Files
ShipPresentation/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini
T
2020-10-15 16:15:09 +05:00

3592 lines
257 KiB
INI

[/Script/UnrealEd.EditorPerProjectUserSettings]
bDisplayDocumentationLink=False
bDisplayActionListItemRefIds=False
bAlwaysGatherBehaviorTreeDebuggerData=False
bDisplayBlackboardKeysInAlphabeticalOrder=False
bUseSimplygonSwarm=False
SimplygonServerIP=127.0.0.1
bEnableSwarmDebugging=False
SimplygonSwarmDelay=5000
SwarmNumOfConcurrentJobs=16
SwarmMaxUploadChunkSizeInMB=100
SwarmIntermediateFolder=D:/UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Simplygon/
bShowCompilerLogOnCompileError=False
DataSourceFolder=(Path="")
bAnimationReimportWarnings=False
bSCSEditorShowFloor=True
SCSViewportCameraSpeed=3
AssetViewerProfileName=
MaterialQualityLevel=1
PreviewFeatureLevel=3
PreviewPlatformName=None
PreviewShaderFormatName=None
bPreviewFeatureLevelActive=False
PreviewDeviceProfileName=None
[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
GameGetsMouseControl=False
UseMouseForTouch=False
MouseControlLabelPosition=LabelAnchorMode_TopLeft
ViewportGetsHMDControl=False
EnablePIEEnterAndExitSounds=False
PlayInEditorSoundQualityLevel=0
bUseNonRealtimeAudioDevice=False
bPreferToStreamLevelsInPIE=False
NewWindowPosition=(X=-8,Y=-8)
PIEAlwaysOnTop=False
DisableStandaloneSound=False
AdditionalLaunchParameters=
AdditionalLaunchParametersForMobile=
BuildGameBeforeLaunch=PlayOnBuild_Default
LaunchConfiguration=LaunchConfig_Default
bAutoCompileBlueprintsOnLaunch=True
bLaunchSeparateServer=False
PlayNetMode=PIE_Standalone
RunUnderOneProcess=True
PlayNetDedicated=False
PlayNumberOfClients=1
ServerPort=17777
ClientWindowWidth=640
AutoConnectToServer=True
RouteGamepadToSecondWindow=False
CreateAudioDeviceForEveryPlayer=False
ClientWindowHeight=480
ServerMapNameOverride=
AdditionalServerGameOptions=
AdditionalLaunchOptions=
bShowServerDebugDrawingByDefault=True
ServerDebugDrawingColorTintStrength=0.000000
ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
AdditionalServerLaunchParameters=
ServerFixedFPS=0
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
LastSize=(X=1920,Y=1016)
LastExecutedLaunchDevice=WindowsNoEditor@DESKTOP-6BENEQD
LastExecutedLaunchName=DESKTOP-6BENEQD
LastExecutedPIEPreviewDevice=
DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
LastExecutedPlayModeType=PlayMode_InEditorFloating
MultipleInstancePositions=(X=-8,Y=-8)
NewWindowWidth=1920
NewWindowHeight=1016
[/Script/UnrealEd.LevelEditorViewportSettings]
FlightCameraControlExperimentalNavigation=False
MinimumOrthographicZoom=250.000000
bAllowArcballRotate=False
bAllowScreenRotate=False
SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
bEnableLayerSnap=False
ActiveSnapLayerIndex=0
PreserveNonUniformScale=False
bUseLegacyPostEditBehavior=False
PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
BillboardScale=1.000000
TransformWidgetSizeAdjustment=0
bSaveEngineStats=False
MeasuringToolUnits=MeasureUnits_Centimeters
SelectedSplinePointSizeAdjustment=0.000000
SplineLineThicknessAdjustment=0.000000
SplineTangentHandleSizeAdjustment=0.000000
SplineTangentScale=1.000000
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=1,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettings=(ViewportType=LVT_Perspective,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0",GameShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosph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PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 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EditorInteractiveToolsFramework.LastCompileMethod=External
TraceInsights.TimeStamp=2020.10.15-06.34.09
TraceInsights.LastCompileMethod=External
TraceServices.TimeStamp=2020.10.15-06.34.09
TraceServices.LastCompileMethod=External
AndroidRuntimeSettings.TimeStamp=2020.10.15-06.33.34
AndroidRuntimeSettings.LastCompileMethod=External
IOSRuntimeSettings.TimeStamp=2020.10.15-06.33.34
IOSRuntimeSettings.LastCompileMethod=External
LuminRuntimeSettings.TimeStamp=2020.10.15-06.33.35
LuminRuntimeSettings.LastCompileMethod=External
WindowsPlatformEditor.TimeStamp=2020.10.15-06.34.10
WindowsPlatformEditor.LastCompileMethod=External
AndroidPlatformEditor.TimeStamp=2020.10.15-06.33.34
AndroidPlatformEditor.LastCompileMethod=External
AndroidDeviceDetection.TimeStamp=2020.10.15-06.33.34
AndroidDeviceDetection.LastCompileMethod=External
IOSPlatformEditor.TimeStamp=2020.10.15-06.33.34
IOSPlatformEditor.LastCompileMethod=External
LuminPlatformEditor.TimeStamp=2020.10.15-06.33.35
LuminPlatformEditor.LastCompileMethod=External
IntroTutorials.TimeStamp=2020.10.15-06.33.51
IntroTutorials.LastCompileMethod=External
GameProjectGeneration.TimeStamp=2020.10.15-06.33.49
GameProjectGeneration.LastCompileMethod=External
LogVisualizer.TimeStamp=2020.10.15-06.33.52
LogVisualizer.LastCompileMethod=External
ClothPainter.TimeStamp=2020.10.15-06.33.43
ClothPainter.LastCompileMethod=External
SkeletalMeshEditor.TimeStamp=2020.10.15-06.34.00
SkeletalMeshEditor.LastCompileMethod=External
ViewportInteraction.TimeStamp=2020.10.15-06.34.10
ViewportInteraction.LastCompileMethod=External
ViewportSnapping.TimeStamp=2020.10.15-06.34.10
ViewportSnapping.LastCompileMethod=External
PlacementMode.TimeStamp=2020.10.15-06.33.57
PlacementMode.LastCompileMethod=External
ActorPickerMode.TimeStamp=2020.10.15-06.33.39
ActorPickerMode.LastCompileMethod=External
SceneDepthPickerMode.TimeStamp=2020.10.15-06.33.59
SceneDepthPickerMode.LastCompileMethod=External
MeshPaintMode.TimeStamp=2020.10.15-06.33.53
MeshPaintMode.LastCompileMethod=External
LandscapeEditor.TimeStamp=2020.10.15-06.33.51
LandscapeEditor.LastCompileMethod=External
FoliageEdit.TimeStamp=2020.10.15-06.33.48
FoliageEdit.LastCompileMethod=External
VirtualTexturingEditor.TimeStamp=2020.10.15-06.34.10
VirtualTexturingEditor.LastCompileMethod=External
MeshPaint.TimeStamp=2020.10.15-06.33.53
MeshPaint.LastCompileMethod=External
SessionServices.TimeStamp=2020.10.15-06.34.00
SessionServices.LastCompileMethod=External
SmartSnapping.TimeStamp=2020.10.15-06.38.03
SmartSnapping.LastCompileMethod=External
CameraShakePreviewer.TimeStamp=2020.10.15-06.38.08
CameraShakePreviewer.LastCompileMethod=External
CharacterAI.TimeStamp=2020.10.15-06.38.27
CharacterAI.LastCompileMethod=External
GeometryMode.TimeStamp=2020.10.15-06.38.16
GeometryMode.LastCompileMethod=External
BspMode.TimeStamp=2020.10.15-06.38.16
BspMode.LastCompileMethod=External
TextureAlignMode.TimeStamp=2020.10.15-06.38.16
TextureAlignMode.LastCompileMethod=External
PlanarCut.TimeStamp=2020.10.15-06.38.49
PlanarCut.LastCompileMethod=External
MagicLeapMediaEditor.TimeStamp=2020.10.15-06.39.41
MagicLeapMediaEditor.LastCompileMethod=External
MagicLeapMediaFactory.TimeStamp=2020.10.15-06.39.41
MagicLeapMediaFactory.LastCompileMethod=External
MagicLeapMediaCodecFactory.TimeStamp=2020.10.15-06.39.41
MagicLeapMediaCodecFactory.LastCompileMethod=External
LevelSequenceEditor.TimeStamp=2020.10.15-06.39.47
LevelSequenceEditor.LastCompileMethod=External
ActorSequenceEditor.TimeStamp=2020.10.15-06.39.47
ActorSequenceEditor.LastCompileMethod=External
MatineeToLevelSequence.TimeStamp=2020.10.15-06.39.48
MatineeToLevelSequence.LastCompileMethod=External
TemplateSequenceEditor.TimeStamp=2020.10.15-06.39.49
TemplateSequenceEditor.LastCompileMethod=External
AndroidMediaEditor.TimeStamp=2020.10.15-06.39.42
AndroidMediaEditor.LastCompileMethod=External
AndroidMediaFactory.TimeStamp=2020.10.15-06.39.42
AndroidMediaFactory.LastCompileMethod=External
AvfMediaEditor.TimeStamp=2020.10.15-06.39.42
AvfMediaEditor.LastCompileMethod=External
AvfMediaFactory.TimeStamp=2020.10.15-06.39.42
AvfMediaFactory.LastCompileMethod=External
MediaCompositingEditor.TimeStamp=2020.10.15-06.39.44
MediaCompositingEditor.LastCompileMethod=External
SequenceRecorder.TimeStamp=2020.10.15-06.33.59
SequenceRecorder.LastCompileMethod=External
ImgMediaEditor.TimeStamp=2020.10.15-06.39.43
ImgMediaEditor.LastCompileMethod=External
ImgMediaFactory.TimeStamp=2020.10.15-06.39.43
ImgMediaFactory.LastCompileMethod=External
OpenExrWrapper.TimeStamp=2020.10.15-06.39.43
OpenExrWrapper.LastCompileMethod=External
MediaPlayerEditor.TimeStamp=2020.10.15-06.39.44
MediaPlayerEditor.LastCompileMethod=External
WebMMedia.TimeStamp=2020.10.15-06.39.46
WebMMedia.LastCompileMethod=External
WebMMediaEditor.TimeStamp=2020.10.15-06.39.46
WebMMediaEditor.LastCompileMethod=External
WebMMediaFactory.TimeStamp=2020.10.15-06.39.46
WebMMediaFactory.LastCompileMethod=External
WmfMediaEditor.TimeStamp=2020.10.15-06.39.46
WmfMediaEditor.LastCompileMethod=External
WmfMediaFactory.TimeStamp=2020.10.15-06.39.46
WmfMediaFactory.LastCompileMethod=External
AudioCaptureEditor.TimeStamp=2020.10.15-06.40.02
AudioCaptureEditor.LastCompileMethod=External
GooglePADEditor.TimeStamp=2020.10.15-06.40.10
GooglePADEditor.LastCompileMethod=External
OculusMR.TimeStamp=2020.10.15-06.40.17
OculusMR.LastCompileMethod=External
SteamVREditor.TimeStamp=2020.10.15-06.40.32
SteamVREditor.LastCompileMethod=External
AutomationWorker.TimeStamp=2020.10.15-06.33.41
AutomationWorker.LastCompileMethod=External
SequenceRecorderSections.TimeStamp=2020.10.15-06.33.59
SequenceRecorderSections.LastCompileMethod=External
PIEPreviewDeviceProfileSelector.TimeStamp=2020.10.15-06.33.56
PIEPreviewDeviceProfileSelector.LastCompileMethod=External
StatsViewer.TimeStamp=2020.10.15-06.34.09
StatsViewer.LastCompileMethod=External
EditorWidgets.TimeStamp=2020.10.15-06.33.46
EditorWidgets.LastCompileMethod=External
AddContentDialog.TimeStamp=2020.10.15-06.33.39
AddContentDialog.LastCompileMethod=External
WidgetCarousel.TimeStamp=2020.10.15-06.34.10
WidgetCarousel.LastCompileMethod=External
SceneOutliner.TimeStamp=2020.10.15-06.33.59
SceneOutliner.LastCompileMethod=External
HierarchicalLODOutliner.TimeStamp=2020.10.15-06.33.49
HierarchicalLODOutliner.LastCompileMethod=External
BlueprintGraph.TimeStamp=2020.10.15-06.33.41
BlueprintGraph.LastCompileMethod=External
ExternalImagePicker.TimeStamp=2020.10.15-06.33.48
ExternalImagePicker.LastCompileMethod=External
HierarchicalLODUtilities.TimeStamp=2020.10.15-06.33.50
HierarchicalLODUtilities.LastCompileMethod=External
StaticMeshEditor.TimeStamp=2020.10.15-06.34.09
StaticMeshEditor.LastCompileMethod=External
MaterialEditor.TimeStamp=2020.10.15-06.33.53
MaterialEditor.LastCompileMethod=External
TextureEditor.TimeStamp=2020.10.07-07.11.46
TextureEditor.LastCompileMethod=External
Voice.TimeStamp=2020.10.15-06.34.10
Voice.LastCompileMethod=External
MovieSceneCapture.TimeStamp=2020.10.15-06.33.54
MovieSceneCapture.LastCompileMethod=External
SunPosition.TimeStamp=2020.10.15-06.40.32
SunPosition.LastCompileMethod=External
SequencerWidgets.TimeStamp=2020.10.07-07.11.44
SequencerWidgets.LastCompileMethod=External
LauncherServices.TimeStamp=2020.10.07-07.11.36
LauncherServices.LastCompileMethod=Unknown
UATHelper.TimeStamp=2020.10.07-07.11.47
UATHelper.LastCompileMethod=Unknown
Cascade.TimeStamp=2020.10.07-07.11.26
Cascade.LastCompileMethod=Unknown
DistCurveEditor.TimeStamp=2020.10.07-07.11.30
DistCurveEditor.LastCompileMethod=Unknown
[AssetEditorSubsystem]
CleanShutdown=True
OpenAssetsAtExit=/Game/blueprints/player/Player.Player
OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship
OpenAssetsAtExit=/Game/materials/ship/deck.deck
[RootWindow]
ScreenPosition=X=-1985.000 Y=274.000
WindowSize=X=1280.000 Y=720.000
InitiallyMaximized=True
[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
FourPanes2x2.Viewport 1.Percentages0=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages1=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages2=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages3=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Viewport0.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport1.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport2.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport3.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.bIsMaximized=True
FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
[ContentBrowser]
ContentBrowserTab1.SourcesExpanded=True
ContentBrowserTab1.Locked=False
ContentBrowserTab1.VerticalSplitter.SlotSize0=0.250000
ContentBrowserTab1.VerticalSplitter.SlotSize1=0.750000
ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000
ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000
ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000
ContentBrowserTab1.ActiveTypeFilters=Texture2D,World
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/blueprints/player
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
ContentBrowserTab1.CollectionsExpanded=True
ContentBrowserTab1.SelectedCollections=
ContentBrowserTab1.ExpandedCollections=
ContentBrowserTab1.ViewMode=0
ContentBrowserTab1.ThumbnailSizeScale=0.180000
ContentBrowserTab1.CurrentViewType=1
AssetPropertyPicker.ThumbnailSizeScale=0.100000
AssetPropertyPicker.CurrentViewType=0
AssetDialog.ThumbnailSizeScale=0.100000
AssetDialog.CurrentViewType=1
ToolbarOpenBPClass.ThumbnailSizeScale=0.100000
ToolbarOpenBPClass.CurrentViewType=0
[Directories2]
UNR=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps
BRUSH=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/
FBX=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/
FBXAnim=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/
GenericImport=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/
GenericExport=C:/Users/Andrey/Desktop/nik/SM_Ship_MachinegunsGun.FBX
GenericOpen=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/
GenericSave=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/
MeshImportExport=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/
WorldRoot=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/
Level=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps
Project=D:/UE4/UE_4.26/
[MRU]
MRUItem0=/Game/maps/ship
MRUItem1=/Game/maps/NewMap
MRUItem2=/Game/Content/second/Untitled
MRUItem3=/Game/Content/first/Untitled
MRUItem4=/Game/Content/for/Untitled
MRUItem5=/Game/Content/outline/Untitled
MRUItem6=/Game/Content/three/Untitled
MRUItem7=/Game/maps/black
[ContentBrowserRecent]
MRUItem0=/Game/materials/ship/deck
MRUItem1=/Game/meshes/ship/SM_Ship_Ship
MRUItem2=/Game/blueprints/player/Player
MRUItem3=/Game/maps/ship
MRUItem4=/Game/materials/ship/black_paint
MRUItem5=/Game/materials/ship/body_paint
MRUItem6=/Game/ui/mainMenu/mainMenu
MRUItem7=/Game/blueprints/infopoints/points/Infopint_Red
MRUItem8=/Game/Admiral_env/Blueprints/WaterPlane
MRUItem9=/Game/materials/ship/body_paint_Cleen_outline
MRUItem10=/Game/materials/ship/ShipTextures/tkwmea1o_8K_Normal
MRUItem11=/Game/materials/ship/ShipTextures/Metall_BC
MRUItem12=/Game/materials/ship/ShipTextures/Metall_N
MRUItem13=/Game/materials/ship/Textures/T_Deck
MRUItem14=/Game/materials/ship/MD_deckDecal
MRUItem15=/Game/materials/ship/ShipTextures/rluijcp_4K_Albedo2
MRUItem16=/Game/materials/Textures/rluijcp_4K_Albedo2
MRUItem17=/Game/Admiral_env/Materials/Water
MRUItem18=/Game/Admiral_env/Materials/WaterInstanceShiny
MRUItem19=/Game/materials/water/water
[DetailCategories]
NewBlueprint_C.Tick=True
NewBlueprint_C.Replication=True
NewBlueprint_C.Rendering=True
NewBlueprint_C.Collision=True
NewBlueprint_C.Actor=True
NewBlueprint_C.Input=True
CryptoKeysSettings.Encryption=True
CryptoKeysSettings.Signing=True
GeneralProjectSettings.About=True
GeneralProjectSettings.Publisher=True
GeneralProjectSettings.Legal=True
GeneralProjectSettings.Displayed=True
GeneralProjectSettings.Settings=True
GameplayTagsSettings.GameplayTags=True
GameplayTagsSettings.Advanced Replication=True
GameMapsSettings.DefaultModes=True
GameMapsSettings.DefaultMaps=True
GameMapsSettings.LocalMultiplayer=True
GameMapsSettings.GameInstance=True
MoviePlayerSettings.Movies=True
ProjectPackagingSettings.Packaging=True
ProjectPackagingSettings.Project=True
ProjectPackagingSettings.Blueprints=True
ProjectPackagingSettings.Prerequisites=True
HardwareTargetingSettings.Target Hardware=True
HardwareTargetingSettings.Pending Changes=True
AssetManagerSettings.Asset Manager=True
AssetManagerSettings.Redirects=True
AssetToolsSettings.Asset Tools=True
AISystem.AISystem=True
AISystem.Movement=True
AISystem.Gameplay Tasks=True
AISystem.EQS=True
AISystem.Blackboard=True
AISystem.PerceptionSystem=True
AnimationSettings.Compression=True
AnimationSettings.Performance=True
AnimationSettings.CustomAttributes=True
AudioSettings.Dialogue=True
AudioSettings.Audio=True
AudioSettings.Mix=True
AudioSettings.Quality=True
ChaosSolverSettings.GameInstance=True
CollisionProfile.Object Channels=True
