fix camera lag

This commit is contained in:
2020-10-05 17:05:30 +05:00
parent 1d330bff5e
commit 03e240446e
33 changed files with 36378 additions and 9306 deletions
+2 -2
View File
@@ -79,12 +79,12 @@ FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="ClickLeftMouse",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+AxisMappings=(AxisName="MouseX",Scale=1.000000,Key=MouseX)
+AxisMappings=(AxisName="MouseY",Scale=-1.000000,Key=MouseY)
+AxisMappings=(AxisName="MouseY",Scale=1.000000,Key=MouseY)
+AxisMappings=(AxisName="MouseScroll",Scale=15.000000,Key=MouseWheelAxis)
DefaultPlayerInputClass=/Script/Engine.PlayerInput
DefaultInputComponentClass=/Script/Engine.InputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
+ConsoleKeys=ё
+ConsoleKeys=None
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Width:  |  Height:  |  Size: 71 KiB

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Width:  |  Height:  |  Size: 66 KiB

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@@ -998,7 +998,7 @@ ContentBrowserTab1.ActiveTypeFilters=World
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/Content/outline
ContentBrowserTab1.SelectedPaths=/Game/materials
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
ContentBrowserTab1.CollectionsExpanded=True
@@ -1037,26 +1037,26 @@ MRUItem4=/Game/maps/NewMap
MRUItem5=/Game/maps/black
[ContentBrowserRecent]
MRUItem0=/Game/Content/outline/body_paint_Cleen1_Inst
MRUItem1=/Game/Content/outline/stripes
MRUItem2=/Game/meshes/ship/SM_Ship_Radar
MRUItem3=/Game/Content/outline/body_paint_Cleen1
MRUItem4=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
MRUItem5=/Engine/EditorMaterials/T_1x1_Grid
MRUItem6=/Game/Content/outline/body_paint_Cleen_Inst
MRUItem7=/Game/Content/outline/m_outline_Inst
MRUItem8=/Game/Content/outline/body_paint_Cleen
MRUItem9=/Game/materials/ship/body_paint_Cleen
MRUItem10=/Game/Content/outline/m_outline_grid_Inst
MRUItem11=/Game/Content/outline/m_outline_grid
MRUItem12=/Game/Content/outline/m_outline
MRUItem13=/Game/maps/ship
MRUItem14=/Game/Content/outline/GlowEnhanced_Inst
MRUItem15=/Game/Content/outline/GlowEnhanced
MRUItem16=/Game/Content/outline/Untitled
MRUItem17=/Game/blueprints/playerController/BP_playerController
MRUItem18=/Game/Content/three/iviser
MRUItem19=/Game/Content/three/invisible
MRUItem0=/Game/blueprints/ship/BP_Ship
MRUItem1=/Game/materials/body_paint_Cleen_outline_Inst
MRUItem2=/Game/blueprints/player/Player
MRUItem3=/Game/Content/outline/body_paint_Cleen_outline_Inst
MRUItem4=/Game/Content/outline/body_paint_Cleen_outline
MRUItem5=/Game/Content/outline/m_outline_Inst
MRUItem6=/Game/Content/outline/m_outline
MRUItem7=/Game/Content/outline/body_paint_Cleen1_Inst
MRUItem8=/Game/meshes/ship/SM_Ship_Radar
MRUItem9=/Game/Content/outline/body_paint_Cleen1_Inst_Inst
MRUItem10=/Game/Content/outline/m_outline_grid
MRUItem11=/Game/Content/outline/body_paint_Cleen1
MRUItem12=/Game/maps/ship
MRUItem13=/Game/Content/outline/stripes
MRUItem14=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
MRUItem15=/Engine/EditorMaterials/T_1x1_Grid
MRUItem16=/Game/Content/outline/body_paint_Cleen_Inst
MRUItem17=/Game/Content/outline/body_paint_Cleen
MRUItem18=/Game/materials/ship/body_paint_Cleen
MRUItem19=/Game/Content/outline/m_outline_grid_Inst
[DetailCategories]
NewBlueprint_C.Tick=True
@@ -1734,16 +1734,16 @@ SpringArmComponent.CameraCollision=True
SpringArmComponent.CameraSettings=True
SpringArmComponent.ComponentTick=True
SpringArmComponent.Lag=True
SpringArmComponent.Rendering=True
SpringArmComponent.Tags=True
SpringArmComponent.ComponentReplication=True
SpringArmComponent.Activation=True
SpringArmComponent.Cooking=True
SpringArmComponent.Events=True
SpringArmComponent.Physics=True
SpringArmComponent.AssetUserData=True
SpringArmComponent.Rendering=False
SpringArmComponent.Tags=False
SpringArmComponent.ComponentReplication=False
SpringArmComponent.Activation=False
SpringArmComponent.Cooking=False
SpringArmComponent.Events=False
SpringArmComponent.Physics=False
SpringArmComponent.AssetUserData=False
SpringArmComponent.Collision=False
SpringArmComponent.LOD=True
SpringArmComponent.LOD=False
GameplayTagsSettings.Advanced Gameplay Tags=True
AssetManagerSettings.Asset Registry=True
Engine.LevelStreaming=True
@@ -1787,6 +1787,18 @@ MaterialExpressionComponentMask.MaterialExpressionComponentMask=True
