first commit
This commit is contained in:
@@ -0,0 +1,2 @@
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@@ -0,0 +1,120 @@
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/railwayWorker")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/railwayWorker")
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bUseFixedFrameRate=True
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FixedFrameRate=60.000000
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[/Script/Engine.RendererSettings]
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r.MobileHDR=True
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r.Mobile.DisableVertexFog=True
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r.Shadow.CSM.MaxMobileCascades=2
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r.MobileMSAA=1
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r.Mobile.UseLegacyShadingModel=False
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r.Mobile.UseHWsRGBEncoding=False
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r.Mobile.AllowDitheredLODTransition=False
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r.Mobile.AllowSoftwareOcclusion=False
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r.DiscardUnusedQuality=False
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r.AllowOcclusionQueries=True
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r.MinScreenRadiusForLights=0.030000
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r.MinScreenRadiusForDepthPrepass=0.030000
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r.MinScreenRadiusForCSMDepth=0.010000
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r.PrecomputedVisibilityWarning=False
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r.TextureStreaming=True
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Compat.UseDXT5NormalMaps=False
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r.VirtualTextures=False
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r.VirtualTexturedLightmaps=False
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r.VT.TileSize=128
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r.VT.TileBorderSize=4
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r.vt.FeedbackFactor=16
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r.VT.EnableCompressZlib=True
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r.VT.EnableCompressCrunch=False
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r.ClearCoatNormal=False
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r.ReflectionCaptureResolution=128
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r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
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r.ForwardShading=False
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r.VertexFoggingForOpaque=True
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r.AllowStaticLighting=True
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r.NormalMapsForStaticLighting=False
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r.GenerateMeshDistanceFields=False
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r.DistanceFieldBuild.EightBit=False
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r.GenerateLandscapeGIData=False
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r.DistanceFieldBuild.Compress=False
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r.TessellationAdaptivePixelsPerTriangle=48.000000
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r.SeparateTranslucency=True
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r.TranslucentSortPolicy=0
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TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
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r.CustomDepth=1
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r.CustomDepthTemporalAAJitter=True
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r.PostProcessing.PropagateAlpha=0
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r.DefaultFeature.Bloom=True
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r.DefaultFeature.AmbientOcclusion=True
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r.DefaultFeature.AmbientOcclusionStaticFraction=True
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r.DefaultFeature.AutoExposure=False
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r.DefaultFeature.AutoExposure.Method=0
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=False
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r.UsePreExposure=True
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r.EyeAdaptation.EditorOnly=True
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r.DefaultFeature.MotionBlur=False
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r.DefaultFeature.LensFlare=False
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r.TemporalAA.Upsampling=False
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r.SSGI.Enable=False
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r.DefaultFeature.AntiAliasing=0
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r.DefaultFeature.LightUnits=1
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r.DefaultBackBufferPixelFormat=4
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r.Shadow.UnbuiltPreviewInGame=True
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r.StencilForLODDither=False
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r.EarlyZPass=3
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r.EarlyZPassOnlyMaterialMasking=False
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r.DBuffer=True
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r.ClearSceneMethod=1
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r.BasePassOutputsVelocity=False
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r.SelectiveBasePassOutputs=False
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bDefaultParticleCutouts=False
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fx.GPUSimulationTextureSizeX=1024
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fx.GPUSimulationTextureSizeY=1024
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r.AllowGlobalClipPlane=False
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r.GBufferFormat=1
