add train moving logic

This commit is contained in:
2022-11-12 01:52:31 +05:00
parent 6e2872c60d
commit ea7a810971
274 changed files with 40843 additions and 1440 deletions
@@ -0,0 +1,106 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 468a46d0ae32c3544b7d98094e6448a9, type: 3}
m_Name: AddressableAssetSettings
m_EditorClassIdentifier:
m_DefaultGroup: d142d28b31ee1ef4c9c7a6a496e7590e
m_CachedHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0
m_BundleLocalCatalog: 0
m_CatalogRequestsTimeout: 0
m_DisableCatalogUpdateOnStart: 0
m_IgnoreUnsupportedFilesInBuild: 0
m_UniqueBundleIds: 0
m_NonRecursiveBuilding: 1
m_CCDEnabled: 0
m_maxConcurrentWebRequests: 500
m_ContiguousBundles: 1
m_StripUnityVersionFromBundleBuild: 0
m_DisableVisibleSubAssetRepresentations: 0
m_ShaderBundleNaming: 0
m_ShaderBundleCustomNaming:
m_MonoScriptBundleNaming: 0
m_MonoScriptBundleCustomNaming:
m_RemoteCatalogBuildPath:
m_Id:
m_RemoteCatalogLoadPath:
m_Id:
m_ContentStateBuildPath:
m_BuildAddressablesWithPlayerBuild: 0
m_overridePlayerVersion:
m_GroupAssets:
- {fileID: 11400000, guid: 5151915d7b68a1a47901106258c6aff8, type: 2}
- {fileID: 11400000, guid: b9779a8a009c93a4b8c85c0255dab5d0, type: 2}
- {fileID: 11400000, guid: 313d1e92331705049b7d2a22b60fe555, type: 2}
m_BuildSettings:
m_CompileScriptsInVirtualMode: 0
m_CleanupStreamingAssetsAfterBuilds: 1
m_LogResourceManagerExceptions: 1
m_BundleBuildPath: Temp/com.unity.addressables/AssetBundles
m_ProfileSettings:
m_Profiles:
- m_InheritedParent:
m_Id: 78c5b23c5be96174aa520b3a798699ca
m_ProfileName: Default
m_Values:
- m_Id: d5f3b2b5c505c9e46b2dba731f3246aa
m_Value: '[UnityEditor.EditorUserBuildSettings.activeBuildTarget]'
- m_Id: 9279cb7439a7fa942ae49438e3e842d6
m_Value: '[UnityEngine.AddressableAssets.Addressables.BuildPath]/[BuildTarget]'
- m_Id: 77872d7f516e8a146908554b64d908f3
m_Value: '{UnityEngine.AddressableAssets.Addressables.RuntimePath}/[BuildTarget]'
- m_Id: b3c8028788d67e143a452804e1b52246
m_Value: ServerData/[BuildTarget]
- m_Id: 36101a56652262241b4f0a45c29ffe89
m_Value: http://[PrivateIpAddress]:[HostingServicePort]
m_ProfileEntryNames:
- m_Id: d5f3b2b5c505c9e46b2dba731f3246aa
m_Name: BuildTarget
m_InlineUsage: 0
- m_Id: 9279cb7439a7fa942ae49438e3e842d6
m_Name: Local.BuildPath
m_InlineUsage: 0
- m_Id: 77872d7f516e8a146908554b64d908f3
m_Name: Local.LoadPath
m_InlineUsage: 0
- m_Id: b3c8028788d67e143a452804e1b52246
m_Name: Remote.BuildPath
m_InlineUsage: 0
- m_Id: 36101a56652262241b4f0a45c29ffe89
m_Name: Remote.LoadPath
m_InlineUsage: 0
m_ProfileVersion: 1
m_LabelTable:
m_LabelNames:
- default
m_SchemaTemplates: []
m_GroupTemplateObjects:
- {fileID: 11400000, guid: be75e4f0e61c1e948b8f86e657ad48f7, type: 2}
m_InitializationObjects: []
m_CertificateHandlerType:
m_AssemblyName:
m_ClassName:
m_ActivePlayerDataBuilderIndex: 3
m_DataBuilders:
- {fileID: 11400000, guid: 530ba383ad29d4741bf14a357f909011, type: 2}
- {fileID: 11400000, guid: 42d6d98c7eab0da489c1d89c6a554370, type: 2}
- {fileID: 11400000, guid: 3d8c60b90095fd841a0c1201bffb1f45, type: 2}
- {fileID: 11400000, guid: 5891264143cf5c44ebd3314a719887b8, type: 2}
m_ActiveProfileId: 78c5b23c5be96174aa520b3a798699ca
m_HostingServicesManager:
m_HostingServiceInfos: []
m_Settings: {fileID: 11400000}
m_NextInstanceId: 0
m_RegisteredServiceTypeRefs: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fcdbf110e7d43484a890c18a6eb73a82
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 890fbdfbfb240034cb8a1e7ce5117e7c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 16b8dbb448fa96744acffd5707069dd3
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e7a0ede36b5990842b1819ab1ae617e7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a3c5d64ac83548c09dd1678b9f6f1cd, type: 3}
m_Name: Packed Assets
m_EditorClassIdentifier:
m_SchemaObjects:
- {fileID: 3065047824832213777}
- {fileID: 5954714845257625008}
m_Description: Pack assets into asset bundles.
