first commit

This commit is contained in:
2020-01-22 15:18:31 +05:00
parent 49714658db
commit 2265cf523e
62 changed files with 1161 additions and 0 deletions
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+120
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[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/railwayWorker")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/railwayWorker")
bUseFixedFrameRate=True
FixedFrameRate=60.000000
[/Script/Engine.RendererSettings]
r.MobileHDR=True
r.Mobile.DisableVertexFog=True
r.Shadow.CSM.MaxMobileCascades=2
r.MobileMSAA=1
r.Mobile.UseLegacyShadingModel=False
r.Mobile.UseHWsRGBEncoding=False
r.Mobile.AllowDitheredLODTransition=False
r.Mobile.AllowSoftwareOcclusion=False
r.DiscardUnusedQuality=False
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.MinScreenRadiusForCSMDepth=0.010000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.VirtualTextures=False
r.VirtualTexturedLightmaps=False
r.VT.TileSize=128
r.VT.TileBorderSize=4
r.vt.FeedbackFactor=16
r.VT.EnableCompressZlib=True
r.VT.EnableCompressCrunch=False
r.ClearCoatNormal=False
r.ReflectionCaptureResolution=128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.ForwardShading=False
r.VertexFoggingForOpaque=True
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.GenerateMeshDistanceFields=False
r.DistanceFieldBuild.EightBit=False
r.GenerateLandscapeGIData=False
r.DistanceFieldBuild.Compress=False
r.TessellationAdaptivePixelsPerTriangle=48.000000
r.SeparateTranslucency=True
r.TranslucentSortPolicy=0
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
r.CustomDepth=1
r.CustomDepthTemporalAAJitter=True
r.PostProcessing.PropagateAlpha=0
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=False
r.UsePreExposure=True
r.EyeAdaptation.EditorOnly=True
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.TemporalAA.Upsampling=False
r.SSGI.Enable=False
r.DefaultFeature.AntiAliasing=0
r.DefaultFeature.LightUnits=1
r.DefaultBackBufferPixelFormat=4
r.Shadow.UnbuiltPreviewInGame=True
r.StencilForLODDither=False
r.EarlyZPass=3
r.EarlyZPassOnlyMaterialMasking=False
r.DBuffer=True
r.ClearSceneMethod=1
r.BasePassOutputsVelocity=False
r.SelectiveBasePassOutputs=False
bDefaultParticleCutouts=False
fx.GPUSimulationTextureSizeX=1024
fx.GPUSimulationTextureSizeY=1024
r.AllowGlobalClipPlane=False
r.GBufferFormat=1
r.MorphTarget.Mode=True
r.GPUCrashDebugging=False
vr.InstancedStereo=False
vr.MultiView=False
vr.MobileMultiView=False
vr.MobileMultiView.Direct=False
vr.RoundRobinOcclusion=False
vr.ODSCapture=False
r.WireframeCullThreshold=5.000000
r.RayTracing=False
r.RayTracing.UseTextureLod=False
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
r.SupportPointLightWholeSceneShadows=True
r.SupportAtmosphericFog=True
r.SupportSkyAtmosphere=True
r.SupportSkyAtmosphereAffectsHeightFog=False
r.SkinCache.CompileShaders=False
r.Mobile.EnableStaticAndCSMShadowReceivers=True
r.Mobile.EnableMovableLightCSMShaderCulling=True
r.Mobile.AllowDistanceFieldShadows=True
r.Mobile.AllowMovableDirectionalLights=True
r.MobileNumDynamicPointLights=4
r.MobileDynamicPointLightsUseStaticBranch=True
r.Mobile.EnableMovableSpotlights=False
r.SkinCache.SceneMemoryLimitInMB=128.000000
r.GPUSkin.Limit2BoneInfluences=False
r.SupportDepthOnlyIndexBuffers=True
r.SupportReversedIndexBuffers=True
r.SupportMaterialLayers=False
r.LightPropagationVolume=False
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Scalable
AppliedDefaultGraphicsPerformance=Scalable
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/Main.Main
GameDefaultMap=/Game/Levels/Main.Main
GameInstanceClass=/Game/Blueprints/Instance/InstanceRailWorker.InstanceRailWorker_C
ServerDefaultMap=/Game/Levels/Main.Main
GlobalDefaultGameMode=/Game/Blueprints/gamemodes/gameModeRailwayCarriage.gameModeRailwayCarriage_C
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[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=2F31DBBE41464D2BEC5D7796DE9D22E9
bStartInVR=True
+103
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[/Script/Engine.InputSettings]
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="JoyUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Thumbstick_Up)
+ActionMappings=(ActionName="JoyDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Thumbstick_Down)
+ActionMappings=(ActionName="JoyRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Thumbstick_Right)
+ActionMappings=(ActionName="JoyLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Thumbstick_Left)
