All latest uncommited chages from Vladimir
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v7.0", FrameworkDisplayName = ".NET 7.0")]
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Этот код создан программой.
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// Исполняемая версия:4.0.30319.42000
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//
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// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
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// повторной генерации кода.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("YandexGameServer")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyProductAttribute("YandexGameServer")]
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[assembly: System.Reflection.AssemblyTitleAttribute("YandexGameServer")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Создано классом WriteCodeFragment MSBuild.
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1dbf03b574f7f0778412772ae88c91c8cfabf62d
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is_global = true
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build_property.TargetFramework = net7.0
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build_property.TargetPlatformMinVersion =
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build_property.UsingMicrosoftNETSdkWeb = true
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build_property.ProjectTypeGuids =
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build_property.InvariantGlobalization =
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build_property.PlatformNeutralAssembly =
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build_property.EnforceExtendedAnalyzerRules =
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build_property._SupportedPlatformList = Linux,macOS,Windows
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build_property.RootNamespace = YandexGameServer
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build_property.RootNamespace = YandexGameServer
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build_property.ProjectDir = D:\WebProjects\yandex-quest-server\
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build_property.RazorLangVersion = 7.0
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build_property.SupportLocalizedComponentNames =
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build_property.GenerateRazorMetadataSourceChecksumAttributes =
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build_property.MSBuildProjectDirectory = D:\WebProjects\yandex-quest-server
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build_property._RazorSourceGeneratorDebug =
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// <auto-generated/>
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global using global::Microsoft.AspNetCore.Builder;
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global using global::Microsoft.AspNetCore.Hosting;
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global using global::Microsoft.AspNetCore.Http;
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global using global::Microsoft.AspNetCore.Routing;
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global using global::Microsoft.Extensions.Configuration;
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global using global::Microsoft.Extensions.DependencyInjection;
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global using global::Microsoft.Extensions.Hosting;
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global using global::Microsoft.Extensions.Logging;
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global using global::System;
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global using global::System.Collections.Generic;
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global using global::System.IO;
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global using global::System.Linq;
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global using global::System.Net.Http;
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global using global::System.Net.Http.Json;
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global using global::System.Threading;
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global using global::System.Threading.Tasks;
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6577cb5ba0cfcbc89bd8153cfbc4df6a3fa0c89d
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\appsettings.Development.json
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\appsettings.json
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\YandexGameServer.exe
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\YandexGameServer.deps.json
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\YandexGameServer.runtimeconfig.json
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\YandexGameServer.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\YandexGameServer.pdb
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\AWSSDK.Core.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\AWSSDK.SecurityToken.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\DnsClient.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\MongoDB.Bson.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\MongoDB.Driver.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\MongoDB.Driver.Core.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\MongoDB.Libmongocrypt.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\SharpCompress.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\Snappier.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\ZstdSharp.dll
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\runtimes\linux\native\libmongocrypt.so
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\runtimes\osx\native\libmongocrypt.dylib
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D:\WebProjects\yandex-quest-server\bin\Debug\net7.0\runtimes\win\native\mongocrypt.dll
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.csproj.AssemblyReference.cache
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.GeneratedMSBuildEditorConfig.editorconfig
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.AssemblyInfoInputs.cache
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.AssemblyInfo.cs
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.csproj.CoreCompileInputs.cache
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.MvcApplicationPartsAssemblyInfo.cache
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\staticwebassets\msbuild.YandexGameServer.Microsoft.AspNetCore.StaticWebAssets.props
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\staticwebassets\msbuild.build.YandexGameServer.props
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\staticwebassets\msbuild.buildMultiTargeting.YandexGameServer.props
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\staticwebassets\msbuild.buildTransitive.YandexGameServer.props
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\staticwebassets.pack.json
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\staticwebassets.build.json
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\staticwebassets.development.json
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\scopedcss\bundle\YandexGameServer.styles.css
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.csproj.CopyComplete
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.dll
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\refint\YandexGameServer.dll
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.pdb
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\YandexGameServer.genruntimeconfig.cache
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D:\WebProjects\yandex-quest-server\obj\Debug\net7.0\ref\YandexGameServer.dll
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6aecbbd374523585a2efb00a11b5a9d25b5abe48
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obj\Debug\net7.0\\_IsIncrementalBuild
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{
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"Version": 1,
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"Hash": "EtTLUrTxcD9nnEf/VJArRhz+PXQxYuLdzWAjg81qPmY=",
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"Source": "YandexGameServer",
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"BasePath": "_content/YandexGameServer",
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"Mode": "Default",
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"ManifestType": "Build",
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"ReferencedProjectsConfiguration": [],
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"DiscoveryPatterns": [],
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"Assets": []
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}
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<Project>
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<Import Project="Microsoft.AspNetCore.StaticWebAssets.props" />
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</Project>
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<Project>
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<Import Project="..\build\YandexGameServer.props" />
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</Project>
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@@ -0,0 +1,3 @@
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<Project>
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<Import Project="..\buildMultiTargeting\YandexGameServer.props" />
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</Project>
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