26 lines
650 B
C++
26 lines
650 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Framework/Commands/Commands.h"
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#include "GuidFixerStyle.h"
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class FGuidFixerCommands : public TCommands<FGuidFixerCommands>
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{
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public:
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FGuidFixerCommands()
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: TCommands<FGuidFixerCommands>(TEXT("GuidFixer"), NSLOCTEXT("Contexts", "GuidFixer", "GuidFixer Plugin"), NAME_None, FGuidFixerStyle::GetStyleSetName())
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{
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}
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// TCommands<> interface
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virtual void RegisterCommands() override;
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public:
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TSharedPtr< FUICommandInfo > FixMaterialGuids;
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TSharedPtr< FUICommandInfo > FixTextureGuids;
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TSharedPtr< FUICommandInfo > FixEngineTextureGuids;
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};
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