+ActionMappings=(ActionName="JoyUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Thumbstick_Up)
+ActionMappings=(ActionName="JoyDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Thumbstick_Down)
+ActionMappings=(ActionName="JoyRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Thumbstick_Right)
+ActionMappings=(ActionName="JoyLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Thumbstick_Left)
+ActionMappings=(ActionName="GripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Grip_Click)
+ActionMappings=(ActionName="GripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Grip_Click)
+ActionMappings=(ActionName="TriggerRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Trigger_Click)
+ActionMappings=(ActionName="TriggerLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Trigger_Click)
+ActionMappings=(ActionName="ButtonMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_B_Click)
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
+ConsoleKeys=Tilde
+13
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{
"name": "Default bindings for Gamepads",
"controller_type": "gamepad",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "railwayWorker-10757647"
}
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{
"name": "Default bindings for MixedReality",
"controller_type": "holographic_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "railwayWorker-10757647"
}
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{
"name": "Default bindings for Valve Index Headset",
"controller_type": "indexhmd",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "railwayWorker-10757647"
}
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{
"name": "Default bindings for ValveIndex",
"controller_type": "knuckles",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "railwayWorker-10757647"
}
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{
"name": "Default bindings for OculusTouch",
"controller_type": "oculus_touch",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "railwayWorker-10757647"
}
+13
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{
"name": "Default bindings for Rift Headset",
"controller_type": "rift",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "railwayWorker-10757647"
}
@@ -0,0 +1,243 @@
{
"actions": [
{
"name": "/actions/main/in/controllerleft",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/controllerright",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special1",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special2",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special3",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special4",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special5",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special6",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special7",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special8",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/skeletonleft",
"type": "skeleton",
"skeleton": "/skeleton/hand/left",
"requirement": "optional"
},
{
"name": "/actions/main/in/skeletonright",
"type": "skeleton",
"skeleton": "/skeleton/hand/right",
"requirement": "optional"
},
{
"name": "/actions/main/in/open_console",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/main/out/vibrateleft",
"type": "vibration",
"requirement": "optional"
},
{
"name": "/actions/main/out/vibrateright",
"type": "vibration",
"requirement": "optional"
},
{
"name": "/actions/main/in/JoyUp",
"type": "boolean"
},
{
"name": "/actions/main/in/JoyDown",
"type": "boolean"
},
{
"name": "/actions/main/in/JoyRight",
"type": "boolean"
},
{
"name": "/actions/main/in/JoyLeft",
"type": "boolean"
},
{
"name": "/actions/main/in/GripRight",
"type": "boolean"
},
{
"name": "/actions/main/in/GripLeft",
"type": "boolean"
},
{
"name": "/actions/main/in/TriggerRight",
"type": "boolean"
},
{
"name": "/actions/main/in/TriggerLeft",
"type": "boolean"
},
{
"name": "/actions/main/in/ButtonMenu",
"type": "boolean"
}
],
"action_sets": [
{
"name": "/actions/main",
"usage": "leftright"
}
],
"default_bindings": [
{
"controller_type": "gamepad",
"binding_url": "gamepad.json"
},
{
"controller_type": "holographic_controller",
"binding_url": "holographic_controller.json"
},
{
"controller_type": "indexhmd",
"binding_url": "indexhmd.json"
},
{
"controller_type": "knuckles",
"binding_url": "knuckles.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "oculus_touch.json"
