14 Commits

Author SHA1 Message Date
Dmitry cbcf0820b2 Gp8_S5 2024-12-17 21:20:45 +05:00
Dmitry f8ff2e2ec4 gP8_s4 2024-12-17 19:19:24 +05:00
Dmitry fa61c2014a Gp8_S2 2024-12-17 17:26:40 +05:00
Dmitry e8342b6086 Gp8_S1 2024-12-17 17:14:54 +05:00
Dmitry 949170ea89 GP7_S5 2024-12-17 14:56:30 +05:00
Dmitry 131f4fee6f GP7_S4 2024-12-16 19:38:15 +05:00
Dmitry 77a7661591 Gp7S3 2024-12-16 19:24:11 +05:00
Dmitry 7bf7b49115 Gp7_S2 2024-12-16 19:02:05 +05:00
Dmitry 521ea10c31 GP7_S1_Window 2024-12-16 16:36:44 +05:00
Dmitry 8c62830d3a To5.5 2024-12-16 14:15:37 +05:00
Dmitry 89dd69c9fb Gp8PreRender 2024-08-12 20:04:45 +05:00
Dmitry b6810b06b7 EndPanoramsGp7-8 2024-07-22 20:11:12 +05:00
Dmitry 2029024ccf UpdatePanoram 2024-07-09 13:46:02 +05:00
Dmitry 5ea47bd121 PanoramsSetap 2024-07-05 12:49:56 +05:00
240 changed files with 7395 additions and 5670 deletions
File diff suppressed because it is too large Load Diff
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1 -1
View File
@@ -1,5 +1,5 @@
{
"BuildId": "27405482",
"BuildId": "37670630",
"Modules":
{
"GraffModule": "UnrealEditor-GraffModule.dll",
-20
View File
@@ -1,20 +0,0 @@
[Windows DeviceProfile]
DeviceType=Windows
BaseProfileName=
bIsVisibleForAssets=True
+CVars=r.RayTracing.Shadows.EnableTwoSidedGeometry=0
+CVars=r.RayTracing.SkyLight.EnableTwoSidedGeometry=0
+CVars=r.RayTracing.Reflections.EnableTwoSidedGeometry=0
+CVars=r.RayTracing.NormalBias=1
+CVars=r.Nanite.MaxPixelsPerEdge=2
+CVars=r.RayTracing.Culling=1
+CVars=r.Shadow.DistanceScale=2
+CVars=r.Tonemapper.Sharpen=1
+CVars=r.HairStrands.Voxelization=0
+CVars=r.HairStrands.Simulation=0
+CVars=r.Shadow.Denoiser=0
; +TextureLODGroups=(Group=TEXTUREGROUP_World,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
; +TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
; +TextureLODGroups=(Group=TEXTUREGROUP_Character,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
; +TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
File diff suppressed because one or more lines are too long
+19 -194
View File
@@ -1,125 +1,30 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Maps/starter.starter
EditorStartupMap=/Game/Maps/MainScene.MainScene
GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Ivazowsky")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Ivazowsky")
NearClipPlane=2.000000
MaximumLoopIterationCount=10000000
bUseFixedFrameRate=False
FixedFrameRate=150.000000
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=8C5B8C9E4BE42AC30D1034B1F4C0F0FB
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/Engine.RendererSettings]
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.Shadow.UnbuiltPreviewInGame=False
r.SupportStationarySkylight=False
r.SupportLowQualityLightmaps=False
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.RayTracing.UseTextureLod=True
r.DefaultFeature.MotionBlur=False
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.010000
r.DefaultFeature.AntiAliasing=2
r.TessellationAdaptivePixelsPerTriangle=1024.000000
r.MegaLights.EnableForProject=True
r.RayTracing.Shadows=True
r.RayTracing.Skylight=False
r.Lumen.HardwareRayTracing=True
r.ReflectionMethod=1
r.ReflectionCaptureResolution=256
r.Lumen.HardwareRayTracing.LightingMode=2
r.SkinCache.SceneMemoryLimitInMB=512
r.AntiAliasingMethod=4
r.GenerateMeshDistanceFields=True
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
r.GPUSkin.Support16BitBoneIndex=True
r.GPUSkin.UnlimitedBoneInfluences=True
r.RayTracing.UseTextureLod=true
SkeletalMesh.UseExperimentalChunking=1
r.SkinCache.DefaultBehavior=0
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.VirtualTextures=True
r.VirtualTexturedLightmaps=True
r.VT.AnisotropicFiltering=True
bEnableVirtualTextureOpacityMask=True
r.DefaultFeature.AutoExposure.Method=2
r.DefaultFeature.AutoExposure.Bias=9.000000
[/Script/Engine.UserInterfaceSettings]
UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
UIScaleRule=ScaleToFit
DesignScreenSize=(X=3840,Y=2160)
ApplicationScale=1.000000
[/Script/Engine.CollisionProfile]
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
+Profiles=(Name="VRInteract",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="VR")),HelpMessage="Needs description")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="VR")
+EditProfiles=(Name="Pawn",CustomResponses=((Channel="Camera",Response=ECR_Ignore)))
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="VR",Response=ECR_Ignore)))
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
r.SkinCache.SceneMemoryLimitInMB=512
r.GPUSkin.UnlimitedBoneInfluences=True
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
@@ -151,83 +56,3 @@ CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1
[/Script/Engine.StreamingSettings]
s.UseBackgroundLevelStreaming=True
s.AsyncLoadingTimeLimit=5.000000
s.PriorityAsyncLoadingExtraTime=7.000000
s.LevelStreamingActorsUpdateTimeLimit=2.000000
s.LevelStreamingComponentsRegistrationGranularity=5
