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2025-12-24 16:47:35 +05:00

26 lines
650 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
#include "GuidFixerStyle.h"
class FGuidFixerCommands : public TCommands<FGuidFixerCommands>
{
public:
FGuidFixerCommands()
: TCommands<FGuidFixerCommands>(TEXT("GuidFixer"), NSLOCTEXT("Contexts", "GuidFixer", "GuidFixer Plugin"), NAME_None, FGuidFixerStyle::GetStyleSetName())
{
}
// TCommands<> interface
virtual void RegisterCommands() override;
public:
TSharedPtr< FUICommandInfo > FixMaterialGuids;
TSharedPtr< FUICommandInfo > FixTextureGuids;
TSharedPtr< FUICommandInfo > FixEngineTextureGuids;
};