This commit is contained in:
PC-G13
2023-06-22 18:02:11 +05:00
parent c4a81a7dd6
commit 4b50c9e32b
644 changed files with 42 additions and 27 deletions
+2
View File
@@ -22,3 +22,5 @@ DefaultWidgetParentClass=/Script/UMG.UserWidget
+DebugResolutions=(Width=1920,Height=1080,Description="",Color=(R=0.411458,G=0.142297,B=0.109484,A=0.478000))
Version=1
[/Script/AdvancedPreviewScene.SharedProfiles]
+40 -3
View File
@@ -29,7 +29,7 @@ MaximumLoopIterationCount=2147483647
[/Script/Engine.RendererSettings]
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.GenerateMeshDistanceFields=False
r.GenerateMeshDistanceFields=True
r.GenerateLandscapeGIData=True
r.Mobile.AllowDistanceFieldShadows=False
r.VirtualTextures=True
@@ -38,7 +38,7 @@ r.MinScreenRadiusForLights=0.010000
r.ReflectionCaptureResolution=256
r.CustomDepth=3
r.SSGI.Enable=False
r.MinScreenRadiusForDepthPrepass=0.030000
r.MinScreenRadiusForDepthPrepass=0.010000
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.MotionBlur=False
r.TessellationAdaptivePixelsPerTriangle=48.000000
@@ -48,9 +48,16 @@ vr.InstancedStereo=True
vr.RoundRobinOcclusion=True
r.Shadow.UnbuiltPreviewInGame=False
r.RayTracing.UseTextureLod=True
r.SupportStationarySkylight=False
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=False
r.DefaultFeature.AntiAliasing=1
r.ReflectionMethod=1
r.DynamicGlobalIlluminationMethod=1
r.Lumen.HardwareRayTracing=True
r.Lumen.HardwareRayTracing.LightingMode=2
r.Shadow.Virtual.Enable=1
r.RayTracing.Shadows=True
r.LumenScene.FarField=1
[/Script/Engine.CollisionProfile]
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
@@ -194,3 +201,33 @@ ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
Compiler=Default
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB=65536
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
MaxSampleRate=48000.000000
HighSampleRate=32000.000000
MedSampleRate=24000.000000
LowSampleRate=12000.000000
MinSampleRate=8000.000000
CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1