This commit is contained in:
Andron666
2023-05-19 12:57:57 +05:00
parent 3beb073f63
commit 61c1577636
71 changed files with 2158 additions and 438 deletions
+2 -2
View File
@@ -49,8 +49,8 @@ InternationalizationPreset=English
-CulturesToStage=en
+CulturesToStage=en
LocalizationTargetCatchAllChunkId=0
bCookAll=False
bCookMapsOnly=False
bCookAll=True
bCookMapsOnly=True
bSkipEditorContent=False
bSkipMovies=False
-IniKeyDenylist=KeyStorePassword
@@ -1 +1 @@
E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h
@@ -1 +1 @@
E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h
@@ -1,7 +1,7 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSS.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSSSettings.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSS.init.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSSSettings.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
@@ -1,19 +1,19 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlss\\module.dlss.cpp",
"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlss\\module.dlss.cpp",
"ProvidedModule": "",
"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"Includes": [
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlss\\definitions.dlss.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlss.init.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\public\\dlsssettings.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlss.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\public\\dlss.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerprivate.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlss\\definitions.dlss.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlss.init.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\public\\dlsssettings.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.generated.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlss.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\public\\dlss.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerprivate.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\sceneviewextension.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\sceneviewextensioncontext.h",
"f:\\ue\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\sceneviewextensioncontext.generated.h",
@@ -84,11 +84,11 @@
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\public\\volumerendering.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\screenrendering.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\systemtextures.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\rendercore\\public\\customresourcepool.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssdenoiser.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssdenoiser.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\screenspacedenoise.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\indirectlightrendering.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\sceneprivate.h",
@@ -174,10 +174,10 @@
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\enginesettings\\classes\\generalprojectsettings.h",
"f:\\ue\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\enginesettings\\uht\\generalprojectsettings.generated.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\messagedialog.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssdenoiser.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerhistory.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlssutility\\public\\velocitycombinepass.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssdenoiser.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerhistory.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlssutility\\public\\velocitycombinepass.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\postprocess\\postprocessing.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\deferredshadingrenderer.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\lumen\\lumenscenerendering.h",
@@ -206,7 +206,7 @@
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\screenspaceraytracing.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\dynamicresolutionstate.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\legacyscreenpercentagedriver.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerhistory.cpp"
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerhistory.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
@@ -1,7 +1,7 @@
E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp
/I .
/I Runtime\Renderer\Private
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Private
/I Runtime
/I Runtime\TraceLog\Public
/I Runtime\Core\Public
@@ -108,30 +108,30 @@ E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGa
/I Runtime\TypedElementRuntime\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MSQS\UHT
/I Runtime\MaterialShaderQualitySettings\Classes
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I Runtime\Projects\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSUtility\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSUtility\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
/external:I ThirdParty\LibTiff\Source
/external:I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/external:I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Definitions.DLSS.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
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@@ -0,0 +1,173 @@
E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime\CoreUObject\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
/I Runtime\EngineSettings\Classes
