add fake klick

This commit is contained in:
2020-10-22 18:38:07 +05:00
parent 7d6d6a51e9
commit 7c70b379ec
7 changed files with 2017 additions and 22513 deletions
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Width:  |  Height:  |  Size: 58 KiB

After

Width:  |  Height:  |  Size: 66 KiB

@@ -93,7 +93,7 @@ ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
AdditionalServerLaunchParameters=
ServerFixedFPS=0
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
LastSize=(X=0,Y=0)
LastSize=(X=1920,Y=1016)
LastExecutedLaunchDevice=WindowsNoEditor@DESKTOP-6BENEQD
LastExecutedLaunchName=DESKTOP-6BENEQD
LastExecutedPIEPreviewDevice=
@@ -102,6 +102,7 @@ PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
MultipleInstancePositions=(X=-8,Y=-8)
NewWindowWidth=1920
NewWindowHeight=1016
LastExecutedPlayModeType=PlayMode_InEditorFloating
[/Script/UnrealEd.LevelEditorViewportSettings]
FlightCameraControlExperimentalNavigation=False
@@ -945,9 +946,9 @@ SceneOutliner.TimeStamp=2020.10.21-16.14.03
SceneOutliner.LastCompileMethod=External
HierarchicalLODOutliner.TimeStamp=2020.10.21-16.13.52
HierarchicalLODOutliner.LastCompileMethod=External
BlueprintGraph.TimeStamp=2020.10.15-06.33.41
BlueprintGraph.TimeStamp=2020.10.21-16.13.42
BlueprintGraph.LastCompileMethod=External
ExternalImagePicker.TimeStamp=2020.10.15-06.33.48
ExternalImagePicker.TimeStamp=2020.10.21-16.13.50
ExternalImagePicker.LastCompileMethod=External
HierarchicalLODUtilities.TimeStamp=2020.10.21-16.13.52
HierarchicalLODUtilities.LastCompileMethod=External
@@ -976,6 +977,8 @@ DistCurveEditor.LastCompileMethod=Unknown
[AssetEditorSubsystem]
CleanShutdown=True
OpenAssetsAtExit=/Game/blueprints/player/Player.Player
OpenAssetsAtExit=/Game/materials/water/water_Inst_Inst.water_Inst_Inst
[RootWindow]
ScreenPosition=X=-1925.000 Y=-14.000
@@ -1007,7 +1010,7 @@ ContentBrowserTab1.ActiveTypeFilters=Texture2D,World
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/materials/ship/testMaterials
ContentBrowserTab1.SelectedPaths=/Game/materials/water
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
ContentBrowserTab1.CollectionsExpanded=True
@@ -1048,26 +1051,26 @@ MRUItem6=/Game/Content/three/Untitled
MRUItem7=/Game/maps/black
[ContentBrowserRecent]
MRUItem0=/Game/materials/ship/testMaterials/NewMaterial_Inst
MRUItem1=/Game/maps/ship
MRUItem2=/Game/materials/water/functions/Water_Generater_wave
MRUItem3=/Game/materials/water/functions/geometryWaves
MRUItem4=/Game/materials/water/water
MRUItem5=/Game/materials/water/textures/photo_2020-10-22_13-19-54
MRUItem6=/Game/materials/water/textures/water
MRUItem7=/Game/materials/water/textures/water_new_height
MRUItem8=/Game/materials/water/functions/RippleNormals
MRUItem9=/Game/materials/water/water_Inst
MRUItem10=/Game/materials/water/water_Inst_Inst
MRUItem11=/Game/maps/NewMap
MRUItem12=/Game/blueprints/player/Player
MRUItem13=/Engine/EngineSky/M_Sky_Panning_Clouds2
MRUItem14=/Engine/EngineSky/SM_SkySphere
MRUItem15=/Game/materials/hdri/M_HDRI_Inst
MRUItem16=/Game/materials/ship/NewMaterial
MRUItem17=/Game/materials/ship/instances/MI_BodyPaint_5
MRUItem18=/Game/materials/ship/instances/MI_BodyPaint_3
MRUItem19=/Game/Birds/BirdSpawner
MRUItem0=/Game/materials/water/water_Inst_Inst
MRUItem1=/Game/blueprints/playerController/BP_playerController
MRUItem2=/Game/blueprints/player/Player
MRUItem3=/Game/maps/ship
MRUItem4=/Game/materials/ship/testMaterials/NewMaterial_Inst
MRUItem5=/Game/materials/water/functions/Water_Generater_wave
MRUItem6=/Game/materials/water/functions/geometryWaves
MRUItem7=/Game/materials/water/water
MRUItem8=/Game/materials/water/textures/photo_2020-10-22_13-19-54
MRUItem9=/Game/materials/water/textures/water
