13 lines
275 B
C#
13 lines
275 B
C#
using UnityEngine;
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namespace Zenject.Tests.TestDestructionOrder
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{
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public class FooMonoBehaviourUnderSceneContext2 : MonoBehaviour
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{
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public void OnDestroy()
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{
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Debug.Log("Destroyed FooMonoBehaviourUnderSceneContext2");
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}
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}
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}
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