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
/I Runtime\CoreOnline\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
/I Runtime\Net
/I Runtime\Net\Core\Classes
/I Runtime\Net\Core\Public
/I Runtime\Net\Common\Public
/I Runtime\ApplicationCore\Public
/I Runtime\RHI\Public
/I Runtime\ImageCore\Public
/I Runtime\Json\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
/I Runtime\JsonUtilities\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
/I Runtime\SlateCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
/I Runtime\InputCore\Classes
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
/I Runtime\Slate\Public
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/I ThirdParty
/I Runtime\Messaging\Public
/I Runtime\MessagingCommon\Public
/I Runtime\RenderCore\Public
/I Runtime\Analytics
/I Runtime\Analytics\AnalyticsET\Public
/I Runtime\Analytics\Analytics\Public
/I Runtime\Sockets\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
/I Runtime\AssetRegistry\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
/I Runtime\EngineMessages\Public
/I Runtime\SynthBenchmark\Public
/I Runtime\Renderer\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
/I Runtime\GameplayTags\Classes
/I Runtime\GameplayTags\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
/I Runtime\DeveloperSettings\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
/I Runtime\PacketHandlers
/I Runtime\PacketHandlers\PacketHandler\Classes
/I Runtime\PacketHandlers\PacketHandler\Public
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
/I Runtime\AudioPlatformConfiguration\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
/I Runtime\MeshDescription\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
/I Runtime\StaticMeshDescription\Public
/I Runtime\SkeletalMeshDescription\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
/I Runtime\AnimationCore\Public
/I Runtime\PakFile\Public
/I Runtime\RSA\Public
/I Runtime\NetworkReplayStreaming
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
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/I ThirdParty\Intel
/I Runtime\Experimental\Voronoi\Public
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/std:c++17
@@ -0,0 +1,7 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSS.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSSSettings.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
@@ -1,11 +1,11 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlssblueprint.init.gen.cpp",
"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlssblueprint.init.gen.cpp",
"ProvidedModule": "",
"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"Includes": [
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssblueprint\\definitions.dlssblueprint.h"
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssblueprint\\definitions.dlssblueprint.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
@@ -1,8 +1,8 @@
E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT\DLSSBlueprint.init.gen.cpp
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT\DLSSBlueprint.init.gen.cpp
/I .
/I Runtime\Renderer\Private
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Private
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private
/I Runtime
/I Runtime\TraceLog\Public
/I Runtime\Core\Public
@@ -110,30 +110,30 @@ E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGa
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MSQS\UHT
/I Runtime\MaterialShaderQualitySettings\Classes
/I Runtime\Projects\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
/external:I ThirdParty\LibTiff\Source
/external:I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/external:I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\Definitions.DLSSBlueprint.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.dep.json
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\Definitions.DLSSBlueprint.h"
/Yu"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj"
/sourceDependencies D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.dep.json
/Zc:inline
/nologo
/Oi
@@ -0,0 +1,175 @@
E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT\DLSSBlueprint.init.gen.cpp
/I .
/I Runtime\Renderer\Private
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Private
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private
/I Runtime
/I Runtime\TraceLog\Public
/I Runtime\Core\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime\CoreUObject\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
/I ..\Shaders\Shared
/I Runtime\Engine\Classes
/I Runtime\Engine\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
/I Runtime\CoreOnline\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
/I Runtime\Net
/I Runtime\Net\Core\Classes
/I Runtime\Net\Core\Public
/I Runtime\Net\Common\Public
/I Runtime\ApplicationCore\Public
/I Runtime\RHI\Public
/I Runtime\ImageCore\Public
/I Runtime\Json\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
/I Runtime\JsonUtilities\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
/I Runtime\SlateCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
/I Runtime\InputCore\Classes
/I Runtime\InputCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
/I Runtime\Slate\Public
/I Runtime\ImageWrapper\Public
/I ThirdParty
/I Runtime\Messaging\Public
/I Runtime\MessagingCommon\Public
/I Runtime\RenderCore\Public
/I Runtime\Analytics
/I Runtime\Analytics\AnalyticsET\Public
/I Runtime\Analytics\Analytics\Public
/I Runtime\Sockets\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
/I Runtime\AssetRegistry\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