CollisionProfile.Trace Channels=True
ConsoleSettings.General=True
ConsoleSettings.AutoComplete=True
ConsoleSettings.Colors=True
CookerSettings.Cooker=True
CookerSettings.Textures=True
CookerSettings.Editor=True
CrowdManager.Config=True
DebugCameraControllerSettings.General=True
GameplayDebuggerConfig.Input=True
GameplayDebuggerConfig.Display=True
GameplayDebuggerConfig.AddOns=True
GarbageCollectionSettings.General=True
GarbageCollectionSettings.Optimization=True
Engine.Fonts=True
Engine.DefaultClasses=True
Engine.DefaultMaterials=True
Engine.Settings=True
Engine.Subtitles=True
Engine.Blueprints=True
Engine.Anim Blueprints=True
Engine.Framerate=True
Engine.Timecode=True
Engine.Screenshots=True
HierarchicalLODSettings.HLODSystem=True
InputSettings.Bindings=True
InputSettings.ViewportProperties=True
InputSettings.Mobile=True
InputSettings.Virtual Keyboard (Mobile)=True
InputSettings.DefaultClasses=True
InputSettings.Console=True
LandscapeSettings.Layers=True
RecastNavMesh.Display=True
RecastNavMesh.Generation=True
RecastNavMesh.Query=True
RecastNavMesh.Runtime=True
RecastNavMesh.Tick=True
RecastNavMesh.Collision=True
NavigationSystemV1.Navigation=True
NavigationSystemV1.NavigationSystem=True
NavigationSystemV1.Navigation Enforcing=True
NavigationSystemV1.Agents=True
NetworkSettings.libcurl=True
NetworkSettings.World=True
NetworkSettings.replication=True
PhysicsSettings.Replication=True
PhysicsSettings.Simulation=True
PhysicsSettings.Optimization=True
PhysicsSettings.Framerate=True
PhysicsSettings.Broadphase=True
PhysicsSettings.ChaosPhysics=True
PhysicsSettings.Constants=True
PhysicsSettings.Physical Surface=True
RendererSettings.Mobile=True
RendererSettings.Materials=True
RendererSettings.Culling=True
RendererSettings.Textures=True
RendererSettings.VirtualTextures=True
RendererSettings.Reflections=True
RendererSettings.ForwardRenderer=True
RendererSettings.Lighting=True
RendererSettings.Tessellation=True
RendererSettings.Translucency=True
RendererSettings.Postprocessing=True
RendererSettings.DefaultSettings=True
RendererSettings.Optimizations=True
RendererSettings.Debugging=True
RendererSettings.VR=True
RendererSettings.Experimental=True
RendererSettings.Editor=True
RendererSettings.RayTracing=True
RendererSettings.ShaderPermutationReduction=True
RendererSettings.MobileShaderPermutationReduction=True
RendererSettings.PostProcessCalibrationMaterials=True
RendererOverrideSettings.ShaderPermutationReduction=True
RendererOverrideSettings.Miscellaneous=True
SlateSettings.ConstraintCanvas=True
StreamingSettings.PackageStreaming=True
StreamingSettings.LevelStreaming=True
StreamingSettings.General=True
StreamingSettings.Deprecated Settings=True
TutorialSettings.Tutorials=True
UserInterfaceSettings.Focus=True
UserInterfaceSettings.Hardware Cursors=True
UserInterfaceSettings.Software Cursors=True
UserInterfaceSettings.DPI Scaling=True
UserInterfaceSettings.Widgets=True
LevelEditor2DSettings.General=True
LevelEditor2DSettings.LayerSnapping=True
EditorProjectAppearanceSettings.Units=True
BlueprintEditorProjectSettings.Blueprints=True
BlueprintEditorProjectSettings.Actors=True
BlueprintEditorProjectSettings.Experimental=True
ClassViewerProjectSettings.ClassVisibilityManagement=True
ProxyLODMeshSimplificationSettings.General=True
MovieSceneToolsProjectSettings.Timeline=True
MovieSceneToolsProjectSettings.Shots=True
MovieSceneToolsProjectSettings.TrackSettings=True
MeshSimplificationSettings.General=True
PaperImporterSettings.NewAssetSettings=True
PaperImporterSettings.ImportSettings=True
PaperImporterSettings.MaterialSettings=True
SkeletalMeshSimplificationSettings.General=True
StructViewerProjectSettings.StructVisibilityManagement=True
TextureImportSettings.VirtualTextures=True
UMGEditorProjectSettings.Compiler=True
UMGEditorProjectSettings.Class Filtering=True
UMGEditorProjectSettings.Designer=True
AndroidRuntimeSettings.APK Packaging=True
AndroidRuntimeSettings.App Bundles=True
AndroidRuntimeSettings.Build=True
AndroidRuntimeSettings.Advanced APK Packaging=True
AndroidRuntimeSettings.DistributionSigning=True
AndroidRuntimeSettings.GooglePlayServices=True
AndroidRuntimeSettings.Icons=True
AndroidRuntimeSettings.LaunchImages=True
AndroidRuntimeSettings.Input=True
AndroidRuntimeSettings.DaydreamAppTile=True
AndroidRuntimeSettings.GraphicsDebugger=True
AndroidRuntimeSettings.Audio=True
AndroidRuntimeSettings.MultiTextureFormats=True
AndroidRuntimeSettings.TextureFormatPriorities=True
AndroidRuntimeSettings.Misc=True
ShaderPlatformQualitySettings.Forward Rendering Overrides=True
AndroidSDKSettings.SDKConfig=True
IOSRuntimeSettings.Mobile Provision=True
IOSRuntimeSettings.BundleInformation=True
IOSRuntimeSettings.Orientation=True
IOSRuntimeSettings.Input=True
IOSRuntimeSettings.FileSystem=True
IOSRuntimeSettings.Rendering=True
IOSRuntimeSettings.OS Info=True
IOSRuntimeSettings.Devices=True
IOSRuntimeSettings.PowerUsage=True
IOSRuntimeSettings.Build=True
IOSRuntimeSettings.Online=True
IOSRuntimeSettings.Extra PList Data=True
IOSRuntimeSettings.Required Icons=True
IOSRuntimeSettings.Optional Icons=True
IOSRuntimeSettings.LaunchScreen=True
IOSRuntimeSettings.Audio=True
IOSRuntimeSettings.Misc=True
LinuxTargetSettings.Targeted RHIs=True
LinuxTargetSettings.Splash=True
LinuxTargetSettings.Icon=True
LinuxTargetSettings.Audio=True
MacTargetSettings.Targeted RHIs=True
MacTargetSettings.Rendering=True
MacTargetSettings.Splash=True
MacTargetSettings.Icon=True
MacTargetSettings.Audio=True
LuminRuntimeSettings.Audio=True
LuminRuntimeSettings.MPK Packaging=True
LuminRuntimeSettings.Runtime=True
LuminRuntimeSettings.Magic Leap App Tile=True
LuminRuntimeSettings.Distribution Signing=True
LuminRuntimeSettings.Build=True
LuminRuntimeSettings.Advanced MPK Packaging=True
LuminRuntimeSettings.AdvancedBuild=True
LuminRuntimeSettings.Rendering=True
MagicLeapSDKSettings.SDKConfig=True
WindowsTargetSettings.Targeted RHIs=True
WindowsTargetSettings.Toolchain=True
WindowsTargetSettings.OS Info=True
WindowsTargetSettings.Splash=True
WindowsTargetSettings.Icon=True
WindowsTargetSettings.Audio=True
AvfMediaSettings.Debug=True
GooglePADRuntimeSettings.Packaging=True
ImgMediaSettings.General=True
ImgMediaSettings.Caching=True
ImgMediaSettings.EXR=True
ImgMediaSettings.Proxies=True
LevelSequenceEditorSettings.Tracks=True
LevelSequenceEditorSettings.Playback=True
MagicLeapSettings.General=True
MagicLeapARPinSettings.ARPin=True
NiagaraSettings.Niagara=True
NiagaraSettings.Scalability=True
NiagaraSettings.Renderer=True
NiagaraEditorSettings.Niagara=True
NiagaraEditorSettings.SimulationOptions=True
PaperRuntimeSettings.Experimental=True
PaperRuntimeSettings.Settings=True
SteamVREditorSettings.SteamVR Input=True
SteamVREditorSettings.SteamVR Editor Settings=True
TcpMessagingSettings.Transport=True
UdpMessagingSettings.Availability=True
UdpMessagingSettings.Transport=True
UdpMessagingSettings.Tunnel=True
WmfMediaSettings.Media=True
WmfMediaSettings.Debug=True
FbxImportUI.Mesh=True
FbxImportUI.Transform=True
FbxImportUI.Miscellaneous=True
FbxImportUI.Material=True
FbxImportUI.FbxFileInformation=True
StaticMesh.StaticMeshMaterials=True
StaticMesh.LODCustomMode=True
StaticMesh.LOD0=True
StaticMesh.LodSettings=True
StaticMesh.StaticMesh=True
StaticMesh.Collision=False
StaticMesh.ImportSettings=False
StaticMesh.Navigation=False
StaticMeshActor.TransformCommon=True
StaticMeshActor.StaticMesh=True
StaticMeshActor.Materials=True
StaticMeshActor.Physics=False
StaticMeshActor.Collision=False
StaticMeshActor.Lighting=True
StaticMeshActor.Rendering=True
StaticMeshActor.Navigation=False
StaticMeshActor.VirtualTexture=False
StaticMeshActor.Tags=False
StaticMeshActor.Cooking=False
StaticMeshActor.Replication=False
StaticMeshActor.Actor=False
PreviewMaterial.PhysicalMaterial=True
PreviewMaterial.Material=True
PreviewMaterial.PhysicalMaterialMask=False
PreviewMaterial.Translucency=True
PreviewMaterial.TranslucencySelfShadowing=True
PreviewMaterial.Usage=True
PreviewMaterial.Mobile=True
PreviewMaterial.ForwardShading=True
PreviewMaterial.Tessellation=True
PreviewMaterial.Group Sorting=True
PreviewMaterial.PostProcessMaterial=True
PreviewMaterial.Refraction=True
PreviewMaterial.Lightmass=True
PreviewMaterial.Previewing=True
PreviewMaterial.ImportSettings=True
MaterialExpressionMaterialFunctionCall.MaterialExpressionMaterialFunctionCall=True
MaterialExpressionMaterialFunctionCall.MaterialExpression=True
MaterialEditorInstanceConstant.ParameterGroups=True
MaterialEditorInstanceConstant.General=True
MaterialEditorInstanceConstant.Previewing=True
BP_Ship_C.Tick=True
BP_Ship_C.Replication=False
BP_Ship_C.Rendering=True
BP_Ship_C.Collision=True
BP_Ship_C.Actor=True
BP_Ship_C.Input=False
MaterialExpressionVectorParameter.General=True
MaterialExpressionVectorParameter.MaterialExpressionVectorParameter=True
MaterialExpressionVectorParameter.MaterialExpression=True
MaterialExpressionVectorParameter.CustomPrimitiveData=True
MaterialExpressionVectorParameter.ParameterCustomization=True
MaterialExpressionConstant.MaterialExpressionConstant=True
MaterialExpressionConstant.MaterialExpression=True
MaterialExpressionReroute.MaterialExpression=True
MaterialExpressionScalarParameter.General=True
MaterialExpressionScalarParameter.MaterialExpressionScalarParameter=True
MaterialExpressionScalarParameter.MaterialExpression=True
MaterialExpressionScalarParameter.CustomPrimitiveData=True
MaterialExpressionFresnel.MaterialExpressionFresnel=True
MaterialExpressionFresnel.MaterialExpression=True
MaterialExpressionLinearInterpolate.MaterialExpressionLinearInterpolate=True
MaterialExpressionLinearInterpolate.MaterialExpression=True
MaterialExpression.MaterialExpression=True
PointLight.TransformCommon=True
PointLight.Light=True
PointLight.Rendering=True
PointLight.Lightmass=True
PointLight.Performance=True
PointLight.LightFunction=True
PointLight.Light Profiles=True
PointLight.DistanceFieldShadows=True
PointLight.RayTracing=True
PointLight.Tags=True
PointLight.Cooking=True
PointLight.Actor=True
MaterialExpressionTextureSample.MaterialExpressionTextureSample=True
MaterialExpressionTextureSample.MaterialExpressionTextureBase=True
MaterialExpressionTextureSample.MaterialExpression=True
Texture2D.Compression=True
Texture2D.Texture=True
Texture2D.File Path=True
Texture2D.Adjustments=True
Texture2D.LevelOfDetail=True
Texture2D.Compositing=True
MaterialExpressionTextureCoordinate.MaterialExpressionTextureCoordinate=True
MaterialExpressionTextureCoordinate.MaterialExpression=True
MaterialExpressionConstant3Vector.MaterialExpressionConstant3Vector=True
MaterialExpressionConstant3Vector.MaterialExpression=True
MaterialExpressionMultiply.MaterialExpressionMultiply=True
MaterialExpressionMultiply.MaterialExpression=True
BP_Ship_C.TransformCommon=True
SceneComponent.Variable=True
SceneComponent.TransformCommon=True
SceneComponent.Sockets=True
SceneComponent.Rendering=True
SceneComponent.ComponentTick=True
SceneComponent.Tags=True
SceneComponent.ComponentReplication=True
SceneComponent.Activation=True
SceneComponent.Cooking=True
BP_Ship_C.Blades=False
BP_Ship_C.Meshes=True
StaticMeshComponent.TransformCommon=True
StaticMeshComponent.StaticMesh=True
StaticMeshComponent.Physics=True
StaticMeshComponent.Collision=True
StaticMeshComponent.Lighting=False
StaticMeshComponent.Rendering=False
StaticMeshComponent.Navigation=True
StaticMeshComponent.VirtualTexture=True
StaticMeshComponent.Tags=True
StaticMeshComponent.Cooking=True
StaticMeshComponent.Materials=True
SphereReflectionCapture.TransformCommon=True
SphereReflectionCapture.ReflectionCapture=True
SphereReflectionCapture.ReflectionCaptureMobile=True
SphereReflectionCapture.Rendering=True
SphereReflectionCapture.Tags=True
SphereReflectionCapture.Cooking=True
SphereReflectionCapture.Replication=True
SphereReflectionCapture.Input=True
StaticMeshComponent.Variable=True
StaticMeshComponent.Sockets=True
StaticMeshComponent.ComponentTick=True
StaticMeshComponent.ComponentReplication=True
StaticMeshComponent.Events=True
K2Node_CustomEvent.Inputs=True
K2Node_CustomEvent.Graph=True
K2Node_CustomEvent.GraphNodeDetail=True
K2Node_VariableGet.Variable=True
K2Node_VariableGet.DefaultValueCategory=True
K2Node_VariableGet.Events=True
K2Node_Timeline.GraphNodeDetail=True
K2Node_CallFunction.Graph=True
PropertyWrapper.Variable=True
PropertyWrapper.DefaultValueCategory=True
BP_Ship_C.Default=True
K2Node_VariableSet.Variable=True
K2Node_VariableSet.DefaultValueCategory=False
EdGraphNode_Comment.GraphNodeDetail=True
EdGraphNode_Comment.Comment=True
DirectionalLight.TransformCommon=True
DirectionalLight.Light=True
DirectionalLight.Rendering=True
DirectionalLight.Lightmass=True
DirectionalLight.LightShafts=True
DirectionalLight.CascadedShadowMaps=True
DirectionalLight.DistanceFieldShadows=True
DirectionalLight.RayTracing=True
DirectionalLight.AtmosphereAndCloud=True
DirectionalLight.Performance=True
DirectionalLight.LightFunction=True
DirectionalLight.Tags=True
DirectionalLight.Cooking=True
DirectionalLight.Actor=True
PlayerStart.TransformCommon=True
PlayerStart.Object=True
PlayerStart.Rendering=True
PlayerStart.Replication=True
PlayerStart.Input=True
PlayerStart.Actor=True
PostProcessVolume.TransformCommon=True
PostProcessVolume.Lens=True
PostProcessVolume.Color Grading=True
PostProcessVolume.Film=True
PostProcessVolume.Rendering Features=True
PostProcessVolume.PostProcessVolumeSettings=True
PostProcessVolume.Replication=False
PostProcessVolume.BrushSettings=True
PostProcessVolume.Actor=True
Actor.Rendering=True
Actor.Replication=True
Actor.Collision=True
Actor.Input=True
Actor.Actor=True
AtmosphericFog.TransformCommon=True
AtmosphericFog.Atmosphere=True
AtmosphericFog.Sun=True
AtmosphericFog.Ground=True
AtmosphericFog.Rendering=True
AtmosphericFog.Tags=True
AtmosphericFog.Activation=True
AtmosphericFog.Cooking=True
AtmosphericFog.Replication=True
AtmosphericFog.Actor=True
DecalActor.TransformCommon=True
DecalActor.Decal=True
DecalActor.Rendering=True
DecalActor.Tags=True
DecalActor.Cooking=True
MaterialExpressionFunctionOutput.MaterialExpressionFunctionOutput=True
MaterialExpressionFunctionOutput.MaterialExpression=True
MaterialFunction.MaterialFunction=True
MaterialFunction.Thumbnail=True
ship_C.Tick=True
ship_C.Replication=True
ship_C.Actor=True
ship_C.Input=True
player_C.Tick=True
player_C.Replication=True
player_C.Rendering=True
player_C.Collision=True
player_C.Actor=True
player_C.Input=True
BP_Sky_Sphere_C.TransformCommon=True
BP_Sky_Sphere_C.Default=True
BP_Sky_Sphere_C.Override settings=True
BP_Sky_Sphere_C.Rendering=True
BP_Sky_Sphere_C.Replication=True
BP_Sky_Sphere_C.Collision=True
BP_Sky_Sphere_C.Input=True
BP_Sky_Sphere_C.Actor=True
WorldSettings.PrecomputedVisibility=True
WorldSettings.GameMode=True
WorldSettings.Lightmass=True
WorldSettings.World=True
WorldSettings.Physics=True
WorldSettings.Broadphase=True
WorldSettings.VR=True
WorldSettings.Rendering=True
WorldSettings.Audio=True
WorldSettings.LODSystem=True
WorldSettings.Tick=True
CapsuleComponent.TransformCommon=True
CapsuleComponent.Shape=True
CapsuleComponent.Navigation=True
CapsuleComponent.Physics=True
CapsuleComponent.Collision=True
CapsuleComponent.Rendering=True
CapsuleComponent.Tags=True
CapsuleComponent.Cooking=True
SkyLight.TransformCommon=True
SkyLight.Light=True
SkyLight.Rendering=True
SkyLight.DistanceFieldAmbientOcclusion=True
SkyLight.AtmosphereAndCloud=True
SkyLight.RayTracing=True
SkyLight.SkyLight=True
SkyLight.Tags=True
SkyLight.Cooking=True
SkyLight.Actor=True
ChaosDebugDrawComponent.Tags=True
ChaosDebugDrawComponent.Activation=True
ChaosDebugDrawComponent.Cooking=True
BP_ShipPresentationGameModeBase_C.Tick=True
BP_ShipPresentationGameModeBase_C.Classes=True
BP_ShipPresentationGameModeBase_C.Game=True
BP_ShipPresentationGameModeBase_C.GameMode=True
Player_C.Pawn=True
Player_C.Camera=True
K2Node_InputAction.Input=True
SceneComponent.Events=True
BP_playerController_C.PlayerController=True
BP_playerController_C.Tick=True
BP_playerController_C.Cheat Manager=True
BP_playerController_C.MouseInterface=True
BP_playerController_C.Game=True
BP_playerController_C.Controller=True
BP_playerController_C.Replication=True
BP_playerController_C.Actor=True
BP_playerController_C.Input=True
Button.Layout=True
Button.Appearance=True
Button.Interaction=True
Button.Accessibility=True
Button.Behavior=True
Button.Render Transform=True
Button.Performance=True
Button.Clipping=True
Button.Navigation=True
Button.Localization=True
Button.Events=True
CanvasPanel.Behavior=True
CanvasPanel.Accessibility=True
