using YandexGameServer.Services; var builder = WebApplication.CreateBuilder(args); builder.WebHost.UseUrls("http://0.0.0.0:5000"); builder.Services.AddControllers(); builder.Services.AddSingleton(); builder.Services.AddSingleton(); var app = builder.Build(); app.MapControllers(); app.Services.GetService(typeof(CodeGenerationService)); app.Run();