using System.Collections; using System.Collections.Generic; using TMPro; using DG.Tweening; using UnityEngine; using UnityEngine.UI; using Cysharp.Threading.Tasks; public class UIInputField : MonoBehaviour { [SerializeField] private Image _outline; [SerializeField] private TMP_Text _text; public async UniTaskVoid ShowErrorAsync(string text) { _text.text = text; _text.DOFade(1, .25f); _outline.DOFade(1, .25f); await UniTask.Delay(2000); _text.DOFade(0, .25f); _outline.DOFade(0, .25f); } }