CanvasPanel.Render Transform=True
CanvasPanel.Performance=True
CanvasPanel.Clipping=True
CanvasPanel.Navigation=True
CanvasPanel.Localization=True
Image.Layout=True
Image.Appearance=True
Image.Accessibility=True
Image.Behavior=True
Image.Render Transform=True
Image.Performance=True
Image.Clipping=True
Image.Navigation=True
Image.Localization=True
Image.Events=True
SizeBox.Layout=True
SizeBox.Child Layout=True
SizeBox.Accessibility=True
SizeBox.Behavior=True
SizeBox.Render Transform=True
SizeBox.Performance=True
SizeBox.Clipping=True
SizeBox.Navigation=True
SizeBox.Localization=True
TextBlock.Layout=True
TextBlock.Content=True
TextBlock.Appearance=True
TextBlock.Accessibility=True
TextBlock.Performance=True
TextBlock.Wrapping=True
TextBlock.Behavior=True
TextBlock.Render Transform=True
TextBlock.Clipping=True
TextBlock.Navigation=True
TextBlock.Localization=True
VerticalBox.Layout=True
VerticalBox.Behavior=True
VerticalBox.Accessibility=True
VerticalBox.Render Transform=True
VerticalBox.Performance=True
VerticalBox.Clipping=True
VerticalBox.Navigation=True
VerticalBox.Localization=True
ScrollBox.Layout=True
ScrollBox.Style=True
ScrollBox.Scroll=True
ScrollBox.Accessibility=True
ScrollBox.Behavior=True
ScrollBox.Render Transform=True
ScrollBox.Performance=True
ScrollBox.Clipping=True
ScrollBox.Navigation=True
ScrollBox.Localization=True
HorizontalBox.Layout=True
HorizontalBox.Behavior=True
HorizontalBox.Accessibility=True
HorizontalBox.Render Transform=True
HorizontalBox.Performance=True
HorizontalBox.Clipping=True
HorizontalBox.Navigation=True
HorizontalBox.Localization=True
Spacer.Layout=True
Spacer.Appearance=True
Spacer.Accessibility=True
Spacer.Behavior=True
Spacer.Render Transform=True
Spacer.Performance=True
Spacer.Clipping=True
Spacer.Navigation=True
Spacer.Localization=True
Widget.Behavior=True
Widget.Accessibility=True
Widget.Render Transform=True
Widget.Performance=True
Widget.Clipping=True
Widget.Navigation=True
Widget.Localization=True
Widget.Layout=True
SunSky_C.TransformCommon=True
SunSky_C.Location=True
SunSky_C.Date=True
SunSky_C.Time=True
SunSky_C.Rendering=True
SunSky_C.Replication=True
SunSky_C.Collision=True
SunSky_C.Input=True
SunSky_C.Actor=True
SkyLightComponent.TransformCommon=True
SkyLightComponent.Light=True
SkyLightComponent.DistanceFieldAmbientOcclusion=True
SkyLightComponent.AtmosphereAndCloud=True
SkyLightComponent.RayTracing=True
SkyLightComponent.Rendering=True
SkyLightComponent.Tags=True
SkyLightComponent.Cooking=True
DirectionalLightComponent.TransformCommon=True
DirectionalLightComponent.Light=True
DirectionalLightComponent.Rendering=True
DirectionalLightComponent.Lightmass=True
DirectionalLightComponent.LightShafts=True
DirectionalLightComponent.CascadedShadowMaps=True
DirectionalLightComponent.DistanceFieldShadows=True
DirectionalLightComponent.RayTracing=True
DirectionalLightComponent.AtmosphereAndCloud=True
DirectionalLightComponent.Performance=True
DirectionalLightComponent.LightFunction=True
DirectionalLightComponent.Tags=True
DirectionalLightComponent.Cooking=True
SkyAtmosphereComponent.TransformCommon=True
SkyAtmosphereComponent.Planet=True
SkyAtmosphereComponent.Atmosphere=True
SkyAtmosphereComponent.Atmosphere - Rayleigh=True
SkyAtmosphereComponent.Atmosphere - Mie=True
SkyAtmosphereComponent.Atmosphere - Absorption=True
SkyAtmosphereComponent.Art Direction=True
SkyAtmosphereComponent.Rendering=True
SkyAtmosphereComponent.Tags=True
SkyAtmosphereComponent.Cooking=True
mainMenu_C.Appearance=True
mainMenu_C.Designer=True
mainMenu_C.Input=True
mainMenu_C.Interaction=True
mainMenu_C.Performance=True
mainMenu_C.Layout=True
mainMenu_C.Behavior=True
mainMenu_C.Render Transform=True
mainMenu_C.Accessibility=True
mainMenu_C.Clipping=True
mainMenu_C.Navigation=True
mainMenu_C.Localization=True
PropertyWrapper.Events=True
MulticastInlineDelegatePropertyWrapper.DelegateInputs=True
MulticastInlineDelegatePropertyWrapper.Variable=True
MulticastInlineDelegatePropertyWrapper.DefaultValueCategory=True
K2Node_VariableSet.Events=True
CameraComponent.Variable=True
CameraComponent.TransformCommon=True
CameraComponent.Sockets=True
CameraComponent.CameraSettings=True
CameraComponent.CameraOptions=True
CameraComponent.Camera=True
CameraComponent.PostProcess=True
CameraComponent.ComponentTick=True
CameraComponent.Lens=True
CameraComponent.Color Grading=True
CameraComponent.Rendering Features=True
CameraComponent.Tags=True
CameraComponent.ComponentReplication=True
CameraComponent.Activation=True
CameraComponent.Cooking=True
CameraComponent.Events=True
SpringArmComponent.Variable=True
SpringArmComponent.TransformCommon=True
SpringArmComponent.Sockets=True
SpringArmComponent.Camera=True
SpringArmComponent.CameraCollision=True
SpringArmComponent.CameraSettings=True
SpringArmComponent.ComponentTick=True
SpringArmComponent.Lag=True
SpringArmComponent.Rendering=False
SpringArmComponent.Tags=True
SpringArmComponent.ComponentReplication=True
SpringArmComponent.Activation=True
SpringArmComponent.Cooking=True
SpringArmComponent.Events=True
SpringArmComponent.Physics=True
SpringArmComponent.AssetUserData=False
SpringArmComponent.Collision=False
SpringArmComponent.LOD=False
GameplayTagsSettings.Advanced Gameplay Tags=True
AssetManagerSettings.Asset Registry=True
Engine.LevelStreaming=True
InputSettings.MouseProperties=True
RecastNavMesh.LOD=True
RecastNavMesh.Cooking=True
AndroidRuntimeSettings.AdvancedBuild=True
AndroidRuntimeSettings.Project SDK Override=True
EdGraph.Graph=True
CameraComponent.Physics=True
EdGraph.Inputs=True
EdGraph.Outputs=True
K2Node_FunctionEntry.GraphNodeDetail=True
K2Node_FunctionEntry.Graph=True
K2Node_FunctionEntry.Inputs=True
K2Node_FunctionEntry.Outputs=True
K2Node_FunctionResult.Graph=True
K2Node_FunctionResult.Inputs=True
K2Node_FunctionResult.Outputs=True
iviser_C.Tick=True
iviser_C.Replication=True
iviser_C.Rendering=True
iviser_C.Collision=True
iviser_C.Actor=True
iviser_C.Input=True
MaterialExpressionCollectionParameter.General=True
MaterialExpressionCollectionParameter.MaterialExpression=True
K2Node_GetInputAxisKeyValue.Input=True
K2Node_InputAxisKeyEvent.Input=True
K2Node_InputAxisEvent.Input=True
MaterialExpressionPanner.MaterialExpressionPanner=True
MaterialExpressionPanner.MaterialExpression=False
MaterialExpressionConstant2Vector.MaterialExpressionConstant2Vector=True
MaterialExpressionConstant2Vector.MaterialExpression=True
MaterialExpressionStaticBoolParameter.General=True
MaterialExpressionStaticBoolParameter.MaterialExpressionStaticBoolParameter=True
MaterialExpressionStaticBoolParameter.MaterialExpression=True
MaterialExpressionComment.MaterialExpressionComment=True
MaterialExpressionComment.MaterialExpression=True
MaterialExpressionComponentMask.MaterialExpressionComponentMask=True
MaterialExpressionComponentMask.MaterialExpression=True
MaterialExpressionWorldPosition.UMaterialExpressionWorldPosition=True
MaterialExpressionWorldPosition.MaterialExpression=True
MaterialExpressionAdd.MaterialExpressionAdd=True
MaterialExpressionAdd.MaterialExpression=False
MaterialExpressionTime.MaterialExpressionTime=True
MaterialExpressionTime.MaterialExpression=True
MaterialExpressionSine.MaterialExpressionSine=True
MaterialExpressionSine.MaterialExpression=True
MaterialExpressionSphereMask.MaterialExpressionSphereMask=True
MaterialExpressionSphereMask.MaterialExpression=True
MaterialExpressionAppendVector.MaterialExpression=True
MaterialExpressionOneMinus.MaterialExpression=True
K2Node_CallFunction.Inputs=True
K2Node_CallFunction.Outputs=True
man_C.Tick=True
man_C.Replication=True
man_C.Rendering=True
man_C.Collision=True
man_C.Actor=True
man_C.Input=True
man_C.TransformCommon=True
MaterialParameterCollection.Material=True
NewBlueprint_C.TransformCommon=True
MaterialExpressionClamp.MaterialExpressionClamp=True
MaterialExpressionClamp.MaterialExpression=True
MaterialExpressionDivide.MaterialExpressionDivide=True
MaterialExpressionDivide.MaterialExpression=True
MaterialExpressionPixelNormalWS.MaterialExpression=True
MaterialExpressionSubtract.MaterialExpressionSubtract=True
MaterialExpressionSubtract.MaterialExpression=True
MaterialExpressionDesaturation.MaterialExpressionDesaturation=True
MaterialExpressionDesaturation.MaterialExpression=True
MaterialExpressionBumpOffset.MaterialExpressionBumpOffset=True
MaterialExpressionBumpOffset.MaterialExpression=True
MaterialExpressionIf.MaterialExpressionIf=True
MaterialExpressionIf.MaterialExpression=True
MaterialExpressionStaticSwitch.MaterialExpressionStaticSwitch=True
MaterialExpressionStaticSwitch.MaterialExpression=True
MaterialExpressionStaticSwitchParameter.General=True
MaterialExpressionStaticSwitchParameter.MaterialExpressionStaticBoolParameter=True
MaterialExpressionStaticSwitchParameter.MaterialExpression=True
MaterialExpressionPower.MaterialExpressionPower=True
MaterialExpressionPower.MaterialExpression=True
MaterialExpressionReflectionVectorWS.UMaterialExpressionReflectionVectorWS=True
MaterialExpressionReflectionVectorWS.MaterialExpression=True
MaterialExpressionFrac.MaterialExpression=True
MaterialExpressionNormalize.MaterialExpression=True
MaterialExpressionTextureSampleParameter2D.General=True
MaterialExpressionTextureSampleParameter2D.MaterialExpression=True
MaterialExpressionTextureSampleParameter2D.ParameterCustomization=True
MaterialExpressionTextureSampleParameter2D.MaterialExpressionTextureSample=True
MaterialExpressionTextureSampleParameter2D.MaterialExpressionTextureBase=True
MaterialExpressionTransform.MaterialExpressionTransform=True
MaterialExpressionTransform.MaterialExpression=True
MaterialExpressionDepthFade.MaterialExpressionDepthFade=True
MaterialExpressionDepthFade.MaterialExpression=True
mainMenu_C.Default=True
EditorStyleSettings.UserInterface=True
EditorStyleSettings.Accessibility=True
EditorStyleSettings.Colors=True
EditorStyleSettings.Graphs=True
EditorStyleSettings.Output Log=True
EditorExperimentalSettings.HDR=True
EditorExperimentalSettings.Foliage=True
EditorExperimentalSettings.Tools=True
EditorExperimentalSettings.UserInterface=True
EditorExperimentalSettings.Blueprints=True
EditorExperimentalSettings.Cooking=True
EditorExperimentalSettings.PIE=True
EditorExperimentalSettings.LightingBuilds=True
EditorExperimentalSettings.Core=True
EditorExperimentalSettings.Materials=True
EditorExperimentalSettings.Content Browser=True
EditorSettings.DerivedData=True
EditorKeyboardShortcutSettings.AdvancedPreviewScene=True
EditorKeyboardShortcutSettings.AnimGraph=True
EditorKeyboardShortcutSettings.AnimSequenceCurveEditor=True
EditorKeyboardShortcutSettings.AssetEditor=True
EditorKeyboardShortcutSettings.LoadingProfilerCommand=True
EditorKeyboardShortcutSettings.AssetManagerEditorCommands=True
EditorKeyboardShortcutSettings.BlueprintDebugger=True
EditorKeyboardShortcutSettings.BlueprintEditor=True
EditorKeyboardShortcutSettings.BlueprintEditorSpawnNodes=True
EditorKeyboardShortcutSettings.CameraShakePreviewer=True
EditorKeyboardShortcutSettings.CameraCutTrack=True
EditorKeyboardShortcutSettings.ClothPainterTools=True
EditorKeyboardShortcutSettings.ClothPainter=True
EditorKeyboardShortcutSettings.SequenceRecorder.Common=True
EditorKeyboardShortcutSettings.GenericCommands=True
EditorKeyboardShortcutSettings.WidgetDesigner=True
EditorKeyboardShortcutSettings.EditorViewport=True
EditorKeyboardShortcutSettings.ContentBrowser=True
EditorKeyboardShortcutSettings.GenericCurveEditor=True
EditorKeyboardShortcutSettings.CurveEditorTools=True
EditorKeyboardShortcutSettings.TabCommands=True
EditorKeyboardShortcutSettings.BlueprintFavoritesPalette=True
EditorKeyboardShortcutSettings.FoliageEditMode=True
EditorKeyboardShortcutSettings.FractureEditor=True
EditorKeyboardShortcutSettings.FullBlueprintEditor=True
EditorKeyboardShortcutSettings.GraphEditor=True
EditorKeyboardShortcutSettings.InsightsCommands=True
EditorKeyboardShortcutSettings.LandscapeEditor=True
EditorKeyboardShortcutSettings.LayersView=True
EditorKeyboardShortcutSettings.LevelEditor=True
EditorKeyboardShortcutSettings.LevelEditorModes=True
EditorKeyboardShortcutSettings.LevelSequenceEditor=True
EditorKeyboardShortcutSettings.LevelViewport=True
EditorKeyboardShortcutSettings.BlueprintLibraryPalette=True
EditorKeyboardShortcutSettings.MainFrame=True
EditorKeyboardShortcutSettings.MaterialEditor=True
EditorKeyboardShortcutSettings.MediaPlayerEditor=True
EditorKeyboardShortcutSettings.MemoryProfilerCommand=True
EditorKeyboardShortcutSettings.MeshPainter=True
EditorKeyboardShortcutSettings.MeshPaint=True
EditorKeyboardShortcutSettings.MeshPaintingTools=True
EditorKeyboardShortcutSettings.MyBlueprint=True
EditorKeyboardShortcutSettings.NetworkingProfilerCommand=True
EditorKeyboardShortcutSettings.NiagaraEditor=True
EditorKeyboardShortcutSettings.BlueprintPalette=True
EditorKeyboardShortcutSettings.PersonaCommon=True
EditorKeyboardShortcutSettings.PlayWorld=True
EditorKeyboardShortcutSettings.RayTracingDebugVisualizationMenu=True
EditorKeyboardShortcutSettings.VisualizationMenu=True
EditorKeyboardShortcutSettings.Sequencer=True
EditorKeyboardShortcutSettings.ShowFlagsMenu=True
EditorKeyboardShortcutSettings.SplineComponentVisualizer=True
EditorKeyboardShortcutSettings.StandardToolCommands=True
EditorKeyboardShortcutSettings.SteamVREditor=True
EditorKeyboardShortcutSettings.SystemWideCommands=True
EditorKeyboardShortcutSettings.TimingProfilerCommand=True
EditorKeyboardShortcutSettings.UMGEditor=True
EditorKeyboardShortcutSettings.EditorViewportClient=True
EditorKeyboardShortcutSettings.VisualLogger=True
LiveCodingSettings.General=True
LiveCodingSettings.Modules=True
EditorLoadingSavingSettings.Startup=True
EditorLoadingSavingSettings.AutoReimport=True
EditorLoadingSavingSettings.Blueprints=True
EditorLoadingSavingSettings.AutoSave=True
EditorLoadingSavingSettings.SourceControl=True
EditorPerProjectUserSettings.DeveloperTools=True
EditorPerProjectUserSettings.AI=True
EditorPerProjectUserSettings.SimplygonSwarm=True
EditorPerProjectUserSettings.HotReload=True
EditorPerProjectUserSettings.Import=True
EditorPerProjectUserSettings.Export=True
EditorPerProjectUserSettings.UnrealAutomationTool=True
EditorPerformanceSettings.EditorPerformance=True
InternationalizationSettingsModel.Internationalization=True
InternationalizationSettingsModel.Time=True
SourceCodeAccessSettings.Accessor=True
SynthesisEditorSettings.Source Effects=True
SynthesisEditorSettings.Submix Effects=True
EditorTutorialSettings.Tutorials=True
VRModeSettings.General=True
VRModeSettings.Cinematics=True
VRModeSettings.World Movement=True
VRModeSettings.UI Customization=True
VRModeSettings.Motion Controllers=True
LevelEditorMiscSettings.Editing=True
LevelEditorMiscSettings.Sound=True
LevelEditorMiscSettings.Levels=True
LevelEditorMiscSettings.Screenshots=True
LevelEditorPlaySettings.PlayInEditor=True
LevelEditorPlaySettings.GameViewportSettings=True
LevelEditorPlaySettings.PlayInNewWindow=True
LevelEditorPlaySettings.PlayInStandaloneGame=True
LevelEditorPlaySettings.Multiplayer Options=True
LevelEditorPlaySettings.PlayOnDevice=True
LevelEditorPlaySettings.MultiplayerOptions=True
OnlinePIESettings.Logins=True
LevelEditorViewportSettings.Controls=True
LevelEditorViewportSettings.LookAndFeel=True
LevelEditorViewportSettings.GridSnapping=True
LevelEditorViewportSettings.Preview=True
PersonaOptions.Preview Scene=True
PersonaOptions.Viewport=True
PersonaOptions.Audio=True
PersonaOptions.Composites and Montages=True
PersonaOptions.Skeleton Tree=True
PersonaOptions.Mesh=True
PersonaOptions.Asset Browser=True
BlueprintEditorSettings.VisualStyle=True
BlueprintEditorSettings.Workflow=True
BlueprintEditorSettings.Experimental=True
BlueprintEditorSettings.Compiler=True
BlueprintEditorSettings.DeveloperTools=True
BlueprintEditorSettings.Performance=True
ContentBrowserSettings.ContentBrowser=True
CurveEditorSettings.Curve Editor=True
SequencerSettings.Keyframing=True
SequencerSettings.General=True
SequencerSettings.Timeline=True
SequencerSettings.Snapping=True
SequencerSettings.CurveEditor=True
SequencerSettings.Playback=True
FlipbookEditorSettings.Background=True
GraphEditorSettings.GeneralStyle=True
GraphEditorSettings.Splines=True
GraphEditorSettings.PinColors=True
GraphEditorSettings.NodeTitleColors=True
GraphEditorSettings.Tracing=True
GraphEditorSettings.ContextMenu=True
MeshPaintSettings.Visualization=True
SkeletalMeshEditorSettings.AnimationPreview=True
SpriteEditorSettings.Background=True
TileMapEditorSettings.Background=True
TileMapEditorSettings.Grid=True
TileSetEditorSettings.Background=True