/I Runtime\EngineMessages\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
/I Runtime\EngineSettings\Classes
/I Runtime\EngineSettings\Public
/I Runtime\SynthBenchmark\Public
/I Runtime\Renderer\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
/I Runtime\GameplayTags\Classes
/I Runtime\GameplayTags\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
/I Runtime\DeveloperSettings\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
/I Runtime\PacketHandlers
/I Runtime\PacketHandlers\PacketHandler\Classes
/I Runtime\PacketHandlers\PacketHandler\Public
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
/I Runtime\AudioPlatformConfiguration\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
/I Runtime\MeshDescription\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
/I Runtime\StaticMeshDescription\Public
/I Runtime\SkeletalMeshDescription\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
/I Runtime\AnimationCore\Public
/I Runtime\PakFile\Public
/I Runtime\RSA\Public
/I Runtime\NetworkReplayStreaming
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
/I Runtime\PhysicsCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
/I Runtime\Experimental
/I Runtime\Experimental\Chaos\Public
/I Runtime\Experimental\ChaosCore\Public
/I ThirdParty\Intel
/I Runtime\Experimental\Voronoi\Public
/I Runtime\GeometryCore\Public
/I Runtime\SignalProcessing\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
/I Runtime\AudioExtensions\Public
/I Runtime\AudioMixerCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
/I Runtime\AudioLink
/I Runtime\AudioLink\AudioLinkCore\Public
/I Runtime\Networking\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
/I Runtime\ClothingSystemRuntimeInterface\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
/I Runtime\Experimental\Iris
/I Runtime\Experimental\Iris\Stub\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
/I Runtime\AudioMixer\Classes
/I Runtime\AudioMixer\Public
/I Developer
/I Developer\TargetPlatform\Public
/I Developer\TextureFormat\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MSQS\UHT
/I Runtime\MaterialShaderQualitySettings\Classes
/I Runtime\Projects\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
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/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT
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/external:I ThirdParty\mimalloc\include
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/external:I ThirdParty\LibTiff\Source
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/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
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/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\Definitions.DLSSBlueprint.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.dep.json
/Zc:inline
/nologo
/Oi
/FC
/c
/Gw
/Gy
/Zm1000
/wd4819
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/source-charset:utf-8
/execution-charset:utf-8
/Ob2
/fastfail
/Ox
/Ot
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/errorReport:prompt
/D_HAS_EXCEPTIONS=0
/DPLATFORM_EXCEPTIONS_DISABLED=1
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/std:c++17
@@ -1,17 +1,17 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlssblueprint\\private\\dlsslibrary.cpp",
"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlssblueprint\\private\\dlsslibrary.cpp",
"ProvidedModule": "",
"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"Includes": [
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssblueprint\\definitions.dlssblueprint.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlssblueprint\\public\\dlsslibrary.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlsslibrary.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\public\\dlss.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\public\\dlsssettings.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssblueprint\\definitions.dlssblueprint.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlssblueprint\\public\\dlsslibrary.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlsslibrary.generated.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\public\\dlss.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\public\\dlsssettings.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.generated.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\sceneviewextension.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\sceneviewextensioncontext.h",
"f:\\ue\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\sceneviewextensioncontext.generated.h",
@@ -82,9 +82,9 @@
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\public\\volumerendering.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\screenrendering.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\systemtextures.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\rendercore\\public\\customresourcepool.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\interfaces\\ipluginmanager.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\plugindescriptor.h",
@@ -93,7 +93,7 @@
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\moduledescriptor.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\pluginreferencedescriptor.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\versescope.h",
"e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlsslibrary.gen.cpp"
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlsslibrary.gen.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
@@ -1,8 +1,8 @@
E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp
/I .
