Files
Onejsky4U/test/MyProject/Source/MyProjectEditor.Target.cs
2020-10-23 18:01:01 +05:00

15 lines
373 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class MyProjectEditorTarget : TargetRules
{
public MyProjectEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "MyProject" } );
}
}