9b6cb1e7424fae20e79364c3178cd4106993c8a9
# Conflicts: # Content/Freestyle/Maps/Exterior/L_Lighting_Freestyle.umap # Content/Freestyle/Maps/Interiors/S01/Interior_S01_F01.umap # Content/Freestyle/Maps/Interiors/S01/Interior_S01_F02.umap # Content/Freestyle/Maps/Interiors/S02/Interior_S02_F01.umap # Content/Freestyle/Maps/Interiors/S02/Interior_S02_F02.umap # Content/Freestyle/Maps/Interiors/S03/Interior_S03_F01.umap # Content/Freestyle/Maps/Interiors/S03/Interior_S03_F02.umap # Content/Furniture/All/Materials/Inst/Wood/MI_Wood_Sonoma_Oak_Brighter.uasset # Content/Furniture/All/Materials/Inst/prop/MI_AI_vol3_2_hotplate_01_0.uasset # Content/Otrada/Maps/Interior_Levels/A_11/A11_F1.umap # Content/Otrada/Maps/Interior_Levels/A_11/A11_F2-6.umap # Content/Otrada/Maps/Interior_Levels/A_11/A11_F23-25.umap # Content/Otrada/Maps/Interior_Levels/A_11/A11_F7-22.umap # Content/Otrada/Maps/Interior_Levels/A_12/A12_F18-23.umap # Content/Otrada/Maps/Interior_Levels/A_12/A12_F2-5.umap # Content/Otrada/Maps/Interior_Levels/A_12/A12_F24-26.umap # Content/Otrada/Maps/Interior_Levels/A_12/A12_F6-17.umap # Content/Otrada/Maps/Interior_Levels/A_12/A12_F_1.umap # Content/Otrada/Maps/Otrada_Day_Light.umap # Content/Taktika/Maps/Interior/TKT_S01F03_Interior.umap # Content/Taktika/Maps/Interior/TKT_S01F04_Interior.umap # Content/Taktika/Maps/Interior/TKT_S01F05+_Interior.umap # Content/Taktika/Maps/Interior/TKT_S02F03_Interior.umap # Content/Taktika/Maps/Interior/TKT_S02F04_Interior.umap # Content/Taktika/Maps/Interior/TKT_S02F05+_Interior.umap # Content/Taktika/Maps/TKT_Day_Light.umap # Content/Tradicio/Maps/Tradicio_DayLight.umap # Content/Tradicio/Maps/Tradicio_Interiors/Tradicio_Interior_F1.umap # Content/Tradicio/Maps/Tradicio_Interiors/Tradicio_Interior_F2.umap # Content/Tradicio/Maps/Tradicio_Interiors/Tradicio_Interior_F3.umap # Content/Tradicio/Meshes/Interior/Other/SM_Tradicio_Elevator.uasset
Fortis
Fortis: tactics, stories, freestyle, tradition
Description
Languages
C++
89.5%
C#
5%
Python
4.9%
C
0.6%