/I Runtime\Renderer\Private
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Private
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private
/I Runtime
/I Runtime\TraceLog\Public
/I Runtime\Core\Public
@@ -110,30 +110,30 @@ E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSS
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MSQS\UHT
/I Runtime\MaterialShaderQualitySettings\Classes
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/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Public
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
/external:I ThirdParty\LibTiff\Source
/external:I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/external:I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
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/Fo"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.obj"
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/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
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/Fo"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.obj"
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E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp
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/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\DLSS\Private
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
/I Runtime\AssetRegistry\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
/I Runtime\GameplayTags\Classes
/I Runtime\GameplayTags\Public
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
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/Fo"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.obj"
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@@ -1,3 +1,3 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
@@ -1,13 +1,13 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssutility\\module.dlssutility.cpp",
"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssutility\\module.dlssutility.cpp",
"ProvidedModule": "",
"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"Includes": [
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
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@@ -0,0 +1,3 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
@@ -1,17 +1,17 @@
{
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"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
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/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
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@@ -1,17 +1,17 @@
{
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"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\ngxd3d12rhi\\private\\ngxd3d12rhi.cpp",
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"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
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@@ -1,15 +1,15 @@
{
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/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
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/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
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/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXRHI\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXVulkanRHI\Public
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/external:I ThirdParty\Vulkan\Include
/external:I ThirdParty\Vulkan\Include\vulkan
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
@@ -123,12 +123,12 @@ E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVu
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{
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"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\dlss\\source\\ngxvulkanrhipreinit\\private\\ngxvulkanrhipreinit.cpp",
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"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
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D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp
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/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public
/external:W0
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/external:I ThirdParty\LibTiff\Source\Win64
/external:I ThirdParty\LibTiff\Source
/external:I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
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/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
@@ -122,12 +122,12 @@ E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Privat
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/FI"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.dep.json
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h"
/Yu"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
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/Fo"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj"
/sourceDependencies D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.dep.json
/Zc:inline
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@@ -0,0 +1,169 @@
E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp
/I .
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/I Runtime\Engine\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
/I Runtime\CoreOnline\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime\CoreUObject\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
/I Runtime\Net
/I Runtime\Net\Core\Classes
/I Runtime\Net\Core\Public
/I Runtime\Net\Common\Public
/I Runtime\ApplicationCore\Public
/I Runtime\RHI\Public
/I Runtime\ImageCore\Public
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
/I Runtime\SlateCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
/I Runtime\InputCore\Classes
/I Runtime\InputCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
/I Runtime\Slate\Public
/I Runtime\ImageWrapper\Public
/I ThirdParty
/I Runtime\Messaging\Public
/I Runtime\MessagingCommon\Public
/I Runtime\RenderCore\Public
/I Runtime\Analytics
/I Runtime\Analytics\AnalyticsET\Public
/I Runtime\Analytics\Analytics\Public
/I Runtime\Sockets\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
/I Runtime\AssetRegistry\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
/I Runtime\EngineMessages\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
/I Runtime\EngineSettings\Classes
/I Runtime\EngineSettings\Public
/I Runtime\SynthBenchmark\Public
/I Runtime\Renderer\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
/I Runtime\GameplayTags\Classes
/I Runtime\GameplayTags\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
/I Runtime\DeveloperSettings\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
/I Runtime\PacketHandlers
/I Runtime\PacketHandlers\PacketHandler\Classes
/I Runtime\PacketHandlers\PacketHandler\Public
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
/I Runtime\AudioPlatformConfiguration\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
/I Runtime\MeshDescription\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
/I Runtime\StaticMeshDescription\Public
/I Runtime\SkeletalMeshDescription\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
/I Runtime\AnimationCore\Public
/I Runtime\PakFile\Public
/I Runtime\RSA\Public
/I Runtime\NetworkReplayStreaming
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
/I Runtime\PhysicsCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
/I Runtime\Experimental
/I Runtime\Experimental\Chaos\Public
/I Runtime\Experimental\ChaosCore\Public
/I ThirdParty\Intel
/I Runtime\Experimental\Voronoi\Public
/I Runtime\GeometryCore\Public
/I Runtime\SignalProcessing\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
/I Runtime\AudioExtensions\Public
/I Runtime\AudioMixerCore\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
/I Runtime\AudioLink
/I Runtime\AudioLink\AudioLinkCore\Public
/I Runtime\Networking\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
/I Runtime\ClothingSystemRuntimeInterface\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
/I Runtime\Experimental\Iris
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
/I Runtime\AudioMixer\Classes
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/I Developer
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
/I Runtime\MovieSceneCapture\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
/I Runtime\TypedElementFramework\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I Runtime\VulkanRHI\Public
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/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source
/I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public
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/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
/external:I ThirdParty\LibTiff\Source
/external:I E:\Projects\dron666_lifeResidence\Plugins\DLSS\Source\ThirdParty\NGX\Include
/external:I ThirdParty\Vulkan\Include
/external:I ThirdParty\Vulkan\Include\vulkan
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
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/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
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/Fo"E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.dep.json
/Zc:inline
/nologo
/Oi
/FC
/c
/Gw
/Gy
/Zm1000
/wd4819
