This commit is contained in:
2022-10-12 16:25:54 +05:00
parent 4adaec82ae
commit 5a34497007
164 changed files with 6847 additions and 6390 deletions
+25 -25
View File
@@ -9,7 +9,7 @@
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{2b7cea73-70ce-8bc0-6750-6add7c86be6b}</ProjectGuid>
<ProjectGuid>{e2bc0cf6-e110-918c-dcdc-0ef8a912bb6b}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Unity.VisualStudio.Editor</AssemblyName>
@@ -36,43 +36,43 @@
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\ProjectGenerationFlag.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\VisualStudioIntegration.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\KnownAssemblies.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\UsageUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Testing\TestRunnerApiListener.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\ExceptionEventArgs.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\UdpSocket.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\VisualStudioInstallation.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Symbols.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\SolutionProperties.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\AssemblyInfo.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\SolutionParser.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\Messenger.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\Serializer.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\ProjectProperties.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\FileIOProvider.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Testing\TestRunnerCallbacks.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Testing\TestAdaptor.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Testing\TestRunnerCallbacks.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\UnityInstallation.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\Deserializer.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Testing\TestResultAdaptor.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\ProjectGeneration.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\SolutionProjectEntry.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\MessageEventArgs.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\VisualStudioEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\VersionPair.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Cli.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\FileUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\AssemblyNameProvider.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\MessageType.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\TcpListener.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\TcpClient.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Image.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Solution.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\GUIDProvider.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Testing\TestStatusAdaptor.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\Message.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\ProjectGenerationFlag.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\VisualStudioIntegration.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\KnownAssemblies.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Testing\TestRunnerApiListener.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\UdpSocket.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\VisualStudioInstallation.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\AssemblyInfo.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\SolutionParser.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\FileIOProvider.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\VisualStudioEditor.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Cli.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\FileUtility.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\ProjectGeneration\AssemblyNameProvider.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Messaging\TcpListener.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\AsyncOperation.cs" />
<Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\Discovery.cs" />
<None Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.16\Editor\com.unity.ide.visualstudio.asmdef" />
@@ -338,10 +338,10 @@
<HintPath>D:\UnityInstalls\2021.3.11f1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
<HintPath>D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.0.2\Runtime\Newtonsoft.Json.dll</HintPath>
<HintPath>D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.0.2\Runtime\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath>D:\UnityInstalls\2021.3.11f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
@@ -733,21 +733,21 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="UnityEditor.UI.csproj">
<Project>{5b6c6cc7-6288-9811-283f-10dc49bc3b47}</Project>
<Project>{5d3f9a8e-f9ab-bb6b-d5db-3d700c1f85b2}</Project>
<Name>UnityEditor.UI</Name>
</ProjectReference>
<ProjectReference Include="UnityEngine.UI.csproj">
<Project>{ab27da9e-0f76-f1ba-653d-2f314399aadd}</Project>
<Project>{77233047-5e8b-b02f-90cf-3c8e15ed1f2c}</Project>
<Name>UnityEngine.UI</Name>
</ProjectReference>
<ProjectReference Include="UnityEngine.TestRunner.csproj">
<Project>{b964208d-4ce6-e1db-6f52-2a99f46b2267}</Project>
<Name>UnityEngine.TestRunner</Name>
</ProjectReference>
<ProjectReference Include="UnityEditor.TestRunner.csproj">
<Project>{33dbbfa4-8760-3694-f325-62692bf24b10}</Project>
<Project>{d044cd05-7119-1a16-16d7-c465c475f722}</Project>
<Name>UnityEditor.TestRunner</Name>
</ProjectReference>
<ProjectReference Include="UnityEngine.TestRunner.csproj">
<Project>{c17e2b58-9ae2-0d79-dcb1-a2a618e6c720}</Project>
<Name>UnityEngine.TestRunner</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.