add water

This commit is contained in:
2020-09-29 20:20:46 +05:00
parent c03d2ced42
commit c4ca5ee755
21 changed files with 3326 additions and 1689 deletions
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Width:  |  Height:  |  Size: 52 KiB

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Width:  |  Height:  |  Size: 55 KiB

@@ -0,0 +1,5 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
@@ -948,9 +948,12 @@ HierarchicalLODUtilities.TimeStamp=2020.09.28-09.28.08
HierarchicalLODUtilities.LastCompileMethod=Unknown
StaticMeshEditor.TimeStamp=2020.09.28-09.28.23
StaticMeshEditor.LastCompileMethod=Unknown
MaterialEditor.TimeStamp=2020.09.28-09.28.11
MaterialEditor.LastCompileMethod=Unknown
[AssetEditorSubsystem]
CleanShutdown=True
OpenAssetsAtExit=/Game/materials/water/water.water
[RootWindow]
ScreenPosition=X=640.000 Y=340.000
@@ -982,7 +985,7 @@ ContentBrowserTab1.ActiveTypeFilters=
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/meshes/ship
ContentBrowserTab1.SelectedPaths=/Game/materials/water
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
ContentBrowserTab1.CollectionsExpanded=True
@@ -1014,11 +1017,12 @@ Project=D:/UE4/UE_4.26/
MRUItem0=/Game/maps/NewMap
[ContentBrowserRecent]
MRUItem0=/Game/meshes/ship/SM_Ship_SM_Radar
MRUItem1=/Game/meshes/ship/SM_Ship_SM_TrackerHead
MRUItem2=/Game/meshes/ship/SM_Ship_SM_TrackerBody
MRUItem3=/Game/meshes/ship/SM_Ship_SM_Ship
MRUItem4=/Game/blueprints/NewBlueprint
MRUItem0=/Game/materials/water/water
MRUItem1=/Game/meshes/ship/SM_Ship_SM_Radar
MRUItem2=/Game/meshes/ship/SM_Ship_SM_TrackerHead
MRUItem3=/Game/meshes/ship/SM_Ship_SM_TrackerBody
MRUItem4=/Game/meshes/ship/SM_Ship_SM_Ship
MRUItem5=/Game/blueprints/NewBlueprint
[DetailCategories]
NewBlueprint_C.Tick=True
@@ -1283,6 +1287,23 @@ StaticMeshActor.Tags=True
StaticMeshActor.Cooking=True
StaticMeshActor.Replication=True
StaticMeshActor.Actor=True
PreviewMaterial.PhysicalMaterial=True
PreviewMaterial.Material=True
PreviewMaterial.PhysicalMaterialMask=True
PreviewMaterial.Translucency=True
PreviewMaterial.TranslucencySelfShadowing=True
PreviewMaterial.Usage=True
PreviewMaterial.Mobile=True
PreviewMaterial.ForwardShading=True
PreviewMaterial.Tessellation=True
PreviewMaterial.Group Sorting=True
PreviewMaterial.PostProcessMaterial=True
PreviewMaterial.Refraction=True
PreviewMaterial.Lightmass=True
PreviewMaterial.Previewing=True
PreviewMaterial.ImportSettings=True
MaterialExpressionMaterialFunctionCall.MaterialExpressionMaterialFunctionCall=True
MaterialExpressionMaterialFunctionCall.MaterialExpression=True
[AssetEditorToolkitTabLocation]
/Game/blueprints/NewBlueprint.NewBlueprint=1
@@ -1445,9 +1466,73 @@ bConvertSceneUnit=False
LastLogListing=FBXImport
[PlacementMode]
RecentlyPlaced=/Engine/BasicShapes/Plane.Plane;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/meshes/ship/SM_Ship_SM_Radar.SM_Ship_SM_Radar;
RecentlyPlaced=/Game/meshes/ship/SM_Ship_SM_TrackerHead.SM_Ship_SM_TrackerHead;
RecentlyPlaced=/Game/meshes/ship/SM_Ship_SM_TrackerBody.SM_Ship_SM_TrackerBody;
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/meshes/ship/SM_Ship_SM_Ship.SM_Ship_SM_Ship;
[/Script/UnrealEd.MaterialEditorOptions]
bShowGrid=False
bHideUnrelatedNodes=False
bUseUnsortedMenus=False
[MaterialEditor]
PrimType=1
[/Script/UnrealEd.MaterialStatsOptions]
bPlatformUsed[0]=1
bPlatformUsed[1]=0
bPlatformUsed[2]=0
bPlatformUsed[3]=0
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bPlatformUsed[44]=0
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bMaterialQualityUsed[0]=0
bMaterialQualityUsed[1]=1
bMaterialQualityUsed[2]=0
bMaterialQualityUsed[3]=0
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