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r.MorphTarget.Mode=True
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r.GPUCrashDebugging=False
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vr.InstancedStereo=False
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vr.MultiView=False
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vr.MobileMultiView=False
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vr.MobileMultiView.Direct=False
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vr.RoundRobinOcclusion=False
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vr.ODSCapture=False
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r.WireframeCullThreshold=5.000000
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r.RayTracing=False
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r.RayTracing.UseTextureLod=False
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r.SupportStationarySkylight=True
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r.SupportLowQualityLightmaps=True
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r.SupportPointLightWholeSceneShadows=True
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r.SupportAtmosphericFog=True
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r.SupportSkyAtmosphere=True
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r.SupportSkyAtmosphereAffectsHeightFog=False
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r.SkinCache.CompileShaders=False
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r.Mobile.EnableStaticAndCSMShadowReceivers=True
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r.Mobile.EnableMovableLightCSMShaderCulling=True
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r.Mobile.AllowDistanceFieldShadows=True
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r.Mobile.AllowMovableDirectionalLights=True
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r.MobileNumDynamicPointLights=4
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r.MobileDynamicPointLightsUseStaticBranch=True
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r.Mobile.EnableMovableSpotlights=False
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r.SkinCache.SceneMemoryLimitInMB=128.000000
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r.GPUSkin.Limit2BoneInfluences=False
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r.SupportDepthOnlyIndexBuffers=True
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r.SupportReversedIndexBuffers=True
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r.SupportMaterialLayers=False
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r.LightPropagationVolume=False
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Scalable
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AppliedDefaultGraphicsPerformance=Scalable
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Levels/Main.Main
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GameDefaultMap=/Game/Levels/Main.Main
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GameInstanceClass=/Game/Blueprints/Instance/InstanceRailWorker.InstanceRailWorker_C
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ServerDefaultMap=/Game/Levels/Main.Main
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GlobalDefaultGameMode=/Game/Blueprints/gamemodes/gameModeRailwayCarriage.gameModeRailwayCarriage_C
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@@ -0,0 +1,6 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=2F31DBBE41464D2BEC5D7796DE9D22E9
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bStartInVR=True
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@@ -0,0 +1,103 @@
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[/Script/Engine.InputSettings]
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
+ActionMappings=(ActionName="JoyUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Thumbstick_Up)
|
||||
+ActionMappings=(ActionName="JoyDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Thumbstick_Down)
|
||||
+ActionMappings=(ActionName="JoyRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Thumbstick_Right)
|
||||
+ActionMappings=(ActionName="JoyLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Thumbstick_Left)
|
||||
+ActionMappings=(ActionName="JoyUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Thumbstick_Up)
|
||||
+ActionMappings=(ActionName="JoyDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Thumbstick_Down)
|
||||
+ActionMappings=(ActionName="JoyRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Thumbstick_Right)
|
||||
+ActionMappings=(ActionName="JoyLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Thumbstick_Left)
|
||||
+ActionMappings=(ActionName="GripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Grip_Click)
|
||||
+ActionMappings=(ActionName="GripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Grip_Click)
|
||||
+ActionMappings=(ActionName="TriggerRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="TriggerLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="ButtonMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_B_Click)
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
+ConsoleKeys=Tilde
|
||||
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Gamepads",
|
||||
"controller_type": "gamepad",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for MixedReality",
|
||||
"controller_type": "holographic_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Valve Index Headset",
|
||||
"controller_type": "indexhmd",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for ValveIndex",
|
||||
"controller_type": "knuckles",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for OculusTouch",
|
||||
"controller_type": "oculus_touch",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Rift Headset",
|
||||
"controller_type": "rift",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,243 @@
|
||||
{
|
||||
"actions": [
|
||||
{
|
||||
