15 lines
356 B
C#
15 lines
356 B
C#
using UnityEngine;
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namespace Zenject.Tests.TestAnimationStateBehaviourInject
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{
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public class StateBehaviour1 : StateMachineBehaviour
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{
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public static int OnStateEnterCalls;
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override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
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{
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OnStateEnterCalls++;
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}
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}
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}
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