m_Settings: {fileID: 0}
--- !u!114 &3065047824832213777
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
m_Name: BundledAssetGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 0}
m_InternalBundleIdMode: 1
m_Compression: 1
m_IncludeAddressInCatalog: 1
m_IncludeGUIDInCatalog: 1
m_IncludeLabelsInCatalog: 1
m_InternalIdNamingMode: 0
m_CacheClearBehavior: 0
m_IncludeInBuild: 1
m_BundledAssetProviderType:
m_AssemblyName:
m_ClassName:
m_ForceUniqueProvider: 0
m_UseAssetBundleCache: 1
m_UseAssetBundleCrc: 1
m_UseAssetBundleCrcForCachedBundles: 1
m_UseUWRForLocalBundles: 0
m_Timeout: 0
m_ChunkedTransfer: 0
m_RedirectLimit: -1
m_RetryCount: 0
m_BuildPath:
m_Id:
m_LoadPath:
m_Id:
m_BundleMode: 0
m_AssetBundleProviderType:
m_AssemblyName:
m_ClassName:
m_BundleNaming: 0
m_AssetLoadMode: 0
--- !u!114 &5954714845257625008
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
m_Name: ContentUpdateGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 0}
m_StaticContent: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: be75e4f0e61c1e948b8f86e657ad48f7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b17cf5b4ea948654f940d926f9d39163
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,32 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
m_Name: Built In Data
m_EditorClassIdentifier:
m_GroupName: Built In Data
m_Data:
m_SerializedData: []
m_GUID: 3fd8ac509a0686c4ea54f5e429ccb691
m_SerializeEntries:
- m_GUID: Resources
m_Address: Resources
m_ReadOnly: 1
m_SerializedLabels: []
- m_GUID: EditorSceneList
m_Address: EditorSceneList
m_ReadOnly: 1
m_SerializedLabels: []
m_ReadOnly: 1
m_Settings: {fileID: 11400000, guid: fcdbf110e7d43484a890c18a6eb73a82, type: 2}
m_SchemaSet:
m_Schemas:
- {fileID: 11400000, guid: 6941022910c623f40bff5e294f74de08, type: 2}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5151915d7b68a1a47901106258c6aff8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,25 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
m_Name: Default Local Group
m_EditorClassIdentifier:
m_GroupName: Default Local Group
m_Data:
m_SerializedData: []
m_GUID: d142d28b31ee1ef4c9c7a6a496e7590e
m_SerializeEntries: []
m_ReadOnly: 0
m_Settings: {fileID: 11400000, guid: fcdbf110e7d43484a890c18a6eb73a82, type: 2}
m_SchemaSet:
m_Schemas:
- {fileID: 11400000, guid: 1a789d6c0b44aac4193897d0e3cb1167, type: 2}
- {fileID: 11400000, guid: 69cc116f82ddf094db662ef9a7b7176b, type: 2}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b9779a8a009c93a4b8c85c0255dab5d0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,33 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
m_Name: Pechatnici
m_EditorClassIdentifier:
m_GroupName: Pechatnici
m_Data:
m_SerializedData: []
m_GUID: 7258b6a1259f7e6479ad68de82065d96
m_SerializeEntries:
- m_GUID: 4af1160a8a11be348a5fa0ebfc0ecbcc
m_Address: Assets/Models/StationPechatnici
m_ReadOnly: 0
m_SerializedLabels: []
- m_GUID: 79c5f46b1ba9150449776efd568060e5
m_Address: Assets/Scenes/StationPechatnici
m_ReadOnly: 0
m_SerializedLabels: []
m_ReadOnly: 0
m_Settings: {fileID: 11400000, guid: fcdbf110e7d43484a890c18a6eb73a82, type: 2}
m_SchemaSet:
m_Schemas:
- {fileID: 11400000, guid: b4bfbc78a62ec11478d3aa0e13a51114, type: 2}
- {fileID: 11400000, guid: f6e036d0368885741ae3f0930c0dddcd, type: 2}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 313d1e92331705049b7d2a22b60fe555
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 91b3e46a494e7ed46aa779de6c7858cf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1487f5d688e4f94f828f879d599dbdc, type: 3}
m_Name: Built In Data_PlayerDataGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 11400000, guid: 5151915d7b68a1a47901106258c6aff8, type: 2}
m_IncludeResourcesFolders: 1
m_IncludeBuildSettingsScenes: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6941022910c623f40bff5e294f74de08
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,45 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
m_Name: Default Local Group_BundledAssetGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 11400000, guid: b9779a8a009c93a4b8c85c0255dab5d0, type: 2}
m_InternalBundleIdMode: 1
m_Compression: 1
m_IncludeAddressInCatalog: 1
m_IncludeGUIDInCatalog: 1
m_IncludeLabelsInCatalog: 1
m_InternalIdNamingMode: 0
m_CacheClearBehavior: 0
m_IncludeInBuild: 1
m_BundledAssetProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
m_ForceUniqueProvider: 0
m_UseAssetBundleCache: 1
m_UseAssetBundleCrc: 1
m_UseAssetBundleCrcForCachedBundles: 1
m_UseUWRForLocalBundles: 0
m_Timeout: 0
m_ChunkedTransfer: 0
m_RedirectLimit: -1
