update scene
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@@ -33,6 +33,10 @@ public class AnimationHandler : MonoBehaviour
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item.DOLocalMoveY(item.localPosition.y + .5f, Random.Range(.5f, 5f))
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.SetEase(Ease.InOutSine)
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.SetLoops(-1, LoopType.Yoyo);
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item.DOLocalMoveZ(item.localPosition.z + 1.5f, Random.Range(1f, 5f))
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.SetEase(Ease.InOutSine)
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.SetLoops(-1, LoopType.Yoyo);
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}
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}
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