LayoutModal + Appartment Desktop functional
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@@ -1,6 +1,7 @@
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<linker>
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<assembly fullname="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<type fullname="ColorPicker" preserve="all" />
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<type fullname="CliclToRotateOutdoorCamera" preserve="all" />
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<type fullname="DetailPoint" preserve="all" />
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<type fullname="FloorButton" preserve="all" />
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<type fullname="IndoorButton" preserve="all" />
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<type fullname="IndoorCameraHandler" preserve="all" />
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@@ -8,12 +9,13 @@
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<type fullname="LayoutCameraHandler" preserve="all" />
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<type fullname="LayoutProvider" preserve="all" />
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<type fullname="LookAtPoint" preserve="all" />
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<type fullname="MainPoint" preserve="all" />
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<type fullname="MobileDisableAutoSwitchControls" preserve="all" />
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<type fullname="OutdoorCameraHandler" preserve="all" />
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<type fullname="OutdoorCameraSwitcher" preserve="all" />
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<type fullname="OutdoorInstaller" preserve="all" />
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<type fullname="OutdoorSceneHandler" preserve="all" />
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<type fullname="Player" preserve="all" />
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<type fullname="PointClickable" preserve="all" />
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<type fullname="SpawnPoint" preserve="all" />
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<type fullname="SplitHandler" preserve="all" />
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<type fullname="StarterAssets.StarterAssetsInputs" preserve="all" />
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@@ -37,6 +39,7 @@
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<type fullname="Cinemachine.Cinemachine3rdPersonFollow" preserve="all" />
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<type fullname="Cinemachine.CinemachineBasicMultiChannelPerlin" preserve="all" />
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<type fullname="Cinemachine.CinemachineBrain" preserve="all" />
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<type fullname="Cinemachine.CinemachineComposer" preserve="all" />
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<type fullname="Cinemachine.CinemachineHardLockToTarget" preserve="all" />
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<type fullname="Cinemachine.CinemachineHardLookAt" preserve="all" />
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<type fullname="Cinemachine.CinemachineOrbitalTransposer" preserve="all" />
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@@ -104,15 +107,19 @@
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<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
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</assembly>
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<assembly fullname="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<type fullname="TMPro.TextMeshPro" preserve="all" />
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<type fullname="TMPro.TextMeshProUGUI" preserve="all" />
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<type fullname="TMPro.TMP_FontAsset" preserve="all" />
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<type fullname="TMPro.VertexGradient" preserve="nothing" serialized="true" />
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<type fullname="TMPro.FaceInfo_Legacy" preserve="nothing" serialized="true" />
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<type fullname="TMPro.FontAssetCreationSettings" preserve="nothing" serialized="true" />
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<type fullname="TMPro.KerningTable" preserve="nothing" serialized="true" />
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<type fullname="TMPro.TMP_Character" preserve="nothing" serialized="true" />
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<type fullname="TMPro.TMP_FontFeatureTable" preserve="nothing" serialized="true" />
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<type fullname="TMPro.TMP_FontWeightPair" preserve="nothing" serialized="true" />
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<type fullname="TMPro.VertexGradient" preserve="nothing" serialized="true" />
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</assembly>
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<assembly fullname="UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<type fullname="UnityEngine.Animations.AimConstraint" preserve="all" />
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</assembly>
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<assembly fullname="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<type fullname="UnityEngine.AudioListener" preserve="all" />
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@@ -136,19 +143,18 @@
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<type fullname="UnityEngine.RenderSettings" preserve="all" />
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<type fullname="UnityEngine.Shader" preserve="all" />
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<type fullname="UnityEngine.Sprite" preserve="all" />
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<type fullname="UnityEngine.SpriteRenderer" preserve="all" />
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<type fullname="UnityEngine.Texture2D" preserve="all" />
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<type fullname="UnityEngine.Transform" preserve="all" />
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<type fullname="UnityEngine.Events.ArgumentCache" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.Events.PersistentCallGroup" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.Events.PersistentListenerMode" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.Events.UnityEvent" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.RectOffset" preserve="nothing" serialized="true" />
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</assembly>
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<assembly fullname="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<type fullname="UnityEngine.BoxCollider" preserve="all" />
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<type fullname="UnityEngine.CharacterController" preserve="all" />
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<type fullname="UnityEngine.MeshCollider" preserve="all" />
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<type fullname="UnityEngine.SphereCollider" preserve="all" />
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</assembly>
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<assembly fullname="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<type fullname="UnityEngine.Font" preserve="all" />
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@@ -159,17 +165,13 @@
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<type fullname="UnityEngine.UI.CanvasScaler" preserve="all" />
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<type fullname="UnityEngine.UI.ContentSizeFitter" preserve="all" />
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<type fullname="UnityEngine.UI.GraphicRaycaster" preserve="all" />
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<type fullname="UnityEngine.UI.HorizontalLayoutGroup" preserve="all" />
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<type fullname="UnityEngine.UI.Image" preserve="all" />
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<type fullname="UnityEngine.UI.Toggle" preserve="all" />
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<type fullname="UnityEngine.UI.ToggleGroup" preserve="all" />
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<type fullname="UnityEngine.UI.AnimationTriggers" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.UI.Button/ButtonClickedEvent" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.UI.ColorBlock" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.UI.MaskableGraphic/CullStateChangedEvent" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.UI.Navigation" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.UI.SpriteState" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.UI.Toggle/ToggleEvent" preserve="nothing" serialized="true" />
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</assembly>
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<assembly fullname="UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<type fullname="UnityEngine.Canvas" preserve="all" />
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@@ -1 +1 @@
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