"name": "/actions/main/in/controllerleft",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/controllerright",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special1",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special2",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special3",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special4",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special5",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special6",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special7",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special8",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/skeletonleft",
|
||||
"type": "skeleton",
|
||||
"skeleton": "/skeleton/hand/left",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/skeletonright",
|
||||
"type": "skeleton",
|
||||
"skeleton": "/skeleton/hand/right",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/open_console",
|
||||
"type": "boolean",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/out/vibrateleft",
|
||||
"type": "vibration",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/out/vibrateright",
|
||||
"type": "vibration",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/JoyUp",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/JoyDown",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/JoyRight",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/JoyLeft",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/GripRight",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/GripLeft",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/TriggerRight",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/TriggerLeft",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/ButtonMenu",
|
||||
"type": "boolean"
|
||||
}
|
||||
],
|
||||
"action_sets": [
|
||||
{
|
||||
"name": "/actions/main",
|
||||
"usage": "leftright"
|
||||
}
|
||||
],
|
||||
"default_bindings": [
|
||||
{
|
||||
"controller_type": "gamepad",
|
||||
"binding_url": "gamepad.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "holographic_controller",
|
||||
"binding_url": "holographic_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "indexhmd",
|
||||
"binding_url": "indexhmd.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "knuckles",
|
||||
"binding_url": "knuckles.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "oculus_touch",
|
||||
"binding_url": "oculus_touch.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "rift",
|
||||
"binding_url": "rift.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive",
|
||||
"binding_url": "vive.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_controller",
|
||||
"binding_url": "vive_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"binding_url": "vive_cosmos_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_pro",
|
||||
"binding_url": "vive_pro.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"binding_url": "vive_tracker_camera.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "knuckles",
|
||||
"binding_url": "knuckles.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_controller",
|
||||
"binding_url": "vive_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"binding_url": "vive_cosmos_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "oculus_touch",
|
||||
"binding_url": "oculus_touch.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "holographic_controller",
|
||||
"binding_url": "holographic_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "indexhmd",
|
||||
"binding_url": "indexhmd.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive",
|
||||
"binding_url": "vive.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_pro",
|
||||
"binding_url": "vive_pro.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "rift",
|
||||
"binding_url": "rift.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"binding_url": "vive_tracker_camera.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "gamepad",
|
||||
"binding_url": "gamepad.json"
|
||||
}
|
||||
],
|
||||
"localization": [
|
||||
{
|
||||
"language_tag": "en_us",
|
||||
"/actions/main/in/controllerleft": "Left Controller [Pose]",
|
||||
"/actions/main/in/controllerright": "Right Controller [Pose]",
|
||||
"/actions/main/in/special1": "Special 1 [Tracker]",
|
||||
"/actions/main/in/special2": "Special 2 [Tracker]",
|
||||
"/actions/main/in/special3": "Special 3 [Tracker]",
|
||||
"/actions/main/in/special4": "Special 4 [Tracker]",
|
||||
"/actions/main/in/special5": "Special 5 [Tracker]",
|
||||
"/actions/main/in/special6": "Special 6 [Tracker]",
|
||||
"/actions/main/in/special7": "Special 7 [Tracker]",
|
||||
"/actions/main/in/special8": "Special 8 [Tracker]",
|
||||
"/actions/main/in/skeletonleft": "Skeleton (Left)",
|
||||
"/actions/main/in/skeletonright": "Skeleton (Right)",
|
||||
"/actions/main/in/open_console": "Open Console",
|
||||
"/actions/main/out/vibrateleft": "Haptic (Left)",
|
||||
"/actions/main/out/vibrateright": "Haptic (Right)",
|
||||
"/actions/main/in/JoyUp": "JoyUp",
|
||||
"/actions/main/in/JoyDown": "JoyDown",
|
||||
"/actions/main/in/JoyRight": "JoyRight",
|
||||
"/actions/main/in/JoyLeft": "JoyLeft",
|
||||
"/actions/main/in/GripRight": "GripRight",
|
||||
"/actions/main/in/GripLeft": "GripLeft",
|
||||
"/actions/main/in/TriggerRight": "TriggerRight",
|
||||
"/actions/main/in/TriggerLeft": "TriggerLeft",
|
||||
"/actions/main/in/ButtonMenu": "ButtonMenu",
|
||||
"/actions/main": "Main Game Actions"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Headset",
|
||||
"controller_type": "vive",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"name": "Default bindings for Vive",
|
||||
"controller_type": "vive_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,220 @@
|
||||
{
|
||||
"name": "Default bindings for Cosmos",
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "click"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"north":
|
||||
{
|
||||
"output": "/actions/main/in/JoyUp"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "click"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"north":
|
||||
{
|
||||
"output": "/actions/main/in/JoyUp"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "click"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"south":
|
||||
{
|
||||
"output": "/actions/main/in/JoyDown"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "click"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"south":
|
||||
{
|
||||
"output": "/actions/main/in/JoyDown"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "click"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"east":
