Files
2023-07-31 13:49:54 +05:00

15 lines
450 B
C#

using UnityEngine;
using Zenject;
public class AppInstaller : MonoInstaller
{
public override void InstallBindings()
{
Container.Bind<NetworkService>().AsSingle().NonLazy();
Container.Bind<ClientDataService>().AsSingle();
Container.Bind<SceneLoadingService>().AsSingle();
Container.Bind<QuestService>().AsSingle();
Container.Bind<TagDescriptionsPanel>().FromComponentInHierarchy().AsSingle();
}
}