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_isDetected; + + #endregion + + #region Private objects + + FaceDetector _detector; + Material _material; + ComputeBuffer _drawArgs; + + #endregion + + #region MonoBehaviour implementation + + void Start() + { + _detector = new FaceDetector(_resources); + _material = new Material(_visualizer); + _drawArgs = new ComputeBuffer(4, sizeof(uint), ComputeBufferType.IndirectArguments); + _drawArgs.SetData(new [] {6, 0, 0, 0}); + } + + void OnDestroy() + { + _detector?.Dispose(); + Destroy(_material); + _drawArgs?.Dispose(); + } + + void Update() + { + _detector.ProcessImage(_source.Texture, _threshold); + _previewUI.texture = _source.Texture; + + if(!_isDetected && _detector.Detections.ToList().Count > 0) + { + _isDetected = true; + float height = _detector.Detections.Max(x => x.y2 - x.y1); + Debug.LogWarning(height); + OnDetectionStatusChanged?.Invoke(_isDetected); + } + else if(_isDetected && _detector.Detections.ToList().Count == 0) + { + _isDetected = false; + OnDetectionStatusChanged?.Invoke(_isDetected); + Debug.LogWarning("йобла потеряны"); + } + } + + void OnRenderObject() + { + _detector.SetIndirectDrawCount(_drawArgs); + _material.SetFloat("_Threshold", _threshold); + _material.SetTexture("_Texture", _texture); + _material.SetBuffer("_Detections", _detector.DetectionBuffer); + _material.SetPass(_texture == null ? 0 : 1); + Graphics.DrawProceduralIndirectNow(MeshTopology.Triangles, _drawArgs, 0); + } + + #endregion + } +} \ No newline at end of file diff --git a/Assets/Visualizer.cs.meta b/Assets/Visualizer.cs.meta new file mode 100644 index 0000000..ba29a15 --- /dev/null +++ b/Assets/Visualizer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e679627c6c78c0045931944c9f0ca6ee +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Visualizer.shader b/Assets/Visualizer.shader new file mode 100644 index 0000000..5247e91 --- /dev/null +++ b/Assets/Visualizer.shader @@ -0,0 +1,120 @@ +Shader "Hidden/UltraFace/Visualizer" +{ + Properties + { + _Texture("", 2D) = ""{} + } + + CGINCLUDE + + #include "UnityCG.cginc" + #include "Packages/jp.keijiro.ultraface/Shader/Common.hlsl" + + float _Threshold; + sampler2D _Texture; + StructuredBuffer _Detections; + + // + // Pass 0: Simple fill + // + + void VertexFill(uint vid : SV_VertexID, + uint iid : SV_InstanceID, + out float4 position : SV_Position, + out float4 color : COLOR) + { + // UV coordinates + float u = vid & 1; + float v = vid < 2 || vid == 5; + + // Select a bounding box. + Detection box = _Detections[iid]; + + // Vertex position + float x = 2 * lerp(box.x1, box.x2, u) - 1; + float y = -2 * lerp(box.y1, box.y2, v) + 1; + + // Opacity from the score value + float alpha = (box.score - _Threshold) / (1 - _Threshold); + + // Vertex attributes + position = float4(x, y, 1, 1); + color = float4(1, 0, 0, alpha * 0.8); + } + + float4 FragmentFill(float4 position : SV_Position, + float4 color : COLOR) : SV_Target + { + return color; + } + + // + // Pass 2: Textured square (emoji) + // + + void VertexTextured(uint vid : SV_VertexID, + uint iid : SV_InstanceID, + out float4 position : SV_Position, + out float2 uv : TEXCOORD0, + out float4 color : COLOR) + { + // UV coordinates + float u = vid & 1; + float v = vid < 2 || vid == 5; + + // Select a bounding box. + Detection box = _Detections[iid]; + + // Box center + float2 center = float2(box.x1 + box.x2, box.y1 + box.y2) / 2; + + // The longest edge of the box + float size = max(box.x2 - box.x1, box.y2 - box.y1) * 0.53; + + // Clip space position + float aspect = _ScreenParams.y / _ScreenParams.x; + float x = center.x + lerp(-1, 1, u) * size * aspect; + float y = center.y + lerp(-1, 1, v) * size; + + // Clip space to screen space + x = 2 * x - 1; + y = -2 * y + 1; + + // Opacity from the score value + float alpha = (box.score - _Threshold) / (1 - _Threshold); + 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forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..794483d --- /dev/null +++ b/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2019 linzai + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/Packages/jp.keijiro.ultraface/ONNX.meta b/Packages/jp.keijiro.ultraface/ONNX.meta new file mode 100644 index 0000000..fc83619 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/ONNX.