309, w: 0.5923351} - - {x: 0.052940335, y: 0.052277546, z: 0.93121547, w: 0.04512127} + - {x: 0.052935205, y: 0.05227248, z: 0.7598355, w: 0.20787573} - {x: 0.05294375, y: 0.052280925, z: 0.9321309, w: 0.67038727} - - {x: 0.15647773, y: 0.15512483, z: -0.0009796789, w: 0.44686696} - - {x: 0.15647773, y: 0.15512483, z: -0.0009796789, w: 0.12656133} - - {x: 0.15647773, y: 0.15512483, z: -0.0009796789, w: 0.23332986} - - {x: 0.15647765, y: 0.15512475, z: 0.77161187, w: 0.12656133} - - {x: 0.15647765, y: 0.15512475, z: 0.1535387, w: 0.2333298} - - {x: 0.15647765, y: 0.15512475, z: -0.0009796778, w: 0.87394106} - - {x: 0.15647765, y: 0.15512475, z: 0.1535387, w: 0.3400983} - - {x: 0.15647765, y: 0.15512475, z: 0.308057, w: 0.12656133} - - {x: 0.15647765, y: 0.15512475, z: 0.1535387, w: 0.12656133} - - {x: 0.15647765, y: 0.15512475, z: 0.4625753, w: 0.12656133} - - {x: 0.15647769, y: 0.15512478, z: -0.0009796782, w: 0.7671726} - - {x: 0.15647769, y: 0.15512478, z: -0.0009796782, w: 0.6604041} - - {x: 0.11173528, y: 0.11038237, z: 0.40857887, w: 0.393741} - - {x: 0.15647765, y: 0.15512475, z: 0.6170936, w: 0.12656133} - - {x: 0.15647759, y: 0.1551247, z: 0.1535387, w: 0.7671721} - - {x: 0.15647773, y: 0.15512483, z: -0.0009796789, w: 0.3400984} - - {x: 0.15647759, y: 0.1551247, z: 0.1535387, w: 0.66040367} - - {x: 0.15647759, y: 0.1551247, z: 0.1535387, w: 0.4468668} - - {x: 0.15647773, y: 0.15512483, z: -0.0009796789, w: 0.55363554} - - {x: 0.15647759, y: 0.1551247, z: 0.1535387, w: 0.55363524} - - {x: 0.15647773, y: 0.15512483, z: 0.77507937, w: -0.0009585399} - - {x: 0.11069427, y: 0.10934136, z: 0.51976925, w: 0.3937573} - - {x: 0.049394727, y: 0.048482142, z: 0.5975373, w: 0.75454587} - - {x: 0.049394876, y: 0.04848229, z: 0.5975373, w: 0.71553296} - - {x: 0.04939472, y: 0.04848214, z: 0.5975373, w: 0.8715841} - - {x: 0.04939472, y: 0.04848214, z: 0.5975373, w: 0.7935586} - - {x: 0.04939488, y: 0.0484823, z: 0.74988335, w: 0.5594812} - - {x: 0.04939488, y: 0.0484823, z: 0.6991015, w: 0.5594812} - - {x: 0.04939488, y: 0.0484823, z: 0.5975373, w: 0.6375072} - - {x: 0.04939488, y: 0.0484823, z: 0.5975373, w: 0.67652005} - - {x: 0.04939488, y: 0.0484823, z: 0.8006652, w: 0.5594812} - - {x: 0.04939488, y: 0.0484823, z: 0.9022283, w: 0.5984943} - - {x: 0.04939488, y: 0.0484823, z: 0.9022289, w: 0.5594812} - - {x: 0.04939488, y: 0.0484823, z: 0.5975373, w: 0.5984943} - - {x: 0.049394578, y: 0.048481993, z: 0.8006637, w: 0.63750726} - - {x: 0.049394578, y: 0.048481993, z: 0.85144526, w: 0.63750726} - - {x: 0.04939488, y: 0.0484823, z: 0.6483191, w: 0.5984943} - - {x: 0.04939488, y: 0.0484823, z: 0.6991009, w: 0.5984943} - - {x: 0.04939488, y: 0.0484823, z: 0.74988276, w: 0.5984943} - - {x: 0.04939488, y: 0.0484823, z: 0.8006646, w: 0.5984943} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.79355776} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.63750726} - - {x: 0.049394578, y: 0.048481993, z: 0.74988216, w: 0.63750726} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.9496083} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.91059566} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.87158304} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.83257043} - - {x: 0.049394578, y: 0.048481993, z: 0.6991006, w: 0.63750726} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.75454515} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.71553254} - - {x: 0.049394578, y: 0.048481993, z: 0.6483191, w: 0.6765199} - - {x: 0.04939472, y: 0.04848214, z: 0.5975373, w: 0.8325714} - - {x: 0.049395185, y: 0.0484826, z: 0.94062746, w: 0.4715269} - - {x: 0.04939488, y: 0.0484823, z: 0.85144645, w: 0.5984943} - - {x: 0.04939518, y: 0.048482597, z: 0.5975373, w: 0.5594812} - - {x: 0.04939518, y: 0.048482597, z: 0.4979558, w: 0.9289806} - - {x: 0.04939518, y: 0.048482597, z: 0.4979558, w: 0.8899675} - - {x: 0.04939518, y: 0.048482597, z: 0.4979558, w: 0.8509544} - - {x: 0.049394585, y: 0.048482, z: 0.5975373, w: 0.91059685} - - {x: 0.049394585, y: 0.048482, z: 0.5975373, w: 0.9496095} + - {x: 0.04938994, y: 0.048477445, z: 0.42642462, w: 0.71393216} + - {x: 0.04939009, y: 0.048477594, z: 0.42642462, w: 0.674923} + - {x: 0.049389932, y: 0.04847744, z: 0.42642462, w: 0.7919501} + - {x: 0.049389932, y: 0.04847744, z: 0.42642462, w: 0.75294113} + - {x: 0.049390092, y: 0.0484776, z: 0.5787563, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.6295332, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.5969048} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.6359139} + - {x: 0.049390092, y: 0.0484776, z: 0.731087, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.7818639, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.8326409, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.8834178, w: 0.40185922} + - {x: 0.04938979, y: 0.048477296, z: 0.5787548, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.6295314, w: 0.44086853} + - {x: 0.049390092, y: 0.0484776, z: 0.9341947, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.44086853} + - {x: 0.049390092, y: 0.0484776, z: 0.68031013, w: 0.40185922} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.47987762} + - {x: 0.04938979, y: 0.048477296, z: 0.8834145, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.9341911, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.47720158, w: 0.47987738} + - {x: 0.04938979, y: 0.048477296, z: 0.42642462, w: 0.94798577} + - {x: 0.04938979, y: 0.048477296, z: 0.47720158, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.8326379, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.78186125, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.73108464, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.68030804, w: 0.44086853} + - {x: 0.04938979, y: 0.048477296, z: 0.5279782, w: 0.47987738} + - {x: 0.04938979, y: 0.048477296, z: 0.5279782, w: 0.44086853} + - {x: 0.049389932, y: 0.04847744, z: 0.42642462, w: 0.8309591} - {x: 0.04939808, y: 0.048485443, z: 0.21299236, w: 0.9576034} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.5578957} + - {x: 0.049390394, y: 0.0484779, z: 0.32685247, w: 0.95952564} + - {x: 0.049390394, y: 0.0484779, z: 0.32685247, w: 0.881507} + - {x: 0.049390394, y: 0.0484779, z: 0.32685247, w: 0.9205163} + - {x: 0.049390394, y: 0.0484779, z: 0.051470652, w: 0.96012217} + - {x: 0.0493898, y: 0.048477303, z: 0.42642462, w: 0.86996806} + - {x: 0.0493898, y: 0.048477303, z: 0.42642462, w: 0.9089769} + - {x: 0.04939808, y: 0.048485443, z: 0.2637775, w: 0.9576034} + - {x: 0.049390398, y: 0.048477903, z: 0.0006934186, w: 0.96012217} - {x: 0.04939808, y: 0.048485443, z: 0.39312828, w: 0.9576034} - {x: 0.04939808, y: 0.048485443, z: 0.34234315, w: 0.9576034} - - {x: 0.04939808, y: 0.048485443, z: 0.2637775, w: 0.9576034} - - {x: 0.04939518, y: 0.048482597, z: 0.4979558, w: 0.81194127} - - {x: 0.04939518, y: 0.048482597, z: 0.6483194, w: 0.5594812} - - {x: 0.04939518, y: 0.048482597, z: 0.4979558, w: 0.73391503} - - {x: 0.04939518, y: 0.048482597, z: 0.4979558, w: 0.7729282} - - {x: 0.049394578, y: 0.048481993, z: 0.9022268, w: 0.63750726} - - {x: 0.04939488, y: 0.0484823, z: 0.85144705, w: 0.5594812} - - {x: 0.09311107, y: 0.09261382, z: 0.30904713, w: 0.23430654} - - {x: 0.09311129, y: 0.09261405, z: 0.1545288, w: 0.87491727} + - {x: 0.049390394, y: 0.0484779, z: 0.5279791, w: 0.40185922} + - {x: 0.049390394, y: 0.0484779, z: 0.42642462, w: 0.40185922} + - {x: 0.049390394, y: 0.0484779, z: 0.47720188, w: 0.40185922} + - {x: 0.049390394, y: 0.0484779, z: 0.92448574, w: 0.32769808} + - {x: 0.04938979, y: 0.048477296, z: 0.5787548, w: 0.47987738} + - {x: 0.049390092, y: 0.0484776, z: 0.42642462, w: 0.5188866} + - {x: 0.093102045, y: 0.09260485, z: 0.000010424053, w: 0.87945586} + - {x: 0.09310227, y: 0.09260508, z: 0.9025272, w: 0.0000181893} - {x: 0.063698396, y: 0.06345119, z: 0.12982085, w: 0.7834691} - - {x: 0.063698485, y: 0.063451275, z: 0.12982085, w: 0.65594167} - {x: 0.063698485, y: 0.063451275, z: 0.12982085, w: 0.7156974} + - {x: 0.063698485, y: 0.063451275, z: 0.12982085, w: 0.65594167} - {x: 0.06369813, y: 0.063450925, z: 0.12982087, w: 0.84322476} - {x: 0.2161219, y: 0.21612476, z: -0.0019115333, w: -0.0019115779} - {x: 0.20940341, y: 0.2091156, z: -0.0018065566, w: 0.21069746} - {x: 0.07432926, y: 0.07426805, z: 0.12965475, w: 0.40071785} - {x: 0.07432926, y: 0.07426805, z: 0.12965475, w: 0.5282453} - - {x: 0.046195764, y: 0.04540649, z: 0.54878795, w: 0.81198937} - - {x: 0.046195764, y: 0.04540649, z: 0.54878795, w: 0.8510025} - - {x: 0.046195764, y: 0.04540649, z: 0.54878795, w: 0.8900156} - - {x: 0.046195764, y: 0.04540649, z: 0.95306075, w: 0.5595293} - - {x: 0.046195764, y: 0.04540649, z: 0.95306015, w: 0.59854245} - - {x: 0.046195764, y: 0.04540649, z: 0.95305836, w: 0.6375553} - - {x: 0.046198472, y: 0.045409154, z: 0.93223625, w: 0.7594457} - - {x: 0.046195764, y: 0.04540649, z: 0.93132085, w: 0.089701325} - {x: 0.046198472, y: 0.045409154, z: 0.93223625, w: 0.8869731} - - {x: 0.046195764, y: 0.04540649, z: 0.88971955, w: 0.79518235} - - {x: 0.046195764, y: 0.04540649, z: 0.54878795, w: 0.7729763} - - {x: 0.046195764, y: 0.04540649, z: 0.54878795, w: 0.7339632} - - {x: 0.08822951, y: 0.08764893, z: 0.9013691, w: 0.23438412} - - {x: 0.088234685, y: 0.08765407, z: 0.5435272, w: 0.9248892} + - {x: 0.046191286, y: 0.04540209, z: 0.37767965, w: 0.88155514} + - {x: 0.046191286, y: 0.04540209, z: 0.62958145, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.6772595, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.7249376, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.77261573, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.8202938, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.8679719, w: 0.47992542} + - {x: 0.046191286, y: 0.04540209, z: 0.63926, w: 0.5584686} + - {x: 0.046198472, y: 0.045409154, z: 0.93223625, w: 0.7594457} + - {x: 0.046191286, y: 0.04540209, z: 0.5915819, w: 0.5584686} + - {x: 0.046191286, y: 0.04540209, z: 0.91565, w: 0.47992542} - {x: 0.088234685, y: 0.08765407, z: 0.8022287, w: 0.9248892} - {x: 0.088234685, y: 0.08765407, z: 0.6728779, w: 0.9248892} - - {x: 0.088229455, y: 0.08764887, z: 0.7186887, w: 0.39409626} - - {x: 0.088229455, y: 0.08764887, z: 0.30912337, w: 0.9188342} - - {x: 0.088229455, y: 0.08764887, z: 0.63028586, w: 0.39409626} - - {x: 0.088229455, y: 0.08764887, z: 0.30912337, w: 0.8446658} - - {x: 0.088229455, y: 0.08764887, z: 0.30912337, w: 0.77049744} - - {x: 0.088229455, y: 0.08764887, z: 0.40894613, w: 0.47091493} - - {x: 0.088229455, y: 0.08764887, z: 0.80709165, w: 0.39409626} - - {x: 0.088229455, y: 0.08764887, z: 0.30912337, w: 0.6221606} - - {x: 0.088229455, y: 0.08764887, z: 0.30912337, w: 0.696329} + - {x: 0.08822096, y: 0.087640435, z: 0.2264327, w: 0.55512846} + - {x: 0.088234685, y: 0.08765407, z: 0.5435272, w: 0.9248892} + - {x: 0.08822091, y: 0.087640375, z: 0.6798229, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.32624573, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.7776121} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.85177326} + - {x: 0.08822091, y: 0.087640375, z: 0.41464, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.59142864, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.5030343, w: 0.25292498} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.6292897} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.70345086} - {x: 0.063452624, y: 0.06287201, z: 0.12982471, w: 0.47434717} - - {x: 0.088229455, y: 0.08764887, z: 0.8954945, w: 0.39409626} - - {x: 0.08822941, y: 0.08764883, z: 0.40894613, w: 0.7675883} + - {x: 0.08822091, y: 0.087640375, z: 0.2264327, w: 0.9259345} + - {x: 0.088220865, y: 0.08764034, z: 0.76821727, w: 0.25292498} - {x: 0.088234685, y: 0.08765407, z: 0.89063674, w: 0.9248892} - - {x: 0.08822941, y: 0.08764883, z: 0.40894613, w: 0.69342} - - {x: 0.08822941, y: 0.08764883, z: 0.40894613, w: 0.6192516} - - {x: 0.08822951, y: 0.08764893, z: 0.9080599, w: 0.3143687} - - {x: 0.08822941, y: 0.08764883, z: 0.40894613, w: 0.5450833} - - {x: 0.08822951, y: 0.08764893, z: 0.30912337, w: 0.47382382} + - {x: 0.088220865, y: 0.08764034, z: 0.8566115, w: 0.25292498} + - {x: 0.088220865, y: 0.08764034, z: 0.32624573, w: 0.32708618} + - {x: 0.08822096, y: 0.087640435, z: 0.2264327, w: 0.3326448} + - {x: 0.088220865, y: 0.08764034, z: 0.41463998, w: 0.32708618} + - {x: 0.08822096, y: 0.087640435, z: 0.2264327, w: 0.40680602} - {x: 0.06142168, y: 0.06084106, z: 0.12985644, w: 0.6019063} - - {x: 0.08822951, y: 0.08764893, z: 0.30912337, w: 0.5479922} - - {x: 0.089705944, y: 0.08802641, z: 0.5105906, w: 0.21660073} - - {x: 0.084737636, y: 0.08296235, z: 0.32491148, w: 0.7616938} - - {x: 0.08473763, y: 0.082962334, z: 0.57501405, w: 0.38634828} - - {x: 0.08473763, y: 0.08296234, z: 0.32491148, w: 0.92255616} - - {x: 0.08473763, y: 0.08296234, z: 0.32491148, w: 0.86893535} - - {x: 0.08473761, y: 0.08296232, z: 0.49496338, w: 0.43996906} - - {x: 0.08473767, y: 0.08296239, z: 0.89521724, w: 0.27910662} - - {x: 0.08473767, y: 0.08296239, z: 0.40993744, w: 0.33272746} - - {x: 0.08473767, y: 0.08296239, z: 0.32491148, w: 0.33272746} - - {x: 0.08473759, y: 0.0829623, z: 0.40993744, w: 0.60083133} - - {x: 0.084737696, y: 0.08296241, z: 0.23988543, w: 0.5472108} - - {x: 0.08473762, y: 0.082962334, z: 0.83009195, w: 0.38634828} - - {x: 0.084737636, y: 0.08296235, z: 0.32491148, w: 0.65445226} - - {x: 0.08473762, y: 0.082962334, z: 0.745066, w: 0.38634828} - - {x: 0.084737696, y: 0.08296241, z: 0.23988543, w: 0.6008316} - - {x: 0.08473759, y: 0.0829623, z: 0.40993744, w: 0.5472106} - - {x: 0.08473754, y: 0.08296226, z: 0.57998925, w: 0.6008313} - - {x: 0.08473772, y: 0.08296243, z: 0.23988542, w: 0.3863483} - - {x: 0.08473763, y: 0.082962334, z: 0.66004, w: 0.38634828} - - {x: 0.084737666, y: 0.08296238, z: 0.74506617, w: 0.33272746} - - {x: 0.08473763, y: 0.082962334, z: 0.48998812, w: 0.38634828} - - {x: 0.08473769, y: 0.0829624, z: 0.4899882, w: 0.27910662} - - {x: 0.08473761, y: 0.08296232, z: 0.5799893, w: 0.43996906} - - {x: 0.084737666, y: 0.08296238, z: 0.8300922, w: 0.33272746} - - {x: 0.084737636, y: 0.08296235, z: 0.32491148, w: 0.60083145} - - {x: 0.08473772, y: 0.08296243, z: 0.23988542, w: 0.33272746} - - {x: 0.08473766, y: 0.082962364, z: 0.91511816, w: 0.33272746} - - {x: 0.084737636, y: 0.08296235, z: 0.32491148, w: 0.708073} - - {x: 0.08473761, y: 0.08296232, z: 0.6650152, w: 0.43996906} - - {x: 0.08473769, y: 0.0829624, z: 0.4049622, w: 0.27910662} - - {x: 0.08473761, y: 0.08296232, z: 0.7500412, w: 0.43996906} - - {x: 0.08473761, y: 0.08296232, z: 0.83506715, w: 0.43996906} - - {x: 0.084737636, y: 0.08296235, z: 0.32491148, w: 0.8153146} - - {x: 0.08473772, y: 0.08296243, z: 0.23988542, w: 0.43996915} - - {x: 0.08473766, y: 0.082962364, z: 0.32491148, w: 0.38634828} - - {x: 0.084737614, y: 0.08296233, z: 0.91511786, w: 0.38634828} - - {x: 0.084737666, y: 0.08296238, z: 0.49496347, w: 0.33272746} - - {x: 0.084737524, y: 0.08296224, z: 0.6650151, w: 0.654452} - - {x: 0.084737524, y: 0.08296224, z: 0.57998925, w: 0.9225556} - - {x: 0.084737666, y: 0.08296238, z: 0.5799895, w: 0.33272746} - - {x: 0.08473754, y: 0.08296225, z: 0.57998925, w: 0.7080727} - - {x: 0.08473758, y: 0.0829623, z: 0.40993744, w: 0.7080729} - - {x: 0.08473758, y: 0.0829623, z: 0.40993744, w: 0.76169366} - - {x: 0.084737726, y: 0.08296244, z: 0.23988542, w: 0.27910662} - - {x: 0.08473754, y: 0.08296225, z: 0.57998925, w: 0.654452} - - {x: 0.084737524, y: 0.08296224, z: 0.57998925, w: 0.86893487} - - {x: 0.084737524, y: 0.08296224, z: 0.57998925, w: 0.8153142} - - {x: 0.08473783, y: 0.082962535, z: 0.77039707, w: 0.21667986} - - {x: 0.08473741, y: 0.082962126, z: 0.6650151, w: 0.7616935} - - {x: 0.08473758, y: 0.0829623, z: 0.40993744, w: 0.8153145} - - {x: 0.08970605, y: 0.08802652, z: 0.4207515, w: 0.21660073} + - {x: 0.08822096, y: 0.087640435, z: 0.2264327, w: 0.48096728} + - {x: 0.043247543, y: 0.041571498, z: 0.1721487, w: 0.9711232} + - {x: 0.04076854, y: 0.03899694, z: 0.8417802, w: 0.9001986} + - {x: 0.040768538, y: 0.03899693, z: 0.9266298, w: 0.9001986} + - {x: 0.040768538, y: 0.038996935, z: 0.88420504, w: 0.8734438} + - {x: 0.040768538, y: 0.038996935, z: 0.9266298, w: 0.8734438} + - {x: 0.17243564, y: 0.17066109, z: 0.3387377, w: -0.0011989924} + - {x: 0.04076856, y: 0.038996957, z: 0.7993553, w: 0.8199342} + - {x: 0.04076856, y: 0.038996957, z: 0.92662984, w: 0.7931794} + - {x: 0.04076856, y: 0.038996957, z: 0.88420504, w: 0.7931794} + - {x: 0.17243561, y: 0.17066106, z: -0.0012267192, w: 0.42759156} + - {x: 0.040768575, y: 0.03899697, z: 0.93998146, w: 0.7352759} + - {x: 0.040768534, y: 0.038996927, z: 0.9266298, w: 0.9269534} + - {x: 0.04076854, y: 0.03899694, z: 0.8417802, w: 0.9269534} + - {x: 0.040768534, y: 0.038996927, z: 0.9266298, w: 0.9537081} + - {x: 0.040768575, y: 0.03899697, z: 0.759413, w: 0.7664246} + - {x: 0.17243561, y: 0.17066106, z: -0.0012267192, w: 0.5347892} + - {x: 0.17243552, y: 0.17066097, z: 0.5087197, w: 0.42759144} + - {x: 0.040768586, y: 0.03899698, z: 0.8250483, w: 0.37145066} + - {x: 0.040768538, y: 0.03899693, z: 0.88420504, w: 0.9001986} + - {x: 0.040768556, y: 0.038996954, z: 0.7993553, w: 0.9269534} + - {x: 0.040768538, y: 0.03899693, z: 0.88420504, w: 0.9269534} + - {x: 0.04076857, y: 0.038996965, z: 0.8417802, w: 0.7931794} + - {x: 0.17243564, y: 0.17066109, z: -0.0012267198, w: 0.21319626} + - {x: 0.040768556, y: 0.038996954, z: 0.7993553, w: 0.9537081} + - {x: 0.04076854, y: 0.03899694, z: 0.92166483, w: 0.846689} + - {x: 0.040768586, y: 0.03899698, z: 0.72547615, w: 0.37145066} + - {x: 0.040768553, y: 0.038996946, z: 0.88420504, w: 0.8199342} + - {x: 0.04076854, y: 0.03899694, z: 0.8417802, w: 0.8734438} + - {x: 0.17243564, y: 0.17066109, z: -0.0012267198, w: 0.10599865} + - {x: 0.04076857, y: 0.038996965, z: 0.7993553, w: 0.7931794} + - {x: 0.17243564, y: 0.17066109, z: 0.6787021, w: -0.0011989924} + - {x: 0.17243564, y: 0.17066109, z: 0.5087199, w: -0.0011989924} + - {x: 0.04076854, y: 0.03899694, z: 0.8417802, w: 0.9537081} + - {x: 0.040768586, y: 0.03899698, z: 0.8674731, w: 0.37145066} + - {x: 0.040768553, y: 0.038996946, z: 0.8417802, w: 0.8199342} + - {x: 0.17243566, y: 0.1706611, z: -0.00122672, w: -0.0011989926} + - {x: 0.040768556, y: 0.038996954, z: 0.7993553, w: 0.8734438} + - {x: 0.17243548, y: 0.17066093, z: 0.67870176, w: 0.74918413} + - {x: 0.20288672, y: 0.20079878, z: -0.0014433495, w: -0.0014107255} + - {x: 0.040768556, y: 0.038996954, z: 0.7993553, w: 0.9001986} + - {x: 0.17243552, y: 0.17066096, z: 0.5087197, w: 0.6419866} + - {x: 0.1724356, y: 0.17066105, z: 0.33873764, w: 0.10599865} + - {x: 0.1724356, y: 0.17066105, z: -0.001226719, w: 0.8563821} + - {x: 0.04076859, y: 0.038996983, z: 0.6811361, w: 0.37218764} + - {x: 0.17243552, y: 0.17066096, z: 0.5087197, w: 0.74918413} + - {x: 0.20288672, y: 0.20079878, z: 0.19855666, w: -0.0014107255} + - {x: 0.20288672, y: 0.20079878, z: 0.39855668, w: -0.0014107255} + - {x: 0.04076864, y: 0.03899703, z: 0.59245586, w: 0.37218764} + - {x: 0.20288645, y: 0.20079851, z: -0.0014433452, w: 0.12471736} + - {x: 0.1724356, y: 0.17066105, z: 0.16875549, w: 0.10599865} + - {x: 0.0432476, y: 0.041571554, z: 0.12732232, w: 0.97112316} - {x: 0.03977836, y: 0.03822606, z: 0.9323366, w: 0.51450264} - - {x: 0.039776012, y: 0.03822381, z: 0.45404765, w: 0.9705928} - - {x: 0.082864776, y: 0.0813095, z: 0.32494074, w: 0.49361575} - - {x: 0.08286479, y: 0.08130951, z: 0.32494074, w: 0.43999493} - - {x: 0.08286483, y: 0.08130956, z: 0.2399147, w: 0.8153409} - - {x: 0.08286477, y: 0.08130949, z: 0.4099667, w: 0.38637412} - - {x: 0.082864776, y: 0.0813095, z: 0.32494074, w: 0.54723656} - - {x: 0.08286483, y: 0.08130956, z: 0.32494074, w: 0.27913243} - - {x: 0.082864806, y: 0.08130953, z: 0.6650447, w: 0.3327533} - - {x: 0.082864724, y: 0.08130945, z: 0.4099667, w: 0.654478} - - {x: 0.08286498, y: 0.0813097, z: 0.6903755, w: 0.21670568} - - {x: 0.08286483, y: 0.08130956, z: 0.2399147, w: 0.7080992} - - {x: 0.08286483, y: 0.08130956, z: 0.2399147, w: 0.76172} - - {x: 0.08286472, y: 0.08130944, z: 0.49499264, w: 0.4936157} - - {x: 0.08286486, y: 0.08130958, z: 0.2399147, w: 0.4936158} - - {x: 0.082864694, y: 0.081309415, z: 0.9201221, w: 0.54723644} - - {x: 0.08286481, y: 0.08130954, z: 0.81519574, w: 0.27913246} - - {x: 0.08286483, y: 0.08130956, z: 0.2399147, w: 0.8689617} - - {x: 0.08286481, y: 0.08130954, z: 0.65509427, w: 0.27913246} - - {x: 0.08286468, y: 0.08130941, z: 0.9201221, w: 0.60085714} - - {x: 0.082864724, y: 0.08130945, z: 0.9201224, w: 0.4399949} - - {x: 0.08286483, y: 0.08130956, z: 0.2399147, w: 0.92258257} - - {x: 0.08286487, y: 0.081309594, z: 0.8554525, w: 0.21670568} - - {x: 0.08286468, y: 0.08130941, z: 0.5800185, w: 0.7617193} - - {x: 0.08286465, y: 0.08130938, z: 0.83509606, w: 0.6544779} - - {x: 0.08286481, y: 0.08130954, z: 0.73514503, w: 0.27913246} - - {x: 0.08286483, y: 0.08130956, z: 0.57504356, w: 0.27913243} - - {x: 0.08286472, y: 0.08130944, z: 0.4099667, w: 0.9225819} - - {x: 0.08286483, y: 0.08130956, z: 0.2399147, w: 0.6544784} - - {x: 0.119254395, y: 0.11852333, z: 0.87418413, w: 0.095017284} - - {x: 0.11925439, y: 0.11852332, z: 0.87418413, w: 0.30235934} + - {x: 0.03977216, y: 0.038220108, z: 0.54813135, w: 0.37219977} + - {x: 0.03977206, y: 0.038220007, z: 0.84179574, w: 0.84670115} + - {x: 0.03977207, y: 0.038220014, z: 0.9266454, w: 0.81994635} + - {x: 0.03977209, y: 0.038220033, z: 0.8018534, w: 0.76643676} + - {x: 0.039772056, y: 0.038220003, z: 0.8842206, w: 0.9537203} + - {x: 0.03977206, y: 0.038220007, z: 0.88173807, w: 0.84670115} + - {x: 0.03977209, y: 0.038220033, z: 0.75942856, w: 0.84670115} + - {x: 0.03977208, y: 0.038220022, z: 0.7993709, w: 0.84670115} + - {x: 0.16881563, y: 0.16726099, z: -0.001170157, w: 0.74923754} + - {x: 0.03977216, y: 0.038220108, z: 0.5037913, w: 0.37219977} + - {x: 0.03977209, y: 0.038220033, z: 0.84179574, w: 0.76643676} + - {x: 0.03977209, y: 0.038220033, z: 0.88173807, w: 0.76643676} + - {x: 0.16881561, y: 0.16726096, z: 0.8387942, w: 0.10605177} + - {x: 0.0397721, y: 0.038220048, z: 0.7679165, w: 0.3714628} + - {x: 0.16881555, y: 0.16726092, z: 0.33879414, w: 0.8564349} + - {x: 0.039772082, y: 0.03822003, z: 0.75942856, w: 0.90021074} + - {x: 0.03977209, y: 0.038220033, z: 0.9216804, w: 0.76643676} + - {x: 0.039772082, y: 0.03822003, z: 0.75942856, w: 0.9537203} + - {x: 0.16881552, y: 0.16726089, z: 0.50877625, w: 0.8564349} + - {x: 0.16881563, y: 0.16726099, z: -0.001170157, w: 0.6420399} + - {x: 0.03977209, y: 0.038220033, z: 0.75942856, w: 0.81994635} + - {x: 0.03977211, y: 0.038220055, z: 0.6368115, w: 0.37219977} + - {x: 0.16881552, y: 0.16726089, z: 0.6787583, w: 0.6420397} + - {x: 0.16881546, y: 0.16726083, z: 0.83879393, w: 0.6420397} + - {x: 0.039772082, y: 0.03822003, z: 0.75942856, w: 0.92696553} + - {x: 0.03977209, y: 0.038220033, z: 0.75942856, w: 0.87345594} + - {x: 0.16881561, y: 0.16726096, z: 0.50877637, w: 0.10605177} + - {x: 0.03977209, y: 0.038220033, z: 0.75942856, w: 0.79319155} - {x: 0.119254395, y: 0.11852333, z: 0.87418413, w: 0.2069555} + - {x: 0.11925439, y: 0.11852332, z: 0.87418413, w: 0.30235934} + - {x: 0.119254395, y: 0.11852333, z: 0.87418413, w: 0.095017284} - {x: 0.1192544, y: 0.11852334, z: 0.87418413, w: -0.00038655568} - - {x: 0.07334305, y: 0.07349923, z: 0.07908511, w: 0.73580164} - - {x: 0.07334305, y: 0.07349923, z: 0.07908511, w: 0.6616629} - - {x: 0.0733434, y: 0.07349958, z: 0.079085104, w: 0.36510748} - - {x: 0.07334305, y: 0.07349923, z: 0.07908511, w: 0.5875242} - - {x: 0.073343106, y: 0.073499285, z: 0.07908511, w: 0.4392466} - - {x: 0.07334305, y: 0.07349923, z: 0.07908511, w: 0.5133854} - - {x: 0.07334363, y: 0.073499806, z: 0.079085104, w: 0.29096818} - - {x: 0.07334303, y: 0.07349922, z: 0.07908511, w: 0.8840791} - - {x: 0.07334303, y: 0.07349922, z: 0.07908511, w: 0.8099404} - - {x: 0.07334363, y: 0.073499806, z: 0.079085104, w: 0.14268954} - - {x: 0.035008814, y: 0.035164688, z: 0.964753, w: 0.9418724} - - {x: 0.07334244, y: 0.073498614, z: 0.14959157, w: 0.14268957} - - {x: 0.07334363, y: 0.073499806, z: 0.079085104, w: 0.21682885} - - {x: 0.05654491, y: 0.055279363, z: 0.13295487, w: 0.08172794} - - {x: 0.07827249, y: 0.07793636, z: 0.00024518083, w: 0.2844214} - - {x: 0.07827247, y: 0.07793634, z: 0.0002451812, w: 0.49712303} - - {x: 0.078272484, y: 0.07793635, z: 0.00024518094, w: 0.42622247} - - {x: 0.078272425, y: 0.0779363, z: 0.00024518179, w: 0.56802356} - - {x: 0.07827236, y: 0.07793623, z: 0.00024518286, w: 0.9225259} - - {x: 0.07827263, y: 0.07793651, z: 0.78103673, w: 0.00025043054} - - {x: 0.07827237, y: 0.07793625, z: 0.00024518263, w: 0.85162544} - - {x: 0.07827239, y: 0.07793626, z: 0.0002451824, w: 0.780725} - - {x: 0.078272484, y: 0.07793635, z: 0.00024518094, w: 0.35532194} - - {x: 0.078272685, y: 0.07793656, z: 0.62351066, w: 0.00025042973} - - {x: 0.078272685, y: 0.07793656, z: 0.54474765, w: 0.00025042973} - - {x: 0.07827272, y: 0.07793659, z: 0.38722154, w: 0.0002504292} - - {x: 0.07827283, y: 0.0779367, z: 0.30845836, w: 0.00025042743} - - {x: 0.07827253, y: 0.0779364, z: 0.00024518024, w: 0.14262027} - - {x: 0.07827239, y: 0.07793626, z: 0.0002451824, w: 0.70982456} - - {x: 0.07827251, y: 0.07793638, z: 0.0002451806, w: 0.21352085} - - {x: 0.07827228, y: 0.07793616, z: 0.22982459, w: 0.071719676} - - {x: 0.078272626, y: 0.0779365, z: 0.8597997, w: 0.0002504307} - - {x: 0.0782724, y: 0.07793628, z: 0.00024518216, w: 0.63892406} - - {x: 0.07827287, y: 0.077936746, z: 0.22969514, w: 0.0002504268} - - {x: 0.078272544, y: 0.07793641, z: 0.00024517998, w: 0.071719676} - - {x: 0.07827265, y: 0.07793652, z: 0.70227367, w: 0.00025043028} - - {x: 0.078272685, y: 0.07793656, z: 0.4659846, w: 0.00025042973} - - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.6548947} + - {x: 0.035005137, y: 0.03516099, z: 0.629919, w: 0.9148316} + - {x: 0.035005137, y: 0.03516099, z: 0.629919, w: 0.95182407} + - {x: 0.035005316, y: 0.035161167, z: 0.59175664, w: 0.9227149} + - {x: 0.035005137, y: 0.03516099, z: 0.6692187, w: 0.6671948} + - {x: 0.035005167, y: 0.03516102, z: 0.59175664, w: 0.95970756} + - {x: 0.035005137, y: 0.03516099, z: 0.7043985, w: 0.6671948} + - {x: 0.035005424, y: 0.035161283, z: 0.59175664, w: 0.8857221} + - {x: 0.03500513, y: 0.03516098, z: 0.7747582, w: 0.6671948} + - {x: 0.03500513, y: 0.03516098, z: 0.73957837, w: 0.6671948} + - {x: 0.035005424, y: 0.035161283, z: 0.59175664, w: 0.8487293} + - {x: 0.035005424, y: 0.035161283, z: 0.59175664, w: 0.8117365} + - {x: 0.035004836, y: 0.035160687, z: 0.80993813, w: 0.6671948} + - {x: 0.035005424, y: 0.035161283, z: 0.59175664, w: 0.77474374} + - {x: 0.027653594, y: 0.026390668, z: 0.81344986, w: 0.636564} + - {x: 0.03754267, y: 0.037207246, z: 0.74777865, w: 0.631786} + - {x: 0.03754266, y: 0.03720723, z: 0.94092965, w: 0.631786} + - {x: 0.037542667, y: 0.037207242, z: 0.90163, w: 0.631786} + - {x: 0.03754264, y: 0.037207216, z: 0.62987936, w: 0.6671628} + - {x: 0.037542608, y: 0.037207182, z: 0.62987936, w: 0.84404624} + - {x: 0.037542745, y: 0.037207317, z: 0.9049784, w: 0.5964091} + - {x: 0.037542615, y: 0.03720719, z: 0.62987936, w: 0.8086695} + - {x: 0.037542623, y: 0.037207194, z: 0.62987936, w: 0.77329284} + - {x: 0.037542667, y: 0.037207242, z: 0.86233026, w: 0.631786} + - {x: 0.037542768, y: 0.037207343, z: 0.8263787, w: 0.5964091} + - {x: 0.037542768, y: 0.037207343, z: 0.78707886, w: 0.5964091} + - {x: 0.037542786, y: 0.03720736, z: 0.70847917, w: 0.5964091} + - {x: 0.037542842, y: 0.037207417, z: 0.66917926, w: 0.5964091} + - {x: 0.03754269, y: 0.03720727, z: 0.6691791, w: 0.631786} + - {x: 0.037542623, y: 0.037207194, z: 0.62987936, w: 0.7379161} + - {x: 0.03754268, y: 0.037207253, z: 0.70847887, w: 0.631786} + - {x: 0.037542567, y: 0.03720714, z: 0.62987936, w: 0.8794229} + - {x: 0.03754274, y: 0.037207313, z: 0.94427824, w: 0.5964091} + - {x: 0.03754263, y: 0.0372072, z: 0.62987936, w: 0.70253944} + - {x: 0.037542865, y: 0.037207436, z: 0.62987936, w: 0.5964091} + - {x: 0.0375427, y: 0.037207272, z: 0.62987936, w: 0.631786} + - {x: 0.037542753, y: 0.037207328, z: 0.86567855, w: 0.5964091} + - {x: 0.037542768, y: 0.037207343, z: 0.747779, w: 0.5964091} - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.39983997} + - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.5273673} + - {x: 0.13049811, y: 0.13045485, z: 0.5428668, w: 0.41411114} - {x: 0.13049811, y: 0.13045485, z: 0.34107593, w: 0.8287952} - {x: 0.13049811, y: 0.13045485, z: 0.21172518, w: 0.8287952} - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.78242207} - - {x: 0.13049811, y: 0.13045485, z: 0.5428668, w: 0.41411114} - {x: 0.1304981, y: 0.13045484, z: 0.8015684, w: 0.41411114} - - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.5273673} + - {x: 0.13049811, y: 0.13045485, z: -0.0005736614, w: 0.6548947} - {x: 0.1304981, y: 0.13045484, z: 0.6722176, w: 0.41411114} - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.54163843} - - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.7966931} + - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.6691658} - {x: 0.083222516, y: 0.083179235, z: 0.00016501974, w: 0.9106878} - {x: 0.0832225, y: 0.08317922, z: 0.08371757, w: 0.9106878} - - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.54163843} - - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.6691658} - - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.7966931} - - {x: 0.13049039, y: 0.13044713, z: 0.6461422, w: -0.00057295104} - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.54163843} + - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.6691658} + - {x: 0.13047779, y: 0.13043453, z: -0.0005735718, w: -0.000572896} + - {x: 0.13047776, y: 0.1304345, z: 0.6460796, w: -0.0005728955} + - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.54163843} - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.7966931} - - {x: 0.1304904, y: 0.13044715, z: 0.12876955, w: -0.0005729513} - - {x: 0.13049042, y: 0.13044716, z: -0.0005736273, w: -0.0005729515} - - {x: 0.1304904, y: 0.13044715, z: 0.38745588, w: -0.0005729513} - - {x: 0.13049039, y: 0.13044713, z: 0.51679903, w: -0.00057295104} + - {x: 0.13047777, y: 0.13043451, z: 0.2580877, w: -0.00057289575} + - {x: 0.13049808, y: 0.13045482, z: 0.8015683, w: 0.7966931} + - {x: 0.13047777, y: 0.13043451, z: 0.38741833, w: -0.00057289575} + - {x: 0.13047776, y: 0.1304345, z: 0.51674896, w: -0.0005728955} - {x: 0.13049808, y: 0.13045482, z: 0.67221755, w: 0.6691658} - - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.6691658} - - {x: 0.1304904, y: 0.13044715, z: 0.2581127, w: -0.0005729513} - - {x: 0.04275101, y: 0.0427511, z: 0.1996601, w: 0.9556811} + - {x: 0.13049808, y: 0.13045482, z: 0.5428668, w: 0.7966931} + - {x: 0.13047777, y: 0.13043451, z: 0.12875706, w: -0.00057289575} + - {x: 0.042746868, y: 0.042746957, z: 0.948488, w: 0.20802456} - {x: 0.042753533, y: 0.04275362, z: 0.16790244, w: 0.9556681} - - {x: 0.042751007, y: 0.042751096, z: 0.40965673, w: 0.88680387} - - {x: 0.042751018, y: 0.042751107, z: 0.9279071, w: 0.17266288} - - {x: 0.042751007, y: 0.042751096, z: 0.40965673, w: 0.93114954} - - {x: 0.042751007, y: 0.042751096, z: 0.24844782, w: 0.92004204} - - {x: 0.042751003, y: 0.042751092, z: 0.4980596, w: 0.47161645} - - {x: 0.042751025, y: 0.04275111, z: 0.9279071, w: 0.12831716} + - {x: 0.042746864, y: 0.042746954, z: 0.636765, w: 0.32778764} + - {x: 0.042746875, y: 0.042746965, z: 0.8598077, w: 0.20802456} + - {x: 0.042746864, y: 0.042746954, z: 0.5924249, w: 0.32778764} + - {x: 0.042746864, y: 0.042746954, z: 0.5037448, w: 0.32778764} + - {x: 0.04274686, y: 0.04274695, z: 0.6811051, w: 0.32778764} + - {x: 0.042746883, y: 0.04274697, z: 0.8142059, w: 0.20802456} - {x: 0.04275354, y: 0.042753626, z: 0.16790244, w: 0.9113198} - - {x: 0.042751007, y: 0.042751096, z: 0.40965673, w: 0.8424582} - - {x: 0.042751018, y: 0.042751107, z: 0.15531568, w: 0.9556811} - - {x: 0.04275101, y: 0.0427511, z: 0.24844782, w: 0.87569636} - - {x: 0.034743242, y: 0.034664858, z: 0.9250131, w: 0.8705523} - - {x: 0.034743257, y: 0.034664873, z: 0.81367093, w: 0.8348883} - - {x: 0.034743246, y: 0.03466486, z: 0.88842505, w: 0.8348883} - - {x: 0.03474325, y: 0.034664866, z: 0.81367093, w: 0.9418802} - - {x: 0.03474323, y: 0.03466485, z: 0.88842505, w: 0.9418802} - - {x: 0.034743242, y: 0.034664858, z: 0.850259, w: 0.9418802} - - {x: 0.034743246, y: 0.03466486, z: 0.9250131, w: 0.8348883} - - {x: 0.034743257, y: 0.034664873, z: 0.81367093, w: 0.8705523} - - {x: 0.034743257, y: 0.034664873, z: 0.81367093, w: 0.90621626} - - {x: 0.034743257, y: 0.034664873, z: 0.9375812, w: 0.7953502} - - {x: 0.034743242, y: 0.034664858, z: 0.88842505, w: 0.8705523} + - {x: 0.042746864, y: 0.042746954, z: 0.54808486, w: 0.32778764} + - {x: 0.042746875, y: 0.042746965, z: 0.90414786, w: 0.20802456} + - {x: 0.042746868, y: 0.042746957, z: 0.94571626, w: 0.25362644} + - {x: 0.034739874, y: 0.034661498, z: 0.55365074, w: 0.9228235} + - {x: 0.03473989, y: 0.034661513, z: 0.55365074, w: 0.70886034} + - {x: 0.034739878, y: 0.0346615, z: 0.55365074, w: 0.7801814} + - {x: 0.03473988, y: 0.034661505, z: 0.55365074, w: 0.74452084} + - {x: 0.034739863, y: 0.03466149, z: 0.55365074, w: 0.95848405} + - {x: 0.034739874, y: 0.034661498, z: 0.55365074, w: 0.8515024} + - {x: 0.034739878, y: 0.0346615, z: 0.55365074, w: 0.8158419} + - {x: 0.03473989, y: 0.034661513, z: 0.55365074, w: 0.6731998} + - {x: 0.03473989, y: 0.034661513, z: 0.55365074, w: 0.63753927} + - {x: 0.03473989, y: 0.034661513, z: 0.963507, w: 0.48009327} + - {x: 0.034739874, y: 0.034661498, z: 0.55365074, w: 0.887163} - {x: 0.034745295, y: 0.034666903, z: 0.7621218, w: 0.965092} - - {x: 0.0376754, y: 0.03778845, z: 0.7373976, w: 0.9135843} - - {x: 0.0376754, y: 0.03778845, z: 0.7373976, w: 0.95312244} - - {x: 0.03767541, y: 0.03778846, z: 0.7373976, w: 0.75576323} - - {x: 0.03767542, y: 0.03778847, z: 0.6992838, w: 0.91341877} - - {x: 0.03767542, y: 0.03778847, z: 0.6992838, w: 0.9529569} - - {x: 0.03767538, y: 0.037788432, z: 0.7755114, w: 0.8742119} - - {x: 0.03767539, y: 0.03778844, z: 0.9279664, w: 0.75576323} - - {x: 0.037675425, y: 0.037788473, z: 0.6992838, w: 0.75559753} - - {x: 0.037675384, y: 0.037788436, z: 0.7755114, w: 0.83467376} - - {x: 0.037675437, y: 0.037788488, z: 0.77551144, w: 0.67668694} - - {x: 0.037675437, y: 0.037788488, z: 0.7373976, w: 0.67668694} - - {x: 0.03767538, y: 0.037788432, z: 0.7755114, w: 0.9531224} - - {x: 0.037675437, y: 0.037788488, z: 0.6992838, w: 0.67668694} + - {x: 0.03767175, y: 0.037784792, z: 0.5154948, w: 0.9527706} + - {x: 0.03767175, y: 0.037784792, z: 0.55360496, w: 0.5190533} + - {x: 0.03767176, y: 0.0377848, z: 0.5154948, w: 0.7555962} + - {x: 0.03767177, y: 0.03778481, z: 0.47738466, w: 0.9135681} + - {x: 0.03767177, y: 0.03778481, z: 0.5154948, w: 0.5190533} + - {x: 0.03767173, y: 0.037784774, z: 0.85848546, w: 0.5190533} + - {x: 0.037671737, y: 0.03778478, z: 0.7441553, w: 0.5190533} + - {x: 0.037671775, y: 0.037784815, z: 0.47738466, w: 0.8344994} + - {x: 0.037671734, y: 0.037784778, z: 0.82037544, w: 0.5190533} + - {x: 0.037671786, y: 0.03778483, z: 0.47738466, w: 0.5190533} + - {x: 0.037671786, y: 0.03778483, z: 0.47738466, w: 0.5585876} + - {x: 0.03767173, y: 0.037784774, z: 0.9347056, w: 0.5190533} + - {x: 0.037671786, y: 0.03778483, z: 0.37781277, w: 0.96021783} - {x: 0.037677698, y: 0.037790757, z: 0.63272524, w: 0.92566836} - - {x: 0.037675444, y: 0.037788495, z: 0.5489211, w: 0.9291477} - - {x: 0.037675414, y: 0.037788462, z: 0.7373976, w: 0.7162251} - - {x: 0.037675396, y: 0.037788447, z: 0.7755114, w: 0.75576323} - - {x: 0.037675425, y: 0.037788473, z: 0.6992838, w: 0.8345081} - - {x: 0.037675433, y: 0.037788484, z: 0.8898529, w: 0.67668694} - - {x: 0.0376754, y: 0.03778845, z: 0.7373976, w: 0.83467376} - - {x: 0.037675366, y: 0.037788417, z: 0.81362516, w: 0.7953014} - - {x: 0.037675448, y: 0.0377885, z: 0.45408046, w: 0.84253573} - - {x: 0.03751749, y: 0.037617385, z: 0.73740005, w: 0.79530406} - - {x: 0.037517484, y: 0.03761738, z: 0.73740005, w: 0.8742146} - - {x: 0.037517495, y: 0.03761739, z: 0.9279691, w: 0.71622777} - - {x: 0.0375175, y: 0.037617393, z: 0.7755139, w: 0.71622777} - - {x: 0.0375175, y: 0.037617393, z: 0.8136277, w: 0.71622777} - - {x: 0.03751747, y: 0.037617367, z: 0.7755138, w: 0.79530406} - - {x: 0.037517473, y: 0.03761737, z: 0.8898551, w: 0.7557659} - - {x: 0.037517507, y: 0.0376174, z: 0.6992862, w: 0.87404895} - - {x: 0.03751748, y: 0.037617378, z: 0.8136276, w: 0.7557659} - - {x: 0.037517518, y: 0.03761741, z: 0.92796916, w: 0.6766896} - - {x: 0.037517525, y: 0.037617423, z: 0.8136277, w: 0.6766896} - - {x: 0.037517466, y: 0.037617363, z: 0.7755138, w: 0.9137527} - - {x: 0.037517525, y: 0.037617423, z: 0.85174155, w: 0.6766896} + - {x: 0.037671793, y: 0.037784837, z: 0.37781277, w: 0.92068344} + - {x: 0.037671763, y: 0.037784804, z: 0.5154948, w: 0.5979562} + - {x: 0.037671745, y: 0.03778479, z: 0.62982506, w: 0.5190533} + - {x: 0.037671775, y: 0.037784815, z: 0.47738466, w: 0.87403375} + - {x: 0.037671782, y: 0.037784826, z: 0.47738466, w: 0.6768592} + - {x: 0.03767175, y: 0.037784792, z: 0.5154948, w: 0.91323626} + - {x: 0.037671715, y: 0.03778476, z: 0.55360496, w: 0.5585876} + - {x: 0.037671797, y: 0.03778484, z: 0.95760477, w: 0.080851786} + - {x: 0.037513856, y: 0.03761374, z: 0.51549727, w: 0.8345018} + - {x: 0.037513852, y: 0.037613735, z: 0.51549727, w: 0.8738704} + - {x: 0.03751386, y: 0.037613742, z: 0.51549727, w: 0.79513323} + - {x: 0.037513863, y: 0.037613746, z: 0.51549727, w: 0.5585903} + - {x: 0.037513863, y: 0.037613746, z: 0.51549727, w: 0.6374932} + - {x: 0.037513837, y: 0.03761372, z: 0.7822678, w: 0.51905596} + - {x: 0.03751384, y: 0.037613723, z: 0.70604765, w: 0.51905596} + - {x: 0.03751387, y: 0.037613753, z: 0.47738713, w: 0.95310503} + - {x: 0.03751385, y: 0.03761373, z: 0.5917175, w: 0.51905596} + - {x: 0.037513882, y: 0.037613764, z: 0.47738713, w: 0.7163962} + - {x: 0.03751389, y: 0.037613776, z: 0.47738713, w: 0.5981246} + - {x: 0.037513833, y: 0.037613716, z: 0.896598, w: 0.51905596} + - {x: 0.03751389, y: 0.037613776, z: 0.47738713, w: 0.63749325} - {x: 0.037519764, y: 0.03761967, z: 0.7620784, w: 0.92567104} - - {x: 0.037517514, y: 0.037617408, z: 0.6992862, w: 0.79513836} - - {x: 0.037517533, y: 0.03761743, z: 0.45408294, w: 0.9312298} - - {x: 0.037517495, y: 0.03761739, z: 0.85174155, w: 0.71622777} - - {x: 0.037517495, y: 0.03761739, z: 0.8898553, w: 0.71622777} - - {x: 0.037517477, y: 0.037617374, z: 0.8517414, w: 0.7557659} - - {x: 0.037517518, y: 0.03761741, z: 0.6992862, w: 0.71622777} - - {x: 0.037517536, y: 0.037617434, z: 0.45408294, w: 