using ModestTree; namespace Zenject.Tests.AutoLoadSceneTests { public class Qux { } public class Bar { public Bar(Qux qux) { } } public class Foo { public Foo(Bar bar) { Log.Trace("Created Foo"); } } public class Scene3Installer : MonoInstaller { public override void InstallBindings() { Container.Bind().AsSingle().NonLazy(); } } }