s.LevelStreamingComponentsUnregistrationGranularity=2
s.FlushStreamingOnExit=False
[/Script/NavigationSystem.NavigationSystemV1]
DefaultAgentName=None
CrowdManagerClass=/Script/AIModule.CrowdManager
bAutoCreateNavigationData=True
bSpawnNavDataInNavBoundsLevel=False
bAllowClientSideNavigation=False
bShouldDiscardSubLevelNavData=True
bTickWhilePaused=False
bInitialBuildingLocked=False
bSkipAgentHeightCheckWhenPickingNavData=False
bGenerateNavigationOnlyAroundNavigationInvokers=True
ActiveTilesUpdateInterval=1.000000
DataGatheringMode=Instant
DirtyAreaWarningSizeThreshold=-1.000000
+SupportedAgents=(Name="VR",Color=(B=0,G=255,R=140,A=36),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=20.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/NavigationSystem.RecastNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
+SupportedAgents=(Name="bear",Color=(B=28,G=28,R=183,A=142),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=100.000000,AgentHeight=50.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/NavigationSystem.RecastNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
+SupportedAgents=(Name="people",Color=(B=204,G=151,R=0,A=148),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=35.000000,AgentHeight=180.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/NavigationSystem.RecastNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
DirtyAreasUpdateFreq=60.000000
[/Script/NavigationSystem.RecastNavMesh]
RuntimeGeneration=Dynamic
TileSizeUU=1000.000000
AgentMaxStepHeight=20.000000
AgentRadius=15.000000
CellSize=15.000000
ObservedPathsTickInterval=1.000000
MaxSimultaneousTileGenerationJobsCount=64
RegionChunkSplits=8
LayerChunkSplits=8
[HTTPServer.Listeners]
DefaultBindAddress=0.0.0.0
DefaultBindPort=1488
[/Script/DLSS.DLSSSettings]
bEnableDLSSVulkan=False
bEnableDLSSD3D11=False
bEnableDLSSInEditorViewports=True
bEnableDLSSInPlayInEditorViewports=True
bShowDLSSSDebugOnScreenMessages=True
[/Script/Engine.GarbageCollectionSettings]
gc.IncrementalBeginDestroyEnabled=False
gc.MaxObjectsInGame=25165824
[/Script/Engine.AudioSettings]
DefaultBaseSoundMix=None
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=8A136ECB41CE5978E21DE99417CB1ECE
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/StreamlineRHI.StreamlineSettings]
bEnableStreamlineD3D12=False
bEnableStreamlineD3D11=False
bEnableDLSSFGInPlayInEditorViewports=False
[ConsoleVariables]
fx.Niagara.ForceLastTickGroup=1
-113
View File
@@ -1,113 +0,0 @@
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=B89CCC284A7D213231762AB505314AAD
ProjectVersion=2.39
ProjectName=Ivazowsky
CompanyName=GraffInteractive
Homepage=Graff.tech
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "416CEA7C4725BD4AC669C5A8A113228B", "Ivazowsky")
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
BuildTarget=
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
BlueprintNativizationMethod=Disabled
bIncludeNativizedAssetsInProjectGeneration=False
bExcludeMonolithicEngineHeadersInNativizedCode=False
UsePakFile=True
bUseIoStore=True
bUseZenStore=False
bMakeBinaryConfig=False
bGenerateChunks=False
bGenerateNoChunks=False
bChunkHardReferencesOnly=False
bForceOneChunkPerFile=False
MaxChunkSize=0
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path="")
WriteBackMetadataToAssetRegistry=Disabled
bCompressed=True
PackageCompressionFormat=Oodle
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
PackageAdditionalCompressionOptions=
PackageCompressionMethod=Kraken
PackageCompressionLevel_DebugDevelopment=2
PackageCompressionLevel_TestShipping=3
PackageCompressionLevel_Distribution=4
PackageCompressionMinBytesSaved=1024
PackageCompressionMinPercentSaved=5
bPackageCompressionEnableDDC=False
PackageCompressionMinSizeToConsiderDDC=0
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeAppLocalPrerequisites=False
bShareMaterialShaderCode=True
bDeterministicShaderCodeOrder=False
bSharedMaterialNativeLibraries=True
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=False
InternationalizationPreset=English
-CulturesToStage=en
+CulturesToStage=en
+CulturesToStage=ru-RU
LocalizationTargetCatchAllChunkId=0
bCookAll=True
bCookMapsOnly=True
bSkipEditorContent=False
bSkipMovies=False
-IniKeyDenylist=KeyStorePassword
-IniKeyDenylist=KeyPassword
-IniKeyDenylist=rsa.privateexp
-IniKeyDenylist=rsa.modulus
-IniKeyDenylist=rsa.publicexp
-IniKeyDenylist=aes.key
-IniKeyDenylist=SigningPublicExponent
-IniKeyDenylist=SigningModulus
-IniKeyDenylist=SigningPrivateExponent
-IniKeyDenylist=EncryptionKey
-IniKeyDenylist=DevCenterUsername
-IniKeyDenylist=DevCenterPassword
-IniKeyDenylist=IOSTeamID
-IniKeyDenylist=SigningCertificate
-IniKeyDenylist=MobileProvision
-IniKeyDenylist=IniKeyDenylist
-IniKeyDenylist=IniSectionDenylist
+IniKeyDenylist=DevCenterUsername
+IniKeyDenylist=DevCenterPassword
+IniKeyDenylist=IOSTeamID
+IniKeyDenylist=SigningCertificate
+IniKeyDenylist=MobileProvision
+IniKeyDenylist=IniKeyDenylist