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ae19bb581ed2aca40aa6b59a941253c2 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/ONNX/version-RFB-320.onnx b/Packages/jp.keijiro.ultraface/ONNX/version-RFB-320.onnx new file mode 100644 index 0000000..a5e2309 Binary files /dev/null and b/Packages/jp.keijiro.ultraface/ONNX/version-RFB-320.onnx differ diff --git a/Packages/jp.keijiro.ultraface/ONNX/version-RFB-320.onnx.meta 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diff --git a/Packages/jp.keijiro.ultraface/Script.meta b/Packages/jp.keijiro.ultraface/Script.meta new file mode 100644 index 0000000..239cc30 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 75b551f276dea424685f5bd3cb149e51 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Script/Detection.cs b/Packages/jp.keijiro.ultraface/Script/Detection.cs new file mode 100644 index 0000000..2f6374c --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/Detection.cs @@ -0,0 +1,22 @@ +using System.Runtime.InteropServices; + +namespace UltraFace { + +// Detection data structure - The layout of this structure must be matched +// with the one defined in Common.hlsl. +[StructLayout(LayoutKind.Sequential)] +public readonly struct Detection +{ + public readonly float x1, y1, x2, y2; + public readonly float score; + public readonly float pad1, pad2, pad3; + + // sizeof(Detection) + public static int Size = 8 * sizeof(float); + + // String formatting + public override string ToString() + => $"({x1},{y1})-({x2},{y2}):({score})"; +}; + +} // namespace UltraFace diff --git a/Packages/jp.keijiro.ultraface/Script/Detection.cs.meta b/Packages/jp.keijiro.ultraface/Script/Detection.cs.meta new file mode 100644 index 0000000..36b7328 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/Detection.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 652bc96b598fe244d8b2dee00a31fa90 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Script/FaceDetector.cs b/Packages/jp.keijiro.ultraface/Script/FaceDetector.cs new file mode 100644 index 0000000..7a9ce0f --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/FaceDetector.cs @@ -0,0 +1,160 @@ +using System.Collections.Generic; +using Unity.Barracuda; +using UnityEngine; + +namespace UltraFace { + +public sealed class FaceDetector : System.IDisposable +{ + #region Public methods/properties + + public FaceDetector(ResourceSet resources) + => AllocateObjects(resources); + + public void Dispose() + => DeallocateObjects(); + + public void ProcessImage(Texture sourceTexture, float threshold) + => RunModel(sourceTexture, threshold); + + public IEnumerable Detections + => _readCache.Cached; + + public ComputeBuffer DetectionBuffer + => _buffers.post2; + + public void SetIndirectDrawCount(ComputeBuffer drawArgs) + => ComputeBuffer.CopyCount(_buffers.post2, drawArgs, sizeof(uint)); + + #endregion + + #region Private objects + + ResourceSet _resources; + Config _config; + IWorker _worker; + + (ComputeBuffer preprocess, + RenderTexture scores, + RenderTexture boxes, + ComputeBuffer post1, + ComputeBuffer post2, + ComputeBuffer counter, + ComputeBuffer countRead) _buffers; + + DetectionCache _readCache; + + void AllocateObjects(ResourceSet resources) + { + // NN model loading + var model = ModelLoader.Load(resources.model); + + // Private object initialization + _resources = resources; + _config = new Config(resources, model); + _worker = model.CreateWorker(); + + // Buffer allocation + _buffers.preprocess = new ComputeBuffer + (_config.InputFootprint, sizeof(float)); + + _buffers.scores = RTUtil.NewFloat2(_config.OutputCount / 20, 20); + _buffers.boxes = RTUtil.NewFloat4(_config.OutputCount / 20, 20); + + _buffers.post1 = new ComputeBuffer + (Config.MaxDetection, Detection.Size); + + _buffers.post2 = new ComputeBuffer + (Config.MaxDetection, Detection.Size, ComputeBufferType.Append); + + _buffers.counter = new ComputeBuffer + (1, sizeof(uint), ComputeBufferType.Counter); + + _buffers.countRead = new ComputeBuffer + (1, sizeof(uint), ComputeBufferType.Raw); + + // Detection data read cache initialization + _readCache = new DetectionCache(_buffers.post2, _buffers.countRead); + } + + void DeallocateObjects() + { + _worker?.Dispose(); + _worker = null; + + _buffers.preprocess?.Dispose(); + _buffers.preprocess = null; + + ObjectUtil.Destroy(_buffers.scores); + _buffers.scores = null; + + ObjectUtil.Destroy(_buffers.boxes); + _buffers.boxes = null; + + _buffers.post1?.Dispose(); + _buffers.post1 = null; + + _buffers.post2?.Dispose(); + _buffers.post2 = null; + + _buffers.counter?.Dispose(); + _buffers.counter = null; + + _buffers.countRead?.Dispose(); + _buffers.countRead = null; + } + + #endregion + + #region Main image processing function + + void RunModel(Texture source, float threshold) + { + // Preprocessing + var pre = _resources.preprocess; + pre.SetInts("ImageSize", _config.InputWidth, _config.InputHeight); + pre.SetTexture(0, "Input", source); + pre.SetBuffer(0, "Output", _buffers.preprocess); + pre.DispatchThreads(0, _config.InputWidth, _config.InputHeight, 1); + + // NNworker invocation + using (var t = new Tensor(_config.InputShape, _buffers.preprocess)) + _worker.Execute(t); + + // NN output retrieval + _worker.CopyOutput("scores", _buffers.scores); + _worker.CopyOutput("boxes", _buffers.boxes); + + // Counter buffer reset + _buffers.post2.SetCounterValue(0); + _buffers.counter.SetCounterValue(0); + + // First stage postprocessing: detection data aggregation + var post1 = _resources.postprocess1; + post1.SetTexture(0, "Scores", _buffers.scores); + post1.SetTexture(0, "Boxes", _buffers.boxes); + post1.SetDimensions("InputSize", _buffers.boxes); + post1.SetFloat("Threshold", threshold); + post1.SetBuffer(0, "Output", _buffers.post1); + post1.SetBuffer(0, "OutputCount", _buffers.counter); + post1.DispatchThreadPerPixel(0, _buffers.boxes); + + // Second stage postprocessing: overlap removal + var post2 = _resources.postprocess2; + post2.SetFloat("Threshold", 0.5f); + post2.SetBuffer(0, "Input", _buffers.post1); + post2.SetBuffer(0, "InputCount", _buffers.counter); + post2.SetBuffer(0, "Output", _buffers.post2); + post2.Dispatch(0, 1, 1, 1); + + // Detection count after removal + ComputeBuffer.CopyCount(_buffers.post2, _buffers.countRead, 0); + + // Cache data invalidation + _readCache.Invalidate(); + } + + #endregion +} + +} // namespace UltraFace diff --git a/Packages/jp.keijiro.ultraface/Script/FaceDetector.cs.meta b/Packages/jp.keijiro.ultraface/Script/FaceDetector.cs.meta new file mode 100644 index 0000000..baa277f --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/FaceDetector.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 54e0b0587328c3d4cb7e2f4f758cd751 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Script/Internal.meta b/Packages/jp.keijiro.ultraface/Script/Internal.meta new file mode 100644 index 0000000..d6e2dd0 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/Internal.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9472744c2f7959b419d981196d6f413e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Script/Internal/Config.cs b/Packages/jp.keijiro.ultraface/Script/Internal/Config.cs new file mode 100644 index 0000000..9d1ebaa --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/Internal/Config.cs @@ -0,0 +1,50 @@ +using Unity.Barracuda; +using UnityEngine; + +namespace UltraFace { + +struct Config +{ + #region Compile-time constants + + // These values must be matched with the ones defined in Common.hlsl. + public const int MaxDetection = 512; + + #endregion + + #region Variables from tensor shapes + + public int InputWidth { get; private set; } + public int InputHeight { get; private set; } + public int OutputCount { get; private set; } + + #endregion + + #region Data size calculation properties + + public int InputFootprint => InputWidth * InputWidth * 3; + + #endregion + + #region Tensor shape utilities + + public TensorShape InputShape + => new