Files

24 lines
369 B
C#

using UnityEngine;
namespace Zenject.Tests.Bindings.DiContainerMethods
{
public interface IFoo
{
}
public class Foo : MonoBehaviour, IFoo
{
public bool WasInjected
{
get;
private set;
}
[Inject]
public void Construct()
{
WasInjected = true;
}
}
}