+IniKeyDenylist=IniSectionDenylist
+IniKeyDenylist=KeyStorePassword
+IniKeyDenylist=KeyPassword
+IniKeyDenylist=rsa.privateexp
+IniKeyDenylist=rsa.modulus
+IniKeyDenylist=rsa.publicexp
+IniKeyDenylist=aes.key
+IniKeyDenylist=SigningPublicExponent
+IniKeyDenylist=SigningModulus
+IniKeyDenylist=SigningPrivateExponent
+IniKeyDenylist=EncryptionKey
+IniKeyDenylist=IniKeyBlacklist
+IniKeyDenylist=IniSectionBlacklist
-IniSectionDenylist=HordeStorageServers
-IniSectionDenylist=StorageServers
+IniSectionDenylist=HordeStorageServers
+IniSectionDenylist=StorageServers
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/Utils")
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/UI/Others")
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/UI/WBPS/Imgs")
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
+DirectoriesToAlwaysCook=(Path="/Game/AssetPacks/CarsPack")
+DirectoriesToAlwaysCook=(Path="/Game/Humans")
+DirectoriesToAlwaysStageAsNonUFS=(Path="Xml")
+DirectoriesToAlwaysStageAsNonUFS=(Path="script")
+16 -71
View File
@@ -1,6 +1,3 @@
<<<<<<< Updated upstream
[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
@@ -9,22 +6,26 @@
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
@@ -41,10 +42,6 @@
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
@@ -61,7 +58,6 @@
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
@@ -70,20 +66,12 @@
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=True
bEnableMouseSmoothing=False
bEnableFOVScaling=False
bCaptureMouseOnLaunch=False
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bEnableMotionControls=True
bFilterInputByPlatformUser=False
@@ -94,56 +82,13 @@ bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently
DefaultViewportMouseLockMode=DoNotLock
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="triggerR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
+ActionMappings=(ActionName="grabberR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Grip_Click)
+ActionMappings=(ActionName="grabberR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Grip_Click)
+ActionMappings=(ActionName="triggerR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Trigger_Click)
+ActionMappings=(ActionName="triggerL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
+ActionMappings=(ActionName="menuL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_A_Click)
+ActionMappings=(ActionName="grabberL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Grip_Click)
+ActionMappings=(ActionName="menuL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_X_Click)
+ActionMappings=(ActionName="grabberL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Grip_Click)
+ActionMappings=(ActionName="triggerL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Trigger_Click)
+ActionMappings=(ActionName="menuR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_A_Click)
+ActionMappings=(ActionName="menuR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
+AxisMappings=(AxisName="right",Scale=1.000000,Key=right)
+AxisMappings=(AxisName="forward",Scale=1.000000,Key=Up)
+AxisMappings=(AxisName="right",Scale=-1.000000,Key=Left)
+AxisMappings=(AxisName="right",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="right",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="forward",Scale=-1.000000,Key=Down)
+AxisMappings=(AxisName="forward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="forward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="R_VRtrigger",Scale=1.000000,Key=OculusTouch_Right_Trigger_Axis)
+AxisMappings=(AxisName="R_VRtrigger",Scale=1.000000,Key=Vive_Right_Trigger_Axis)
+AxisMappings=(AxisName="R_VRstickX",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_Y)
+AxisMappings=(AxisName="R_VRstickY",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
+AxisMappings=(AxisName="R_VRgrabber",Scale=1.000000,Key=OculusTouch_Right_Grip_Axis)
+AxisMappings=(AxisName="R_VRtrigger",Scale=1.000000,Key=Cosmos_Right_Trigger_Axis)
+AxisMappings=(AxisName="R_VRstickX",Scale=1.000000,Key=Cosmos_Right_Thumbstick_Y)
+AxisMappings=(AxisName="R_VRstickY",Scale=1.000000,Key=Cosmos_Right_Thumbstick_X)
+AxisMappings=(AxisName="R_VRgrabber",Scale=1.000000,Key=Cosmos_Right_Grip_Axis)
+AxisMappings=(AxisName="L_VRtrigger",Scale=1.000000,Key=OculusTouch_Left_Trigger_Axis)
+AxisMappings=(AxisName="L_VRtrigger",Scale=1.000000,Key=Vive_Left_Trigger_Axis)
+AxisMappings=(AxisName="L_VRstickX",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
+AxisMappings=(AxisName="L_VRstickY",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Y)
+AxisMappings=(AxisName="L_VRgrabber",Scale=1.000000,Key=OculusTouch_Left_Grip_Axis)
+AxisMappings=(AxisName="L_VRtrigger",Scale=1.000000,Key=Cosmos_Left_Trigger_Axis)
+AxisMappings=(AxisName="L_VRstickX",Scale=1.000000,Key=Cosmos_Left_Thumbstick_Y)
+AxisMappings=(AxisName="L_VRstickY",Scale=1.000000,Key=Cosmos_Left_Thumbstick_X)