TensorShape(1, InputHeight, InputWidth, 3); + + #endregion + + #region Constructor + + public Config(ResourceSet resources, Model model) + { + var inShape = model.inputs[0].shape; + var outShape = model.GetShapeByName(model.outputs[0]).Value; + InputWidth = inShape[6]; + InputHeight = inShape[5]; + OutputCount = outShape[6]; + } + + #endregion +} + +} // namespace UltraFace diff --git a/Packages/jp.keijiro.ultraface/Script/Internal/Config.cs.meta b/Packages/jp.keijiro.ultraface/Script/Internal/Config.cs.meta new file mode 100644 index 0000000..48a625e --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/Internal/Config.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4de3e64543c952d408d7ed016af1285f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Script/Internal/Utility.cs b/Packages/jp.keijiro.ultraface/Script/Internal/Utility.cs new file mode 100644 index 0000000..5e87f52 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/Internal/Utility.cs @@ -0,0 +1,106 @@ +using Unity.Barracuda; +using UnityEngine; + +namespace UltraFace { + +#region Object construction/destruction helpers + +static class ObjectUtil +{ + public static void Destroy(Object o) + { + if (o == null) return; + if (Application.isPlaying) + Object.Destroy(o); + else + Object.DestroyImmediate(o); + } +} + +static class RTUtil +{ + public static RenderTexture NewFloat2(int w, int h) + => new RenderTexture(w, h, 0, RenderTextureFormat.RGFloat); + + public static RenderTexture NewFloat4(int w, int h) + => new RenderTexture(w, h, 0, RenderTextureFormat.ARGBFloat); + + public static int CountChannels(RenderTexture rt) + => rt.format == RenderTextureFormat.RGFloat ? 2 : 4; +} + +#endregion + +#region Extension methods + +static class ComputeShaderExtensions +{ + public static void SetDimensions + (this ComputeShader compute, string name, Texture texture) + => compute.SetInts(name, texture.width, texture.height); + + public static void DispatchThreads + (this ComputeShader compute, int kernel, int x, int y, int z) + { + uint xc, yc, zc; + compute.GetKernelThreadGroupSizes(kernel, out xc, out yc, out zc); + + x = (x + (int)xc - 1) / (int)xc; + y = (y + (int)yc - 1) / (int)yc; + z = (z + (int)zc - 1) / (int)zc; + + compute.Dispatch(kernel, x, y, z); + } + + public static void DispatchThreadPerPixel + (this ComputeShader compute, int kernel, Texture texture) + => compute.DispatchThreads(kernel, texture.width, texture.height, 1); +} + +static class IWorkerExtensions +{ + public static void CopyOutput + (this IWorker worker, string tensorName, RenderTexture rt) + { + var output = worker.PeekOutput(tensorName); + var channels = RTUtil.CountChannels(rt); + var shape = new TensorShape(1, rt.height, rt.width, channels); + using var tensor = output.Reshape(shape); + tensor.ToRenderTexture(rt); + } +} + +#endregion + +#region GPU to CPU readback helpers + +sealed class DetectionCache +{ + ComputeBuffer _dataBuffer; + ComputeBuffer _countBuffer; + + Detection[] _cached; + int[] _countRead = new int[1]; + + public DetectionCache(ComputeBuffer data, ComputeBuffer count) + => (_dataBuffer, _countBuffer) = (data, count); + + public Detection[] Cached => _cached ?? UpdateCache(); + + public void Invalidate() => _cached = null; + + public Detection[] UpdateCache() + { + _countBuffer.GetData(_countRead, 0, 0, 1); + var count = _countRead[0]; + + _cached = new Detection[count]; + _dataBuffer.GetData(_cached, 0, 0, count); + + return _cached; + } +} + +#endregion + +} // namespace UltraFace diff --git a/Packages/jp.keijiro.ultraface/Script/Internal/Utility.cs.meta b/Packages/jp.keijiro.ultraface/Script/Internal/Utility.cs.meta new file mode 100644 index 0000000..1e4c18b --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/Internal/Utility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f91d58849a556504893ef0bdcab28d02 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Script/ResourceSet.cs b/Packages/jp.keijiro.ultraface/Script/ResourceSet.cs new file mode 100644 index 0000000..4087904 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/ResourceSet.cs @@ -0,0 +1,15 @@ +using UnityEngine; +using Unity.Barracuda; + +namespace UltraFace +{ + [CreateAssetMenu(fileName = "UltraFace", + menuName = "ScriptableObjects/UltraFace Resource Set")] + public sealed class ResourceSet : ScriptableObject + { + public NNModel model; + public ComputeShader preprocess; + public ComputeShader postprocess1; + public ComputeShader postprocess2; + } +} diff --git a/Packages/jp.keijiro.ultraface/Script/ResourceSet.cs.meta b/Packages/jp.keijiro.ultraface/Script/ResourceSet.cs.meta new file mode 100644 index 0000000..e2dd569 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/ResourceSet.cs.meta @@ -0,0 +1,15 @@ +fileFormatVersion: 2 +guid: 0645b801d2abb4a459b2ae1f0ea2ab7c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: + - model: {fileID: 5022602860645237092, guid: a1c13ba7507017b47bbba41a471ce452, type: 3} + - preprocess: {fileID: 7200000, guid: e2afff176bcd6914387d16f584714e48, type: 3} + - postprocess1: {fileID: 7200000, guid: eaf3e7a69a8e7374c9e1ee5c76d28fb5, type: 3} + - postprocess2: {fileID: 7200000, guid: d89c2ef217aab554d9d1cd0909dce017, type: 3} + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Script/UltraFace.Runtime.asmdef b/Packages/jp.keijiro.ultraface/Script/UltraFace.Runtime.asmdef new file mode 100644 index 0000000..8a8d8de --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/UltraFace.Runtime.asmdef @@ -0,0 +1,16 @@ +{ + "name": "UltraFace.Runtime", + "rootNamespace": "", + "references": [ + "GUID:5c2b5ba89f9e74e418232e154bc5cc7a" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [], + "noEngineReferences": false +} \ No newline at end of file diff --git a/Packages/jp.keijiro.ultraface/Script/UltraFace.Runtime.asmdef.meta b/Packages/jp.keijiro.ultraface/Script/UltraFace.Runtime.asmdef.meta new file mode 100644 index 0000000..c3f4572 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Script/UltraFace.Runtime.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b089e3787bd55ce46b7d11d6a94a348c +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Shader.meta b/Packages/jp.keijiro.ultraface/Shader.meta new file mode 100644 index 0000000..f95350a --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Shader.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e8556705e70c2e14fb7d0098c33a2607 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Shader/Common.hlsl b/Packages/jp.keijiro.ultraface/Shader/Common.hlsl new file mode 100644 index 0000000..22c4289 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Shader/Common.hlsl @@ -0,0 +1,32 @@ +#ifndef _ULTRAFACEBARRACUDA_COMMON_H_ +#define _ULTRAFACEBARRACUDA_COMMON_H_ + +// Pre-defined constants from our UltraFace model +#define MAX_DETECTION 512 + +// Detection data structure - The layout of this structure must be matched +// with the one defined in Detection.cs. +struct Detection +{ + float x1, y1, x2, y2; + float score; + float3 pad; +}; + +// Common math functions + +float CalculateIOU(in Detection d1, in Detection d2) +{ + float area0 = (d1.x2 - d1.x1) * (d1.y2 - d1.y1); + float area1 = (d2.x2 - d2.x1) * (d2.y2 - d2.y1); + + float x1 = max(d1.x1, d2.x1); + float x2 = min(d1.x2, d2.x2); + float y1 = max(d1.y1, d2.y1); + float y2 = min(d1.y2, d2.y2); + float areaInner = max(0, x2 - x1) * max(0, y2 - y1); + + return areaInner / (area0 + area1 - areaInner); +} + +#endif diff --git a/Packages/jp.keijiro.ultraface/Shader/Common.hlsl.meta b/Packages/jp.keijiro.ultraface/Shader/Common.hlsl.meta new file mode 100644 index 0000000..23cea59 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Shader/Common.hlsl.