Merge remote-tracking branch 'origin/master' into Danis
# Conflicts: # Content/Maps/DayLight.umap # Content/Maps/MainScene.umap # Content/Maps/Test_Level.umap # Content/Maps/Test_Level_BuiltData.uasset
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@@ -25,6 +25,7 @@ r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.RayTracing.UseTextureLod=True
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r.SSGI.Enable=False
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r.SeparateTranslucency=False
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[/Script/EngineSettings.GameMapsSettings]
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GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
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