Files
ShipyardSaudi/Config/DefaultEngine.ini
T
2022-09-26 19:44:16 +05:00

45 lines
1.5 KiB
INI

[/Script/Engine.RendererSettings]
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=False
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.RayTracing.UseTextureLod=True
r.Shadow.UnbuiltPreviewInGame=False
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.MotionBlur=False
r.CustomDepth=0
r.CustomDepthTemporalAAJitter=False
r.SeparateTranslucency=True
r.AllowGlobalClipPlane=True
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/Main_Scene.Main_Scene
GameDefaultMap=/Game/Maps/Main_Scene.Main_Scene
GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
[/Script/Engine.UserInterfaceSettings]
UIScaleCurve=(EditorCurveData=(Keys=((Time=560.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
[/Script/Engine.StreamingSettings]
s.UseBackgroundLevelStreaming=False
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
[/Script/DLSS.DLSSSettings]
bEnableDLSSD3D12=True
bEnableDLSSVulkan=False
bEnableDLSSInEditorViewports=False
bEnableDLSSInPlayInEditorViewports=False
bShowDLSSSDebugOnScreenMessages=False
bEnableDLSSD3D11=False
[/Script/Engine.AudioSettings]
DefaultSoundClassName=/Game/Sounds/Master.Master
DefaultMediaSoundClassName=/Game/Sounds/Master.Master