+AxisMappings=(AxisName="L_VRgrabber",Scale=1.000000,Key=Cosmos_Left_Grip_Axis)
+AxisMappings=(AxisName="R_btn1",Scale=1.000000,Key=OculusTouch_Right_A_Click)
+AxisMappings=(AxisName="R_btn2",Scale=1.000000,Key=OculusTouch_Right_B_Click)
+AxisMappings=(AxisName="L_btn1",Scale=1.000000,Key=OculusTouch_Left_X_Click)
+AxisMappings=(AxisName="L_btn2",Scale=1.000000,Key=OculusTouch_Left_Y_Click)
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=None
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
+ConsoleKeys=None
-4
View File
@@ -1,4 +0,0 @@
[DevOptions.GPULightmass]
NumPrimaryGISamples=64
NumSecondaryGISamples=16
FireflyClampingThreshold=1000.0
-11
View File
@@ -1,11 +0,0 @@
[/Script/RemoteControlCommon.RemoteControlSettings]
bProtocolsGenerateTransactions=False
RemoteControlWebInterfacePort=7000
bForceWebAppBuildAtStartup=False
bAutoStartWebServer=True
bAutoStartWebSocketServer=False
RemoteControlHttpServerPort=1489
RemoteControlWebSocketServerPort=30300
bDisplayInEditorOnlyWarnings=False
TreeBindingSplitRatio=0.700000
-16
View File
@@ -1,16 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
ResourceName=Game.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
NativeCulture=ru-RU
CulturesToGenerate=en
CulturesToGenerate=ru-RU
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource
-18
View File
@@ -1,18 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ru-RU
CulturesToGenerate=en
CulturesToGenerate=ru-RU
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true
@@ -1,13 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ru-RU
CulturesToGenerate=en
CulturesToGenerate=ru-RU
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript
-36
View File
@@ -1,36 +0,0 @@
[CommonSettings]
ManifestDependencies=D:/UnrealEngine4/Engines/UE_4.27/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=D:/UnrealEngine4/Engines/UE_4.27/Engine/Content/Localization/Editor/Editor.manifest
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=ru-RU
CulturesToGenerate=en
CulturesToGenerate=ru-RU
[GatherTextStep0]
CommandletClass=GatherTextFromAssets
IncludePathFilters=Content/Blueprints/UI/*
IncludePathFilters=Content/Maps/*
IncludePathFilters=Content/Blueprints/Player/*
ExcludePathFilters=Content/Localization/*
PackageFileNameFilters=*.uasset
PackageFileNameFilters=*.umap
ShouldExcludeDerivedClasses=false
ShouldGatherFromEditorOnlyData=false
SkipGatherCache=false
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
[GatherTextStep3]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
bConflictReport=true
ConflictReportName=Game_Conflicts.txt
@@ -1,13 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
CulturesToGenerate=ru-RU
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
-16
View File
@@ -1,16 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ru-RU
CulturesToGenerate=en
CulturesToGenerate=ru-RU
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
@@ -1,14 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=ru-RU
CulturesToGenerate=en
CulturesToGenerate=ru-RU
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false
@@ -1,13 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ru-RU
CulturesToGenerate=en
CulturesToGenerate=ru-RU
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript
-13
View File
@@ -1,13 +0,0 @@
{
"name": "Default bindings for Gamepads",
"controller_type": "gamepad",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,44 +0,0 @@
{
"name": "Default bindings for MixedReality",
"controller_type": "holographic_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,44 +0,0 @@
{
"name": "Default bindings for HPMixedRealityController",
"controller_type": "hpmotioncontroller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Ivazowsky-18319896"
}
-13
View File
@@ -1,13 +0,0 @@
{
"name": "Default bindings for Valve Index Headset",
"controller_type": "indexhmd",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Ivazowsky-18319896"
}
-44
View File
@@ -1,44 +0,0 @@
{
"name": "Default bindings for ValveIndex",
"controller_type": "knuckles",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Ivazowsky-18319896"
}
-210
View File
@@ -1,210 +0,0 @@
{
"name": "Default bindings for OculusTouch",
"controller_type": "oculus_touch",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "trigger",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/triggerR"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/right/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/grabberR"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/triggerL"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/a",
"inputs":
{
"click":
{
"output": "/actions/main/in/menuL"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/left/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/grabberL"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"pull":
{
"output": "/actions/main/in/R_VRtrigger axis"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/R_VRstickX,R_VRstickY X Y_axis2d"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/right/input/grip",
