add camera rotation

This commit is contained in:
2020-12-04 19:16:20 +05:00
parent fdf121e1ed
commit 570954eeaa
12 changed files with 13 additions and 3 deletions
+7 -1
View File
@@ -126,7 +126,13 @@ GlobalDefaultGameMode=/Game/blueprints/gameMode/MKCCGameMOde.MKCCGameMode_C
[/Script/NavigationSystem.RecastNavMesh]
bSortNavigationAreasByCost=False
bDoFullyAsyncNavDataGathering=False
CellSize=7.000000
CellSize=19.000000
AgentRadius=34.000000
MergeRegionSize=400.000000
AgentHeight=144.000000
AgentMaxStepHeight=35.000000
AgentMaxSlope=44.000000
CellHeight=10.000000
TileSizeUU=1000.000000
MinRegionArea=0.000000
+6 -2
View File
@@ -73,14 +73,18 @@ bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bEnableGestureRecognizer=True
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="QuitGame",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
+ActionMappings=(ActionName="ClickLeftMouse",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+AxisMappings=(AxisName="mouseY",Scale=1.000000,Key=MouseY)
+AxisMappings=(AxisName="mouseX",Scale=1.000000,Key=MouseX)
+AxisMappings=(AxisName="mouseX",Scale=-1.000000,Key=MouseX)
+AxisMappings=(AxisName="MOuseScroll",Scale=1000.000000,Key=MouseWheelAxis)
+AxisMappings=(AxisName="PinchZoom",Scale=50.000000,Key=Gesture_Pinch)
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
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