TileSetEditorSettings.Tile Editor=True
TileSetEditorSettings.Tile Sheet Conditioning=True
WidgetDesignerSettings.GridSnapping=True
WidgetDesignerSettings.Dragging=True
WidgetDesignerSettings.Visuals=True
WidgetDesignerSettings.Interaction=True
CrashReportsPrivacySettings.Options=True
AnalyticsPrivacySettings.Options=True
AutomationTestSettings.Loading=True
AutomationTestSettings.Automation=True
AutomationTestSettings.Open Asset Tests=True
AutomationTestSettings.PIE Test Maps=True
AutomationTestSettings.MiscAutomationSetups=True
AutomationTestSettings.ExternalTools=True
AutomationTestSettings.Screenshots=True
CrashReporterSettings.CrashReporter=True
DataValidationSettings.Validation Scenarios=True
GameplayTagsDeveloperSettings.GameplayTags=True
LogVisualizerSettings.VisualLogger=True
CanvasPanel.Layout=True
UniformGridPanel.Layout=True
UniformGridPanel.Child Layout=True
UniformGridPanel.Accessibility=True
UniformGridPanel.Behavior=True
UniformGridPanel.Render Transform=True
UniformGridPanel.Performance=True
UniformGridPanel.Clipping=True
UniformGridPanel.Navigation=True
UniformGridPanel.Localization=True
EditorKeyboardShortcutSettings.TextureEditor=True
MaterialEditorSettings.Offline Shader Compilers=True
MaterialEditorSettings.User Interface Domain=True
TextureEditorSettings.Background=True
TextureEditorSettings.TextureBorder=True
K2Node_Tunnel.Graph=True
K2Node_Tunnel.Inputs=True
K2Node_Tunnel.Outputs=True
FbxExportOption.Exporter=True
FbxExportOption.Mesh=True
FbxExportOption.StaticMesh=True
FbxExportOption.SkeletalMesh=True
FbxExportOption.Animation=True
infopoint_C.Appearance=True
infopoint_C.Input=True
infopoint_C.Accessibility=True
infopoint_C.Interaction=True
infopoint_C.Behavior=True
infopoint_C.Render Transform=True
infopoint_C.Performance=True
infopoint_C.Clipping=True
infopoint_C.Navigation=True
infopoint_C.Localization=True
mainInfopint_C.Tick=True
mainInfopint_C.Replication=True
mainInfopint_C.Rendering=True
mainInfopint_C.Collision=True
mainInfopint_C.Actor=True
mainInfopint_C.Input=True
WidgetComponent.Variable=True
WidgetComponent.TransformCommon=True
WidgetComponent.Sockets=True
WidgetComponent.Materials=True
WidgetComponent.UserInterface=True
WidgetComponent.Interaction=True
WidgetComponent.ComponentTick=True
WidgetComponent.Animation=True
WidgetComponent.Layers=True
WidgetComponent.Physics=True
WidgetComponent.Collision=True
WidgetComponent.Rendering=True
WidgetComponent.Navigation=True
WidgetComponent.VirtualTexture=True
WidgetComponent.Tags=True
WidgetComponent.ComponentReplication=True
WidgetComponent.Cooking=True
WidgetComponent.Events=True
mainInfopint_C.TransformCommon=True
mainInfopint_Child_C.Tick=True
mainInfopint_Child_C.Default=True
mainInfopint_Child_C.Replication=True
mainInfopint_Child_C.Rendering=True
mainInfopint_Child_C.Collision=True
mainInfopint_Child_C.Actor=True
mainInfopint_Child_C.Input=True
mainInfopoint_C.Appearance=True
mainInfopoint_C.Input=True
mainInfopoint_C.Accessibility=True
mainInfopoint_C.Interaction=True
mainInfopoint_C.Behavior=True
mainInfopoint_C.Render Transform=True
mainInfopoint_C.Performance=True
mainInfopoint_C.Clipping=True
mainInfopoint_C.Navigation=True
mainInfopoint_C.Localization=True
mainInfopint_Child_C.TransformCommon=True
mainInfopoint_C.Designer=True
mainInfopoint_C.Layout=True
K2Node_SwitchInteger.PinOptions=True
mainInfopint_C.Default=True
TripleButtons_C.Appearance=True
TripleButtons_C.Input=True
TripleButtons_C.Accessibility=True
TripleButtons_C.Interaction=True
TripleButtons_C.Behavior=True
TripleButtons_C.Render Transform=True
TripleButtons_C.Performance=True
TripleButtons_C.Clipping=True
TripleButtons_C.Navigation=True
TripleButtons_C.Localization=True
Overlay.Layout=True
Overlay.Behavior=True
Overlay.Accessibility=True
Overlay.Render Transform=True
Overlay.Performance=True
Overlay.Clipping=True
Overlay.Navigation=True
Overlay.Localization=True
WrapBox.Layout=True
WrapBox.Content Layout=True
WrapBox.Accessibility=True
WrapBox.Behavior=True
WrapBox.Render Transform=True
WrapBox.Performance=True
WrapBox.Clipping=True
WrapBox.Navigation=True
WrapBox.Localization=True
NativeWidgetHost.Layout=True
NativeWidgetHost.Behavior=True
NativeWidgetHost.Accessibility=True
NativeWidgetHost.Render Transform=True
NativeWidgetHost.Performance=True
NativeWidgetHost.Clipping=True
NativeWidgetHost.Navigation=True
NativeWidgetHost.Localization=True
tripleButtons_C.Tick=True
tripleButtons_C.Replication=True
tripleButtons_C.Rendering=True
tripleButtons_C.Collision=True
tripleButtons_C.Actor=True
tripleButtons_C.TransformCommon=True
tripleButtons_C.Default=True
mainInfopint_Red_C.Tick=True
mainInfopint_Red_C.Data=True
mainInfopint_Red_C.Default=True
mainInfopint_Red_C.Replication=True
mainInfopint_Red_C.Rendering=True
mainInfopint_Red_C.Collision=True
mainInfopint_Red_C.Actor=True
mainInfopint_Red_C.Input=True
mainInfopint_Red_C.TransformCommon=True
mainInfopint_TripleButton_C.Tick=True
mainInfopint_TripleButton_C.Data=True
mainInfopint_TripleButton_C.Replication=True
mainInfopint_TripleButton_C.Rendering=True
mainInfopint_TripleButton_C.Collision=True
mainInfopint_TripleButton_C.Actor=True
mainInfopint_TripleButton_C.Input=True
tripleButtonsSet_C.Tick=True
tripleButtonsSet_C.Replication=True
tripleButtonsSet_C.Rendering=True
tripleButtonsSet_C.Collision=True
tripleButtonsSet_C.Actor=True
tripleButtonsSet_C.Input=True
ChildActorComponent.Variable=True
ChildActorComponent.TransformCommon=True
ChildActorComponent.Sockets=True
ChildActorComponent.ChildActorComponent=True
ChildActorComponent.Rendering=True
ChildActorComponent.ComponentTick=True
ChildActorComponent.Tags=True
ChildActorComponent.ComponentReplication=True
ChildActorComponent.Cooking=True
ChildActorComponent.Events=True
tripleButtonsSet_C.TransformCommon=True
TripleButton_Info_C.Tick=True
TripleButton_Info_C.Data=True
TripleButton_Info_C.Replication=True
TripleButton_Info_C.Rendering=True
TripleButton_Info_C.Collision=True
TripleButton_Info_C.Actor=True
TripleButton_Info_C.Input=True
TripleButton_play_C.Tick=True
TripleButton_play_C.Data=True
TripleButton_play_C.Replication=True
TripleButton_play_C.Rendering=True
TripleButton_play_C.Collision=True
TripleButton_play_C.Actor=True
TripleButton_play_C.Input=True
TripleButton_back_C.Tick=True
TripleButton_back_C.Data=True
TripleButton_back_C.Replication=True
TripleButton_back_C.Rendering=True
TripleButton_back_C.Collision=True
TripleButton_back_C.Actor=True
TripleButton_back_C.Input=True
Blueprint.ClassOptions=True
Blueprint.BlueprintOptions=True
Blueprint.Interfaces=True
Blueprint.Packaging=True
Blueprint.Thumbnail=True
mainInfopint_C.Data=True
tripleButtonsSet_C.Default=True
mainMenu_C.Data=True
Infopint_Red_C.TransformCommon=True
Infopint_Red_C.Default=True
Infopint_Red_C.Rendering=True
Infopint_Red_C.Replication=True
Infopint_Red_C.Collision=True
Infopint_Red_C.Input=True
Infopint_Red_C.Actor=True
Infopint_Red_C.Tick=True
Infopint_Red_C.Data=True
SceneComponent.Physics=True
TripleButton_back_C.Default=True
K2Node_CallParentFunction.Graph=True
TripleButton_play_C.TransformCommon=True
TripleButton_Info_C.TransformCommon=True
TripleButton_back_C.TransformCommon=True
Infopint_Red_C.Cooking=False
Infopint_Red_C.LOD=False
WidgetComponent.MaterialParameters=True
WidgetComponent.HLOD=True
WidgetComponent.Mobile=True
info1_C.Appearance=True
info1_C.Input=True
info1_C.Accessibility=True
info1_C.Interaction=True
info1_C.Behavior=True
info1_C.Render Transform=True
info1_C.Performance=True
info1_C.Clipping=True
info1_C.Navigation=True
info1_C.Localization=True
Info_0_C.Tick=True
Info_0_C.Replication=True
Info_0_C.Rendering=True
Info_0_C.Collision=True
Info_0_C.Actor=True
Info_0_C.Input=True
Info_0_C.TransformCommon=True
Info_0_C.LOD=True
Info_0_C.Cooking=True
Info_1_C.Tick=True
Info_1_C.Replication=True
Info_1_C.Rendering=True
Info_1_C.Collision=True
Info_1_C.Actor=True
Info_1_C.Input=True
Info_1_C.TransformCommon=True
tripleButtonsSet_C.Data=True
tripleButtonsSet_C.LOD=True
Info_2_C.Tick=True
Info_2_C.Replication=True
Info_2_C.Rendering=True
Info_2_C.Collision=True
Info_2_C.Actor=True
Info_2_C.Input=True
Info_2_C.TransformCommon=True
MotionControllerComponent.TransformCommon=True
MotionControllerComponent.Physics=True
MotionControllerComponent.Collision=True
MotionControllerComponent.Lighting=True
MotionControllerComponent.Rendering=True
MotionControllerComponent.Visualization=True
MotionControllerComponent.MotionController=True
MotionControllerComponent.Navigation=True
MotionControllerComponent.Tags=True
MotionControllerComponent.ComponentReplication=True
MotionControllerComponent.Activation=True
MotionControllerComponent.Variable=True
MotionControllerComponent.Cooking=True
RotatingMovementComponent.RotatingComponent=True
RotatingMovementComponent.PlanarMovement=True
RotatingMovementComponent.MovementComponent=True
RotatingMovementComponent.Tags=True
RotatingMovementComponent.ComponentReplication=True
RotatingMovementComponent.Activation=True
RotatingMovementComponent.Variable=True
RotatingMovementComponent.Cooking=True
Info_0_C.Default=True
test_C.Tick=True
test_C.Replication=True
test_C.Rendering=True
test_C.Collision=True
test_C.Actor=True
test_C.Input=True
test_C.TransformCommon=True
NewWidgetBlueprint_C.Appearance=True
NewWidgetBlueprint_C.Input=True
NewWidgetBlueprint_C.Accessibility=True
NewWidgetBlueprint_C.Interaction=True
NewWidgetBlueprint_C.Behavior=True
NewWidgetBlueprint_C.Render Transform=True
NewWidgetBlueprint_C.Performance=True
NewWidgetBlueprint_C.Clipping=True
NewWidgetBlueprint_C.Navigation=True
NewWidgetBlueprint_C.Localization=True
Info_widgets_C.TransformCommon=True
Info_widgets_C.Rendering=True
Info_widgets_C.Replication=True
Info_widgets_C.Collision=True
Info_widgets_C.Input=True
Info_widgets_C.Actor=True
Info_widgets_C.Default=True
Info_widgets_C.Tick=True
Info_widgets_C.LOD=True
StaticMeshComponent.MaterialParameters=True
StaticMeshComponent.HLOD=True
StaticMeshComponent.Mobile=True
EditorKeyboardShortcutSettings.SCSEditorViewport=True
EditorKeyboardShortcutSettings.StaticMeshViewportLODCmd=True
EditorKeyboardShortcutSettings.StaticMeshEditor=True
K2Node_InputKey.Input=True
K2Node_InputKey.Modifier=True
Info_widgets_C.Data=True
Player_C.Default=True
Player_C.LOD=False
Player_C.Cooking=False
StaticMeshActor.MaterialParameters=False
StaticMeshActor.HLOD=False
StaticMeshActor.Mobile=False
ArrowComponent.Variable=True
ArrowComponent.TransformCommon=True
ArrowComponent.Sockets=True
ArrowComponent.ArrowComponent=True
ArrowComponent.Rendering=True
ArrowComponent.ComponentTick=True
ArrowComponent.Navigation=True
ArrowComponent.Tags=True
ArrowComponent.ComponentReplication=True
ArrowComponent.Cooking=True
ArrowComponent.Events=True
ArrowComponent.HLOD=True
ArrowComponent.Mobile=True
CameraComponent.Collision=False
CameraComponent.AssetUserData=False
SceneComponent.LOD=True
SceneComponent.AssetUserData=True
SkyLightComponent.AssetUserData=True
SkyLightComponent.Collision=True
ExponentialHeightFog.TransformCommon=True
ExponentialHeightFog.ExponentialHeightFogComponent=True
ExponentialHeightFog.InscatteringTexture=True
ExponentialHeightFog.DirectionalInscattering=True
ExponentialHeightFog.VolumetricFog=True
ExponentialHeightFog.Rendering=True
ExponentialHeightFog.Tags=True
ExponentialHeightFog.Activation=True
ExponentialHeightFog.Cooking=True
ExponentialHeightFog.Replication=True
ExponentialHeightFog.Actor=True
SkyAtmosphere.TransformCommon=True
SkyAtmosphere.Planet=True
SkyAtmosphere.Atmosphere=True
SkyAtmosphere.Atmosphere - Rayleigh=True
SkyAtmosphere.Atmosphere - Mie=True
SkyAtmosphere.Atmosphere - Absorption=True
SkyAtmosphere.Art Direction=True
SkyAtmosphere.Rendering=True
SkyAtmosphere.Tags=True
SkyAtmosphere.Activation=True
SkyAtmosphere.Cooking=True
SkyAtmosphere.Replication=True
SkyAtmosphere.Actor=True
Actor.TransformCommon=True
MaterialExpressionStaticBool.MaterialExpressionStaticBool=True
MaterialExpressionStaticBool.MaterialExpression=True
BoxReflectionCapture.TransformCommon=True
BoxReflectionCapture.ReflectionCapture=True
BoxReflectionCapture.ReflectionCaptureMobile=True
BoxReflectionCapture.Rendering=True
BoxReflectionCapture.Tags=True
BoxReflectionCapture.Cooking=True
BoxReflectionCapture.Replication=True
BoxReflectionCapture.Input=True
MaterialExpressionAntialiasedTextureMask.General=True
MaterialExpressionAntialiasedTextureMask.MaterialExpressionAntialiasedTextureMask=True
MaterialExpressionAntialiasedTextureMask.MaterialExpression=True
MaterialExpressionAntialiasedTextureMask.ParameterCustomization=True
MaterialExpressionAntialiasedTextureMask.MaterialExpressionTextureSample=True
MaterialExpressionAntialiasedTextureMask.MaterialExpressionTextureBase=True
BP_Ship_C.LOD=True
BP_Ship_C.Cooking=True
K2Node_SetFieldsInStruct.PinOptions=True
K2Node_InputTouch.Input=True
Info_widgets_C.Cooking=False
NewBlueprint_C.Pawn=True
NewBlueprint_C.Camera=True
tracer_C.Tick=True
tracer_C.Pawn=True
tracer_C.Camera=True
tracer_C.Replication=True
tracer_C.Rendering=True
tracer_C.Collision=True
tracer_C.Actor=True
tracer_C.Input=True
tracer_C.TransformCommon=True
K2Node_SwitchString.PinOptions=True
TextureCube.Compression=True
TextureCube.File Path=True
TextureCube.Texture=True
TextureCube.Adjustments=True
TextureCube.LevelOfDetail=True
TextureCube.Compositing=True
MaterialExpressionRotateAboutAxis.MaterialExpressionRotateAboutAxis=True
MaterialExpressionRotateAboutAxis.MaterialExpression=True
MaterialExpressionTextureSampleParameterCube.General=True
MaterialExpressionTextureSampleParameterCube.MaterialExpression=True
MaterialExpressionTextureSampleParameterCube.ParameterCustomization=True
MaterialExpressionTextureSampleParameterCube.MaterialExpressionTextureSample=True
MaterialExpressionTextureSampleParameterCube.MaterialExpressionTextureBase=True
MaterialInstanceDynamic.MaterialInstance=True
MaterialInstanceDynamic.PhysicalMaterialMask=True
MaterialInstanceDynamic.Material=True
MaterialInstanceDynamic.Lightmass=True
MaterialInstanceDynamic.Previewing=True
MaterialInstanceDynamic.ImportSettings=True
BP_Sky_Sphere_C.Tick=True
PostProcessVolume.LOD=True
PostProcessVolume.Cooking=True
ParticleSystem.ParticleSystem=True
ParticleSystem.Thumbnail=True
ParticleSystem.LOD=True
ParticleSystem.MacroUV=True
ParticleSystem.Bounds=True
ParticleSystem.Delay=True
ParticleSystem.Performance=True
ParticleSystem.Occlusion=True
ParticleSystem.Materials=True
NiagaraScript.Script=True
NiagaraScript.NiagaraScript_InputParams=True
NiagaraScript.NiagaraScript_OutputParams=True
ParticleModuleSpawn.Spawn=True
ParticleModuleSpawn.Burst=True
ParticleModuleSpawn.Cascade=True
ParticleModuleRequired.Emitter=True
ParticleModuleRequired.Duration=True
ParticleModuleRequired.Delay=True
ParticleModuleRequired.SubUV=True
ParticleModuleRequired.MacroUV=True
ParticleModuleRequired.Rendering=True
ParticleModuleRequired.ParticleCutout=True
ParticleModuleRequired.Normals=True
ParticleModuleRequired.Materials=True
ParticleSpriteEmitter.Particle=True
ParticleSpriteEmitter.Cascade=True
ParticleSpriteEmitter.Significance=True
DirectionalLight.LOD=True
DirectionalLight.AssetUserData=True
StaticMeshComponent.AssetUserData=True
AssetViewerSettings.Settings=True
DirectionalLightComponent.AssetUserData=True
DirectionalLightComponent.Collision=True
ExponentialHeightFog.Physics=True
ExponentialHeightFog.LOD=True
Emitter.TransformCommon=True
Emitter.Particles=True
Emitter.EmitterActions=True
Emitter.Materials=True
Emitter.Attachment=True
Emitter.Lighting=True
Emitter.Rendering=True
Emitter.LOD=True
Emitter.Navigation=True
Emitter.Tags=True
Emitter.Activation=True
Emitter.Cooking=True
Emitter.Emitter=True
Emitter.Replication=True
Emitter.Actor=True
ParticleModuleSize.Size=True
ParticleModuleSize.Cascade=True
ParticleModuleLifetime.Lifetime=True
ParticleModuleLifetime.Cascade=True
ParticleModuleVelocity.Velocity=True
ParticleModuleVelocity.Cascade=True
ParticleModuleAcceleration.Acceleration=True
ParticleModuleAcceleration.Cascade=True
ParticleModuleColorOverLife.Color=True
ParticleModuleColorOverLife.Cascade=True
ParticleModuleSubUV.SubUV=True
ParticleModuleSubUV.Realtime=True
ParticleModuleSubUV.Cascade=True
ParticleModuleRotation.Rotation=True
ParticleModuleRotation.Cascade=True
ParticleModuleSizeMultiplyLife.Size=True
ParticleModuleSizeMultiplyLife.Cascade=True
ParticleModuleAccelerationDrag.Drag=True
ParticleModuleAccelerationDrag.Cascade=True
VolumetricCloud.TransformCommon=True
VolumetricCloud.Layer=True
VolumetricCloud.Planet=True
VolumetricCloud.Cloud Material=True
VolumetricCloud.Cloud Tracing=True