0.8868841} - - {x: 0.037517443, y: 0.037617344, z: 0.8517414, w: 0.79530406} + - {x: 0.03751388, y: 0.03761376, z: 0.47738713, w: 0.7951335} + - {x: 0.037513897, y: 0.037613783, z: 0.9597026, w: 0.16775358} + - {x: 0.03751386, y: 0.037613742, z: 0.51549727, w: 0.71623033} + - {x: 0.03751386, y: 0.037613742, z: 0.51549727, w: 0.67686176} + - {x: 0.037513845, y: 0.037613727, z: 0.6679376, w: 0.51905596} + - {x: 0.037513882, y: 0.037613764, z: 0.47738713, w: 0.75576484} + - {x: 0.0375139, y: 0.037613787, z: 0.9597026, w: 0.12838493} + - {x: 0.03751381, y: 0.037613697, z: 0.5536074, w: 0.59812456} - {x: 0.036374282, y: 0.036162037, z: 0.63274556, w: 0.96523434} - - {x: 0.03637212, y: 0.03615989, z: 0.96157575, w: 0.8348649} - - {x: 0.036372114, y: 0.03615988, z: 0.92656565, w: 0.9061929} - - {x: 0.036372118, y: 0.036159888, z: 0.8883996, w: 0.9061929} - - {x: 0.07591942, y: 0.075706765, z: 0.15324861, w: 0.0002852703} - - {x: 0.07591944, y: 0.07570679, z: 0.0002819473, w: 0.00028527004} - - {x: 0.036372114, y: 0.03615988, z: 0.92656565, w: 0.94185686} - - {x: 0.03637212, y: 0.03615989, z: 0.85023355, w: 0.87052894} - - {x: 0.036372118, y: 0.036159888, z: 0.96157575, w: 0.87052894} - - {x: 0.03637212, y: 0.03615989, z: 0.85023355, w: 0.9061929} - - {x: 0.07591944, y: 0.07570679, z: 0.07676528, w: 0.00028527004} - - {x: 0.036372133, y: 0.0361599, z: 0.85023355, w: 0.8348649} - - {x: 0.100017734, y: 0.09925527, z: 0.50858474, w: 0.31418735} - - {x: 0.100017734, y: 0.09925527, z: 0.6084075, w: 0.31418735} - - {x: 0.10001772, y: 0.09925525, z: 0.808053, w: 0.31418735} - - {x: 0.10001772, y: 0.09925525, z: 0.30893922, w: 0.39391488} - - {x: 0.100017734, y: 0.09925527, z: 0.70823026, w: 0.31418735} - - {x: 0.100017734, y: 0.09925527, z: 0.40876195, w: 0.31418735} - - {x: 0.100017734, y: 0.09925527, z: 0.40207112, w: 0.23420277} - - {x: 0.100017734, y: 0.09925527, z: 0.30893922, w: 0.31418735} - - {x: 0.100017734, y: 0.09925527, z: 0.60171664, w: 0.23420277} - - {x: 0.100017734, y: 0.09925527, z: 0.7015394, w: 0.23420277} - - {x: 0.100017734, y: 0.09925527, z: 0.80136216, w: 0.23420277} - - {x: 0.100017734, y: 0.09925527, z: 0.5018939, w: 0.23420277} - - {x: 0.050938856, y: 0.049579836, z: 0.24831988, w: 0.9642811} - - {x: 0.09035928, y: 0.08899756, z: 0.14932567, w: 0.21658555} - - {x: 0.09035928, y: 0.08899756, z: 0.85313445, w: 0.1424474} - - {x: 0.09035928, y: 0.08899756, z: 0.7626626, w: 0.1424474} - - {x: 0.043577764, y: 0.04221874, z: 0.4980467, w: 0.9680916} - - {x: 0.090359285, y: 0.088997565, z: 0.21983103, w: 0.1424474} - - {x: 0.09035927, y: 0.08899756, z: 0.14932567, w: 0.40386596} - - {x: 0.09035924, y: 0.08899752, z: 0.14932567, w: 0.6535732} - - {x: 0.09035928, y: 0.08899756, z: 0.14932567, w: 0.34143916} - - {x: 0.09035928, y: 0.08899756, z: 0.31030297, w: 0.1424474} - - {x: 0.09035928, y: 0.08899756, z: 0.14932567, w: 0.27901235} - - {x: 0.09035928, y: 0.08899756, z: 0.49124682, w: 0.1424474} - - {x: 0.09035928, y: 0.08899756, z: 0.4007749, w: 0.1424474} - - {x: 0.090359285, y: 0.088997565, z: 0.4893422, w: 0.07154685} - - {x: 0.09035927, y: 0.08899756, z: 0.14932567, w: 0.46629277} + - {x: 0.036368597, y: 0.036156386, z: 0.8156888, w: 0.55861306} + - {x: 0.03636859, y: 0.036156375, z: 0.59173536, w: 0.59642553} + - {x: 0.036368594, y: 0.036156382, z: 0.93017584, w: 0.55861306} + - {x: 0.036368575, y: 0.036156364, z: 0.59173536, w: 0.7390676} + - {x: 0.036368586, y: 0.03615637, z: 0.59173536, w: 0.6677466} + - {x: 0.03636859, y: 0.036156375, z: 0.59173536, w: 0.63208604} + - {x: 0.036368597, y: 0.036156386, z: 0.85385114, w: 0.55861306} + - {x: 0.036368594, y: 0.036156382, z: 0.8920135, w: 0.55861306} + - {x: 0.036368597, y: 0.036156386, z: 0.7775264, w: 0.55861306} + - {x: 0.036368586, y: 0.03615637, z: 0.59173536, w: 0.7034071} + - {x: 0.03636861, y: 0.036156394, z: 0.739364, w: 0.55861306} + - {x: 0.10000805, y: 0.09924565, z: 0.85891306, w: 0.12742195} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.7310626} + - {x: 0.10000803, y: 0.09924563, z: 0.2262485, w: 0.2527436} + - {x: 0.10000803, y: 0.09924563, z: 0.12643541, w: 0.8905022} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.57162297} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.65134275} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.81078243} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.33246344} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.2527436} + - {x: 0.10000805, y: 0.09924565, z: 0.75909996, w: 0.12742195} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.4919031} + - {x: 0.10000805, y: 0.09924565, z: 0.12643541, w: 0.41218325} + - {x: 0.05093392, y: 0.04957503, z: 0.68686396, w: 0.5584034} + - {x: 0.043573532, y: 0.042214643, z: 0.8947957, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.714227, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.66908485, w: 0.9532664} + - {x: 0.043573543, y: 0.04221465, z: 0.92457664, w: 0.36680526} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.85982037} + - {x: 0.04357353, y: 0.04221464, z: 0.714227, w: 0.797523} + - {x: 0.043573514, y: 0.042214625, z: 0.714227, w: 0.89096904} + - {x: 0.043573532, y: 0.042214643, z: 0.84965354, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.66908485, w: 0.9221177} + - {x: 0.043573532, y: 0.042214643, z: 0.7593692, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.80451137, w: 0.704077} + - {x: 0.043573532, y: 0.042214643, z: 0.66908485, w: 0.89096904} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.76637435} + - {x: 0.04357353, y: 0.04221464, z: 0.714227, w: 0.76637435} - {x: 0.043580327, y: 0.042221226, z: 0.9322772, w: 0.636968} - - {x: 0.090359285, y: 0.088997565, z: 0.67028606, w: 0.07154685} - - {x: 0.090359256, y: 0.088997535, z: 0.14932567, w: 0.5911464} - - {x: 0.09035928, y: 0.08899756, z: 0.58171874, w: 0.1424474} - - {x: 0.090359285, y: 0.088997565, z: 0.8512299, w: 0.07154685} - - {x: 0.090359256, y: 0.088997535, z: 0.14932567, w: 0.5287196} - - {x: 0.09035928, y: 0.08899756, z: 0.67219067, w: 0.1424474} - - {x: 0.090359285, y: 0.088997565, z: 0.760758, w: 0.07154685} - - {x: 0.09035921, y: 0.08899749, z: 0.23979759, w: 0.21658555} - - {x: 0.04357776, y: 0.04221874, z: 0.54882884, w: 0.9686167} - - {x: 0.090359285, y: 0.088997565, z: 0.30839837, w: 0.07154685} - - {x: 0.09035921, y: 0.08899749, z: 0.14932567, w: 0.90328026} - - {x: 0.090359226, y: 0.088997506, z: 0.14932567, w: 0.77842677} - - {x: 0.090359285, y: 0.088997565, z: 0.3988703, w: 0.07154685} - - {x: 0.09035921, y: 0.08899749, z: 0.33026946, w: 0.21658555} - - {x: 0.090359226, y: 0.088997506, z: 0.14932567, w: 0.716} - - {x: 0.090359285, y: 0.088997565, z: 0.57981414, w: 0.07154685} - - {x: 0.09035921, y: 0.08899749, z: 0.14932567, w: 0.8408535} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.704077} + - {x: 0.04357352, y: 0.042214632, z: 0.714227, w: 0.85982037} + - {x: 0.043573532, y: 0.042214643, z: 0.9399379, w: 0.704077} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.8286717} + - {x: 0.04357352, y: 0.042214632, z: 0.714227, w: 0.8286717} + - {x: 0.043573532, y: 0.042214643, z: 0.714227, w: 0.7352257} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.797523} + - {x: 0.0435735, y: 0.04221461, z: 0.8496534, w: 0.7352257} + - {x: 0.04357354, y: 0.04221465, z: 0.84498376, w: 0.6670845} + - {x: 0.04357354, y: 0.042214647, z: 0.66908485, w: 0.7352257} + - {x: 0.0435735, y: 0.04221461, z: 0.89479554, w: 0.7352257} + - {x: 0.043573506, y: 0.042214617, z: 0.714227, w: 0.9532664} + - {x: 0.04357354, y: 0.042214647, z: 0.9352681, w: 0.6670845} + - {x: 0.0435735, y: 0.04221461, z: 0.8045113, w: 0.7352257} + - {x: 0.043573506, y: 0.042214617, z: 0.714227, w: 0.9221177} + - {x: 0.04357354, y: 0.042214647, z: 0.89012593, w: 0.6670845} + - {x: 0.0435735, y: 0.04221461, z: 0.7593692, w: 0.7352257} - {x: 1.0832415, y: 1.0300128, z: -0.015855636, w: -0.015004636} - - {x: 0.08473755, y: 0.08296227, z: 0.49496338, w: 0.81531423} - - {x: 0.08473757, y: 0.08296229, z: 0.40993744, w: 0.8689352} - - {x: 0.08473754, y: 0.08296225, z: 0.8350669, w: 0.6008313} - - {x: 0.08473749, y: 0.0829622, z: 0.9151173, w: 0.6544521} - - {x: 0.089705914, y: 0.08802638, z: 0.60042965, w: 0.21660073} - - {x: 0.08473755, y: 0.08296227, z: 0.49496338, w: 0.6544521} - - {x: 0.08473757, y: 0.08296228, z: 0.7450658, w: 0.49358985} - - {x: 0.08473756, y: 0.082962275, z: 0.49496338, w: 0.5472106} + - {x: 0.17243554, y: 0.17066099, z: 0.16875549, w: 0.534789} + - {x: 0.17243558, y: 0.17066103, z: 0.6687555, w: 0.10599865} + - {x: 0.17243552, y: 0.17066096, z: 0.5087197, w: 0.534789} + - {x: 0.20288663, y: 0.20079869, z: 0.59855676, w: -0.0014107241} + - {x: 0.04324753, y: 0.041571483, z: 0.94570845, w: 0.29798618} + - {x: 0.17243554, y: 0.17066099, z: 0.16875549, w: 0.6419866} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.50294465} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.2523012} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.3776229} + - {x: 0.12758979, y: 0.12756057, z: 0.77545536, w: -0.0005279903} + - {x: 0.12758976, y: 0.12756054, z: 0.6321361, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.62826633} + - {x: 0.12758979, y: 0.12756057, z: -0.0005284471, w: 0.753588} + - {x: 0.12758979, y: 0.12756057, z: 0.25253737, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: 0.12600446, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: 0.5056032, w: 0.12697951} + - {x: 0.12758979, y: 0.12756057, z: 0.37907028, w: 0.12697951} + - {x: 0.17243558, y: 0.17066102, z: 0.5087198, w: 0.21319623} + - {x: 0.17243557, y: 0.170661, z: 0.16875549, w: 0.32039386} - {x: 0.0044731465, y: 0.005850807, z: 0.20700882, w: 0.22991322} - {x: 0.019047529, y: 0.01886713, z: 0.9727148, w: 0.5149096} - {x: 0.33718932, y: 0.33539158, z: 0.54041654, w: -0.0030001504} - {x: 0.33718932, y: 0.33539158, z: 0.2092749, w: -0.0030001504} - - {x: 0.08473757, y: 0.08296228, z: 0.6600399, w: 0.49358985} - - {x: 0.08473755, y: 0.08296227, z: 0.750041, w: 0.5472106} - - {x: 0.08473755, y: 0.08296227, z: 0.49496338, w: 0.8689349} + - {x: 0.17243558, y: 0.17066102, z: 0.67870194, w: 0.21319623} + - {x: 0.17243554, y: 0.17066099, z: 0.33873758, w: 0.32039386} + - {x: 0.17243554, y: 0.17066099, z: 0.16875549, w: 0.74918413} bakedScaleOffsetTerrain: [] bakedVertexColorMesh: - {fileID: 0} @@ -7864,18 +52790,6 @@ MonoBehaviour: - {fileID: 0} - {fileID: 0} - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} nonBakedRenderers: [] --- !u!4 &1513986758 Transform: @@ -7892,6 +52806,1821 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1516158294 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1521378813 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1522639352 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1530865215 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1532492381 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1533292395 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1533898083 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1546681302 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1547650102 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1548643181 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1549782203 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1556554176 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1562183056 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1571029717 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1577429827 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1578811634 GameObject: m_ObjectHideFlags: 0 @@ -7945,7 +54674,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 562884001} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -7975,6 +54704,248 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578811634} m_Mesh: {fileID: 1845434587174839782, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1579880560 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1587457912 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1588870205 PrefabInstance: m_ObjectHideFlags: 0 @@ -8030,6 +55001,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_Arc_Exit.001 (2) objectReference: {fileID: 0} + - target: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 781379204} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} --- !u!4 &1588870206 stripped @@ -8100,7 +55075,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 791424540} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -8130,6 +55105,1209 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594870375} m_Mesh: {fileID: -7319127038634250052, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1595344920 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1596356531 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_building (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 41e073ff4634bff469e19551999576e9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b0d81aefab2425d47a40d03d98728f07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: f524ad480664ef24da56c4991287524f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.46962988, b: 0.46962988, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1602174389 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1606787620 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!1001 &1609241618 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Name + value: CanvasHelpTrains + objectReference: {fileID: 0} + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_RootOrder + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 587 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 247 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} +--- !u!1 &1609241619 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + m_PrefabInstance: {fileID: 1609241618} + m_PrefabAsset: {fileID: 0} +--- !u!21 &1609523231 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1610008633 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1613342737 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1617064425 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1622541968 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1632219673 GameObject: m_ObjectHideFlags: 0 @@ -8168,7 +56346,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 4125c441945854b4b8d2395adaf25b94, type: 2} + - {fileID: 78758015} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -8213,6 +56391,490 @@ Transform: m_Father: {fileID: 1918526433} m_RootOrder: 481 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1637456542 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1642191997 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1643943988 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1644076635 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1646864706 GameObject: m_ObjectHideFlags: 0 @@ -8278,6 +56940,369 @@ ReflectionProbe: m_UseOcclusionCulling: 1 m_Importance: 10 m_CustomBakedTexture: {fileID: 0} +--- !u!21 &1657831696 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1663089262 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1666505138 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1667241177 PrefabInstance: m_ObjectHideFlags: 0 @@ -8329,6 +57354,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1032281288} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (1) @@ -8388,6 +57417,1216 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1673010560 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1673572536 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1675120935 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1681588292 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1685929995 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1688057632 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1690150466 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1691157761 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1694799473 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1703371685 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1705413917 PrefabInstance: m_ObjectHideFlags: 0 @@ -8443,6 +58682,10 @@ PrefabInstance: propertyPath: m_Name value: SM_Trash40 (5) objectReference: {fileID: 0} + - target: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 901981959} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} --- !u!4 &1705413918 stripped @@ -8460,6 +58703,732 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 8911432537687195865, guid: f3043ba894b2af44eb13dacfad53c38c, type: 3} m_PrefabInstance: {fileID: 1705413917} m_PrefabAsset: {fileID: 0} +--- !u!21 &1706665030 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1707449034 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1722847110 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1725552973 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1726626612 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1727101619 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1729851690 PrefabInstance: m_ObjectHideFlags: 0 @@ -8471,6 +59440,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_WayNumber_2_SlavyanskiyBulvar (2) objectReference: {fileID: 0} + - target: {fileID: 3389396241835110624, guid: 1091c8b679609b44c9444a5d55ffe51d, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 500135969} - target: {fileID: 5003923179918979494, guid: 1091c8b679609b44c9444a5d55ffe51d, type: 3} propertyPath: m_RootOrder value: 2 @@ -8544,6 +59517,127 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 3389396241835110624, guid: 1091c8b679609b44c9444a5d55ffe51d, type: 3} m_PrefabInstance: {fileID: 1729851690} m_PrefabAsset: {fileID: 0} +--- !u!21 &1730729109 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1733679259 GameObject: m_ObjectHideFlags: 0 @@ -8597,7 +59691,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1395222526} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -8627,6 +59721,2063 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733679259} m_Mesh: {fileID: 5259729761464247778, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1734487139 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1743355130 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1744793328 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1747277714 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1747712590 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1756285676 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1756994850 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1758404934 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1758542872 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1761386132 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1770333760 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1774654280 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1775582034 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1780496481 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1796045820 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1796849897 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1800122614 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1800297963 PrefabInstance: m_ObjectHideFlags: 0 @@ -8690,6 +61841,14 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_StationExit (1) objectReference: {fileID: 0} + - target: {fileID: 5972455559390145325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 9165081572404509325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1091516551} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} --- !u!4 &1800297964 stripped @@ -8697,16 +61856,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 2185089362454899878, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} m_PrefabInstance: {fileID: 1800297963} m_PrefabAsset: {fileID: 0} ---- !u!1 &1800297965 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 5972455559390145325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} - m_PrefabInstance: {fileID: 1800297963} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1800297966 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 9165081572404509325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} - m_PrefabInstance: {fileID: 1800297963} +--- !u!21 &1802626161 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1805401176 GameObject: m_ObjectHideFlags: 0 @@ -8760,7 +62030,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1374419104} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -8790,6 +62060,853 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805401176} m_Mesh: {fileID: -5772140124920172179, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1818003042 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1818586885 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1821379244 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1827049226 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1829052009 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1831900009 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1834715914 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1838411388 PrefabInstance: m_ObjectHideFlags: 0 @@ -8841,6 +62958,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 138417258} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (3) @@ -8862,6 +62983,490 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 1838411388} m_PrefabAsset: {fileID: 0} +--- !u!21 &1850424877 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1857135552 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1859758520 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1861207990 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1861777009 PrefabInstance: m_ObjectHideFlags: 0 @@ -8869,6 +63474,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 1919792871} m_Modifications: + - target: {fileID: 2711128551855343721, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1609523231} - target: {fileID: 3274065800147972180, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} propertyPath: m_Name value: SM_InfoTable_Arc_Exit (1) @@ -8934,6 +63543,490 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 2711128551855343721, guid: bfb09e7e9c427c2499ba77180ed87442, type: 3} m_PrefabInstance: {fileID: 1861777009} m_PrefabAsset: {fileID: 0} +--- !u!21 &1873584504 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1878110169 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1880514555 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1882156037 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1886535541 GameObject: m_ObjectHideFlags: 0 @@ -9077,6 +64170,1216 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 59.975, y: -670.348, z: -28.688} +--- !u!21 &1891572170 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1893273285 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1897403073 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1898829256 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1904343883 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1906950859 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1909678803 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1910144582 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1915036908 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1916816602 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1918526432 PrefabInstance: m_ObjectHideFlags: 0 @@ -9100,6 +65403,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -9020360353594312164, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 218178879} + - target: {fileID: -9009736437497332790, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 460177358} - target: {fileID: -8995720256635814478, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9108,14 +65419,42 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8936560657983697977, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 674396375} + - target: {fileID: -8874679946371113216, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 40993064} + - target: {fileID: -8800488037045819234, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 975543295} - target: {fileID: -8772777260459240971, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -8756933925497820606, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2052662961} + - target: {fileID: -8755358228636310222, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1319930033} - target: {fileID: -8743240226452684361, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -8740549367058322936, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 669250034} + - target: {fileID: -8695455341617036491, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 34096795} - target: {fileID: -8679921383154817045, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_RootOrder value: 0 @@ -9168,10 +65507,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8518023608743580571, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 397700771} - target: {fileID: -8509493656513829474, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8492822433467503105, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 108919652} - target: {fileID: -8482186401861740293, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9180,6 +65527,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8401011268191817114, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 38072657} - target: {fileID: -8360881695767502918, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9188,6 +65539,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8325830513205406152, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 720894941} + - target: {fileID: -8274640410413193678, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 645326277} + - target: {fileID: -8242938204804064053, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1057449802} - target: {fileID: -8240696552431739086, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9196,10 +65559,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8234394069108864920, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1706665030} - target: {fileID: -8166557757209078011, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8158407632706274071, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 813145921} + - target: {fileID: -8100155541750102464, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1048903042} + - target: {fileID: -8098416370973275172, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1069333248} - target: {fileID: -8059347861345932857, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9224,6 +65603,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7967609492770138500, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 669929151} + - target: {fileID: -7926673765415590361, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1685929995} + - target: {fileID: -7869876462308993790, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1236865037} + - target: {fileID: -7864662586565026885, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 869626873} - target: {fileID: -7767363285731138826, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9240,6 +65635,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7712094709696842222, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2131204841} + - target: {fileID: -7704602760414778496, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1613342737} - target: {fileID: -7700486821528964503, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9248,14 +65651,38 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7683391242010448399, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 843647981} + - target: {fileID: -7666967312343094528, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 970897416} - target: {fileID: -7648920194027827867, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7626146404870474802, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1271566178} + - target: {fileID: -7569915720495230244, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 714016674} + - target: {fileID: -7550235007134225210, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1465620726} - target: {fileID: -7501486010115425223, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7497406898213732324, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1918898395} - target: {fileID: -7494835010919027317, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9264,10 +65691,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7474236082378349670, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 250476840} - target: {fileID: -7417862745917552367, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7413144218677618232, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 269333651} - target: {fileID: -7384193639089725779, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9276,14 +65711,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7360398072228438772, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1796849897} + - target: {fileID: -7321320043988159062, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 494674359} - target: {fileID: -7308866787630206596, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7231854985646708098, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 699853067} - target: {fileID: -7193165699788227073, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7121317688496724837, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 324450675} - target: {fileID: -7108331384393637220, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9292,10 +65743,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7092866832498657216, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 538672799} - target: {fileID: -7055780604985140816, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7048300082858577518, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 220164480} + - target: {fileID: -7035085136541410043, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 187165481} - target: {fileID: -7002953478605262034, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9304,14 +65767,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6982231351820367693, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1277844009} - target: {fileID: -6981021941337078132, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6954479008030225697, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1688057632} - target: {fileID: -6950223918016470018, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6928977171030798793, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 47579035} - target: {fileID: -6908791941134307144, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9320,6 +65795,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -6903536319872207261, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 152172024} - target: {fileID: -6889662798563964699, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9336,6 +65815,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -6836903716446370459, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 549059999} + - target: {fileID: -6827139456670779965, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 350113303} - target: {fileID: -6809640795091417480, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9348,14 +65835,46 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -6741765487074032110, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 396545143} + - target: {fileID: -6738086976367367387, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1882156037} + - target: {fileID: -6725221168018761360, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1521378813} - target: {fileID: -6724680504109068630, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6696590635211396762, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1774654280} + - target: {fileID: -6688389162934321689, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 386165489} - target: {fileID: -6682200388460796518, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6666512001202937303, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 48027966} + - target: {fileID: -6642971797037888198, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 308742532} + - target: {fileID: -6621495901173135373, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1933040134} - target: {fileID: -6603147497335476182, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9364,6 +65883,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6542936125205247251, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1153052394} + - target: {fileID: -6507581780584007049, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 144904479} + - target: {fileID: -6498836519176416168, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1758542872} - target: {fileID: -6483536264106449543, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9372,6 +65903,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -6465194759802965476, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1850424877} - target: {fileID: -6439700078972292626, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9384,10 +65919,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6373752791650604254, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 17410970} + - target: {fileID: -6335462862813000233, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2126764607} + - target: {fileID: -6332818417213593901, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 490957807} - target: {fileID: -6312040604804184074, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6302703623355423463, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 158124078} - target: {fileID: -6271084423491285051, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9400,6 +65951,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6221882946644272567, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1013480374} + - target: {fileID: -6199070608182578357, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 321784249} - target: {fileID: -6189974808306592669, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9416,10 +65975,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6134978653634459820, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 825537013} + - target: {fileID: -6134211126722869565, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1562183056} + - target: {fileID: -6108963042012787613, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 459706851} + - target: {fileID: -6087482172086988024, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1606787620} - target: {fileID: -6067780382858269336, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6066387562587453115, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2039178860} - target: {fileID: -6009405909750017658, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9428,10 +66007,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5922325690564480318, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1821379244} - target: {fileID: -5901919715992058798, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5900641993032253525, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 44602021} - target: {fileID: -5850506645028865614, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9468,14 +66055,34 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5733320884690085799, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1878110169} - target: {fileID: -5727968037047001310, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5670955809630506765, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 229836733} + - target: {fileID: -5654844108498056467, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2091015826} + - target: {fileID: -5646615099863223303, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1284776982} - target: {fileID: -5612551571619751682, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5575581491975545604, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 338612699} - target: {fileID: -5569810617602193861, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9492,38 +66099,94 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5467513585983253294, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1402232461} - target: {fileID: -5455740668529889216, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} - target: {fileID: -5451311109455355486, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -5446923726201873487, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1533898083} + - target: {fileID: -5422720631452199314, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1057811917} - target: {fileID: -5415132316849193657, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5396181093250398194, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1069484108} - target: {fileID: -5369510678667036281, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5366569598344534257, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1891572170} + - target: {fileID: -5357867513962733513, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1532492381} + - target: {fileID: -5348914940828390769, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1467676983} - target: {fileID: -5331244418210997505, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5298509309894758245, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2111033062} - target: {fileID: -5274095090357471912, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5265065165143007705, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 554555457} - target: {fileID: -5224639556532471939, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5200355670259063015, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1094244356} - target: {fileID: -5194291030598937888, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -5165165688397102847, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1193122774} + - target: {fileID: -5141456257177261249, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 236998717} + - target: {fileID: -5118868347839589626, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1734487139} + - target: {fileID: -5113981791509452222, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 22865241} - target: {fileID: -5073982965004902054, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9532,6 +66195,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5050543783830053933, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1279305345} - target: {fileID: -5027275787818696005, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9542,8 +66209,16 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -4996007866865476360, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4957894167356029874, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1831900009} + - target: {fileID: -4948769629399357005, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1657831696} - target: {fileID: -4923514157031361502, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9552,18 +66227,42 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4894978566170600587, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 869254091} - target: {fileID: -4864707023372857454, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4859848711502731843, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1675120935} + - target: {fileID: -4780510163757007140, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 81879506} - target: {fileID: -4752079179264436510, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4722055707296077747, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 723475000} + - target: {fileID: -4718868480198782363, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 965556574} - target: {fileID: -4696752075558335828, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4662989607019214819, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 829085319} - target: {fileID: -4636612938674758681, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9576,10 +66275,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4578239923569039505, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2032852838} - target: {fileID: -4553177473547398771, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4514134389852143103, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 962952371} - target: {fileID: -4487822771484888203, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9592,6 +66299,34 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4453547206570397415, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1818003042} + - target: {fileID: -4452273073485493534, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 511368778} + - target: {fileID: -4388253364276717610, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1775582034} + - target: {fileID: -4381871897597662964, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1106416577} + - target: {fileID: -4354318317573925506, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 673927144} + - target: {fileID: -4347719295665379576, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 316452994} + - target: {fileID: -4329032391311383044, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 293023506} - target: {fileID: -4275197775162913983, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -9600,6 +66335,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4210170058922495168, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 524206533} - target: {fileID: -4200454044392031199, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9612,6 +66351,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4160563658526247891, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1393375233} - target: {fileID: -4155406584407991433, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9620,50 +66363,118 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4139089952239320179, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 12614939} + - target: {fileID: -4106660645007690930, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 823654938} - target: {fileID: -4078891072492343218, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4067665996920333976, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 979289129} - target: {fileID: -4067274465229980837, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4064041710322405599, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1929642825} - target: {fileID: -4046435160258267108, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3978598892865400123, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2002307012} - target: {fileID: -3913421189238323970, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3904730768717913518, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2019455891} - target: {fileID: -3902240034910446157, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -3847994744409636903, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1707449034} - target: {fileID: -3847742135135119960, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3845745161034193600, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1498133108} + - target: {fileID: -3837552283957567580, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2032059118} - target: {fileID: -3831864803320028195, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -3814551393129793239, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1310356354} + - target: {fileID: -3796803946574773975, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1237234070} + - target: {fileID: -3775211169968127747, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 543163043} + - target: {fileID: -3759980535018743988, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1726626612} - target: {fileID: -3755617786228744563, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3721392164678551987, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 715501771} - target: {fileID: -3719891437282912500, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3712742107042043257, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1610008633} + - target: {fileID: -3699576151646250186, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1304519091} - target: {fileID: -3658558768334056450, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} - target: {fileID: -3630784394468407963, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3613308164981135347, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 971943350} - target: {fileID: -3603527415237237951, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9672,6 +66483,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3552543010486331044, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 357305673} - target: {fileID: -3514147436258207083, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9684,6 +66499,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3461460269607449109, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2001517879} + - target: {fileID: -3418576094741497324, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 584761400} - target: {fileID: -3412919324581804159, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9692,6 +66515,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3366876134060972401, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1743355130} + - target: {fileID: -3336511174394114122, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1178899675} - target: {fileID: -3321873148142271349, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9708,6 +66539,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3247648307493110016, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1460685422} + - target: {fileID: -3212964999000233331, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1829052009} + - target: {fileID: -3183453049896524954, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1730729109} - target: {fileID: -3168778670576753438, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9716,6 +66559,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3110214943622430908, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1758404934} + - target: {fileID: -3096995655057617410, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1440607809} - target: {fileID: -3074943108881099958, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9724,6 +66575,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -3028519497688165458, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1026168894} - target: {fileID: -3023813740261864726, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9732,10 +66587,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2952273451560716389, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1873584504} + - target: {fileID: -2950970974592489444, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1663089262} - target: {fileID: -2939424562036408844, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2930259479380352732, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1508560970} - target: {fileID: -2909350072211655705, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9744,30 +66611,102 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2879191601586444117, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1937365718} + - target: {fileID: -2853340700535919126, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 859910485} - target: {fileID: -2850511581626198887, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2826609047678006085, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 870363669} + - target: {fileID: -2818337502440784000, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 274157006} + - target: {fileID: -2758324091851212115, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 17747030} + - target: {fileID: -2748547810876719245, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2069329390} + - target: {fileID: -2743834102851974246, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 721773720} + - target: {fileID: -2722819446334644874, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1859758520} + - target: {fileID: -2720394137868075345, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1602174389} + - target: {fileID: -2708448410010557766, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 873196566} + - target: {fileID: -2672641317032808661, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1622541968} - target: {fileID: -2639795992326078791, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2602449194379125646, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1666505138} - target: {fileID: -2600700530052833477, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} - target: {fileID: -2589571219454493740, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} - target: {fileID: -2580243406838511532, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2527281599220950856, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1095986020} + - target: {fileID: -2509684034376971696, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2069231519} - target: {fileID: -2495701419230734951, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2494745677574577499, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 888599274} + - target: {fileID: -2468736873873750315, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1922697187} + - target: {fileID: -2456504001006179411, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 817975214} + - target: {fileID: -2437832783557809614, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1292914564} - target: {fileID: -2420382372893318324, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9784,18 +66723,54 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2361678683386884563, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1919322507} + - target: {fileID: -2278335939519538874, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1747277714} - target: {fileID: -2268898594793620651, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2249710155962877208, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2000768429} + - target: {fileID: -2237409112237965587, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 63410626} + - target: {fileID: -2225928014139200314, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1405690375} + - target: {fileID: -2214969068108933311, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 780550056} - target: {fileID: -2180818380046295488, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2145179302759208381, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1330079417} + - target: {fileID: -2141098580230020210, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1369452491} - target: {fileID: -2109723964523190800, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -2061045409809552166, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1571029717} - target: {fileID: -2035166901856118283, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9804,10 +66779,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2014367837643205796, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1147447449} + - target: {fileID: -2009157269541147115, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1756285676} - target: {fileID: -2002437124331285138, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2000841763735058986, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1761386132} + - target: {fileID: -1987300647827197965, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 943993771} - target: {fileID: -1947842583057563837, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9816,10 +66807,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1867713253824203585, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1181565289} + - target: {fileID: -1865708416440999642, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1796045820} - target: {fileID: -1771417556246000549, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1756914840946959212, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 725576437} + - target: {fileID: -1748376379163734016, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 800730546} - target: {fileID: -1723157147707168036, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9828,14 +66835,34 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1675970735218371479, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1637456542} - target: {fileID: -1663196257804062483, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1644233176275781241, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1975953032} - target: {fileID: -1629569326545571726, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1613842248099685065, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1448762227} + - target: {fileID: -1575889444665947307, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 849317465} + - target: {fileID: -1552564046347566328, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1053118919} - target: {fileID: -1522583383147961071, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9852,6 +66879,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1457566803555702688, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1132206184} - target: {fileID: -1455111913843028428, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9860,6 +66891,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1447745951077515118, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1232448139} - target: {fileID: -1443779801905436903, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9868,6 +66903,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -1418043734399338026, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 169922248} + - target: {fileID: -1416052319232707965, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 682278357} + - target: {fileID: -1406397652062526469, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 772051189} - target: {fileID: -1395202031310090181, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9876,14 +66923,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1354656935661040215, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 764269428} - target: {fileID: -1354064038210862555, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1330587118179797703, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1910144582} + - target: {fileID: -1329466083535391514, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1579880560} - target: {fileID: -1327701118441366773, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1284540764638452900, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1315548284} - target: {fileID: -1263083020659494222, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9896,6 +66959,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1201177391307062583, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 688824481} + - target: {fileID: -1198009738652339201, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 134544200} - target: {fileID: -1165700417792004755, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9904,6 +66975,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1151934940414004717, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1861207990} - target: {fileID: -1105916479155342026, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9912,42 +66987,126 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1068101252318712992, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1049305461} + - target: {fileID: -1065594324758455301, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 480752024} + - target: {fileID: -1050530049463484895, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 212685839} - target: {fileID: -1042898118588923930, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1042330144170228552, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 64650711} - target: {fileID: -1038128381898898541, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} - target: {fileID: -1022880277011450425, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1017932166269371366, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 191184228} + - target: {fileID: -1016791345503351932, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1673572536} + - target: {fileID: -993581570843871562, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1491668588} - target: {fileID: -971232938905954854, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -966926898826577056, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 905400802} + - target: {fileID: -952595348064670606, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 969289273} + - target: {fileID: -900870001756558502, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1424025570} + - target: {fileID: -878783963420124383, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1982032394} - target: {fileID: -817240422920726366, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -810196459765990653, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 498518695} - target: {fileID: -796451618302733242, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -768726910631905866, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 722793766} - target: {fileID: -754789728745776545, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -704604658664939379, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 47050959} - target: {fileID: -702807715562749863, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -632251695073273817, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 980619854} + - target: {fileID: -532885922040409387, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 628031678} + - target: {fileID: -523402499368078903, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1904343883} - target: {fileID: -520096776655544276, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -517169352687986607, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 485272692} + - target: {fileID: -484251520917423282, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2132467013} + - target: {fileID: -483819664301542872, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1084166972} + - target: {fileID: -475351171216194490, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1898829256} - target: {fileID: -469059225979416102, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -9956,30 +67115,74 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -446056502606337316, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2089076085} + - target: {fileID: -434068219069119675, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1530865215} - target: {fileID: -421446597530235603, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: -419910522393501584, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1298025622} - target: {fileID: -353505964261452940, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -345743741926276557, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1834715914} - target: {fileID: -343625879227133802, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -335664009857859401, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1232640902} - target: {fileID: -319962056241795919, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -305862535473123714, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 116847523} - target: {fileID: -293852299294208891, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -276658364362671713, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2036019160} + - target: {fileID: -273956789368592609, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 330753581} - target: {fileID: -265989520599052786, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -263784522020441866, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 848280018} + - target: {fileID: -262325402867782038, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 463247809} + - target: {fileID: -249715260707941644, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1202041935} - target: {fileID: -247849771010899455, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10004,6 +67207,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -135020672914215561, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 953362815} + - target: {fileID: -132028239392035309, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 53826041} - target: {fileID: -123139684322182750, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10014,7 +67225,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -95433039343480010, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} - target: {fileID: -61265011991700312, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags @@ -10024,10 +67235,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -33096077284474215, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1491108010} + - target: {fileID: 5615175411099932, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2035342137} - target: {fileID: 38502783296931967, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 128483196343764589, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 129469765} - target: {fileID: 138878985758035616, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10036,6 +67259,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 185985625189350662, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 267033739} - target: {fileID: 218134129787386417, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10056,10 +67283,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 279059058904434759, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1413391868} + - target: {fileID: 313458394502781569, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1101526997} - target: {fileID: 322930068944089239, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 323000262252127915, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2071881062} - target: {fileID: 324132109501222691, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10072,18 +67311,34 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 417057620392539345, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 300506316} - target: {fileID: 424294722864030894, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 444102141002091503, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1090020632} - target: {fileID: 448098686159441965, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} - target: {fileID: 478872962048282307, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 481228412383028641, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1644076635} + - target: {fileID: 504608518021594261, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 219610802} - target: {fileID: 510292968087630853, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10096,6 +67351,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 557586353790049291, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 336584257} + - target: {fileID: 593057457506789756, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 703275393} - target: {fileID: 605755416805880982, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10104,6 +67367,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 628591562687685343, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2983230} + - target: {fileID: 631419654819010916, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 680927952} + - target: {fileID: 642505550731039435, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 591643470} - target: {fileID: 644738218624920082, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10124,18 +67399,62 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 702709231718338413, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 728781793} + - target: {fileID: 719772500854269529, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1725552973} - target: {fileID: 722768743117116626, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 744729681355005676, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 692339549} + - target: {fileID: 750555907382213545, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1242056319} + - target: {fileID: 783340207812693675, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1328564885} + - target: {fileID: 785368272483231716, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 553514469} + - target: {fileID: 789759990394335444, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1857135552} + - target: {fileID: 804476036620794204, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1643943988} + - target: {fileID: 828841698712787582, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 585738614} - target: {fileID: 874438754136246039, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 878281377444486042, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1058875595} - target: {fileID: 893198659654694483, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 910446558512329453, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 911149482} - target: {fileID: 919132149155446097, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_Name value: SM_slavyansky_boulevard @@ -10144,14 +67463,42 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 938703599129611411, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1399559470} - target: {fileID: 943965334296771595, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 944409575969508615, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 197723132} + - target: {fileID: 977305771021306179, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 72489985} + - target: {fileID: 1006699063295297027, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 75249582} + - target: {fileID: 1036588986991995735, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2123681238} - target: {fileID: 1050574943695572845, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1067934089542315089, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1347156972} + - target: {fileID: 1072509224262806001, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 499363237} - target: {fileID: 1128961228676065679, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10160,6 +67507,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1161066846988702570, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 988290909} - target: {fileID: 1204892440479038477, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10180,6 +67531,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1284612307508555046, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2027383665} - target: {fileID: 1286996309768101738, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10188,14 +67543,38 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1341255067476432489, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2073738622} + - target: {fileID: 1354898227907329401, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1493338353} + - target: {fileID: 1374407114253404335, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 21285132} + - target: {fileID: 1413500572297518498, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 209637679} - target: {fileID: 1413609722349251583, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 1434581089209491573, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1487158508484824107, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1254190670} + - target: {fileID: 1508266298399391596, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1549782203} - target: {fileID: 1569482993606788471, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10204,6 +67583,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1594522405312537421, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1827049226} + - target: {fileID: 1595312731814579685, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 105488618} + - target: {fileID: 1620805996968067207, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 616978911} + - target: {fileID: 1629959782699420625, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 607291258} - target: {fileID: 1640861145569944984, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10220,10 +67615,42 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1708084795134772258, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1909678803} + - target: {fileID: 1718966893158024201, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1944725741} + - target: {fileID: 1790118448553099283, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 104908429} + - target: {fileID: 1859016214007113375, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 609103708} + - target: {fileID: 1867129529690125812, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 843456444} + - target: {fileID: 1911365556550122976, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1320820252} - target: {fileID: 1912936419445644399, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1941924530055737532, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 462434843} + - target: {fileID: 1945008352934770205, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1243080969} - target: {fileID: 1975770429823217102, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10236,10 +67663,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2000419482028399004, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 652253577} - target: {fileID: 2063860132092488193, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2064185766654610489, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1694799473} - target: {fileID: 2078926911212832660, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10252,6 +67687,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2094143964149281873, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1138407568} + - target: {fileID: 2100897435394327693, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 442261153} + - target: {fileID: 2121018398283459424, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1596356531} - target: {fileID: 2122213326230201347, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10276,6 +67723,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2270477952490801837, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1005307524} - target: {fileID: 2309924283581037882, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10284,6 +67735,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2322179038761705957, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 344570560} - target: {fileID: 2327818292176818443, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10304,6 +67759,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2393023597902183241, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1192248811} - target: {fileID: 2407079366588919892, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10320,14 +67779,46 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 2500107313394406519, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1428899615} + - target: {fileID: 2511648952787206650, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1494722501} - target: {fileID: 2511726501863814890, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2537340387965909204, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1003656182} - target: {fileID: 2542991494966365128, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 2563491767684402640, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2074414564} + - target: {fileID: 2590112616855043824, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1243254908} + - target: {fileID: 2621943967247020997, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1229286477} + - target: {fileID: 2659312704918626655, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1263879103} + - target: {fileID: 2703864959234851957, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1770333760} - target: {fileID: 2746277953450644178, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10336,30 +67827,82 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2839371795458843127, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1897403073} + - target: {fileID: 2854939809466441496, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 706033952} - target: {fileID: 2898669097003689351, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2926734126491670400, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1205659530} - target: {fileID: 2948928160645564050, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2953751864463063712, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1992148749} + - target: {fileID: 2960647227164736617, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2060722267} + - target: {fileID: 2989600914516276712, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1727101619} - target: {fileID: 3003942135634176194, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3047550310074391876, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1034001982} - target: {fileID: 3064476163316293662, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3144792804721756812, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1691157761} + - target: {fileID: 3147964022807359381, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 17016665} + - target: {fileID: 3180757638173346624, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 806183121} - target: {fileID: 3205396811716391638, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3210923439058570317, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1428263572} + - target: {fileID: 3236647338190038361, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1159987697} - target: {fileID: 3265680174352460099, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3281063290747033463, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1393313399} - target: {fileID: 3331774248806416302, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10368,6 +67911,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3482441885891272519, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1556554176} + - target: {fileID: 3499722558661443226, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 724002399} - target: {fileID: 3547254281075493060, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10376,6 +67927,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3577117549966555040, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 606491412} + - target: {fileID: 3587881793795103254, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 725909527} + - target: {fileID: 3590533705962522372, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 641344942} - target: {fileID: 3595537193610039715, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10384,10 +67947,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3619204125266412200, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 586526560} + - target: {fileID: 3683357489353285877, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 305376192} - target: {fileID: 3746441091429908544, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 3781515479265532774, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 476197420} + - target: {fileID: 3784548390738374643, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 732294613} - target: {fileID: 3792856696798231261, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10408,6 +67987,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3848107351836612404, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 586305670} - target: {fileID: 3893637040826412519, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10416,6 +67999,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3924518264280638888, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 498236853} - target: {fileID: 3940920227065252471, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10424,6 +68011,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 4028165813439889895, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1004638759} - target: {fileID: 4034237998272413081, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10440,10 +68031,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4120757816802431115, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 81901546} + - target: {fileID: 4143331507575361363, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 284549444} + - target: {fileID: 4191493528530789638, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1390318947} + - target: {fileID: 4195711320881077371, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1906950859} - target: {fileID: 4198900226152023363, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4233787339393082505, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 799503588} - target: {fileID: 4242681491701274296, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10452,6 +68063,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4293621358868430549, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1880514555} - target: {fileID: 4304848493558592824, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10464,10 +68079,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4340226300602935263, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1673010560} - target: {fileID: 4346322459904684043, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 4366524543263501844, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 869114808} - target: {fileID: 4386052745382989291, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10476,10 +68099,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4407643334535088298, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 34166030} - target: {fileID: 4427515904050235928, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4443557469424076681, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1546681302} + - target: {fileID: 4473268068079010160, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 602282863} - target: {fileID: 4475466809363872095, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10492,6 +68127,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 4550740909276324124, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 256634316} - target: {fileID: 4558547658992430179, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10500,10 +68139,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4602757980966876985, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 325032377} + - target: {fileID: 4660305349353404528, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2000755992} - target: {fileID: 4681536881657078724, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4696862751894675579, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 213128892} + - target: {fileID: 4754955433525862771, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1744793328} - target: {fileID: 4755563623901965653, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10512,6 +68167,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4812868979719248164, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 960215097} + - target: {fileID: 4818192954155656453, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 573256886} - target: {fileID: 4833846457648392403, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10520,6 +68183,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4899044570925667478, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1346858215} + - target: {fileID: 4911685566926333337, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1703371685} - target: {fileID: 4927704975748512961, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10548,6 +68219,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5106048120121386331, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 357681993} + - target: {fileID: 5109091045437517284, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 88007701} + - target: {fileID: 5114229762373009110, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 457561604} + - target: {fileID: 5117779363246087972, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 304768066} - target: {fileID: 5130751494883701272, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10556,6 +68243,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5150723770724678930, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1916816602} + - target: {fileID: 5163091328177458571, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1153079483} - target: {fileID: 5234299531426231043, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10564,22 +68259,66 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5272616390388125202, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 453033133} - target: {fileID: 5300126274593203604, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5323547403594638326, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 892049662} - target: {fileID: 5351628789173853276, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 5356148923205175997, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1800122614} - target: {fileID: 5401036694223295018, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5406546791065276660, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1483797156} + - target: {fileID: 5411458219219093337, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 128329459} + - target: {fileID: 5447071623994996533, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2012954561} + - target: {fileID: 5450401233878036128, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1424051194} + - target: {fileID: 5466908205324759176, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 373602701} - target: {fileID: 5504536993337244211, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5517511838280219878, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2002460653} + - target: {fileID: 5523163403573849794, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 361158640} + - target: {fileID: 5546419996000204876, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1681588292} - target: {fileID: 5559785694697792729, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10588,9 +68327,29 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5584189660189411522, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 349882296} + - target: {fileID: 5590349427101075895, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 67939917} + - target: {fileID: 5590981990648969760, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1268069720} + - target: {fileID: 5595263034857713638, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 740671244} + - target: {fileID: 5597354808704107897, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 447182871} - target: {fileID: 5632069203717088622, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} - target: {fileID: 5634705455063651471, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags @@ -10600,6 +68359,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 5656470126358030986, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2013067099} + - target: {fileID: 5708284824190227002, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1966562339} - target: {fileID: 5749859430570463696, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10608,6 +68375,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5771316787751513513, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1595344920} + - target: {fileID: 5804145355656051633, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1915036908} - target: {fileID: 5848300588923343558, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10616,6 +68391,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 5861934668098776754, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1247427102} + - target: {fileID: 5865107609793189560, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1160309794} + - target: {fileID: 5870674921334508599, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1059239180} + - target: {fileID: 5876010125503321408, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 397886749} + - target: {fileID: 5895105932228696174, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1076814465} - target: {fileID: 5921186479106187219, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10632,18 +68427,58 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6004475181369480874, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1183293172} + - target: {fileID: 6039495933497943043, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 205819688} + - target: {fileID: 6051382903181546414, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1522639352} - target: {fileID: 6054109718041919547, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 6068372304598667891, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 670313342} + - target: {fileID: 6071016989839150240, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1426317661} + - target: {fileID: 6093266398801720659, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1919190782} + - target: {fileID: 6141703033884666105, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 888743470} - target: {fileID: 6153983351752221586, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6171888440324695250, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 766240214} + - target: {fileID: 6209255008349781785, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1393461718} - target: {fileID: 6211944603687056225, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6226600902516467559, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1966501298} - target: {fileID: 6229438935938007707, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10652,6 +68487,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6255149062547884530, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 891653568} - target: {fileID: 6261904419780109483, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10668,18 +68507,42 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6372909422718747088, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1412783580} + - target: {fileID: 6373077876784875779, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1547650102} - target: {fileID: 6385043367209952430, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6416705795607277535, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 87600483} - target: {fileID: 6433146340651074254, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6447437807910308993, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 7091105} + - target: {fileID: 6449928820457429800, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 54618221} - target: {fileID: 6450659836792010339, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6479009167486934984, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2032406357} - target: {fileID: 6537217480129672811, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10688,6 +68551,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 6562391078751276425, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1341328790} - target: {fileID: 6572159298285818777, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10696,6 +68563,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6618742641457778588, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1336499984} + - target: {fileID: 6657337125601820540, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 541359441} + - target: {fileID: 6669970931357902528, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1533292395} + - target: {fileID: 6686280928898593527, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2099868242} - target: {fileID: 6687507924230814515, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10704,6 +68587,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6752404355865637614, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1642191997} + - target: {fileID: 6765274782826142333, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 315433684} - target: {fileID: 6773788832038098004, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10724,10 +68615,38 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6839215759330255105, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 628254940} + - target: {fileID: 6893522023003148242, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 384176549} + - target: {fileID: 6908557346188269541, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 102977269} - target: {fileID: 6939580095333575381, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6951091280465392499, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1577429827} + - target: {fileID: 6983353447604810337, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1956513331} + - target: {fileID: 7026604576727840591, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1337046859} + - target: {fileID: 7040219108312314999, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 453077646} - target: {fileID: 7051644215375126245, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10740,6 +68659,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7134971005849960952, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 838672486} + - target: {fileID: 7146869917938989246, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 510040817} - target: {fileID: 7147763356943659358, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10760,6 +68687,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7235663237451542476, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 462331858} - target: {fileID: 7261632724655107895, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 0 @@ -10768,6 +68699,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7314683693411967675, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 700478157} + - target: {fileID: 7318447786790359928, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1516158294} + - target: {fileID: 7319738389643149973, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 619983657} + - target: {fileID: 7348757096684941385, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2123996323} + - target: {fileID: 7366810964057807483, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1617064425} - target: {fileID: 7383409865393773321, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10792,14 +68743,38 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 7572939574451386044, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1466246719} - target: {fileID: 7577686143728155734, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7618127484467311940, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 890107742} + - target: {fileID: 7647728682017521120, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 46372034} + - target: {fileID: 7656986125189147838, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2124504001} - target: {fileID: 7664734458631701431, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7669458840787835927, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1208368898} + - target: {fileID: 7687073537990011324, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1100924359} - target: {fileID: 7693989204777352404, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10810,8 +68785,16 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7754310609178558528, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7782386117981116632, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1998759181} + - target: {fileID: 7792194590881945907, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1747712590} - target: {fileID: 7799224995225449941, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10822,12 +68805,44 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7854598324990955549, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7859785618172990171, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1239502833} - target: {fileID: 7921506148189889296, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7963883019684430620, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1395438794} + - target: {fileID: 7967157308047140536, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 766923778} + - target: {fileID: 7993004561741374670, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 777119556} + - target: {fileID: 8021578011097016268, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 425748216} + - target: {fileID: 8072970750562797444, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 556526063} + - target: {fileID: 8100288990402245560, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1780496481} + - target: {fileID: 8123469690568309046, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 846602846} - target: {fileID: 8155697789907815387, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10836,6 +68851,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8165282693056033868, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 639775876} - target: {fileID: 8189037127503091364, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10852,14 +68871,34 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8246587730731434730, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 297089242} + - target: {fileID: 8273922284433825967, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 483517436} - target: {fileID: 8281849502569404024, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8282115697408321363, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 634790620} - target: {fileID: 8315650281121573583, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8325258532856931780, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 131469014} + - target: {fileID: 8331522372619997461, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 656759181} - target: {fileID: 8342447028824800243, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10872,6 +68911,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} + - target: {fileID: 8375527408332161535, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 379974497} + - target: {fileID: 8377630900184456680, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1045496134} - target: {fileID: 8412908689522596017, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10880,6 +68927,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8489947216967989021, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 768732782} - target: {fileID: 8500720760273840104, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -10906,7 +68957,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8698564598465654047, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags - value: 0 + value: 2147483647 objectReference: {fileID: 0} - target: {fileID: 8708916422283502156, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags @@ -10924,30 +68975,90 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8814857823893439860, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 932374575} + - target: {fileID: 8824358455893822140, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1438421409} - target: {fileID: 8844047039588483230, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8861112733406726003, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 963659746} + - target: {fileID: 8874130994509186161, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 168958330} + - target: {fileID: 8905739482193645564, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1722847110} + - target: {fileID: 8912936203554781250, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 872980203} - target: {fileID: 8945409663048649360, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8972515305888750929, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 137134476} + - target: {fileID: 8973753947570888694, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 715337300} + - target: {fileID: 8975020276240086400, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 32351358} - target: {fileID: 8988603720975540722, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8988619982594917456, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 630816098} - target: {fileID: 8994301157285821721, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8998362577577066446, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 751947675} - target: {fileID: 8998441392066869511, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 9000038493413823807, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1587457912} + - target: {fileID: 9024745452297536575, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1756994850} - target: {fileID: 9100346728053257711, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 9186109683226329255, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 61951493} + - target: {fileID: 9208474568706968438, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 629860070} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} --- !u!4 &1918526433 stripped @@ -11085,116 +69196,6 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 313458394502781569, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} m_PrefabInstance: {fileID: 1918526432} m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526498 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 6447437807910308993, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526499 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 1629959782699420625, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526500 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 8246587730731434730, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526501 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 4443557469424076681, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526502 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 8282115697408321363, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526503 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 5163091328177458571, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526504 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -9009736437497332790, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526505 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 6373077876784875779, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526506 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -3552543010486331044, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526507 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -1987300647827197965, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526508 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -5396181093250398194, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526509 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -6134211126722869565, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526510 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -8100155541750102464, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526511 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 5114229762373009110, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526512 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 5517511838280219878, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526513 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 5584189660189411522, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526514 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -5366569598344534257, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526515 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 1620805996968067207, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526516 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -6302703623355423463, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526517 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 323000262252127915, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526518 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: -33096077284474215, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} ---- !u!23 &1918526519 stripped -MeshRenderer: - m_CorrespondingSourceObject: {fileID: 7656986125189147838, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} - m_PrefabInstance: {fileID: 1918526432} - m_PrefabAsset: {fileID: 0} --- !u!23 &1918526520 stripped MeshRenderer: m_CorrespondingSourceObject: {fileID: -7321320043988159062, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} @@ -14985,6 +72986,369 @@ GameObject: m_CorrespondingSourceObject: {fileID: 2423654359319804370, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} m_PrefabInstance: {fileID: 1918526432} m_PrefabAsset: {fileID: 0} +--- !u!21 &1918898395 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1919190782 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1919322507 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1919792870 GameObject: m_ObjectHideFlags: 0 @@ -15050,6 +73414,127 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1922697187 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1925211067 PrefabInstance: m_ObjectHideFlags: 0 @@ -15121,6 +73606,369 @@ GameObject: m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 1c55bc0015e68324fb9fec5c1237f9bb, type: 3} m_PrefabInstance: {fileID: 1925211067} m_PrefabAsset: {fileID: 0} +--- !u!21 &1929642825 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1933040134 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1937365718 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1937906866 GameObject: m_ObjectHideFlags: 0 @@ -15174,7 +74022,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 381136941} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15204,6 +74052,248 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937906866} m_Mesh: {fileID: 2321015026377677861, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1944725741 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1945815733 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1950954096 GameObject: m_ObjectHideFlags: 0 @@ -15257,7 +74347,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 761217558} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15287,6 +74377,369 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950954096} m_Mesh: {fileID: 1796011810293805023, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1956513331 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1966501298 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1966562339 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1967662669 GameObject: m_ObjectHideFlags: 0 @@ -15340,7 +74793,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1231648038} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15370,6 +74823,127 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967662669} m_Mesh: {fileID: 5328285931486917605, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1968322101 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1970683469 GameObject: m_ObjectHideFlags: 0 @@ -15423,7 +74997,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 2073526666} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15506,7 +75080,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 267814068} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15536,6 +75110,732 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971591072} m_Mesh: {fileID: 5298810704471036001, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1972508997 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1975953032 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1981973783 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1982032394 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1990051859 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1992148749 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1996042536 GameObject: m_ObjectHideFlags: 0 @@ -15589,7 +75889,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1802626161} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15619,6 +75919,1215 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996042536} m_Mesh: {fileID: -6909796988354283960, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &1998759181 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2000755992 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2000768429 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2001517879 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2002307012 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2002460653 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2012954561 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2013067099 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2019455891 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!23 &2021584444 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 5411458219219093337, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584445 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 8100288990402245560, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584446 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -7121317688496724837, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584447 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -434068219069119675, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584448 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -3028519497688165458, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584449 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -517169352687986607, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584450 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 4407643334535088298, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584451 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -2950970974592489444, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584452 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 5597354808704107897, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584453 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: -6982231351820367693, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584454 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 2659312704918626655, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!23 &2021584455 stripped +MeshRenderer: + m_CorrespondingSourceObject: {fileID: 7669458840787835927, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584456 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 8698564598465654047, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584457 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 7854598324990955549, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584458 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1434581089209491573, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584459 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -95433039343480010, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584460 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -3658558768334056450, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584461 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -4996007866865476360, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584462 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -2589571219454493740, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584463 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -1022880277011450425, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584464 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 7754310609178558528, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584465 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 478872962048282307, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584466 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 5632069203717088622, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2021584467 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -5455740668529889216, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} + m_PrefabInstance: {fileID: 1918526432} + m_PrefabAsset: {fileID: 0} --- !u!1 &2022656341 GameObject: m_ObjectHideFlags: 0 @@ -15672,7 +77181,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 691240937} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15769,8 +77278,161 @@ PrefabInstance: propertyPath: startPositionValue value: -18 objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.size + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Mode + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: {fileID: 1609241619} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_CallState + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName + value: SetActive + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName + value: UnityEngine.GameObject, UnityEngine + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_BoolArgument + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName + value: UnityEngine.Object, UnityEngine + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} +--- !u!21 &2027383665 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &2027573565 GameObject: m_ObjectHideFlags: 0 @@ -15824,7 +77486,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 148867393} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15854,6 +77516,732 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027573565} m_Mesh: {fileID: 252651606227728893, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &2032059118 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2032406357 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2032852838 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2035342137 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2036019160 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2039178860 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2041425488 PrefabInstance: m_ObjectHideFlags: 0 @@ -15865,6 +78253,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_WayNumber_1_SlavyanskiyBulvar (2) objectReference: {fileID: 0} + - target: {fileID: 5372334545145018084, guid: 430fd43bcc3fefb4496bdef4703ae962, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 694146183} - target: {fileID: 7568850412297907669, guid: 430fd43bcc3fefb4496bdef4703ae962, type: 3} propertyPath: m_RootOrder value: 3 @@ -15985,6 +78377,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -90 objectReference: {fileID: 0} + - target: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1196217449} - target: {fileID: 6527559943712157690, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} propertyPath: m_Name value: SM_BenchMediumDouble170 (5) @@ -16006,6 +78402,248 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 6225695676975199765, guid: 33493b15028d4d140bb4e6fa35a19e4b, type: 3} m_PrefabInstance: {fileID: 2047247862} m_PrefabAsset: {fileID: 0} +--- !u!21 &2052662961 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2060722267 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &2060776757 GameObject: m_ObjectHideFlags: 0 @@ -16044,7 +78682,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 4125c441945854b4b8d2395adaf25b94, type: 2} + - {fileID: 1968322101} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -16089,6 +78727,1458 @@ Transform: m_Father: {fileID: 1918526433} m_RootOrder: 484 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &2065412444 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2069231519 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2069329390 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2071422532 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2071881062 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2073526666 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2073738622 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84f3ffbc7f703074ab3008a386b4d0e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fad04f76495ee04eaf5c584fa809b18, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 501b66aed77567e4cb0ac66975bbfd37, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 0, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2074414564 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2089076085 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2091015826 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2091181337 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2099868242 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &2106290094 GameObject: m_ObjectHideFlags: 0 @@ -16127,7 +80217,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 4125c441945854b4b8d2395adaf25b94, type: 2} + - {fileID: 1248923184} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -16172,6 +80262,611 @@ Transform: m_Father: {fileID: 1918526433} m_RootOrder: 482 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &2108186923 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2111033062 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2123681238 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2123996323 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pillar_peron (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4306399a01c20848afc5aec5026e707, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 663bf6ca03eee124b90a1ab7fb731ca0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: d3db7873dca3bd44a91e39bf87cffdb4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0.79892087, b: 0.79892087, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2124504001 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_glass (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.93 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.20118368, g: 0.26437706, b: 0.31132075, a: 0.54509807} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &2126360157 GameObject: m_ObjectHideFlags: 0 @@ -16225,7 +80920,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 1323168265} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -16255,6 +80950,248 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126360157} m_Mesh: {fileID: -7872281357933884017, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &2126449045 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2126764607 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &2130124174 GameObject: m_ObjectHideFlags: 0 @@ -16308,7 +81245,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 943237391} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -16338,6 +81275,248 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2130124174} m_Mesh: {fileID: 986699016280223772, guid: 649c6d418a642cd43a2cb9e7b2b3dd9c, type: 3} +--- !u!21 &2131204841 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_metro_exit (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2493cc9e337e12c4e84d8ef8bdefe9d1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: f086056b0ff9a0f4a9912ceb132faa3b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 8c3f9e43d0dce09429df08554715b590, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2132467013 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_pipe_cover (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 47f3930480161a34cbc41e3c72212a07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c4d3d2691d841ac48b2b71aa7b907ab0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.76675224, g: 1, b: 0.76675224, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &2145395887 GameObject: m_ObjectHideFlags: 0 @@ -16456,7 +81635,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 2018ec47ea706354b8bb59d3ec5d0004, type: 2} + - {fileID: 58166646} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/OcclusionCullingData.asset b/Assets/Scenes/StationSlavyanskyBoulevard/OcclusionCullingData.asset new file mode 100644 index 0000000..c6ff061 --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/OcclusionCullingData.asset @@ -0,0 +1,958 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!363 &36300000 +OcclusionCullingData: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OcclusionCullingData + m_PVSData: 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 + m_Scenes: + - indexRenderers: 0 + sizeRenderers: 470 + indexPortals: 0 + sizePortals: 0 + scene: 9c6eb3bb38ad6d64788a86339ccc50ac + m_StaticRenderers: + - targetObject: 6225695676975199765 + targetPrefab: 38741435 + - targetObject: 49388443 + targetPrefab: 0 + - targetObject: 1195932378319674559 + targetPrefab: 79749342 + - targetObject: 7339244041646167169 + targetPrefab: 99626801 + - targetObject: 8911432537687195865 + targetPrefab: 103165462 + - targetObject: 7339244041646167169 + targetPrefab: 137154460 + - targetObject: 3389396241835110624 + targetPrefab: 179469866 + - targetObject: 8911432537687195865 + targetPrefab: 264478334 + - targetObject: 6225695676975199765 + targetPrefab: 278918528 + - targetObject: 2711128551855343721 + targetPrefab: 283980132 + - targetObject: 8911432537687195865 + targetPrefab: 295548862 + - targetObject: 433235815 + targetPrefab: 0 + - targetObject: 450498996 + targetPrefab: 0 + - targetObject: 6225695676975199765 + targetPrefab: 483002797 + - targetObject: 7339244041646167169 + targetPrefab: 502329914 + - targetObject: 538231813 + targetPrefab: 0 + - targetObject: 592519230 + targetPrefab: 0 + - targetObject: 6225695676975199765 + targetPrefab: 611307302 + - targetObject: 2711128551855343721 + targetPrefab: 724439139 + - targetObject: 8911432537687195865 + targetPrefab: 807604974 + - targetObject: 5721586550883206476 + targetPrefab: 811942496 + - targetObject: 831168114 + targetPrefab: 0 + - targetObject: 7339244041646167169 + targetPrefab: 872001210 + - targetObject: 958383347 + targetPrefab: 0 + - targetObject: 8911432537687195865 + targetPrefab: 1011995109 + - targetObject: 1021943385 + targetPrefab: 0 + - targetObject: 1195932378319674559 + targetPrefab: 1115137116 + - targetObject: 5721586550883206476 + targetPrefab: 1217076995 + - targetObject: 6225695676975199765 + targetPrefab: 1221689521 + - targetObject: 1231957744 + targetPrefab: 0 + - targetObject: 1245259349 + targetPrefab: 0 + - targetObject: 1269367673 + targetPrefab: 0 + - targetObject: 8911432537687195865 + targetPrefab: 1274858282 + - targetObject: 1298757714 + targetPrefab: 0 + - targetObject: 1312443547 + targetPrefab: 0 + - targetObject: 8911432537687195865 + targetPrefab: 1318557216 + - targetObject: 1410956166 + targetPrefab: 0 + - targetObject: 5372334545145018084 + targetPrefab: 1510536714 + - targetObject: 1513274549 + targetPrefab: 0 + - targetObject: 1578811636 + targetPrefab: 0 + - targetObject: 5721586550883206476 + targetPrefab: 1588870205 + - targetObject: 1594870377 + targetPrefab: 0 + - targetObject: 1632219674 + targetPrefab: 0 + - targetObject: 6225695676975199765 + targetPrefab: 1667241177 + - targetObject: 8911432537687195865 + targetPrefab: 1705413917 + - targetObject: 3389396241835110624 + targetPrefab: 1729851690 + - targetObject: 1733679261 + targetPrefab: 0 + - targetObject: 1805401178 + targetPrefab: 0 + - targetObject: 6225695676975199765 + targetPrefab: 1838411388 + - targetObject: 2711128551855343721 + targetPrefab: 1861777009 + - targetObject: 9024745452297536575 + targetPrefab: 1918526432 + - targetObject: -2468736873873750315 + targetPrefab: 1918526432 + - targetObject: 6093266398801720659 + targetPrefab: 1918526432 + - targetObject: -5348914940828390769 + targetPrefab: 1918526432 + - targetObject: -4354318317573925506 + targetPrefab: 1918526432 + - targetObject: -8274640410413193678 + targetPrefab: 1918526432 + - targetObject: -993581570843871562 + targetPrefab: 1918526432 + - targetObject: 642505550731039435 + targetPrefab: 1918526432 + - targetObject: -3336511174394114122 + targetPrefab: 1918526432 + - targetObject: -2061045409809552166 + targetPrefab: 1918526432 + - targetObject: 1708084795134772258 + targetPrefab: 1918526432 + - targetObject: -6738086976367367387 + targetPrefab: 1918526432 + - targetObject: 2703864959234851957 + targetPrefab: 1918526432 + - targetObject: 6141703033884666105 + targetPrefab: 1918526432 + - targetObject: 3590533705962522372 + targetPrefab: 1918526432 + - targetObject: 4550740909276324124 + targetPrefab: 1918526432 + - targetObject: 4191493528530789638 + targetPrefab: 1918526432 + - targetObject: 1945008352934770205 + targetPrefab: 1918526432 + - targetObject: -6688389162934321689 + targetPrefab: 1918526432 + - targetObject: 5870674921334508599 + targetPrefab: 1918526432 + - targetObject: -3110214943622430908 + targetPrefab: 1918526432 + - targetObject: -952595348064670606 + targetPrefab: 1918526432 + - targetObject: 3924518264280638888 + targetPrefab: 1918526432 + - targetObject: 417057620392539345 + targetPrefab: 1918526432 + - targetObject: 944409575969508615 + targetPrefab: 1918526432 + - targetObject: 313458394502781569 + targetPrefab: 1918526432 + - targetObject: -7321320043988159062 + targetPrefab: 1918526432 + - targetObject: 3781515479265532774 + targetPrefab: 1918526432 + - targetObject: -532885922040409387 + targetPrefab: 1918526432 + - targetObject: -4948769629399357005 + targetPrefab: 1918526432 + - targetObject: 128483196343764589 + targetPrefab: 1918526432 + - targetObject: 8874130994509186161 + targetPrefab: 1918526432 + - targetObject: -4859848711502731843 + targetPrefab: 1918526432 + - targetObject: 5466908205324759176 + targetPrefab: 1918526432 + - targetObject: -900870001756558502 + targetPrefab: 1918526432 + - targetObject: -3847994744409636903 + targetPrefab: 1918526432 + - targetObject: -262325402867782038 + targetPrefab: 1918526432 + - targetObject: 5272616390388125202 + targetPrefab: 1918526432 + - targetObject: 1354898227907329401 + targetPrefab: 1918526432 + - targetObject: -4452273073485493534 + targetPrefab: 1918526432 + - targetObject: -8756933925497820606 + targetPrefab: 1918526432 + - targetObject: 8273922284433825967 + targetPrefab: 1918526432 + - targetObject: -4578239923569039505 + targetPrefab: 1918526432 + - targetObject: 5656470126358030986 + targetPrefab: 1918526432 + - targetObject: -4388253364276717610 + targetPrefab: 1918526432 + - targetObject: 3281063290747033463 + targetPrefab: 1918526432 + - targetObject: -878783963420124383 + targetPrefab: 1918526432 + - targetObject: -3183453049896524954 + targetPrefab: 1918526432 + - targetObject: 7967157308047140536 + targetPrefab: 1918526432 + - targetObject: 3180757638173346624 + targetPrefab: 1918526432 + - targetObject: -2672641317032808661 + targetPrefab: 1918526432 + - targetObject: 5450401233878036128 + targetPrefab: 1918526432 + - targetObject: -484251520917423282 + targetPrefab: 1918526432 + - targetObject: 1594522405312537421 + targetPrefab: 1918526432 + - targetObject: -2853340700535919126 + targetPrefab: 1918526432 + - targetObject: -632251695073273817 + targetPrefab: 1918526432 + - targetObject: 5590981990648969760 + targetPrefab: 1918526432 + - targetObject: -2494745677574577499 + targetPrefab: 1918526432 + - targetObject: -2214969068108933311 + targetPrefab: 1918526432 + - targetObject: 6051382903181546414 + targetPrefab: 1918526432 + - targetObject: 2953751864463063712 + targetPrefab: 1918526432 + - targetObject: -6928977171030798793 + targetPrefab: 1918526432 + - targetObject: -5733320884690085799 + targetPrefab: 1918526432 + - targetObject: -475351171216194490 + targetPrefab: 1918526432 + - targetObject: -2722819446334644874 + targetPrefab: 1918526432 + - targetObject: -7967609492770138500 + targetPrefab: 1918526432 + - targetObject: 6209255008349781785 + targetPrefab: 1918526432 + - targetObject: -8325830513205406152 + targetPrefab: 1918526432 + - targetObject: -7869876462308993790 + targetPrefab: 1918526432 + - targetObject: -3814551393129793239 + targetPrefab: 1918526432 + - targetObject: 631419654819010916 + targetPrefab: 1918526432 + - targetObject: -8098416370973275172 + targetPrefab: 1918526432 + - targetObject: 1374407114253404335 + targetPrefab: 1918526432 + - targetObject: -4722055707296077747 + targetPrefab: 1918526432 + - targetObject: -2014367837643205796 + targetPrefab: 1918526432 + - targetObject: -3796803946574773975 + targetPrefab: 1918526432 + - targetObject: 2270477952490801837 + targetPrefab: 1918526432 + - targetObject: 7134971005849960952 + targetPrefab: 1918526432 + - targetObject: -5670955809630506765 + targetPrefab: 1918526432 + - targetObject: -7092866832498657216 + targetPrefab: 1918526432 + - targetObject: 6479009167486934984 + targetPrefab: 1918526432 + - targetObject: 1072509224262806001 + targetPrefab: 1918526432 + - targetObject: 2121018398283459424 + targetPrefab: 1918526432 + - targetObject: 8021578011097016268 + targetPrefab: 1918526432 + - targetObject: 785368272483231716 + targetPrefab: 1918526432 + - targetObject: -7926673765415590361 + targetPrefab: 1918526432 + - targetObject: 2511648952787206650 + targetPrefab: 1918526432 + - targetObject: 1036588986991995735 + targetPrefab: 1918526432 + - targetObject: -2000841763735058986 + targetPrefab: 1918526432 + - targetObject: -7666967312343094528 + targetPrefab: 1918526432 + - targetObject: 3482441885891272519 + targetPrefab: 1918526432 + - targetObject: 8375527408332161535 + targetPrefab: 1918526432 + - targetObject: 2000419482028399004 + targetPrefab: 1918526432 + - targetObject: -1865708416440999642 + targetPrefab: 1918526432 + - targetObject: -2930259479380352732 + targetPrefab: 1918526432 + - targetObject: 8973753947570888694 + targetPrefab: 1918526432 + - targetObject: 6618742641457778588 + targetPrefab: 1918526432 + - targetObject: -8936560657983697977 + targetPrefab: 1918526432 + - targetObject: 2322179038761705957 + targetPrefab: 1918526432 + - targetObject: 5895105932228696174 + targetPrefab: 1918526432 + - targetObject: -7497406898213732324 + targetPrefab: 1918526432 + - targetObject: -8242938204804064053 + targetPrefab: 1918526432 + - targetObject: -1552564046347566328 + targetPrefab: 1918526432 + - targetObject: -4210170058922495168 + targetPrefab: 1918526432 + - targetObject: -1406397652062526469 + targetPrefab: 1918526432 + - targetObject: 783340207812693675 + targetPrefab: 1918526432 + - targetObject: -2009157269541147115 + targetPrefab: 1918526432 + - targetObject: -1065594324758455301 + targetPrefab: 1918526432 + - targetObject: 7318447786790359928 + targetPrefab: 1918526432 + - targetObject: 7647728682017521120 + targetPrefab: 1918526432 + - targetObject: -8234394069108864920 + targetPrefab: 1918526432 + - targetObject: 7687073537990011324 + targetPrefab: 1918526432 + - targetObject: -5575581491975545604 + targetPrefab: 1918526432 + - targetObject: -419910522393501584 + targetPrefab: 1918526432 + - targetObject: 4473268068079010160 + targetPrefab: 1918526432 + - targetObject: -6199070608182578357 + targetPrefab: 1918526432 + - targetObject: -2879191601586444117 + targetPrefab: 1918526432 + - targetObject: -3212964999000233331 + targetPrefab: 1918526432 + - targetObject: -5141456257177261249 + targetPrefab: 1918526432 + - targetObject: -1050530049463484895 + targetPrefab: 1918526432 + - targetObject: -6221882946644272567 + targetPrefab: 1918526432 + - targetObject: -3699576151646250186 + targetPrefab: 1918526432 + - targetObject: -7712094709696842222 + targetPrefab: 1918526432 + - targetObject: 3848107351836612404 + targetPrefab: 1918526432 + - targetObject: 8325258532856931780 + targetPrefab: 1918526432 + - targetObject: 2100897435394327693 + targetPrefab: 1918526432 + - targetObject: -7569915720495230244 + targetPrefab: 1918526432 + - targetObject: 5876010125503321408 + targetPrefab: 1918526432 + - targetObject: 3784548390738374643 + targetPrefab: 1918526432 + - targetObject: 5590349427101075895 + targetPrefab: 1918526432 + - targetObject: 7572939574451386044 + targetPrefab: 1918526432 + - targetObject: 8824358455893822140 + targetPrefab: 1918526432 + - targetObject: -4160563658526247891 + targetPrefab: 1918526432 + - targetObject: 7146869917938989246 + targetPrefab: 1918526432 + - targetObject: -1068101252318712992 + targetPrefab: 1918526432 + - targetObject: -2145179302759208381 + targetPrefab: 1918526432 + - targetObject: -2509684034376971696 + targetPrefab: 1918526432 + - targetObject: 2563491767684402640 + targetPrefab: 1918526432 + - targetObject: 1487158508484824107 + targetPrefab: 1918526432 + - targetObject: 4602757980966876985 + targetPrefab: 1918526432 + - targetObject: 804476036620794204 + targetPrefab: 1918526432 + - targetObject: 8123469690568309046 + targetPrefab: 1918526432 + - targetObject: -483819664301542872 + targetPrefab: 1918526432 + - targetObject: 910446558512329453 + targetPrefab: 1918526432 + - targetObject: -2748547810876719245 + targetPrefab: 1918526432 + - targetObject: -4514134389852143103 + targetPrefab: 1918526432 + - targetObject: 789759990394335444 + targetPrefab: 1918526432 + - targetObject: -8800488037045819234 + targetPrefab: 1918526432 + - targetObject: -6134978653634459820 + targetPrefab: 1918526432 + - targetObject: 6416705795607277535 + targetPrefab: 1918526432 + - targetObject: -6827139456670779965 + targetPrefab: 1918526432 + - targetObject: -6642971797037888198 + targetPrefab: 1918526432 + - targetObject: 6908557346188269541 + targetPrefab: 1918526432 + - targetObject: 4696862751894675579 + targetPrefab: 1918526432 + - targetObject: -1151934940414004717 + targetPrefab: 1918526432 + - targetObject: 5109091045437517284 + targetPrefab: 1918526432 + - targetObject: -263784522020441866 + targetPrefab: 1918526432 + - targetObject: -132028239392035309 + targetPrefab: 1918526432 + - targetObject: -4453547206570397415 + targetPrefab: 1918526432 + - targetObject: 5708284824190227002 + targetPrefab: 1918526432 + - targetObject: 7314683693411967675 + targetPrefab: 1918526432 + - targetObject: 5615175411099932 + targetPrefab: 1918526432 + - targetObject: 2960647227164736617 + targetPrefab: 1918526432 + - targetObject: 5804145355656051633 + targetPrefab: 1918526432 + - targetObject: 4911685566926333337 + targetPrefab: 1918526432 + - targetObject: 4899044570925667478 + targetPrefab: 1918526432 + - targetObject: 4120757816802431115 + targetPrefab: 1918526432 + - targetObject: -4894978566170600587 + targetPrefab: 1918526432 + - targetObject: 8331522372619997461 + targetPrefab: 1918526432 + - targetObject: 4754955433525862771 + targetPrefab: 1918526432 + - targetObject: 8489947216967989021 + targetPrefab: 1918526432 + - targetObject: -3247648307493110016 + targetPrefab: 1918526432 + - targetObject: -8518023608743580571 + targetPrefab: 1918526432 + - targetObject: -1644233176275781241 + targetPrefab: 1918526432 + - targetObject: -5922325690564480318 + targetPrefab: 1918526432 + - targetObject: 3577117549966555040 + targetPrefab: 1918526432 + - targetObject: 4366524543263501844 + targetPrefab: 1918526432 + - targetObject: 2590112616855043824 + targetPrefab: 1918526432 + - targetObject: -3366876134060972401 + targetPrefab: 1918526432 + - targetObject: -4957894167356029874 + targetPrefab: 1918526432 + - targetObject: -2826609047678006085 + targetPrefab: 1918526432 + - targetObject: 4195711320881077371 + targetPrefab: 1918526432 + - targetObject: 8975020276240086400 + targetPrefab: 1918526432 + - targetObject: 3147964022807359381 + targetPrefab: 1918526432 + - targetObject: -5900641993032253525 + targetPrefab: 1918526432 + - targetObject: -4139089952239320179 + targetPrefab: 1918526432 + - targetObject: -9020360353594312164 + targetPrefab: 1918526432 + - targetObject: 7235663237451542476 + targetPrefab: 1918526432 + - targetObject: 7040219108312314999 + targetPrefab: 1918526432 + - targetObject: 702709231718338413 + targetPrefab: 1918526432 + - targetObject: 3587881793795103254 + targetPrefab: 1918526432 + - targetObject: 6893522023003148242 + targetPrefab: 1918526432 + - targetObject: -8740549367058322936 + targetPrefab: 1918526432 + - targetObject: -3904730768717913518 + targetPrefab: 1918526432 + - targetObject: 6171888440324695250 + targetPrefab: 1918526432 + - targetObject: -6108963042012787613 + targetPrefab: 1918526432 + - targetObject: -305862535473123714 + targetPrefab: 1918526432 + - targetObject: -3759980535018743988 + targetPrefab: 1918526432 + - targetObject: 6071016989839150240 + targetPrefab: 1918526432 + - targetObject: -3418576094741497324 + targetPrefab: 1918526432 + - targetObject: -7413144218677618232 + targetPrefab: 1918526432 + - targetObject: 504608518021594261 + targetPrefab: 1918526432 + - targetObject: -6954479008030225697 + targetPrefab: 1918526432 + - targetObject: -1675970735218371479 + targetPrefab: 1918526432 + - targetObject: -7231854985646708098 + targetPrefab: 1918526432 + - targetObject: 4340226300602935263 + targetPrefab: 1918526432 + - targetObject: 8814857823893439860 + targetPrefab: 1918526432 + - targetObject: 6686280928898593527 + targetPrefab: 1918526432 + - targetObject: -3096995655057617410 + targetPrefab: 1918526432 + - targetObject: -966926898826577056 + targetPrefab: 1918526432 + - targetObject: -2952273451560716389 + targetPrefab: 1918526432 + - targetObject: 4812868979719248164 + targetPrefab: 1918526432 + - targetObject: -8874679946371113216 + targetPrefab: 1918526432 + - targetObject: -1201177391307062583 + targetPrefab: 1918526432 + - targetObject: 1006699063295297027 + targetPrefab: 1918526432 + - targetObject: 6657337125601820540 + targetPrefab: 1918526432 + - targetObject: 9208474568706968438 + targetPrefab: 1918526432 + - targetObject: 6255149062547884530 + targetPrefab: 1918526432 + - targetObject: -6621495901173135373 + targetPrefab: 1918526432 + - targetObject: -2141098580230020210 + targetPrefab: 1918526432 + - targetObject: -6066387562587453115 + targetPrefab: 1918526432 + - targetObject: -7626146404870474802 + targetPrefab: 1918526432 + - targetObject: 5865107609793189560 + targetPrefab: 1918526432 + - targetObject: -7550235007134225210 + targetPrefab: 1918526432 + - targetObject: -8401011268191817114 + targetPrefab: 1918526432 + - targetObject: 3619204125266412200 + targetPrefab: 1918526432 + - targetObject: -5118868347839589626 + targetPrefab: 1918526432 + - targetObject: -249715260707941644 + targetPrefab: 1918526432 + - targetObject: 977305771021306179 + targetPrefab: 1918526432 + - targetObject: 3047550310074391876 + targetPrefab: 1918526432 + - targetObject: 6765274782826142333 + targetPrefab: 1918526432 + - targetObject: -2456504001006179411 + targetPrefab: 1918526432 + - targetObject: -5165165688397102847 + targetPrefab: 1918526432 + - targetObject: 7319738389643149973 + targetPrefab: 1918526432 + - targetObject: -6335462862813000233 + targetPrefab: 1918526432 + - targetObject: 8972515305888750929 + targetPrefab: 1918526432 + - targetObject: 1790118448553099283 + targetPrefab: 1918526432 + - targetObject: -5265065165143007705 + targetPrefab: 1918526432 + - targetObject: -2818337502440784000 + targetPrefab: 1918526432 + - targetObject: 3144792804721756812 + targetPrefab: 1918526432 + - targetObject: -7360398072228438772 + targetPrefab: 1918526432 + - targetObject: 4660305349353404528 + targetPrefab: 1918526432 + - targetObject: -768726910631905866 + targetPrefab: 1918526432 + - targetObject: 6068372304598667891 + targetPrefab: 1918526432 + - targetObject: 6983353447604810337 + targetPrefab: 1918526432 + - targetObject: 6951091280465392499 + targetPrefab: 1918526432 + - targetObject: 9186109683226329255 + targetPrefab: 1918526432 + - targetObject: -2278335939519538874 + targetPrefab: 1918526432 + - targetObject: -273956789368592609 + targetPrefab: 1918526432 + - targetObject: 7792194590881945907 + targetPrefab: 1918526432 + - targetObject: -1457566803555702688 + targetPrefab: 1918526432 + - targetObject: -6498836519176416168 + targetPrefab: 1918526432 + - targetObject: -2743834102851974246 + targetPrefab: 1918526432 + - targetObject: 7859785618172990171 + targetPrefab: 1918526432 + - targetObject: 5771316787751513513 + targetPrefab: 1918526432 + - targetObject: 7782386117981116632 + targetPrefab: 1918526432 + - targetObject: 6372909422718747088 + targetPrefab: 1918526432 + - targetObject: -4718868480198782363 + targetPrefab: 1918526432 + - targetObject: -2361678683386884563 + targetPrefab: 1918526432 + - targetObject: -6465194759802965476 + targetPrefab: 1918526432 + - targetObject: 8998362577577066446 + targetPrefab: 1918526432 + - targetObject: 5595263034857713638 + targetPrefab: 1918526432 + - targetObject: -1447745951077515118 + targetPrefab: 1918526432 + - targetObject: 938703599129611411 + targetPrefab: 1918526432 + - targetObject: -1330587118179797703 + targetPrefab: 1918526432 + - targetObject: -6373752791650604254 + targetPrefab: 1918526432 + - targetObject: -6725221168018761360 + targetPrefab: 1918526432 + - targetObject: -6836903716446370459 + targetPrefab: 1918526432 + - targetObject: -8158407632706274071 + targetPrefab: 1918526432 + - targetObject: 9000038493413823807 + targetPrefab: 1918526432 + - targetObject: -345743741926276557 + targetPrefab: 1918526432 + - targetObject: 5406546791065276660 + targetPrefab: 1918526432 + - targetObject: -4106660645007690930 + targetPrefab: 1918526432 + - targetObject: -3712742107042043257 + targetPrefab: 1918526432 + - targetObject: 1859016214007113375 + targetPrefab: 1918526432 + - targetObject: -1418043734399338026 + targetPrefab: 1918526432 + - targetObject: 7963883019684430620 + targetPrefab: 1918526432 + - targetObject: 7366810964057807483 + targetPrefab: 1918526432 + - targetObject: 3236647338190038361 + targetPrefab: 1918526432 + - targetObject: 4233787339393082505 + targetPrefab: 1918526432 + - targetObject: -3461460269607449109 + targetPrefab: 1918526432 + - targetObject: -1198009738652339201 + targetPrefab: 1918526432 + - targetObject: -3978598892865400123 + targetPrefab: 1918526432 + - targetObject: -5446923726201873487 + targetPrefab: 1918526432 + - targetObject: 593057457506789756 + targetPrefab: 1918526432 + - targetObject: 2537340387965909204 + targetPrefab: 1918526432 + - targetObject: -2225928014139200314 + targetPrefab: 1918526432 + - targetObject: 8861112733406726003 + targetPrefab: 1918526432 + - targetObject: -7035085136541410043 + targetPrefab: 1918526432 + - targetObject: 2621943967247020997 + targetPrefab: 1918526432 + - targetObject: 2094143964149281873 + targetPrefab: 1918526432 + - targetObject: 4143331507575361363 + targetPrefab: 1918526432 + - targetObject: 828841698712787582 + targetPrefab: 1918526432 + - targetObject: -446056502606337316 + targetPrefab: 1918526432 + - targetObject: -4064041710322405599 + targetPrefab: 1918526432 + - targetObject: 744729681355005676 + targetPrefab: 1918526432 + - targetObject: -5113981791509452222 + targetPrefab: 1918526432 + - targetObject: -335664009857859401 + targetPrefab: 1918526432 + - targetObject: 8072970750562797444 + targetPrefab: 1918526432 + - targetObject: -8695455341617036491 + targetPrefab: 1918526432 + - targetObject: -1756914840946959212 + targetPrefab: 1918526432 + - targetObject: 3210923439058570317 + targetPrefab: 1918526432 + - targetObject: -5467513585983253294 + targetPrefab: 1918526432 + - targetObject: -276658364362671713 + targetPrefab: 1918526432 + - targetObject: 1595312731814579685 + targetPrefab: 1918526432 + - targetObject: -4329032391311383044 + targetPrefab: 1918526432 + - targetObject: 6039495933497943043 + targetPrefab: 1918526432 + - targetObject: -5646615099863223303 + targetPrefab: 1918526432 + - targetObject: -3845745161034193600 + targetPrefab: 1918526432 + - targetObject: 6004475181369480874 + targetPrefab: 1918526432 + - targetObject: -3721392164678551987 + targetPrefab: 1918526432 + - targetObject: -3613308164981135347 + targetPrefab: 1918526432 + - targetObject: 750555907382213545 + targetPrefab: 1918526432 + - targetObject: -2237409112237965587 + targetPrefab: 1918526432 + - targetObject: -6666512001202937303 + targetPrefab: 1918526432 + - targetObject: 6226600902516467559 + targetPrefab: 1918526432 + - targetObject: 6669970931357902528 + targetPrefab: 1918526432 + - targetObject: 5106048120121386331 + targetPrefab: 1918526432 + - targetObject: 2989600914516276712 + targetPrefab: 1918526432 + - targetObject: 6752404355865637614 + targetPrefab: 1918526432 + - targetObject: -6332818417213593901 + targetPrefab: 1918526432 + - targetObject: 7618127484467311940 + targetPrefab: 1918526432 + - targetObject: 719772500854269529 + targetPrefab: 1918526432 + - targetObject: -1575889444665947307 + targetPrefab: 1918526432 + - targetObject: -2437832783557809614 + targetPrefab: 1918526432 + - targetObject: -3775211169968127747 + targetPrefab: 1918526432 + - targetObject: -704604658664939379 + targetPrefab: 1918526432 + - targetObject: 4028165813439889895 + targetPrefab: 1918526432 + - targetObject: -6903536319872207261 + targetPrefab: 1918526432 + - targetObject: -1416052319232707965 + targetPrefab: 1918526432 + - targetObject: 1161066846988702570 + targetPrefab: 1918526432 + - targetObject: 2393023597902183241 + targetPrefab: 1918526432 + - targetObject: -8755358228636310222 + targetPrefab: 1918526432 + - targetObject: -2527281599220950856 + targetPrefab: 1918526432 + - targetObject: -2249710155962877208 + targetPrefab: 1918526432 + - targetObject: 279059058904434759 + targetPrefab: 1918526432 + - targetObject: 8905739482193645564 + targetPrefab: 1918526432 + - targetObject: -4067665996920333976 + targetPrefab: 1918526432 + - targetObject: -1748376379163734016 + targetPrefab: 1918526432 + - targetObject: 1067934089542315089 + targetPrefab: 1918526432 + - targetObject: 185985625189350662 + targetPrefab: 1918526432 + - targetObject: -1354656935661040215 + targetPrefab: 1918526432 + - targetObject: 7348757096684941385 + targetPrefab: 1918526432 + - targetObject: -5050543783830053933 + targetPrefab: 1918526432 + - targetObject: -1017932166269371366 + targetPrefab: 1918526432 + - targetObject: -2708448410010557766 + targetPrefab: 1918526432 + - targetObject: -5422720631452199314 + targetPrefab: 1918526432 + - targetObject: 2926734126491670400 + targetPrefab: 1918526432 + - targetObject: 5150723770724678930 + targetPrefab: 1918526432 + - targetObject: -135020672914215561 + targetPrefab: 1918526432 + - targetObject: -3837552283957567580 + targetPrefab: 1918526432 + - targetObject: -4381871897597662964 + targetPrefab: 1918526432 + - targetObject: -4780510163757007140 + targetPrefab: 1918526432 + - targetObject: -1284540764638452900 + targetPrefab: 1918526432 + - targetObject: -5654844108498056467 + targetPrefab: 1918526432 + - targetObject: -1329466083535391514 + targetPrefab: 1918526432 + - targetObject: -7864662586565026885 + targetPrefab: 1918526432 + - targetObject: -7048300082858577518 + targetPrefab: 1918526432 + - targetObject: -6542936125205247251 + targetPrefab: 1918526432 + - targetObject: 5523163403573849794 + targetPrefab: 1918526432 + - targetObject: 6449928820457429800 + targetPrefab: 1918526432 + - targetObject: 5323547403594638326 + targetPrefab: 1918526432 + - targetObject: 8165282693056033868 + targetPrefab: 1918526432 + - targetObject: 628591562687685343 + targetPrefab: 1918526432 + - targetObject: 481228412383028641 + targetPrefab: 1918526432 + - targetObject: -5357867513962733513 + targetPrefab: 1918526432 + - targetObject: -4347719295665379576 + targetPrefab: 1918526432 + - targetObject: 5447071623994996533 + targetPrefab: 1918526432 + - targetObject: -7683391242010448399 + targetPrefab: 1918526432 + - targetObject: -7704602760414778496 + targetPrefab: 1918526432 + - targetObject: -1867713253824203585 + targetPrefab: 1918526432 + - targetObject: -2602449194379125646 + targetPrefab: 1918526432 + - targetObject: 3499722558661443226 + targetPrefab: 1918526432 + - targetObject: 4818192954155656453 + targetPrefab: 1918526432 + - targetObject: 8988619982594917456 + targetPrefab: 1918526432 + - targetObject: -8492822433467503105 + targetPrefab: 1918526432 + - targetObject: 1508266298399391596 + targetPrefab: 1918526432 + - targetObject: -6507581780584007049 + targetPrefab: 1918526432 + - targetObject: 7993004561741374670 + targetPrefab: 1918526432 + - targetObject: -7474236082378349670 + targetPrefab: 1918526432 + - targetObject: 5356148923205175997 + targetPrefab: 1918526432 + - targetObject: -1613842248099685065 + targetPrefab: 1918526432 + - targetObject: 1718966893158024201 + targetPrefab: 1918526432 + - targetObject: -4662989607019214819 + targetPrefab: 1918526432 + - targetObject: 2839371795458843127 + targetPrefab: 1918526432 + - targetObject: 1341255067476432489 + targetPrefab: 1918526432 + - targetObject: -1042330144170228552 + targetPrefab: 1918526432 + - targetObject: 3683357489353285877 + targetPrefab: 1918526432 + - targetObject: 557586353790049291 + targetPrefab: 1918526432 + - targetObject: 1867129529690125812 + targetPrefab: 1918526432 + - targetObject: 2854939809466441496 + targetPrefab: 1918526432 + - targetObject: 4293621358868430549 + targetPrefab: 1918526432 + - targetObject: -7511558181221131132 + targetPrefab: 1925211067 + - targetObject: 1937906868 + targetPrefab: 0 + - targetObject: 1950954098 + targetPrefab: 0 + - targetObject: 1967662671 + targetPrefab: 0 + - targetObject: 1970683471 + targetPrefab: 0 + - targetObject: 1971591074 + targetPrefab: 0 + - targetObject: 1996042538 + targetPrefab: 0 + - targetObject: 5411458219219093337 + targetPrefab: 1918526432 + - targetObject: 8100288990402245560 + targetPrefab: 1918526432 + - targetObject: -7121317688496724837 + targetPrefab: 1918526432 + - targetObject: -434068219069119675 + targetPrefab: 1918526432 + - targetObject: -3028519497688165458 + targetPrefab: 1918526432 + - targetObject: -517169352687986607 + targetPrefab: 1918526432 + - targetObject: 4407643334535088298 + targetPrefab: 1918526432 + - targetObject: -2950970974592489444 + targetPrefab: 1918526432 + - targetObject: 5597354808704107897 + targetPrefab: 1918526432 + - targetObject: -6982231351820367693 + targetPrefab: 1918526432 + - targetObject: 2659312704918626655 + targetPrefab: 1918526432 + - targetObject: 7669458840787835927 + targetPrefab: 1918526432 + - targetObject: 2022656343 + targetPrefab: 0 + - targetObject: 2027573567 + targetPrefab: 0 + - targetObject: 5372334545145018084 + targetPrefab: 2041425488 + - targetObject: 6225695676975199765 + targetPrefab: 2047247862 + - targetObject: 2060776758 + targetPrefab: 0 + - targetObject: 2106290095 + targetPrefab: 0 + - targetObject: 2126360159 + targetPrefab: 0 + - targetObject: 2130124176 + targetPrefab: 0 + - targetObject: 2145871270 + targetPrefab: 0 + m_Portals: [] diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/OcclusionCullingData.asset.meta b/Assets/Scenes/StationSlavyanskyBoulevard/OcclusionCullingData.asset.meta new file mode 100644 index 0000000..8b1d10e --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/OcclusionCullingData.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8a750019272e29e4cac2f2017837f3ba +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 36300000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-10.exr b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-10.exr index ca467d5..ec40c70 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-10.exr and b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-10.exr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-11.exr b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-11.exr index 15f92bf..0c24926 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-11.exr and b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-11.exr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-12.exr b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-12.exr index d3fd780..5682a27 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-12.exr and b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-12.exr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-13.exr b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-13.exr index f832924..8a1d98d 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-13.exr and b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-13.exr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-14.exr b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-14.exr index a121068..c6eb4ae 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-14.exr and b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-14.exr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-15.exr b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-15.exr index f5c6738..dd1d7b0 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-15.exr and b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-15.exr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-16.exr b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-16.exr index 532b77e..a3ef51b 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-16.exr and b/Assets/Scenes/StationSlavyanskyBoulevard/ReflectionProbe-16.exr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_371857150_probes.asset.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_371857150_probes.asset.meta index 1a19376..aa7fc67 100644 --- a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_371857150_probes.asset.meta +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_371857150_probes.asset.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 9f5fa1eede442fd40839511476215f14 +guid: 2a486496b8095464fb874b35429f11ec NativeFormatImporter: externalObjects: {} mainObjectFileID: 112000002 diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LM0_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LM0_final.hdr index 85de738..7dd3081 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LM0_final.hdr and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LM0_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA10_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA10_final.hdr new file mode 100644 index 0000000..8818247 Binary files /dev/null and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA10_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA10_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA10_final.hdr.meta new file mode 100644 index 0000000..ffec33f --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA10_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: cb0bee7d9cec5c64b951e7e9bb8fc2f7 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA11_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA11_final.hdr new file mode 100644 index 0000000..133b62d Binary files /dev/null and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA11_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA11_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA11_final.hdr.meta new file mode 100644 index 0000000..089540d --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA11_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: cb35859df43cb73458d8c85cb3d1f1ff +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA12_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA12_final.hdr new file mode 100644 index 0000000..2cf8d04 Binary files /dev/null and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA12_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA12_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA12_final.hdr.meta new file mode 100644 index 0000000..3907b82 --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA12_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 24f93bcf9605ff648bb7c20b0f3cbcf8 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA1_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA1_final.hdr index bda9cba..3ca8ef1 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA1_final.hdr and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA1_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA2_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA2_final.hdr index 7d1d5a5..d14b01e 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA2_final.hdr and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA2_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA3_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA3_final.hdr index 1d6ab7a..004a673 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA3_final.hdr and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA3_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA3_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA3_final.hdr.meta index d712d00..8920f89 100644 --- a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA3_final.hdr.meta +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA3_final.hdr.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA4_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA4_final.hdr index 5d79943..5e1d9d3 100644 Binary files a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA4_final.hdr and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA4_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA4_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA4_final.hdr.meta index f899d13..3230bdb 100644 --- a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA4_final.hdr.meta +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA4_final.hdr.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA5_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA5_final.hdr new file mode 100644 index 0000000..24d07cb Binary files /dev/null and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA5_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA5_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA5_final.hdr.meta new file mode 100644 index 0000000..d61eb73 --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA5_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: f658c59fb87d59b42ad7bf70f2785d19 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA6_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA6_final.hdr new file mode 100644 index 0000000..1f2e5e0 Binary files /dev/null and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA6_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA6_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA6_final.hdr.meta new file mode 100644 index 0000000..d50c41a --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA6_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 6af8abfd3241c0e4e87beadd276ab132 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA7_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA7_final.hdr new file mode 100644 index 0000000..8f3e0a8 Binary files /dev/null and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA7_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA7_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA7_final.hdr.meta new file mode 100644 index 0000000..42ed450 --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA7_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 62dbbf45e07491949ba81a0ba9a149c4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA8_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA8_final.hdr new file mode 100644 index 0000000..2e300dd Binary files /dev/null and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA8_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA8_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA8_final.hdr.meta new file mode 100644 index 0000000..a4898a9 --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA8_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 440524ed079109d42bd2d74745891f26 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA9_final.hdr b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA9_final.hdr new file mode 100644 index 0000000..256403f Binary files /dev/null and b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA9_final.hdr differ diff --git a/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA9_final.hdr.meta b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA9_final.hdr.meta new file mode 100644 index 0000000..f94a316 --- /dev/null +++ b/Assets/Scenes/StationSlavyanskyBoulevard/StationSlavyanskyBoulevard_LMA9_final.hdr.