},
{
"controller_type": "rift",
"binding_url": "rift.json"
},
{
"controller_type": "vive",
"binding_url": "vive.json"
},
{
"controller_type": "vive_controller",
"binding_url": "vive_controller.json"
},
{
"controller_type": "vive_cosmos_controller",
"binding_url": "vive_cosmos_controller.json"
},
{
"controller_type": "vive_pro",
"binding_url": "vive_pro.json"
},
{
"controller_type": "vive_tracker_camera",
"binding_url": "vive_tracker_camera.json"
},
{
"controller_type": "knuckles",
"binding_url": "knuckles.json"
},
{
"controller_type": "vive_controller",
"binding_url": "vive_controller.json"
},
{
"controller_type": "vive_cosmos_controller",
"binding_url": "vive_cosmos_controller.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "oculus_touch.json"
},
{
"controller_type": "holographic_controller",
"binding_url": "holographic_controller.json"
},
{
"controller_type": "indexhmd",
"binding_url": "indexhmd.json"
},
{
"controller_type": "vive",
"binding_url": "vive.json"
},
{
"controller_type": "vive_pro",
"binding_url": "vive_pro.json"
},
{
"controller_type": "rift",
"binding_url": "rift.json"
},
{
"controller_type": "vive_tracker_camera",
"binding_url": "vive_tracker_camera.json"
},
{
"controller_type": "gamepad",
"binding_url": "gamepad.json"
}
],
"localization": [
{
"language_tag": "en_us",
"/actions/main/in/controllerleft": "Left Controller [Pose]",
"/actions/main/in/controllerright": "Right Controller [Pose]",
"/actions/main/in/special1": "Special 1 [Tracker]",
"/actions/main/in/special2": "Special 2 [Tracker]",
"/actions/main/in/special3": "Special 3 [Tracker]",
"/actions/main/in/special4": "Special 4 [Tracker]",
"/actions/main/in/special5": "Special 5 [Tracker]",
"/actions/main/in/special6": "Special 6 [Tracker]",
"/actions/main/in/special7": "Special 7 [Tracker]",
"/actions/main/in/special8": "Special 8 [Tracker]",
"/actions/main/in/skeletonleft": "Skeleton (Left)",
"/actions/main/in/skeletonright": "Skeleton (Right)",
"/actions/main/in/open_console": "Open Console",
"/actions/main/out/vibrateleft": "Haptic (Left)",
"/actions/main/out/vibrateright": "Haptic (Right)",
"/actions/main/in/JoyUp": "JoyUp",
"/actions/main/in/JoyDown": "JoyDown",
"/actions/main/in/JoyRight": "JoyRight",
"/actions/main/in/JoyLeft": "JoyLeft",
"/actions/main/in/GripRight": "GripRight",
"/actions/main/in/GripLeft": "GripLeft",
"/actions/main/in/TriggerRight": "TriggerRight",
"/actions/main/in/TriggerLeft": "TriggerLeft",
"/actions/main/in/ButtonMenu": "ButtonMenu",
"/actions/main": "Main Game Actions"
}
]
}
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{
"name": "Default bindings for Vive Headset",
"controller_type": "vive",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "railwayWorker-10757647"
}
@@ -0,0 +1,44 @@
{
"name": "Default bindings for Vive",
"controller_type": "vive_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "railwayWorker-10757647"
}
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{
"name": "Default bindings for Cosmos",
"controller_type": "vive_cosmos_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "dpad",
"path": "/user/hand/right/input/joystick",
"parameters":
{
"sub_mode": "click"
},
"inputs":
{
"north":
{
"output": "/actions/main/in/JoyUp"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/left/input/joystick",
"parameters":
{
"sub_mode": "click"
},
"inputs":
{
"north":
{
"output": "/actions/main/in/JoyUp"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/right/input/joystick",
"parameters":
{
"sub_mode": "click"
},
"inputs":
{
"south":
{
"output": "/actions/main/in/JoyDown"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/left/input/joystick",
"parameters":
{
"sub_mode": "click"
},
"inputs":
{
"south":
{
"output": "/actions/main/in/JoyDown"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/right/input/joystick",
"parameters":
{
"sub_mode": "click"
},
"inputs":
{
"east":
{
"output": "/actions/main/in/JoyRight"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/left/input/joystick",
"parameters":
{
"sub_mode": "click"
},
"inputs":
{
"east":
{
"output": "/actions/main/in/JoyRight"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/right/input/joystick",
"parameters":
{
"sub_mode": "click"
},
"inputs":
{
"west":
{
"output": "/actions/main/in/JoyLeft"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/left/input/joystick",
"parameters":
{
"sub_mode": "click"
},
"inputs":
{
"west":
{
