Files
Ivazovsky/Config/DefaultEngine.ini
T

33 lines
1.3 KiB
INI

[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Maps/MainScene.MainScene
EditorStartupMap=/Game/Maps/MainScene.MainScene
GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Ivazowsky")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Ivazowsky")
[/Script/Engine.RendererSettings]
r.DefaultFeature.Bloom=False
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.Shadow.UnbuiltPreviewInGame=False
r.SupportStationarySkylight=False
r.SupportLowQualityLightmaps=False
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.RayTracing.UseTextureLod=True
[/Script/Engine.UserInterfaceSettings]
UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)