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/source-charset:utf-8
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/std:c++17
@@ -1,7 +1,7 @@
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAsyncLoadFromFile.h
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLElement.h
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAsyncLoadFromString.h
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLParseManager.h
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAttribute.h
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLParserEnums.h
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLObject.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAsyncLoadFromFile.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAsyncLoadFromString.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLElement.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLAttribute.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLParseManager.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLObject.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public\EasyXMLParserEnums.h
@@ -1,19 +1,19 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromFile.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromString.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAttribute.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLElement.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLObject.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParseManager.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParser.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParserEnums.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromFile.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromString.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAttribute.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLElement.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLObject.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParseManager.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParser.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/NodeAccessTest.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/ReadValueTest.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Utils/CustomXMLParser.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromFile.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromString.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAttribute.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLElement.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLObject.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParseManager.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParser.init.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParserEnums.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromFile.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromString.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAttribute.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLElement.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLObject.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParseManager.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParser.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/NodeAccessTest.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/ReadValueTest.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Utils/CustomXMLParser.cpp"
@@ -1,13 +1,13 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\shipping\\easyxmlparser\\module.easyxmlparser.cpp",
"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\shipping\\easyxmlparser\\module.easyxmlparser.cpp",
"ProvidedModule": "",
"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"Includes": [
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\shipping\\easyxmlparser\\definitions.easyxmlparser.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromfile.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlasyncloadfromfile.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\shipping\\easyxmlparser\\definitions.easyxmlparser.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromfile.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlasyncloadfromfile.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\kismet\\blueprintasyncactionbase.h",
"f:\\ue\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\blueprintasyncactionbase.generated.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\noexporttypes.h",
@@ -17,38 +17,38 @@
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\optionalfwd.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\internationalization\\polyglottextdata.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\coreuobject\\public\\assetregistry\\arfilter.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlelement.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlobject.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlobject.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparserenums.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlelement.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromfile.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlasyncloadfromstring.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlasyncloadfromstring.h",
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"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlattribute.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlattribute.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlattribute.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlelement.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlobject.gen.cpp",
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"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlattribute.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlattribute.generated.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlelement.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlobject.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparsemanager.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparsemanager.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparsemanager.generated.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparser.init.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\intermediate\\build\\win64\\unrealgame\\inc\\easyxmlparser\\uht\\easyxmlparserenums.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlasyncloadfromfile.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\utils\\customxmlparser.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\xmlparser\\public\\fastxml.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlasyncloadfromstring.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlattribute.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlelement.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlobject.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlparsemanager.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlparser.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparser.h",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\tests\\nodeaccesstest.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\tests\\readvaluetest.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\utils\\customxmlparser.cpp"
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlasyncloadfromstring.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlattribute.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlelement.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlobject.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlparsemanager.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\easyxmlparser.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\public\\easyxmlparser.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\tests\\nodeaccesstest.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\tests\\readvaluetest.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\easyxmlparser\\source\\easyxmlparser\\private\\utils\\customxmlparser.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
@@ -1,6 +1,6 @@
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp
/I .
/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Private
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime
/I Runtime\CoreUObject\Public
@@ -106,9 +106,9 @@ E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I Runtime\XmlParser\Public
/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Inc\EasyXMLParser\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source
/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Inc\EasyXMLParser\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
@@ -118,12 +118,12 @@ E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Definitions.EasyXMLParser.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.dep.json
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Definitions.EasyXMLParser.h"
/Yu"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.obj"
/sourceDependencies D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.dep.json
/Zc:inline
/nologo
/Oi
@@ -1,6 +1,6 @@
D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp
E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp
/I .