VolumetricCloud.Rendering=True
VolumetricCloud.Tags=True
VolumetricCloud.Activation=True
VolumetricCloud.Cooking=True
VolumetricCloud.Replication=True
VolumetricCloud.Actor=True
MaterialExpressionPixelDepth.MaterialExpression=True
MaterialExpressionTextureObject.MaterialExpressionTextureBase=True
MaterialExpressionTextureObject.MaterialExpression=True
MaterialExpressionFontSampleParameter.General=True
MaterialExpressionFontSampleParameter.MaterialExpression=True
MaterialExpressionFontSampleParameter.MaterialExpressionFontSample=True
StaticMesh.LevelOfDetail=True
MaterialExpressionSceneDepth.MaterialExpressionSceneDepth=True
MaterialExpressionSceneDepth.MaterialExpression=True
MaterialExpressionSceneTexture.UMaterialExpressionSceneTexture=True
MaterialExpressionSceneTexture.MaterialExpression=True
RectLight.TransformCommon=True
RectLight.Light=True
RectLight.Rendering=True
RectLight.Lightmass=True
RectLight.Performance=True
RectLight.LightFunction=True
RectLight.Light Profiles=True
RectLight.DistanceFieldShadows=True
RectLight.RayTracing=True
RectLight.Tags=True
RectLight.Cooking=True
RectLight.Actor=True
LightmassImportanceVolume.TransformCommon=True
LightmassImportanceVolume.Replication=True
LightmassImportanceVolume.BrushSettings=True
LightmassImportanceVolume.Actor=True
SpotLight.TransformCommon=True
SpotLight.Light=True
SpotLight.Rendering=True
SpotLight.Lightmass=True
SpotLight.Performance=True
SpotLight.LightFunction=True
SpotLight.Light Profiles=True
SpotLight.DistanceFieldShadows=True
SpotLight.RayTracing=True
SpotLight.Tags=True
SpotLight.Cooking=True
SpotLight.Actor=True
MaterialExpressionPrecomputedAOMask.MaterialExpression=True
MaterialExpressionVertexNormalWS.MaterialExpression=True
MaterialExpressionShadowReplace.MaterialExpression=True
ParticleSystemComponent.TransformCommon=True
ParticleSystemComponent.Particles=True
ParticleSystemComponent.EmitterActions=True
ParticleSystemComponent.Materials=True
ParticleSystemComponent.Attachment=True
ParticleSystemComponent.Lighting=True
ParticleSystemComponent.Rendering=True
ParticleSystemComponent.LOD=True
ParticleSystemComponent.Navigation=True
ParticleSystemComponent.Tags=True
ParticleSystemComponent.Activation=True
ParticleSystemComponent.Cooking=True
Emitter.HLOD=True
Emitter.Mobile=True
Emitter.AssetUserData=True
ParticleModuleVelocityOverLifetime.Velocity=True
ParticleModuleVelocityOverLifetime.Cascade=True
BirdSpawner_C.TransformCommon=True
BirdSpawner_C.Default=True
BirdSpawner_C.Rendering=True
BirdSpawner_C.Replication=True
BirdSpawner_C.Collision=True
BirdSpawner_C.Input=True
BirdSpawner_C.Actor=True
WaterPlane_C.TransformCommon=True
WaterPlane_C.Rendering=True
WaterPlane_C.Replication=True
WaterPlane_C.Collision=True
WaterPlane_C.Input=True
WaterPlane_C.Actor=True
WaterPlane_C.LOD=True
WaterPlane_C.Cooking=True
MaterialExpressionNoise.MaterialExpressionNoise=True
MaterialExpressionNoise.MaterialExpression=True
MaterialExpressionCameraPositionWS.MaterialExpression=True
MaterialExpressionDistance.MaterialExpression=True
MaterialExpressionSaturate.MaterialExpression=True
WaterPlane_C.Tick=True
LandscapeEditorObject.New Landscape=True
Player_C.TransformCommon=True
K2Node_GetInputAxisValue.Input=True
[AssetEditorToolkitTabLocation]
/Game/blueprints/NewBlueprint.NewBlueprint=1
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/Game/meshes/ship/SM_Ship_SM_TrackerHead.SM_Ship_SM_TrackerHead=1
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/Game/meshes/ship/SM_Ship_Machinegun.SM_Ship_Machinegun=1
/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship=1
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/Game/materials/ship/OculusGlass4.OculusGlass4=0
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/Game/Content/outline/m_outline.m_outline=1
/Game/Content/outline/m_outline_grid.m_outline_grid=1
/Game/Content/outline/stripes.stripes=1
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/Game/Content/outline/body_paint_Cleen1_Inst_Inst.body_paint_Cleen1_Inst_Inst=1
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/Game/materials/body_paint_Cleen_outline.body_paint_Cleen_outline=1
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/Game/materials/slicer/3Dprinter_2.3Dprinter_2=1
/Game/Content/for/3Dprinter.3Dprinter=1
/Game/materials/ship/instances/body_paint_Inst.body_paint_Inst=1
/Game/materials/ship/materialFunctions/slicer.slicer=1
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/Game/Content/first/NewMaterial_Inst.NewMaterial_Inst=1
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/Game/materials/ship/ShipTextures/schcbgfp_4K_Roughness.schcbgfp_4K_Roughness=1
/Game/materials/ship/ShipTextures/Metall_BC.Metall_BC=1
/Game/materials/ship/ShipTextures/Metall_R.Metall_R=1
/Game/materials/ship/ShipTextures/Metall_N.Metall_N=1
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/Game/ui/infoPoint/textures/circle_2.circle_2=0
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/Game/ui/mainMenu/textures/circle_2.circle_2=1
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/Game/blueprints/infopoints/mainInfopint.mainInfopint=1
/Game/ui/mainMenu/tripleButtons/textures/btn_back.btn_back=1
/Game/ui/infoPoint/mainInfopoint.mainInfopoint=1
/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.TripleButtonsInfo=1
/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.TripleButtonsInfoPlay=1
/Game/ui/mainMenu/tripleButtons/textures/btn_play.btn_play=1
/Game/ui/infoPoint/tripleButtons/NewWidgetBlueprint.NewWidgetBlueprint=1
/Game/ui/infoPoint/tripleButtons/TripleButtonsBack.TripleButtonsBack=1
/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo=1
/Game/ui/infoPoint/tripleButtons/TripleButtonsPlay.TripleButtonsPlay=1
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/Game/blueprints/infopoints/points/Infopint_Red.Infopint_Red=1
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/Game/StarterContent/Particles/Materials/M_smoke_subUV.M_smoke_subUV=1
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/Game/materials/Textures/rluijcp_4K_Albedo2.rluijcp_4K_Albedo2=1
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bHostFindInBlueprintsInGlobalTab=True
bNavigateToNativeFunctionsFromCallNodes=True
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bIncludeCommentNodesInBookmarksTab=True
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SaveOnCompile=SoC_Never
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bAllowExplicitImpureNodeDisabling=False
bShowActionMenuItemSignatures=False
bBlueprintNodeUniqueNames=False
bShowDetailedCompileResults=False
CompileEventDisplayThresholdMs=5
NodeTemplateCacheCapMB=20.000000
[DetailMultiObjectNodeExpansion]
CryptoKeysSettings=True
GeneralProjectSettings=True
GameMapsSettings=True
GameplayTagsSettings=True
ProjectPackagingSettings=True
MoviePlayerSettings=True
InputSettings=True
HardwareTargetingSettings=True
AssetManagerSettings=True
AssetToolsSettings=True
AISystem=True
AnimationSettings=True
AudioSettings=True
ChaosSolverSettings=True
CollisionProfile=True
ConsoleSettings=True
CookerSettings=True
CrowdManager=True
DebugCameraControllerSettings=True
GameplayDebuggerConfig=True
GarbageCollectionSettings=True
Engine=True
HierarchicalLODSettings=True
LandscapeSettings=True
RecastNavMesh=True
NavigationSystemV1=True
NetworkSettings=True
PhysicsSettings=True
RendererSettings=True
RendererOverrideSettings=True
SlateSettings=True
StreamingSettings=True
TutorialSettings=True
UserInterfaceSettings=True
LevelEditor2DSettings=True
EditorProjectAppearanceSettings=True
BlueprintEditorProjectSettings=True
ClassViewerProjectSettings=True
ProxyLODMeshSimplificationSettings=True
MovieSceneToolsProjectSettings=True
MeshSimplificationSettings=True
PaperImporterSettings=True
SkeletalMeshSimplificationSettings=True
StructViewerProjectSettings=True
TextureImportSettings=True
UMGEditorProjectSettings=True
AndroidRuntimeSettings=True
ShaderPlatformQualitySettings=True
AndroidSDKSettings=True
IOSRuntimeSettings=True
LinuxTargetSettings=True
MacTargetSettings=True
LuminRuntimeSettings=True
MagicLeapSDKSettings=True
WindowsTargetSettings=True
AvfMediaSettings=True
GooglePADRuntimeSettings=True
ImgMediaSettings=True
LevelSequenceEditorSettings=True
MagicLeapSettings=True
MagicLeapARPinSettings=True
NiagaraSettings=True
NiagaraEditorSettings=True
PaperRuntimeSettings=True
SteamVREditorSettings=True
TcpMessagingSettings=True
UdpMessagingSettings=True
WmfMediaSettings=True
EditorStyleSettings=True
LevelEditorPlaySettings=True
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bCreatePhysicsAsset=True
bAutoComputeLodDistances=True
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bImportAnimations=False
bImportMaterials=True
bImportTextures=True
[FBX_Import_UI_Option_FbxStaticMeshImportData]
StaticMeshLODGroup=None
VertexColorImportOption=Ignore
VertexOverrideColor=(B=255,G=255,R=255,A=255)
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bBuildAdjacencyBuffer=True
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ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
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bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False
[FBX_Import_UI_Option_FbxSkeletalMeshImportData]
VertexColorImportOption=Replace
VertexOverrideColor=(B=0,G=0,R=0,A=0)
bUpdateSkeletonReferencePose=False
bUseT0AsRefPose=False
bPreserveSmoothingGroups=True
bImportMeshesInBoneHierarchy=True
bImportMorphTargets=False
ThresholdPosition=0.000020
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bTransformVertexToAbsolute=True
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NormalImportMethod=FBXNIM_ComputeNormals
NormalGenerationMethod=MikkTSpace
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bReorderMaterialToFbxOrder=True
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
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[FBX_Import_UI_Option_FbxAnimSequenceImportData]
bImportMeshesInBoneHierarchy=True
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ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
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[FBX_Import_UI_Option_FbxTextureImportData]
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BaseNormalTextureName=
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BaseEmmisiveTextureName=
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ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
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bConvertScene=True
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RecentlyPlaced=/Game/Birds/BirdSpawner.BirdSpawner;
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RecentlyPlaced=/Engine/BasicShapes/Plane.Plane;/Engine/Transient.ActorFactoryBasicShape_0
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[DetailCustomWidgetExpansion]
MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Normal,MaterialEditorInstanceConstant.ParameterGroups.Refraction,MaterialEditorInstanceConstant.ParameterGroups.Roughnes,MaterialEditorInstanceConstant.ParameterGroups.Tesselation,MaterialEditorInstanceConstant.ParameterGroups.Wave1,MaterialEditorInstanceConstant.ParameterGroups.Wave3,MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup,MaterialEditorInstanceConstant.ParameterGroups.Global Texture Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Static Switch Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Depth,MaterialEditorInstanceConstant.ParameterGroups.DepthFade,MaterialEditorInstanceConstant.ParameterGroups.Foam,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Waves,MaterialEditorInstanceConstant.General.LightmassSettings,MaterialEditorInstanceConstant.ParameterGroups.wave2,
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CryptoKeysSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
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GameplayTagsSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
GameMapsSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
MoviePlayerSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
ProjectPackagingSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
HardwareTargetingSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
AssetManagerSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
AssetToolsSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
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AudioSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
ChaosSolverSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
CollisionProfile=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
ConsoleSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
CookerSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
CrowdManager=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
DebugCameraControllerSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
GameplayDebuggerConfig=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
GarbageCollectionSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
Engine=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
HierarchicalLODSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
InputSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
LandscapeSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
RecastNavMesh=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
NavigationSystemV1=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
NetworkSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
PhysicsSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
RendererSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
RendererOverrideSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
SlateSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
StreamingSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
TutorialSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
UserInterfaceSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
LevelEditor2DSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
EditorProjectAppearanceSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
BlueprintEditorProjectSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
ClassViewerProjectSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
ProxyLODMeshSimplificationSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
MovieSceneToolsProjectSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
MeshSimplificationSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
PaperImporterSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
SkeletalMeshSimplificationSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
StructViewerProjectSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
TextureImportSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
UMGEditorProjectSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
AndroidRuntimeSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
ShaderPlatformQualitySettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
AndroidSDKSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
IOSRuntimeSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
LinuxTargetSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
MacTargetSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
LuminRuntimeSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
MagicLeapSDKSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
WindowsTargetSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
AvfMediaSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
GooglePADRuntimeSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
ImgMediaSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
LevelSequenceEditorSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
MagicLeapSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
MagicLeapARPinSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
NiagaraSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
NiagaraEditorSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
PaperRuntimeSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
SteamVREditorSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
TcpMessagingSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
UdpMessagingSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
WmfMediaSettings=InputSettings.Bindings.ActionMappings.QuitGame,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.PinchZoom,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,InputSettings.Bindings.ActionMappings.InputTouch,
CameraComponent=CameraComponent.PostProcess.Lens,
