Files
T

25 lines
396 B
C#

using UnityEngine;
namespace Zenject.Tests.Bindings.InstantiateCallback
{
public class Foo : MonoBehaviour
{
public string Value
{
get; set;
}
public bool WasInjected
{
get;
private set;
}
[Inject]
public void Construct()
{
WasInjected = true;
}
}
}