ну заодно скоиимчу последние изменения: многооконность, вр аватар, еще говно какое то
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@@ -93,8 +93,9 @@ DoubleClickTime=0.200000
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+ActionMappings=(ActionName="TriggerL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
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+ActionMappings=(ActionName="SelectEquipL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Grip_Click)
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+ActionMappings=(ActionName="SelectEquipR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Grip_Click)
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+ActionMappings=(ActionName="Voice",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Menu_Click)
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+ActionMappings=(ActionName="Voice",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_System_Click)
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+ActionMappings=(ActionName="Voice",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
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+ActionMappings=(ActionName="Voice",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_X_Click)
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+ActionMappings=(ActionName="Voice",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=V)
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+AxisMappings=(AxisName="MovingFwd",Scale=1.000000,Key=W)
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+AxisMappings=(AxisName="MovingFwd",Scale=-1.000000,Key=S)
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+AxisMappings=(AxisName="MovingRt",Scale=1.000000,Key=D)
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@@ -360,4 +360,9 @@ void UCPPGameInstance::SendStatus(int32 NumberStatus,FString command)
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{
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return;
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}*/
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}
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void UCPPGameInstance::runSelf(FString argument)
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{
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FPlatformProcess::CreateProc(FPlatformProcess::ExecutableName(false), *argument, true, false, false, NULL, 0, NULL, NULL);
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}
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@@ -65,6 +65,7 @@ public:
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void listening(int32 NumberStatus, FString command);
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UFUNCTION(BlueprintCallable, Category = "Status client")
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void SendStatus(int32 NumberStatus, FString command);
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UFUNCTION(BlueprintCallable, Category = "Status client")
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bool StartWorkingAtSocket();
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@@ -77,4 +78,6 @@ public:
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static void SetWinPos(int posX, int posY);
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UFUNCTION(BlueprintCallable, Category = "Custom")
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static void SetWinSize(int sizeX, int sizeY);
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UFUNCTION(BlueprintCallable, Category = "Custom",meta=(ToolTip="execute this app again with argument"))
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static void runSelf(FString argument);
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};
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+26
-4
@@ -1,9 +1,31 @@
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serverIP=127.0.0.1
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serverPort=6000
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; хост 0 это сервер для json общения
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hostID=0
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showDebug=false
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;время ожидания перед подключением к серву, подключение должно происходить хогда сервер уже загрузил рабочую карту
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launchDelay=2
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;интервал обновления данных, сек
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updateDelta=0.1
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;lockMachinistCamera=1
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playerId=2
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; 0 наблюдатель-сервер, 1 наблюдатель/машинист, 2 VR осмотрщик, 3 VR составитель, 4 VR комм осмотрщик
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;блокировать ли управление с клавиатуры-мыши:
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lockMachinistCamera=false
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; 0 наблюдатель-сервер, 1 наблюдатель/машинист, 2 VR осмотрщик, 3 VR составитель, 4 VR комм осмотрщик
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playerId=0
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;позиция и размер основного окна
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;screenPos=0,0
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;screenSize=1920x1080
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;имена для игроков, отображаются в мире
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names=Сервер,машинист,осмотрщик,составитель,комм.осмотрщик
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;положение и размер дополнительных экранов, если закомментировано положение, то не создается. если закомментирован размер - окно развернется на экран, на которой переместится.
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;screenPos1=1920,0
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;screenSize1=1120x900
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;screenPos2=-1920,0
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;screenSize2=1900x1000
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;screenPos3=3040,0
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;screenSize3=720x480
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