MRUItem10=/Game/materials/water/textures/water_new_height
MRUItem11=/Game/materials/water/functions/RippleNormals
MRUItem12=/Game/materials/water/water_Inst
MRUItem13=/Game/maps/NewMap
MRUItem14=/Engine/EngineSky/M_Sky_Panning_Clouds2
MRUItem15=/Engine/EngineSky/SM_SkySphere
MRUItem16=/Game/materials/hdri/M_HDRI_Inst
MRUItem17=/Game/materials/ship/NewMaterial
MRUItem18=/Game/materials/ship/instances/MI_BodyPaint_5
MRUItem19=/Game/materials/ship/instances/MI_BodyPaint_3
[DetailCategories]
NewBlueprint_C.Tick=True
@@ -3234,7 +3237,7 @@ WmfMediaSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bi
CameraComponent=CameraComponent.PostProcess.Lens,CameraComponent.PostProcess.Lens
K2Node_VariableGet=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
cpp_Ship=
Player_C=
Player_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
BP_Ship_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
SceneComponent=
PropertyWrapper=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
@@ -3317,7 +3320,7 @@ GetData=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValu
GetData_15=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
[MaterialInstanceEditor]
bShowGrid=True
bShowGrid=False
bDrawGrid=False
PrimType=1
@@ -3387,8 +3390,8 @@ CameraComponent="\"Object.PostProcess.PostProcessSettings\" "
SceneComponent=
ActorComponent=
cpp_Ship=
Player_C=
Pawn=
Player_C="\"Object.NewVar_0\" "
Pawn="\"Object.NewVar_0\" "
BP_Ship_C=
ProjectPackagingSettings="\"Object.Packaging.IniKeyBlacklist\" "
AssetManagerSettings="\"Object.Asset Manager.PrimaryAssetTypesToScan\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Rules\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Rules\" "
@@ -3420,7 +3423,7 @@ NiagaraSettings="\"Object.Niagara.AdditionalParameterEnums\" \"Object.Scalabilit
NiagaraEditorSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" "
VerticalBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
SpringArmComponent=
MaterialEditorInstanceConstant=
MaterialEditorInstanceConstant="\"Object.ParameterGroups.ParameterGroups[10].Parameters.Parameters[0].Object.ParameterValue\" \"Object.ParameterGroups.ParameterGroups[11].Parameters.Parameters[0].Object.ParameterValue\" \"Object.ParameterGroups.ParameterGroups[12].Parameters.Parameters[0].Object.ParameterValue\" "
ChangeColorText_9="\"Struct.NewLocalVar_0\" "
ChangeColorText="\"Struct.Disable\" "
EditorLoadingSavingSettings="\"Object.AutoReimport\" \"Object.Blueprints\" \"Object.AutoSave\" "
@@ -3450,8 +3453,8 @@ NewWidgetBlueprint_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot
Info_widgets_C=
info_C="\"Object.InfoImages\" "
StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Rendering.OverrideMaterials\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightingChannels\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
PlayerController="\"Object.ClickEventKeys\" "
Controller="\"Object.ClickEventKeys\" "
PlayerController="\"Object.MouseInterface.ClickEventKeys\" "
Controller="\"Object.MouseInterface.ClickEventKeys\" "
PreviewMaterial="\"Object.PhysicalMaterialMask.PhysicalMaterialMap\" \"Object.Group Sorting.ParameterGroupData\" \"Object.Lightmass.LightmassSettings\" "
Material="\"Object.PhysicalMaterialMask.PhysicalMaterialMap\" \"Object.Group Sorting.ParameterGroupData\" \"Object.Lightmass.LightmassSettings\" "
MaterialInterface=
@@ -3503,6 +3506,7 @@ Light="\"Object.Light.DirectionalLightComponent.Object.Light.LightingChannels\"
EditorExperimentalSettings="\"Object.Blueprints\" "
GetData=
GetData_15="\"Struct.NewLocalVar_0\" "
BP_playerController_C="\"Object.MouseInterface.ClickEventKeys\" "
[/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings=False
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