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: db39298c8e8610046b48f01e37f7ba66 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 0 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 6 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSolnechnaya.unity b/Assets/Scenes/StationSolnechnaya.unity index 2282462..7804ae6 100644 --- a/Assets/Scenes/StationSolnechnaya.unity +++ b/Assets/Scenes/StationSolnechnaya.unity @@ -8,8 +8,8 @@ OcclusionCullingSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} + m_SceneGUID: 699a6ede4974a4a41a9508cc805a1a24 + m_OcclusionCullingData: {fileID: 36300000, guid: c632346fd2d55ff4f89bdac053bca785, type: 2} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.4678028, g: 0.62128484, b: 0.861514, a: 1} + m_IndirectSpecularColor: {r: 0.4706417, g: 0.6250053, b: 0.86552364, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -244,6 +244,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_Arc_Exit.001 (4) objectReference: {fileID: 0} + - target: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1009077189} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} --- !u!4 &33411496 stripped @@ -323,6 +327,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 35995365} m_PrefabAsset: {fileID: 0} +--- !u!21 &56571605 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &59636293 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &66167379 PrefabInstance: m_ObjectHideFlags: 0 @@ -757,6 +1003,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 122061241} m_PrefabAsset: {fileID: 0} +--- !u!21 &122367726 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &143742098 PrefabInstance: m_ObjectHideFlags: 0 @@ -819,6 +1186,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 143742098} m_PrefabAsset: {fileID: 0} +--- !u!21 &143967115 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &146818000 PrefabInstance: m_ObjectHideFlags: 0 @@ -943,6 +1431,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 148581676} m_PrefabAsset: {fileID: 0} +--- !u!21 &149331754 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &150959975 PrefabInstance: m_ObjectHideFlags: 0 @@ -1067,6 +1676,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 155031352} m_PrefabAsset: {fileID: 0} +--- !u!21 &156821510 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &159072087 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!23 &161239000 stripped MeshRenderer: m_CorrespondingSourceObject: {fileID: -8333859711543258184, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} @@ -1459,6 +2310,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 190601203} m_PrefabAsset: {fileID: 0} +--- !u!21 &192280851 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &198162238 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &201541638 PrefabInstance: m_ObjectHideFlags: 0 @@ -1521,6 +2614,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 201541638} m_PrefabAsset: {fileID: 0} +--- !u!21 &202967092 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Overhead_crossing (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 425cc571a2c7fbe4f90a192fa2ac60c1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 37817bc205b9efa4eae5ce97c1006cee, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 0d9ac62f9852616429d31ca7b6af79ea, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &206809162 PrefabInstance: m_ObjectHideFlags: 0 @@ -1528,6 +2742,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 936627323} m_Modifications: + - target: {fileID: 6117777397521406549, guid: 39cdfe7d1eea8cf489b0d98be1c5323e, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1093574103} - target: {fileID: 6829331237682957986, guid: 39cdfe7d1eea8cf489b0d98be1c5323e, type: 3} propertyPath: m_Name value: SM_InfoTable_WayNumber_2 (1) @@ -1717,6 +2935,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 213312263} m_PrefabAsset: {fileID: 0} +--- !u!21 &217049218 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &218959685 PrefabInstance: m_ObjectHideFlags: 0 @@ -2017,7 +3356,7 @@ Transform: - {fileID: 1236616692} - {fileID: 1983260832} m_Father: {fileID: 0} - m_RootOrder: 9 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &229121079 PrefabInstance: @@ -2081,6 +3420,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 229121079} m_PrefabAsset: {fileID: 0} +--- !u!21 &232319719 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &236643301 PrefabInstance: m_ObjectHideFlags: 0 @@ -2336,6 +3796,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 936627323} m_Modifications: + - target: {fileID: 2140697990495004954, guid: b7095069866c95d4892ac7d686cef8ac, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1178464201} - target: {fileID: 2976123537509263200, guid: b7095069866c95d4892ac7d686cef8ac, type: 3} propertyPath: m_Name value: SM_InfoTable_PlatformNumber_1 @@ -2525,6 +3989,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 253479913} m_PrefabAsset: {fileID: 0} +--- !u!21 &264371988 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Fence_st_Solnechniy_low (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 1a2fddd18672ac94d934e105c7ce309a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 620a2894165c80443bab8ca887afb17a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: fa98d3709df3eac4ca6db984f333402f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &275075903 PrefabInstance: m_ObjectHideFlags: 0 @@ -2656,21 +4241,37 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: -9194742224422048828, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1805718252} - target: {fileID: -9136250957974560268, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -9129942876844452310, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1478993980} + - target: {fileID: -9110568989030616322, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 384698535} - target: {fileID: -9000515970096193057, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8979065877102056090, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 374832166} - target: {fileID: -8707722862986978685, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_RootOrder - value: 2 + value: 3 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_LocalPosition.x @@ -2712,6 +4313,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: -8631784383159108821, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 798196944} - target: {fileID: -8617992683867648779, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2720,14 +4325,46 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8585913581064797490, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 795622755} + - target: {fileID: -8516472047128489610, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 264371988} - target: {fileID: -8393447246365565128, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8347052227516726807, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1417523220} + - target: {fileID: -8335047731941324421, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 421735325} + - target: {fileID: -8333859711543258184, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1522488913} + - target: {fileID: -8330863030454489571, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1765169725} - target: {fileID: -8177971735831302093, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -8171098885466227531, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 474622774} + - target: {fileID: -8071711018929234472, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1452456370} - target: {fileID: -8020177092497748293, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2736,10 +4373,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7950656863281143094, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 975250273} + - target: {fileID: -7937390631181487442, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1678914425} - target: {fileID: -7898285294320762034, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7664114130941575735, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1304488540} - target: {fileID: -7609008601362395773, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2748,10 +4397,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7492701863124846417, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 59636293} + - target: {fileID: -7335450573216085789, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1806084459} + - target: {fileID: -7319210219174145791, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 489069494} - target: {fileID: -7259703971556551802, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -7207044341949068953, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 677174251} - target: {fileID: -7083018200250458388, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2760,14 +4425,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6838118685296099309, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 636073303} + - target: {fileID: -6701427652521065650, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 198162238} - target: {fileID: -6565074062944354511, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6466962079349991929, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1511909980} - target: {fileID: -6440489311463787528, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6425836753215850035, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2146323155} - target: {fileID: -6394201190332295756, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2780,6 +4461,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6372556036945510970, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 143967115} + - target: {fileID: -6364774627874850211, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 917300708} - target: {fileID: -6344718162521014292, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2792,14 +4481,46 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -6301072967510297472, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1884987787} + - target: {fileID: -6223361101829859241, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1759772111} + - target: {fileID: -6146071460311883754, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 674416284} + - target: {fileID: -6127188498458076018, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1726220958} + - target: {fileID: -6080556483384457365, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1025814696} - target: {fileID: -6052006928491752731, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5994126466215129001, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 325742442} + - target: {fileID: -5941408615302714004, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 156821510} - target: {fileID: -5860481576646776501, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5860414414959821101, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 799966900} - target: {fileID: -5840256929587652698, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2808,18 +4529,34 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5831315283694248458, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1326202242} - target: {fileID: -5686235523981489746, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5585748009083914305, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1100703337} - target: {fileID: -5570189731305246560, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5528222453238259502, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1544510460} - target: {fileID: -5413978681864392852, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5374119486717011190, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2055428151} - target: {fileID: -5350236787634484320, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2828,22 +4565,62 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5293766795993372195, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1624103570} + - target: {fileID: -5210263627161171972, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 984934315} + - target: {fileID: -5199978902996298554, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1558142637} + - target: {fileID: -5183739716693613296, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 562526838} - target: {fileID: -5133285081771305465, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -5106056209098295572, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 468203878} + - target: {fileID: -5073248259956098495, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1743794082} - target: {fileID: -5024836450865184332, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4981906865906439042, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 780826094} + - target: {fileID: -4978097556251501874, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1291769208} - target: {fileID: -4952431906215663758, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4860688194144068935, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1318477380} - target: {fileID: -4792656456592411727, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4665046188393489300, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1846863089} - target: {fileID: -4636393720520482846, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2856,14 +4633,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4513153300085597565, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 443490086} + - target: {fileID: -4369645822324690757, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1344948246} - target: {fileID: -4336361804327694068, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4308264600995289076, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1812567410} - target: {fileID: -4161233505118691802, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -4109690393603342905, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1416892285} - target: {fileID: -4107194999020690347, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2872,6 +4665,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3969724171008632493, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 232319719} + - target: {fileID: -3932163333737761275, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 149331754} + - target: {fileID: -3899669541996927136, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1676371396} - target: {fileID: -3852362762758362838, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2880,10 +4685,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3795633728672744407, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 435687856} + - target: {fileID: -3755533256016044802, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 952614814} - target: {fileID: -3655129543055952929, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3638759656113766259, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2132973715} + - target: {fileID: -3573734407844313059, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 56571605} - target: {fileID: -3530950678588785685, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2900,6 +4721,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -3324753468734200208, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 887275393} + - target: {fileID: -3315349689254855764, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1798669043} - target: {fileID: -3251325857675907402, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2920,6 +4749,14 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2888992912773635222, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 897138434} + - target: {fileID: -2863369280821380340, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 350514637} - target: {fileID: -2829864149111721361, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2928,14 +4765,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2683912898476719517, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 827185324} - target: {fileID: -2662834986398099677, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2609036440891595885, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 916263415} + - target: {fileID: -2566675191104696795, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1763251391} - target: {fileID: -2554544594662291647, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2490675872960611744, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 431458167} - target: {fileID: -2382394353013957465, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2944,22 +4797,50 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2295803230514453542, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 991397888} - target: {fileID: -2229266148177016890, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2169510323779367757, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1808171944} + - target: {fileID: -2160614963672695256, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 707485344} - target: {fileID: -2124443904035119340, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -2052013131927676971, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 898822687} + - target: {fileID: -2008649153996942004, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 159072087} - target: {fileID: -1947205959948581431, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1937359458544222528, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 743291961} - target: {fileID: -1804544029870838553, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1760370378305685395, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 797312001} - target: {fileID: -1628816076124205554, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2972,14 +4853,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1540142772034432455, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1805318638} - target: {fileID: -1530491782428563299, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1517859009694118449, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1102874098} - target: {fileID: -1415525514548629352, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1413731059102990444, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 790994365} - target: {fileID: -1292304328565958001, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -2992,22 +4885,46 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -1197509246922027096, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 202967092} - target: {fileID: -1039377116658808259, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -768035065004591260, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1561256019} - target: {fileID: -737347380951792566, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -736850332897602660, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_ScaleInLightmap + value: 0.15 + objectReference: {fileID: 0} + - target: {fileID: -736850332897602660, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1105584705} - target: {fileID: -725430597697535925, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -590756677580046193, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 520590097} - target: {fileID: -580896665821182191, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -530070378222351999, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 405356003} - target: {fileID: -523283911609514794, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3016,22 +4933,58 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -341598944574208132, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1473865171} + - target: {fileID: -250699014506663462, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 122367726} - target: {fileID: -233802971265636975, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: -224760560551445564, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1397394531} - target: {fileID: -44726838274806634, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 24177349972884664, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2111196470} + - target: {fileID: 138699845908682377, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 390656333} - target: {fileID: 165404863558428881, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 187668489151491927, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 427406745} + - target: {fileID: 202663486589260989, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 965932035} + - target: {fileID: 283487370706447865, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1512442456} - target: {fileID: 410397808089726275, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 442063180628626759, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1429954691} - target: {fileID: 481258406972132785, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3044,6 +4997,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 748433537882011573, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 904045861} + - target: {fileID: 750863290693290865, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1971509933} + - target: {fileID: 833821123097092671, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 461541918} - target: {fileID: 919132149155446097, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_Name value: Station_Solnechnaya @@ -3056,6 +5021,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1254300976020093944, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 401537760} + - target: {fileID: 1391809174600579139, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 955189753} + - target: {fileID: 1569653033346078875, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1111856486} + - target: {fileID: 1617240567553981343, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 779375257} - target: {fileID: 1640582062606878269, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3068,6 +5049,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 1887746526618243784, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1794685646} - target: {fileID: 2055885897206124415, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3076,6 +5061,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2281420409488538539, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1488211075} + - target: {fileID: 2413636427584609334, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1336176430} + - target: {fileID: 2426293873336190338, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1826952629} + - target: {fileID: 2440855188801299050, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 887149512} + - target: {fileID: 2628318286608075296, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2011962724} - target: {fileID: 2705548812981051755, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3084,10 +5089,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 2881220404163251106, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1942623490} + - target: {fileID: 2932986736063555152, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1328741884} + - target: {fileID: 2936391110694102947, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1219592158} - target: {fileID: 2952302734838054472, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3061618690442958353, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 465828923} - target: {fileID: 3111751711556211727, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3096,10 +5117,18 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3292536751927258203, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1387121981} - target: {fileID: 3420335275629788036, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3445430725641181980, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1228523435} - target: {fileID: 3496532841144196035, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3112,10 +5141,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3661689984748921253, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 900514236} + - target: {fileID: 3680408466070068609, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1644520527} - target: {fileID: 3875997573837794584, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3913174541979519182, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1756259389} - target: {fileID: 3923850943166164197, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3124,6 +5165,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 3941762422411267682, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1097310683} - target: {fileID: 4033167148734727298, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3132,6 +5177,22 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4086232817094178685, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2026239844} + - target: {fileID: 4128481172794185626, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1404186658} + - target: {fileID: 4304715016564197662, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 889713867} + - target: {fileID: 4309379243452662238, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1900742007} - target: {fileID: 4368231908554904171, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3144,6 +5205,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4432790935356462996, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2051570293} + - target: {fileID: 4445330438693451738, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 874455557} + - target: {fileID: 4505368177169100118, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2067265522} + - target: {fileID: 4584798756875229062, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1619878067} + - target: {fileID: 4599081440709213533, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1764026292} + - target: {fileID: 4640005595437753551, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 965664044} - target: {fileID: 4650086129464517788, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3172,14 +5257,34 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4870678049458600612, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 687241978} - target: {fileID: 4910421690833359931, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4975038035912633457, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 775217801} - target: {fileID: 4975898947839048357, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 4999371775856681360, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1564587886} + - target: {fileID: 5075406979666678749, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 535941891} + - target: {fileID: 5092004135918451708, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1594571244} - target: {fileID: 5130232795579912775, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3188,6 +5293,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5375597741546961434, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1141301271} - target: {fileID: 5407928892110408159, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3196,6 +5305,10 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5840689765295062371, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 937342358} - target: {fileID: 5906759887078837551, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3204,18 +5317,38 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 5957621675699865663, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1671721941} - target: {fileID: 6114825183745704041, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6225998387328595020, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1110124476} - target: {fileID: 6233263879827903326, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6259351066562579194, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 217049218} + - target: {fileID: 6266773473145005071, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 936143939} - target: {fileID: 6273973679495621162, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6331158762873666690, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1161593438} - target: {fileID: 6391954250976442191, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3236,14 +5369,30 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6650129158189516076, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 627932391} + - target: {fileID: 6655709362196526167, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2001312306} - target: {fileID: 6760950681493188719, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6853928199495543367, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1923093598} - target: {fileID: 6854823385904979670, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 6869590650636076980, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 430912479} - target: {fileID: 6889455030282362805, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3256,14 +5405,46 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7095098004933063360, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1845993010} + - target: {fileID: 7133831412137543414, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1997429828} + - target: {fileID: 7221427055214103479, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1357340788} + - target: {fileID: 7261674494060416890, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2023882690} + - target: {fileID: 7311570538070651495, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 699794635} + - target: {fileID: 7352778004565022085, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1158432836} - target: {fileID: 7488090726554194958, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7566670527429859884, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1276939852} - target: {fileID: 7667322420480800654, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 7675776897658239578, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1640366087} - target: {fileID: 7811669591444283687, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3296,10 +5477,26 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8318823675823668105, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1464295980} + - target: {fileID: 8388922146673071280, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1416343117} + - target: {fileID: 8461048846466535283, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1398789398} - target: {fileID: 8765793021224684740, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 objectReference: {fileID: 0} + - target: {fileID: 8772867122124791941, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1271901964} - target: {fileID: 8804648765453718275, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -3308,6 +5505,30 @@ PrefabInstance: propertyPath: m_ScaleInLightmap value: 1 objectReference: {fileID: 0} + - target: {fileID: 8831142083504552274, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 430129541} + - target: {fileID: 8835723430971366293, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 564445922} + - target: {fileID: 9004599504872721085, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 500218648} + - target: {fileID: 9075584668816469941, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1596044286} + - target: {fileID: 9112060669481491578, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2075685115} + - target: {fileID: 9128966635411184922, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1172251378} - target: {fileID: 9154351334124120959, guid: 7318aea7dbdc9cd4a95567803f89df57, type: 3} propertyPath: m_StaticEditorFlags value: 2147483647 @@ -4908,6 +7129,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 322760825} m_PrefabAsset: {fileID: 0} +--- !u!21 &325742442 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &328109404 PrefabInstance: m_ObjectHideFlags: 0 @@ -5094,71 +7436,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 332509343} m_PrefabAsset: {fileID: 0} ---- !u!1 &342063100 -GameObject: +--- !u!21 &340596471 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 342063101} - - component: {fileID: 342063102} - m_Layer: 0 - m_Name: Reflection Probe (3) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &342063101 -Transform: + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &350514637 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 342063100} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 42.03747, y: 7.4591002, z: -17.1896} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1280788873} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!215 &342063102 -ReflectionProbe: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 342063100} - m_Enabled: 1 - serializedVersion: 2 - m_Type: 0 - m_Mode: 0 - m_RefreshMode: 0 - m_TimeSlicingMode: 0 - m_Resolution: 256 - m_UpdateFrequency: 0 - m_BoxSize: {x: 90.51424, y: 31.250814, z: 42.32972} - m_BoxOffset: {x: 29.37653, y: 3.166308, z: 4.570713} - m_NearClip: 0.3 - m_FarClip: 1000 - m_ShadowDistance: 100 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_IntensityMultiplier: 1 - m_BlendDistance: 4 - m_HDR: 1 - m_BoxProjection: 1 - m_RenderDynamicObjects: 0 - m_UseOcclusionCulling: 1 - m_Importance: 10 - m_CustomBakedTexture: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &368519734 PrefabInstance: m_ObjectHideFlags: 0 @@ -5221,6 +7740,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 368519734} m_PrefabAsset: {fileID: 0} +--- !u!21 &374832166 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &381845215 PrefabInstance: m_ObjectHideFlags: 0 @@ -5283,6 +7923,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 381845215} m_PrefabAsset: {fileID: 0} +--- !u!21 &384698535 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Stair_glass_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 34e3470d393f14149bdd848f5a1a7b07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 619ef0bf9eff1f949b1cb8b1a6f63a8c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 41eb997ee3d6cb546ade6f41d90a298b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &384824868 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &388413632 PrefabInstance: m_ObjectHideFlags: 0 @@ -5469,6 +8351,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 390454547} m_PrefabAsset: {fileID: 0} +--- !u!21 &390656333 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &397377453 PrefabInstance: m_ObjectHideFlags: 0 @@ -5593,6 +8596,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 400018752} m_PrefabAsset: {fileID: 0} +--- !u!21 &401537760 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Stair_glass_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 34e3470d393f14149bdd848f5a1a7b07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 619ef0bf9eff1f949b1cb8b1a6f63a8c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 41eb997ee3d6cb546ade6f41d90a298b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &402551314 PrefabInstance: m_ObjectHideFlags: 0 @@ -5655,6 +8779,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 402551314} m_PrefabAsset: {fileID: 0} +--- !u!21 &405356003 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &406415514 PrefabInstance: m_ObjectHideFlags: 0 @@ -5717,6 +8962,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 406415514} m_PrefabAsset: {fileID: 0} +--- !u!21 &421735325 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &424370816 PrefabInstance: m_ObjectHideFlags: 0 @@ -5779,6 +9145,490 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 424370816} m_PrefabAsset: {fileID: 0} +--- !u!21 &427406745 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &430129541 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &430912479 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &431458167 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &431906617 PrefabInstance: m_ObjectHideFlags: 0 @@ -5903,6 +9753,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 432441225} m_PrefabAsset: {fileID: 0} +--- !u!21 &435687856 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &443490086 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &444493839 PrefabInstance: m_ObjectHideFlags: 0 @@ -6089,6 +10181,387 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 460280728} m_PrefabAsset: {fileID: 0} +--- !u!21 &461541918 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &465828923 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Terrain_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: 152cec0487a5aec41a8e231c20fc74c4, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_2c9e3a51244a477f9fba758fa859f530_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_49eb34ee1477473eba08e15f95d45f89_Texture_1: + m_Texture: {fileID: 2800000, guid: 74d983ae3a02e264c83124442518cdaf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_876a7d176979409bbcc132a89062a74f_Texture_1: + m_Texture: {fileID: 2800000, guid: 2381e0420b3d1a140a4b4c94f7b11854, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_a62493fe5ed04963b1414a198894a869_Texture_1: + m_Texture: {fileID: 2800000, guid: 3c113a86535d7c5448d77f3fc7e0e9fc, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_df1a2551076a484b8a9d8d59a63b7a1e_Texture_1: + m_Texture: {fileID: 2800000, guid: 6ec1ca3c1008a244d8d116095e63420f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TerrainMaskMap: + m_Texture: {fileID: 2800000, guid: 5885578d7ae26c143918453eb76bd4ae, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _GravelFull: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.32404318, g: 0.19278651, b: 0.059266515, a: 1} + - _Color: {r: 0.32404315, g: 0.19278648, b: 0.059266493, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &468203878 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &472788916 PrefabInstance: m_ObjectHideFlags: 0 @@ -6151,6 +10624,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 472788916} m_PrefabAsset: {fileID: 0} +--- !u!21 &474622774 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &478923532 PrefabInstance: m_ObjectHideFlags: 0 @@ -6461,6 +11055,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 485660754} m_PrefabAsset: {fileID: 0} +--- !u!21 &489069494 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &495738611 