add spline on map

This commit is contained in:
2020-12-19 15:57:29 +05:00
parent acba39fb8d
commit 3df6378cc8
18 changed files with 512 additions and 0 deletions
+13
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{
"name": "Default bindings for Gamepads",
"controller_type": "gamepad",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": ""
}
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{
"name": "Default bindings for MixedReality",
"controller_type": "holographic_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": ""
}
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{
"name": "Default bindings for Valve Index Headset",
"controller_type": "indexhmd",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": ""
}
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{
"name": "Default bindings for ValveIndex",
"controller_type": "knuckles",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": ""
}
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{
"name": "Default bindings for OculusTouch",
"controller_type": "oculus_touch",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": ""
}
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{
"name": "Default bindings for Rift Headset",
"controller_type": "rift",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": ""
}
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{
"actions": [
{
"name": "/actions/main/in/controllerleft",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/controllerright",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special1",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special2",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special3",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special4",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special5",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special6",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special7",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special8",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/skeletonleft",
"type": "skeleton",
"skeleton": "/skeleton/hand/left",
"requirement": "optional"
},
{
"name": "/actions/main/in/skeletonright",
"type": "skeleton",
"skeleton": "/skeleton/hand/right",
"requirement": "optional"
},
{
"name": "/actions/main/out/vibrateleft",
"type": "vibration",
"requirement": "optional"
},
{
"name": "/actions/main/out/vibrateright",
"type": "vibration",
"requirement": "optional"
},
{
"name": "/actions/main/in/open_console",
"type": "boolean",
"requirement": "optional"
}
],
"action_sets": [
{
"name": "/actions/main",
"usage": "leftright"
}
],
"default_bindings": [
{
"controller_type": "knuckles",
"binding_url": "knuckles.json"
},
{
"controller_type": "vive_controller",
"binding_url": "vive_controller.json"
},
{
"controller_type": "vive_cosmos_controller",
"binding_url": "vive_cosmos_controller.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "oculus_touch.json"
},
{
"controller_type": "holographic_controller",
"binding_url": "holographic_controller.json"
},
{
"controller_type": "indexhmd",
"binding_url": "indexhmd.json"
},
{
"controller_type": "vive",
"binding_url": "vive.json"
},
{
"controller_type": "vive_pro",
"binding_url": "vive_pro.json"
},
{
"controller_type": "rift",
"binding_url": "rift.json"
},
{
"controller_type": "vive_tracker_camera",
"binding_url": "vive_tracker_camera.json"
},
{
"controller_type": "gamepad",
"binding_url": "gamepad.json"
}
],
"localization": [
{
"language_tag": "en_us",
"/actions/main/in/controllerleft": "Left Controller [Pose]",
"/actions/main/in/controllerright": "Right Controller [Pose]",
"/actions/main/in/special1": "Special 1 [Tracker]",
"/actions/main/in/special2": "Special 2 [Tracker]",
"/actions/main/in/special3": "Special 3 [Tracker]",
"/actions/main/in/special4": "Special 4 [Tracker]",
"/actions/main/in/special5": "Special 5 [Tracker]",
"/actions/main/in/special6": "Special 6 [Tracker]",
"/actions/main/in/special7": "Special 7 [Tracker]",
"/actions/main/in/special8": "Special 8 [Tracker]",
"/actions/main/in/skeletonleft": "Skeleton (Left)",
"/actions/main/in/skeletonright": "Skeleton (Right)",
"/actions/main/out/vibrateleft": "Haptic (Left)",
"/actions/main/out/vibrateright": "Haptic (Right)",
"/actions/main/in/open_console": "Open Console",
"/actions/main": "Main Game Actions"
}
]
}
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{
"name": "Default bindings for Vive Headset",
"controller_type": "vive",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": ""
}
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{
"name": "Default bindings for Vive",
"controller_type": "vive_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": ""
}
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{
"name": "Default bindings for Cosmos",
"controller_type": "vive_cosmos_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": ""
}
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{
"name": "Default bindings for Vive Pro Headset",
"controller_type": "vive_pro",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": ""
}
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{
"name": "Default bindings for Vive Trackers",
"controller_type": "vive_tracker_camera",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/special1",
"path": "/user/hand/left/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/special2",
"path": "/user/hand/right/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/special3",
"path": "/user/hand/left/pose/front",
"requirement": "optional"
},
{
"output": "/actions/main/in/special4",
"path": "/user/hand/right/pose/front",
"requirement": "optional"
},
{
"output": "/actions/main/in/special5",
"path": "/user/hand/left/pose/frontandrolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/special6",
"path": "/user/hand/right/pose/frontandrolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/special7",
"path": "/user/hand/left/pose/pistolgrip",
"requirement": "optional"
},
{
"output": "/actions/main/in/special8",
"path": "/user/hand/right/pose/pistolgrip",
"requirement": "optional"
}
]
}
},
"description": ""
}
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{
"source": "UE",
"applications": [
{
"app_key": "application.generated.ue.mkcc-14469661.ue4editor.exe",
"launch_type": "url",
"url": "steam://launch/",
"action_manifest_path": "D:/UE4Projects/MKCC/Config/SteamVRBindings/steamvr_manifest.json",
"strings":
{
"en_us":
{
"name": "MKCC-14469661 [UE Editor]"
}
}
}
]
}
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