/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source\EasyXMLParser\Private
/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Private
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime
/I Runtime\CoreUObject\Public
@@ -106,9 +106,9 @@ D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I Runtime\XmlParser\Public
/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Inc\EasyXMLParser\UHT
/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source
/I D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Source\EasyXMLParser\Public
/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Inc\EasyXMLParser\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source
/I E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Source\EasyXMLParser\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
@@ -118,12 +118,12 @@ D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/FI"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Definitions.EasyXMLParser.h"
/Yu"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"D:\UnrealEngine4\Projects\myPlugins\Intermediate\Build\Win64\MyProject2\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.obj"
/sourceDependencies D:\UnrealEngine4\Projects\myPlugins\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.dep.json
/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Definitions.EasyXMLParser.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\EasyXMLParser\Intermediate\Build\Win64\UnrealGame\Shipping\EasyXMLParser\Module.EasyXMLParser.cpp.dep.json
/Zc:inline
/nologo
/Oi
@@ -1,19 +1,19 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromFile.gen.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromString.gen.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAttribute.gen.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLElement.gen.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLObject.gen.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParseManager.gen.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParser.init.gen.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParserEnums.gen.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromFile.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromString.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAttribute.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLElement.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLObject.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParseManager.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParser.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/NodeAccessTest.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/ReadValueTest.cpp"
#include "D:/UnrealEngine4/Projects/myPlugins/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Utils/CustomXMLParser.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromFile.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAsyncLoadFromString.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLAttribute.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLElement.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLObject.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParseManager.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParser.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Intermediate/Build/Win64/UnrealGame/Inc/EasyXMLParser/UHT/EasyXMLParserEnums.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromFile.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAsyncLoadFromString.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLAttribute.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLElement.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLObject.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParseManager.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/EasyXMLParser.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/NodeAccessTest.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Tests/ReadValueTest.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/EasyXMLParser/Source/EasyXMLParser/Private/Utils/CustomXMLParser.cpp"
@@ -1 +1 @@
E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Public\JPrinterBPLibrary.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Public\JPrinterBPLibrary.h
@@ -1,5 +1,5 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinter.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinterBPLibrary.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinter.init.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinterBPLibrary.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp"
@@ -1,14 +1,14 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\shipping\\jprinter\\module.jprinter.cpp",
"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\shipping\\jprinter\\module.jprinter.cpp",
"ProvidedModule": "",
"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"Includes": [
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\shipping\\jprinter\\definitions.jprinter.h",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinter.init.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinterbplibrary.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\public\\jprinterbplibrary.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\shipping\\jprinter\\definitions.jprinter.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinter.init.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinterbplibrary.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\public\\jprinterbplibrary.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\windows\\allowwindowsplatformtypes.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\windows\\windowshwrapper.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\windows\\prewindowsapi.h",
@@ -788,12 +788,12 @@
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\slate\\public\\slatescope.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\slate\\public\\framework\\docking\\layoutservice.h",
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\imageutils.h",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinterbplibrary.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinter.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\public\\jprinter.h",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterprivatepch.h",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterbplibrary.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterprivatepch.h"
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\intermediate\\build\\win64\\unrealgame\\inc\\jprinter\\uht\\jprinterbplibrary.generated.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinter.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\public\\jprinter.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterprivatepch.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterbplibrary.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\jprinter\\source\\jprinter\\private\\jprinterprivatepch.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
@@ -1,6 +1,6 @@
E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp
/I .
/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Private
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime
/I Runtime\CoreUObject\Public
@@ -105,9 +105,9 @@ E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\Unre
/I Runtime\TypedElementFramework\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Inc\JPrinter\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source
/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Inc\JPrinter\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Source
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
@@ -117,12 +117,12 @@ E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\Unre
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Definitions.JPrinter.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.dep.json
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Definitions.JPrinter.h"
/Yu"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.obj"
/sourceDependencies D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.dep.json
/Zc:inline
/nologo
/Oi
@@ -1,6 +1,6 @@
E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp
E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp
/I .
