add some effects
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@@ -78,13 +78,7 @@ namespace UltraFace
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_bodyDetector = new BodyDetector(_bodyResources, 320, 240);
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_bodyMaterial = new Material(_bodyShader);
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_bodyPreviewUI.material = _bodyMaterial;
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if(!_useBodyTracking)
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{
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_facePreviewUI.gameObject.SetActive(true);
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_bodyPreviewUI.gameObject.SetActive(false);
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}
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//_bodyPreviewUI.material = _bodyMaterial;
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}
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public void Init()
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