K2Node_VariableGet=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
cpp_Ship=
Player_C=
BP_Ship_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Color Grading.Color Grading,
SceneComponent=
PropertyWrapper=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,
SpringArmComponent=
K2Node_VariableSet=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,
mainMenu_C=
ChangeColorText=K2Node_VariableGet.DefaultValueCategory.None,
ChangeColorText_9=K2Node_VariableGet.DefaultValueCategory.None,
infopoint_C=
mainInfopint_C=
mainInfopoint_C=
TripleButtons_C=
TripleButtonsInfoPlay_C=
mainInfopint_Red_C=
TripleButton_back_C=
tripleButtonsSet_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,
Infopint_Red_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
ChildActorComponent=
WidgetComponent=WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,
Info_0_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,
BP_Sky_Sphere_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
BrushComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Color Grading.Color Grading,
PostProcessVolume=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,PostProcessVolume.Lens.Lens,PostProcessVolume.Color Grading.Color Grading,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,BP_Ship_C.Meshes.Collision,
CapsuleComponent=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
test_C=
3_C=
Info_widgets_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
info_C=
Actor=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,
StaticMeshComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,
SunSky_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,
StaticMeshActor=StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,
PlayerStart=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
PlayerController=
tracer_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,
AssetViewerSettings=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,
LightmassImportanceVolume=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,PostProcessVolume.Lens.Lens,PostProcessVolume.Color Grading.Color Grading,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,BP_Ship_C.Meshes.Collision,PostProcessVolume.Lens.Lens
BirdSpawner_C=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
PlayerCameraManager=
WaterPlane_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None,WidgetComponent.Physics.ConstraintsGroup,WidgetComponent.Rendering.TextureStreaming,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.LOD,PostProcessVolume.Rendering Features.Rendering Features,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Collision.Collision,CameraComponent.PostProcess.Lens,PostProcessVolume.Lens.Lens,BP_Ship_C.Meshes.Collision,PostProcessVolume.Color Grading.Color Grading,
LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers,
[MaterialInstanceEditor]
bShowGrid=False
bDrawGrid=False
PrimType=1
[LightingBuildOptions]
OnlyBuildSelected=False
OnlyBuildSelectedLevels=False
OnlyBuildVisibility=False
QualityLevel=3
[DetailCategoriesAdvanced]
K2Node_CustomEvent.Graph=True
TextBlock.Appearance=True
Button.Interaction=True
MaterialEditorInstanceConstant.General=True
SpringArmComponent.ComponentTick=False
SpringArmComponent.Lag=True
UniformGridPanel.Behavior=True
CanvasPanel.Behavior=True
Blueprint.ClassOptions=True
Info_0_C.Replication=False
TextBlock.Wrapping=True
LevelEditorPlaySettings.PlayInEditor=True
Texture2D.LevelOfDetail=True
ParticleSpriteEmitter.Particle=True
DirectionalLight.Light=True
SkyLight.Light=True
DirectionalLight.CascadedShadowMaps=True
StaticMeshActor.StaticMesh=True
DirectionalLight.Rendering=False
StaticMeshActor.Rendering=True
FbxImportUI.Mesh=True
StaticMesh.LODCustomMode=True
StaticMeshActor.Lighting=True
SkyLight.Rendering=True
PreviewMaterial.Usage=True
PreviewMaterial.Material=True
Texture2D.Texture=True
RendererSettings.DefaultSettings=True
Texture2D.Compression=True
[PluginBrowser]
InstalledPlugins=RigLogic
InstalledPlugins=XRVisualization
[DetailPropertyExpansion]
PostProcessVolume="\"Object.PostProcessVolumeSettings.Settings.ColorSaturationShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorGammaHighlights\" \"Object.PostProcessVolumeSettings.Settings.LensFlareTints\" \"Object.PostProcessVolumeSettings.Settings.IndirectLightingColor\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
Volume="\"Object.PostProcessVolumeSettings.Settings.ColorSaturationShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorGammaHighlights\" \"Object.PostProcessVolumeSettings.Settings.LensFlareTints\" \"Object.PostProcessVolumeSettings.Settings.IndirectLightingColor\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
Brush="\"Object.PostProcessVolumeSettings.Settings.ColorSaturationShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorGammaHighlights\" \"Object.PostProcessVolumeSettings.Settings.LensFlareTints\" \"Object.PostProcessVolumeSettings.Settings.IndirectLightingColor\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
InputSettings="\"Object.Bindings.AxisConfig\" \"Object.Bindings.AxisConfig.AxisConfig[0]\" \"Object.Bindings.AxisConfig.AxisConfig[1]\" \"Object.Bindings.AxisConfig.AxisConfig[2]\" \"Object.Bindings.AxisConfig.AxisConfig[3]\" \"Object.Bindings.AxisConfig.AxisConfig[4]\" \"Object.Bindings.AxisConfig.AxisConfig[5]\" \"Object.Bindings.AxisConfig.AxisConfig[6]\" \"Object.Bindings.AxisConfig.AxisConfig[7]\" \"Object.Bindings.AxisConfig.AxisConfig[8]\" \"Object.Bindings.AxisConfig.AxisConfig[9]\" \"Object.Bindings.AxisConfig.AxisConfig[10]\" \"Object.Bindings.AxisConfig.AxisConfig[11]\" \"Object.Bindings.AxisConfig.AxisConfig[12]\" \"Object.Bindings.AxisConfig.AxisConfig[13]\" \"Object.Bindings.AxisConfig.AxisConfig[14]\" \"Object.Bindings.AxisConfig.AxisConfig[15]\" \"Object.Bindings.AxisConfig.AxisConfig[16]\" \"Object.Bindings.AxisConfig.AxisConfig[17]\" \"Object.Bindings.AxisConfig.AxisConfig[18]\" \"Object.Bindings.AxisConfig.AxisConfig[19]\" \"Object.Bindings.AxisConfig.AxisConfig[20]\" \"Object.Bindings.AxisConfig.AxisConfig[21]\" \"Object.Bindings.AxisConfig.AxisConfig[22]\" \"Object.Bindings.AxisConfig.AxisConfig[23]\" \"Object.Bindings.AxisConfig.AxisConfig[24]\" \"Object.Bindings.AxisConfig.AxisConfig[25]\" \"Object.Bindings.AxisConfig.AxisConfig[26]\" \"Object.Bindings.AxisConfig.AxisConfig[27]\" \"Object.Bindings.AxisConfig.AxisConfig[28]\" \"Object.Bindings.AxisConfig.AxisConfig[29]\" \"Object.Bindings.AxisConfig.AxisConfig[30]\" \"Object.Bindings.AxisConfig.AxisConfig[31]\" \"Object.Bindings.AxisConfig.AxisConfig[32]\" \"Object.Bindings.AxisConfig.AxisConfig[33]\" \"Object.Bindings.AxisConfig.AxisConfig[34]\" \"Object.Bindings.AxisConfig.AxisConfig[35]\" \"Object.Bindings.AxisConfig.AxisConfig[36]\" \"Object.Bindings.AxisConfig.AxisConfig[37]\" \"Object.Bindings.AxisConfig.AxisConfig[38]\" \"Object.Bindings.AxisConfig.AxisConfig[39]\" \"Object.Bindings.AxisConfig.AxisConfig[40]\" \"Object.Bindings.AxisConfig.AxisConfig[41]\" \"Object.Bindings.AxisConfig.AxisConfig[42]\" \"Object.Bindings.AxisConfig.AxisConfig[43]\" \"Object.Bindings.AxisConfig.AxisConfig[44]\" \"Object.Bindings.AxisConfig.AxisConfig[45]\" \"Object.Bindings.AxisConfig.AxisConfig[46]\" \"Object.Bindings.AxisConfig.AxisConfig[47]\" \"Object.Bindings.AxisConfig.AxisConfig[48]\" \"Object.Bindings.AxisConfig.AxisConfig[49]\" \"Object.Bindings.AxisConfig.AxisConfig[50]\" \"Object.Bindings.AxisConfig.AxisConfig[51]\" \"Object.Bindings.AxisConfig.AxisConfig[52]\" \"Object.Bindings.AxisConfig.AxisConfig[53]\" \"Object.Bindings.AxisConfig.AxisConfig[54]\" \"Object.Bindings.AxisConfig.AxisConfig[55]\" \"Object.Bindings.AxisConfig.AxisConfig[56]\" \"Object.Bindings.ActionMappings.ActionMappings[2]\" \"Object.Bindings.AxisMappings.AxisMappings[0]\" \"Object.Bindings.AxisMappings.AxisMappings[1]\" \"Object.Bindings.AxisMappings.AxisMappings[2]\" \"Object.Bindings.AxisMappings.AxisMappings[3]\" "
Object=
Image="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Widget="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Visual="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
TextBlock="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
TextLayoutWidget="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
ScrollBox="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" "
PanelWidget="\"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.Margin\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.Margin\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.Margin\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Button="\"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.Margin\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.Margin\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.Margin\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
ContentWidget="\"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.Margin\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.Margin\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.Margin\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
CanvasPanel="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
HorizontalBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Spacer="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
SizeBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
mainMenu_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
UserWidget="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
CameraComponent="\"Object.PostProcess.PostProcessSettings\" "
SceneComponent=
ActorComponent=
cpp_Ship="\"Object.Meshes.shipBody\" \"Object.Meshes.shipBody.Object.Rendering\" \"Object.Meshes.shipBody.Object.Lighting\" \"Object.Meshes.shipBody.Object.Lighting.LightingChannels\" \"Object.Meshes.shipBody.Object.Collision.BodyInstance\" \"Object.Meshes.blades_0\" \"Object.Meshes.blades_0.Object.Rendering\" \"Object.Meshes.blades_0.Object.Lighting\" \"Object.Meshes.blades_0.Object.Collision.BodyInstance\" \"Object.Meshes.blades_1\" \"Object.Meshes.blades_1.Object.Rendering\" \"Object.Meshes.blades_1.Object.Lighting\" \"Object.Meshes.blades_1.Object.Collision.BodyInstance\" \"Object.Meshes.rudderFeather\" \"Object.Meshes.rudderFeather.Object.Rendering\" \"Object.Meshes.rudderFeather.Object.Lighting\" \"Object.Meshes.rudderFeather.Object.Collision.BodyInstance\" \"Object.Meshes.mainCaliberBody_0\" \"Object.Meshes.mainCaliberBody_0.Object.Rendering\" \"Object.Meshes.mainCaliberBody_0.Object.Lighting\" \"Object.Meshes.mainCaliberBody_0.Object.Collision.BodyInstance\" \"Object.Meshes.mainCaliberBody_1\" \"Object.Meshes.mainCaliberBody_1.Object.Rendering\" \"Object.Meshes.mainCaliberBody_1.Object.Lighting\" \"Object.Meshes.mainCaliberBody_1.Object.Collision.BodyInstance\" \"Object.Meshes.mainCaliberGun_0\" \"Object.Meshes.mainCaliberGun_0.Object.Rendering\" \"Object.Meshes.mainCaliberGun_0.Object.Lighting\" \"Object.Meshes.mainCaliberGun_0.Object.Collision.BodyInstance\" \"Object.Meshes.mainCaliberGun_1\" \"Object.Meshes.mainCaliberGun_1.Object.Rendering\" \"Object.Meshes.mainCaliberGun_1.Object.Lighting\" \"Object.Meshes.mainCaliberGun_1.Object.Collision.BodyInstance\" \"Object.Meshes.mainMachinGun_0\" \"Object.Meshes.mainMachinGun_0.Object.Rendering\" \"Object.Meshes.mainMachinGun_0.Object.Lighting\" \"Object.Meshes.mainMachinGun_0.Object.Collision.BodyInstance\" \"Object.Meshes.mainMachinGun_1\" \"Object.Meshes.mainMachinGun_1.Object.Rendering\" \"Object.Meshes.mainMachinGun_1.Object.Lighting\" \"Object.Meshes.mainMachinGun_1.Object.Collision.BodyInstance\" \"Object.Meshes.mainMachinGun_2\" \"Object.Meshes.mainMachinGun_2.Object.Rendering\" \"Object.Meshes.mainMachinGun_2.Object.Lighting\" \"Object.Meshes.mainMachinGun_2.Object.Collision.BodyInstance\" \"Object.Meshes.mainMachinGun_3\" \"Object.Meshes.mainMachinGun_3.Object.Rendering\" \"Object.Meshes.mainMachinGun_3.Object.Lighting\" \"Object.Meshes.mainMachinGun_3.Object.Collision.BodyInstance\" \"Object.Meshes.machinGun_0\" \"Object.Meshes.machinGun_0.Object.Rendering\" \"Object.Meshes.machinGun_0.Object.Lighting\" \"Object.Meshes.machinGun_0.Object.Collision.BodyInstance\" \"Object.Meshes.machinGun_1\" \"Object.Meshes.machinGun_1.Object.Rendering\" \"Object.Meshes.machinGun_1.Object.Lighting\" \"Object.Meshes.machinGun_1.Object.Collision.BodyInstance\" \"Object.Meshes.machinGun_2\" \"Object.Meshes.machinGun_2.Object.Rendering\" \"Object.Meshes.machinGun_2.Object.Lighting\" \"Object.Meshes.machinGun_2.Object.Collision.BodyInstance\" \"Object.Meshes.machinGun_3\" \"Object.Meshes.machinGun_3.Object.Rendering\" \"Object.Meshes.machinGun_3.Object.Lighting\" \"Object.Meshes.machinGun_3.Object.Collision.BodyInstance\" \"Object.Meshes.serverRoom\" \"Object.Meshes.serverRoom.Object.Rendering\" \"Object.Meshes.serverRoom.Object.Lighting\" \"Object.Meshes.serverRoom.Object.Collision.BodyInstance\" \"Object.Meshes.trackerBody_0\" \"Object.Meshes.trackerBody_0.Object.Rendering\" \"Object.Meshes.trackerBody_0.Object.Lighting\" \"Object.Meshes.trackerBody_0.Object.Collision.BodyInstance\" \"Object.Meshes.trackerBody_1\" \"Object.Meshes.trackerBody_1.Object.Rendering\" \"Object.Meshes.trackerBody_1.Object.Lighting\" \"Object.Meshes.trackerBody_1.Object.Collision.BodyInstance\" \"Object.Meshes.trackerBody_2\" \"Object.Meshes.trackerBody_2.Object.Rendering\" \"Object.Meshes.trackerBody_2.Object.Lighting\" \"Object.Meshes.trackerBody_2.Object.Collision.BodyInstance\" \"Object.Meshes.trackerHead_0\" \"Object.Meshes.trackerHead_0.Object.Rendering\" \"Object.Meshes.trackerHead_0.Object.Lighting\" \"Object.Meshes.trackerHead_0.Object.Collision.BodyInstance\" \"Object.Meshes.trackerHead_1\" \"Object.Meshes.trackerHead_1.Object.Rendering\" \"Object.Meshes.trackerHead_1.Object.Lighting\" \"Object.Meshes.trackerHead_1.Object.Collision.BodyInstance\" \"Object.Meshes.trackerHead_2\" \"Object.Meshes.trackerHead_2.Object.Rendering\" \"Object.Meshes.trackerHead_2.Object.Lighting\" \"Object.Meshes.trackerHead_2.Object.Collision.BodyInstance\" \"Object.Meshes.radar_0\" \"Object.Meshes.radar_0.Object.Rendering\" \"Object.Meshes.radar_0.Object.Lighting\" \"Object.Meshes.radar_0.Object.Collision.BodyInstance\" \"Object.Meshes.radar_1\" \"Object.Meshes.radar_1.Object.Rendering\" \"Object.Meshes.radar_1.Object.Lighting\" \"Object.Meshes.radar_1.Object.Collision.BodyInstance\" "
Player_C=
Pawn=