/I E:\Projects\nksJukova\Plugins\JPrinter\Source\JPrinter\Private
/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Private
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime
/I Runtime\CoreUObject\Public
@@ -105,9 +105,9 @@ E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipp
/I Runtime\TypedElementFramework\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Inc\JPrinter\UHT
/I E:\Projects\nksJukova\Plugins\JPrinter\Source
/I E:\Projects\nksJukova\Plugins\JPrinter\Source\JPrinter\Public
/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Inc\JPrinter\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source
/I E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Source\JPrinter\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
@@ -117,12 +117,12 @@ E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipp
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Definitions.JPrinter.h"
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.obj"
/sourceDependencies E:\Projects\nksJukova\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.dep.json
/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Definitions.JPrinter.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\JPrinter\Intermediate\Build\Win64\UnrealGame\Shipping\JPrinter\Module.JPrinter.cpp.dep.json
/Zc:inline
/nologo
/Oi
@@ -1,5 +1,5 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/nksJukova/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinter.init.gen.cpp"
#include "E:/Projects/nksJukova/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinterBPLibrary.gen.cpp"
#include "E:/Projects/nksJukova/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp"
#include "E:/Projects/nksJukova/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinter.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Intermediate/Build/Win64/UnrealGame/Inc/JPrinter/UHT/JPrinterBPLibrary.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp"
@@ -1 +1 @@
E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h
@@ -1,5 +1,5 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcess.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcessBPLibrary.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcess.init.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcessBPLibrary.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp"
@@ -1,18 +1,18 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\shipping\\createprocess\\module.createprocess.cpp",
"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\shipping\\createprocess\\module.createprocess.cpp",
"ProvidedModule": "",
"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"Includes": [
"e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\shipping\\createprocess\\definitions.createprocess.h",
"e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocess.init.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocessbplibrary.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\public\\createprocessbplibrary.h",
"e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocessbplibrary.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\private\\createprocess.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\public\\createprocess.h",
"e:\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\private\\createprocessbplibrary.cpp"
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\shipping\\createprocess\\definitions.createprocess.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocess.init.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocessbplibrary.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\public\\createprocessbplibrary.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\intermediate\\build\\win64\\unrealgame\\inc\\createprocess\\uht\\createprocessbplibrary.generated.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\private\\createprocess.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\public\\createprocess.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\createprocess\\source\\createprocess\\private\\createprocessbplibrary.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
@@ -1,6 +1,6 @@
E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp
/I .
/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Private
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime
/I Runtime\CoreUObject\Public
@@ -105,9 +105,9 @@ E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64
/I Runtime\TypedElementFramework\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Inc\createProcess\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source
/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Inc\createProcess\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Source
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
@@ -117,12 +117,12 @@ E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Definitions.createProcess.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.dep.json
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Definitions.createProcess.h"
/Yu"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"D:\UnrealEngine4\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.obj"
/sourceDependencies D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.dep.json
/Zc:inline
/nologo
/Oi
@@ -1,6 +1,6 @@
E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp
E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp
/I .
