Files

17 lines
366 B
C#

using System.Collections;
using UnityEngine;
using UnityEngine.TestTools;
namespace Zenject.Tests
{
public class TestSceneContextEvents : SceneTestFixture
{
[UnityTest]
public IEnumerator TestScene()
{
yield return LoadScene("TestSceneContextEvents");
yield return new WaitForSeconds(2.0f);
}
}
}