m_RetryCount: 0
m_BuildPath:
m_Id: 9279cb7439a7fa942ae49438e3e842d6
m_LoadPath:
m_Id: 77872d7f516e8a146908554b64d908f3
m_BundleMode: 0
m_AssetBundleProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
m_BundleNaming: 0
m_AssetLoadMode: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 69cc116f82ddf094db662ef9a7b7176b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
m_Name: Default Local Group_ContentUpdateGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 11400000, guid: b9779a8a009c93a4b8c85c0255dab5d0, type: 2}
m_StaticContent: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1a789d6c0b44aac4193897d0e3cb1167
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,45 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
m_Name: Pechatnici_BundledAssetGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 11400000, guid: 313d1e92331705049b7d2a22b60fe555, type: 2}
m_InternalBundleIdMode: 1
m_Compression: 1
m_IncludeAddressInCatalog: 1
m_IncludeGUIDInCatalog: 1
m_IncludeLabelsInCatalog: 1
m_InternalIdNamingMode: 0
m_CacheClearBehavior: 0
m_IncludeInBuild: 1
m_BundledAssetProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
m_ForceUniqueProvider: 0
m_UseAssetBundleCache: 1
m_UseAssetBundleCrc: 1
m_UseAssetBundleCrcForCachedBundles: 1
m_UseUWRForLocalBundles: 0
m_Timeout: 0
m_ChunkedTransfer: 0
m_RedirectLimit: -1
m_RetryCount: 3
m_BuildPath:
m_Id: b3c8028788d67e143a452804e1b52246
m_LoadPath:
m_Id: 36101a56652262241b4f0a45c29ffe89
m_BundleMode: 0
m_AssetBundleProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
m_BundleNaming: 0
m_AssetLoadMode: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b4bfbc78a62ec11478d3aa0e13a51114
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
m_Name: Pechatnici_ContentUpdateGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 11400000, guid: 313d1e92331705049b7d2a22b60fe555, type: 2}
m_StaticContent: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f6e036d0368885741ae3f0930c0dddcd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2030fa95f2d971d488ec584edf3dcefc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 88d21199f5d473f4db36845f2318f180, type: 3}
m_Name: BuildScriptFastMode
m_EditorClassIdentifier:
instanceProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
sceneProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 530ba383ad29d4741bf14a357f909011
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3e2e0ffa088c91d41a086d0b8cb16bdc, type: 3}
m_Name: BuildScriptPackedMode
m_EditorClassIdentifier:
instanceProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
sceneProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5891264143cf5c44ebd3314a719887b8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ad8c280d42ee0ed41a27db23b43dd2bf, type: 3}
m_Name: BuildScriptPackedPlayMode
m_EditorClassIdentifier:
instanceProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
sceneProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3d8c60b90095fd841a0c1201bffb1f45
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bb0e4994b34add1409fd8ccaf4a82de5, type: 3}
m_Name: BuildScriptVirtualMode
m_EditorClassIdentifier:
instanceProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
sceneProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 42d6d98c7eab0da489c1d89c6a554370
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3a189bb168d8d90478a09ea08c2f3d72, type: 3}
m_Name: DefaultObject
m_EditorClassIdentifier:
m_AddressableAssetSettingsGuid: fcdbf110e7d43484a890c18a6eb73a82
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 97d7b98214f29e44fb76e3c005ba8d3e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
+24
View File
@@ -0,0 +1,24 @@
<linker>
<assembly fullname="Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
</assembly>
<assembly fullname="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.Cubemap" preserve="all" />
<type fullname="UnityEngine.GameObject" preserve="all" />
<type fullname="UnityEngine.LightProbes" preserve="all" />
<type fullname="UnityEngine.Material" preserve="all" />
<type fullname="UnityEngine.Mesh" preserve="all" />
<type fullname="UnityEngine.MeshFilter" preserve="all" />
<type fullname="UnityEngine.MeshRenderer" preserve="all" />
<type fullname="UnityEngine.Shader" preserve="all" />
<type fullname="UnityEngine.Texture2D" preserve="all" />
<type fullname="UnityEngine.Transform" preserve="all" />
</assembly>
</linker>
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bc9c51e53c5b28546bab2159c628caf1
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: