322 lines
19 KiB
Plaintext
322 lines
19 KiB
Plaintext
Using pre-set license
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Built from '2021.3/staging' branch; Version is '2021.3.11f1 (0a5ca18544bf) revision 679073'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19043) 64bit CoreSingleLanguage' Language: 'ru' Physical Memory: 32689 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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D:\UnityInstalls\2021.3.11f1\Editor\Unity.exe
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-adb2
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-batchMode
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-name
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AssetImportWorker0
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-projectPath
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D:/UnityProjects/CPPK-VR
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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58449
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Successfully changed project path to: D:/UnityProjects/CPPK-VR
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D:/UnityProjects/CPPK-VR
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Initialize engine version: 2021.3.11f1 (0a5ca18544bf)
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[Subsystems] Discovering subsystems at path D:/UnityInstalls/2021.3.11f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/UnityProjects/CPPK-VR/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484)
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Vendor: NVIDIA
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VRAM: 8043 MB
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Driver: 30.0.15.1215
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Initialize mono
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Mono path[0] = 'D:/UnityInstalls/2021.3.11f1/Editor/Data/Managed'
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Mono path[1] = 'D:/UnityInstalls/2021.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/UnityInstalls/2021.3.11f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56220
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/UnityInstalls/2021.3.11f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: D:/UnityInstalls/2021.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: D:/UnityInstalls/2021.3.11f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Register platform support module: D:/UnityInstalls/2021.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002577 seconds.
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Native extension for WindowsStandalone target not found
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[usbmuxd] Start listen thread
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WebGL target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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Domain Reload Profiling:
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BeginReloadAssembly (55ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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CreateAndSetChildDomain (1ms)
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LoadAssemblies (54ms)
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SetupTypeCache (115ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (108ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.003855 seconds.
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Unauthorized device detected, Id: 1WMHH835691135, please add debug authorization and reconnect.
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
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UnityEngine.Debug:LogFormat (string,object[])
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UnityEditor.Android.AndroidDeploymentTargetsExtension:GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext,UnityEditor.ProgressHandler)
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UnityEditor.Android.TargetScanWorker:DoScan (UnityEditor.DeploymentTargets.IDeploymentTargetsExtension,UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext,System.Threading.CancellationToken)
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UnityEditor.Android.TargetScanWorker/<>c__DisplayClass8_0:<Scan>b__0 ()
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System.Threading.Tasks.Task:InnerInvoke ()
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System.Threading.Tasks.Task:Execute ()
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System.Threading.Tasks.Task:ExecutionContextCallback (object)
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System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
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System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
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System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
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System.Threading.Tasks.Task:ExecuteEntry (bool)
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System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
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System.Threading.ThreadPoolWorkQueue:Dispatch ()
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System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
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Unauthorized device detected, Id: 1WMHH835691135, please add debug authorization and reconnect.
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
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UnityEngine.Debug:LogFormat (string,object[])
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UnityEditor.Android.AndroidDeploymentTargetsExtension:GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext,UnityEditor.ProgressHandler)
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UnityEditor.Android.TargetScanWorker:DoScan (UnityEditor.DeploymentTargets.IDeploymentTargetsExtension,UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext,System.Threading.CancellationToken)
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UnityEditor.Android.TargetScanWorker/<>c__DisplayClass8_0:<Scan>b__0 ()
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System.Threading.Tasks.Task:InnerInvoke ()
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System.Threading.Tasks.Task:Execute ()
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System.Threading.Tasks.Task:ExecutionContextCallback (object)
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System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
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System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
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System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
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System.Threading.Tasks.Task:ExecuteEntry (bool)
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System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
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System.Threading.ThreadPoolWorkQueue:Dispatch ()
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System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Native extension for WindowsStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 115.11 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Package Manager log level set to [2]
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Mono: successfully reloaded assembly
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- Completed reload, in 1.332 seconds
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Domain Reload Profiling:
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ReloadAssembly (1333ms)
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BeginReloadAssembly (192ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (5ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (122ms)
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EndReloadAssembly (1048ms)
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LoadAssemblies (66ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (295ms)
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ReleaseScriptCaches (1ms)
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RebuildScriptCaches (84ms)
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SetupLoadedEditorAssemblies (559ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (17ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (115ms)
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BeforeProcessingInitializeOnLoad (130ms)
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ProcessInitializeOnLoadAttributes (220ms)
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ProcessInitializeOnLoadMethodAttributes (75ms)
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AfterProcessingInitializeOnLoad (2ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 0.84 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 6001 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 44 unused Assets / (1.9 MB). Loaded Objects now: 6446.
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Memory consumption went from 227.2 MB to 225.3 MB.
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Total: 4.078000 ms (FindLiveObjects: 0.438100 ms CreateObjectMapping: 0.414100 ms MarkObjects: 2.793900 ms DeleteObjects: 0.431300 ms)
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========================================================================
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Time since last request: 1827703.147423 seconds.
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path: Assets/URPSettings
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artifactKey: Guid(70171ed9f2c0f0248b531067780b3ba3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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path: Assets/URPSettings/New Universal Render Pipeline Asset.asset
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artifactKey: Guid(f4c950546798c154a9e5e79e4c523fd5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Time since last request: 72.960036 seconds.
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path: Assets/URPSettings/New Universal Render Pipeline Asset.asset
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artifactKey: Guid(f4c950546798c154a9e5e79e4c523fd5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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path: Assets/URPSettings/MediumQualityAsset.asset
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artifactKey: Guid(f4c950546798c154a9e5e79e4c523fd5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Unloading 84 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 32 unused Assets / (1.5 MB). Loaded Objects now: 6499.
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path: Assets/URPSettings/MediumQualityAsset.asset
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artifactKey: Guid(f4c950546798c154a9e5e79e4c523fd5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Registering precompiled user dll's ...
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Registered in 0.004157 seconds.
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Symbol file LoadedFromMemory doesn't match image D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Native extension for WindowsStandalone target not found
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Native extension for iOS target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Platform modules already initialized, skipping
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Unloading 6006 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 36 unused Assets / (1.5 MB). Loaded Objects now: 6594.
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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