Files
2023-07-03 13:42:10 +05:00

14 lines
245 B
C#

using System;
using UnityEngine;
namespace Zenject.Tests.TestDestructionOrder
{
public class FooDisposable3 : IDisposable
{
public void Dispose()
{
Debug.Log("Destroyed FooDisposable3");
}
}
}