BP_Ship_C="\"Object.Meshes.shipBody\" \"Object.Meshes.shipBody.Object.Rendering\" \"Object.Meshes.shipBody.Object.Lighting\" \"Object.Meshes.shipBody.Object.Lighting.LightingChannels\" \"Object.Meshes.shipBody.Object.Collision.BodyInstance\" \"Object.Meshes.blades_0\" \"Object.Meshes.blades_0.Object.Rendering\" \"Object.Meshes.blades_0.Object.Lighting\" \"Object.Meshes.blades_0.Object.Collision.BodyInstance\" \"Object.Meshes.blades_1\" \"Object.Meshes.blades_1.Object.Rendering\" \"Object.Meshes.blades_1.Object.Lighting\" \"Object.Meshes.blades_1.Object.Collision.BodyInstance\" \"Object.Meshes.rudderFeather\" \"Object.Meshes.rudderFeather.Object.Rendering\" \"Object.Meshes.rudderFeather.Object.Lighting\" \"Object.Meshes.rudderFeather.Object.Collision.BodyInstance\" \"Object.Meshes.mainCaliberBody_0\" \"Object.Meshes.mainCaliberBody_0.Object.Rendering\" \"Object.Meshes.mainCaliberBody_0.Object.Lighting\" \"Object.Meshes.mainCaliberBody_0.Object.Collision.BodyInstance\" \"Object.Meshes.mainCaliberBody_1\" \"Object.Meshes.mainCaliberBody_1.Object.Rendering\" \"Object.Meshes.mainCaliberBody_1.Object.Lighting\" \"Object.Meshes.mainCaliberBody_1.Object.Collision.BodyInstance\" \"Object.Meshes.mainCaliberGun_0\" \"Object.Meshes.mainCaliberGun_0.Object.Rendering\" \"Object.Meshes.mainCaliberGun_0.Object.Lighting\" \"Object.Meshes.mainCaliberGun_0.Object.Collision.BodyInstance\" \"Object.Meshes.mainCaliberGun_1\" \"Object.Meshes.mainCaliberGun_1.Object.Rendering\" \"Object.Meshes.mainCaliberGun_1.Object.Lighting\" \"Object.Meshes.mainCaliberGun_1.Object.Collision.BodyInstance\" \"Object.Meshes.mainMachinGun_0\" \"Object.Meshes.mainMachinGun_0.Object.Rendering\" \"Object.Meshes.mainMachinGun_0.Object.Lighting\" \"Object.Meshes.mainMachinGun_0.Object.Collision.BodyInstance\" \"Object.Meshes.mainMachinGun_1\" \"Object.Meshes.mainMachinGun_1.Object.Rendering\" \"Object.Meshes.mainMachinGun_1.Object.Lighting\" \"Object.Meshes.mainMachinGun_1.Object.Collision.BodyInstance\" \"Object.Meshes.mainMachinGun_2\" \"Object.Meshes.mainMachinGun_2.Object.Rendering\" \"Object.Meshes.mainMachinGun_2.Object.Lighting\" \"Object.Meshes.mainMachinGun_2.Object.Collision.BodyInstance\" \"Object.Meshes.mainMachinGun_3\" \"Object.Meshes.mainMachinGun_3.Object.Rendering\" \"Object.Meshes.mainMachinGun_3.Object.Lighting\" \"Object.Meshes.mainMachinGun_3.Object.Collision.BodyInstance\" \"Object.Meshes.machinGun_0\" \"Object.Meshes.machinGun_0.Object.Rendering\" \"Object.Meshes.machinGun_0.Object.Lighting\" \"Object.Meshes.machinGun_0.Object.Collision.BodyInstance\" \"Object.Meshes.machinGun_1\" \"Object.Meshes.machinGun_1.Object.Rendering\" \"Object.Meshes.machinGun_1.Object.Lighting\" \"Object.Meshes.machinGun_1.Object.Collision.BodyInstance\" \"Object.Meshes.machinGun_2\" \"Object.Meshes.machinGun_2.Object.Rendering\" \"Object.Meshes.machinGun_2.Object.Lighting\" \"Object.Meshes.machinGun_2.Object.Collision.BodyInstance\" \"Object.Meshes.machinGun_3\" \"Object.Meshes.machinGun_3.Object.Rendering\" \"Object.Meshes.machinGun_3.Object.Lighting\" \"Object.Meshes.machinGun_3.Object.Collision.BodyInstance\" \"Object.Meshes.serverRoom\" \"Object.Meshes.serverRoom.Object.Rendering\" \"Object.Meshes.serverRoom.Object.Lighting\" \"Object.Meshes.serverRoom.Object.Collision.BodyInstance\" \"Object.Meshes.trackerBody_0\" \"Object.Meshes.trackerBody_0.Object.Rendering\" \"Object.Meshes.trackerBody_0.Object.Lighting\" \"Object.Meshes.trackerBody_0.Object.Collision.BodyInstance\" \"Object.Meshes.trackerBody_1\" \"Object.Meshes.trackerBody_1.Object.Rendering\" \"Object.Meshes.trackerBody_1.Object.Lighting\" \"Object.Meshes.trackerBody_1.Object.Collision.BodyInstance\" \"Object.Meshes.trackerBody_2\" \"Object.Meshes.trackerBody_2.Object.Rendering\" \"Object.Meshes.trackerBody_2.Object.Lighting\" \"Object.Meshes.trackerBody_2.Object.Collision.BodyInstance\" \"Object.Meshes.trackerHead_0\" \"Object.Meshes.trackerHead_0.Object.Rendering\" \"Object.Meshes.trackerHead_0.Object.Lighting\" \"Object.Meshes.trackerHead_0.Object.Collision.BodyInstance\" \"Object.Meshes.trackerHead_1\" \"Object.Meshes.trackerHead_1.Object.Rendering\" \"Object.Meshes.trackerHead_1.Object.Lighting\" \"Object.Meshes.trackerHead_1.Object.Collision.BodyInstance\" \"Object.Meshes.trackerHead_2\" \"Object.Meshes.trackerHead_2.Object.Rendering\" \"Object.Meshes.trackerHead_2.Object.Lighting\" \"Object.Meshes.trackerHead_2.Object.Collision.BodyInstance\" \"Object.Meshes.radar_0\" \"Object.Meshes.radar_0.Object.Rendering\" \"Object.Meshes.radar_0.Object.Lighting\" \"Object.Meshes.radar_0.Object.Collision.BodyInstance\" \"Object.Meshes.radar_1\" \"Object.Meshes.radar_1.Object.Rendering\" \"Object.Meshes.radar_1.Object.Lighting\" \"Object.Meshes.radar_1.Object.Collision.BodyInstance\" "
ProjectPackagingSettings="\"Object.Packaging.IniKeyBlacklist\" "
AssetManagerSettings="\"Object.Asset Manager.PrimaryAssetTypesToScan\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Rules\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Rules\" "
DeveloperSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" "
AnimationSettings="\"Object.Compression.KeyEndEffectorsMatchNameArray\" \"Object.CustomAttributes.BoneCustomAttributesNames\" \"Object.CustomAttributes.BoneCustomAttributesNames.BoneCustomAttributesNames[0]\" \"Object.CustomAttributes.BoneCustomAttributesNames.BoneCustomAttributesNames[1]\" \"Object.CustomAttributes.BoneCustomAttributesNames.BoneCustomAttributesNames[2]\" \"Object.CustomAttributes.BoneCustomAttributesNames.BoneCustomAttributesNames[3]\" \"Object.CustomAttributes.BoneCustomAttributesNames.BoneCustomAttributesNames[4]\" \"Object.CustomAttributes.BoneCustomAttributesNames.BoneCustomAttributesNames[5]\" "
AudioSettings="\"Object.Quality.QualityLevels\" \"Object.Quality.QualityLevels.QualityLevels[0]\" "
ConsoleSettings="\"Object.AutoComplete.ManualAutoCompleteList\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[0]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[1]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[2]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[3]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[4]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[5]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[6]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[7]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[8]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[9]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[10]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[11]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[12]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[13]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[14]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[15]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[16]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[17]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[18]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[19]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[20]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[21]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[22]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[23]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[24]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[25]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[26]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[27]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[28]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[29]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[30]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[31]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[32]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[33]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[34]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[35]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[36]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[37]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[38]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[39]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[40]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[41]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[42]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[43]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[44]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[45]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[46]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[47]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[48]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[49]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[50]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[51]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[52]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[53]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[54]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[55]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[56]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[57]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[58]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[59]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[60]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[61]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[62]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[63]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[64]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[65]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[66]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[67]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[68]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[69]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[70]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[71]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[72]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[73]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[74]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[75]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[76]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[77]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[78]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[79]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[80]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[81]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[82]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[83]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[84]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[85]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[86]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[87]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[88]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[89]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[90]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[91]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[92]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[93]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[94]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[95]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[96]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[97]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[98]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[99]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[100]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[101]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[102]\" 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\"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[129]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[130]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[131]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[132]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[133]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[134]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[135]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[136]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[137]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[138]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[139]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[140]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[141]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[142]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[143]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[144]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[145]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[146]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[147]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[148]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[149]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[150]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[151]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[152]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[153]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[154]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[155]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[156]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[157]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[158]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[159]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[160]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[161]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[162]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[163]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[164]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[165]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[166]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[167]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[168]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[169]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[170]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[171]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[172]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[173]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[174]\" \"Object.AutoComplete.AutoCompleteMapPaths\" \"Object.Colors.InputColor\" \"Object.Colors.HistoryColor\" \"Object.Colors.AutoCompleteCommandColor\" \"Object.Colors.AutoCompleteCVarColor\" \"Object.Colors.AutoCompleteFadedColor\" "
CookerSettings="\"Object.Cooker.ClassesExcludedOnDedicatedServer\" \"Object.Cooker.ClassesExcludedOnDedicatedClient\" \"Object.Cooker.VersionedIntRValues\" "
CrowdManager="\"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
CrowdManagerBase="\"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
GameplayDebuggerConfig="\"Object.AddOns.Categories\" \"Object.AddOns.Categories.Categories[0]\" \"Object.AddOns.Categories.Categories[1]\" \"Object.AddOns.Categories.Categories[2]\" \"Object.AddOns.Categories.Categories[2].InputHandlers\" \"Object.AddOns.Categories.Categories[2].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Categories.Categories[2].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Categories.Categories[3]\" \"Object.AddOns.Categories.Categories[3].InputHandlers\" \"Object.AddOns.Categories.Categories[3].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Categories.Categories[3].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Categories.Categories[4]\" \"Object.AddOns.Categories.Categories[5]\" \"Object.AddOns.Extensions\" \"Object.AddOns.Extensions.Extensions[0]\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Extensions.Extensions[1]\" \"Object.AddOns.Extensions.Extensions[1].InputHandlers\" \"Object.AddOns.Extensions.Extensions[1].InputHandlers.InputHandlers[0]\" "
PhysicsSettings="\"Object.Replication.PhysicErrorCorrection\" \"Object.Broadphase.DefaultBroadphaseSettings\" \"Object.Broadphase.DefaultBroadphaseSettings.MBPBounds\" \"Object.Broadphase.DefaultBroadphaseSettings.MBPOuterBounds\" \"Object.ChaosPhysics.ChaosSettings\" \"Object.ChaosPhysics.SolverOptions\" \"Object.ChaosPhysics.SolverOptions.CollisionFilterSettings\" \"Object.ChaosPhysics.SolverOptions.BreakingFilterSettings\" \"Object.ChaosPhysics.SolverOptions.TrailingFilterSettings\" "
PhysicsSettingsCore="\"Object.Replication.PhysicErrorCorrection\" \"Object.Broadphase.DefaultBroadphaseSettings\" \"Object.Broadphase.DefaultBroadphaseSettings.MBPBounds\" \"Object.Broadphase.DefaultBroadphaseSettings.MBPOuterBounds\" \"Object.ChaosPhysics.ChaosSettings\" \"Object.ChaosPhysics.SolverOptions\" \"Object.ChaosPhysics.SolverOptions.CollisionFilterSettings\" \"Object.ChaosPhysics.SolverOptions.BreakingFilterSettings\" \"Object.ChaosPhysics.SolverOptions.TrailingFilterSettings\" "
RendererSettings="\"Object.Experimental.Experimental|LOD Streaming\" \"Object.Experimental.Experimental|LOD Streaming.Experimental|LOD Streaming|Skeletal Mesh\" "
UserInterfaceSettings="\"Object.DPI Scaling.UIScaleCurve\" \"Object.DPI Scaling.DPI Scaling|Scale To Fit Rule\" "
LevelEditor2DSettings="\"Object.LayerSnapping.SnapLayers\" \"Object.LayerSnapping.SnapLayers.SnapLayers[0]\" \"Object.LayerSnapping.SnapLayers.SnapLayers[1]\" \"Object.LayerSnapping.SnapLayers.SnapLayers[2]\" "
EditorProjectAppearanceSettings="\"Object.Units.DistanceUnits\" \"Object.Units.MassUnits\" \"Object.Units.TimeUnits\" "
ClassViewerProjectSettings="\"Object.ClassVisibilityManagement.InternalOnlyPaths\" \"Object.ClassVisibilityManagement.InternalOnlyClasses\" "
MovieSceneToolsProjectSettings="\"Object.TrackSettings.FbxSettings\" \"Object.TrackSettings.FbxSettings.FbxSettings[0]\" \"Object.TrackSettings.FbxSettings.FbxSettings[0].PropertyPath\" \"Object.TrackSettings.FbxSettings.FbxSettings[1]\" \"Object.TrackSettings.FbxSettings.FbxSettings[1].PropertyPath\" \"Object.TrackSettings.FbxSettings.FbxSettings[2]\" \"Object.TrackSettings.FbxSettings.FbxSettings[2].PropertyPath\" "
PaperImporterSettings="\"Object.ImportSettings.NormalMapTextureSuffixes\" \"Object.ImportSettings.BaseMapTextureSuffixes\" "