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 0c4057bac622b4b40a203aa252e1806e +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Shader/Postprocess1.compute b/Packages/jp.keijiro.ultraface/Shader/Postprocess1.compute new file mode 100644 index 0000000..4b531aa --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Shader/Postprocess1.compute @@ -0,0 +1,38 @@ +// First stage postprocessing (detection data aggregation) + +#pragma kernel Postprocess1 + +#include "Common.hlsl" + +// Input +Texture2D Scores; +Texture2D Boxes; +uint2 InputSize; +float Threshold; + +// Output +RWStructuredBuffer Output; +RWStructuredBuffer OutputCount; // Only used as a counter + +[numthreads(16, 4, 1)] +void Postprocess1(uint2 id : SV_DispatchThreadID) +{ + if (!all(id < InputSize)) return; + + float score = Scores[uint2(id.x, id.y)].y; + float4 box = Boxes[uint2(id.x, id.y)]; + + if (score < Threshold) return; + + Detection data; + + data.x1 = box.x; + data.y1 = box.y; + data.x2 = box.z; + data.y2 = box.w; + data.score = score; + data.pad = 0; + + uint count = OutputCount.IncrementCounter(); + if (count < MAX_DETECTION) Output[count] = data; +} diff --git a/Packages/jp.keijiro.ultraface/Shader/Postprocess1.compute.meta b/Packages/jp.keijiro.ultraface/Shader/Postprocess1.compute.meta new file mode 100644 index 0000000..87e1dd9 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Shader/Postprocess1.compute.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eaf3e7a69a8e7374c9e1ee5c76d28fb5 +ComputeShaderImporter: + externalObjects: {} + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Shader/Postprocess2.compute b/Packages/jp.keijiro.ultraface/Shader/Postprocess2.compute new file mode 100644 index 0000000..759c247 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Shader/Postprocess2.compute @@ -0,0 +1,59 @@ +// Second stage postprocessing (overlap removal) + +#pragma kernel Postprocess2 + +#include "Common.hlsl" + +// Input +StructuredBuffer Input; +RWStructuredBuffer InputCount; // Only used as a counter +float Threshold; + +// Output +AppendStructuredBuffer Output; + +// Local arrays for data cache +groupshared Detection _entries[MAX_DETECTION]; +groupshared bool _flags[MAX_DETECTION]; + +[numthreads(1, 1, 1)] +void Postprocess2(uint3 id : SV_DispatchThreadID) +{ + // Initialize data cache arrays + uint entry_count = min(MAX_DETECTION, InputCount.IncrementCounter()); + if (entry_count == 0) return; + + for (uint i = 0; i < entry_count; i++) + { + _entries[i] = Input[i]; + _flags[i] = true; + } + + // Overlap test permutation + for (i = 0; i < entry_count - 1; i++) + { + if (!_flags[i]) continue; + + for (uint j = i + 1; j < entry_count; j++) + { + if (!_flags[j]) continue; + + // Overlap test + if (CalculateIOU(_entries[i], _entries[j]) < Threshold) continue; + + // Score comparison + if (_entries[i].score < _entries[j].score) + { + _flags[i] = false; + // The box in the outer loop is removed. Break the inner loop. + break; + } + else + _flags[j] = false; + } + } + + // Output aggregation + for (i = 0; i < entry_count; i++) + if (_flags[i]) Output.Append(_entries[i]); +} diff --git a/Packages/jp.keijiro.ultraface/Shader/Postprocess2.compute.meta b/Packages/jp.keijiro.ultraface/Shader/Postprocess2.compute.meta new file mode 100644 index 0000000..5c6c78f --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Shader/Postprocess2.compute.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d89c2ef217aab554d9d1cd0909dce017 +ComputeShaderImporter: + externalObjects: {} + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/jp.keijiro.ultraface/Shader/Preprocess.compute b/Packages/jp.keijiro.ultraface/Shader/Preprocess.compute new file mode 100644 index 0000000..265e809 --- /dev/null +++ b/Packages/jp.keijiro.ultraface/Shader/Preprocess.compute @@ -0,0 +1,28 @@ +#pragma kernel Preprocess + +// Input +sampler2D Input; +uint2 ImageSize; + +// 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-Руслан вновь бьёт рекорды и бросает нам вызов! Ну а хули нет, как говорится! \ No newline at end of file +![gif](https://i.imgur.com/OQeWbDn.gif) +![gif](https://i.imgur.com/Xxiw25F.gif) + +**UltraFaceBarracuda** is a Unity sample project that shows how to run the +[UltraFace] face detection neural network model on the Unity [Barracuda]. + +[UltraFace]: + https://github.com/Linzaer/Ultra-Light-Fast-Generic-Face-Detector-1MB +[Barracuda]: https://docs.unity3d.com/Packages/com.unity.barracuda@latest + +For the details of the UltraFace ("Ultra-Light-Fast-Generic-Face-Detector-1MB") +model, please see the [original repository][UltraFace].