еще переводы в текст

This commit is contained in:
Andron666
2023-01-24 14:42:14 +05:00
parent 085951d719
commit 678f5d78f8
16 changed files with 64 additions and 63 deletions
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http://10.10.146.3:2040/sow-orn/
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http://10.10.146.3:2030/sow-patient/
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http://10.10.146.4:2047/arrivepatient/
http://10.10.146.3:2047/arrivepatient/
@@ -33,15 +33,15 @@
#define WITH_PUSH_MODEL 0
#define WITH_CEF3 1
#define WITH_LIVE_CODING 1
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UE4\\UE_4.25\\Engine"
#define UE_LIVE_CODING_PROJECT "D:\\UE4Projects\\MKCC\\MKCC.uproject"
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.25\\Engine"
#define UE_LIVE_CODING_PROJECT "D:\\UnrealEngine4\\Projects\\MKCC\\MKCC.uproject"
#define WITH_XGE_CONTROLLER 0
#define UBT_MODULE_MANIFEST "UE4.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Win64
#define UBT_COMPILED_TARGET Game
#define UE_APP_NAME "UE4"
#define UE_ENGINE_DIRECTORY "../../../../UE4/UE_4.25/Engine/"
#define UE_ENGINE_DIRECTORY "../../../../Engines/UE_4.25/Engine/"
#define NDIS_MINIPORT_MAJOR_VERSION 0
#define WIN32 1
#define _WIN32_WINNT 0x0601
@@ -55,7 +55,7 @@
#define UE_IS_ENGINE_MODULE 0
#define UE_PROJECT_NAME MKCC
#define UE_TARGET_NAME MKCC
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0x42,0x00,0x20,0x2C,0x25,0x25,0xC0,0x04,0x3F,0x8E,0x6E,0x60,0x50,0x38,0x3E,0x9A,0x0C,0x27,0x81,0x24,0xEA,0x8B,0xD8,0xB2,0x46,0x87,0xD4,0x46,0x6C,0x58,0xC2,0xB8)
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
@@ -1,3 +1,3 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/UE4Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRcode.cpp"
#include "D:/UE4Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRCodeBlueprintFunctionLibrary.cpp"
#include "D:/UnrealEngine4/Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRcode.cpp"
#include "D:/UnrealEngine4/Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRCodeBlueprintFunctionLibrary.cpp"
@@ -27,7 +27,7 @@
/wd4244
/wd4838
/I .
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Private
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Private
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
/I Runtime
/I Runtime\CoreUObject\Public
@@ -117,10 +117,10 @@
/I Developer\TargetPlatform\Public
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
/I Runtime\AnimationCore\Public
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\Inc\QRcode
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\Inc\QRcode
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public
/I ThirdParty\PhysX3\PxShared\include
/I ThirdParty\PhysX3\PxShared\include\cudamanager
/I ThirdParty\PhysX3\PxShared\include\filebuf
@@ -144,19 +144,19 @@
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/D_HAS_EXCEPTIONS=0
/FI"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h"
/Yu"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h"
/Fp"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h.pch"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Module.QRcode.cpp"
/FI"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Definitions.QRcode.h"
/Fo"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Module.QRcode.cpp.obj"
/FI"D:\UnrealEngine4\Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h"
/Yu"D:\UnrealEngine4\Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h"
/Fp"D:\UnrealEngine4\Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h.pch"
"D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Module.QRcode.cpp"
/FI"D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Definitions.QRcode.h"
/Fo"D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Module.QRcode.cpp.obj"
/TP
/GR-
/W4
@@ -1,13 +1,12 @@
D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Definitions.QRcode.h
D:/UE4Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRcode.cpp
D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRcode.h
D:/UE4Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRCodeBlueprintFunctionLibrary.cpp
D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRCodeBlueprintFunctionLibrary.h
D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\Inc\QRcode\QRCodeBlueprintFunctionLibrary.generated.h
D:\UE4Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include\qrencode.h
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE\string
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE\cctype
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE\fstream
D:\UE4\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public\IImageWrapper.h
D:\UE4\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public\IImageWrapperModule.h
D:\UE4\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/FileManagerGeneric.h
D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Definitions.QRcode.h
D:/UnrealEngine4/Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRcode.cpp
D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRcode.h
D:/UnrealEngine4/Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRCodeBlueprintFunctionLibrary.cpp
D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRCodeBlueprintFunctionLibrary.h
D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\Inc\QRcode\QRCodeBlueprintFunctionLibrary.generated.h
D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include\qrencode.h
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE\string
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE\fstream
D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public\IImageWrapper.h
D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public\IImageWrapperModule.h
D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/FileManagerGeneric.h
@@ -1,3 +1,3 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/UE4Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4/Inc/QRcode/QRcode.init.gen.cpp"
#include "D:/UE4Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4/Inc/QRcode/QRCodeBlueprintFunctionLibrary.gen.cpp"
#include "D:/UnrealEngine4/Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4/Inc/QRcode/QRcode.init.gen.cpp"
#include "D:/UnrealEngine4/Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4/Inc/QRcode/QRCodeBlueprintFunctionLibrary.gen.cpp"
@@ -27,7 +27,7 @@
/wd4244
/wd4838
/I .
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Private
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Private
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
/I Runtime
/I Runtime\CoreUObject\Public
@@ -117,10 +117,10 @@
/I Developer\TargetPlatform\Public
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
/I Runtime\AnimationCore\Public
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\Inc\QRcode
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\Inc\QRcode
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include
/I D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public
/I ThirdParty\PhysX3\PxShared\include
/I ThirdParty\PhysX3\PxShared\include\cudamanager
/I ThirdParty\PhysX3\PxShared\include\filebuf
@@ -144,20 +144,20 @@
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/D_HAS_EXCEPTIONS=0
/D_HAS_EXCEPTIONS=0
/FI"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h"
/Yu"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h"
/Fp"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h.pch"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Module.QRcode.gen.cpp"
/FI"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Definitions.QRcode.h"
/Fo"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Module.QRcode.gen.cpp.obj"
/FI"D:\UnrealEngine4\Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h"
/Yu"D:\UnrealEngine4\Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h"
/Fp"D:\UnrealEngine4\Projects\MKCC\Intermediate\Build\Win64\MKCC\DebugGame\Engine\SharedPCH.Engine.NonOptimized.ShadowErrors.h.pch"
"D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Module.QRcode.gen.cpp"
/FI"D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Definitions.QRcode.h"
/Fo"D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Module.QRcode.gen.cpp.obj"
/TP
/GR-
/W4
@@ -1,7 +1,7 @@
D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Definitions.QRcode.h
D:/UE4Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4/Inc/QRcode/QRcode.init.gen.cpp
D:\UE4\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
D:\UE4\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
D:/UE4Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4/Inc/QRcode/QRCodeBlueprintFunctionLibrary.gen.cpp
D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode/Public/QRCodeBlueprintFunctionLibrary.h
D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\Inc\QRcode\QRCodeBlueprintFunctionLibrary.generated.h
D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\DebugGame\QRcode\Definitions.QRcode.h
D:/UnrealEngine4/Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4/Inc/QRcode/QRcode.init.gen.cpp
D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
D:\UnrealEngine4\Engines\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
D:/UnrealEngine4/Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4/Inc/QRcode/QRCodeBlueprintFunctionLibrary.gen.cpp
D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Source\QRcode/Public/QRCodeBlueprintFunctionLibrary.h
D:\UnrealEngine4\Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4\Inc\QRcode\QRCodeBlueprintFunctionLibrary.generated.h