# Conflicts:
#	Content/Maps/MainBuildings.umap
#	Content/Meshes/MainBuildings/SM_GP1_S01.uasset
#	Content/Meshes/MainBuildings/SM_GP1_S02.uasset
#	Content/Meshes/MainBuildings/SM_GP1_S03.uasset
#	Content/Meshes/MainBuildings/SM_GP1_S04.uasset
#	Content/Meshes/MainBuildings/SM_GP2_S1.uasset
#	Content/Meshes/MainBuildings/SM_GP2_S2.uasset
#	Content/Meshes/MainBuildings/SM_GP2_S3.uasset
#	Content/Meshes/MainBuildings/SM_GP2_S4.uasset
This commit is contained in:
2023-04-17 20:08:47 +05:00
426 changed files with 1262 additions and 130 deletions
+4 -4
View File
@@ -87,11 +87,11 @@ SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=T
RuntimeGeneration=Dynamic
[/Script/Engine.StreamingSettings]
s.AsyncLoadingTimeLimit=2.000000
s.PriorityAsyncLoadingExtraTime=5.000000
s.LevelStreamingActorsUpdateTimeLimit=1.000000
s.AsyncLoadingTimeLimit=5.000000
s.PriorityAsyncLoadingExtraTime=15.000000
s.LevelStreamingActorsUpdateTimeLimit=2.000000
s.LevelStreamingAddPrimitiveGranularity=50
s.LevelStreamingComponentsRegistrationGranularity=5
s.LevelStreamingComponentsRegistrationGranularity=15
[/Script/Engine.AudioSettings]
DefaultSoundClassName=/Game/Sounds/CityMaster.CityMaster
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