add camera rotation
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@@ -126,7 +126,13 @@ GlobalDefaultGameMode=/Game/blueprints/gameMode/MKCCGameMOde.MKCCGameMode_C
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[/Script/NavigationSystem.RecastNavMesh]
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bSortNavigationAreasByCost=False
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bDoFullyAsyncNavDataGathering=False
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CellSize=7.000000
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CellSize=19.000000
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AgentRadius=34.000000
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MergeRegionSize=400.000000
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AgentHeight=144.000000
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AgentMaxStepHeight=35.000000
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AgentMaxSlope=44.000000
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CellHeight=10.000000
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TileSizeUU=1000.000000
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MinRegionArea=0.000000
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