"output": "/actions/main/in/JoyLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/GripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/GripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/b",
"inputs":
{
"click":
{
"output": "/actions/main/in/ButtonMenu"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "railwayWorker-10757647"
}
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{
"name": "Default bindings for Vive Pro Headset",
"controller_type": "vive_pro",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "railwayWorker-10757647"
}
@@ -0,0 +1,55 @@
{
"name": "Default bindings for Vive Trackers",
"controller_type": "vive_tracker_camera",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/special1",
"path": "/user/hand/left/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/special2",
"path": "/user/hand/right/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/special3",
"path": "/user/hand/left/pose/front",
"requirement": "optional"
},
{
"output": "/actions/main/in/special4",
"path": "/user/hand/right/pose/front",
"requirement": "optional"
},
{
"output": "/actions/main/in/special5",
"path": "/user/hand/left/pose/frontandrolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/special6",
"path": "/user/hand/right/pose/frontandrolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/special7",
"path": "/user/hand/left/pose/pistolgrip",
"requirement": "optional"
},
{
"output": "/actions/main/in/special8",
"path": "/user/hand/right/pose/pistolgrip",
"requirement": "optional"
}
]
}
},
"description": "railwayWorker-10757647"
}
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{
"source": "UE",
"applications": [
{
"app_key": "application.generated.ue.railwayworker-10757647.ue4editor.exe",
"launch_type": "url",
"url": "steam://launch/",
"action_manifest_path": "D:/railwayWorker/Config/SteamVRBindings/steamvr_manifest.json",
"strings":
{
"en_us":
{
"name": "railwayWorker-10757647 [UE Editor]"
}
}
}
]
}
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// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class railwayWorkerTarget : TargetRules
{
public railwayWorkerTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "railwayWorker" } );
}
}
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// Fill out your copyright notice in the Description page of Project Settings.
#include "RailwayCarriage.h"
#include "Components/StaticMeshComponent.h"
// Sets default values
ARailwayCarriage::ARailwayCarriage()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
// root
Root = CreateDefaultSubobject<USceneComponent>(TEXT("Root"));
RootComponent = Root;
// body mesh railway
railwayBody = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("railway"));
railwayBody->AttachTo(Root);
}
// Called when the game starts or when spawned
void ARailwayCarriage::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void ARailwayCarriage::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "RailwayCarriage.generated.h"
UCLASS()
class RAILWAYWORKER_API ARailwayCarriage : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
ARailwayCarriage();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
//root component
UPROPERTY()
USceneComponent* Root;
// meshes
UPROPERTY(EditAnyWhere, Category = "Meshes")
UStaticMeshComponent* railwayBody;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
};
@@ -0,0 +1,23 @@
// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class railwayWorker : ModuleRules
{
public railwayWorker(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
PrivateDependencyModuleNames.AddRange(new string[] { });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}
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// Fill out your copyright notice in the Description page of Project Settings.
#include "railwayWorker.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, railwayWorker, "railwayWorker" );
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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
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// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class railwayWorkerEditorTarget : TargetRules
{
public railwayWorkerEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "railwayWorker" } );
}
}
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{
"FileVersion": 3,
"EngineAssociation": "4.24",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "railwayWorker",
"Type": "Runtime",
"LoadingPhase": "Default",
"AdditionalDependencies": [
"Engine"
]
}
]
}