"inputs":
{
"pull":
{
"output": "/actions/main/in/R_VRgrabber axis"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"pull":
{
"output": "/actions/main/in/L_VRtrigger axis"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/L_VRstickX,L_VRstickY X Y_axis2d"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/left/input/grip",
"inputs":
{
"pull":
{
"output": "/actions/main/in/L_VRgrabber axis"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/a",
"inputs":
{
"pull":
{
"output": "/actions/main/in/R_btn1 axis"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/b",
"inputs":
{
"pull":
{
"output": "/actions/main/in/R_btn2 axis"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/x",
"inputs":
{
"pull":
{
"output": "/actions/main/in/L_btn1 axis"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/y",
"inputs":
{
"pull":
{
"output": "/actions/main/in/L_btn2 axis"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Ivazowsky-18319896"
}
-13
View File
@@ -1,13 +0,0 @@
{
"name": "Default bindings for Rift Headset",
"controller_type": "rift",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,494 +0,0 @@
{
"actions": [
{
"name": "/actions/main/in/controllerleft",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/controllerright",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_camera",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_chest",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_shoulder_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_shoulder_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_elbow_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_elbow_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_knee_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_knee_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_waist",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_foot_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_foot_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_keyboard",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_pose_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_pose_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_back_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_back_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_front_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_front_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_frontr_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_frontr_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_grip_left",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/tracker_handed_grip_right",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/skeletonleft",
"type": "skeleton",
"skeleton": "/skeleton/hand/left",
"requirement": "optional"
},
{
"name": "/actions/main/in/skeletonright",
"type": "skeleton",
"skeleton": "/skeleton/hand/right",
"requirement": "optional"
},
{
"name": "/actions/main/out/vibrateleft",
"type": "vibration",
"requirement": "optional"
},
{
"name": "/actions/main/out/vibrateright",
"type": "vibration",
"requirement": "optional"
},
{
"name": "/actions/main/in/open_console",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/main/in/triggerR",
"type": "boolean"
},
{
"name": "/actions/main/in/grabberR",
"type": "boolean"
},
{
"name": "/actions/main/in/triggerL",
"type": "boolean"
},
{
"name": "/actions/main/in/menuL",
"type": "boolean"
},
{
"name": "/actions/main/in/grabberL",
"type": "boolean"
},
{
"name": "/actions/main/in/menuR",
"type": "boolean"
},
{
"name": "/actions/main/in/right axis",
"type": "vector1"
},
{
"name": "/actions/main/in/forward axis",
"type": "vector1"
},
{
"name": "/actions/main/in/R_VRtrigger axis",
"type": "vector1"
},
{
"name": "/actions/main/in/R_VRstickY,R_VRstickX X Y_axis2d",
"type": "vector2"
},
{
"name": "/actions/main/in/R_VRstickX,R_VRstickY X Y_axis2d",
"type": "vector2"
},
{
"name": "/actions/main/in/R_VRgrabber axis",
"type": "vector1"
},
{
"name": "/actions/main/in/L_VRtrigger axis",
"type": "vector1"
},
{
"name": "/actions/main/in/L_VRstickY,L_VRstickX X Y_axis2d",
"type": "vector2"
},
{
"name": "/actions/main/in/L_VRstickX,L_VRstickY X Y_axis2d",
"type": "vector2"
},
{
"name": "/actions/main/in/L_VRgrabber axis",
"type": "vector1"
},
{
"name": "/actions/main/in/R_btn1 axis",
"type": "vector1"
},
{
"name": "/actions/main/in/R_btn2 axis",
"type": "vector1"
},
{
"name": "/actions/main/in/L_btn1 axis",
"type": "vector1"
},
{
"name": "/actions/main/in/L_btn2 axis",
"type": "vector1"
}
],
"action_sets": [
{
"name": "/actions/main",
"usage": "leftright"
}
],
"default_bindings": [
{
"controller_type": "gamepad",
"binding_url": "gamepad.json"
},
{
"controller_type": "holographic_controller",
"binding_url": "holographic_controller.json"
},
{
"controller_type": "hpmotioncontroller",
"binding_url": "hpmotioncontroller.json"
},
{
