add admin panel / AR level

This commit is contained in:
2023-07-05 19:46:30 +05:00
parent ea5ba8a99c
commit 90a0d3358d
59 changed files with 9938 additions and 59 deletions
+8 -5
View File
@@ -7,17 +7,20 @@ using DG.Tweening;
public class MainMenu : MonoBehaviour
{
[SerializeField] CanvasGroup _splash;
[SerializeField] GameObject _welcomeWarning;
[SerializeField] GameObject _authorization;
[SerializeField] UIMenu _warning;
private IEnumerator Start()
{
_authorization.SetActive(false);
_welcomeWarning.SetActive(false);
_splash.gameObject.SetActive(true);
var canvases = GetComponentsInChildren<UIMenu>();
foreach(var menu in canvases)
menu.gameObject.SetActive(false);
yield return new WaitForSeconds(3);
_welcomeWarning.SetActive(true);
_warning.gameObject.SetActive(true);
_splash.DOFade(0, .5f)
.SetEase(Ease.Linear)
.OnComplete(() => _splash.gameObject.SetActive(false));