|
||||
{
|
||||
"output": "/actions/main/in/JoyRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "click"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"east":
|
||||
{
|
||||
"output": "/actions/main/in/JoyRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "click"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"west":
|
||||
{
|
||||
"output": "/actions/main/in/JoyLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "click"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"west":
|
||||
{
|
||||
"output": "/actions/main/in/JoyLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/GripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/GripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/b",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/ButtonMenu"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Pro Headset",
|
||||
"controller_type": "vive_pro",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Trackers",
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/special1",
|
||||
"path": "/user/hand/left/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special2",
|
||||
"path": "/user/hand/right/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special3",
|
||||
"path": "/user/hand/left/pose/front",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special4",
|
||||
"path": "/user/hand/right/pose/front",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special5",
|
||||
"path": "/user/hand/left/pose/frontandrolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special6",
|
||||
"path": "/user/hand/right/pose/frontandrolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special7",
|
||||
"path": "/user/hand/left/pose/pistolgrip",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special8",
|
||||
"path": "/user/hand/right/pose/pistolgrip",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "railwayWorker-10757647"
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"source": "UE",
|
||||
"applications": [
|
||||
{
|
||||
"app_key": "application.generated.ue.railwayworker-10757647.ue4editor.exe",
|
||||
"launch_type": "url",
|
||||
"url": "steam://launch/",
|
||||
"action_manifest_path": "D:/railwayWorker/Config/SteamVRBindings/steamvr_manifest.json",
|
||||
"strings":
|
||||
{
|
||||
"en_us":
|
||||
{
|
||||
"name": "railwayWorker-10757647 [UE Editor]"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
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@@ -0,0 +1,15 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
using UnrealBuildTool;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class railwayWorkerTarget : TargetRules
|
||||
{
|
||||
public railwayWorkerTarget(TargetInfo Target) : base(Target)
|
||||
{
|
||||
Type = TargetType.Game;
|
||||
DefaultBuildSettings = BuildSettingsVersion.V2;
|
||||
|
||||
ExtraModuleNames.AddRange( new string[] { "railwayWorker" } );
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "RailwayCarriage.h"
|
||||
#include "Components/StaticMeshComponent.h"
|
||||
|
||||
// Sets default values
|
||||
ARailwayCarriage::ARailwayCarriage()
|
||||
{
|
||||
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
|
||||
PrimaryActorTick.bCanEverTick = true;
|
||||
// root
|
||||
Root = CreateDefaultSubobject<USceneComponent>(TEXT("Root"));
|
||||
RootComponent = Root;
|
||||
|
||||
// body mesh railway
|
||||
railwayBody = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("railway"));
|
||||
railwayBody->AttachTo(Root);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
// Called when the game starts or when spawned
|
||||
void ARailwayCarriage::BeginPlay()
|
||||
{
|
||||
Super::BeginPlay();
|
||||
|
||||
}
|
||||
|
||||
// Called every frame
|
||||
void ARailwayCarriage::Tick(float DeltaTime)
|
||||
{
|
||||
Super::Tick(DeltaTime);
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "GameFramework/Actor.h"
|
||||
#include "RailwayCarriage.generated.h"
|
||||
|
||||
UCLASS()
|
||||
class RAILWAYWORKER_API ARailwayCarriage : public AActor
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
// Sets default values for this actor's properties
|
||||
ARailwayCarriage();
|
||||
|
||||
protected:
|
||||
// Called when the game starts or when spawned
|
||||
virtual void BeginPlay() override;
|
||||
//root component
|
||||
UPROPERTY()
|
||||
USceneComponent* Root;
|
||||
// meshes
|
||||
UPROPERTY(EditAnyWhere, Category = "Meshes")
|
||||
UStaticMeshComponent* railwayBody;
|
||||
|
||||
|
||||
|
||||
public:
|
||||
// Called every frame
|
||||
virtual void Tick(float DeltaTime) override;
|
||||
|
||||
|
||||
};
|
||||
@@ -0,0 +1,23 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class railwayWorker : ModuleRules
|
||||
{
|
||||
public railwayWorker(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
||||
|
||||
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
|
||||
|
||||
PrivateDependencyModuleNames.AddRange(new string[] { });
|
||||
|
||||
// Uncomment if you are using Slate UI
|
||||
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
|
||||
|
||||
// Uncomment if you are using online features
|
||||
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
|
||||
|
||||
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#include "railwayWorker.h"
|
||||
#include "Modules/ModuleManager.h"
|
||||
|
||||
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, railwayWorker, "railwayWorker" );
|
||||
@@ -0,0 +1,6 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
using UnrealBuildTool;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class railwayWorkerEditorTarget : TargetRules
|
||||
{
|
||||
public railwayWorkerEditorTarget(TargetInfo Target) : base(Target)
|
||||
{
|
||||
Type = TargetType.Editor;
|
||||
DefaultBuildSettings = BuildSettingsVersion.V2;
|
||||
|
||||
ExtraModuleNames.AddRange( new string[] { "railwayWorker" } );
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"FileVersion": 3,
|
||||
"EngineAssociation": "4.24",
|
||||
"Category": "",
|
||||
"Description": "",
|
||||
"Modules": [
|
||||
{
|
||||
"Name": "railwayWorker",
|
||||
"Type": "Runtime",
|
||||
"LoadingPhase": "Default",
|
||||
"AdditionalDependencies": [
|
||||
"Engine"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user