UMGEditorProjectSettings="\"Object.Compiler.DefaultCompilerOptions\" \"Object.Designer.DebugResolutions\" \"Object.Designer.DebugResolutions.DebugResolutions[0]\" \"Object.Designer.DebugResolutions.DebugResolutions[0].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[1]\" \"Object.Designer.DebugResolutions.DebugResolutions[1].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[2]\" \"Object.Designer.DebugResolutions.DebugResolutions[2].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[3]\" \"Object.Designer.DebugResolutions.DebugResolutions[3].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[4]\" \"Object.Designer.DebugResolutions.DebugResolutions[4].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[5]\" \"Object.Designer.DebugResolutions.DebugResolutions[5].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[6]\" \"Object.Designer.DebugResolutions.DebugResolutions[6].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[7]\" \"Object.Designer.DebugResolutions.DebugResolutions[7].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[8]\" \"Object.Designer.DebugResolutions.DebugResolutions[8].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[9]\" \"Object.Designer.DebugResolutions.DebugResolutions[9].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[10]\" \"Object.Designer.DebugResolutions.DebugResolutions[10].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[11]\" \"Object.Designer.DebugResolutions.DebugResolutions[11].Color\" \"Object.Designer.DebugResolutions.DebugResolutions[12]\" \"Object.Designer.DebugResolutions.DebugResolutions[12].Color\" "
AndroidRuntimeSettings="\"Object.Advanced APK Packaging.GoogleVRCaps\" \"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|Stream Caching\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|ResamplingQuality\" "
IOSRuntimeSettings="\"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|Stream Caching\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|ResamplingQuality\" "
LuminRuntimeSettings="\"Object.Advanced MPK Packaging.AppPrivileges\" "
WindowsTargetSettings="\"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|Stream Caching\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|ResamplingQuality\" "
LevelSequenceEditorSettings="\"Object.Tracks.TrackSettings\" \"Object.Tracks.TrackSettings.TrackSettings[0]\" \"Object.Tracks.TrackSettings.TrackSettings[0].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[1]\" \"Object.Tracks.TrackSettings.TrackSettings[1].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2]\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultPropertyTracks.DefaultPropertyTracks[0]\" \"Object.Tracks.TrackSettings.TrackSettings[3]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks.DefaultPropertyTracks[0]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks.DefaultPropertyTracks[1]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks.DefaultPropertyTracks[2]\" \"Object.Tracks.TrackSettings.TrackSettings[3].ExcludeDefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3].ExcludeDefaultPropertyTracks.ExcludeDefaultPropertyTracks[0]\" \"Object.Tracks.TrackSettings.TrackSettings[4]\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks.DefaultPropertyTracks[0]\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks.DefaultPropertyTracks[1]\" "
MagicLeapARPinSettings="\"Object.ARPin.OnUpdatedEventTriggerDelta\" "
NiagaraSettings="\"Object.Niagara.AdditionalParameterEnums\" \"Object.Scalability.QualityLevels\" \"Object.Renderer.ComponentRendererWarningsPerClass\" "
NiagaraEditorSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" "
VerticalBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
SpringArmComponent=
MaterialEditorInstanceConstant="\"Object.ParameterGroups.ParameterGroups[3].Parameters.Parameters[5].Object.ParameterValue\" \"Object.ParameterGroups.ParameterGroups[3].Parameters.Parameters[7].Object.ParameterValue\" \"Object.ParameterGroups.ParameterGroups[4].Parameters.Parameters[4].Object.ParameterValue\" "
ChangeColorText_9="\"Struct.NewLocalVar_0\" "
ChangeColorText="\"Struct.Disable\" "
EditorLoadingSavingSettings="\"Object.AutoReimport\" \"Object.Blueprints\" \"Object.AutoSave\" "
CrashReportsPrivacySettings="\"Object.Options.bSendUnattendedBugReports\" "
AnalyticsPrivacySettings="\"Object.Options.bSendUsageData\" "
UniformGridPanel="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
infopoint_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
mainInfopoint_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
mainInfopint_C=
TripleButtons_C=
Overlay="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" "
WrapBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
NativeWidgetHost="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" "
mainInfopint_Red_C=
ChildActorComponent=
TripleButton_back_C=
tripleButtonsSet_C=
Infopint_Red_C=
WidgetComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[6]\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
MeshComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
PrimitiveComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
info1_C="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Info_0_C="\"Object.InfoImages_0\" "
MotionControllerComponent="\"Object.Collision.BodyInstance\" "
StaticMeshComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
NewWidgetBlueprint_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Info_widgets_C=
info_C="\"Object.InfoImages\" "
StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Rendering.OverrideMaterials\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightingChannels\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
PlayerController="\"Object.ClickEventKeys\" "
Controller="\"Object.ClickEventKeys\" "
PreviewMaterial="\"Object.Group Sorting.ParameterGroupData\" \"Object.Lightmass.LightmassSettings\" "
Material="\"Object.Group Sorting.ParameterGroupData\" \"Object.Lightmass.LightmassSettings\" "
MaterialInterface="\"Object.Group Sorting.ParameterGroupData\" \"Object.Lightmass.LightmassSettings\" "
MaterialExpressionVectorParameter="\"Object.DefaultValue\" "
MaterialExpressionParameter="\"Object.DefaultValue\" "
MaterialExpression="\"Object.DefaultValue\" "
DirectionalLightComponent="\"Object.AtmosphereAndCloud.AtmosphereSunDiskColorScale\" "
LightComponent="\"Object.AtmosphereAndCloud.AtmosphereSunDiskColorScale\" "
LightComponentBase="\"Object.AtmosphereAndCloud.AtmosphereSunDiskColorScale\" "
MaterialExpressionScalarParameter="\"Object.DefaultValue\" "
MaterialExpressionStaticSwitchParameter="\"Object.DefaultValue\" "
MaterialExpressionStaticBoolParameter="\"Object.DefaultValue\" "
tracer_C=
K2Node_SwitchString="\"Object.PinOptions.PinNames\" "
K2Node_Switch="\"Object.PinOptions.PinNames\" "
K2Node=
EdGraphNode=
ParticleModuleSpawn="\"Object.Spawn.Rate\" \"Object.Spawn.Rate.Distribution\" \"Object.Spawn.RateScale\" \"Object.Spawn.RateScale.Distribution\" \"Object.Burst.BurstScale.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleSpawnBase="\"Object.Spawn.Rate\" \"Object.Spawn.Rate.Distribution\" \"Object.Spawn.RateScale\" \"Object.Spawn.RateScale.Distribution\" \"Object.Burst.BurstScale.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModule="\"Object.Velocity.VelOverLife\" \"Object.Velocity.VelOverLife.Distribution\" \"Object.Velocity.VelOverLife.Distribution.Object.ConstantCurve.Points\" \"Object.Cascade.ModuleEditorColor\" "
ParticleSpriteEmitter="\"Object.EmitterEditorColor\" "
ParticleEmitter="\"Object.EmitterEditorColor\" "
SkyLight=
Info=
ExponentialHeightFog="\"Object.ExponentialHeightFog.Component.Object.SecondFogData\" "
ParticleModuleSize="\"Object.Size.StartSize\" \"Object.Size.StartSize.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleSizeBase="\"Object.Size.LifeMultiplier\" \"Object.Size.LifeMultiplier.Distribution\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve.Points\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve.Points.Points[0]\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve.Points.Points[1]\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve.Points.Points[1].OutVal\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleLifetime="\"Object.Lifetime.Lifetime\" \"Object.Lifetime.Lifetime.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleLifetimeBase="\"Object.Lifetime.Lifetime\" \"Object.Lifetime.Lifetime.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleVelocity="\"Object.Velocity.StartVelocity\" \"Object.Velocity.StartVelocity.Distribution\" \"Object.Velocity.StartVelocityRadial\" \"Object.Velocity.StartVelocityRadial.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleVelocityBase="\"Object.Velocity.VelOverLife\" \"Object.Velocity.VelOverLife.Distribution\" \"Object.Velocity.VelOverLife.Distribution.Object.ConstantCurve.Points\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleAcceleration="\"Object.Acceleration.Acceleration\" \"Object.Acceleration.Acceleration.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleAccelerationBase="\"Object.Drag.DragCoefficientRaw.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleColorOverLife="\"Object.Color.ColorOverLife.Distribution\" \"Object.Color.AlphaOverLife.Distribution\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve.Points\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve.Points.Points[0]\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve.Points.Points[1]\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve.Points.Points[2]\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleColorBase="\"Object.Color.ColorOverLife.Distribution\" \"Object.Color.AlphaOverLife.Distribution\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve.Points\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve.Points.Points[0]\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve.Points.Points[1]\" \"Object.Color.AlphaOverLife.Distribution.Object.ConstantCurve.Points.Points[2]\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleSubUV="\"Object.SubUV.SubImageIndex.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleSubUVBase="\"Object.SubUV.SubImageIndex.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleRotation="\"Object.Rotation.StartRotation\" \"Object.Rotation.StartRotation.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleRotationBase="\"Object.Rotation.StartRotation\" \"Object.Rotation.StartRotation.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleSizeMultiplyLife="\"Object.Size.LifeMultiplier\" \"Object.Size.LifeMultiplier.Distribution\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve.Points\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve.Points.Points[0]\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve.Points.Points[1]\" \"Object.Size.LifeMultiplier.Distribution.Object.ConstantCurve.Points.Points[1].OutVal\" \"Object.Cascade.ModuleEditorColor\" "
ParticleModuleAccelerationDrag="\"Object.Drag.DragCoefficientRaw.Distribution\" \"Object.Cascade.ModuleEditorColor\" "
LightmassImportanceVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
ParticleSystemComponent="\"Object.Lighting.LightingChannels\" "
FXSystemComponent="\"Object.Lighting.LightingChannels\" "
ParticleModuleVelocityOverLifetime="\"Object.Velocity.VelOverLife\" \"Object.Velocity.VelOverLife.Distribution\" \"Object.Velocity.VelOverLife.Distribution.Object.ConstantCurve.Points\" \"Object.Cascade.ModuleEditorColor\" "
DebugCameraControllerSettings="\"Object.General.CycleViewModes\" "
[/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings=False
bAutomaticallyCheckoutOnAssetModification=False
AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
bForceCompilationAtStartup=False
bRestoreOpenAssetTabsOnRestart=False
bMonitorContentDirectories=True
AutoReimportThreshold=3.000000
bAutoCreateAssets=True
bAutoDeleteAssets=True
bDetectChangesOnStartup=True
bPromptBeforeAutoImporting=True
bDeleteSourceFilesWithAssets=False
[WidgetTemplatesExpanded]
Common=False
Editor=False
Input=False
Lists=False
Misc=False
Optimization=False
Panel=False
Primitive=False
Special Effects=False
Synth=False
User Created=False
Advanced=False
[UMGEditor.Designer]
PreviewWidth=1280
PreviewHeight=720
PreviewAspectRatio=16:9
bIsInPortraitMode=False
ProfileName=
ScaleFactor=1.000000
bCanPreviewSwapAspectRatio=False
[UMGSequencerSettings SequencerSettings]
AutoChangeMode=None
AllowEditsMode=AllEdits
KeyGroupMode=KeyChanged
bKeyInterpPropertiesOnly=False
KeyInterpolation=Auto
bAutoSetTrackDefaults=False
SpawnPosition=SSP_Origin
bCreateSpawnableCameras=True
bShowRangeSlider=False
bIsSnapEnabled=True
bSnapKeyTimesToInterval=True
bSnapKeyTimesToKeys=True
bSnapSectionTimesToInterval=True
bSnapSectionTimesToSections=True
bSnapKeysAndSectionsToPlayRange=False
bSnapPlayTimeToKeys=False
bSnapPlayTimeToInterval=True
bSnapPlayTimeToPressedKey=True
bSnapPlayTimeToDraggedKey=True
bSnapCurveValueToInterval=True
bShowSelectedNodesOnly=False
bRewindOnRecord=True
ZoomPosition=SZP_CurrentTime
bAutoScrollEnabled=False
bLinkCurveEditorTimeRange=False
bSynchronizeCurveEditorSelection=True
bIsolateCurveEditorToSelection=True
LoopMode=SLM_NoLoop
bKeepCursorInPlayRangeWhileScrubbing=False
bKeepCursorInPlayRange=True
bKeepPlayRangeInSectionBounds=True
ZeroPadFrames=0
bShowCombinedKeyframes=True
bInfiniteKeyAreas=False
bShowChannelColors=False
ReduceKeysTolerance=0.000100
bDeleteKeysWhenTrimming=True
bDisableSectionsAfterBaking=True
bCleanPlaybackMode=True
bActivateRealtimeViewports=True
bEvaluateSubSequencesInIsolation=False
bRerunConstructionScripts=True
bShowDebugVisualization=False
bVisualizePreAndPostRoll=True
bCompileDirectorOnEvaluate=False
TrajectoryPathCap=250
bShowOutlinerInfoColumn=True
FrameNumberDisplayFormat=Seconds
[ColorThemes]
Theme0=New Theme
Theme0Color0=(R=1.274353,G=0.911969,B=0.637597,A=1.000000)
Theme0Label0=
Theme0Color1=(R=357.049225,G=1.000000,B=0.807292,A=1.000000)
Theme0Label1=
Theme0Color2=(R=27.724609,G=1.000000,B=1.000000,A=1.000000)
Theme0Label2=
Theme0Color3=(R=0.000000,G=0.000000,B=1.000000,A=1.000000)
Theme0Label3=
Theme0Color4=(R=234.041656,G=0.677549,B=0.135633,A=1.000000)
Theme0Label4=
Theme0Color5=(R=8.999878,G=0.744793,B=0.151042,A=1.000000)
Theme0Label5=
[SuppressableDialogs]
Warning_CompileErrorsInMaterial=False
DeleteVariableInUse_Warning=False
DeleteComponentInUse_Warning=False
ChangeVariableType_Warning=False
[PathColor]
/Game/blueprints=(R=0.000000,G=0.055284,B=0.500000,A=1.000000)
/Game/materials=(R=0.500000,G=0.010167,B=0.025091,A=1.000000)
/Game/meshes=(R=0.500000,G=0.426327,B=0.000000,A=1.000000)
/Game/ui=(R=0.025698,G=0.500000,B=0.034170,A=1.000000)
/Game/maps=(R=0.500000,G=0.267816,B=0.071363,A=1.000000)
/Game/materials/Textures=(R=0.937500,G=0.557444,B=0.000000,A=1.000000)
[FBX_Export_UI_Option_FbxExportOption]
FbxExportCompatibility=FBX_2013
bASCII=False
bForceFrontXAxis=False
VertexColor=True
LevelOfDetail=True
Collision=True
bExportMorphTargets=True
bExportPreviewMesh=False
MapSkeletalMotionToRoot=False
bExportLocalTime=True
[SelectionDetails]
PreserveScaleRatio=True
DecalSize_PreserveScaleRatio=False
[/Script/UnrealEd.CascadeOptions]
ModuleColor_Beam_Unselected=(B=235,G=150,R=160,A=0)
ModuleColor_Beam_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_Trail_Unselected=(B=170,G=235,R=130,A=0)
ModuleColor_Trail_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_Spawn_Unselected=(B=100,G=100,R=200,A=0)
ModuleColor_Spawn_Selected=(B=50,G=50,R=255,A=0)
ModuleColor_Light_Unselected=(B=49,G=40,R=90,A=0)
ModuleColor_Light_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_SubUV_Unselected=(B=49,G=90,R=40,A=0)
ModuleColor_SubUV_Selected=(B=100,G=200,R=50,A=0)
ModuleColor_Required_Unselected=(B=100,G=200,R=200,A=0)
ModuleColor_Required_Selected=(B=50,G=225,R=255,A=0)
ModuleColor_Event_Unselected=(B=255,G=64,R=64,A=0)
ModuleColor_Event_Selected=(B=255,G=0,R=0,A=0)
GridColor_Hi=(B=255,G=100,R=0,A=0)
GridColor_Low=(B=255,G=100,R=0,A=0)
bShowParticleCounts=False
bShowParticleEvents=False
bShowParticleTimes=False
bShowParticleDistance=False
bShowParticleMemory=False
ParticleMemoryUpdateTime=0.000000
bShowFloor=False
FloorMesh=/Engine/EditorMeshes/AnimTreeEd_PreviewFloor.AnimTreeEd_PreviewFloor
FloorPosition=(X=0.000000,Y=0.000000,Z=0.000000)
FloorRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
FloorScale=1.000000
FloorScale3D=(X=1.000000,Y=1.000000,Z=1.000000)
[CascadeEditor]
LightDir=P=-45.000004 Y=-179.999969 R=0.000000
[LandscapeEdit]
AlphaBrushAutoRotate=True
WorldSpacePatternBrushSettings.Origin=X=0.000 Y=0.000
WorldSpacePatternBrushSettings.bCenterTextureOnOrigin=False
WorldSpacePatternBrushSettings.RepeatSize=3200.000000
bUseFlattenTarget=False
FlattenTarget=0.000000
TerraceSmooth=0.000100
TerraceInterval=1.000000
RampWidth=2000.000000
RampSideFalloff=0.400000
bCombinedLayersOperation=True
SmoothFilterKernelSize=4
MirrorOp=0
NewLandscapeMaterialName=
ImportLandscape_AlphamapType=0
ShowUnusedLayers=True