MaterialExpressionComponentMask.MaterialExpression=True
MaterialExpressionWorldPosition.UMaterialExpressionWorldPosition=True
MaterialExpressionWorldPosition.MaterialExpression=True
MaterialExpressionAdd.MaterialExpressionAdd=True
MaterialExpressionAdd.MaterialExpression=True
MaterialExpressionTime.MaterialExpressionTime=True
MaterialExpressionTime.MaterialExpression=True
MaterialExpressionSine.MaterialExpressionSine=True
MaterialExpressionSine.MaterialExpression=True
MaterialExpressionSphereMask.MaterialExpressionSphereMask=True
MaterialExpressionSphereMask.MaterialExpression=True
MaterialExpressionAppendVector.MaterialExpression=True
MaterialExpressionOneMinus.MaterialExpression=True
K2Node_CallFunction.Inputs=True
K2Node_CallFunction.Outputs=True
[AssetEditorToolkitTabLocation]
/Game/blueprints/NewBlueprint.NewBlueprint=1
@@ -1847,6 +1859,9 @@ MaterialExpressionWorldPosition.MaterialExpression=True
/Engine/EditorMaterials/WidgetGridVertexColorMaterial.WidgetGridVertexColorMaterial=1
/Game/Content/outline/body_paint_Cleen1.body_paint_Cleen1=1
/Game/Content/outline/body_paint_Cleen1_Inst.body_paint_Cleen1_Inst=1
/Game/Content/outline/body_paint_Cleen1_Inst_Inst.body_paint_Cleen1_Inst_Inst=1
/Game/materials/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst=1
/Game/materials/body_paint_Cleen_outline.body_paint_Cleen_outline=1
[/Script/BlueprintGraph.BlueprintEditorSettings]
bDrawMidpointArrowsInBlueprints=False
@@ -2067,6 +2082,9 @@ bConvertSceneUnit=False
LastLogListing=MapCheck
[PlacementMode]
RecentlyPlaced=/Game/Content/outline/body_paint_Cleen_outline.body_paint_Cleen_outline;
RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/Content/outline/GlowEnhanced_Inst.GlowEnhanced_Inst;
RecentlyPlaced=/Game/Content/three/invisible_Inst.invisible_Inst;
RecentlyPlaced=/Game/blueprints/ship/BP_Ship.BP_Ship;
@@ -2076,7 +2094,6 @@ RecentlyPlaced=/Engine/BasicShapes/Plane.Plane;/Engine/Transient.ActorFactoryBas
RecentlyPlaced=/Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar;
RecentlyPlaced=/Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead;
RecentlyPlaced=/Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody;
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship;
[/Script/UnrealEd.MaterialEditorOptions]
@@ -2084,7 +2101,7 @@ bHideUnrelatedNodes=False
bUseUnsortedMenus=False
[MaterialEditor]
PrimType=2
PrimType=1
[/Script/UnrealEd.MaterialStatsOptions]
bPlatformUsed[0]=1
@@ -2216,17 +2233,17 @@ WmfMediaSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputS
CameraComponent=CameraComponent.PostProcess.Lens,
K2Node_VariableGet=K2Node_VariableGet.DefaultValueCategory.None,
cpp_Ship=
Player_C=K2Node_VariableGet.DefaultValueCategory.None,
Player_C=
BP_Ship_C=
SceneComponent=
PropertyWrapper=K2Node_VariableGet.DefaultValueCategory.None,
SpringArmComponent=
SpringArmComponent=K2Node_VariableGet.DefaultValueCategory.None,
K2Node_VariableSet=K2Node_VariableGet.DefaultValueCategory.None,
[MaterialInstanceEditor]
bShowGrid=True
bShowGrid=False
bDrawGrid=False
PrimType=2
PrimType=1
[LightingBuildOptions]
OnlyBuildSelected=False
@@ -2238,6 +2255,8 @@ K2Node_CustomEvent.Graph=True
TextBlock.Appearance=False
Button.Interaction=False
MaterialEditorInstanceConstant.General=True
SpringArmComponent.ComponentTick=False
SpringArmComponent.Lag=False
[PluginBrowser]
InstalledPlugins=RigLogic
@@ -2265,11 +2284,11 @@ SizeBox="\"Object.Layout.Slot\" "
mainMenu_C="\"Object.Layout.Slot\" "
UserWidget="\"Object.Layout.Slot\" "
CameraComponent="\"Object.PostProcess.PostProcessSettings\" "
SceneComponent=
ActorComponent=
SceneComponent="\"Object.RelativeRotation\" "
ActorComponent="\"Object.RelativeRotation\" "
cpp_Ship=
Player_C="\"Object.ship\" "
Pawn="\"Object.ship\" "
Player_C=
Pawn=
BP_Ship_C=
ProjectPackagingSettings="\"Object.Packaging.IniKeyBlacklist\" "
AssetManagerSettings="\"Object.Asset Manager.PrimaryAssetTypesToScan\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Rules\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Rules\" "
@@ -2394,6 +2413,8 @@ FrameNumberDisplayFormat=Seconds
Theme0=New Theme
Theme0Color0=(R=27.724609,G=1.000000,B=1.000000,A=1.000000)
Theme0Label0=
Theme0Color1=(R=357.049225,G=1.000000,B=0.807292,A=1.000000)
Theme0Label1=
[SuppressableDialogs]
Warning_CompileErrorsInMaterial=False
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