26 lines
536 B
C
26 lines
536 B
C
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "Blueprint/UserWidget.h"
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#include "CppEnums.h"
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "CppStruct_AnimModeDirection.generated.h"
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/**
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*
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*/
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USTRUCT(BlueprintType)
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struct FCppStruct_AnimModeDirection
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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TEnumAsByte<Enum_AnimMode> mode;
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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TEnumAsByte<EUMGSequencePlayMode::Type> direction;
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};
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