33 lines
1.0 KiB
Markdown
33 lines
1.0 KiB
Markdown
# QRCode
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create QRCode in UE4(Tested in 4.21 Editor and Game)
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use UQRCodeBlueprintFunctionLibrary::GenerateQRCodeTexture to create dynamic QRCode Texture.
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use UQRCodeBlueprintFunctionLibrary::GenerateQRCodeBitmap to create dynamic QRcode and save as bmp.
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use UQRCodeBlueprintFunctionLibrary::GenerateQRCodeImageByType to create dynamic QRcode and save as png or jpg.
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# Instructions for use
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1. create Plugins directory
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2. git clone https://github.com/hzm/QRCode.git
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3. Put the folder in the plugins directory
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4. Enable this plugins in the editor
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5. Generate visual studio project files
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6. Add the QRcode module to the project's buid.cs file. such as:
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "QRcode" });
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# Special Thanks
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ThirdParty:
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libqrencode 4.0.2(https://github.com/fukuchi/libqrencode)
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reference:
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https://wiki.unrealengine.com/Dynamic_Textures
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https://blog.csdn.net/kupepoem/article/details/43307387
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https://blog.csdn.net/u014532636/article/details/77848185
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