From a05e58765a1ed84bd52750df3517aad0cd3dcb2b Mon Sep 17 00:00:00 2001 From: VladimirDivak Date: Sat, 8 Jul 2023 21:31:38 +0500 Subject: [PATCH] upd --- .gitignore | 73 ------------------- .../PublishProfiles/FolderProfile.pubxml.user | 11 +++ YandexGameServer.csproj | 13 ++++ YandexGameServer.csproj.user | 10 +++ YandexGameServer.sln | 25 +++++++ 5 files changed, 59 insertions(+), 73 deletions(-) delete mode 100644 .gitignore create mode 100644 Properties/PublishProfiles/FolderProfile.pubxml.user create mode 100644 YandexGameServer.csproj create mode 100644 YandexGameServer.csproj.user create mode 100644 YandexGameServer.sln diff --git a/.gitignore b/.gitignore deleted file mode 100644 index 8c2e7c3..0000000 --- a/.gitignore +++ /dev/null @@ -1,73 +0,0 @@ -# ---> Unity -# This .gitignore file should be placed at the root of your Unity project directory -# -# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore -# -/[Ll]ibrary/ -/[Tt]emp/ -/[Oo]bj/ -/[Bb]uild/ -/[Bb]uilds/ -/[Ll]ogs/ -/[Uu]ser[Ss]ettings/ - -# MemoryCaptures can get excessive in size. -# They also could contain extremely sensitive data -/[Mm]emoryCaptures/ - -# Asset meta data should only be ignored when the corresponding asset is also ignored -!/[Aa]ssets/**/*.meta - -# Uncomment this line if you wish to ignore the asset store tools plugin -# /[Aa]ssets/AssetStoreTools* - -# Autogenerated Jetbrains Rider plugin -/[Aa]ssets/Plugins/Editor/JetBrains* - -# Visual Studio cache directory -.vs/ - -# Gradle cache directory -.gradle/ - -# Autogenerated VS/MD/Consulo solution and project files -ExportedObj/ -.consulo/ -*.csproj -*.unityproj -*.sln -*.suo -*.tmp -*.user -*.userprefs -*.pidb -*.booproj -*.svd -*.pdb -*.mdb -*.opendb -*.VC.db - -# Unity3D generated meta files -*.pidb.meta -*.pdb.meta -*.mdb.meta - -# Unity3D generated file on crash reports -sysinfo.txt - -# Builds -*.apk -*.aab -*.unitypackage - -# Crashlytics generated file -crashlytics-build.properties - -# Packed Addressables -/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* - -# Temporary auto-generated Android Assets -/[Aa]ssets/[Ss]treamingAssets/aa.meta -/[Aa]ssets/[Ss]treamingAssets/aa/* - diff --git a/Properties/PublishProfiles/FolderProfile.pubxml.user b/Properties/PublishProfiles/FolderProfile.pubxml.user new file mode 100644 index 0000000..8084d48 --- /dev/null +++ b/Properties/PublishProfiles/FolderProfile.pubxml.user @@ -0,0 +1,11 @@ + + + + + <_PublishTargetUrl>C:\Users\VladimirGRAFF\Desktop\yandex-game-server + False|2023-06-26T09:45:11.8616121Z;True|2023-06-26T14:11:26.7225217+05:00; + + + \ No newline at end of file diff --git a/YandexGameServer.csproj b/YandexGameServer.csproj new file mode 100644 index 0000000..96a8335 --- /dev/null +++ b/YandexGameServer.csproj @@ -0,0 +1,13 @@ + + + + net7.0 + enable + enable + + + + + + + diff --git a/YandexGameServer.csproj.user b/YandexGameServer.csproj.user new file mode 100644 index 0000000..4a7b56a --- /dev/null +++ b/YandexGameServer.csproj.user @@ -0,0 +1,10 @@ + + + + D:\WebProjects\YandexGameServer\Properties\PublishProfiles\FolderProfile.pubxml + prod + + + ProjectDebugger + + \ No newline at end of file diff --git a/YandexGameServer.sln b/YandexGameServer.sln new file mode 100644 index 0000000..2763847 --- /dev/null +++ b/YandexGameServer.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.4.33122.133 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "YandexGameServer", "YandexGameServer.csproj", "{765C9A4D-466F-473A-B38E-5B893DB09AC8}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {765C9A4D-466F-473A-B38E-5B893DB09AC8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {765C9A4D-466F-473A-B38E-5B893DB09AC8}.Debug|Any CPU.Build.0 = Debug|Any CPU + {765C9A4D-466F-473A-B38E-5B893DB09AC8}.Release|Any CPU.ActiveCfg = Release|Any CPU + {765C9A4D-466F-473A-B38E-5B893DB09AC8}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {58E21B8A-302A-491D-95E0-EF913D2DA1DC} + EndGlobalSection +EndGlobal