add AR settings for URP
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@@ -1,5 +1,18 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &-4918458826190722222
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 0ae4d376c05df421b98c5b39b25b0d29, type: 3}
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m_Name: ARBackgroundRendererFeature
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m_EditorClassIdentifier:
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m_Active: 1
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -14,8 +27,9 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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debugShaders:
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debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
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m_RendererFeatures: []
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m_RendererFeatureMap:
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m_RendererFeatures:
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- {fileID: -4918458826190722222}
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m_RendererFeatureMap: 526b84b6c11fbebb
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m_UseNativeRenderPass: 0
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postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
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xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
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