using System.Collections; using ModestTree; using UnityEngine.TestTools; using Zenject.Tests.Installers.ScriptableObjectInstallers; namespace Zenject.Tests.Installers { public class TestScriptableObjectInstallers : ZenjectIntegrationTestFixture { [UnityTest] public IEnumerator TestBadResourcePath() { PreInstall(); Assert.Throws(() => FooInstaller.InstallFromResource("TestScriptableObjectInstallers/SDFSDFSDF", Container)); PostInstall(); yield break; } [UnityTest] public IEnumerator TestZeroArgs() { PreInstall(); FooInstaller.InstallFromResource("TestScriptableObjectInstallers/FooInstaller", Container); PostInstall(); FixtureUtil.AssertResolveCount(Container, 1); yield break; } [UnityTest] public IEnumerator TestOneArg() { PreInstall(); BarInstaller.InstallFromResource("TestScriptableObjectInstallers/BarInstaller", Container, "blurg"); PostInstall(); Assert.IsEqual(Container.Resolve(), "blurg"); yield break; } [UnityTest] public IEnumerator TestThreeArgs() { PreInstall(); QuxInstaller.InstallFromResource("TestScriptableObjectInstallers/QuxInstaller", Container, "blurg", 2.0f, 1); PostInstall(); Assert.IsEqual(Container.Resolve(), "blurg"); yield break; } } }