PrefabInstance: m_ObjectHideFlags: 0 @@ -6520,6 +11235,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_Arc_Exit.001 (1) objectReference: {fileID: 0} + - target: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 340596471} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} --- !u!4 &495738612 stripped @@ -6537,6 +11256,127 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} m_PrefabInstance: {fileID: 495738611} m_PrefabAsset: {fileID: 0} +--- !u!21 &500218648 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &500737154 PrefabInstance: m_ObjectHideFlags: 0 @@ -6596,6 +11436,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_Arc_Exit.001 (3) objectReference: {fileID: 0} + - target: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1048578865} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} --- !u!4 &500737155 stripped @@ -6923,6 +11767,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 512268013} m_PrefabAsset: {fileID: 0} +--- !u!21 &520590097 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &534096702 PrefabInstance: m_ObjectHideFlags: 0 @@ -6985,6 +11950,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 534096702} m_PrefabAsset: {fileID: 0} +--- !u!21 &535941891 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Stair_glass_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 34e3470d393f14149bdd848f5a1a7b07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 619ef0bf9eff1f949b1cb8b1a6f63a8c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 41eb997ee3d6cb546ade6f41d90a298b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &539425213 PrefabInstance: m_ObjectHideFlags: 0 @@ -7054,6 +12140,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 936627323} m_Modifications: + - target: {fileID: 1399745749343394306, guid: f3ba055c43d34b74fa053d823ca44bbc, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1076037528} - target: {fileID: 5497777250844966977, guid: f3ba055c43d34b74fa053d823ca44bbc, type: 3} propertyPath: m_Name value: SM_InfoTable_WayNumber_1 (1) @@ -7126,6 +12216,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 936627323} m_Modifications: + - target: {fileID: 4410136666939805535, guid: b8670e51ff9bf9d4b9cffd0f88f955fc, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1285005269} - target: {fileID: 4756688020787844826, guid: b8670e51ff9bf9d4b9cffd0f88f955fc, type: 3} propertyPath: m_RootOrder value: 15 @@ -7439,6 +12533,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 560822530} m_PrefabAsset: {fileID: 0} +--- !u!21 &562526838 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &564445922 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &574353765 PrefabInstance: m_ObjectHideFlags: 0 @@ -7811,6 +13147,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 612447436} m_PrefabAsset: {fileID: 0} +--- !u!21 &627932391 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &628134829 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &636073303 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &643781700 PrefabInstance: m_ObjectHideFlags: 0 @@ -7935,6 +13634,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 655313995} m_PrefabAsset: {fileID: 0} +--- !u!21 &674416284 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &677174251 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &678499637 PrefabInstance: m_ObjectHideFlags: 0 @@ -8059,6 +14000,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 684676941} m_PrefabAsset: {fileID: 0} +--- !u!21 &687241978 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &690025828 PrefabInstance: m_ObjectHideFlags: 0 @@ -8114,6 +14176,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_StationExit (1) objectReference: {fileID: 0} + - target: {fileID: 9165081572404509325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1026023440} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} --- !u!4 &690025829 stripped @@ -8193,6 +14259,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 698824577} m_PrefabAsset: {fileID: 0} +--- !u!21 &699794635 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Stair_glass_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 34e3470d393f14149bdd848f5a1a7b07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 619ef0bf9eff1f949b1cb8b1a6f63a8c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 41eb997ee3d6cb546ade6f41d90a298b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &707485344 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &725006168 PrefabInstance: m_ObjectHideFlags: 0 @@ -8317,6 +14625,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 734617225} m_PrefabAsset: {fileID: 0} +--- !u!21 &743291961 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &745721319 PrefabInstance: m_ObjectHideFlags: 0 @@ -8441,6 +14870,611 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 764293589} m_PrefabAsset: {fileID: 0} +--- !u!21 &775217801 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &779375257 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &780826094 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &789217276 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &790994365 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &793544334 PrefabInstance: m_ObjectHideFlags: 0 @@ -8503,6 +15537,490 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 793544334} m_PrefabAsset: {fileID: 0} +--- !u!21 &795622755 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &797312001 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &798196944 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_one_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 415ca879eef3b5247ac4b8914714fd6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ee587bbfd20394d4d88a039f79fbba05, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 46aa43d4f721c6a418aa83e667346e31, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &799966900 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Stair_glass_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 34e3470d393f14149bdd848f5a1a7b07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 619ef0bf9eff1f949b1cb8b1a6f63a8c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 41eb997ee3d6cb546ade6f41d90a298b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &808070275 PrefabInstance: m_ObjectHideFlags: 0 @@ -8751,6 +16269,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 821579537} m_PrefabAsset: {fileID: 0} +--- !u!21 &827185324 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &836881788 PrefabInstance: m_ObjectHideFlags: 0 @@ -8806,6 +16445,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_PlatformNumber_3 objectReference: {fileID: 0} + - target: {fileID: 5533064626340942653, guid: 72cc571c92ebf40419dca31471b7fd2a, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 789217276} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 72cc571c92ebf40419dca31471b7fd2a, type: 3} --- !u!4 &836881789 stripped @@ -9071,6 +16714,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 862951257} m_PrefabAsset: {fileID: 0} +--- !u!21 &874455557 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Stair_glass_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 34e3470d393f14149bdd848f5a1a7b07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 619ef0bf9eff1f949b1cb8b1a6f63a8c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 41eb997ee3d6cb546ade6f41d90a298b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &876406228 PrefabInstance: m_ObjectHideFlags: 0 @@ -9140,6 +16904,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 936627323} m_Modifications: + - target: {fileID: 1399745749343394306, guid: f3ba055c43d34b74fa053d823ca44bbc, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1727441435} - target: {fileID: 5497777250844966977, guid: f3ba055c43d34b74fa053d823ca44bbc, type: 3} propertyPath: m_Name value: SM_InfoTable_WayNumber_1 @@ -9267,6 +17035,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 882561787} m_PrefabAsset: {fileID: 0} +--- !u!21 &887149512 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &887275393 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &888029110 PrefabInstance: m_ObjectHideFlags: 0 @@ -9329,6 +17339,490 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 888029110} m_PrefabAsset: {fileID: 0} +--- !u!21 &889713867 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &897138434 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &898822687 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &900514236 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &903712158 PrefabInstance: m_ObjectHideFlags: 0 @@ -9391,6 +17885,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 903712158} m_PrefabAsset: {fileID: 0} +--- !u!21 &904045861 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!114 &907730498 MonoBehaviour: m_ObjectHideFlags: 0 @@ -9432,6 +18047,248 @@ MonoBehaviour: fixPos3D: 0 voxelSize: {x: 1, y: 1, z: 1} passedFilter: 0 +--- !u!21 &916263415 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &917300708 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &917321080 PrefabInstance: m_ObjectHideFlags: 0 @@ -9618,6 +18475,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 929839493} m_PrefabAsset: {fileID: 0} +--- !u!21 &936143939 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &936627322 GameObject: m_ObjectHideFlags: 0 @@ -9682,7 +18660,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6477381185575815983, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_LocalPosition.y - value: -1.938 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6477381185575815983, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_LocalPosition.z @@ -9690,7 +18668,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_RootOrder - value: 1 + value: 2 objectReference: {fileID: 0} - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_LocalPosition.x @@ -9698,7 +18676,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: -1.938 objectReference: {fileID: 0} - target: {fileID: 6804656066269272005, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_LocalPosition.z @@ -9732,12 +18710,383 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 6804656066269272006, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: pullUpPositionAfter + value: 100 + objectReference: {fileID: 0} + - target: {fileID: 6804656066269272006, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} + propertyPath: pullUpPositionBefore + value: -100 + objectReference: {fileID: 0} - target: {fileID: 6804656066269272007, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} propertyPath: m_Name value: '[LOCOMOTIVE HANDLER]' objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 22df742bdbc592d4a8b7ace8d879df8e, type: 3} +--- !u!21 &937342358 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &952614814 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &955189753 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &962315901 PrefabInstance: m_ObjectHideFlags: 0 @@ -9800,6 +19149,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 962315901} m_PrefabAsset: {fileID: 0} +--- !u!21 &965664044 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_one_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 415ca879eef3b5247ac4b8914714fd6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ee587bbfd20394d4d88a039f79fbba05, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 46aa43d4f721c6a418aa83e667346e31, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &965932035 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!114 &967863325 MonoBehaviour: m_ObjectHideFlags: 0 @@ -9903,6 +19494,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 974101666} m_PrefabAsset: {fileID: 0} +--- !u!21 &975250273 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Vagoni (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 6f6cc6f55cca9b640b5a5dc2836414de, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: cd5760bdb677dfd4990ee973328e944b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 6d6ab536c1d625149b8760f4445010bc, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &983826868 PrefabInstance: m_ObjectHideFlags: 0 @@ -9965,6 +19677,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 983826868} m_PrefabAsset: {fileID: 0} +--- !u!21 &984934315 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &991397888 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &991757207 PrefabInstance: m_ObjectHideFlags: 0 @@ -11577,6 +21531,127 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1009077189 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!850595691 &1025591218 LightingSettings: m_ObjectHideFlags: 0 @@ -11639,6 +21714,248 @@ LightingSettings: m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_PVRTiledBaking: 0 +--- !u!21 &1025814696 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1026023440 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1031641050 PrefabInstance: m_ObjectHideFlags: 0 @@ -11825,6 +22142,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1043902944} m_PrefabAsset: {fileID: 0} +--- !u!21 &1048578865 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1051979724 PrefabInstance: m_ObjectHideFlags: 0 @@ -12008,6 +22446,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_Arc_Exit.001 (2) objectReference: {fileID: 0} + - target: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 192280851} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} --- !u!4 &1075676230 stripped @@ -12025,6 +22467,127 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} m_PrefabInstance: {fileID: 1075676229} m_PrefabAsset: {fileID: 0} +--- !u!21 &1076037528 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1086660801 PrefabInstance: m_ObjectHideFlags: 0 @@ -12149,6 +22712,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1093217153} m_PrefabAsset: {fileID: 0} +--- !u!21 &1093574103 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1095767772 PrefabInstance: m_ObjectHideFlags: 0 @@ -12211,6 +22895,732 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1095767772} m_PrefabAsset: {fileID: 0} +--- !u!21 &1097310683 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1100703337 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1102874098 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1105584705 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Concrete_grey (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 37106ef81c09ef34db3e415cedbdba78, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 594b5caab79a8d7498aa62085ef0cc4d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 6f388d40d20906d439e10663053ea903, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1110124476 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1111856486 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1124230803 PrefabInstance: m_ObjectHideFlags: 0 @@ -12322,6 +23732,127 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1141301271 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1142339818 PrefabInstance: m_ObjectHideFlags: 0 @@ -12508,6 +24039,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1149641712} m_PrefabAsset: {fileID: 0} +--- !u!21 &1158432836 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1161593438 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1169242068 PrefabInstance: m_ObjectHideFlags: 0 @@ -12570,71 +24343,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1169242068} m_PrefabAsset: {fileID: 0} ---- !u!1 &1183518752 -GameObject: +--- !u!21 &1172251378 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1183518753} - - component: {fileID: 1183518754} - m_Layer: 0 - m_Name: Reflection Probe (5) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1183518753 -Transform: + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1178265074 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1183518752} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 12.440523, z: 0.23133144} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1280788873} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!215 &1183518754 -ReflectionProbe: + m_Name: M_StationShchukinskaya_EnvironmentAtlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 77a67a116cbeec94b8e106ddcce87b75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.05 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1178464201 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1183518752} - m_Enabled: 1 - serializedVersion: 2 - m_Type: 0 - m_Mode: 0 - m_RefreshMode: 0 - m_TimeSlicingMode: 0 - m_Resolution: 16 - m_UpdateFrequency: 0 - m_BoxSize: {x: 1000, y: 1000, z: 1000} - m_BoxOffset: {x: 0, y: -11.132608, z: 0} - m_NearClip: 0.3 - m_FarClip: 1000 - m_ShadowDistance: 100 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_IntensityMultiplier: 1 - m_BlendDistance: 4 - m_HDR: 1 - m_BoxProjection: 1 - m_RenderDynamicObjects: 0 - m_UseOcclusionCulling: 1 - m_Importance: 9 - m_CustomBakedTexture: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1187346746 PrefabInstance: m_ObjectHideFlags: 0 @@ -12945,6 +25016,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1218634101} m_PrefabAsset: {fileID: 0} +--- !u!21 &1219592158 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1225046164 PrefabInstance: m_ObjectHideFlags: 0 @@ -13007,6 +25199,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1225046164} m_PrefabAsset: {fileID: 0} +--- !u!21 &1228523435 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1236616691 PrefabInstance: m_ObjectHideFlags: 0 @@ -13317,71 +25630,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1258143792} m_PrefabAsset: {fileID: 0} ---- !u!1 &1263846921 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1263846922} - - component: {fileID: 1263846923} - m_Layer: 0 - m_Name: Reflection Probe (2) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1263846922 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1263846921} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -10.440228, y: 1.3079152, z: -41.26833} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1280788873} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!215 &1263846923 -ReflectionProbe: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1263846921} - m_Enabled: 1 - serializedVersion: 2 - m_Type: 0 - m_Mode: 0 - m_RefreshMode: 0 - m_TimeSlicingMode: 0 - m_Resolution: 64 - m_UpdateFrequency: 0 - m_BoxSize: {x: 207.6416, y: 31.250816, z: 58.03826} - m_BoxOffset: {x: -66.62688, y: 9.317493, z: -27.076672} - m_NearClip: 0.3 - m_FarClip: 1000 - m_ShadowDistance: 100 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_IntensityMultiplier: 1 - m_BlendDistance: 4 - m_HDR: 1 - m_BoxProjection: 1 - m_RenderDynamicObjects: 0 - m_UseOcclusionCulling: 1 - m_Importance: 10 - m_CustomBakedTexture: {fileID: 0} --- !u!1001 &1270112095 PrefabInstance: m_ObjectHideFlags: 0 @@ -13444,6 +25692,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1270112095} m_PrefabAsset: {fileID: 0} +--- !u!21 &1271901964 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1276939852 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1280788872 GameObject: m_ObjectHideFlags: 0 @@ -13473,14 +25963,251 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1651124204} - - {fileID: 1505809698} - - {fileID: 1263846922} - - {fileID: 342063101} - - {fileID: 1636021785} - - {fileID: 1183518753} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1285005269 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1291769208 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1301730907 PrefabInstance: m_ObjectHideFlags: 0 @@ -13543,6 +26270,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1301730907} m_PrefabAsset: {fileID: 0} +--- !u!21 &1304488540 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1309373272 GameObject: m_ObjectHideFlags: 0 @@ -13872,6 +26720,490 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1317825401} m_PrefabAsset: {fileID: 0} +--- !u!21 &1318477380 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1326202242 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Stair_glass_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 34e3470d393f14149bdd848f5a1a7b07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 619ef0bf9eff1f949b1cb8b1a6f63a8c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 41eb997ee3d6cb546ade6f41d90a298b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1328741884 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1336176430 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1341154310 PrefabInstance: m_ObjectHideFlags: 0 @@ -13939,6 +27271,38 @@ PrefabInstance: propertyPath: startPositionValue value: -18 objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.size + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Mode + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: {fileID: 1968553350} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_CallState + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName + value: SetActive + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName + value: UnityEngine.GameObject, UnityEngine + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_BoolArgument + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5740317252693328095, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} + propertyPath: OnSceneLoaded.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName + value: UnityEngine.Object, UnityEngine + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 866704bcf95d9b248b7f2623592522c2, type: 3} --- !u!1001 &1341635533 @@ -14065,6 +27429,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1343435196} m_PrefabAsset: {fileID: 0} +--- !u!21 &1344948246 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1352805341 PrefabInstance: m_ObjectHideFlags: 0 @@ -14182,6 +27667,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: -179.989 objectReference: {fileID: 0} + - target: {fileID: 8936753643575758897, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 628134829} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} --- !u!4 &1355293810 stripped @@ -14199,6 +27688,127 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 8936753643575758897, guid: 9c3483689613f1e46b94d76ace6157e3, type: 3} m_PrefabInstance: {fileID: 1355293809} m_PrefabAsset: {fileID: 0} +--- !u!21 &1357340788 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1374985945 PrefabInstance: m_ObjectHideFlags: 0 @@ -14385,6 +27995,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1386277594} m_PrefabAsset: {fileID: 0} +--- !u!21 &1387121981 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1395963447 PrefabInstance: m_ObjectHideFlags: 0 @@ -14509,6 +28240,732 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1396915770} m_PrefabAsset: {fileID: 0} +--- !u!21 &1397394531 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1398789398 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1404186658 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Pyramid_building_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2590b55e2af2a2b469b293ef061fcb03, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ebd3222a285c55d4cbcefe5f74df3a52, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c7453e3313447484aa105a6a80276e12, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1416343117 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1416892285 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1417523220 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1421741864 PrefabInstance: m_ObjectHideFlags: 0 @@ -14571,6 +29028,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1421741864} m_PrefabAsset: {fileID: 0} +--- !u!21 &1429954691 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1436009066 PrefabInstance: m_ObjectHideFlags: 0 @@ -14754,6 +29332,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_Arc_Exit.001 objectReference: {fileID: 0} + - target: {fileID: 5721586550883206476, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1869471073} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51bad2a5d4362834e84314a749dffa56, type: 3} --- !u!4 &1442721288 stripped @@ -14833,6 +29415,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1448507818} m_PrefabAsset: {fileID: 0} +--- !u!21 &1452456370 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1453149930 PrefabInstance: m_ObjectHideFlags: 0 @@ -14895,6 +29598,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1453149930} m_PrefabAsset: {fileID: 0} +--- !u!21 &1464295980 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1473865171 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1478199339 PrefabInstance: m_ObjectHideFlags: 0 @@ -14902,6 +29847,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 936627323} m_Modifications: + - target: {fileID: 6117777397521406549, guid: 39cdfe7d1eea8cf489b0d98be1c5323e, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 1735521649} - target: {fileID: 6829331237682957986, guid: 39cdfe7d1eea8cf489b0d98be1c5323e, type: 3} propertyPath: m_Name value: SM_InfoTable_WayNumber_2 @@ -14967,6 +29916,127 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 6117777397521406549, guid: 39cdfe7d1eea8cf489b0d98be1c5323e, type: 3} m_PrefabInstance: {fileID: 1478199339} m_PrefabAsset: {fileID: 0} +--- !u!21 &1478993980 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1479463428 PrefabInstance: m_ObjectHideFlags: 0 @@ -15091,6 +30161,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1482586494} m_PrefabAsset: {fileID: 0} +--- !u!21 &1488211075 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1489483921 PrefabInstance: m_ObjectHideFlags: 0 @@ -15215,71 +30406,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1496015355} m_PrefabAsset: {fileID: 0} ---- !u!1 &1505809697 -GameObject: +--- !u!21 &1511909980 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1505809698} - - component: {fileID: 1505809699} - m_Layer: 0 - m_Name: Reflection Probe (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1505809698 -Transform: + m_Name: M_Canopy_with_one_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 415ca879eef3b5247ac4b8914714fd6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ee587bbfd20394d4d88a039f79fbba05, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 46aa43d4f721c6a418aa83e667346e31, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1512442456 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1505809697} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -10.440228, y: 1.3079152, z: -27.729053} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1280788873} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!215 &1505809699 -ReflectionProbe: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1505809697} - m_Enabled: 1 - serializedVersion: 2 - m_Type: 0 - m_Mode: 0 - m_RefreshMode: 0 - m_TimeSlicingMode: 0 - m_Resolution: 128 - m_UpdateFrequency: 0 - m_BoxSize: {x: 207.6416, y: 31.250816, z: 16.81551} - m_BoxOffset: {x: -66.62688, y: 9.317493, z: -3.7178898} - m_NearClip: 0.3 - m_FarClip: 1000 - m_ShadowDistance: 100 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_IntensityMultiplier: 1 - m_BlendDistance: 4 - m_HDR: 1 - m_BoxProjection: 1 - m_RenderDynamicObjects: 0 - m_UseOcclusionCulling: 1 - m_Importance: 10 - m_CustomBakedTexture: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1514542451 PrefabInstance: m_ObjectHideFlags: 0 @@ -15342,6 +30710,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1514542451} m_PrefabAsset: {fileID: 0} +--- !u!21 &1522488913 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_RailWay (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b6ceee34e5017504395b4fa77e0b419e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 56e7360f202890d4ab79484fe91fa4c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 44cb0eeab3f245c44b6105adb39512e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1527382522 PrefabInstance: m_ObjectHideFlags: 0 @@ -15457,7 +30946,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 7b88a93577c14144ab1b69d09171e44a, type: 2} + - {fileID: 1178265074} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -15487,6 +30976,74 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531041088} m_Mesh: {fileID: -5175338720252138734, guid: 63c78546b6041534dadc23ccd317603a, type: 3} +--- !u!1 &1533501211 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1533501214} + - component: {fileID: 1533501213} + - component: {fileID: 1533501212} + m_Layer: 0 + m_Name: EventSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1533501212 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1533501211} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 + m_HorizontalAxis: Horizontal + m_VerticalAxis: Vertical + m_SubmitButton: Submit + m_CancelButton: Cancel + m_InputActionsPerSecond: 10 + m_RepeatDelay: 0.5 + m_ForceModuleActive: 0 +--- !u!114 &1533501213 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1533501211} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FirstSelected: {fileID: 0} + m_sendNavigationEvents: 1 + m_DragThreshold: 10 +--- !u!4 &1533501214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1533501211} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1544412347 PrefabInstance: m_ObjectHideFlags: 0 @@ -15549,6 +31106,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1544412347} m_PrefabAsset: {fileID: 0} +--- !u!21 &1544510460 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_one_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 415ca879eef3b5247ac4b8914714fd6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ee587bbfd20394d4d88a039f79fbba05, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 46aa43d4f721c6a418aa83e667346e31, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1545333321 PrefabInstance: m_ObjectHideFlags: 0 @@ -15673,6 +31351,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1547178041} m_PrefabAsset: {fileID: 0} +--- !u!21 &1558142637 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1561256019 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1564587886 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Pyramid_building_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2590b55e2af2a2b469b293ef061fcb03, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ebd3222a285c55d4cbcefe5f74df3a52, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: c7453e3313447484aa105a6a80276e12, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1567278017 PrefabInstance: m_ObjectHideFlags: 0 @@ -15797,6 +31838,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1594115590} m_PrefabAsset: {fileID: 0} +--- !u!21 &1594571244 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1596044286 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1599514951 PrefabInstance: m_ObjectHideFlags: 0 @@ -15921,6 +32204,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1618245126} m_PrefabAsset: {fileID: 0} +--- !u!21 &1619878067 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_one_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 415ca879eef3b5247ac4b8914714fd6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ee587bbfd20394d4d88a039f79fbba05, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 46aa43d4f721c6a418aa83e667346e31, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1624103570 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1628241237 PrefabInstance: m_ObjectHideFlags: 0 @@ -16045,71 +32570,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1632001798} m_PrefabAsset: {fileID: 0} ---- !u!1 &1636021784 -GameObject: +--- !u!21 &1640366087 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1636021785} - - component: {fileID: 1636021786} - m_Layer: 0 - m_Name: Reflection Probe (4) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1636021785 -Transform: + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1644520527 +Material: + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1636021784} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 42.03747, y: 7.7337008, z: -43.01} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1280788873} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!215 &1636021786 -ReflectionProbe: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1636021784} - m_Enabled: 1 - serializedVersion: 2 - m_Type: 0 - m_Mode: 0 - m_RefreshMode: 0 - m_TimeSlicingMode: 0 - m_Resolution: 64 - m_UpdateFrequency: 0 - m_BoxSize: {x: 141.98877, y: 31.250814, z: 55.80803} - m_BoxOffset: {x: 55.113804, y: 2.8917074, z: -19.349606} - m_NearClip: 0.3 - m_FarClip: 1000 - m_ShadowDistance: 100 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_IntensityMultiplier: 1 - m_BlendDistance: 4 - m_HDR: 1 - m_BoxProjection: 1 - m_RenderDynamicObjects: 0 - m_UseOcclusionCulling: 1 - m_Importance: 10 - m_CustomBakedTexture: {fileID: 0} + m_Name: M_Stair_glass_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 34e3470d393f14149bdd848f5a1a7b07, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 619ef0bf9eff1f949b1cb8b1a6f63a8c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 41eb997ee3d6cb546ade6f41d90a298b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1648480753 PrefabInstance: m_ObjectHideFlags: 0 @@ -16266,8 +32968,8 @@ ReflectionProbe: m_TimeSlicingMode: 0 m_Resolution: 256 m_UpdateFrequency: 0 - m_BoxSize: {x: 240.71924, y: 31.250814, z: 40.14618} - m_BoxOffset: {x: -87.539246, y: 9.3174925, z: -4.6621017} + m_BoxSize: {x: 294.5271, y: 31.250814, z: 89.14702} + m_BoxOffset: {x: -60.635315, y: 9.3174925, z: -29.162521} m_NearClip: 0.3 m_FarClip: 1000 m_ShadowDistance: 100 @@ -16423,6 +33125,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1669450674} m_PrefabAsset: {fileID: 0} +--- !u!21 &1671721941 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1676041907 PrefabInstance: m_ObjectHideFlags: 0 @@ -16485,6 +33308,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1676041907} m_PrefabAsset: {fileID: 0} +--- !u!21 &1676371396 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1676931467 PrefabInstance: m_ObjectHideFlags: 0 @@ -16547,6 +33491,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1676931467} m_PrefabAsset: {fileID: 0} +--- !u!21 &1678914425 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1710781612 PrefabInstance: m_ObjectHideFlags: 0 @@ -16836,6 +33901,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1723701430} m_PrefabAsset: {fileID: 0} +--- !u!21 &1726220958 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1727441435 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1729322998 PrefabInstance: m_ObjectHideFlags: 0 @@ -16898,6 +34205,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1729322998} m_PrefabAsset: {fileID: 0} +--- !u!21 &1735521649 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1743794082 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1749700655 PrefabInstance: m_ObjectHideFlags: 0 @@ -16953,6 +34502,10 @@ PrefabInstance: propertyPath: m_Name value: SM_InfoTable_StationExit objectReference: {fileID: 0} + - target: {fileID: 9165081572404509325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 384824868} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} --- !u!4 &1749700656 stripped @@ -16970,6 +34523,369 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 9165081572404509325, guid: 751dd022ffcf6ed4b984d53a62fa0bf6, type: 3} m_PrefabInstance: {fileID: 1749700655} m_PrefabAsset: {fileID: 0} +--- !u!21 &1756259389 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_one_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 415ca879eef3b5247ac4b8914714fd6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: ee587bbfd20394d4d88a039f79fbba05, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 46aa43d4f721c6a418aa83e667346e31, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1759772111 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1763251391 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1763272695 PrefabInstance: m_ObjectHideFlags: 0 @@ -17032,6 +34948,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1763272695} m_PrefabAsset: {fileID: 0} +--- !u!21 &1764026292 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1765169725 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1794685646 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1794929911 PrefabInstance: m_ObjectHideFlags: 0 @@ -17094,6 +35373,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1794929911} m_PrefabAsset: {fileID: 0} +--- !u!21 &1798669043 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1803325792 PrefabInstance: m_ObjectHideFlags: 0 @@ -17156,6 +35556,490 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1803325792} m_PrefabAsset: {fileID: 0} +--- !u!21 &1805318638 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1805718252 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1806084459 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1808171944 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1811620169 PrefabInstance: m_ObjectHideFlags: 0 @@ -17218,6 +36102,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1811620169} m_PrefabAsset: {fileID: 0} +--- !u!21 &1812567410 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1816918501 PrefabInstance: m_ObjectHideFlags: 0 @@ -17342,6 +36347,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1819951242} m_PrefabAsset: {fileID: 0} +--- !u!21 &1826952629 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1842341751 PrefabInstance: m_ObjectHideFlags: 0 @@ -17404,6 +36530,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1842341751} m_PrefabAsset: {fileID: 0} +--- !u!21 &1845993010 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &1846863089 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1863308196 PrefabInstance: m_ObjectHideFlags: 0 @@ -17466,6 +36834,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1863308196} m_PrefabAsset: {fileID: 0} +--- !u!21 &1869471073 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1869659248 PrefabInstance: m_ObjectHideFlags: 0 @@ -17595,6 +37084,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1882339090} m_PrefabAsset: {fileID: 0} +--- !u!21 &1884987787 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1890485956 PrefabInstance: m_ObjectHideFlags: 0 @@ -17657,84 +37267,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1890485956} m_PrefabAsset: {fileID: 0} ---- !u!1 &1893660018 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1893660021} - - component: {fileID: 1893660020} - - component: {fileID: 1893660019} - m_Layer: 0 - m_Name: Terrain - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 2147483647 - m_IsActive: 0 ---- !u!154 &1893660019 -TerrainCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1893660018} - m_Material: {fileID: 