Files
2023-07-03 13:42:10 +05:00

13 lines
275 B
C#

using UnityEngine;
namespace Zenject.Tests.TestDestructionOrder
{
public class FooMonoBehaviourUnderSceneContext2 : MonoBehaviour
{
public void OnDestroy()
{
Debug.Log("Destroyed FooMonoBehaviourUnderSceneContext2");
}
}
}