caps, flatN, elevator, doors, lvlmanage,sky tvix, volumes
This commit is contained in:
@@ -33,12 +33,9 @@ TArray<ULevelStreaming*> UcppGI::cppLvlManage(UObject* WorldContextObject, Fcppc
|
||||
bool loadthis;
|
||||
auto is3DTour = currentState == 11;
|
||||
/*for 3Dtour only*/
|
||||
if (is3DTour) {
|
||||
auto temp = Fcppcoords();
|
||||
temp.house = -2;
|
||||
temp.section = -2;
|
||||
temp.floor = 1;
|
||||
cppLoadList.AddUnique(temp);
|
||||
if (is3DTour && currentCoords.house < 1) {
|
||||
|
||||
cppLoadList.AddUnique(Fcppcoords(-1,0,currentCoords.zone,-2,-2,1));
|
||||
}
|
||||
|
||||
cppLoadList.AddUnique(currentCoords);
|
||||
|
||||
Reference in New Issue
Block a user