"controller_type": "indexhmd",
"binding_url": "indexhmd.json"
},
{
"controller_type": "knuckles",
"binding_url": "knuckles.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "oculus_touch.json"
},
{
"controller_type": "rift",
"binding_url": "rift.json"
},
{
"controller_type": "vive",
"binding_url": "vive.json"
},
{
"controller_type": "vive_controller",
"binding_url": "vive_controller.json"
},
{
"controller_type": "vive_cosmos_controller",
"binding_url": "vive_cosmos_controller.json"
},
{
"controller_type": "vive_pro",
"binding_url": "vive_pro.json"
},
{
"controller_type": "vive_tracker",
"binding_url": "vive_tracker.json"
},
{
"controller_type": "vive_tracker_camera",
"binding_url": "vive_tracker_camera.json"
},
{
"controller_type": "vive_tracker_chest",
"binding_url": "vive_tracker_chest.json"
},
{
"controller_type": "vive_tracker_handed",
"binding_url": "vive_tracker_handed.json"
},
{
"controller_type": "vive_tracker_keyboard",
"binding_url": "vive_tracker_keyboard.json"
},
{
"controller_type": "vive_tracker_left_elbow",
"binding_url": "vive_tracker_left_elbow.json"
},
{
"controller_type": "vive_tracker_left_foot",
"binding_url": "vive_tracker_left_foot.json"
},
{
"controller_type": "vive_tracker_left_knee",
"binding_url": "vive_tracker_left_knee.json"
},
{
"controller_type": "vive_tracker_left_shoulder",
"binding_url": "vive_tracker_left_shoulder.json"
},
{
"controller_type": "vive_tracker_right_elbow",
"binding_url": "vive_tracker_right_elbow.json"
},
{
"controller_type": "vive_tracker_right_foot",
"binding_url": "vive_tracker_right_foot.json"
},
{
"controller_type": "vive_tracker_right_knee",
"binding_url": "vive_tracker_right_knee.json"
},
{
"controller_type": "vive_tracker_right_shoulder",
"binding_url": "vive_tracker_right_shoulder.json"
},
{
"controller_type": "vive_tracker_waist",
"binding_url": "vive_tracker_waist.json"
},
{
"controller_type": "knuckles",
"binding_url": "knuckles.json"
},
{
"controller_type": "vive_controller",
"binding_url": "vive_controller.json"
},
{
"controller_type": "vive_cosmos_controller",
"binding_url": "vive_cosmos_controller.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "oculus_touch.json"
},
{
"controller_type": "holographic_controller",
"binding_url": "holographic_controller.json"
},
{
"controller_type": "hpmotioncontroller",
"binding_url": "hpmotioncontroller.json"
},
{
"controller_type": "indexhmd",
"binding_url": "indexhmd.json"
},
{
"controller_type": "vive",
"binding_url": "vive.json"
},
{
"controller_type": "vive_pro",
"binding_url": "vive_pro.json"
},
{
"controller_type": "rift",
"binding_url": "rift.json"
},
{
"controller_type": "vive_tracker",
"binding_url": "vive_tracker.json"
},
{
"controller_type": "vive_tracker_camera",
"binding_url": "vive_tracker_camera.json"
},
{
"controller_type": "vive_tracker_waist",
"binding_url": "vive_tracker_waist.json"
},
{
"controller_type": "vive_tracker_left_foot",
"binding_url": "vive_tracker_left_foot.json"
},
{
"controller_type": "vive_tracker_right_foot",
"binding_url": "vive_tracker_right_foot.json"
},
{
"controller_type": "vive_tracker_left_shoulder",
"binding_url": "vive_tracker_left_shoulder.json"
},
{
"controller_type": "vive_tracker_right_shoulder",
"binding_url": "vive_tracker_right_shoulder.json"
},
{
"controller_type": "vive_tracker_left_elbow",
"binding_url": "vive_tracker_left_elbow.json"
},
{
"controller_type": "vive_tracker_right_elbow",
"binding_url": "vive_tracker_right_elbow.json"
},
{
"controller_type": "vive_tracker_left_knee",
"binding_url": "vive_tracker_left_knee.json"
},
{
"controller_type": "vive_tracker_right_knee",
"binding_url": "vive_tracker_right_knee.json"
},
{
"controller_type": "vive_tracker_chest",
"binding_url": "vive_tracker_chest.json"
},
{
"controller_type": "vive_tracker_keyboard",
"binding_url": "vive_tracker_keyboard.json"
},
{
"controller_type": "vive_tracker_handed",
"binding_url": "vive_tracker_handed.json"
},
{
"controller_type": "gamepad",
"binding_url": "gamepad.json"
}
],
"localization": [
{
"language_tag": "en_us",
"/actions/main/in/controllerleft": "Left Controller [Pose]",
"/actions/main/in/controllerright": "Right Controller [Pose]",
"/actions/main/in/tracker_camera": "Camera [Tracker]",
"/actions/main/in/tracker_chest": "Chest [Tracker]",
"/actions/main/in/tracker_shoulder_left": "Shoulder Left [Tracker]",
"/actions/main/in/tracker_shoulder_right": "Shoulder Right [Tracker]",
"/actions/main/in/tracker_elbow_left": "Elbow Left [Tracker]",
"/actions/main/in/tracker_elbow_right": "Elbow Right [Tracker]",
"/actions/main/in/tracker_knee_left": "Knee Left [Tracker]",
"/actions/main/in/tracker_knee_right": "Knee Right [Tracker]",
"/actions/main/in/tracker_waist": "Waist [Tracker]",
"/actions/main/in/tracker_foot_left": "Foot Left [Tracker]",
"/actions/main/in/tracker_foot_right": "Foot Right [Tracker]",
"/actions/main/in/tracker_keyboard": "Keyboard [Tracker]",
"/actions/main/in/tracker_handed_pose_left": "Raw Pose Left [Tracker]",