0} - m_Enabled: 1 - m_TerrainData: {fileID: 15600000, guid: 3ed1177f5e8fb8b4883f9456a942b6dd, type: 2} - m_EnableTreeColliders: 1 ---- !u!218 &1893660020 -Terrain: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1893660018} - m_Enabled: 1 - serializedVersion: 6 - m_TerrainData: {fileID: 15600000, guid: 3ed1177f5e8fb8b4883f9456a942b6dd, type: 2} - m_TreeDistance: 5000 - m_TreeBillboardDistance: 50 - m_TreeCrossFadeLength: 5 - m_TreeMaximumFullLODCount: 50 - m_DetailObjectDistance: 80 - m_DetailObjectDensity: 1 - m_HeightmapPixelError: 5 - m_SplatMapDistance: 1000 - m_HeightmapMaximumLOD: 0 - m_ShadowCastingMode: 2 - m_DrawHeightmap: 1 - m_DrawInstanced: 0 - m_DrawTreesAndFoliage: 1 - m_StaticShadowCaster: 0 - m_ReflectionProbeUsage: 1 - m_MaterialTemplate: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2} - m_BakeLightProbesForTrees: 1 - m_PreserveTreePrototypeLayers: 0 - m_DeringLightProbesForTrees: 1 - m_ScaleInLightmap: 0.05 - m_LightmapParameters: {fileID: 15203, guid: 0000000000000000f000000000000000, type: 0} - m_GroupingID: 0 - m_RenderingLayerMask: 1 - m_AllowAutoConnect: 1 ---- !u!4 &1893660021 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1893660018} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -500, y: -2, z: -500} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1899304102 PrefabInstance: m_ObjectHideFlags: 0 @@ -17859,6 +37391,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1900685217} m_PrefabAsset: {fileID: 0} +--- !u!21 &1900742007 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1912902335 PrefabInstance: m_ObjectHideFlags: 0 @@ -18038,6 +37691,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 9221841551487756087, guid: cdef5cc59e262324d94c2b290e1cba13, type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2088746612} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: cdef5cc59e262324d94c2b290e1cba13, type: 3} --- !u!4 &1921678604 stripped @@ -18055,6 +37712,127 @@ MeshRenderer: m_CorrespondingSourceObject: {fileID: 9221841551487756087, guid: cdef5cc59e262324d94c2b290e1cba13, type: 3} m_PrefabInstance: {fileID: 1921678603} m_PrefabAsset: {fileID: 0} +--- !u!21 &1923093598 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1926462338 PrefabInstance: m_ObjectHideFlags: 0 @@ -18179,6 +37957,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1936453865} m_PrefabAsset: {fileID: 0} +--- !u!21 &1942623490 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1945646762 PrefabInstance: m_ObjectHideFlags: 0 @@ -18427,6 +38326,241 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1957346807} m_PrefabAsset: {fileID: 0} +--- !u!1001 &1968553349 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Name + value: CanvasHelpTrains + objectReference: {fileID: 0} + - target: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_RootOrder + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4930145012375052991, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.x + value: 587 + objectReference: {fileID: 0} + - target: {fileID: 8656641242853113829, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + propertyPath: m_SizeDelta.y + value: 247 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} +--- !u!1 &1968553350 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1231602194966241742, guid: 1e2ac6994289a1348a5186860c544ae1, type: 3} + m_PrefabInstance: {fileID: 1968553349} + m_PrefabAsset: {fileID: 0} +--- !u!21 &1971509933 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1983260831 PrefabInstance: m_ObjectHideFlags: 0 @@ -18551,6 +38685,369 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 1990350681} m_PrefabAsset: {fileID: 0} +--- !u!21 &1997429828 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2001312306 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2011962724 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2015508978 PrefabInstance: m_ObjectHideFlags: 0 @@ -18675,6 +39172,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2017408354} m_PrefabAsset: {fileID: 0} +--- !u!21 &2023882690 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2026049034 PrefabInstance: m_ObjectHideFlags: 0 @@ -18737,6 +39355,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2026049034} m_PrefabAsset: {fileID: 0} +--- !u!21 &2026239844 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2038261227 PrefabInstance: m_ObjectHideFlags: 0 @@ -18923,6 +39662,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2049534945} m_PrefabAsset: {fileID: 0} +--- !u!21 &2051570293 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2055428151 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SM_6_Alfa (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f4abc573490e5b44c8b2d1ad6b92cf6a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2058575860 PrefabInstance: m_ObjectHideFlags: 0 @@ -19047,6 +40028,248 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2060372171} m_PrefabAsset: {fileID: 0} +--- !u!21 &2067265522 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!21 &2075685115 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2086307963 PrefabInstance: m_ObjectHideFlags: 0 @@ -19109,6 +40332,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2086307963} m_PrefabAsset: {fileID: 0} +--- !u!21 &2088746612 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_StationOutsideProps_Atlas (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4130f0ca5137a5a4a8fad8a0b680306b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9ee005c21f79bee41b38c0d2b20a411b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 0 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2104574755 PrefabInstance: m_ObjectHideFlags: 0 @@ -19171,6 +40515,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2104574755} m_PrefabAsset: {fileID: 0} +--- !u!21 &2111196470 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2113167448 PrefabInstance: m_ObjectHideFlags: 0 @@ -19295,6 +40760,127 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2119143234} m_PrefabAsset: {fileID: 0} +--- !u!21 &2132973715 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Canopy_with_two_leg_st_Solnechniy (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d57d74b0db8d4a64588466d372176de4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: b83a8f96a3769fa45b27242fc2b2890b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 121b07da7ae8e2c4aa585a08131b3d59, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 1 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2146189200 PrefabInstance: m_ObjectHideFlags: 0 @@ -19357,3 +40943,124 @@ Transform: m_CorrespondingSourceObject: {fileID: 4388053584151060432, guid: cce4d8667f2436a479759f07084d8ff4, type: 3} m_PrefabInstance: {fileID: 2146189200} m_PrefabAsset: {fileID: 0} +--- !u!21 &2146323155 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_Bench_urn_Solnechnaya (Instance) + m_Shader: {fileID: -6465566751694194690, guid: ee027b77d6bc4fb43a0febe0bb710865, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f647503501b67b345b0b1aea809d4e71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 5bdb7c681dbed314e81b4eeafd243d5a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 98ea1bc5db0a92e42aab87e4539690ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_0b2e223a5c1149889a32f32164f4bd06_Texture_1: + m_Texture: {fileID: 2800000, guid: 0888f02bace701e4e92cb9263de65f13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BumpMapStrength: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EffectPosition: 5 + - _EnvironmentReflections: 1 + - _GlobalAlpha: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.5 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EffectColor: {r: 0, g: 13.76295, b: 63.99999, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Scenes/StationSolnechnaya/OcclusionCullingData.asset b/Assets/Scenes/StationSolnechnaya/OcclusionCullingData.asset new file mode 100644 index 0000000..89dc109 --- /dev/null +++ b/Assets/Scenes/StationSolnechnaya/OcclusionCullingData.asset @@ -0,0 +1,348 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!363 &36300000 +OcclusionCullingData: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OcclusionCullingData + m_PVSData: 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 + m_Scenes: + - indexRenderers: 0 + sizeRenderers: 165 + indexPortals: 0 + sizePortals: 0 + scene: 699a6ede4974a4a41a9508cc805a1a24 + m_StaticRenderers: + - targetObject: 5721586550883206476 + targetPrefab: 33411495 + - targetObject: -8333859711543258184 + targetPrefab: 297277285 + - targetObject: 3061618690442958353 + targetPrefab: 297277285 + - targetObject: 6117777397521406549 + targetPrefab: 206809162 + - targetObject: 2140697990495004954 + targetPrefab: 251703496 + - targetObject: 4505368177169100118 + targetPrefab: 297277285 + - targetObject: 202663486589260989 + targetPrefab: 297277285 + - targetObject: 9075584668816469941 + targetPrefab: 297277285 + - targetObject: -4308264600995289076 + targetPrefab: 297277285 + - targetObject: -4665046188393489300 + targetPrefab: 297277285 + - targetObject: 7261674494060416890 + targetPrefab: 297277285 + - targetObject: -8585913581064797490 + targetPrefab: 297277285 + - targetObject: -7207044341949068953 + targetPrefab: 297277285 + - targetObject: 833821123097092671 + targetPrefab: 297277285 + - targetObject: 7675776897658239578 + targetPrefab: 297277285 + - targetObject: -5585748009083914305 + targetPrefab: 297277285 + - targetObject: 1569653033346078875 + targetPrefab: 297277285 + - targetObject: -9129942876844452310 + targetPrefab: 297277285 + - targetObject: -3899669541996927136 + targetPrefab: 297277285 + - targetObject: -6364774627874850211 + targetPrefab: 297277285 + - targetObject: 4870678049458600612 + targetPrefab: 297277285 + - targetObject: -2566675191104696795 + targetPrefab: 297277285 + - targetObject: -3573734407844313059 + targetPrefab: 297277285 + - targetObject: 8835723430971366293 + targetPrefab: 297277285 + - targetObject: -6701427652521065650 + targetPrefab: 297277285 + - targetObject: 9112060669481491578 + targetPrefab: 297277285 + - targetObject: -4978097556251501874 + targetPrefab: 297277285 + - targetObject: -8979065877102056090 + targetPrefab: 297277285 + - targetObject: -7335450573216085789 + targetPrefab: 297277285 + - targetObject: -7937390631181487442 + targetPrefab: 297277285 + - targetObject: -2008649153996942004 + targetPrefab: 297277285 + - targetObject: -5831315283694248458 + targetPrefab: 297277285 + - targetObject: -7319210219174145791 + targetPrefab: 297277285 + - targetObject: 4309379243452662238 + targetPrefab: 297277285 + - targetObject: -6146071460311883754 + targetPrefab: 297277285 + - targetObject: 2881220404163251106 + targetPrefab: 297277285 + - targetObject: 2936391110694102947 + targetPrefab: 297277285 + - targetObject: 9128966635411184922 + targetPrefab: 297277285 + - targetObject: -2683912898476719517 + targetPrefab: 297277285 + - targetObject: 8831142083504552274 + targetPrefab: 297277285 + - targetObject: -5210263627161171972 + targetPrefab: 297277285 + - targetObject: 4999371775856681360 + targetPrefab: 297277285 + - targetObject: -736850332897602660 + targetPrefab: 297277285 + - targetObject: -1197509246922027096 + targetPrefab: 297277285 + - targetObject: 1391809174600579139 + targetPrefab: 297277285 + - targetObject: 6655709362196526167 + targetPrefab: 297277285 + - targetObject: -6425836753215850035 + targetPrefab: 297277285 + - targetObject: 1617240567553981343 + targetPrefab: 297277285 + - targetObject: -2490675872960611744 + targetPrefab: 297277285 + - targetObject: -1517859009694118449 + targetPrefab: 297277285 + - targetObject: 2440855188801299050 + targetPrefab: 297277285 + - targetObject: -224760560551445564 + targetPrefab: 297277285 + - targetObject: -590756677580046193 + targetPrefab: 297277285 + - targetObject: -2295803230514453542 + targetPrefab: 297277285 + - targetObject: 3445430725641181980 + targetPrefab: 297277285 + - targetObject: 748433537882011573 + targetPrefab: 297277285 + - targetObject: 3292536751927258203 + targetPrefab: 297277285 + - targetObject: -768035065004591260 + targetPrefab: 297277285 + - targetObject: 138699845908682377 + targetPrefab: 297277285 + - targetObject: 3661689984748921253 + targetPrefab: 297277285 + - targetObject: -8347052227516726807 + targetPrefab: 297277285 + - targetObject: 3680408466070068609 + targetPrefab: 297277285 + - targetObject: 1254300976020093944 + targetPrefab: 297277285 + - targetObject: 5075406979666678749 + targetPrefab: 297277285 + - targetObject: -9110568989030616322 + targetPrefab: 297277285 + - targetObject: 7311570538070651495 + targetPrefab: 297277285 + - targetObject: -5860414414959821101 + targetPrefab: 297277285 + - targetObject: 4445330438693451738 + targetPrefab: 297277285 + - targetObject: -8516472047128489610 + targetPrefab: 297277285 + - targetObject: 750863290693290865 + targetPrefab: 297277285 + - targetObject: 4304715016564197662 + targetPrefab: 297277285 + - targetObject: -5199978902996298554 + targetPrefab: 297277285 + - targetObject: -2052013131927676971 + targetPrefab: 297277285 + - targetObject: 6266773473145005071 + targetPrefab: 297277285 + - targetObject: 7221427055214103479 + targetPrefab: 297277285 + - targetObject: 187668489151491927 + targetPrefab: 297277285 + - targetObject: -4981906865906439042 + targetPrefab: 297277285 + - targetObject: 6853928199495543367 + targetPrefab: 297277285 + - targetObject: 2628318286608075296 + targetPrefab: 297277285 + - targetObject: -4369645822324690757 + targetPrefab: 297277285 + - targetObject: -4860688194144068935 + targetPrefab: 297277285 + - targetObject: 4432790935356462996 + targetPrefab: 297277285 + - targetObject: -3638759656113766259 + targetPrefab: 297277285 + - targetObject: -1540142772034432455 + targetPrefab: 297277285 + - targetObject: -2169510323779367757 + targetPrefab: 297277285 + - targetObject: -5106056209098295572 + targetPrefab: 297277285 + - targetObject: 24177349972884664 + targetPrefab: 297277285 + - targetObject: -5941408615302714004 + targetPrefab: 297277285 + - targetObject: 5375597741546961434 + targetPrefab: 297277285 + - targetObject: -6301072967510297472 + targetPrefab: 297277285 + - targetObject: -3969724171008632493 + targetPrefab: 297277285 + - targetObject: -6838118685296099309 + targetPrefab: 297277285 + - targetObject: 5957621675699865663 + targetPrefab: 297277285 + - targetObject: -1760370378305685395 + targetPrefab: 297277285 + - targetObject: -530070378222351999 + targetPrefab: 297277285 + - targetObject: -8330863030454489571 + targetPrefab: 297277285 + - targetObject: -5073248259956098495 + targetPrefab: 297277285 + - targetObject: -7492701863124846417 + targetPrefab: 297277285 + - targetObject: -6223361101829859241 + targetPrefab: 297277285 + - targetObject: -6372556036945510970 + targetPrefab: 297277285 + - targetObject: 7133831412137543414 + targetPrefab: 297277285 + - targetObject: -3755533256016044802 + targetPrefab: 297277285 + - targetObject: 6650129158189516076 + targetPrefab: 297277285 + - targetObject: -2888992912773635222 + targetPrefab: 297277285 + - targetObject: -4513153300085597565 + targetPrefab: 297277285 + - targetObject: 4599081440709213533 + targetPrefab: 297277285 + - targetObject: 6869590650636076980 + targetPrefab: 297277285 + - targetObject: 283487370706447865 + targetPrefab: 297277285 + - targetObject: -1937359458544222528 + targetPrefab: 297277285 + - targetObject: -3324753468734200208 + targetPrefab: 297277285 + - targetObject: -5994126466215129001 + targetPrefab: 297277285 + - targetObject: 8461048846466535283 + targetPrefab: 297277285 + - targetObject: 7352778004565022085 + targetPrefab: 297277285 + - targetObject: 2281420409488538539 + targetPrefab: 297277285 + - targetObject: 2932986736063555152 + targetPrefab: 297277285 + - targetObject: 442063180628626759 + targetPrefab: 297277285 + - targetObject: -9194742224422048828 + targetPrefab: 297277285 + - targetObject: 6259351066562579194 + targetPrefab: 297277285 + - targetObject: -6080556483384457365 + targetPrefab: 297277285 + - targetObject: -7664114130941575735 + targetPrefab: 297277285 + - targetObject: 8388922146673071280 + targetPrefab: 297277285 + - targetObject: -5183739716693613296 + targetPrefab: 297277285 + - targetObject: -4109690393603342905 + targetPrefab: 297277285 + - targetObject: -8171098885466227531 + targetPrefab: 297277285 + - targetObject: 6331158762873666690 + targetPrefab: 297277285 + - targetObject: -2609036440891595885 + targetPrefab: 297277285 + - targetObject: -3932163333737761275 + targetPrefab: 297277285 + - targetObject: 8318823675823668105 + targetPrefab: 297277285 + - targetObject: 6225998387328595020 + targetPrefab: 297277285 + - targetObject: -2160614963672695256 + targetPrefab: 297277285 + - targetObject: -341598944574208132 + targetPrefab: 297277285 + - targetObject: -5293766795993372195 + targetPrefab: 297277285 + - targetObject: 9004599504872721085 + targetPrefab: 297277285 + - targetObject: -3315349689254855764 + targetPrefab: 297277285 + - targetObject: 5840689765295062371 + targetPrefab: 297277285 + - targetObject: -8335047731941324421 + targetPrefab: 297277285 + - targetObject: 4086232817094178685 + targetPrefab: 297277285 + - targetObject: -8071711018929234472 + targetPrefab: 297277285 + - targetObject: 8772867122124791941 + targetPrefab: 297277285 + - targetObject: 2413636427584609334 + targetPrefab: 297277285 + - targetObject: -2863369280821380340 + targetPrefab: 297277285 + - targetObject: 2426293873336190338 + targetPrefab: 297277285 + - targetObject: -1413731059102990444 + targetPrefab: 297277285 + - targetObject: 7566670527429859884 + targetPrefab: 297277285 + - targetObject: -6127188498458076018 + targetPrefab: 297277285 + - targetObject: 4584798756875229062 + targetPrefab: 297277285 + - targetObject: 4640005595437753551 + targetPrefab: 297277285 + - targetObject: -5528222453238259502 + targetPrefab: 297277285 + - targetObject: -8631784383159108821 + targetPrefab: 297277285 + - targetObject: 3913174541979519182 + targetPrefab: 297277285 + - targetObject: -6466962079349991929 + targetPrefab: 297277285 + - targetObject: 4128481172794185626 + targetPrefab: 297277285 + - targetObject: 5721586550883206476 + targetPrefab: 495738611 + - targetObject: 5721586550883206476 + targetPrefab: 500737154 + - targetObject: 1399745749343394306 + targetPrefab: 540277905 + - targetObject: 4410136666939805535 + targetPrefab: 540665335 + - targetObject: 9165081572404509325 + targetPrefab: 690025828 + - targetObject: 5533064626340942653 + targetPrefab: 836881788 + - targetObject: 1399745749343394306 + targetPrefab: 877560657 + - targetObject: 5721586550883206476 + targetPrefab: 1075676229 + - targetObject: 8936753643575758897 + targetPrefab: 1355293809 + - targetObject: 5721586550883206476 + targetPrefab: 1442721287 + - targetObject: 6117777397521406549 + targetPrefab: 1478199339 + - targetObject: 9165081572404509325 + targetPrefab: 1749700655 + - targetObject: 9221841551487756087 + targetPrefab: 1921678603 + m_Portals: [] diff --git a/Assets/Scenes/StationSolnechnaya/OcclusionCullingData.asset.meta b/Assets/Scenes/StationSolnechnaya/OcclusionCullingData.asset.meta new file mode 100644 index 0000000..64051c6 --- /dev/null +++ b/Assets/Scenes/StationSolnechnaya/OcclusionCullingData.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c632346fd2d55ff4f89bdac053bca785 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 36300000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/StationSolnechnaya/ReflectionProbe-15.exr b/Assets/Scenes/StationSolnechnaya/ReflectionProbe-15.exr index a03d61b..85872ad 100644 Binary files a/Assets/Scenes/StationSolnechnaya/ReflectionProbe-15.exr and b/Assets/Scenes/StationSolnechnaya/ReflectionProbe-15.exr differ diff --git a/Assets/Scripts/GameSystem.cs b/Assets/Scripts/GameSystem.cs index c042b5c..44f2097 100644 --- a/Assets/Scripts/GameSystem.cs +++ b/Assets/Scripts/GameSystem.cs @@ -1,10 +1,7 @@ using System; -using System.Linq; -using System.Collections; using System.Threading.Tasks; using System.Collections.Generic; -using DG.Tweening; using UnityEngine; using UnityEngine.SceneManagement; @@ -32,11 +29,11 @@ public class GameSystem : MonoBehaviour public Dictionary locationsName { get; private set; } = new() { {"StationPechatnici", Location.Pechatniki}, - {"1", Location.Sherbinka}, + {"StationSherbinka", Location.Sherbinka}, {"StationSlavyanskyBoulevard", Location.BulevardSlavyanski}, {"StationSolnechnaya", Location.Solnechaya}, {"StationShchukinskaya", Location.Shukinskaya}, - {"3", Location.AprelevkaDepo} + {"AprelevkaDepo", Location.AprelevkaDepo} }; public async void LoadScene(string sceneName) @@ -51,10 +48,10 @@ public class GameSystem : MonoBehaviour OnSceneLoaded?.Invoke(); - FindObjectOfType().OnSceneLoaded += ()=> + FindObjectOfType().OnSceneLoaded.AddListener(()=> { mainMenu.gameObject.SetActive(true); - }; + }); } public void LeaveScene() diff --git a/Assets/Scripts/LocomotionHandler.cs b/Assets/Scripts/LocomotionHandler.cs index 849b640..4695ea4 100644 --- a/Assets/Scripts/LocomotionHandler.cs +++ b/Assets/Scripts/LocomotionHandler.cs @@ -15,15 +15,11 @@ public enum TrainType public class LocomotionHandler : MonoBehaviour { [SerializeField] private Train[] trains; - [SerializeField] private Material[] materials; - [SerializeField] private float effectDuration; public float trainSpeed; public float pullUpPositionBefore; public float pullUpPositionAfter; - private Coroutine c_effect; - void Update() { if(Input.GetKeyDown(KeyCode.Alpha1)) @@ -42,11 +38,6 @@ public class LocomotionHandler : MonoBehaviour { train.gameObject.SetActive(false); } - - foreach(var material in materials) - { - material.SetFloat("_EffectPosition", 5); - } } public void ShowTrain(TrainType trainType) @@ -55,51 +46,30 @@ public class LocomotionHandler : MonoBehaviour if(activeTrain != null) activeTrain.Hide(); + if(!trains[0].useEffect) + { + trains.First(x => x.type == trainType) + .gameObject.SetActive(true); + } + else + { + if(activeTrain != null) + StartCoroutine(WaitingTrainRoutine(trainType)); + else + { + trains.First(x => x.type == trainType) + .gameObject.SetActive(true); + } + } + } + + IEnumerator WaitingTrainRoutine(TrainType trainType) + { + yield return new WaitForSeconds(3); + trains.First(x => x.type == trainType) .gameObject.SetActive(true); - } - // void SetEffect(bool isShow) - // { - // if(c_effect != null) - // { - // StopCoroutine(c_effect); - // c_effect = null; - // } - - // c_effect = StartCoroutine(SetEffectRoutine(isShow)); - // } - - IEnumerator SetEffectRoutine(bool isShow) - { - float startPosition = materials[0].GetFloat("_EffectPosition"); - float currentValue = startPosition; - float endPosition = 0; - - if(isShow) endPosition = 5; - else endPosition = -5; - - float progress = 0; - float duration = effectDuration;; - - while(progress < 1) - { - currentValue = Mathf.Lerp(startPosition, endPosition, progress); - - for(int i = 0; i < materials.Length; i++) - { - materials[i] - .SetFloat("_EffectPosition", currentValue); - } - - progress += duration * Time.deltaTime; - yield return null; - } - - for(int i = 0; i < materials.Length; i++) - { - materials[i] - .SetFloat("_EffectPosition", endPosition); - } + yield break; } } \ No newline at end of file diff --git a/Assets/Scripts/SceneHandler.cs b/Assets/Scripts/SceneHandler.cs index 247f97b..6db4232 100644 --- a/Assets/Scripts/SceneHandler.cs +++ b/Assets/Scripts/SceneHandler.cs @@ -15,7 +15,7 @@ public class SceneHandler : MonoBehaviour [SerializeField] float endPositionValue; [Space] [SerializeField] GameObject[] disableOnStart; - public event Action OnSceneLoaded; + public UnityEvent OnSceneLoaded; async Task Start() { @@ -24,16 +24,27 @@ public class SceneHandler : MonoBehaviour var skyboxExposure = 1; float currentExposure = 0; - skyboxMaterial.SetFloat("_Exposure", 0); + + if(skyboxMaterial != null) + skyboxMaterial.SetFloat("_Exposure", 0); float currentPositionValue = startPositionValue; - var objectsWithEffect = FindObjectsOfType() - .Where(x => x.sharedMaterial.shader.name.Contains("S_Holographic")) - .ToList(); + var objectsOnScene = FindObjectsOfType(); + List materialsWithEffect = new(); - foreach(var item in objectsWithEffect) - item.sharedMaterial.SetFloat("_EffectPosition", startPositionValue); + foreach(var item in objectsOnScene) + { + foreach(var material in item.sharedMaterials) + { + if(material.shader.name.Contains("S_Holographic") || + material.shader.name.Contains("S_Terrain")) + materialsWithEffect.Add(material); + } + } + + foreach(var item in materialsWithEffect) + item.SetFloat("_EffectPosition", startPositionValue); while(currentPositionValue != endPositionValue) { @@ -41,21 +52,22 @@ public class SceneHandler : MonoBehaviour endPositionValue, Time.deltaTime * 3); - Debug.Log(currentPositionValue); - - foreach(var item in objectsWithEffect) - item.material.SetFloat("_EffectPosition", + foreach(var item in materialsWithEffect) + item.SetFloat("_EffectPosition", currentPositionValue); await Task.Yield(); } - while(currentExposure != skyboxExposure) + if(skyboxMaterial != null) { - currentExposure = Mathf.MoveTowards(currentExposure, skyboxExposure, Time.deltaTime); - skyboxMaterial.SetFloat("_Exposure", currentExposure); + while(currentExposure != skyboxExposure) + { + currentExposure = Mathf.MoveTowards(currentExposure, skyboxExposure, Time.deltaTime); + skyboxMaterial.SetFloat("_Exposure", currentExposure); - await Task.Yield(); + await Task.Yield(); + } } foreach(var item in disableOnStart) diff --git a/Assets/Scripts/Train.cs b/Assets/Scripts/Train.cs index 3f36fa4..b80f7c1 100644 --- a/Assets/Scripts/Train.cs +++ b/Assets/Scripts/Train.cs @@ -7,31 +7,93 @@ using UnityEngine; public class Train : MonoBehaviour { public TrainType type; + public bool useEffect; private LocomotionHandler locomotionHandler; + private Coroutine c_effect; + private Material[] materials; + private float effectDuration = .4f; void OnEnable() { - if(locomotionHandler == null) - locomotionHandler = FindObjectOfType(); + if(materials == null) + materials = GetComponent().materials; - var startPosition = locomotionHandler.pullUpPositionBefore; - var speed = locomotionHandler.trainSpeed; + if(!useEffect) + { + if(locomotionHandler == null) + locomotionHandler = FindObjectOfType(); - transform.localPosition = new Vector3(transform.localPosition.x, - transform.localPosition.y, - startPosition); + var startPosition = locomotionHandler.pullUpPositionBefore; + var speed = locomotionHandler.trainSpeed; - transform.DOLocalMoveZ(-16, speed) - .SetEase(Ease.OutSine); + transform.localPosition = new Vector3(transform.localPosition.x, + transform.localPosition.y, + startPosition); + + transform.DOLocalMoveZ(-16, speed) + .SetEase(Ease.OutSine); + } + else SetEffect(true); } public void Hide() { - var endPosition = locomotionHandler.pullUpPositionAfter; - var speed = locomotionHandler.trainSpeed; + if(!useEffect) + { + var endPosition = locomotionHandler.pullUpPositionAfter; + var speed = locomotionHandler.trainSpeed; - transform.DOLocalMoveZ(endPosition, speed) - .SetEase(Ease.InSine) - .OnComplete(() => gameObject.SetActive(false)); + transform.DOLocalMoveZ(endPosition, speed) + .SetEase(Ease.InSine) + .OnComplete(() => gameObject.SetActive(false)); + } + else SetEffect(false); } -} + + void SetEffect(bool isShow) + { + if(c_effect != null) + { + StopCoroutine(c_effect); + c_effect = null; + } + + c_effect = StartCoroutine(SetEffectRoutine(isShow)); + } + + IEnumerator SetEffectRoutine(bool isShow) + { + float startPosition = isShow ? -5 : 2; + float currentValue = startPosition; + float endPosition = 0; + + if(isShow) endPosition = 2; + else endPosition = -5; + + float progress = 0; + float duration = effectDuration; + + while(progress < 1) + { + currentValue = Mathf.Lerp(startPosition, endPosition, progress); + + for(int i = 0; i < materials.Length; i++) + { + materials[i] + .SetFloat("_EffectPosition", currentValue); + } + + progress += duration * Time.deltaTime; + yield return null; + } + + for(int i = 0; i < materials.Length; i++) + { + materials[i] + .SetFloat("_EffectPosition", endPosition); + } + + if(!isShow) + gameObject.SetActive(false); + } +} \ No newline at end of file diff --git a/Assets/Scripts/UIAbout.cs b/Assets/Scripts/UIAbout.cs index 2359667..08fc12b 100644 --- a/Assets/Scripts/UIAbout.cs +++ b/Assets/Scripts/UIAbout.cs @@ -14,12 +14,14 @@ public class UIAbout : UICanvas public void ShowAboutCPPK() { + menu.OnHide.RemoveAllListeners(); menu.OnHide .AddListener(() => aboutCPPK.gameObject.SetActive(true)); } public void ShowAboutGRAFF() { + menu.OnHide.RemoveAllListeners(); menu.OnHide .AddListener(() => aboutGRAFF.gameObject.SetActive(true)); } diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Color.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Color.png.meta index 5299add..b4baad1 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Color.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Color.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Extra.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Extra.png.meta index a120b80..faac54f 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Extra.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Extra.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Normal.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Normal.png.meta index 662da10..c04fd5b 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Normal.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Bark_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Color.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Color.png.meta index 6707dbc..958433c 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Color.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Color.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Extra.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Extra.png.meta index 1c8d956..df71761 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Extra.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Extra.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Normal.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Normal.png.meta index fc3944b..2d2bedc 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Normal.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Confier_Cap_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 2 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Billboard_Color.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Billboard_Color.png.meta index 3a24728..ea22e99 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Billboard_Color.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Billboard_Color.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 2 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Billboard_Normal.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Billboard_Normal.png.meta index b060828..2632dd5 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Billboard_Normal.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Billboard_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 2 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Color.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Color.png.meta index 5894d11..e86d303 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Color.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Color.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 2 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Extra.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Extra.png.meta index 52dd424..903f64f 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Extra.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Extra.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Normal.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Normal.png.meta index cd6fc71..a969e3d 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Normal.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Normal.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 2 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Subsurface.png.meta b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Subsurface.png.meta index bf35ad3..41bd99b 100644 --- a/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Subsurface.png.meta +++ b/Assets/TerrainDemoScene_URP/Prefabs/Trees/Conifer/Textures/Conifer_Subsurface.png.meta @@ -67,7 +67,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -110,7 +110,7 @@ TextureImporter: compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 1 + overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 diff --git a/Assets/Textures/UI/Icons/AR.png b/Assets/Textures/UI/Icons/AR.png index 87d3df8..ddf31db 100644 Binary files a/Assets/Textures/UI/Icons/AR.png and b/Assets/Textures/UI/Icons/AR.png differ diff --git a/Assets/Textures/UI/Icons/Kinect.png b/Assets/Textures/UI/Icons/Kinect.png index 10a61c5..e8d6272 100644 Binary files a/Assets/Textures/UI/Icons/Kinect.png and b/Assets/Textures/UI/Icons/Kinect.png differ diff --git a/Assets/Textures/UI/Icons/Mobile.png b/Assets/Textures/UI/Icons/Mobile.png index 5c97030..3abce69 100644 Binary files a/Assets/Textures/UI/Icons/Mobile.png and b/Assets/Textures/UI/Icons/Mobile.png differ diff --git a/Assets/Textures/UI/Icons/Site.png b/Assets/Textures/UI/Icons/Site.png new file mode 100644 index 0000000..fed529d Binary files /dev/null and b/Assets/Textures/UI/Icons/Site.png differ diff --git a/Assets/Textures/UI/Icons/Site.png.meta b/Assets/Textures/UI/Icons/Site.png.meta new file mode 100644 index 0000000..5c01611 --- /dev/null +++ b/Assets/Textures/UI/Icons/Site.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 3b73cf35b29afec4596d4c3c5de70c00 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/UI/Icons/Touch-Screen.png b/Assets/Textures/UI/Icons/Touch-Screen.png index 3f97d4f..2b4c2d2 100644 Binary files a/Assets/Textures/UI/Icons/Touch-Screen.png and b/Assets/Textures/UI/Icons/Touch-Screen.png differ diff --git a/Assets/Textures/UI/Icons/VR.png b/Assets/Textures/UI/Icons/VR.png index a679526..6dfde18 100644 Binary files a/Assets/Textures/UI/Icons/VR.png and b/Assets/Textures/UI/Icons/VR.png differ diff --git a/Assets/Textures/UI/Icons/Web.png b/Assets/Textures/UI/Icons/Web.png index 6bed125..7cb1679 100644 Binary files a/Assets/Textures/UI/Icons/Web.png and b/Assets/Textures/UI/Icons/Web.png differ diff --git a/Assets/Textures/UI/Logo_GRAFFinteractive.png b/Assets/Textures/UI/Logo_GRAFFinteractive.png new file mode 100644 index 0000000..1efd028 Binary files /dev/null and b/Assets/Textures/UI/Logo_GRAFFinteractive.png differ diff --git a/Assets/Textures/UI/Logo_GRAFFinteractive.png.meta b/Assets/Textures/UI/Logo_GRAFFinteractive.png.meta new file mode 100644 index 0000000..a6c4a8f --- /dev/null +++ b/Assets/Textures/UI/Logo_GRAFFinteractive.png.meta @@ -0,0 +1,159 @@ +fileFormatVersion: 2 +guid: 9c893a81fdbd6e24682b98af9d1d8354 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset b/Assets/URPSettings/UniversalRenderPipelineGlobalSettings.asset similarity index 100% rename from Assets/UniversalRenderPipelineGlobalSettings.asset rename to Assets/URPSettings/UniversalRenderPipelineGlobalSettings.asset diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset.meta b/Assets/URPSettings/UniversalRenderPipelineGlobalSettings.asset.meta similarity index 100% rename from Assets/UniversalRenderPipelineGlobalSettings.asset.meta rename to Assets/URPSettings/UniversalRenderPipelineGlobalSettings.asset.meta diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index aa3a68d..aad05b3 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -23,6 +23,12 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/StationSolnechnaya.unity guid: 699a6ede4974a4a41a9508cc805a1a24 + - enabled: 1 + path: Assets/Scenes/StationSherbinka.unity + guid: 0da12debb53c5f74ebcc4e6cbbe1d3a8 + - enabled: 1 + path: Assets/Scenes/AprelevkaDepo.unity + guid: 331f56c5d51b2214e99ae17a621b08f7 m_configObjects: UnityEditor.XR.ARCore.ARCoreSettings: {fileID: 11400000, guid: f516bbe52f6d5774e944ce9ed7e09e55, type: 2} UnityEditor.XR.ARKit.ARKitSettings: {fileID: 11400000, guid: 398f8efa66fdf494d9e6a85328c7c814, type: 2} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index f89fdec..11f4c62 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -134,7 +134,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 0.3 + bundleVersion: 0.4 preloadedAssets: - {fileID: 11400000, guid: 31cae119f440ee64ba43351a4dacc12b, type: 2} metroInputSource: 0 @@ -163,7 +163,7 @@ PlayerSettings: iPhone: 3 tvOS: 0 overrideDefaultApplicationIdentifier: 1 - AndroidBundleVersionCode: 3 + AndroidBundleVersionCode: 4 AndroidMinSdkVersion: 24 AndroidTargetSdkVersion: 31 AndroidPreferredInstallLocation: 1 diff --git a/bakery_times.log b/bakery_times.log index 4aafe0e..56b7d4a 100644 --- a/bakery_times.log +++ b/bakery_times.log @@ -62,3 +62,34 @@ 11.12.2022 20:54 | StationSolnechnaya | 0h 0m 31s 11.12.2022 22:03 | StationSherbinka | 0h 0m 51s 11.12.2022 22:20 | StationSherbinka | 0h 0m 50s +11.12.2022 22:52 | StationPechatnici | 0h 0m 38s +11.12.2022 23:20 | StationSlavyanskyBoulevard | 0h 0m 50s +11.12.2022 23:50 | StationSlavyanskyBoulevard | 0h 4m 54s +11.13.2022 00:01 | StationSlavyanskyBoulevard | 0h 1m 5s +11.13.2022 00:04 | StationSlavyanskyBoulevard | 0h 0m 57s +11.13.2022 00:09 | StationSlavyanskyBoulevard | 0h 1m 3s +11.13.2022 01:30 | StationSherbinka | 0h 0m 53s +11.13.2022 01:31 | StationSherbinka | 0h 1m 20s +11.13.2022 01:33 | StationSherbinka | 0h 1m 55s +11.13.2022 02:45 | AprelevkaDepo | 0h 0m 15s +11.13.2022 02:48 | AprelevkaDepo | 0h 0m 18s +11.13.2022 02:51 | AprelevkaDepo | 0h 0m 25s +11.13.2022 02:54 | AprelevkaDepo | 0h 0m 25s +11.13.2022 03:01 | AprelevkaDepo | 0h 0m 27s +11.13.2022 03:03 | AprelevkaDepo | 0h 0m 46s +11.13.2022 03:06 | AprelevkaDepo | 0h 2m 7s +11.13.2022 03:17 | AprelevkaDepo | 0h 0m 55s +11.13.2022 03:30 | AprelevkaDepo | 0h 0m 37s +11.13.2022 03:34 | AprelevkaDepo | 0h 0m 37s +11.13.2022 05:26 | AprelevkaDepo | 0h 0m 57s +11.13.2022 05:26 | AprelevkaDepo | 0h 0m 16s +11.13.2022 05:31 | StationPechatnici | 0h 0m 31s +11.13.2022 05:32 | StationPechatnici | 0h 0m 2s +11.13.2022 16:37 | AprelevkaDepo | 0h 0m 54s +11.13.2022 16:39 | AprelevkaDepo | 0h 0m 16s +11.13.2022 16:44 | AprelevkaDepo | 0h 1m 9s +11.13.2022 16:46 | AprelevkaDepo | 0h 1m 5s +11.13.2022 16:46 | AprelevkaDepo | 0h 0m 15s +11.13.2022 16:54 | AprelevkaDepo | 0h 0m 59s +11.13.2022 16:57 | AprelevkaDepo | 0h 0m 59s +11.13.2022 16:57 | AprelevkaDepo | 0h 0m 19s diff --git a/user.keystore b/user.keystore index ae76425..a1e2455 100644 Binary files a/user.keystore and b/user.keystore differ