Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.11f1 (0a5ca18544bf) revision 679073'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19043) 64bit CoreSingleLanguage' Language: 'ru' Physical Memory: 32689 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\UnityInstalls\2021.3.11f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/UnityProjects/CPPK-AR -logFile Logs/AssetImportWorker0.log -srvPort 53869 Successfully changed project path to: D:/UnityProjects/CPPK-AR D:/UnityProjects/CPPK-AR [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Refreshing native plugins compatible for Editor in 288.28 ms, found 24 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.11f1 (0a5ca18544bf) [Subsystems] Discovering subsystems at path D:/UnityInstalls/2021.3.11f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/UnityProjects/CPPK-AR/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484) Vendor: NVIDIA VRAM: 8043 MB Driver: 30.0.15.1215 Initialize mono Mono path[0] = 'D:/UnityInstalls/2021.3.11f1/Editor/Data/Managed' Mono path[1] = 'D:/UnityInstalls/2021.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/UnityInstalls/2021.3.11f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56672 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/UnityInstalls/2021.3.11f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:/UnityInstalls/2021.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/UnityInstalls/2021.3.11f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: D:/UnityInstalls/2021.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.304744 seconds. Native extension for WindowsStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 118.11 ms, found 24 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 4.452 seconds Domain Reload Profiling: ReloadAssembly (4453ms) BeginReloadAssembly (2698ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (1197ms) LoadAssemblies (2707ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (721ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (26ms) SetupLoadedEditorAssemblies (396ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (149ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (118ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (88ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.005423 seconds. Android Extension - Scanning For ADB Devices 4265 ms