"/actions/main/in/tracker_handed_pose_right": "Raw Pose Right [Tracker]",
"/actions/main/in/tracker_handed_back_left": "Handed Back Left [Tracker]",
"/actions/main/in/tracker_handed_back_right": "Handed Back Right [Tracker]",
"/actions/main/in/tracker_handed_front_left": "Handed Front Left [Tracker]",
"/actions/main/in/tracker_handed_front_right": "Handed Front Right [Tracker]",
"/actions/main/in/tracker_handed_frontr_left": "Handed Front Rolled Left [Tracker]",
"/actions/main/in/tracker_handed_frontr_right": "Handed Front Rolled Right [Tracker]",
"/actions/main/in/tracker_handed_grip_left": "Handed Pistol Grip Left [Tracker]",
"/actions/main/in/tracker_handed_grip_right": "Handed Pistol Grip Right [Tracker]",
"/actions/main/in/skeletonleft": "Skeleton (Left)",
"/actions/main/in/skeletonright": "Skeleton (Right)",
"/actions/main/out/vibrateleft": "Haptic (Left)",
"/actions/main/out/vibrateright": "Haptic (Right)",
"/actions/main/in/open_console": "Open Console",
"/actions/main/in/triggerR": "triggerR",
"/actions/main/in/grabberR": "grabberR",
"/actions/main/in/triggerL": "triggerL",
"/actions/main/in/menuL": "menuL",
"/actions/main/in/grabberL": "grabberL",
"/actions/main/in/menuR": "menuR",
"/actions/main/in/right axis": "right",
"/actions/main/in/forward axis": "forward",
"/actions/main/in/R_VRtrigger axis": "R_VRtrigger",
"/actions/main/in/R_VRstickY,R_VRstickX X Y_axis2d": "R_VRstickY,R_VRstickX X Y_axis2d",
"/actions/main/in/R_VRstickX,R_VRstickY X Y_axis2d": "R_VRstick",
"/actions/main/in/R_VRgrabber axis": "R_VRgrabber",
"/actions/main/in/L_VRtrigger axis": "L_VRtrigger",
"/actions/main/in/L_VRstickY,L_VRstickX X Y_axis2d": "L_VRstickY,L_VRstickX X Y_axis2d",
"/actions/main/in/L_VRstickX,L_VRstickY X Y_axis2d": "L_VRstick",
"/actions/main/in/L_VRgrabber axis": "L_VRgrabber",
"/actions/main/in/R_btn1 axis": "R_btn1",
"/actions/main/in/R_btn2 axis": "R_btn2",
"/actions/main/in/L_btn1 axis": "L_btn1",
"/actions/main/in/L_btn2 axis": "L_btn2",
"/actions/main": "Main Game Actions"
}
]
}
-13
View File
@@ -1,13 +0,0 @@
{
"name": "Default bindings for Vive Headset",
"controller_type": "vive",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,67 +0,0 @@
{
"name": "Default bindings for Vive",
"controller_type": "vive_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "trigger",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"pull":
{
"output": "/actions/main/in/R_VRtrigger axis"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"pull":
{
"output": "/actions/main/in/L_VRtrigger axis"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,177 +0,0 @@
{
"name": "Default bindings for Cosmos",
"controller_type": "vive_cosmos_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "trigger",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/triggerR"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/grabberR"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/triggerL"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/x",
"inputs":
{
"click":
{
"output": "/actions/main/in/menuL"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/grabberL"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/a",
"inputs":
{
"click":
{
"output": "/actions/main/in/menuR"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"pull":
{
"output": "/actions/main/in/R_VRtrigger axis"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/R_VRstickY,R_VRstickX X Y_axis2d"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/right/input/grip",
"inputs":
{
"pull":
{
"output": "/actions/main/in/R_VRgrabber axis"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"pull":
{
"output": "/actions/main/in/L_VRtrigger axis"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/L_VRstickY,L_VRstickX X Y_axis2d"
}
}
},
{
"mode": "trigger",
"path": "/user/hand/left/input/grip",
"inputs":
{
"pull":
{
"output": "/actions/main/in/L_VRgrabber axis"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Ivazowsky-18319896"
}
-13
View File
@@ -1,13 +0,0 @@
{
"name": "Default bindings for Vive Pro Headset",
"controller_type": "vive_pro",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Ivazowsky-18319896"
}
-64
View File
@@ -1,64 +0,0 @@
{
"name": "Default bindings for Vive Tracker",
"controller_type": "vive_tracker",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_handed_pose_left",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_pose_right",
"path": "/user/hand/right/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_back_left",
"path": "/user/hand/left/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_back_right",
"path": "/user/hand/right/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_front_left",
"path": "/user/hand/left/pose/front",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_front_right",
"path": "/actions/main/in/tracker_handed_front_right",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_frontr_left",