/I E:\Projects\nksJukova\Plugins\createProcess\Source\createProcess\Private
/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Private
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime
/I Runtime\CoreUObject\Public
@@ -105,9 +105,9 @@ E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\
/I Runtime\TypedElementFramework\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Inc\createProcess\UHT
/I E:\Projects\nksJukova\Plugins\createProcess\Source
/I E:\Projects\nksJukova\Plugins\createProcess\Source\createProcess\Public
/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Inc\createProcess\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source
/I E:\Projects\dron666_lifeResidence\Plugins\createProcess\Source\createProcess\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
@@ -117,12 +117,12 @@ E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Definitions.createProcess.h"
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.obj"
/sourceDependencies E:\Projects\nksJukova\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.dep.json
/FI"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/FI"E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Definitions.createProcess.h"
/Yu"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
/Fp"E:\Projects\dron666_lifeResidence\Intermediate\Build\Win64\lifeResidence\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
/Fo"E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.obj"
/sourceDependencies E:\Projects\dron666_lifeResidence\Plugins\createProcess\Intermediate\Build\Win64\UnrealGame\Shipping\createProcess\Module.createProcess.cpp.dep.json
/Zc:inline
/nologo
/Oi
@@ -1,5 +1,5 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/nksJukova/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcess.init.gen.cpp"
#include "E:/Projects/nksJukova/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcessBPLibrary.gen.cpp"
#include "E:/Projects/nksJukova/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp"
#include "E:/Projects/nksJukova/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcess.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Intermediate/Build/Win64/UnrealGame/Inc/createProcess/UHT/createProcessBPLibrary.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp"
@@ -1 +1 @@
E:\Projects\dron666_lifeResidence\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h
@@ -1,5 +1,5 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFile.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFileBPLibrary.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFile.init.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFileBPLibrary.gen.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp"
#include "D:/UnrealEngine4/Projects/dron666_lifeResidence/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp"
@@ -1,18 +1,18 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\shipping\\managetextfile\\module.managetextfile.cpp",
"Source": "d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\shipping\\managetextfile\\module.managetextfile.cpp",
"ProvidedModule": "",
"PCH": "e:\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"PCH": "d:\\unrealengine4\\projects\\dron666_liferesidence\\intermediate\\build\\win64\\liferesidence\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
"Includes": [
"e:\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\shipping\\managetextfile\\definitions.managetextfile.h",
"e:\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfile.init.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfilebplibrary.gen.cpp",
"e:\\projects\\dron666_liferesidence\\plugins\\managetextfile\\source\\managetextfile\\public\\managetextfilebplibrary.h",
"e:\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfilebplibrary.generated.h",
"e:\\projects\\dron666_liferesidence\\plugins\\managetextfile\\source\\managetextfile\\private\\managetextfile.cpp",
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"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\shipping\\managetextfile\\definitions.managetextfile.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfile.init.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfilebplibrary.gen.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\source\\managetextfile\\public\\managetextfilebplibrary.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfilebplibrary.generated.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\source\\managetextfile\\private\\managetextfile.cpp",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\source\\managetextfile\\public\\managetextfile.h",
"d:\\unrealengine4\\projects\\dron666_liferesidence\\plugins\\managetextfile\\source\\managetextfile\\private\\managetextfilebplibrary.cpp"
],
"ImportedModules": [],
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@@ -1,6 +1,6 @@
E:\Projects\dron666_lifeResidence\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp
D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp
/I .
/I E:\Projects\dron666_lifeResidence\Plugins\manageTextFile\Source\manageTextFile\Private
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\manageTextFile\Source\manageTextFile\Private
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
/I Runtime
/I Runtime\CoreUObject\Public
@@ -105,9 +105,9 @@ E:\Projects\dron666_lifeResidence\Plugins\manageTextFile\Intermediate\Build\Win6
/I Runtime\TypedElementFramework\Public
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
/I Runtime\TypedElementRuntime\Public
/I E:\Projects\dron666_lifeResidence\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Inc\manageTextFile\UHT
/I E:\Projects\dron666_lifeResidence\Plugins\manageTextFile\Source
/I E:\Projects\dron666_lifeResidence\Plugins\manageTextFile\Source\manageTextFile\Public
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Inc\manageTextFile\UHT
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\manageTextFile\Source
/I D:\UnrealEngine4\Projects\dron666_lifeResidence\Plugins\manageTextFile\Source\manageTextFile\Public
/external:W0
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
@@ -117,12 +117,12 @@ E:\Projects\dron666_lifeResidence\Plugins\manageTextFile\Intermediate\Build\Win6
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
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@@ -0,0 +1,5 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Projects/dron666_lifeResidence/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFile.init.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFileBPLibrary.gen.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp"
#include "E:/Projects/dron666_lifeResidence/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp"