release changes
This commit is contained in:
@@ -7,10 +7,10 @@ TwoPlayerSplitscreenLayout=Horizontal
|
||||
ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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||||
bOffsetPlayerGamepadIds=False
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||||
GameInstanceClass=/Script/Engine.GameInstance
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||||
GameInstanceClass=/Game/Blueprints/Game/BP_GameInstance.BP_GameInstance_C
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||||
GameDefaultMap=/Game/VirtualRealityBP/Maps/Laboratory.Laboratory
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||||
ServerDefaultMap=/Engine/Maps/Entry.Entry
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||||
GlobalDefaultGameMode=None
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||||
GlobalDefaultGameMode=/Game/Blueprints/Game/BP_GameMode.BP_GameMode_C
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GlobalDefaultServerGameMode=None
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||||
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[/Script/Engine.Engine]
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+47
-5
@@ -1,29 +1,71 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=2E6DDDA34ECD7EC792CE77AF71F0976E
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ProjectName=Virtual Reality BP Game Template
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bStartInVR=True
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bStartInVR=False
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||||
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[/Script/UnrealEd.ProjectPackagingSettings]
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Shipping
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StagingDirectory=(Path=)
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BuildTarget=
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StagingDirectory=(Path="C:/Users/Mustardo Bastardo/Documents/Builds/Net1")
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FullRebuild=False
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||||
ForDistribution=False
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IncludeDebugFiles=False
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||||
bNativizeBlueprintAssets=False
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BlueprintNativizationMethod=Disabled
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bIncludeNativizedAssetsInProjectGeneration=False
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||||
bExcludeMonolithicEngineHeadersInNativizedCode=False
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UsePakFile=True
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bUseIoStore=False
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||||
bGenerateChunks=False
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||||
bGenerateNoChunks=False
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||||
bChunkHardReferencesOnly=False
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bForceOneChunkPerFile=False
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||||
MaxChunkSize=0
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||||
bBuildHttpChunkInstallData=False
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HttpChunkInstallDataDirectory=(Path=)
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HttpChunkInstallDataDirectory=(Path="")
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PakFileCompressionFormats=
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PakFileAdditionalCompressionOptions=
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HttpChunkInstallDataVersion=
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IncludePrerequisites=True
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||||
IncludeAppLocalPrerequisites=False
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bShareMaterialShaderCode=True
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bDeterministicShaderCodeOrder=False
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bSharedMaterialNativeLibraries=True
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ApplocalPrerequisitesDirectory=(Path="")
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IncludeCrashReporter=True
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InternationalizationPreset=English
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-CulturesToStage=en
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+CulturesToStage=en
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DefaultCulture=en
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LocalizationTargetCatchAllChunkId=0
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bCookAll=False
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bCookMapsOnly=False
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bCompressed=False
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||||
bSkipEditorContent=False
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bSkipMovies=False
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||||
-IniKeyBlacklist=KeyStorePassword
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||||
-IniKeyBlacklist=KeyPassword
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||||
-IniKeyBlacklist=rsa.privateexp
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-IniKeyBlacklist=rsa.modulus
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-IniKeyBlacklist=rsa.publicexp
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||||
-IniKeyBlacklist=aes.key
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||||
-IniKeyBlacklist=SigningPublicExponent
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||||
-IniKeyBlacklist=SigningModulus
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||||
-IniKeyBlacklist=SigningPrivateExponent
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||||
-IniKeyBlacklist=EncryptionKey
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||||
-IniKeyBlacklist=IniKeyBlacklist
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||||
-IniKeyBlacklist=IniSectionBlacklist
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+IniKeyBlacklist=KeyStorePassword
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||||
+IniKeyBlacklist=KeyPassword
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||||
+IniKeyBlacklist=rsa.privateexp
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||||
+IniKeyBlacklist=rsa.modulus
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||||
+IniKeyBlacklist=rsa.publicexp
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||||
+IniKeyBlacklist=aes.key
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||||
+IniKeyBlacklist=SigningPublicExponent
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||||
+IniKeyBlacklist=SigningModulus
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||||
+IniKeyBlacklist=SigningPrivateExponent
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||||
+IniKeyBlacklist=EncryptionKey
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||||
+IniKeyBlacklist=IniKeyBlacklist
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||||
+IniKeyBlacklist=IniSectionBlacklist
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+MapsToCook=(FilePath="/Game/VirtualRealityBP/Maps/Laboratory")
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+MapsToCook=(FilePath="/Game/Maps/StartLevel")
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@@ -3,6 +3,16 @@
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"EngineAssociation": "4.26",
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||||
"Category": "",
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||||
"Description": "",
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||||
"Plugins": [
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||||
{
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||||
"Name": "WebBrowserWidget",
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||||
"Enabled": true
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||||
},
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||||
{
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||||
"Name": "PixelStreaming",
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||||
"Enabled": true
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||||
}
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||||
],
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||||
"TargetPlatforms": [
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"PS4",
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||||
"WindowsNoEditor"
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||||
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||||
@@ -0,0 +1,33 @@
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||||
{
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||||
"FileVersion": 3,
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||||
"Version": 0,
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||||
"VersionName": "4.26",
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||||
"FriendlyName": "Advanced Sessions",
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||||
"Description": "Adds new blueprint functions to handle more advanced session operations.",
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||||
"Category": "Advanced Sessions Plugin",
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||||
"CreatedBy": "Joshua Statzer",
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||||
"CreatedByURL": "N/A",
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||||
"DocsURL": "",
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||||
"MarketplaceURL": "",
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||||
"SupportURL": "",
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||||
"EngineVersion": "4.26.0",
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||||
"CanContainContent": false,
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||||
"Installed": true,
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||||
"Modules": [
|
||||
{
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||||
"Name": "AdvancedSessions",
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||||
"Type": "Runtime",
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||||
"LoadingPhase": "PreDefault"
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||||
}
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||||
],
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||||
"Plugins": [
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||||
{
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||||
"Name": "OnlineSubsystem",
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||||
"Enabled": true
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||||
},
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||||
{
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||||
"Name": "OnlineSubsystemUtils",
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||||
"Enabled": true
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||||
}
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||||
]
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||||
}
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@@ -0,0 +1,7 @@
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||||
{
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||||
"BuildId": "14830424",
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||||
"Modules":
|
||||
{
|
||||
"AdvancedSessions": "UE4Editor-AdvancedSessions.dll"
|
||||
}
|
||||
}
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"OutputFiles": [
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||||
"Module.AdvancedSessions.cppa7.o",
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||||
"Module.AdvancedSessions.cppa8.o",
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||||
"Module.AdvancedSessions.gen.1_of_2.cppa7.o",
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||||
"Module.AdvancedSessions.gen.2_of_2.cppa7.o",
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||||
"Module.AdvancedSessions.gen.1_of_2.cppa8.o",
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||||
"Module.AdvancedSessions.gen.2_of_2.cppa8.o"
|
||||
]
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||||
}
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||||
+547
@@ -0,0 +1,547 @@
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||||
// Copyright Epic Games, Inc. All Rights Reserved.
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||||
/*===========================================================================
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||||
Generated code exported from UnrealHeaderTool.
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||||
DO NOT modify this manually! Edit the corresponding .h files instead!
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||||
===========================================================================*/
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||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
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||||
#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h"
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||||
#ifdef _MSC_VER
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||||
#pragma warning (push)
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||||
#pragma warning (disable : 4883)
|
||||
#endif
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||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAdvancedExternalUILibrary() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister();
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||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary();
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||||
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
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||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
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||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch();
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||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowAccountUpgradeUI)
|
||||
{
|
||||
P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerRequestingAccountUpgradeUI);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedExternalUILibrary::ShowAccountUpgradeUI(Z_Param_PlayerRequestingAccountUpgradeUI,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowProfileUI)
|
||||
{
|
||||
P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerViewingProfile);
|
||||
P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerToViewProfileOf);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedExternalUILibrary::ShowProfileUI(Z_Param_PlayerViewingProfile,Z_Param_PlayerToViewProfileOf,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedExternalUILibrary::execCloseWebURLUI)
|
||||
{
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedExternalUILibrary::CloseWebURLUI();
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowWebURLUI)
|
||||
{
|
||||
P_GET_PROPERTY(FStrProperty,Z_Param_URLToShow);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_GET_TARRAY_REF(FString,Z_Param_Out_AllowedDomains);
|
||||
P_GET_UBOOL(Z_Param_bEmbedded);
|
||||
P_GET_UBOOL(Z_Param_bShowBackground);
|
||||
P_GET_UBOOL(Z_Param_bShowCloseButton);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_OffsetX);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_OffsetY);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_SizeX);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_SizeY);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedExternalUILibrary::ShowWebURLUI(Z_Param_URLToShow,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_AllowedDomains,Z_Param_bEmbedded,Z_Param_bShowBackground,Z_Param_bShowCloseButton,Z_Param_OffsetX,Z_Param_OffsetY,Z_Param_SizeX,Z_Param_SizeY);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowLeaderBoardUI)
|
||||
{
|
||||
P_GET_PROPERTY(FStrProperty,Z_Param_LeaderboardName);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedExternalUILibrary::ShowLeaderBoardUI(Z_Param_LeaderboardName,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowInviteUI)
|
||||
{
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedExternalUILibrary::ShowInviteUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowFriendsUI)
|
||||
{
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedExternalUILibrary::ShowFriendsUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UAdvancedExternalUILibrary::StaticRegisterNativesUAdvancedExternalUILibrary()
|
||||
{
|
||||
UClass* Class = UAdvancedExternalUILibrary::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "CloseWebURLUI", &UAdvancedExternalUILibrary::execCloseWebURLUI },
|
||||
{ "ShowAccountUpgradeUI", &UAdvancedExternalUILibrary::execShowAccountUpgradeUI },
|
||||
{ "ShowFriendsUI", &UAdvancedExternalUILibrary::execShowFriendsUI },
|
||||
{ "ShowInviteUI", &UAdvancedExternalUILibrary::execShowInviteUI },
|
||||
{ "ShowLeaderBoardUI", &UAdvancedExternalUILibrary::execShowLeaderBoardUI },
|
||||
{ "ShowProfileUI", &UAdvancedExternalUILibrary::execShowProfileUI },
|
||||
{ "ShowWebURLUI", &UAdvancedExternalUILibrary::execShowWebURLUI },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedExternalUI" },
|
||||
{ "Comment", "// Show the UI that shows a web URL\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" },
|
||||
{ "ToolTip", "Show the UI that shows a web URL" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "CloseWebURLUI", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics
|
||||
{
|
||||
struct AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms
|
||||
{
|
||||
FBPUniqueNetId PlayerRequestingAccountUpgradeUI;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerRequestingAccountUpgradeUI_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerRequestingAccountUpgradeUI;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI = { "PlayerRequestingAccountUpgradeUI", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, PlayerRequestingAccountUpgradeUI), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData)) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedExternalUI" },
|
||||
{ "Comment", "// Show the UI that shows the account upgrade UI (doesn't work with steam)\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" },
|
||||
{ "ToolTip", "Show the UI that shows the account upgrade UI (doesn't work with steam)" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowAccountUpgradeUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics
|
||||
{
|
||||
struct AdvancedExternalUILibrary_eventShowFriendsUI_Parms
|
||||
{
|
||||
APlayerController* PlayerController;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedExternalUI" },
|
||||
{ "Comment", "// Show the UI that handles the Friends list\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" },
|
||||
{ "ToolTip", "Show the UI that handles the Friends list" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowFriendsUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowFriendsUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics
|
||||
{
|
||||
struct AdvancedExternalUILibrary_eventShowInviteUI_Parms
|
||||
{
|
||||
APlayerController* PlayerController;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedExternalUI" },
|
||||
{ "Comment", "// Show the UI that handles inviting people to your game\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" },
|
||||
{ "ToolTip", "Show the UI that handles inviting people to your game" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowInviteUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowInviteUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics
|
||||
{
|
||||
struct AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms
|
||||
{
|
||||
FString LeaderboardName;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_LeaderboardName;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName = { "LeaderboardName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, LeaderboardName), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedExternalUI" },
|
||||
{ "Comment", "// Show the UI that shows the leaderboard (doesn't work with steam)\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" },
|
||||
{ "ToolTip", "Show the UI that shows the leaderboard (doesn't work with steam)" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowLeaderBoardUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics
|
||||
{
|
||||
struct AdvancedExternalUILibrary_eventShowProfileUI_Parms
|
||||
{
|
||||
FBPUniqueNetId PlayerViewingProfile;
|
||||
FBPUniqueNetId PlayerToViewProfileOf;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerViewingProfile_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerViewingProfile;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToViewProfileOf_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToViewProfileOf;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile = { "PlayerViewingProfile", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerViewingProfile), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf = { "PlayerToViewProfileOf", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerToViewProfileOf), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData)) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedExternalUI" },
|
||||
{ "Comment", "// Show the UI that shows the profile of a uniquenetid\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" },
|
||||
{ "ToolTip", "Show the UI that shows the profile of a uniquenetid" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowProfileUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowProfileUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics
|
||||
{
|
||||
struct AdvancedExternalUILibrary_eventShowWebURLUI_Parms
|
||||
{
|
||||
FString URLToShow;
|
||||
EBlueprintResultSwitch Result;
|
||||
TArray<FString> AllowedDomains;
|
||||
bool bEmbedded;
|
||||
bool bShowBackground;
|
||||
bool bShowCloseButton;
|
||||
int32 OffsetX;
|
||||
int32 OffsetY;
|
||||
int32 SizeX;
|
||||
int32 SizeY;
|
||||
};
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_URLToShow;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllowedDomains_Inner;
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllowedDomains;
|
||||
static void NewProp_bEmbedded_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmbedded;
|
||||
static void NewProp_bShowBackground_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowBackground;
|
||||
static void NewProp_bShowCloseButton_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowCloseButton;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetX;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetY;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeX;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeY;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow = { "URLToShow", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, URLToShow), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner = { "AllowedDomains", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains = { "AllowedDomains", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, AllowedDomains), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bEmbedded = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded = { "bEmbedded", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowBackground = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground = { "bShowBackground", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowCloseButton = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton = { "bShowCloseButton", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX = { "OffsetX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetX), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY = { "OffsetY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetY), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeX), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeY), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams[] = {
|
||||
{ "AutoCreateRefTerm", "AllowedDomains" },
|
||||
{ "Category", "Online|AdvancedExternalUI" },
|
||||
{ "Comment", "// Show the UI that shows a web URL\n" },
|
||||
{ "CPP_Default_bEmbedded", "false" },
|
||||
{ "CPP_Default_bShowBackground", "false" },
|
||||
{ "CPP_Default_bShowCloseButton", "false" },
|
||||
{ "CPP_Default_OffsetX", "0" },
|
||||
{ "CPP_Default_OffsetY", "0" },
|
||||
{ "CPP_Default_SizeX", "0" },
|
||||
{ "CPP_Default_SizeY", "0" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" },
|
||||
{ "ToolTip", "Show the UI that shows a web URL" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowWebURLUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister()
|
||||
{
|
||||
return UAdvancedExternalUILibrary::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI, "CloseWebURLUI" }, // 1464195108
|
||||
{ &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI, "ShowAccountUpgradeUI" }, // 4120315359
|
||||
{ &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI, "ShowFriendsUI" }, // 4043553488
|
||||
{ &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI, "ShowInviteUI" }, // 3756740063
|
||||
{ &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI, "ShowLeaderBoardUI" }, // 3207195387
|
||||
{ &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI, "ShowProfileUI" }, // 1738882840
|
||||
{ &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI, "ShowWebURLUI" }, // 1556619591
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "AdvancedExternalUILibrary.h" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" },
|
||||
};
|
||||
#endif
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UAdvancedExternalUILibrary>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams = {
|
||||
&UAdvancedExternalUILibrary::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
nullptr,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
0,
|
||||
0,
|
||||
0x000000A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UAdvancedExternalUILibrary()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UAdvancedExternalUILibrary, 1670383639);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UAdvancedExternalUILibrary>()
|
||||
{
|
||||
return UAdvancedExternalUILibrary::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedExternalUILibrary(Z_Construct_UClass_UAdvancedExternalUILibrary, &UAdvancedExternalUILibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedExternalUILibrary"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedExternalUILibrary);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+118
@@ -0,0 +1,118 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
struct FBPUniqueNetId;
|
||||
enum class EBlueprintResultSwitch : uint8;
|
||||
class APlayerController;
|
||||
#ifdef ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h
|
||||
#error "AdvancedExternalUILibrary.generated.h already included, missing '#pragma once' in AdvancedExternalUILibrary.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execShowAccountUpgradeUI); \
|
||||
DECLARE_FUNCTION(execShowProfileUI); \
|
||||
DECLARE_FUNCTION(execCloseWebURLUI); \
|
||||
DECLARE_FUNCTION(execShowWebURLUI); \
|
||||
DECLARE_FUNCTION(execShowLeaderBoardUI); \
|
||||
DECLARE_FUNCTION(execShowInviteUI); \
|
||||
DECLARE_FUNCTION(execShowFriendsUI);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execShowAccountUpgradeUI); \
|
||||
DECLARE_FUNCTION(execShowProfileUI); \
|
||||
DECLARE_FUNCTION(execCloseWebURLUI); \
|
||||
DECLARE_FUNCTION(execShowWebURLUI); \
|
||||
DECLARE_FUNCTION(execShowLeaderBoardUI); \
|
||||
DECLARE_FUNCTION(execShowInviteUI); \
|
||||
DECLARE_FUNCTION(execShowFriendsUI);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedExternalUILibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedExternalUILibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedExternalUILibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedExternalUILibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \
|
||||
NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \
|
||||
NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_26_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UAdvancedExternalUILibrary>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+430
@@ -0,0 +1,430 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsGameInstance() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UGameInstance();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult();
|
||||
// End Cross Module References
|
||||
static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged"));
|
||||
void UAdvancedFriendsGameInstance::OnPlayerLoginChanged(int32 PlayerNum)
|
||||
{
|
||||
AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms Parms;
|
||||
Parms.PlayerNum=PlayerNum;
|
||||
ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged),&Parms);
|
||||
}
|
||||
static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged"));
|
||||
void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId NewPlayerUniqueNetID)
|
||||
{
|
||||
AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms Parms;
|
||||
Parms.PlayerNum=PlayerNum;
|
||||
Parms.PreviousStatus=PreviousStatus;
|
||||
Parms.NewStatus=NewStatus;
|
||||
Parms.NewPlayerUniqueNetID=NewPlayerUniqueNetID;
|
||||
ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged),&Parms);
|
||||
}
|
||||
static FName NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged = FName(TEXT("OnPlayerTalkingStateChanged"));
|
||||
void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking)
|
||||
{
|
||||
AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms Parms;
|
||||
Parms.PlayerId=PlayerId;
|
||||
Parms.bIsTalking=bIsTalking ? true : false;
|
||||
ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged),&Parms);
|
||||
}
|
||||
static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted"));
|
||||
void UAdvancedFriendsGameInstance::OnSessionInviteAccepted(int32 LocalPlayerNum, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SessionToJoin)
|
||||
{
|
||||
AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms Parms;
|
||||
Parms.LocalPlayerNum=LocalPlayerNum;
|
||||
Parms.PersonInvited=PersonInvited;
|
||||
Parms.SessionToJoin=SessionToJoin;
|
||||
ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted),&Parms);
|
||||
}
|
||||
static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived"));
|
||||
void UAdvancedFriendsGameInstance::OnSessionInviteReceived(int32 LocalPlayerNum, FBPUniqueNetId PersonInviting, const FString& AppId, FBlueprintSessionResult const& SessionToJoin)
|
||||
{
|
||||
AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms Parms;
|
||||
Parms.LocalPlayerNum=LocalPlayerNum;
|
||||
Parms.PersonInviting=PersonInviting;
|
||||
Parms.AppId=AppId;
|
||||
Parms.SessionToJoin=SessionToJoin;
|
||||
ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived),&Parms);
|
||||
}
|
||||
void UAdvancedFriendsGameInstance::StaticRegisterNativesUAdvancedFriendsGameInstance()
|
||||
{
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "AdvancedIdentity" },
|
||||
{ "Comment", "// Called when the designated LocalUser has changed login state\n" },
|
||||
{ "DisplayName", "OnPlayerLoginChanged" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
{ "ToolTip", "Called when the designated LocalUser has changed login state" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewPlayerUniqueNetID;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID = { "NewPlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewPlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "AdvancedIdentity" },
|
||||
{ "Comment", "// Called when the designated LocalUser has changed login status\n" },
|
||||
{ "DisplayName", "OnPlayerLoginStatusChanged" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
{ "ToolTip", "Called when the designated LocalUser has changed login status" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId;
|
||||
static void NewProp_bIsTalking_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms*)Obj)->bIsTalking = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "AdvancedVoice" },
|
||||
{ "Comment", "// After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
{ "ToolTip", "After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerTalkingStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "AdvancedFriends" },
|
||||
{ "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n// This function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
{ "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\nThis function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AppId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AppId;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId = { "AppId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, AppId), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "AdvancedFriends" },
|
||||
{ "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
{ "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister()
|
||||
{
|
||||
return UAdvancedFriendsGameInstance::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[];
|
||||
#endif
|
||||
static void NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallFriendInterfaceEventsOnPlayerControllers;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[];
|
||||
#endif
|
||||
static void NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallIdentityInterfaceEventsOnPlayerControllers;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[];
|
||||
#endif
|
||||
static void NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallVoiceInterfaceEventsOnPlayerControllers;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableTalkingStatusDelegate_MetaData[];
|
||||
#endif
|
||||
static void NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableTalkingStatusDelegate;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UGameInstance,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 4147065069
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 325261759
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged, "OnPlayerTalkingStateChanged" }, // 3566662989
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 592500266
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 111627664
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "AdvancedFriendsGameInstance.h" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
{ "ObjectInitializerConstructorDeclared", "" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[] = {
|
||||
{ "Category", "AdvancedFriendsInterface" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
};
|
||||
#endif
|
||||
void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj)
|
||||
{
|
||||
((UAdvancedFriendsGameInstance*)Obj)->bCallFriendInterfaceEventsOnPlayerControllers = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers = { "bCallFriendInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[] = {
|
||||
{ "Category", "AdvancedFriendsInterface" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
};
|
||||
#endif
|
||||
void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj)
|
||||
{
|
||||
((UAdvancedFriendsGameInstance*)Obj)->bCallIdentityInterfaceEventsOnPlayerControllers = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers = { "bCallIdentityInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[] = {
|
||||
{ "Category", "AdvancedFriendsInterface" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
};
|
||||
#endif
|
||||
void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj)
|
||||
{
|
||||
((UAdvancedFriendsGameInstance*)Obj)->bCallVoiceInterfaceEventsOnPlayerControllers = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers = { "bCallVoiceInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData[] = {
|
||||
{ "Category", "AdvancedVoiceInterface" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" },
|
||||
};
|
||||
#endif
|
||||
void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj)
|
||||
{
|
||||
((UAdvancedFriendsGameInstance*)Obj)->bEnableTalkingStatusDelegate = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate = { "bEnableTalkingStatusDelegate", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UAdvancedFriendsGameInstance>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams = {
|
||||
&UAdvancedFriendsGameInstance::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers),
|
||||
0,
|
||||
0x009000A8u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UAdvancedFriendsGameInstance, 3372321447);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UAdvancedFriendsGameInstance>()
|
||||
{
|
||||
return UAdvancedFriendsGameInstance::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsGameInstance(Z_Construct_UClass_UAdvancedFriendsGameInstance, &UAdvancedFriendsGameInstance::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsGameInstance"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsGameInstance);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+134
@@ -0,0 +1,134 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
enum class EBPLoginStatus : uint8;
|
||||
struct FBPUniqueNetId;
|
||||
struct FBlueprintSessionResult;
|
||||
#ifdef ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h
|
||||
#error "AdvancedFriendsGameInstance.generated.h already included, missing '#pragma once' in AdvancedFriendsGameInstance.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS \
|
||||
struct AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms \
|
||||
{ \
|
||||
int32 PlayerNum; \
|
||||
}; \
|
||||
struct AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms \
|
||||
{ \
|
||||
int32 PlayerNum; \
|
||||
EBPLoginStatus PreviousStatus; \
|
||||
EBPLoginStatus NewStatus; \
|
||||
FBPUniqueNetId NewPlayerUniqueNetID; \
|
||||
}; \
|
||||
struct AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms \
|
||||
{ \
|
||||
FBPUniqueNetId PlayerId; \
|
||||
bool bIsTalking; \
|
||||
}; \
|
||||
struct AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms \
|
||||
{ \
|
||||
int32 LocalPlayerNum; \
|
||||
FBPUniqueNetId PersonInvited; \
|
||||
FBlueprintSessionResult SessionToJoin; \
|
||||
}; \
|
||||
struct AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms \
|
||||
{ \
|
||||
int32 LocalPlayerNum; \
|
||||
FBPUniqueNetId PersonInviting; \
|
||||
FString AppId; \
|
||||
FBlueprintSessionResult SessionToJoin; \
|
||||
};
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedFriendsGameInstance)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedFriendsGameInstance)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \
|
||||
NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \
|
||||
NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_27_PROLOG \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UAdvancedFriendsGameInstance>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+381
@@ -0,0 +1,381 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsInterface() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult();
|
||||
// End Cross Module References
|
||||
void IAdvancedFriendsInterface::OnPlayerLoginChanged(int32 PlayerNum)
|
||||
{
|
||||
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginChanged instead.");
|
||||
}
|
||||
void IAdvancedFriendsInterface::OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID)
|
||||
{
|
||||
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginStatusChanged instead.");
|
||||
}
|
||||
void IAdvancedFriendsInterface::OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking)
|
||||
{
|
||||
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerVoiceStateChanged instead.");
|
||||
}
|
||||
void IAdvancedFriendsInterface::OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult)
|
||||
{
|
||||
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteAccepted instead.");
|
||||
}
|
||||
void IAdvancedFriendsInterface::OnSessionInviteReceived(FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult)
|
||||
{
|
||||
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteReceived instead.");
|
||||
}
|
||||
void UAdvancedFriendsInterface::StaticRegisterNativesUAdvancedFriendsInterface()
|
||||
{
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = {
|
||||
{ "Comment", "// Called when the designated LocalUser has changed login state\n" },
|
||||
{ "DisplayName", "OnPlayerLoginChanged" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||||
{ "ToolTip", "Called when the designated LocalUser has changed login state" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = {
|
||||
{ "Comment", "// Called when the designated LocalUser has changed login state\n" },
|
||||
{ "DisplayName", "OnPlayerLoginStatusChanged" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||||
{ "ToolTip", "Called when the designated LocalUser has changed login state" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId;
|
||||
static void NewProp_bIsTalking_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms*)Obj)->bIsTalking = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams[] = {
|
||||
{ "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" },
|
||||
{ "DisplayName", "OnPlayerVoiceStateChanged" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||||
{ "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerVoiceStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = {
|
||||
{ "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" },
|
||||
{ "DisplayName", "OnSessionInviteAccepted" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||||
{ "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics
|
||||
{
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = {
|
||||
{ "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" },
|
||||
{ "DisplayName", "OnSessionInviteReceived" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||||
{ "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister()
|
||||
{
|
||||
return UAdvancedFriendsInterface::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UAdvancedFriendsInterface_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UInterface,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsInterface_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 2901268686
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 2280525383
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged, "OnPlayerVoiceStateChanged" }, // 1048606893
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 2545229272
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 3353252898
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams[] = {
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||||
};
|
||||
#endif
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsInterface_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<IAdvancedFriendsInterface>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams = {
|
||||
&UAdvancedFriendsInterface::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
nullptr,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
0,
|
||||
0,
|
||||
0x000840A1u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UAdvancedFriendsInterface()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UAdvancedFriendsInterface, 4076907657);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UAdvancedFriendsInterface>()
|
||||
{
|
||||
return UAdvancedFriendsInterface::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsInterface(Z_Construct_UClass_UAdvancedFriendsInterface, &UAdvancedFriendsInterface::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsInterface"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsInterface);
|
||||
static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged"));
|
||||
void IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum)
|
||||
{
|
||||
check(O != NULL);
|
||||
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||||
AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms Parms;
|
||||
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged);
|
||||
if (Func)
|
||||
{
|
||||
Parms.PlayerNum=PlayerNum;
|
||||
O->ProcessEvent(Func, &Parms);
|
||||
}
|
||||
}
|
||||
static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged"));
|
||||
void IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID)
|
||||
{
|
||||
check(O != NULL);
|
||||
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||||
AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms Parms;
|
||||
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged);
|
||||
if (Func)
|
||||
{
|
||||
Parms.PreviousStatus=PreviousStatus;
|
||||
Parms.NewStatus=NewStatus;
|
||||
Parms.PlayerUniqueNetID=PlayerUniqueNetID;
|
||||
O->ProcessEvent(Func, &Parms);
|
||||
}
|
||||
}
|
||||
static FName NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged = FName(TEXT("OnPlayerVoiceStateChanged"));
|
||||
void IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking)
|
||||
{
|
||||
check(O != NULL);
|
||||
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||||
AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms Parms;
|
||||
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged);
|
||||
if (Func)
|
||||
{
|
||||
Parms.PlayerId=PlayerId;
|
||||
Parms.bIsTalking=bIsTalking;
|
||||
O->ProcessEvent(Func, &Parms);
|
||||
}
|
||||
}
|
||||
static FName NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted"));
|
||||
void IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult)
|
||||
{
|
||||
check(O != NULL);
|
||||
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||||
AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms Parms;
|
||||
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted);
|
||||
if (Func)
|
||||
{
|
||||
Parms.PersonInvited=PersonInvited;
|
||||
Parms.SearchResult=SearchResult;
|
||||
O->ProcessEvent(Func, &Parms);
|
||||
}
|
||||
}
|
||||
static FName NAME_UAdvancedFriendsInterface_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived"));
|
||||
void IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult)
|
||||
{
|
||||
check(O != NULL);
|
||||
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||||
AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms Parms;
|
||||
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteReceived);
|
||||
if (Func)
|
||||
{
|
||||
Parms.PersonInviting=PersonInviting;
|
||||
Parms.SearchResult=SearchResult;
|
||||
O->ProcessEvent(Func, &Parms);
|
||||
}
|
||||
}
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+161
@@ -0,0 +1,161 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
enum class EBPLoginStatus : uint8;
|
||||
struct FBPUniqueNetId;
|
||||
struct FBlueprintSessionResult;
|
||||
#ifdef ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h
|
||||
#error "AdvancedFriendsInterface.generated.h already included, missing '#pragma once' in AdvancedFriendsInterface.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS \
|
||||
struct AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms \
|
||||
{ \
|
||||
int32 PlayerNum; \
|
||||
}; \
|
||||
struct AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms \
|
||||
{ \
|
||||
EBPLoginStatus PreviousStatus; \
|
||||
EBPLoginStatus NewStatus; \
|
||||
FBPUniqueNetId PlayerUniqueNetID; \
|
||||
}; \
|
||||
struct AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms \
|
||||
{ \
|
||||
FBPUniqueNetId PlayerId; \
|
||||
bool bIsTalking; \
|
||||
}; \
|
||||
struct AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms \
|
||||
{ \
|
||||
FBPUniqueNetId PersonInvited; \
|
||||
FBlueprintSessionResult SearchResult; \
|
||||
}; \
|
||||
struct AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms \
|
||||
{ \
|
||||
FBPUniqueNetId PersonInviting; \
|
||||
FBlueprintSessionResult SearchResult; \
|
||||
};
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \
|
||||
ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \
|
||||
ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedFriendsInterface(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedFriendsInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedFriendsInterface)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \
|
||||
protected: \
|
||||
virtual ~IAdvancedFriendsInterface() {} \
|
||||
public: \
|
||||
typedef UAdvancedFriendsInterface UClassType; \
|
||||
typedef IAdvancedFriendsInterface ThisClass; \
|
||||
static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \
|
||||
static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \
|
||||
static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \
|
||||
static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \
|
||||
static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \
|
||||
virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; }
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \
|
||||
protected: \
|
||||
virtual ~IAdvancedFriendsInterface() {} \
|
||||
public: \
|
||||
typedef UAdvancedFriendsInterface UClassType; \
|
||||
typedef IAdvancedFriendsInterface ThisClass; \
|
||||
static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \
|
||||
static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \
|
||||
static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \
|
||||
static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \
|
||||
static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \
|
||||
virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; }
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_20_PROLOG \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UAdvancedFriendsInterface>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+470
@@ -0,0 +1,470 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsLibrary() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer();
|
||||
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UAdvancedFriendsLibrary::execIsAFriend)
|
||||
{
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId);
|
||||
P_GET_UBOOL_REF(Z_Param_Out_IsFriend);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedFriendsLibrary::IsAFriend(Z_Param_PlayerController,Z_Param_UniqueNetId,Z_Param_Out_IsFriend);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredRecentPlayersList)
|
||||
{
|
||||
P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId);
|
||||
P_GET_TARRAY_REF(FBPOnlineRecentPlayer,Z_Param_Out_PlayersList);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedFriendsLibrary::GetStoredRecentPlayersList(Z_Param_UniqueNetId,Z_Param_Out_PlayersList);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredFriendsList)
|
||||
{
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_TARRAY_REF(FBPFriendInfo,Z_Param_Out_FriendsList);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedFriendsLibrary::GetStoredFriendsList(Z_Param_PlayerController,Z_Param_Out_FriendsList);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetFriend)
|
||||
{
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_STRUCT(FBPUniqueNetId,Z_Param_FriendUniqueNetId);
|
||||
P_GET_STRUCT_REF(FBPFriendInfo,Z_Param_Out_Friend);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedFriendsLibrary::GetFriend(Z_Param_PlayerController,Z_Param_FriendUniqueNetId,Z_Param_Out_Friend);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriend)
|
||||
{
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedFriendsLibrary::SendSessionInviteToFriend(Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriends)
|
||||
{
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_TARRAY_REF(FBPUniqueNetId,Z_Param_Out_Friends);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedFriendsLibrary::SendSessionInviteToFriends(Z_Param_PlayerController,Z_Param_Out_Friends,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UAdvancedFriendsLibrary::StaticRegisterNativesUAdvancedFriendsLibrary()
|
||||
{
|
||||
UClass* Class = UAdvancedFriendsLibrary::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "GetFriend", &UAdvancedFriendsLibrary::execGetFriend },
|
||||
{ "GetStoredFriendsList", &UAdvancedFriendsLibrary::execGetStoredFriendsList },
|
||||
{ "GetStoredRecentPlayersList", &UAdvancedFriendsLibrary::execGetStoredRecentPlayersList },
|
||||
{ "IsAFriend", &UAdvancedFriendsLibrary::execIsAFriend },
|
||||
{ "SendSessionInviteToFriend", &UAdvancedFriendsLibrary::execSendSessionInviteToFriend },
|
||||
{ "SendSessionInviteToFriends", &UAdvancedFriendsLibrary::execSendSessionInviteToFriends },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics
|
||||
{
|
||||
struct AdvancedFriendsLibrary_eventGetFriend_Parms
|
||||
{
|
||||
APlayerController* PlayerController;
|
||||
FBPUniqueNetId FriendUniqueNetId;
|
||||
FBPFriendInfo Friend;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friend;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend = { "Friend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, Friend), Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedFriends|FriendsList" },
|
||||
{ "Comment", "// Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" },
|
||||
{ "ToolTip", "Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics
|
||||
{
|
||||
struct AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms
|
||||
{
|
||||
APlayerController* PlayerController;
|
||||
TArray<FBPFriendInfo> FriendsList;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendsList_Inner;
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FriendsList;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner = { "FriendsList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList = { "FriendsList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, FriendsList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedFriends|FriendsList" },
|
||||
{ "Comment", "// Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" },
|
||||
{ "ToolTip", "Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredFriendsList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics
|
||||
{
|
||||
struct AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms
|
||||
{
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
TArray<FBPOnlineRecentPlayer> PlayersList;
|
||||
};
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayersList_Inner;
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_PlayersList;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner = { "PlayersList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList = { "PlayersList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, PlayersList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedFriends|RecentPlayersList" },
|
||||
{ "Comment", "// Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" },
|
||||
{ "ToolTip", "Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredRecentPlayersList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics
|
||||
{
|
||||
struct AdvancedFriendsLibrary_eventIsAFriend_Parms
|
||||
{
|
||||
APlayerController* PlayerController;
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
bool IsFriend;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static void NewProp_IsFriend_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_IsFriend;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
void Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedFriendsLibrary_eventIsAFriend_Parms*)Obj)->IsFriend = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend = { "IsFriend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedFriends|FriendsList" },
|
||||
{ "Comment", "// Check if a UniqueNetId is a friend\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" },
|
||||
{ "ToolTip", "Check if a UniqueNetId is a friend" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "IsAFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics
|
||||
{
|
||||
struct AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms
|
||||
{
|
||||
APlayerController* PlayerController;
|
||||
FBPUniqueNetId FriendUniqueNetId;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedFriends|FriendsList" },
|
||||
{ "Comment", "// Sends an Invite to the current online session to a friend\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" },
|
||||
{ "ToolTip", "Sends an Invite to the current online session to a friend" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics
|
||||
{
|
||||
struct AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms
|
||||
{
|
||||
APlayerController* PlayerController;
|
||||
TArray<FBPUniqueNetId> Friends;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friends_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Friends_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Friends;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner = { "Friends", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends = { "Friends", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Friends), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData)) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedFriends|FriendsList" },
|
||||
{ "Comment", "// Sends an Invite to the current online session to a list of friends\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" },
|
||||
{ "ToolTip", "Sends an Invite to the current online session to a list of friends" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriends", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister()
|
||||
{
|
||||
return UAdvancedFriendsLibrary::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend, "GetFriend" }, // 1398137705
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList, "GetStoredFriendsList" }, // 3853821174
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList, "GetStoredRecentPlayersList" }, // 795468478
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend, "IsAFriend" }, // 3029336844
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend, "SendSessionInviteToFriend" }, // 3720354019
|
||||
{ &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends, "SendSessionInviteToFriends" }, // 2029764053
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "AdvancedFriendsLibrary.h" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" },
|
||||
};
|
||||
#endif
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UAdvancedFriendsLibrary>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams = {
|
||||
&UAdvancedFriendsLibrary::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
nullptr,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
0,
|
||||
0,
|
||||
0x000000A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UAdvancedFriendsLibrary()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UAdvancedFriendsLibrary, 2139048131);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UAdvancedFriendsLibrary>()
|
||||
{
|
||||
return UAdvancedFriendsLibrary::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsLibrary(Z_Construct_UClass_UAdvancedFriendsLibrary, &UAdvancedFriendsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsLibrary"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsLibrary);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+118
@@ -0,0 +1,118 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class APlayerController;
|
||||
struct FBPUniqueNetId;
|
||||
struct FBPOnlineRecentPlayer;
|
||||
struct FBPFriendInfo;
|
||||
enum class EBlueprintResultSwitch : uint8;
|
||||
#ifdef ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h
|
||||
#error "AdvancedFriendsLibrary.generated.h already included, missing '#pragma once' in AdvancedFriendsLibrary.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execIsAFriend); \
|
||||
DECLARE_FUNCTION(execGetStoredRecentPlayersList); \
|
||||
DECLARE_FUNCTION(execGetStoredFriendsList); \
|
||||
DECLARE_FUNCTION(execGetFriend); \
|
||||
DECLARE_FUNCTION(execSendSessionInviteToFriend); \
|
||||
DECLARE_FUNCTION(execSendSessionInviteToFriends);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execIsAFriend); \
|
||||
DECLARE_FUNCTION(execGetStoredRecentPlayersList); \
|
||||
DECLARE_FUNCTION(execGetStoredFriendsList); \
|
||||
DECLARE_FUNCTION(execGetFriend); \
|
||||
DECLARE_FUNCTION(execSendSessionInviteToFriend); \
|
||||
DECLARE_FUNCTION(execSendSessionInviteToFriends);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedFriendsLibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedFriendsLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedFriendsLibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedFriendsLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \
|
||||
NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \
|
||||
NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_25_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UAdvancedFriendsLibrary>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+109
@@ -0,0 +1,109 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedGameSession.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAdvancedGameSession() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession();
|
||||
ENGINE_API UClass* Z_Construct_UClass_AGameSession();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl();
|
||||
// End Cross Module References
|
||||
void AAdvancedGameSession::StaticRegisterNativesAAdvancedGameSession()
|
||||
{
|
||||
}
|
||||
UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister()
|
||||
{
|
||||
return AAdvancedGameSession::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_AAdvancedGameSession_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanList_ValueProp;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_BanList_Key_KeyProp;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BanList_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMapPropertyParams NewProp_BanList;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_AAdvancedGameSession_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_AGameSession,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams[] = {
|
||||
{ "Comment", "/**\n A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session\n*/" },
|
||||
{ "HideCategories", "Input Movement Collision Rendering Utilities|Transformation" },
|
||||
{ "IncludePath", "AdvancedGameSession.h" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedGameSession.h" },
|
||||
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
|
||||
{ "ToolTip", "A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp = { "BanList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp = { "BanList_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData[] = {
|
||||
{ "ModuleRelativePath", "Classes/AdvancedGameSession.h" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList = { "BanList", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AAdvancedGameSession, BanList), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_AAdvancedGameSession_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<AAdvancedGameSession>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams = {
|
||||
&AAdvancedGameSession::StaticClass,
|
||||
"Game",
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
nullptr,
|
||||
Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
0,
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers),
|
||||
0,
|
||||
0x008002A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_AAdvancedGameSession()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(AAdvancedGameSession, 1870491131);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<AAdvancedGameSession>()
|
||||
{
|
||||
return AAdvancedGameSession::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_AAdvancedGameSession(Z_Construct_UClass_AAdvancedGameSession, &AAdvancedGameSession::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("AAdvancedGameSession"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(AAdvancedGameSession);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+95
@@ -0,0 +1,95 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef ADVANCEDSESSIONS_AdvancedGameSession_generated_h
|
||||
#error "AdvancedGameSession.generated.h already included, missing '#pragma once' in AdvancedGameSession.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_AdvancedGameSession_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAAdvancedGameSession(); \
|
||||
friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(AAdvancedGameSession)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAAdvancedGameSession(); \
|
||||
friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(AAdvancedGameSession)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AAdvancedGameSession(AAdvancedGameSession&&); \
|
||||
NO_API AAdvancedGameSession(const AAdvancedGameSession&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AAdvancedGameSession(AAdvancedGameSession&&); \
|
||||
NO_API AAdvancedGameSession(const AAdvancedGameSession&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_23_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class AdvancedGameSession."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class AAdvancedGameSession>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+887
@@ -0,0 +1,887 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAdvancedIdentityLibrary() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount();
|
||||
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAttribute)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo);
|
||||
P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName);
|
||||
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountDisplayName)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo);
|
||||
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_DisplayName);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetUserAccountDisplayName(Z_Param_Out_AccountInfo,Z_Param_Out_DisplayName);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountRealName)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo);
|
||||
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_UserName);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetUserAccountRealName(Z_Param_Out_AccountInfo,Z_Param_Out_UserName);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserID)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetUserID(Z_Param_Out_AccountInfo,Z_Param_Out_UniqueNetID);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execSetUserAccountAttribute)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo);
|
||||
P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName);
|
||||
P_GET_PROPERTY(FStrProperty,Z_Param_NewAttributeValue);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::SetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_NewAttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo);
|
||||
P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName);
|
||||
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthAttribute);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetUserAccountAuthAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AuthAttribute,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAccessToken)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo);
|
||||
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AccessToken);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetUserAccountAccessToken(Z_Param_Out_AccountInfo,Z_Param_Out_AccessToken);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetAllUserAccounts)
|
||||
{
|
||||
P_GET_TARRAY_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfos);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetAllUserAccounts(Z_Param_Out_AccountInfos,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccount)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
|
||||
P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetUserAccount(Z_Param_Out_UniqueNetId,Z_Param_Out_AccountInfo,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerNickname)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID);
|
||||
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerNickname);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetPlayerNickname(Z_Param_Out_UniqueNetID,Z_Param_Out_PlayerNickname);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerAuthToken)
|
||||
{
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthToken);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetPlayerAuthToken(Z_Param_PlayerController,Z_Param_Out_AuthToken,(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetLoginStatus)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID);
|
||||
P_GET_ENUM_REF(EBPLoginStatus,Z_Param_Out_LoginStatus);
|
||||
P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedIdentityLibrary::GetLoginStatus(Z_Param_Out_UniqueNetID,(EBPLoginStatus&)(Z_Param_Out_LoginStatus),(EBlueprintResultSwitch&)(Z_Param_Out_Result));
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UAdvancedIdentityLibrary::StaticRegisterNativesUAdvancedIdentityLibrary()
|
||||
{
|
||||
UClass* Class = UAdvancedIdentityLibrary::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "GetAllUserAccounts", &UAdvancedIdentityLibrary::execGetAllUserAccounts },
|
||||
{ "GetLoginStatus", &UAdvancedIdentityLibrary::execGetLoginStatus },
|
||||
{ "GetPlayerAuthToken", &UAdvancedIdentityLibrary::execGetPlayerAuthToken },
|
||||
{ "GetPlayerNickname", &UAdvancedIdentityLibrary::execGetPlayerNickname },
|
||||
{ "GetUserAccount", &UAdvancedIdentityLibrary::execGetUserAccount },
|
||||
{ "GetUserAccountAccessToken", &UAdvancedIdentityLibrary::execGetUserAccountAccessToken },
|
||||
{ "GetUserAccountAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAttribute },
|
||||
{ "GetUserAccountAuthAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute },
|
||||
{ "GetUserAccountDisplayName", &UAdvancedIdentityLibrary::execGetUserAccountDisplayName },
|
||||
{ "GetUserAccountRealName", &UAdvancedIdentityLibrary::execGetUserAccountRealName },
|
||||
{ "GetUserID", &UAdvancedIdentityLibrary::execGetUserID },
|
||||
{ "SetUserAccountAttribute", &UAdvancedIdentityLibrary::execSetUserAccountAttribute },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms
|
||||
{
|
||||
TArray<FBPUserOnlineAccount> AccountInfos;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfos_Inner;
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AccountInfos;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner = { "AccountInfos", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos = { "AccountInfos", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, AccountInfos), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Get all known users accounts\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get all known users accounts" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetAllUserAccounts", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetLoginStatus_Parms
|
||||
{
|
||||
FBPUniqueNetId UniqueNetID;
|
||||
EBPLoginStatus LoginStatus;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LoginStatus_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LoginStatus;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData)) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus = { "LoginStatus", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, LoginStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity" },
|
||||
{ "Comment", "// Get the login status of a local player\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get the login status of a local player" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetLoginStatus", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetLoginStatus_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms
|
||||
{
|
||||
APlayerController* PlayerController;
|
||||
FString AuthToken;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthToken;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken = { "AuthToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, AuthToken), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity" },
|
||||
{ "Comment", "// Get the auth token for a local player\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get the auth token for a local player" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerAuthToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetPlayerNickname_Parms
|
||||
{
|
||||
FBPUniqueNetId UniqueNetID;
|
||||
FString PlayerNickname;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerNickname;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData)) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname = { "PlayerNickname", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, PlayerNickname), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity" },
|
||||
{ "Comment", "// Get a players nickname\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get a players nickname" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerNickname", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetUserAccount_Parms
|
||||
{
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
FBPUserOnlineAccount AccountInfo;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Get a users account\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get a users account" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccount", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccount_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms
|
||||
{
|
||||
FBPUserOnlineAccount AccountInfo;
|
||||
FString AccessToken;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AccessToken;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData)) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken = { "AccessToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccessToken), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Get a user account access token\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get a user account access token" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAccessToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms
|
||||
{
|
||||
FBPUserOnlineAccount AccountInfo;
|
||||
FString AttributeName;
|
||||
FString AttributeValue;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeValue), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Get user account attribute (depends on subsystem)\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get user account attribute (depends on subsystem)" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms
|
||||
{
|
||||
FBPUserOnlineAccount AccountInfo;
|
||||
FString AttributeName;
|
||||
FString AuthAttribute;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthAttribute;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData)) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute = { "AuthAttribute", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AuthAttribute), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Get a user account Auth attribute (depends on subsystem)\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get a user account Auth attribute (depends on subsystem)" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAuthAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms
|
||||
{
|
||||
FBPUserOnlineAccount AccountInfo;
|
||||
FString DisplayName;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData)) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, DisplayName), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Get user account display name if possible\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get user account display name if possible" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountDisplayName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms
|
||||
{
|
||||
FBPUserOnlineAccount AccountInfo;
|
||||
FString UserName;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserName;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData)) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName = { "UserName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, UserName), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Get user accounts real name if possible\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get user accounts real name if possible" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountRealName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventGetUserID_Parms
|
||||
{
|
||||
FBPUserOnlineAccount AccountInfo;
|
||||
FBPUniqueNetId UniqueNetID;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData)) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Get user ID\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Get user ID" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserID", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserID_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics
|
||||
{
|
||||
struct AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms
|
||||
{
|
||||
FBPUserOnlineAccount AccountInfo;
|
||||
FString AttributeName;
|
||||
FString NewAttributeValue;
|
||||
EBlueprintResultSwitch Result;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NewAttributeValue_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_NewAttributeValue;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue = { "NewAttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, NewAttributeValue), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData)) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedIdentity|UserAccount" },
|
||||
{ "Comment", "// Set a user account attribute (depends on subsystem)\n" },
|
||||
{ "ExpandEnumAsExecs", "Result" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
{ "ToolTip", "Set a user account attribute (depends on subsystem)" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "SetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister()
|
||||
{
|
||||
return UAdvancedIdentityLibrary::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts, "GetAllUserAccounts" }, // 3204168474
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus, "GetLoginStatus" }, // 866765203
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken, "GetPlayerAuthToken" }, // 2328596748
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname, "GetPlayerNickname" }, // 2597016064
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount, "GetUserAccount" }, // 963176343
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken, "GetUserAccountAccessToken" }, // 2203534905
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute, "GetUserAccountAttribute" }, // 436804122
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute, "GetUserAccountAuthAttribute" }, // 4177109749
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName, "GetUserAccountDisplayName" }, // 4233721583
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName, "GetUserAccountRealName" }, // 4030691781
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID, "GetUserID" }, // 2930427692
|
||||
{ &Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute, "SetUserAccountAttribute" }, // 534121409
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "AdvancedIdentityLibrary.h" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" },
|
||||
};
|
||||
#endif
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UAdvancedIdentityLibrary>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams = {
|
||||
&UAdvancedIdentityLibrary::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
nullptr,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
0,
|
||||
0,
|
||||
0x000000A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UAdvancedIdentityLibrary()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UAdvancedIdentityLibrary, 230186338);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UAdvancedIdentityLibrary>()
|
||||
{
|
||||
return UAdvancedIdentityLibrary::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedIdentityLibrary(Z_Construct_UClass_UAdvancedIdentityLibrary, &UAdvancedIdentityLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedIdentityLibrary"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedIdentityLibrary);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+130
@@ -0,0 +1,130 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
struct FBPUserOnlineAccount;
|
||||
enum class EBlueprintResultSwitch : uint8;
|
||||
struct FBPUniqueNetId;
|
||||
class APlayerController;
|
||||
enum class EBPLoginStatus : uint8;
|
||||
#ifdef ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h
|
||||
#error "AdvancedIdentityLibrary.generated.h already included, missing '#pragma once' in AdvancedIdentityLibrary.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetUserAccountAttribute); \
|
||||
DECLARE_FUNCTION(execGetUserAccountDisplayName); \
|
||||
DECLARE_FUNCTION(execGetUserAccountRealName); \
|
||||
DECLARE_FUNCTION(execGetUserID); \
|
||||
DECLARE_FUNCTION(execSetUserAccountAttribute); \
|
||||
DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \
|
||||
DECLARE_FUNCTION(execGetUserAccountAccessToken); \
|
||||
DECLARE_FUNCTION(execGetAllUserAccounts); \
|
||||
DECLARE_FUNCTION(execGetUserAccount); \
|
||||
DECLARE_FUNCTION(execGetPlayerNickname); \
|
||||
DECLARE_FUNCTION(execGetPlayerAuthToken); \
|
||||
DECLARE_FUNCTION(execGetLoginStatus);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetUserAccountAttribute); \
|
||||
DECLARE_FUNCTION(execGetUserAccountDisplayName); \
|
||||
DECLARE_FUNCTION(execGetUserAccountRealName); \
|
||||
DECLARE_FUNCTION(execGetUserID); \
|
||||
DECLARE_FUNCTION(execSetUserAccountAttribute); \
|
||||
DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \
|
||||
DECLARE_FUNCTION(execGetUserAccountAccessToken); \
|
||||
DECLARE_FUNCTION(execGetAllUserAccounts); \
|
||||
DECLARE_FUNCTION(execGetUserAccount); \
|
||||
DECLARE_FUNCTION(execGetPlayerNickname); \
|
||||
DECLARE_FUNCTION(execGetPlayerAuthToken); \
|
||||
DECLARE_FUNCTION(execGetLoginStatus);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedIdentityLibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedIdentityLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedIdentityLibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedIdentityLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \
|
||||
NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \
|
||||
NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_23_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UAdvancedIdentityLibrary>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAdvancedSessions_init() {}
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature();
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature();
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature();
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature();
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions()
|
||||
{
|
||||
static UPackage* ReturnPackage = nullptr;
|
||||
if (!ReturnPackage)
|
||||
{
|
||||
static UObject* (*const SingletonFuncArray[])() = {
|
||||
(UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature,
|
||||
(UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature,
|
||||
(UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature,
|
||||
(UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature,
|
||||
(UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature,
|
||||
};
|
||||
static const UE4CodeGen_Private::FPackageParams PackageParams = {
|
||||
"/Script/AdvancedSessions",
|
||||
SingletonFuncArray,
|
||||
UE_ARRAY_COUNT(SingletonFuncArray),
|
||||
PKG_CompiledIn | 0x00000000,
|
||||
0x41C062E6,
|
||||
0xFF8D1C81,
|
||||
METADATA_PARAMS(nullptr, 0)
|
||||
};
|
||||
UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams);
|
||||
}
|
||||
return ReturnPackage;
|
||||
}
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedGameSession.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h"
|
||||
#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h"
|
||||
#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h"
|
||||
#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h"
|
||||
#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h"
|
||||
|
||||
+2340
File diff suppressed because it is too large
Load Diff
+184
@@ -0,0 +1,184 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class APlayerController;
|
||||
class UObject;
|
||||
struct FBPUniqueNetId;
|
||||
class APlayerState;
|
||||
struct FSessionPropertyKeyPair;
|
||||
enum class ESessionSettingSearchResult : uint8;
|
||||
enum class EBlueprintResultSwitch : uint8;
|
||||
struct FBlueprintSessionResult;
|
||||
enum class EOnlineComparisonOpRedux : uint8;
|
||||
struct FSessionsSearchSetting;
|
||||
enum class EBPOnlineSessionState : uint8;
|
||||
#ifdef ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h
|
||||
#error "AdvancedSessionsLibrary.generated.h already included, missing '#pragma once' in AdvancedSessionsLibrary.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execHasOnlineSubsystem); \
|
||||
DECLARE_FUNCTION(execGetNetPlayerIndex); \
|
||||
DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \
|
||||
DECLARE_FUNCTION(execSetPlayerName); \
|
||||
DECLARE_FUNCTION(execGetPlayerName); \
|
||||
DECLARE_FUNCTION(execUniqueNetIdToString); \
|
||||
DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \
|
||||
DECLARE_FUNCTION(execIsValidUniqueNetID); \
|
||||
DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \
|
||||
DECLARE_FUNCTION(execGetUniqueNetID); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyFloat); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyInt); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyString); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyBool); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyByte); \
|
||||
DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \
|
||||
DECLARE_FUNCTION(execFindSessionPropertyByName); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyKey); \
|
||||
DECLARE_FUNCTION(execGetUniqueBuildID); \
|
||||
DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \
|
||||
DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \
|
||||
DECLARE_FUNCTION(execGetSessionID_AsString); \
|
||||
DECLARE_FUNCTION(execIsValidSession); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \
|
||||
DECLARE_FUNCTION(execIsPlayerInSession); \
|
||||
DECLARE_FUNCTION(execGetSessionSettings); \
|
||||
DECLARE_FUNCTION(execGetSessionState); \
|
||||
DECLARE_FUNCTION(execGetExtraSettings); \
|
||||
DECLARE_FUNCTION(execAddOrModifyExtraSettings); \
|
||||
DECLARE_FUNCTION(execBanPlayer); \
|
||||
DECLARE_FUNCTION(execKickPlayer);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execHasOnlineSubsystem); \
|
||||
DECLARE_FUNCTION(execGetNetPlayerIndex); \
|
||||
DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \
|
||||
DECLARE_FUNCTION(execSetPlayerName); \
|
||||
DECLARE_FUNCTION(execGetPlayerName); \
|
||||
DECLARE_FUNCTION(execUniqueNetIdToString); \
|
||||
DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \
|
||||
DECLARE_FUNCTION(execIsValidUniqueNetID); \
|
||||
DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \
|
||||
DECLARE_FUNCTION(execGetUniqueNetID); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyFloat); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyInt); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyString); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyBool); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyByte); \
|
||||
DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \
|
||||
DECLARE_FUNCTION(execFindSessionPropertyByName); \
|
||||
DECLARE_FUNCTION(execGetSessionPropertyKey); \
|
||||
DECLARE_FUNCTION(execGetUniqueBuildID); \
|
||||
DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \
|
||||
DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \
|
||||
DECLARE_FUNCTION(execGetSessionID_AsString); \
|
||||
DECLARE_FUNCTION(execIsValidSession); \
|
||||
DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \
|
||||
DECLARE_FUNCTION(execIsPlayerInSession); \
|
||||
DECLARE_FUNCTION(execGetSessionSettings); \
|
||||
DECLARE_FUNCTION(execGetSessionState); \
|
||||
DECLARE_FUNCTION(execGetExtraSettings); \
|
||||
DECLARE_FUNCTION(execAddOrModifyExtraSettings); \
|
||||
DECLARE_FUNCTION(execBanPlayer); \
|
||||
DECLARE_FUNCTION(execKickPlayer);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedSessionsLibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedSessionsLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedSessionsLibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedSessionsLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \
|
||||
NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \
|
||||
NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_29_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UAdvancedSessionsLibrary>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+951
@@ -0,0 +1,951 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAdvancedVoiceLibrary() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execGetNumLocalTalkers)
|
||||
{
|
||||
P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumLocalTalkers);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_Out_NumLocalTalkers);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnMuteRemoteTalker)
|
||||
{
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
|
||||
P_GET_UBOOL(Z_Param_bIsSystemWide);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execMuteRemoteTalker)
|
||||
{
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
|
||||
P_GET_UBOOL(Z_Param_bIsSystemWide);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsPlayerMuted)
|
||||
{
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNumChecking);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsRemotePlayerTalking)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_Out_UniqueNetId);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsLocalPlayerTalking)
|
||||
{
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_LocalPlayerNum);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers)
|
||||
{
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedVoiceLibrary::RemoveAllRemoteTalkers();
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterRemoteTalker)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_Out_UniqueNetId);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterRemoteTalker)
|
||||
{
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_Out_UniqueNetId);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers)
|
||||
{
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers();
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterLocalTalker)
|
||||
{
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_LocalPlayerNum);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterAllLocalTalkers)
|
||||
{
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedVoiceLibrary::RegisterAllLocalTalkers();
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterLocalTalker)
|
||||
{
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_LocalPlayerNum);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStopNetworkedVoice)
|
||||
{
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_LocalPlayerNum);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStartNetworkedVoice)
|
||||
{
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_LocalPlayerNum);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsHeadsetPresent)
|
||||
{
|
||||
P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset);
|
||||
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UAdvancedVoiceLibrary::StaticRegisterNativesUAdvancedVoiceLibrary()
|
||||
{
|
||||
UClass* Class = UAdvancedVoiceLibrary::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "GetNumLocalTalkers", &UAdvancedVoiceLibrary::execGetNumLocalTalkers },
|
||||
{ "IsHeadsetPresent", &UAdvancedVoiceLibrary::execIsHeadsetPresent },
|
||||
{ "IsLocalPlayerTalking", &UAdvancedVoiceLibrary::execIsLocalPlayerTalking },
|
||||
{ "IsPlayerMuted", &UAdvancedVoiceLibrary::execIsPlayerMuted },
|
||||
{ "IsRemotePlayerTalking", &UAdvancedVoiceLibrary::execIsRemotePlayerTalking },
|
||||
{ "MuteRemoteTalker", &UAdvancedVoiceLibrary::execMuteRemoteTalker },
|
||||
{ "RegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execRegisterAllLocalTalkers },
|
||||
{ "RegisterLocalTalker", &UAdvancedVoiceLibrary::execRegisterLocalTalker },
|
||||
{ "RegisterRemoteTalker", &UAdvancedVoiceLibrary::execRegisterRemoteTalker },
|
||||
{ "RemoveAllRemoteTalkers", &UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers },
|
||||
{ "StartNetworkedVoice", &UAdvancedVoiceLibrary::execStartNetworkedVoice },
|
||||
{ "StopNetworkedVoice", &UAdvancedVoiceLibrary::execStopNetworkedVoice },
|
||||
{ "UnMuteRemoteTalker", &UAdvancedVoiceLibrary::execUnMuteRemoteTalker },
|
||||
{ "UnRegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers },
|
||||
{ "UnRegisterLocalTalker", &UAdvancedVoiceLibrary::execUnRegisterLocalTalker },
|
||||
{ "UnRegisterRemoteTalker", &UAdvancedVoiceLibrary::execUnRegisterRemoteTalker },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms
|
||||
{
|
||||
int32 NumLocalTalkers;
|
||||
};
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumLocalTalkers;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers = { "NumLocalTalkers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms, NumLocalTalkers), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
|
||||
{ "Comment", "// Gets the number of local talkers for this system\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Gets the number of local talkers for this system" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "GetNumLocalTalkers", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms
|
||||
{
|
||||
bool bHasHeadset;
|
||||
uint8 LocalPlayerNum;
|
||||
};
|
||||
static void NewProp_bHasHeadset_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasHeadset;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms*)Obj)->bHasHeadset = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset = { "bHasHeadset", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
|
||||
{ "Comment", "// Get if a headset is present for the specified local user\n" },
|
||||
{ "CPP_Default_LocalPlayerNum", "0" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Get if a headset is present for the specified local user" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsHeadsetPresent", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms
|
||||
{
|
||||
uint8 LocalPlayerNum;
|
||||
bool ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
|
||||
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
|
||||
{ "Comment", "// Returns whether a local player is currently talking\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Returns whether a local player is currently talking" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsLocalPlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventIsPlayerMuted_Parms
|
||||
{
|
||||
uint8 LocalUserNumChecking;
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
bool ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNumChecking;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking = { "LocalUserNumChecking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, LocalUserNumChecking), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventIsPlayerMuted_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
|
||||
{ "Comment", "// Returns whether a player is muted for the specified local player\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Returns whether a player is muted for the specified local player" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsPlayerMuted", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms
|
||||
{
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
bool ReturnValue;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
|
||||
{ "Comment", "// Returns whether a remote player is currently talking\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Returns whether a remote player is currently talking" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsRemotePlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms
|
||||
{
|
||||
uint8 LocalUserNum;
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
bool bIsSystemWide;
|
||||
bool ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static void NewProp_bIsSystemWide_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide;
|
||||
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player\n" },
|
||||
{ "CPP_Default_bIsSystemWide", "false" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "MuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// Registers all signed in players as local talkers\n// This is already done automatically, only do it manually if you unregistered someone\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Registers all signed in players as local talkers\nThis is already done automatically, only do it manually if you unregistered someone" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms
|
||||
{
|
||||
uint8 LocalPlayerNum;
|
||||
bool ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
|
||||
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// Registers a local player as someone interested in voice data\n" },
|
||||
{ "CPP_Default_LocalPlayerNum", "0" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Registers a local player as someone interested in voice data" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms
|
||||
{
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
bool ReturnValue;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// Registers a remote player as a talker\n// This is already done automatically, only do it manually if you unregistered someone\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Registers a remote player as a talker\nThis is already done automatically, only do it manually if you unregistered someone" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// UnRegisters all remote players as talkers\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "UnRegisters all remote players as talkers" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RemoveAllRemoteTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms
|
||||
{
|
||||
uint8 LocalPlayerNum;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// Starts networked voice, allows push to talk in coordination with StopNetworkedVoice\n" },
|
||||
{ "CPP_Default_LocalPlayerNum", "0" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Starts networked voice, allows push to talk in coordination with StopNetworkedVoice" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StartNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms
|
||||
{
|
||||
uint8 LocalPlayerNum;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// Stops networked voice, allows push to talk in coordination with StartNetworkedVoice\n" },
|
||||
{ "CPP_Default_LocalPlayerNum", "0" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "Stops networked voice, allows push to talk in coordination with StartNetworkedVoice" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StopNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms
|
||||
{
|
||||
uint8 LocalUserNum;
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
bool bIsSystemWide;
|
||||
bool ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static void NewProp_bIsSystemWide_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide;
|
||||
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player\n" },
|
||||
{ "CPP_Default_bIsSystemWide", "false" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnMuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// UnRegisters all signed in players as local talkers\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "UnRegisters all signed in players as local talkers" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms
|
||||
{
|
||||
uint8 LocalPlayerNum;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// UnRegisters local player as a local talker\n" },
|
||||
{ "CPP_Default_LocalPlayerNum", "0" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "UnRegisters local player as a local talker" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics
|
||||
{
|
||||
struct AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms
|
||||
{
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
bool ReturnValue;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedVoice" },
|
||||
{ "Comment", "// UnRegisters a remote player as a talker\n" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
{ "ToolTip", "UnRegisters a remote player as a talker" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister()
|
||||
{
|
||||
return UAdvancedVoiceLibrary::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers, "GetNumLocalTalkers" }, // 2687983448
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent, "IsHeadsetPresent" }, // 1643466007
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking, "IsLocalPlayerTalking" }, // 4130358862
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted, "IsPlayerMuted" }, // 468910132
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking, "IsRemotePlayerTalking" }, // 3702750042
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker, "MuteRemoteTalker" }, // 2392642728
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers, "RegisterAllLocalTalkers" }, // 3918404040
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker, "RegisterLocalTalker" }, // 3973401249
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker, "RegisterRemoteTalker" }, // 1341706779
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers, "RemoveAllRemoteTalkers" }, // 637478251
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice, "StartNetworkedVoice" }, // 1676948121
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice, "StopNetworkedVoice" }, // 3299983283
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker, "UnMuteRemoteTalker" }, // 3676544596
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers, "UnRegisterAllLocalTalkers" }, // 2207044399
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker, "UnRegisterLocalTalker" }, // 3151362015
|
||||
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker, "UnRegisterRemoteTalker" }, // 1154363963
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "AdvancedVoiceLibrary.h" },
|
||||
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
|
||||
};
|
||||
#endif
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UAdvancedVoiceLibrary>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams = {
|
||||
&UAdvancedVoiceLibrary::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
nullptr,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
0,
|
||||
0,
|
||||
0x000000A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UAdvancedVoiceLibrary()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UAdvancedVoiceLibrary, 960630753);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UAdvancedVoiceLibrary>()
|
||||
{
|
||||
return UAdvancedVoiceLibrary::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedVoiceLibrary(Z_Construct_UClass_UAdvancedVoiceLibrary, &UAdvancedVoiceLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedVoiceLibrary"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedVoiceLibrary);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+134
@@ -0,0 +1,134 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
struct FBPUniqueNetId;
|
||||
#ifdef ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h
|
||||
#error "AdvancedVoiceLibrary.generated.h already included, missing '#pragma once' in AdvancedVoiceLibrary.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetNumLocalTalkers); \
|
||||
DECLARE_FUNCTION(execUnMuteRemoteTalker); \
|
||||
DECLARE_FUNCTION(execMuteRemoteTalker); \
|
||||
DECLARE_FUNCTION(execIsPlayerMuted); \
|
||||
DECLARE_FUNCTION(execIsRemotePlayerTalking); \
|
||||
DECLARE_FUNCTION(execIsLocalPlayerTalking); \
|
||||
DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \
|
||||
DECLARE_FUNCTION(execUnRegisterRemoteTalker); \
|
||||
DECLARE_FUNCTION(execRegisterRemoteTalker); \
|
||||
DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \
|
||||
DECLARE_FUNCTION(execUnRegisterLocalTalker); \
|
||||
DECLARE_FUNCTION(execRegisterAllLocalTalkers); \
|
||||
DECLARE_FUNCTION(execRegisterLocalTalker); \
|
||||
DECLARE_FUNCTION(execStopNetworkedVoice); \
|
||||
DECLARE_FUNCTION(execStartNetworkedVoice); \
|
||||
DECLARE_FUNCTION(execIsHeadsetPresent);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetNumLocalTalkers); \
|
||||
DECLARE_FUNCTION(execUnMuteRemoteTalker); \
|
||||
DECLARE_FUNCTION(execMuteRemoteTalker); \
|
||||
DECLARE_FUNCTION(execIsPlayerMuted); \
|
||||
DECLARE_FUNCTION(execIsRemotePlayerTalking); \
|
||||
DECLARE_FUNCTION(execIsLocalPlayerTalking); \
|
||||
DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \
|
||||
DECLARE_FUNCTION(execUnRegisterRemoteTalker); \
|
||||
DECLARE_FUNCTION(execRegisterRemoteTalker); \
|
||||
DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \
|
||||
DECLARE_FUNCTION(execUnRegisterLocalTalker); \
|
||||
DECLARE_FUNCTION(execRegisterAllLocalTalkers); \
|
||||
DECLARE_FUNCTION(execRegisterLocalTalker); \
|
||||
DECLARE_FUNCTION(execStopNetworkedVoice); \
|
||||
DECLARE_FUNCTION(execStartNetworkedVoice); \
|
||||
DECLARE_FUNCTION(execIsHeadsetPresent);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedVoiceLibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedVoiceLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAdvancedVoiceLibrary(); \
|
||||
friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAdvancedVoiceLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \
|
||||
NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \
|
||||
NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_26_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UAdvancedVoiceLibrary>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+1430
File diff suppressed because it is too large
Load Diff
+160
@@ -0,0 +1,160 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h
|
||||
#error "BlueprintDataDefinitions.generated.h already included, missing '#pragma once' in BlueprintDataDefinitions.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_321_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics; \
|
||||
ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct<struct FSessionsSearchSetting>();
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_310_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics; \
|
||||
ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct<struct FSessionPropertyKeyPair>();
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_274_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics; \
|
||||
ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct<struct FBPFriendInfo>();
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_249_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics; \
|
||||
ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct<struct FBPFriendPresenceInfo>();
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_238_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics; \
|
||||
ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); \
|
||||
typedef FBPOnlineUser Super;
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct<struct FBPOnlineRecentPlayer>();
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_224_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics; \
|
||||
ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct<struct FBPOnlineUser>();
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_150_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics; \
|
||||
ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct<struct FBPUniqueNetId>();
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_48_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics; \
|
||||
ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct<struct FBPUserOnlineAccount>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h
|
||||
|
||||
|
||||
#define FOREACH_ENUM_EONLINECOMPARISONOPREDUX(op) \
|
||||
op(EOnlineComparisonOpRedux::Equals) \
|
||||
op(EOnlineComparisonOpRedux::NotEquals) \
|
||||
op(EOnlineComparisonOpRedux::GreaterThan) \
|
||||
op(EOnlineComparisonOpRedux::GreaterThanEquals) \
|
||||
op(EOnlineComparisonOpRedux::LessThan) \
|
||||
op(EOnlineComparisonOpRedux::LessThanEquals)
|
||||
|
||||
enum class EOnlineComparisonOpRedux : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<EOnlineComparisonOpRedux>();
|
||||
|
||||
#define FOREACH_ENUM_EBPONLINESESSIONSTATE(op) \
|
||||
op(EBPOnlineSessionState::NoSession) \
|
||||
op(EBPOnlineSessionState::Creating) \
|
||||
op(EBPOnlineSessionState::Pending) \
|
||||
op(EBPOnlineSessionState::Starting) \
|
||||
op(EBPOnlineSessionState::InProgress) \
|
||||
op(EBPOnlineSessionState::Ending) \
|
||||
op(EBPOnlineSessionState::Ended) \
|
||||
op(EBPOnlineSessionState::Destroying)
|
||||
|
||||
enum class EBPOnlineSessionState : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<EBPOnlineSessionState>();
|
||||
|
||||
#define FOREACH_ENUM_EBPONLINEPRESENCESTATE(op) \
|
||||
op(EBPOnlinePresenceState::Online) \
|
||||
op(EBPOnlinePresenceState::Offline) \
|
||||
op(EBPOnlinePresenceState::Away) \
|
||||
op(EBPOnlinePresenceState::ExtendedAway) \
|
||||
op(EBPOnlinePresenceState::DoNotDisturb) \
|
||||
op(EBPOnlinePresenceState::Chat)
|
||||
|
||||
enum class EBPOnlinePresenceState : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<EBPOnlinePresenceState>();
|
||||
|
||||
#define FOREACH_ENUM_EBPSERVERPRESENCESEARCHTYPE(op) \
|
||||
op(EBPServerPresenceSearchType::AllServers) \
|
||||
op(EBPServerPresenceSearchType::ClientServersOnly) \
|
||||
op(EBPServerPresenceSearchType::DedicatedServersOnly)
|
||||
|
||||
enum class EBPServerPresenceSearchType : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<EBPServerPresenceSearchType>();
|
||||
|
||||
#define FOREACH_ENUM_EBLUEPRINTASYNCRESULTSWITCH(op) \
|
||||
op(EBlueprintAsyncResultSwitch::OnSuccess) \
|
||||
op(EBlueprintAsyncResultSwitch::AsyncLoading) \
|
||||
op(EBlueprintAsyncResultSwitch::OnFailure)
|
||||
|
||||
enum class EBlueprintAsyncResultSwitch : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<EBlueprintAsyncResultSwitch>();
|
||||
|
||||
#define FOREACH_ENUM_EBLUEPRINTRESULTSWITCH(op) \
|
||||
op(EBlueprintResultSwitch::OnSuccess) \
|
||||
op(EBlueprintResultSwitch::OnFailure)
|
||||
|
||||
enum class EBlueprintResultSwitch : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<EBlueprintResultSwitch>();
|
||||
|
||||
#define FOREACH_ENUM_ESESSIONSETTINGSEARCHRESULT(op) \
|
||||
op(ESessionSettingSearchResult::Found) \
|
||||
op(ESessionSettingSearchResult::NotFound) \
|
||||
op(ESessionSettingSearchResult::WrongType)
|
||||
|
||||
enum class ESessionSettingSearchResult : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<ESessionSettingSearchResult>();
|
||||
|
||||
#define FOREACH_ENUM_EBPLOGINSTATUS(op) \
|
||||
op(EBPLoginStatus::NotLoggedIn) \
|
||||
op(EBPLoginStatus::UsingLocalProfile) \
|
||||
op(EBPLoginStatus::LoggedIn)
|
||||
|
||||
enum class EBPLoginStatus : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<EBPLoginStatus>();
|
||||
|
||||
#define FOREACH_ENUM_EBPUSERPRIVILEGES(op) \
|
||||
op(EBPUserPrivileges::CanPlay) \
|
||||
op(EBPUserPrivileges::CanPlayOnline) \
|
||||
op(EBPUserPrivileges::CanCommunicateOnline) \
|
||||
op(EBPUserPrivileges::CanUseUserGeneratedContent)
|
||||
|
||||
enum class EBPUserPrivileges : uint8;
|
||||
template<> ADVANCEDSESSIONS_API UEnum* StaticEnum<EBPUserPrivileges>();
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+179
@@ -0,0 +1,179 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeCancelFindSessionsCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UCancelFindSessionsCallbackProxy::execCancelFindSessions)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UCancelFindSessionsCallbackProxy**)Z_Param__Result=UCancelFindSessionsCallbackProxy::CancelFindSessions(Z_Param_WorldContextObject,Z_Param_PlayerController);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UCancelFindSessionsCallbackProxy::StaticRegisterNativesUCancelFindSessionsCallbackProxy()
|
||||
{
|
||||
UClass* Class = UCancelFindSessionsCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "CancelFindSessions", &UCancelFindSessionsCallbackProxy::execCancelFindSessions },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics
|
||||
{
|
||||
struct CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
APlayerController* PlayerController;
|
||||
UCancelFindSessionsCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, ReturnValue), Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedSessions" },
|
||||
{ "Comment", "// Cancels finding sessions\n" },
|
||||
{ "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" },
|
||||
{ "ToolTip", "Cancels finding sessions" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCancelFindSessionsCallbackProxy, nullptr, "CancelFindSessions", nullptr, nullptr, sizeof(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms), Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister()
|
||||
{
|
||||
return UCancelFindSessionsCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions, "CancelFindSessions" }, // 2736853391
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "CancelFindSessionsCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when there is a successful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is a successful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there is an unsuccessful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is an unsuccessful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UCancelFindSessionsCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams = {
|
||||
&UCancelFindSessionsCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UCancelFindSessionsCallbackProxy, 1484847254);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UCancelFindSessionsCallbackProxy>()
|
||||
{
|
||||
return UCancelFindSessionsCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UCancelFindSessionsCallbackProxy(Z_Construct_UClass_UCancelFindSessionsCallbackProxy, &UCancelFindSessionsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCancelFindSessionsCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UCancelFindSessionsCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+106
@@ -0,0 +1,106 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class UObject;
|
||||
class APlayerController;
|
||||
class UCancelFindSessionsCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h
|
||||
#error "CancelFindSessionsCallbackProxy.generated.h already included, missing '#pragma once' in CancelFindSessionsCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execCancelFindSessions);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execCancelFindSessions);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_9_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CancelFindSessionsCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UCancelFindSessionsCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+309
@@ -0,0 +1,309 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeCreateSessionCallbackProxyAdvanced() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections);
|
||||
P_GET_UBOOL(Z_Param_bUseLAN);
|
||||
P_GET_UBOOL(Z_Param_bAllowInvites);
|
||||
P_GET_UBOOL(Z_Param_bIsDedicatedServer);
|
||||
P_GET_UBOOL(Z_Param_bUsePresence);
|
||||
P_GET_UBOOL(Z_Param_bAllowJoinViaPresence);
|
||||
P_GET_UBOOL(Z_Param_bAllowJoinViaPresenceFriendsOnly);
|
||||
P_GET_UBOOL(Z_Param_bAntiCheatProtected);
|
||||
P_GET_UBOOL(Z_Param_bUsesStats);
|
||||
P_GET_UBOOL(Z_Param_bShouldAdvertise);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UCreateSessionCallbackProxyAdvanced**)Z_Param__Result=UCreateSessionCallbackProxyAdvanced::CreateAdvancedSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PlayerController,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bIsDedicatedServer,Z_Param_bUsePresence,Z_Param_bAllowJoinViaPresence,Z_Param_bAllowJoinViaPresenceFriendsOnly,Z_Param_bAntiCheatProtected,Z_Param_bUsesStats,Z_Param_bShouldAdvertise);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UCreateSessionCallbackProxyAdvanced::StaticRegisterNativesUCreateSessionCallbackProxyAdvanced()
|
||||
{
|
||||
UClass* Class = UCreateSessionCallbackProxyAdvanced::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "CreateAdvancedSession", &UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics
|
||||
{
|
||||
struct CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
TArray<FSessionPropertyKeyPair> ExtraSettings;
|
||||
APlayerController* PlayerController;
|
||||
int32 PublicConnections;
|
||||
int32 PrivateConnections;
|
||||
bool bUseLAN;
|
||||
bool bAllowInvites;
|
||||
bool bIsDedicatedServer;
|
||||
bool bUsePresence;
|
||||
bool bAllowJoinViaPresence;
|
||||
bool bAllowJoinViaPresenceFriendsOnly;
|
||||
bool bAntiCheatProtected;
|
||||
bool bUsesStats;
|
||||
bool bShouldAdvertise;
|
||||
UCreateSessionCallbackProxyAdvanced* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections;
|
||||
static void NewProp_bUseLAN_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN;
|
||||
static void NewProp_bAllowInvites_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites;
|
||||
static void NewProp_bIsDedicatedServer_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer;
|
||||
static void NewProp_bUsePresence_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsePresence;
|
||||
static void NewProp_bAllowJoinViaPresence_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresence;
|
||||
static void NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresenceFriendsOnly;
|
||||
static void NewProp_bAntiCheatProtected_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAntiCheatProtected;
|
||||
static void NewProp_bUsesStats_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsesStats;
|
||||
static void NewProp_bShouldAdvertise_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShouldAdvertise;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData)) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUseLAN = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowInvites = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bIsDedicatedServer = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsePresence = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence = { "bUsePresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresence = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence = { "bAllowJoinViaPresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresenceFriendsOnly = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly = { "bAllowJoinViaPresenceFriendsOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAntiCheatProtected = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected = { "bAntiCheatProtected", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsesStats = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats = { "bUsesStats", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit(void* Obj)
|
||||
{
|
||||
((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bShouldAdvertise = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise = { "bShouldAdvertise", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ReturnValue), Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams[] = {
|
||||
{ "AutoCreateRefTerm", "ExtraSettings" },
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedSessions" },
|
||||
{ "Comment", "/**\n\x09 * Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n\x09 * @param PublicConnections\x09When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n\x09 * @param bUseLAN\x09\x09\x09When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n\x09 * @param bUsePresence\x09\x09Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n\x09 *\x09 @param bShouldAdvertise\x09Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible.\n\x09 */" },
|
||||
{ "CPP_Default_bAllowInvites", "true" },
|
||||
{ "CPP_Default_bAllowJoinViaPresence", "true" },
|
||||
{ "CPP_Default_bAllowJoinViaPresenceFriendsOnly", "false" },
|
||||
{ "CPP_Default_bAntiCheatProtected", "false" },
|
||||
{ "CPP_Default_bIsDedicatedServer", "false" },
|
||||
{ "CPP_Default_bShouldAdvertise", "true" },
|
||||
{ "CPP_Default_bUseLAN", "false" },
|
||||
{ "CPP_Default_bUsePresence", "true" },
|
||||
{ "CPP_Default_bUsesStats", "false" },
|
||||
{ "CPP_Default_PlayerController", "None" },
|
||||
{ "CPP_Default_PrivateConnections", "0" },
|
||||
{ "CPP_Default_PublicConnections", "100" },
|
||||
{ "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n@param PublicConnections When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n@param bUseLAN When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n@param bUsePresence Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n @param bShouldAdvertise Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible." },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, nullptr, "CreateAdvancedSession", nullptr, nullptr, sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister()
|
||||
{
|
||||
return UCreateSessionCallbackProxyAdvanced::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession, "CreateAdvancedSession" }, // 593833644
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "CreateSessionCallbackProxyAdvanced.h" },
|
||||
{ "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when the session was created successfully\n" },
|
||||
{ "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Called when the session was created successfully" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there was an error creating the session\n" },
|
||||
{ "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Called when there was an error creating the session" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UCreateSessionCallbackProxyAdvanced>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams = {
|
||||
&UCreateSessionCallbackProxyAdvanced::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UCreateSessionCallbackProxyAdvanced, 1323794915);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UCreateSessionCallbackProxyAdvanced>()
|
||||
{
|
||||
return UCreateSessionCallbackProxyAdvanced::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UCreateSessionCallbackProxyAdvanced(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, &UCreateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCreateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UCreateSessionCallbackProxyAdvanced);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+107
@@ -0,0 +1,107 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class UObject;
|
||||
struct FSessionPropertyKeyPair;
|
||||
class APlayerController;
|
||||
class UCreateSessionCallbackProxyAdvanced;
|
||||
#ifdef ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h
|
||||
#error "CreateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in CreateSessionCallbackProxyAdvanced.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execCreateAdvancedSession);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execCreateAdvancedSession);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \
|
||||
friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \
|
||||
friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \
|
||||
ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \
|
||||
ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_9_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CreateSessionCallbackProxyAdvanced."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UCreateSessionCallbackProxyAdvanced>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+181
@@ -0,0 +1,181 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeEndSessionCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UEndSessionCallbackProxy::execEndSession)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UEndSessionCallbackProxy**)Z_Param__Result=UEndSessionCallbackProxy::EndSession(Z_Param_WorldContextObject,Z_Param_PlayerController);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UEndSessionCallbackProxy::StaticRegisterNativesUEndSessionCallbackProxy()
|
||||
{
|
||||
UClass* Class = UEndSessionCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "EndSession", &UEndSessionCallbackProxy::execEndSession },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics
|
||||
{
|
||||
struct EndSessionCallbackProxy_eventEndSession_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
APlayerController* PlayerController;
|
||||
UEndSessionCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, ReturnValue), Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedSessions|Deprecated" },
|
||||
{ "Comment", "// Ends the current session\n" },
|
||||
{ "DeprecatedFunction", "" },
|
||||
{ "DeprecationMessage", "This function is deprecated, I realized that people have been using it wrong and it doesn't have much use in blueprints. Use Destroy Session only instead." },
|
||||
{ "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" },
|
||||
{ "ToolTip", "Ends the current session" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEndSessionCallbackProxy, nullptr, "EndSession", nullptr, nullptr, sizeof(EndSessionCallbackProxy_eventEndSession_Parms), Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister()
|
||||
{
|
||||
return UEndSessionCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UEndSessionCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession, "EndSession" }, // 683188859
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "EndSessionCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when there is a successful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is a successful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there is an unsuccessful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is an unsuccessful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UEndSessionCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UEndSessionCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams = {
|
||||
&UEndSessionCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UEndSessionCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UEndSessionCallbackProxy, 1446654549);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UEndSessionCallbackProxy>()
|
||||
{
|
||||
return UEndSessionCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UEndSessionCallbackProxy(Z_Construct_UClass_UEndSessionCallbackProxy, &UEndSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UEndSessionCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UEndSessionCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+106
@@ -0,0 +1,106 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class UObject;
|
||||
class APlayerController;
|
||||
class UEndSessionCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h
|
||||
#error "EndSessionCallbackProxy.generated.h already included, missing '#pragma once' in EndSessionCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execEndSession);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execEndSession);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUEndSessionCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UEndSessionCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUEndSessionCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UEndSessionCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_9_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class EndSessionCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UEndSessionCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+237
@@ -0,0 +1,237 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeFindFriendSessionCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
// End Cross Module References
|
||||
struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics
|
||||
{
|
||||
struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms
|
||||
{
|
||||
TArray<FBlueprintSessionResult> SessionInfo;
|
||||
};
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionInfo_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionInfo_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionInfo;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner = { "SessionInfo", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo = { "SessionInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms, SessionInfo), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
|
||||
{ "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintFindFriendSessionDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
DEFINE_FUNCTION(UFindFriendSessionCallbackProxy::execFindFriendSession)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UFindFriendSessionCallbackProxy**)Z_Param__Result=UFindFriendSessionCallbackProxy::FindFriendSession(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UFindFriendSessionCallbackProxy::StaticRegisterNativesUFindFriendSessionCallbackProxy()
|
||||
{
|
||||
UClass* Class = UFindFriendSessionCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "FindFriendSession", &UFindFriendSessionCallbackProxy::execFindFriendSession },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics
|
||||
{
|
||||
struct FindFriendSessionCallbackProxy_eventFindFriendSession_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
APlayerController* PlayerController;
|
||||
FBPUniqueNetId FriendUniqueNetId;
|
||||
UFindFriendSessionCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData)) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, ReturnValue), Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedFriends" },
|
||||
{ "Comment", "// Attempts to get the current session that a friend is in\n" },
|
||||
{ "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" },
|
||||
{ "ToolTip", "Attempts to get the current session that a friend is in" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindFriendSessionCallbackProxy, nullptr, "FindFriendSession", nullptr, nullptr, sizeof(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms), Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister()
|
||||
{
|
||||
return UFindFriendSessionCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession, "FindFriendSession" }, // 827912277
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "FindFriendSessionCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when the friends list successfully was retrieved\n" },
|
||||
{ "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when the friends list successfully was retrieved" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there was an error retrieving the friends list\n" },
|
||||
{ "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there was an error retrieving the friends list" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UFindFriendSessionCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams = {
|
||||
&UFindFriendSessionCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UFindFriendSessionCallbackProxy, 2175304236);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UFindFriendSessionCallbackProxy>()
|
||||
{
|
||||
return UFindFriendSessionCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UFindFriendSessionCallbackProxy(Z_Construct_UClass_UFindFriendSessionCallbackProxy, &UFindFriendSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindFriendSessionCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UFindFriendSessionCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+121
@@ -0,0 +1,121 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
struct FBlueprintSessionResult;
|
||||
class UObject;
|
||||
class APlayerController;
|
||||
struct FBPUniqueNetId;
|
||||
class UFindFriendSessionCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h
|
||||
#error "FindFriendSessionCallbackProxy.generated.h already included, missing '#pragma once' in FindFriendSessionCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_11_DELEGATE \
|
||||
struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms \
|
||||
{ \
|
||||
TArray<FBlueprintSessionResult> SessionInfo; \
|
||||
}; \
|
||||
static inline void FBlueprintFindFriendSessionDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintFindFriendSessionDelegate, TArray<FBlueprintSessionResult> const& SessionInfo) \
|
||||
{ \
|
||||
_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms Parms; \
|
||||
Parms.SessionInfo=SessionInfo; \
|
||||
BlueprintFindFriendSessionDelegate.ProcessMulticastDelegate<UObject>(&Parms); \
|
||||
}
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execFindFriendSession);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execFindFriendSession);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_13_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindFriendSessionCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UFindFriendSessionCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+341
@@ -0,0 +1,341 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeFindSessionsCallbackProxyAdvanced() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType();
|
||||
ONLINESUBSYSTEMUTILS_API UFunction* Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFilterSessionResults)
|
||||
{
|
||||
P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_SessionResults);
|
||||
P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters);
|
||||
P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_FilteredResults);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
UFindSessionsCallbackProxyAdvanced::FilterSessionResults(Z_Param_Out_SessionResults,Z_Param_Out_Filters,Z_Param_Out_FilteredResults);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_MaxResults);
|
||||
P_GET_UBOOL(Z_Param_bUseLAN);
|
||||
P_GET_ENUM(EBPServerPresenceSearchType,Z_Param_ServerTypeToSearch);
|
||||
P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters);
|
||||
P_GET_UBOOL(Z_Param_bEmptyServersOnly);
|
||||
P_GET_UBOOL(Z_Param_bNonEmptyServersOnly);
|
||||
P_GET_UBOOL(Z_Param_bSecureServersOnly);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_MinSlotsAvailable);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UFindSessionsCallbackProxyAdvanced**)Z_Param__Result=UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MaxResults,Z_Param_bUseLAN,EBPServerPresenceSearchType(Z_Param_ServerTypeToSearch),Z_Param_Out_Filters,Z_Param_bEmptyServersOnly,Z_Param_bNonEmptyServersOnly,Z_Param_bSecureServersOnly,Z_Param_MinSlotsAvailable);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UFindSessionsCallbackProxyAdvanced::StaticRegisterNativesUFindSessionsCallbackProxyAdvanced()
|
||||
{
|
||||
UClass* Class = UFindSessionsCallbackProxyAdvanced::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "FilterSessionResults", &UFindSessionsCallbackProxyAdvanced::execFilterSessionResults },
|
||||
{ "FindSessionsAdvanced", &UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics
|
||||
{
|
||||
struct FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms
|
||||
{
|
||||
TArray<FBlueprintSessionResult> SessionResults;
|
||||
TArray<FSessionsSearchSetting> Filters;
|
||||
TArray<FBlueprintSessionResult> FilteredResults;
|
||||
};
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResults_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResults_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionResults;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_FilteredResults_Inner;
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FilteredResults;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner = { "SessionResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults = { "SessionResults", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, SessionResults), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData)) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData)) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner = { "FilteredResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults = { "FilteredResults", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, FilteredResults), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Online|AdvancedSessions" },
|
||||
{ "Comment", "// Filters an array of session results by the given search parameters, returns a new array with the filtered results\n" },
|
||||
{ "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Filters an array of session results by the given search parameters, returns a new array with the filtered results" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FilterSessionResults", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics
|
||||
{
|
||||
struct FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
APlayerController* PlayerController;
|
||||
int32 MaxResults;
|
||||
bool bUseLAN;
|
||||
EBPServerPresenceSearchType ServerTypeToSearch;
|
||||
TArray<FSessionsSearchSetting> Filters;
|
||||
bool bEmptyServersOnly;
|
||||
bool bNonEmptyServersOnly;
|
||||
bool bSecureServersOnly;
|
||||
int32 MinSlotsAvailable;
|
||||
UFindSessionsCallbackProxyAdvanced* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_MaxResults;
|
||||
static void NewProp_bUseLAN_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_ServerTypeToSearch_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ServerTypeToSearch;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters;
|
||||
static void NewProp_bEmptyServersOnly_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmptyServersOnly;
|
||||
static void NewProp_bNonEmptyServersOnly_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNonEmptyServersOnly;
|
||||
static void NewProp_bSecureServersOnly_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSecureServersOnly;
|
||||
static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_MinSlotsAvailable;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults = { "MaxResults", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MaxResults), METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit(void* Obj)
|
||||
{
|
||||
((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bUseLAN = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch = { "ServerTypeToSearch", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ServerTypeToSearch), Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData)) };
|
||||
void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit(void* Obj)
|
||||
{
|
||||
((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bEmptyServersOnly = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly = { "bEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit(void* Obj)
|
||||
{
|
||||
((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bNonEmptyServersOnly = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly = { "bNonEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit(void* Obj)
|
||||
{
|
||||
((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bSecureServersOnly = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly = { "bSecureServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable = { "MinSlotsAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MinSlotsAvailable), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ReturnValue), Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams[] = {
|
||||
{ "AutoCreateRefTerm", "Filters" },
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedSessions" },
|
||||
{ "Comment", "// Searches for advertised sessions with the default online subsystem and includes an array of filters\n" },
|
||||
{ "CPP_Default_bEmptyServersOnly", "false" },
|
||||
{ "CPP_Default_bNonEmptyServersOnly", "false" },
|
||||
{ "CPP_Default_bSecureServersOnly", "false" },
|
||||
{ "CPP_Default_MinSlotsAvailable", "0" },
|
||||
{ "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Searches for advertised sessions with the default online subsystem and includes an array of filters" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FindSessionsAdvanced", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister()
|
||||
{
|
||||
return UFindSessionsCallbackProxyAdvanced::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults, "FilterSessionResults" }, // 636344802
|
||||
{ &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced, "FindSessionsAdvanced" }, // 2061466504
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "FindSessionsCallbackProxyAdvanced.h" },
|
||||
{ "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when there is a successful query\n" },
|
||||
{ "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Called when there is a successful query" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there is an unsuccessful query\n" },
|
||||
{ "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Called when there is an unsuccessful query" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UFindSessionsCallbackProxyAdvanced>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams = {
|
||||
&UFindSessionsCallbackProxyAdvanced::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UFindSessionsCallbackProxyAdvanced, 3356762052);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UFindSessionsCallbackProxyAdvanced>()
|
||||
{
|
||||
return UFindSessionsCallbackProxyAdvanced::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UFindSessionsCallbackProxyAdvanced(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, &UFindSessionsCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindSessionsCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UFindSessionsCallbackProxyAdvanced);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
struct FBlueprintSessionResult;
|
||||
struct FSessionsSearchSetting;
|
||||
class UObject;
|
||||
class APlayerController;
|
||||
enum class EBPServerPresenceSearchType : uint8;
|
||||
class UFindSessionsCallbackProxyAdvanced;
|
||||
#ifdef ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h
|
||||
#error "FindSessionsCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in FindSessionsCallbackProxyAdvanced.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execFilterSessionResults); \
|
||||
DECLARE_FUNCTION(execFindSessionsAdvanced);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execFilterSessionResults); \
|
||||
DECLARE_FUNCTION(execFindSessionsAdvanced);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \
|
||||
friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \
|
||||
friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \
|
||||
ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \
|
||||
ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_10_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindSessionsCallbackProxyAdvanced."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UFindSessionsCallbackProxyAdvanced>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+223
@@ -0,0 +1,223 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeGetFriendsCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
// End Cross Module References
|
||||
struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics
|
||||
{
|
||||
struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms
|
||||
{
|
||||
TArray<FBPFriendInfo> Results;
|
||||
};
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
|
||||
{ "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetFriendsListDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
DEFINE_FUNCTION(UGetFriendsCallbackProxy::execGetAndStoreFriendsList)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UGetFriendsCallbackProxy**)Z_Param__Result=UGetFriendsCallbackProxy::GetAndStoreFriendsList(Z_Param_WorldContextObject,Z_Param_PlayerController);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UGetFriendsCallbackProxy::StaticRegisterNativesUGetFriendsCallbackProxy()
|
||||
{
|
||||
UClass* Class = UGetFriendsCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "GetAndStoreFriendsList", &UGetFriendsCallbackProxy::execGetAndStoreFriendsList },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics
|
||||
{
|
||||
struct GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
APlayerController* PlayerController;
|
||||
UGetFriendsCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, ReturnValue), Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedFriends" },
|
||||
{ "Comment", "// Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" },
|
||||
{ "ToolTip", "Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetFriendsCallbackProxy, nullptr, "GetAndStoreFriendsList", nullptr, nullptr, sizeof(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms), Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister()
|
||||
{
|
||||
return UGetFriendsCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList, "GetAndStoreFriendsList" }, // 689887652
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "GetFriendsCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when the friends list successfully was retrieved\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when the friends list successfully was retrieved" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there was an error retrieving the friends list\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there was an error retrieving the friends list" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UGetFriendsCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams = {
|
||||
&UGetFriendsCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UGetFriendsCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UGetFriendsCallbackProxy, 2799164507);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UGetFriendsCallbackProxy>()
|
||||
{
|
||||
return UGetFriendsCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UGetFriendsCallbackProxy(Z_Construct_UClass_UGetFriendsCallbackProxy, &UGetFriendsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetFriendsCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UGetFriendsCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+120
@@ -0,0 +1,120 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
struct FBPFriendInfo;
|
||||
class UObject;
|
||||
class APlayerController;
|
||||
class UGetFriendsCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h
|
||||
#error "GetFriendsCallbackProxy.generated.h already included, missing '#pragma once' in GetFriendsCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_11_DELEGATE \
|
||||
struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms \
|
||||
{ \
|
||||
TArray<FBPFriendInfo> Results; \
|
||||
}; \
|
||||
static inline void FBlueprintGetFriendsListDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetFriendsListDelegate, TArray<FBPFriendInfo> const& Results) \
|
||||
{ \
|
||||
_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms Parms; \
|
||||
Parms.Results=Results; \
|
||||
BlueprintGetFriendsListDelegate.ProcessMulticastDelegate<UObject>(&Parms); \
|
||||
}
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetAndStoreFriendsList);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetAndStoreFriendsList);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUGetFriendsCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UGetFriendsCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUGetFriendsCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UGetFriendsCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_13_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetFriendsCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UGetFriendsCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+231
@@ -0,0 +1,231 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeGetRecentPlayersCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
// End Cross Module References
|
||||
struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics
|
||||
{
|
||||
struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms
|
||||
{
|
||||
TArray<FBPOnlineRecentPlayer> Results;
|
||||
};
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
|
||||
{ "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetRecentPlayersDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
DEFINE_FUNCTION(UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UGetRecentPlayersCallbackProxy**)Z_Param__Result=UGetRecentPlayersCallbackProxy::GetAndStoreRecentPlayersList(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UGetRecentPlayersCallbackProxy::StaticRegisterNativesUGetRecentPlayersCallbackProxy()
|
||||
{
|
||||
UClass* Class = UGetRecentPlayersCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "GetAndStoreRecentPlayersList", &UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics
|
||||
{
|
||||
struct GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
FBPUniqueNetId UniqueNetId;
|
||||
UGetRecentPlayersCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData)) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, ReturnValue), Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedFriends" },
|
||||
{ "Comment", "// Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" },
|
||||
{ "ToolTip", "Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetRecentPlayersCallbackProxy, nullptr, "GetAndStoreRecentPlayersList", nullptr, nullptr, sizeof(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms), Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister()
|
||||
{
|
||||
return UGetRecentPlayersCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList, "GetAndStoreRecentPlayersList" }, // 3410360930
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "GetRecentPlayersCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when the friends list successfully was retrieved\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when the friends list successfully was retrieved" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there was an error retrieving the friends list\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there was an error retrieving the friends list" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UGetRecentPlayersCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams = {
|
||||
&UGetRecentPlayersCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UGetRecentPlayersCallbackProxy, 1396503292);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UGetRecentPlayersCallbackProxy>()
|
||||
{
|
||||
return UGetRecentPlayersCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UGetRecentPlayersCallbackProxy(Z_Construct_UClass_UGetRecentPlayersCallbackProxy, &UGetRecentPlayersCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetRecentPlayersCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UGetRecentPlayersCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+120
@@ -0,0 +1,120 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
struct FBPOnlineRecentPlayer;
|
||||
class UObject;
|
||||
struct FBPUniqueNetId;
|
||||
class UGetRecentPlayersCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h
|
||||
#error "GetRecentPlayersCallbackProxy.generated.h already included, missing '#pragma once' in GetRecentPlayersCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_10_DELEGATE \
|
||||
struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms \
|
||||
{ \
|
||||
TArray<FBPOnlineRecentPlayer> Results; \
|
||||
}; \
|
||||
static inline void FBlueprintGetRecentPlayersDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetRecentPlayersDelegate, TArray<FBPOnlineRecentPlayer> const& Results) \
|
||||
{ \
|
||||
_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms Parms; \
|
||||
Parms.Results=Results; \
|
||||
BlueprintGetRecentPlayersDelegate.ProcessMulticastDelegate<UObject>(&Parms); \
|
||||
}
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetAndStoreRecentPlayersList);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetAndStoreRecentPlayersList);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_12_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetRecentPlayersCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UGetRecentPlayersCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+251
@@ -0,0 +1,251 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeGetUserPrivilegeCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature();
|
||||
// End Cross Module References
|
||||
struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics
|
||||
{
|
||||
struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms
|
||||
{
|
||||
EBPUserPrivileges QueriedPrivilege;
|
||||
bool HadPrivilege;
|
||||
};
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_QueriedPrivilege_Underlying;
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_QueriedPrivilege;
|
||||
static void NewProp_HadPrivilege_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_HadPrivilege;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege = { "QueriedPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms, QueriedPrivilege), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit(void* Obj)
|
||||
{
|
||||
((_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms*)Obj)->HadPrivilege = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege = { "HadPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), &Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
|
||||
{ "Comment", "/* const &FBPUniqueNetId, PlayerID,*/" },
|
||||
{ "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" },
|
||||
{ "ToolTip", "const &FBPUniqueNetId, PlayerID," },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetUserPrivilegeDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
DEFINE_FUNCTION(UGetUserPrivilegeCallbackProxy::execGetUserPrivilege)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_ENUM_REF(EBPUserPrivileges,Z_Param_Out_PrivilegeToCheck);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerUniqueNetID);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UGetUserPrivilegeCallbackProxy**)Z_Param__Result=UGetUserPrivilegeCallbackProxy::GetUserPrivilege(Z_Param_WorldContextObject,(EBPUserPrivileges&)(Z_Param_Out_PrivilegeToCheck),Z_Param_Out_PlayerUniqueNetID);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UGetUserPrivilegeCallbackProxy::StaticRegisterNativesUGetUserPrivilegeCallbackProxy()
|
||||
{
|
||||
UClass* Class = UGetUserPrivilegeCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "GetUserPrivilege", &UGetUserPrivilegeCallbackProxy::execGetUserPrivilege },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics
|
||||
{
|
||||
struct GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
EBPUserPrivileges PrivilegeToCheck;
|
||||
FBPUniqueNetId PlayerUniqueNetID;
|
||||
UGetUserPrivilegeCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FBytePropertyParams NewProp_PrivilegeToCheck_Underlying;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PrivilegeToCheck_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PrivilegeToCheck;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerUniqueNetID_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck = { "PrivilegeToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PrivilegeToCheck), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData)) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, ReturnValue), Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedIdentity" },
|
||||
{ "Comment", "// Gets the privilage of the user\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" },
|
||||
{ "ToolTip", "Gets the privilage of the user" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, nullptr, "GetUserPrivilege", nullptr, nullptr, sizeof(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms), Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister()
|
||||
{
|
||||
return UGetUserPrivilegeCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege, "GetUserPrivilege" }, // 1640909250
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "GetUserPrivilegeCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when there is a successful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is a successful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there is an unsuccessful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is an unsuccessful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UGetUserPrivilegeCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams = {
|
||||
&UGetUserPrivilegeCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UGetUserPrivilegeCallbackProxy, 1959037680);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UGetUserPrivilegeCallbackProxy>()
|
||||
{
|
||||
return UGetUserPrivilegeCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UGetUserPrivilegeCallbackProxy(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, &UGetUserPrivilegeCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetUserPrivilegeCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UGetUserPrivilegeCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+122
@@ -0,0 +1,122 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
enum class EBPUserPrivileges : uint8;
|
||||
class UObject;
|
||||
struct FBPUniqueNetId;
|
||||
class UGetUserPrivilegeCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h
|
||||
#error "GetUserPrivilegeCallbackProxy.generated.h already included, missing '#pragma once' in GetUserPrivilegeCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_9_DELEGATE \
|
||||
struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms \
|
||||
{ \
|
||||
EBPUserPrivileges QueriedPrivilege; \
|
||||
bool HadPrivilege; \
|
||||
}; \
|
||||
static inline void FBlueprintGetUserPrivilegeDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetUserPrivilegeDelegate, EBPUserPrivileges QueriedPrivilege, bool HadPrivilege) \
|
||||
{ \
|
||||
_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms Parms; \
|
||||
Parms.QueriedPrivilege=QueriedPrivilege; \
|
||||
Parms.HadPrivilege=HadPrivilege ? true : false; \
|
||||
BlueprintGetUserPrivilegeDelegate.ProcessMulticastDelegate<UObject>(&Parms); \
|
||||
}
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetUserPrivilege);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetUserPrivilege);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_11_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetUserPrivilegeCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UGetUserPrivilegeCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+189
@@ -0,0 +1,189 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeLoginUserCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(ULoginUserCallbackProxy::execLoginUser)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_PROPERTY(FStrProperty,Z_Param_UserID);
|
||||
P_GET_PROPERTY(FStrProperty,Z_Param_UserToken);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(ULoginUserCallbackProxy**)Z_Param__Result=ULoginUserCallbackProxy::LoginUser(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_UserID,Z_Param_UserToken);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void ULoginUserCallbackProxy::StaticRegisterNativesULoginUserCallbackProxy()
|
||||
{
|
||||
UClass* Class = ULoginUserCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "LoginUser", &ULoginUserCallbackProxy::execLoginUser },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics
|
||||
{
|
||||
struct LoginUserCallbackProxy_eventLoginUser_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
APlayerController* PlayerController;
|
||||
FString UserID;
|
||||
FString UserToken;
|
||||
ULoginUserCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserID;
|
||||
static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserToken;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID = { "UserID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserID), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken = { "UserToken", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserToken), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, ReturnValue), Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedIdentity" },
|
||||
{ "Comment", "// Logs into the identity interface\n" },
|
||||
{ "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" },
|
||||
{ "ToolTip", "Logs into the identity interface" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULoginUserCallbackProxy, nullptr, "LoginUser", nullptr, nullptr, sizeof(LoginUserCallbackProxy_eventLoginUser_Parms), Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister()
|
||||
{
|
||||
return ULoginUserCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_ULoginUserCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser, "LoginUser" }, // 952152064
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "LoginUserCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when there is a successful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is a successful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there is an unsuccessful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is an unsuccessful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_ULoginUserCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<ULoginUserCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams = {
|
||||
&ULoginUserCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_ULoginUserCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(ULoginUserCallbackProxy, 273410733);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<ULoginUserCallbackProxy>()
|
||||
{
|
||||
return ULoginUserCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_ULoginUserCallbackProxy(Z_Construct_UClass_ULoginUserCallbackProxy, &ULoginUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULoginUserCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(ULoginUserCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+106
@@ -0,0 +1,106 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class UObject;
|
||||
class APlayerController;
|
||||
class ULoginUserCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h
|
||||
#error "LoginUserCallbackProxy.generated.h already included, missing '#pragma once' in LoginUserCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execLoginUser);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execLoginUser);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesULoginUserCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(ULoginUserCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesULoginUserCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(ULoginUserCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_10_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LoginUserCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class ULoginUserCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+179
@@ -0,0 +1,179 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeLogoutUserCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(ULogoutUserCallbackProxy::execLogoutUser)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(ULogoutUserCallbackProxy**)Z_Param__Result=ULogoutUserCallbackProxy::LogoutUser(Z_Param_WorldContextObject,Z_Param_PlayerController);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void ULogoutUserCallbackProxy::StaticRegisterNativesULogoutUserCallbackProxy()
|
||||
{
|
||||
UClass* Class = ULogoutUserCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "LogoutUser", &ULogoutUserCallbackProxy::execLogoutUser },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics
|
||||
{
|
||||
struct LogoutUserCallbackProxy_eventLogoutUser_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
APlayerController* PlayerController;
|
||||
ULogoutUserCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, ReturnValue), Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedIdentity" },
|
||||
{ "Comment", "// Logs out of the identity interface\n" },
|
||||
{ "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" },
|
||||
{ "ToolTip", "Logs out of the identity interface" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULogoutUserCallbackProxy, nullptr, "LogoutUser", nullptr, nullptr, sizeof(LogoutUserCallbackProxy_eventLogoutUser_Parms), Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister()
|
||||
{
|
||||
return ULogoutUserCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser, "LogoutUser" }, // 3039454303
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "LogoutUserCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when there is a successful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is a successful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there is an unsuccessful destroy\n" },
|
||||
{ "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there is an unsuccessful destroy" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<ULogoutUserCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams = {
|
||||
&ULogoutUserCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_ULogoutUserCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(ULogoutUserCallbackProxy, 2908079883);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<ULogoutUserCallbackProxy>()
|
||||
{
|
||||
return ULogoutUserCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_ULogoutUserCallbackProxy(Z_Construct_UClass_ULogoutUserCallbackProxy, &ULogoutUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULogoutUserCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(ULogoutUserCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+106
@@ -0,0 +1,106 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class UObject;
|
||||
class APlayerController;
|
||||
class ULogoutUserCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h
|
||||
#error "LogoutUserCallbackProxy.generated.h already included, missing '#pragma once' in LogoutUserCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execLogoutUser);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execLogoutUser);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesULogoutUserCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(ULogoutUserCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesULogoutUserCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(ULogoutUserCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_10_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LogoutUserCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class ULogoutUserCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+215
@@ -0,0 +1,215 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeSendFriendInviteCallbackProxy() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||||
// End Cross Module References
|
||||
struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
|
||||
{ "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintSendFriendInviteDelegate__DelegateSignature", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
DEFINE_FUNCTION(USendFriendInviteCallbackProxy::execSendFriendInvite)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||||
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetIDInvited);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(USendFriendInviteCallbackProxy**)Z_Param__Result=USendFriendInviteCallbackProxy::SendFriendInvite(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_UniqueNetIDInvited);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void USendFriendInviteCallbackProxy::StaticRegisterNativesUSendFriendInviteCallbackProxy()
|
||||
{
|
||||
UClass* Class = USendFriendInviteCallbackProxy::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "SendFriendInvite", &USendFriendInviteCallbackProxy::execSendFriendInvite },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics
|
||||
{
|
||||
struct SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
APlayerController* PlayerController;
|
||||
FBPUniqueNetId UniqueNetIDInvited;
|
||||
USendFriendInviteCallbackProxy* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetIDInvited_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetIDInvited;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited = { "UniqueNetIDInvited", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, UniqueNetIDInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData)) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, ReturnValue), Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams[] = {
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedFriends" },
|
||||
{ "Comment", "// Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)\n" },
|
||||
{ "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" },
|
||||
{ "ToolTip", "Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_USendFriendInviteCallbackProxy, nullptr, "SendFriendInvite", nullptr, nullptr, sizeof(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms), Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister()
|
||||
{
|
||||
return USendFriendInviteCallbackProxy::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite, "SendFriendInvite" }, // 572765917
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "SendFriendInviteCallbackProxy.h" },
|
||||
{ "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when the friends list successfully was retrieved\n" },
|
||||
{ "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when the friends list successfully was retrieved" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there was an error retrieving the friends list\n" },
|
||||
{ "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" },
|
||||
{ "ToolTip", "Called when there was an error retrieving the friends list" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<USendFriendInviteCallbackProxy>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams = {
|
||||
&USendFriendInviteCallbackProxy::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(USendFriendInviteCallbackProxy, 1549969020);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<USendFriendInviteCallbackProxy>()
|
||||
{
|
||||
return USendFriendInviteCallbackProxy::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_USendFriendInviteCallbackProxy(Z_Construct_UClass_USendFriendInviteCallbackProxy, &USendFriendInviteCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("USendFriendInviteCallbackProxy"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(USendFriendInviteCallbackProxy);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+114
@@ -0,0 +1,114 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class UObject;
|
||||
class APlayerController;
|
||||
struct FBPUniqueNetId;
|
||||
class USendFriendInviteCallbackProxy;
|
||||
#ifdef ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h
|
||||
#error "SendFriendInviteCallbackProxy.generated.h already included, missing '#pragma once' in SendFriendInviteCallbackProxy.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_11_DELEGATE \
|
||||
static inline void FBlueprintSendFriendInviteDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintSendFriendInviteDelegate) \
|
||||
{ \
|
||||
BlueprintSendFriendInviteDelegate.ProcessMulticastDelegate<UObject>(NULL); \
|
||||
}
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execSendFriendInvite);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execSendFriendInvite);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(USendFriendInviteCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \
|
||||
friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(USendFriendInviteCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \
|
||||
ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_13_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class SendFriendInviteCallbackProxy."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class USendFriendInviteCallbackProxy>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedExternalUILibrary.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsInterface.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsLibrary.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedGameSession.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedSessionsLibrary.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedVoiceLibrary.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CancelFindSessionsCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CreateSessionCallbackProxyAdvanced.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\EndSessionCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindFriendSessionCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsGameInstance.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetFriendsCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetRecentPlayersCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedIdentityLibrary.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\BlueprintDataDefinitions.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindSessionsCallbackProxyAdvanced.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetUserPrivilegeCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LogoutUserCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LoginUserCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\SendFriendInviteCallbackProxy.h
|
||||
E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\UpdateSessionCallbackProxyAdvanced.h
|
||||
+258
@@ -0,0 +1,258 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeUpdateSessionCallbackProxyAdvanced() {}
|
||||
// Cross Module References
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister();
|
||||
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase();
|
||||
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
|
||||
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair();
|
||||
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature();
|
||||
// End Cross Module References
|
||||
DEFINE_FUNCTION(UUpdateSessionCallbackProxyAdvanced::execUpdateSession)
|
||||
{
|
||||
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||||
P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections);
|
||||
P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections);
|
||||
P_GET_UBOOL(Z_Param_bUseLAN);
|
||||
P_GET_UBOOL(Z_Param_bAllowInvites);
|
||||
P_GET_UBOOL(Z_Param_bAllowJoinInProgress);
|
||||
P_GET_UBOOL(Z_Param_bRefreshOnlineData);
|
||||
P_GET_UBOOL(Z_Param_bIsDedicatedServer);
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UUpdateSessionCallbackProxyAdvanced**)Z_Param__Result=UUpdateSessionCallbackProxyAdvanced::UpdateSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bAllowJoinInProgress,Z_Param_bRefreshOnlineData,Z_Param_bIsDedicatedServer);
|
||||
P_NATIVE_END;
|
||||
}
|
||||
void UUpdateSessionCallbackProxyAdvanced::StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced()
|
||||
{
|
||||
UClass* Class = UUpdateSessionCallbackProxyAdvanced::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "UpdateSession", &UUpdateSessionCallbackProxyAdvanced::execUpdateSession },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
struct Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics
|
||||
{
|
||||
struct UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms
|
||||
{
|
||||
UObject* WorldContextObject;
|
||||
TArray<FSessionPropertyKeyPair> ExtraSettings;
|
||||
int32 PublicConnections;
|
||||
int32 PrivateConnections;
|
||||
bool bUseLAN;
|
||||
bool bAllowInvites;
|
||||
bool bAllowJoinInProgress;
|
||||
bool bRefreshOnlineData;
|
||||
bool bIsDedicatedServer;
|
||||
UUpdateSessionCallbackProxyAdvanced* ReturnValue;
|
||||
};
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections;
|
||||
static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections;
|
||||
static void NewProp_bUseLAN_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN;
|
||||
static void NewProp_bAllowInvites_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites;
|
||||
static void NewProp_bAllowJoinInProgress_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress;
|
||||
static void NewProp_bRefreshOnlineData_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRefreshOnlineData;
|
||||
static void NewProp_bIsDedicatedServer_SetBit(void* Obj);
|
||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer;
|
||||
static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData[] = {
|
||||
{ "NativeConst", "" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData)) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit(void* Obj)
|
||||
{
|
||||
((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bUseLAN = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj)
|
||||
{
|
||||
((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowInvites = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj)
|
||||
{
|
||||
((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowJoinInProgress = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit(void* Obj)
|
||||
{
|
||||
((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bRefreshOnlineData = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData = { "bRefreshOnlineData", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj)
|
||||
{
|
||||
((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bIsDedicatedServer = 1;
|
||||
}
|
||||
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ReturnValue), Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams[] = {
|
||||
{ "AutoCreateRefTerm", "ExtraSettings" },
|
||||
{ "BlueprintInternalUseOnly", "true" },
|
||||
{ "Category", "Online|AdvancedSessions" },
|
||||
{ "Comment", "// Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values\n" },
|
||||
{ "CPP_Default_bAllowInvites", "false" },
|
||||
{ "CPP_Default_bAllowJoinInProgress", "false" },
|
||||
{ "CPP_Default_bIsDedicatedServer", "false" },
|
||||
{ "CPP_Default_bRefreshOnlineData", "true" },
|
||||
{ "CPP_Default_bUseLAN", "false" },
|
||||
{ "CPP_Default_PrivateConnections", "0" },
|
||||
{ "CPP_Default_PublicConnections", "100" },
|
||||
{ "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values" },
|
||||
{ "WorldContext", "WorldContextObject" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, nullptr, "UpdateSession", nullptr, nullptr, sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams)) };
|
||||
UFunction* Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister()
|
||||
{
|
||||
return UUpdateSessionCallbackProxyAdvanced::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const FClassFunctionLinkInfo FuncInfo[];
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess;
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[];
|
||||
#endif
|
||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure;
|
||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||||
};
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession, "UpdateSession" }, // 3813129286
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "UpdateSessionCallbackProxyAdvanced.h" },
|
||||
{ "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" },
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = {
|
||||
{ "Comment", "// Called when the session was updated successfully\n" },
|
||||
{ "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Called when the session was updated successfully" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) };
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = {
|
||||
{ "Comment", "// Called when there was an error updating the session\n" },
|
||||
{ "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" },
|
||||
{ "ToolTip", "Called when there was an error updating the session" },
|
||||
};
|
||||
#endif
|
||||
const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) };
|
||||
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers[] = {
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess,
|
||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure,
|
||||
};
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UUpdateSessionCallbackProxyAdvanced>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams = {
|
||||
&UUpdateSessionCallbackProxyAdvanced::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
FuncInfo,
|
||||
Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
UE_ARRAY_COUNT(FuncInfo),
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers),
|
||||
0,
|
||||
0x008800A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(UUpdateSessionCallbackProxyAdvanced, 2793462679);
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UUpdateSessionCallbackProxyAdvanced>()
|
||||
{
|
||||
return UUpdateSessionCallbackProxyAdvanced::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UUpdateSessionCallbackProxyAdvanced(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, &UUpdateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UUpdateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UUpdateSessionCallbackProxyAdvanced);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
+106
@@ -0,0 +1,106 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class UObject;
|
||||
struct FSessionPropertyKeyPair;
|
||||
class UUpdateSessionCallbackProxyAdvanced;
|
||||
#ifdef ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h
|
||||
#error "UpdateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in UpdateSessionCallbackProxyAdvanced.h"
|
||||
#endif
|
||||
#define ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execUpdateSession);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execUpdateSession);
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \
|
||||
friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \
|
||||
friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \
|
||||
DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \
|
||||
ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \
|
||||
public:
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \
|
||||
ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced)
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_9_PROLOG
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \
|
||||
HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UpdateSessionCallbackProxyAdvanced."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> ADVANCEDSESSIONS_API UClass* StaticClass<class UUpdateSessionCallbackProxyAdvanced>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"OutputFiles": [
|
||||
"Module.AdvancedSessions.cppa7.o",
|
||||
"Module.AdvancedSessions.cppa8.o",
|
||||
"Module.AdvancedSessions.gen.1_of_2.cppa7.o",
|
||||
"Module.AdvancedSessions.gen.2_of_2.cppa7.o",
|
||||
"Module.AdvancedSessions.gen.1_of_2.cppa8.o",
|
||||
"Module.AdvancedSessions.gen.2_of_2.cppa8.o"
|
||||
]
|
||||
}
|
||||
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Reference in New Issue
Block a user