"path": "/user/hand/left/pose/front_rolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_frontr_right",
"path": "/user/hand/right/pose/front_rolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_grip_left",
"path": "/user/hand/left/pose/pistol",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_grip_right",
"path": "/user/hand/right/pose/pistol",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Camera)",
"controller_type": "vive_tracker_camera",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_camera",
"path": "/user/camera/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Chest)",
"controller_type": "vive_tracker_chest",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_chest",
"path": "/user/chest/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,64 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Handed)",
"controller_type": "vive_tracker_handed",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_handed_pose_left",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_pose_right",
"path": "/user/hand/right/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_back_left",
"path": "/user/hand/left/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_back_right",
"path": "/user/hand/right/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_front_left",
"path": "/user/hand/left/pose/front",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_front_right",
"path": "/actions/main/in/tracker_handed_front_right",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_frontr_left",
"path": "/user/hand/left/pose/front_rolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_frontr_right",
"path": "/user/hand/right/pose/front_rolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_grip_left",
"path": "/user/hand/left/pose/pistol",
"requirement": "optional"
},
{
"output": "/actions/main/in/tracker_handed_grip_right",
"path": "/user/hand/right/pose/pistol",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Keyboard)",
"controller_type": "vive_tracker_keyboard",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_keyboard",
"path": "/user/keyboard/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Left Elbow)",
"controller_type": "vive_tracker_left_elbow",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_elbow_left",
"path": "/user/elbow/left/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Left Foot)",
"controller_type": "vive_tracker_left_foot",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_foot_left",
"path": "/user/foot/left/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Left knee)",
"controller_type": "vive_tracker_left_knee",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_knee_left",
"path": "/user/knee/left/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Left Shoulder)",
"controller_type": "vive_tracker_left_shoulder",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_shoulder_left",
"path": "/user/shoulder/left/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Right Elbow)",
"controller_type": "vive_tracker_right_elbow",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_elbow_right",
"path": "/user/elbow/right/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Right Foot)",
"controller_type": "vive_tracker_right_foot",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_foot_right",
"path": "/user/foot/right/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Right Knee)",
"controller_type": "vive_tracker_right_knee",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_knee_right",
"path": "/user/knee/right/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Right Shoulder)",
"controller_type": "vive_tracker_right_shoulder",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_shoulder_right",
"path": "/user/shoulder/right/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
@@ -1,19 +0,0 @@
{
"name": "Default bindings for Vive Tracker (Waist)",
"controller_type": "vive_tracker_waist",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"poses": [
{
"output": "/actions/main/in/tracker_waist",
"path": "/user/waist/pose/raw",
"requirement": "optional"
}
]
}
},
"description": "Ivazowsky-18319896"
}
-7
View File
@@ -1,7 +0,0 @@
[/Script/DLSS.DLSSOverrideSettings]
EnableDLSSInEditorViewportsOverride=UseProjectSettings
EnableScreenpercentageManipulationInDLSSEditorViewportsOverride=UseProjectSettings
EnableDLSSInPlayInEditorViewportsOverride=UseProjectSettings
bShowDLSSIncompatiblePluginsToolsWarnings=True
ShowDLSSSDebugOnScreenMessages=Enabled
-18
View File
@@ -1,18 +0,0 @@
{
"source": "UE",
"applications": [
{
"app_key": "application.generated.ue.ivazowsky-18319896.ue4editor.exe",
"launch_type": "url",
"url": "steam://launch/",
"action_manifest_path": "E:/Projects/Ivazowsky/Config/SteamVRBindings/steamvr_manifest.json",
"strings":
{
"en_us":
{
"name": "Ivazowsky-18319896 [UE Editor]"
}
}
}
]
}
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More