Files
2023-07-03 13:42:10 +05:00

15 lines
385 B
C#

using UnityEngine.SceneManagement;
namespace Zenject.Tests.TestDestructionOrder
{
public class Scene1Installer : MonoInstaller<Scene1Installer>
{
public override void InstallBindings()
{
Container.BindInterfacesTo<FooDisposable1>().AsSingle();
SceneManager.LoadScene("TestDestructionOrder2", LoadSceneMode.Additive);
}
}
}